Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 21:29:29 Player: LightKnight Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (42) 210 Value Destroyed (1338) 1338 Prototype IDs (73) 1460 Alien Tech Used (2) 400 Bonus (9284) 9284 TOTAL SCORE: 22992 Bonus ------- Follower Combat Kills 84 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Gravity Neutralizer Machine Analyzer Spectral Analyzer Hacking Suite Makeshift Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Gravity Neutralizer Machine Analyzer Spectral Analyzer Advanced Melee Analysis Suite Advanced Transmission Jammer Jamming Amplifier Advanced ECM Suite Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Micro Antimatter Reactor Vortex Cannon [Rating: 160] Favorites ----------- Power Vortex Chain Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Electron Diverter Treads Light Treads Leg Aluminum Leg Flight Unit Electron Diverter Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Axe Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Utility 13 | . . . . . 3 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 111 | 1 1 2 1 13 20 13 2 . 2 2 3 1 . . . 8 . 2 10 . 5 1 . 7 . 1 7 7 2 Power 9 | . . . . 2 1 1 . . . 2 1 . . . . . . . 1 . . . . . . . . . 1 Engine 4 | . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 26 | . . . . 3 4 5 . . . . . 1 . . . 4 . . 2 . 3 . . 2 . . . 2 . Treads 6 | . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 5 . . . . . 1 . . . 4 . . 2 . 3 . . 2 . . . 2 . Utility 53 | . 1 . 1 3 8 5 2 . 1 . 2 . . . . 4 . . 5 . 2 1 . 5 . 1 6 5 1 Device 22 | . . . 1 2 4 3 1 . 1 . . . . . . 2 . . 3 . . 1 . . . 1 3 . . Storage 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Processor 11 | . . . . . 1 1 1 . . . 2 . . . . 1 . . . . 1 . . . . . 2 1 1 Hackware 10 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . 2 . . 1 4 . Protection 6 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 23 | 1 . 2 . 5 7 2 . . 1 . . . . . . . . 2 2 . . . . . . . 1 . . Energy Gun 6 | 1 . . . 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cannon 4 | . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 2 2 . . 2 . . . . . . 1 . . 8 . . . . 4 . 1 1 . . Parts Lost 30 | . . 4 . 3 2 . . . . . . . . . . . 2 . . . . . . . . . 1 . 18 Power 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 9 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . 6 Utility 13 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 9 Weapon 4 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 18 | . . 4 . 2 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 6 | 6 7 7 5 7 12 4 4 4 3 4 3 3 4 4 4 3 3 3 4 4 3 4 4 3 4 3 4 4 2 Power . | 1 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . 1 . Propulsion 1 | 4 3 3 3 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . 1 2 1 2 4 1 1 2 1 2 1 1 2 2 2 2 2 2 2 2 1 1 1 1 1 . . . . Weapon 1 | 1 1 1 . 1 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 3 3 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . 8 2 . 1 5 1 . . . . 1 . . . . . . . . . . . . . . . . . . Power 3 | . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . 4 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Weapon 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 81 78 98 90 85 100 100 99 100 87 93 100 100 100 95 97 94 94 94 84 84 84 83 84 80 84 92 82 Engine 4 | . 14 7 . 13 9 . . . . . 4 . . . . 1 5 5 1 . . . . . . . . . . Core 2 | . . . . . . 6 7 7 7 6 1 6 6 6 6 5 5 5 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 4 4 3 Treads 5 | . . . . 11 25 . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 28 28 28 16 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . 27 30 30 30 30 26 26 33 33 33 29 26 23 27 29 26 26 26 26 26 23 21 22 20 Device 16 | . . . 7 13 18 19 16 15 14 15 6 12 13 13 13 12 19 23 22 23 21 21 21 20 21 23 28 25 11 Storage 4 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . . Processor 12 | . . . . . 2 8 21 23 23 23 26 26 26 26 26 27 23 23 19 17 15 15 15 14 10 9 11 14 14 Hackware 3 | . . . . . . . . . . . . . . . . 1 2 . 3 5 9 10 10 10 15 14 11 17 27 Protection 3 | . 13 7 . . 7 10 7 7 7 7 6 6 6 6 6 3 . . . . . . . . . . . . . Energy Gun 3 | . 14 7 . 14 7 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 14 14 10 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 6 15 15 14 15 13 13 13 13 13 11 11 11 10 11 5 5 5 5 5 4 4 4 2 Peak Build Rating 160 | 6 7 7 8 20 40 41 42 42 54 44 51 52 52 52 52 77 77 70 99 93 110 110 110 118 113 126 149 159 160 Average Rating 58 | 6 6 5 6 11 32 34 41 42 42 42 46 49 52 52 52 61 71 69 88 93 103 110 110 111 113 117 137 153 133 On Entrance 64 | 6 6 7 5 8 13 32 41 42 42 42 44 51 52 52 52 52 77 69 70 93 93 110 110 110 113 113 118 149 151 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 12 15 15 8 34 51 18 18 16 16 20 19 18 18 18 18 28 29 27 52 45 46 46 42 42 42 47 51 50 53 Greatest Support 62 | 20 20 20 20 40 62 20 20 20 20 20 20 24 24 24 24 41 36 36 46 46 57 57 57 57 55 55 55 62 62 Greatest Overweight (x) 1 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 8 8 8 8 10 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 8 7 10 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 6 7 7 6 8 13 5 4 5 4 5 4 4 5 5 5 4 4 4 4 5 4 5 5 4 5 4 4 5 3 Final Capacity 15 | 8 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 6 7 10 15 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 . Class Distribution -------------------- 28% | Mutant 20% | Scout 14% | Hacker-Ninja 13% | Infiltrator-Ninja 9% | Scavenger-Mutant 5% | Commander-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Infiltrator-Ninja | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Upper Caves Derelict-Ninja | -5/Upper Caves Commander-Ninja | -5/Warlord Infiltrator-Ninja | -4/Proximity Caves Infiltrator-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Wizard-Ninja | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 1787 | 197 68 5 20 125 442 42 110 8 40 . 27 43 . . . 20 115 . 175 . . 70 . 100 10 . 95 70 5 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1932 | . 140 . . 204 896 42 . . . . 27 47 . . . 20 . . . . . . . 407 . . 149 . . Parts 105 | . 13 . . 14 51 10 . . . . 2 3 . . . 3 . . . . . . . 5 . . 4 . . Haulers Intercepted 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 3 . 3 . . . . 3 . . . . . . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 28 | . 3 . . 5 18 . . . . . . 2 . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Guns 15 | . 3 . . 5 7 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . AOE 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 11 | . 3 . . 2 5 1 . . . . . . . . . . . . . . . . . . . . . . . Worker 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Builder 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Swarmer 7 | . 2 . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . Grunt 11 | . 1 . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . . 2 6 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 2 . . 3 6 1 . . . . 1 2 . . . 1 . . . . . . . . . . 1 . . Combat Bots Only 4 | . 2 . . 3 4 . . . . . . 2 . . . . . . . . . . . . . . . . . Max Kills in Single Turn 3 | . 1 . . 1 3 1 . . . . 1 2 . . . 1 . . . . . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Hostile Shots Fired 377 | . 19 18 . 29 80 9 6 3 . . . 16 . . . . 1 . 2 . 1 . . . . . 3 10 180 Missed 168 | . 10 7 . 6 21 4 5 3 . . . 14 . . . . 1 . 2 . 1 . . . . . 3 6 85 Hits 209 | . 9 11 . 23 59 5 1 . . . . 2 . . . . . . . . . . . . . . . 4 95 Projectile 209 | . 9 11 . 23 59 5 1 . . . . 2 . . . . . . . . . . . . . . . 4 95 AOE 15 | . . 11 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Critical Strikes 9 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 7 Part Disruptions 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 Damage Taken 5356 | . 93 419 . 325 1046 38 5 . . . . 26 . . . . 250 . 59 . . . . . . . 1 90 3004 Core 1865 | . 7 92 . 47 81 12 5 . . . . . . . . . 85 . 27 . . . . . . . . . 1509 Absorbed by Shields 40 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . 22 Redirected to Shielding 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . . . 41 85 . . . . 97 . . . . 100 . . . . 88 . . . . 100 100 100 . . Volleys Fired 114 | . 18 4 . 7 74 . . . . . . . . . . . . . . . . . . . . . 1 . 10 Largest 2 | . 2 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hottest 136 | . 70 100 . 130 136 . . . . . . . . . . . . . . . . . . . . . 5 . 50 Shots Fired 236 | . 33 7 . 20 141 . . . . . . . . . . . . . . . . . . . . . 1 . 34 Gun 159 | . 33 6 . 20 76 . . . . . . . . . . . . . . . . . . . . . . . 24 Cannon 75 | . . . . . 65 . . . . . . . . . . . . . . . . . . . . . . . 10 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 96 | . 15 3 . 6 48 . . . . . . . . . . . . . . . . . . . . . . . 24 Thermal 76 | . 18 4 . 14 40 . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 53 | . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 13 | . 5 4 . 12 13 . . . . . . . . . . . . . . . . . . . . . . . 12 Robot Miss Streak 4 | . 2 2 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 30 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 24 Shots Hit Robots 184 | . 24 4 . 18 91 2 . . . 1 2 2 . . . 1 . . . . . . . 6 . . 4 . 29 Core Hits 75 | . 6 1 . 14 34 2 . . . . 1 2 . . . 1 . . . . . . . 4 . . 2 . 8 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 89 | . . . . . . 4 . 2 . 9 5 2 . . 2 11 10 3 . . 3 2 . 6 . 5 12 7 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . . 4 . 2 . 9 5 2 . . 2 11 10 3 . . 3 2 . 6 . 5 12 7 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Damage Inflicted 5174 | . 310 52 . 376 2241 122 . . . 38 76 142 . . . 35 . . . . . . . 509 . . 232 . 1041 Guns 2312 | . 299 52 . 365 969 . . . . . . . . . . . . . . . . . . . . . . . 627 Cannons 1439 | . . . . . 1034 . . . . . . . . . . . . . . . . . . . . . . . 405 Explosions 238 | . . . . . 238 . . . . . . . . . . . . . . . . . . . . . . . . Melee 1154 | . . . . . . 122 . . . 38 76 142 . . . 35 . . . . . . . 509 . . 232 . . Ramming 31 | . 11 . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 9 Kinetic 1805 | . 152 26 . 182 818 . . . . . . . . . . . . . . . . . . . . . . . 627 Thermal 1041 | . 147 26 . 183 685 . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 738 | . . . . . 738 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1154 | . . . . . . 122 . . . 38 76 142 . . . 35 . . . . . . . 509 . . 232 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 405 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 405 Highest Corruption 9 | . . . . . . . . . . . . . . . . . 9 9 9 . . . . . . . . . 8 Average Corruption 8 | . . . . . . . . . . . . . . . . . 9 9 9 . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . . . . . . . 6 8 1 . . . . . . . . . 1 Message Errors 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . Matter Fused 5 | . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 158 | . . . . . 3 . . . . 8 8 . . . . . . . . . . . . 139 . . . . . Projectiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 155 | . . . . . . . . . . 8 8 . . . . . . . . . . . . 139 . . . . . Knockbacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . . . 57 . . . . . . . . . . . . . . . . . . . . . . . 4 Shots 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 4 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 339 | . 198 39 . 270 12 7 . . . . . . . . . 105 339 117 324 100 19 61 91 18 3 . 2 132 196 Average Temperature 40 | . 64 25 . 150 7 4 . . . . . . . . . 40 52 47 46 32 6 22 35 8 2 . 2 26 56 Received Heat Transfer 711 | . 36 . . 135 378 12 . . . . . 6 . . . . . . . . . . . . . . . . 144 Effects 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1931 | . 518 74 . 325 1014 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Maximum Alert Level 1 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . Low Security (%) 94 | 100 100 100 . 100 91 100 . . . . . . . . . 100 . . . . 100 . . . . 100 98 100 100 Level 1 5 | . . . . . 8 . . . . . 100 . . . . . . . . . . . . . . . 1 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 322 | . 65 9 . 73 284 144 . . . . 322 . . . . 19 . . . . 15 . . . . 14 200 40 130 Initial 306 | . . 9 . . . 124 . . . . 306 . . . . . . . . . . . . . . . 2 17 . Average 65 | . 12 . . 8 107 110 . . . . 302 . . . . 5 . . . . 3 . . . . . 82 20 49 Influence Increases 2516 | . 122 1 . 118 787 110 15 . . 103 334 85 . . . 71 15 45 25 . 34 . . 15 . 24 256 111 245 Destroy 0b10 Robot/C 660 | . 60 . . 100 360 . . . . 80 . 40 . . . . . . 20 . . . . . . . . . . Destroy 0b10 Robot/NC 95 | . 5 . . 5 30 10 . . . 10 5 . . . . 5 . . . . . . . 15 . . 10 . . Destroy Leader 156 | . 12 . . 10 116 . . . . 10 2 . . . . 2 . . . . . . . . . . 4 . . Allied During Kill 8 | . . . . . . . . . . 3 . . . . . . . . 5 . . . . . . . . . . Successful Hack 229 | . 30 . . . 15 69 . . . . 26 . . . . 24 . . . . . . . . . 14 6 15 30 Disable Machine 150 | . . . . . 105 15 . . . . . . . . . 15 . . . . 15 . . . . . . . . Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . Destroy Structure 118 | . . 1 . 3 26 1 . . . . 1 . . . . 10 . . . . 4 . . . . 10 21 21 20 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . . Partial Spotted 210 | . . . . . . . . . . . . . . . . 15 . . . . 15 . . . . . 15 75 90 Lose Combat Pursuer 390 | . 15 . . . 135 15 15 . . . . 45 . . . . 15 45 . . . . . . . . . . 105 Influence Decreases 2516 | . 97 26 . 118 512 251 144 5 . 92 65 264 60 41 . 71 15 . 70 . 25 9 . 10 5 20 230 139 247 Entered New Map 461 | . . 16 . . . 151 51 2 . . 5 104 20 41 . . . . 45 . . 4 . . 5 . 2 13 2 Time Decay 1825 | . 97 10 . 98 472 100 83 3 . 92 60 160 40 . . 71 15 . 25 . 25 5 . 10 . 20 228 96 115 Lost Part 160 | . . . . 20 20 . . . . . . . . . . . . . . . . . . . . . . . 120 Lost Ally 40 | . . . . . 20 . 10 . . . . . . . . . . . . . . . . . . . . . 10 Purge Threat 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Squads Dispatched 18 | . . . . . 5 . . . . . 1 . . . . 2 . . . . . . . . . 1 3 4 2 Investigation 6 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 3 1 . Extermination 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 1 Reinforcement 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 12 | . . 1 . . 4 . . . . . . . . . . . . . 1 . . . . . . . 4 1 1 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 7 Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 7 Times Spotted 227 | . 5 1 . 5 47 3 1 3 . 1 2 4 . . . 1 1 4 58 . 1 2 . . . 4 14 18 52 Peak Tracking Total 28 | . 3 1 . 3 5 1 1 3 . 1 2 3 . . . 1 1 4 12 . 1 3 . . . 2 3 8 28 Tactical Retreats 35 | . 1 . . . 8 1 1 . . . . 2 . . . . 1 1 6 . 1 1 . . . . 4 4 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 5 | . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 10 | . . . . . 7 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Max in Single Turn 2 | . . . . . 2 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 65 | . 4 . 1 1 6 6 . . . 1 2 . . 4 1 3 . 1 11 . . 1 . 4 . 2 4 6 7 Terminals 34 | . 4 . . . 5 5 . . . 1 1 . . . 1 3 . . . . . . . . . 2 1 4 7 Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . Total Hacks 178 | . 11 . 1 1 16 19 . . . 1 6 . . 27 1 12 . 1 18 . . 1 . 17 . 6 9 17 14 Successful 123 | . 4 . 1 1 4 8 . . . 1 4 . . 27 1 5 . 1 18 . . 1 . 17 . 1 6 11 12 Failed 55 | . 7 . . . 12 11 . . . . 2 . . . . 7 . . . . . . . . . 5 3 6 2 Catastrophic 11 | . 1 . . . 2 2 . . . . . . . . . 1 . . . . . . . . . 1 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 9 . 1 . 9 12 . . . . 1 . . . . 10 . . 1 . . . . . . . 1 8 9 Terminals 94 | . 11 . . . 13 17 . . . 1 2 . . . 1 12 . . . . . . . . . 6 3 14 14 Fabricators 7 | . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access 8 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 2 . Terminal Hacks 96 | . 3 . 1 1 2 5 . . . 1 1 . . 27 1 2 . 1 18 . . 1 . 17 . 1 1 7 6 Record 29 | . . . . . . . . . . 1 . . . 6 1 . . . 16 . . . . 5 . . . . . Part Schematic 21 | . . . . . . 3 . . . . . . . 12 . . . . . . . . . 4 . . . 2 . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 Prototype ID Bank 10 | . . . . . . 1 . . . . . . . 3 . . . . . . . . . 4 . . . 1 1 Open Door 6 | . . . . 1 . . . . . . . . . . . . . 1 2 . . 1 . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 5 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 1 . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 4 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 17 | . 1 . . . 1 3 . . . . 1 . . . . 3 . . . . . . . . . . 1 2 5 Terminals 16 | . 1 . . . 1 3 . . . . 1 . . . . 3 . . . . . . . . . . . 2 5 Assimilate 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 12 | . 1 . . . 1 2 . . . . 1 . . . . 3 . . . . . . . . . . . 2 2 Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 . . . 5 5 . . . . 2 . . . . 2 . . . . . . . . . 2 3 6 5 Full Trace Events 5 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . 3 . . . . . . . 12 . . . . . . . . . 4 . . . 2 . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . 36 . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 9 | . . . . . . 1 . . 2 . . . . . . . . . 5 . . . . . . . . . 1 Largest Group 5 | . . . . . . 1 1 . 2 2 . . . . . . . . 5 . . . . . . . . . 1 Highest-Rated Group 274 | . . . . . . 10 10 . 59 59 . . . . . . . . 274 . . . . . . . . . 45 Highest-Rated Ally 64 | . . . . . . 10 10 . 31 31 . . . . . . . . 64 . . . . . . . . . 45 Total Orders 7 | . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . RETURN 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . 4 . . . . 27 . . . . . . . . 3 . . . . . . . . . . Total Damage 494 | . . . . . . . . . . 408 . . . . . . . . 86 . . . . . . . . . . Kills 7 | . . . . . . . . . . 6 . . . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Active Infowar (turns) 6038 | . . . . . 423 206 190 310 357 308 130 334 90 21 119 263 391 195 754 171 112 191 142 75 81 127 561 214 273 Optics 6025 | . . . . . 423 206 190 310 357 308 130 334 90 21 119 263 391 195 741 171 112 191 142 75 81 127 561 214 273 Sensors 3720 | . . . . . . . 186 310 357 308 1 333 90 21 119 1 387 195 754 171 1 187 142 75 81 1 . . . Structural 5267 | . . . . . . 136 190 310 354 308 130 334 90 21 119 263 391 195 754 171 112 191 142 72 81 127 561 214 1 Decoding 1795 | . . . . . . . . . . . 130 334 90 21 119 263 391 195 252 . . . . . . . . . . Machine Analysis 465 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192 273 Jamming 1568 | . . . . . . . . . . . . . . . . 259 62 . . . 112 4 . . . 127 561 214 229 ECM 2418 | . . . . . . 12 . . . . . . . . . . 31 . 584 171 112 191 142 66 81 127 561 214 126 Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 Derelict Logs Recovered 17 | . . . . 2 . . 2 2 1 2 . 1 1 . 2 . 1 . . 2 . . 1 . . . . . . Drone Launches 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . 2 . . . . 6 . . . . . . . . . . . . . Traps 6 | . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 9051 | 7 343 212 318 776 1780 206 190 310 357 308 130 334 90 21 119 263 391 195 754 171 112 191 142 75 81 127 561 214 273 Spaces Moved 16939 | 5 226 165 264 534 881 555 664 535 838 747 320 835 357 84 451 682 822 544 1090 555 241 568 516 165 336 373 1842 863 881 Core 17 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 11 Treads 1081 | . . . . 200 881 . . . . . . . . . . . . . . . . . . . . . . . . Legs 994 | 5 226 165 264 334 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14847 | . . . . . . 555 664 535 838 747 320 835 357 84 451 682 822 544 1084 555 241 568 516 165 336 373 1842 863 870 Fastest Speed 14 | 120 120 120 120 120 158 28 28 28 28 28 28 25 25 25 25 25 27 29 25 25 25 26 26 24 24 24 24 14 14 Average Speed 40 | 120 120 120 120 135 164 28 28 28 28 28 28 27 25 25 25 25 28 29 26 25 25 26 26 25 24 24 24 20 22 Slowest Speed 240 | 120 120 120 120 190 240 32 28 28 28 28 28 28 25 25 25 27 29 29 100 25 26 26 26 26 24 24 24 91 50 Overloaded Moves 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 57 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 89 | . . . . . . 6 . . . . 1 1 . . . 16 2 . 5 . . . 1 . . 4 12 14 27 Potential Cave-ins 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 57 | 3 46 28 69 96 56 21 75 88 86 88 19 83 57 73 74 20 87 68 95 82 9 69 80 60 57 15 51 25 39 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 13 | . . . . . . . 1 . 2 2 . . 1 1 1 . . . . 2 . . . 3 . . . . . Known Exits Taken 24 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 39 | . . . . 2 . . 5 1 3 4 . 5 . . 1 . 4 1 . 5 . 1 3 . 4 . . . . Spaces Dug 56 | . . 1 . . . 1 . 1 . 6 1 . . . 2 5 9 2 . . 2 2 . . . 5 7 7 5 Terrain Destroyed 86 | . . 1 . 3 25 1 . 1 . 6 1 . . . 2 5 9 2 . . 2 2 . . . 5 7 7 7 Melee 55 | . . . . . . 1 . 1 . 6 1 . . . 2 5 9 2 . . 2 2 . . . 5 7 7 5 Projectile 22 | . . 1 . 3 16 . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 18779 | 5 265 170 265 576 1078 598 667 692 961 832 353 935 356 83 452 743 961 577 1550 586 291 608 522 192 335 400 1934 873 919 Wait 1392 | . 12 . . 4 62 8 . 157 112 76 25 97 . . . 35 130 25 396 32 35 38 8 . . 24 81 7 28 Move 16743 | 4 225 164 263 533 880 542 663 534 837 746 317 832 356 83 450 651 817 543 1081 554 240 567 513 164 335 364 1818 835 832 Hop 78 | . . . . . . 6 . . . . 1 1 . . . 14 2 . 3 . . . 1 . . 4 11 13 22 Pick Up 39 | . 5 . 1 5 15 2 . . 2 . 1 1 . . . . . 2 1 . 1 . . 1 . . 1 . 1 Fast Attach 74 | . 1 . . 7 10 8 1 . 3 . 1 1 . . . 5 . 2 11 . 1 . . 8 . 1 6 7 1 Attach 38 | . . 2 1 4 7 6 . . 1 . 1 1 . . . 2 1 . 1 . 2 . . . . 1 . . 8 Detach 39 | . . . . 5 10 6 1 . 1 . 1 1 . . . 3 . . 1 . 2 . . 1 . 1 1 1 4 Swap 26 | 1 . . . 3 3 . 1 . . 2 1 . . . . 3 2 . 1 . 3 1 . 3 . . 1 . 1 Drop 94 | . 3 . . 7 17 16 1 . 5 1 2 . . . . 5 . 3 12 . 4 . . 9 . . 2 3 4 Fire 114 | . 18 4 . 7 74 . . . . . . . . . . . . . . . . . . . . . 1 . 10 Melee 77 | . . . . . . 4 . 1 . 7 3 1 . . 2 7 9 2 . . 3 2 . 6 . 5 12 7 6 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . Rewire 43 | . . . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 9) 223 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered Mines 386 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 386 | -10/Mines | Discovered new exit (range 5) 449 | -10/Mines | Discovered new exit (range 10) 453 | -10/Mines | Discovered new exit (range 8) 498 | -10/Mines | Lost 4 parts (1p1u2w) 499 | -10/Mines | Assembled infested the area 563 | -10/Mines | Entered Exiles 593 | -10/Exiles | Met 8R-AWN 614 | -10/Exiles | Met EX-HEX 651 | -10/Exiles | Met EX-BIN 664 | -10/Exiles | Aligned with FarCom system 665 | -10/Exiles | Given EX-Vault access code 697 | -10/Exiles | Opened EX-Vault 706 | -10/Exiles | Found AWS/Gauss 730 | -10/Exiles | Warned to stay clear of 0b10 Research branches 765 | -10/Exiles | Met EX-DEC 867 | -10/Exiles | Discovered new exit (range 14) 881 | -10/Exiles | Left Exiles lab with AWS/Gauss 881 | -10/Exiles | Entered Mines 951 | -9/Mines | Discovered new exit (range 14) 999 | -9/Mines | Learned Materials trap positions 1019 | -9/Mines | Learned Materials trap positions 1080 | -9/Mines | Core integrity fell below 50% 1304 | -9/Mines | Discovered new exit (range 15) 1329 | -9/Mines | Found the Drone Emporium 1338 | -9/Mines | Found Prototype Device 1413 | -9/Mines | Build established: Scavenger-Mutant 1657 | -9/Mines | Entered Materials 1657 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1658 | -8/Materials | Loaded intel: 24 trap records 1880 | -8/Materials | Identified Bomb Drone Bay 2043 | -8/Materials | Lost 3 allies 2105 | -8/Materials | Garrison activated, responded to threat 2288 | -8/Materials | Build established: Mutant 2295 | -8/Materials | Discovered new exit (range 9) 3437 | -8/Materials | Entered Factory 3437 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3589 | -7/Factory | Identified exit to Storage 3589 | -7/Factory | Identified exit to Lower Caves 3643 | -7/Factory | Entered Lower Caves 3643 | -7/Lower Caves | Accompanied by 1 ally 3750 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3775 | -7/Lower Caves | Learned location of 1 exit from Factory 3806 | -7/Lower Caves | Discovered new exit (range 11) 3808 | -7/Lower Caves | Identified exit to Lower Caves 3833 | -7/Lower Caves | Entered another Lower Caves area 3844 | -7/Lower Caves | Discovered new exit (range 10) 3846 | -7/Lower Caves | Identified exit to Factory 3855 | -7/Lower Caves | Learned location of 1 exit from Factory 3956 | -7/Lower Caves | Build established: Scout 3966 | -7/Lower Caves | Learned 8 Factory zone layouts 3979 | -7/Lower Caves | Discovered new exit (range 11) 4143 | -7/Lower Caves | Identified exit to Zion 4143 | -7/Lower Caves | Entered Zion 4148 | -7/Zion | Given the Hacking Drone Bay 4155 | -7/Zion | Discovered new exit (range 12) 4160 | -7/Zion | Found Prototype Device 4160 | -7/Zion | Identified Phasing AFG 4181 | -7/Zion | Given A8's code to call for help 4214 | -7/Zion | Learned location of Warlord (-5) 4237 | -7/Zion | Found Prototype Special Weapon 4237 | -7/Zion | Identified RU-N14's Throwing Claymores 4307 | -7/Zion | Gained Derelict followers 4337 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4346 | -7/Zion | Rebuked by Imprinter 4388 | -7/Zion | Identified exit to Proximity Caves 4500 | -7/Zion | Entered Proximity Caves 4500 | -6/Proximity Caves | Accompanied by 2 allies 4534 | -6/Proximity Caves | Learned location of Extension (-5) 4555 | -6/Proximity Caves | Spotter reported a threat 4575 | -6/Proximity Caves | Spotted B-75 Beast 4597 | -6/Proximity Caves | Spotter reported a threat 4801 | -6/Proximity Caves | Discovered exit to Factory (range 11) 4808 | -6/Proximity Caves | Entered Factory 4808 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4809 | -6/Factory | Identified exit to Lower Caves 4809 | -6/Factory | Identified exit to Factory 4869 | -6/Factory | Fabricated Cesium-ion Thruster? 4938 | -6/Factory | Entered Lower Caves 4993 | -6/Lower Caves | Learned 12 Factory zone layouts 5041 | -6/Lower Caves | Encountered a Warlord checkpoint 5117 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5239 | -6/Lower Caves | Discovered new exit (range 6) 5242 | -6/Lower Caves | Identified exit to Lower Caves 5272 | -6/Lower Caves | Entered another Lower Caves area 5335 | -6/Lower Caves | Encountered a Warlord checkpoint 5356 | -6/Lower Caves | Discovered new exit (range 16) 5361 | -6/Lower Caves | Identified exit to Data Miner 5362 | -6/Lower Caves | Entered Data Miner 5362 | -6/Data Miner | Discovered new exit (range 6) 5366 | -6/Data Miner | Met Data Miner 5373 | -6/Data Miner | Learned location of Section 7 (-2) 5373 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5376 | -6/Data Miner | Received God Mode back door access code from Data Miner 5383 | -6/Data Miner | Identified exit to Proximity Caves 5383 | -6/Data Miner | Entered Proximity Caves 5445 | -5/Proximity Caves | Learned Factory emergency access door positions 5493 | -5/Proximity Caves | Discovered exit to Factory (range 16) 5502 | -5/Proximity Caves | Entered Factory 5502 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5503 | -5/Factory | Identified exit to Extension 5503 | -5/Factory | Identified exit to Factory 5582 | -5/Factory | Discovered exit to Factory (range 19) 5589 | -5/Factory | Discovered exit to Factory (range 5) 5748 | -5/Factory | Identified exit to Upper Caves 5765 | -5/Factory | Entered Upper Caves 5809 | -5/Upper Caves | Build established: Infiltrator-Ninja 5988 | -5/Upper Caves | Crushed by falling debris 6045 | -5/Upper Caves | Learned Factory stockpile data 6154 | -5/Upper Caves | Discovered new exit (range 4) 6155 | -5/Upper Caves | Identified exit to Upper Caves 6156 | -5/Upper Caves | Entered another Upper Caves area 6163 | -5/Upper Caves | Discovered exit to Factory (range 14) 6326 | -5/Upper Caves | Discovered new exit (range 12) 6350 | -5/Upper Caves | Identified exit to Warlord 6351 | -5/Upper Caves | Entered Warlord 6363 | -5/Warlord | System corruption cleaned by Quarantine Array 6484 | -5/Warlord | Learned Testing trap positions 6484 | -5/Warlord | Learned Testing emergency access door positions 6484 | -5/Warlord | Learned 4 Research zone layouts 6484 | -5/Warlord | Learned 4 Access zone layouts 6485 | -5/Warlord | Learned Factory fabricator intel 6485 | -5/Warlord | Learned Armory terminal intel 6485 | -5/Warlord | Learned Armory repair station intel 6485 | -5/Warlord | Learned Armory recycling unit intel 6498 | -5/Warlord | Opened Warlord's prototype stash 6505 | -5/Warlord | Found Prototype Reactor 6505 | -5/Warlord | Identified Vortex Chain Reactor 6512 | -5/Warlord | Found Prototype Device 6512 | -5/Warlord | Identified Exp. Phase Shifter 6516 | -5/Warlord | Found Prototype Device 6516 | -5/Warlord | Identified Thermal Barrier 6595 | -5/Warlord | Warlord's base attacked by MAIN.C 6598 | -5/Warlord | Found Prototype Energy Gun 6598 | -5/Warlord | Identified Vortex Rifle 6601 | -5/Warlord | Found Prototype Energy Cannon 6601 | -5/Warlord | Identified Vortex Cannon 6621 | -5/Warlord | Met Warlord 6761 | -5/Warlord | Build established: Commander-Ninja 6945 | -5/Warlord | Warlord forces counterattacked 7017 | -5/Warlord | Spotted Striker 7034 | -5/Warlord | Spotted Striker 7041 | -5/Warlord | Spotted Executioner 7051 | -5/Warlord | Spotted Executioner 7065 | -5/Warlord | Spotted Executioner 7086 | -5/Warlord | Opened side exit 7103 | -5/Warlord | Discovered new exit (range 9) 7105 | -5/Warlord | Identified exit to Proximity Caves 7105 | -5/Warlord | Entered Proximity Caves 7122 | -4/Proximity Caves | Learned location of Quarantine (-2) 7130 | -4/Proximity Caves | Lost 30 allies 7258 | -4/Proximity Caves | Discovered exit to Factory (range 11) 7274 | -4/Proximity Caves | Build established: Infiltrator-Ninja 7276 | -4/Proximity Caves | Entered Factory 7276 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7278 | -4/Factory | Loaded intel: 6 fabricator locations 7341 | -4/Factory | Discovered new exit (range 20) 7388 | -4/Factory | Identified exit to Upper Caves 7388 | -4/Factory | Entered Upper Caves 7565 | -4/Upper Caves | Discovered new exit (range 19) 7579 | -4/Upper Caves | Identified exit to Upper Caves 7579 | -4/Upper Caves | Entered another Upper Caves area 7581 | -4/Upper Caves | Discovered new exit (range 8) 7583 | -4/Upper Caves | Identified exit to Research 7679 | -4/Upper Caves | Build established: Hacker-Ninja 7679 | -4/Upper Caves | Encountered a Warlord checkpoint 7714 | -4/Upper Caves | Discovered new exit (range 5) 7721 | -4/Upper Caves | Identified exit to Zhirov 7721 | -4/Upper Caves | Entered Zhirov 7721 | -4/Zhirov | Discovered new exit (range 3) 7726 | -4/Zhirov | Met Zhirov 7731 | -4/Zhirov | Learned location of Testing (-3) 7731 | -4/Zhirov | Learned location of Command (-1) 7733 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7738 | -4/Zhirov | Found Alien Artifact 7738 | -4/Zhirov | Identified Integrated Reactor 7738 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7744 | -4/Zhirov | Found Alien Artifact 7796 | -4/Zhirov | Identified exit to Proximity Caves 7796 | -4/Zhirov | Entered Proximity Caves 7860 | -3/Proximity Caves | Discovered exit to Research (range 15) 7877 | -3/Proximity Caves | Entered Research 7877 | -3/Research | Evolved 2 slots: Utility x2 7878 | -3/Research | Identified exit to Research 7898 | -3/Research | Spotted B-86 Titan 7935 | -3/Research | Found Prototype Device 7935 | -3/Research | Identified Exp. Thermal Shield 8004 | -3/Research | Entered another Research area 8004 | -2/Research | Warlord forces began assault on 0b10 8004 | -2/Research | Evolved 2 slots: Utility x2 8005 | -2/Research | Identified exit to Quarantine 8037 | -2/Research | Imp. System Shield fried by hacking feedback 8043 | -2/Research | Identified Transdimensional Reconstructor 8056 | -2/Research | Spotted B-90 Cyclops 8068 | -2/Research | Spotted B-90 Cyclops 8114 | -2/Research | Research machine network offline 8131 | -2/Research | Met up with Warlord 8219 | -2/Research | Found Prototype Processor 8219 | -2/Research | Identified Spectral Analyzer 8279 | -2/Research | Warlord destroyed during the assault 8318 | -2/Research | Spotted Striker 8406 | -2/Research | Spotted 0V-C4Z(L) 8454 | -2/Research | Borebot progress halted 8498 | -2/Research | Spotted Striker 8531 | -2/Research | Lost 5 allies 8561 | -2/Research | Spotted Striker 8565 | -2/Research | Discovered new exit (range 3) 8565 | -2/Research | Identified exit to Access 8565 | -2/Research | Entered Access 8565 | -1/Access | Evolved 2 slots: Utility x2 8718 | -1/Access | Spotted B-99 Colossus 8748 | -1/Access | Identified exit to Command 8748 | -1/Access | Identified exit to Surface 8770 | -1/Access | Spotted B-99 Colossus 8779 | -1/Access | Entered Command 8793 | -1/Command | Disengaged cave seal 8793 | -1/Command | Wild derelicts emerged from the dark tunnel 8868 | -1/Command | Failed to warp due to unstable space 8931 | -1/Command | Spotted B-99 Colossus 8934 | -1/Command | Spotted M Guard 8935 | -1/Command | Spotted M Guard 8936 | -1/Command | Spotted Combat Programmer 8936 | -1/Command | Spotted Combat Programmer 8956 | -1/Command | 0b10 Conduit disabled 8956 | -1/Command | Met MAIN.C 9037 | -1/Command | Core integrity fell below 50% 9045 | -1/Command | Spotted Alpha 7 9045 | -1/Command | Spotted Striker 9045 | -1/Command | Spotted Executioner 9045 | -1/Command | Spotted Executioner 9045 | -1/Command | Spotted Alpha 7 9045 | -1/Command | Spotted Striker 9045 | -1/Command | Spotted Executioner 9045 | -1/Command | Spotted Executioner 9046 | -1/Command | Spotted B-99 Colossus 9050 | -1/Command | Core integrity fell below 20% 9050 | -1/Command | Spotted B-99 Colossus 9052 | -1/Command | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 09049_ Slug penetrates Wall. 09049_ Penetrated by Slug. 09049_ Slug penetrates Wall. 09049_ Slug penetrates Executioner. 09049_ Penetrated by Slug. 09049_ Slug penetrates Wall. 09050_ Slammed into Executioner. 09050_ Triggered Stasis Trap. 09050_ A bubble of rippling energy engulfs the area. 09050_ Field strength at 85. 09050_ Jamming Amplifier destroyed. 09050_ Knocked back. 09050_ Penetrated by Slug. 09050_ Slug penetrates Wall. 09050_ Penetrated by Slug. 09050_ Slug penetrates Wall. 09050_ Penetrated by Slug. 09051_ Wall collapses. 09051_ The Access Shell folds into the floor. 09051_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ????????????????# "" ""#?????????????????? | | ??????????????### ""#?????????????????? | | ??????????????# T#???????????#####?? | | ??????????????# * ""#?????????? #?? | | ??????????????# l "" ""#?????????? #?? | | ??????????????# """" ""?????????? #?? | | ??????????????# """" ###########? ???? | | ??????????????# "" # ] ????? | | ??????????????# # ??????? | | ????????????### + ????????? | | ????????????+ m h h #?????????? | | ????????????######## R ######### #?????????? | | ???????????????????# #???????# #?????????? | | ??????????????????##s///##??????# #?????????? | | ??????????????????# 7#??????# #?????????? | | ?????????????????## % ##?????# #?????????? | | ?????????????????#7 s #?????# #?????????? | | ?????????????????##K s##?????# #?????????? | | ?????????????????# % % #?????# w #?????????? | | ?????????????????##E Es##?????# #?????????# | | ?????????????????# K #?????# #????#+#??# | | ?????????????????##E ^##?????# ####????# #??# | | ????????????????## ##????# #???????# #??# | | ???????????????##;; E;;##???# #???????# #??# | | ???????????????#BB BB#???# #/######### #??# | | ???????????????#BB @BB#???# # """"" # #??# | | ???????????????# % #???# # ""T"" # #??# | | ???????????????# ^ #???# + # #??# | | ???????????????# ^ ##### # # #??# | | ???????????????# "" ## # # #### | | ???????????????# "< ##### # # | | ???????????????# #???# # # #### | | ???????????????# #???# # # #? | | ???????????????# #???# ####+###### # | | ???????????????# #???# #?# ##### # | | ???????????????# #???# #?# " + | | ???????????????##############???# #?# ##### # | | ????????????????????????????????# #?## ##???# # | | ?###################????????????# #??# #????# #?## | | ?? #????????????# #??#+###### #### | | ???? Y????????????# #??# # | | ?????? ############## #??# # | | ???""?"" =! ## #??# + | | ???""R""?? !! * ## ########### #### # | | ????""""???? ## #?????????## + # | | ?????????????? ## #??????????# ### # | | ???????????????? ## #??????????# #?#####+## #### | | ????###+##########+# #??????????# #??# # #??? | | ????# """ #??# #######+#### # #??? | | ????# "T" ## ####??# # # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 12 Corruption Containment 8 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 78 Melee Accuracy 16 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 55 Defensive Hacking 22 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Imp. Salvage Targeting Computer | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Hardcell Cannon | -1/Access | Hacked Biometal Heavy Treads | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Cesium-ion Thruster | x2 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed ShadingLegParser Manual? 0 Play Time 02:33:02 Cumulative 273.7 hours Start 2025.05.12 @ 18:52:33 End 2025.05.12 @ 21:29:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 21 Types 17/0/2/2/0/0/0/0/0/0 Lore% 84 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9570cf7-9702-4579-ae33-9b1d52ccaea9