Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 16:43:42 Player: PE-P51 Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (1856) 1856 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 3531 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 0/400 Matter 176/300 Energy 92/100 System Corruption 1% Temperature Cool (0) Movement Core (850) Ox16 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Heat Sink High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Rocket Launcher Rocket Launcher > --- INVENTORY (20) --- Improved Ion Engine Light Treads Light Treads Light Treads VTOL Module VTOL Module High-capacity Storage Unit Signal Interpreter Hacking Suite Improved Trap Extractor (0/6) Improved EM Shotgun Small Laser Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Rocket Launcher Datajack Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Small Laser Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit High-capacity Storage Unit Signal Interpreter Improved Trap Extractor Mini Grenade Launcher Datajack Improved Datajack Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 59 | 6 17 7 29 Power 10 | 1 7 1 1 Engine 9 | 1 7 . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 17 | 2 5 3 7 Treads 7 | . . . 7 Leg 10 | 2 5 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 1 3 2 9 Device 7 | . . 1 6 Storage 3 | 1 1 . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 17 | 2 2 1 12 Energy Gun 3 | . . . 3 Energy Cannon 1 | . . . 1 Ballistic Gun 9 | 2 2 . 5 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 5 | . . 4 1 System Corruption 11 | . . 10 1 Parts Lost 17 | . 1 1 15 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 5 | . 1 . 4 Weapon 7 | . . 1 6 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes 1 | . . . 1 Average Backups 13 | . 10 14 17 Power 2 | . 1 2 1 Propulsion 4 | . 4 5 2 Utility 2 | . 2 3 3 Weapon 3 | . 1 2 6 Tool/Special . | . . . . Unused Backups 20 | . 1 2 17 Power 2 | . . . 2 Propulsion 8 | . 1 2 5 Utility 5 | . . . 5 Weapon 4 | . . . 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 91 | . 93 99 88 Engine 8 | . 14 8 1 Core 4 | . . 5 7 Treads 6 | . . . 15 Leg 18 | . 28 27 5 Device 8 | . . 1 19 Storage 13 | . 14 14 11 Processor 4 | . 4 12 1 Protection 2 | . 3 . 1 Energy Gun 1 | . . . 4 Ballistic Gun 22 | . 28 27 15 Peak Build Rating 22 | 6 8 19 22 Average Rating 11 | 4 7 9 17 On Entrance 8 | . 6 8 19 Avg Prop Armor Cover (%) 7 | . . . 7 Naked Turns . | . . . . Heaviest Build 71 | 10 32 29 71 Greatest Support 49 | 20 20 32 49 Greatest Overweight (x) 3 | 3 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 15 20 Average Capacity 15 | 7 12 15 17 Most Carried 20 | 1 15 15 20 Average Carried 13 | . 10 14 17 Final Capacity 20 | 8 15 15 20 Final Carried 19 | 1 15 15 19 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1621 | 197 464 72 888 Remotely . | . . . . Salvage Created 2525 | . 600 246 1679 Parts 152 | . 34 12 106 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 5 | . 2 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 56 | . 17 5 34 Guns 47 | . 17 5 25 Cannons 4 | . . . 4 AOE 5 | . . . 5 Classes Destroyed 14 | . 4 1 9 Worker 4 | . . 1 3 Builder 1 | . . . 1 Tunneler 2 | . . . 2 Hauler 2 | . . . 2 Recycler 6 | . 1 1 4 Mechanic 1 | . . . 1 Operator 2 | . . . 2 Watcher 2 | . 1 . 1 Swarmer 17 | . 7 3 7 Grunt 28 | . 10 2 16 Brawler 1 | . . . 1 Duelist 3 | . . . 3 Protector 1 | . . . 1 Sentry 6 | . . . 6 Best Kill Streak 11 | . 3 4 11 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 333 | . 93 23 217 Missed 107 | . 31 6 70 Hits 226 | . 62 17 147 Melee 11 | . . . 11 Projectile 215 | . 62 17 136 Critical Strikes 8 | . . . 8 Damage Taken 3117 | . 578 202 2337 Core 633 | . 133 98 402 Absorbed by Shields . | . . . . Core Remaining (%) 53 | 100 . 7 . Volleys Fired 276 | . 88 23 165 Largest 2 | . 2 2 2 Hottest 108 | . 40 40 108 Shots Fired 524 | . 176 44 304 Gun 489 | . 176 44 269 Cannon 28 | . . . 28 Launcher 7 | . . . 7 Special . | . . . . Kinetic 461 | . 176 44 241 Thermal 42 | . . . 42 Explosive 7 | . . . 7 Electromagnetic 14 | . . . 14 Robot Hit Streak 16 | . 16 12 14 Robot Miss Streak 9 | . 6 2 9 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 302 | . 100 31 171 Core Hits 132 | . 38 13 81 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4327 | . 890 246 3191 Guns 3115 | . 872 246 1997 Cannons 327 | . . . 327 Explosions 855 | . . . 855 Melee . | . . . . Ramming 30 | . 18 . 12 Kinetic 2843 | . 872 246 1725 Thermal 571 | . . . 571 Explosive 684 | . . . 684 Electromagnetic 199 | . . . 199 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 10 1 Average Corruption 1 | . . 8 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 2 6 Message Errors 2 | . . . 2 Matter Fused 6 | . . 2 4 Overload Shots . | . . . . Overflow Damage 50 | . . . 50 Projectiles 4 | . . . 4 Explosions 46 | . . . 46 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 457 | . . . 457 Shots 9 | . . . 9 Rammed 2 | . . . 2 Targets Rammed 7 | . 5 . 2 Kicked 5 | . 5 . . Crushed . | . . . . Highest Temperature 65 | . 30 25 65 Average Temperature 15 | . 9 11 39 Received Heat Transfer 909 | . 180 75 654 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 855 | . . . 855 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 87 | 100 100 100 70 Level 1 2 | . . . 5 Level 2 10 | . . . 23 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 509 | . 111 60 509 Initial 4 | . . 4 . Average 92 | . 38 12 176 Influence Increases 1841 | . 487 130 1224 Destroy 0b10 Robot/C 1100 | . 340 100 660 Destroy 0b10 Robot/NC 105 | . 10 10 85 Destroy Leader 238 | . 72 20 146 Successful Hack 53 | . 35 . 18 Disable Machine 105 | . 15 . 90 Destroy Structure 90 | . . . 90 Lose Combat Pursuer 150 | . 15 . 135 Influence Decreases 1312 | . 476 141 695 Entered New Map 7 | . . 7 . Time Decay 1081 | . 427 134 520 Lost Part 150 | . 10 . 140 Purge Threat 74 | . 39 . 35 Squads Dispatched 8 | . 5 . 3 Investigation 5 | . 5 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 7 | . 3 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 93 | . 30 5 58 Peak Tracking Total 7 | . 5 3 7 Tactical Retreats 6 | . 1 . 5 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 7 | . 1 . 6 Max in Single Turn 3 | . 1 . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 15 | . 9 1 5 Terminals 13 | . 8 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 44 | . 29 1 14 Successful 14 | . 9 1 4 Failed 30 | . 20 . 10 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 34 | . 23 . 11 Terminals 41 | . 27 . 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 9 1 3 Part Schematic 3 | . 3 . . Robot Schematic 1 | . . . 1 Robot Analysis 3 | . 3 . . Prototype ID Bank 3 | . 2 . 1 Open Door 1 | . . 1 . Unreport Threat 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Operators 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 9 . 5 Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . . 1 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . 3 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 309 | . . . 309 Optics 309 | . . . 309 Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 4499 | 63 1934 607 1895 Spaces Moved 1762 | 45 871 247 599 Core 14 | 14 . . . Treads 482 | . . . 482 Legs 1266 | 31 871 247 117 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 125 125 Average Speed 184 | 120 168 183 211 Slowest Speed 400 | 200 190 200 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 3 97 43 39 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 84 | . . . 84 Melee . | . . . . Projectile . | . . . . AOE 84 | . . . 84 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2547 | 51 1185 367 944 Wait 364 | . 189 75 100 Move 1759 | 44 870 246 599 Hop . | . . . . Pick Up 37 | 1 8 6 22 Fast Attach 18 | 6 2 2 8 Attach 10 | . . 1 9 Detach . | . . . . Swap 43 | . 15 7 21 Drop 33 | . 8 7 18 Fire 276 | . 88 23 165 Melee . | . . . . Ram . | . . . . Kick 5 | . 5 . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 564 | -10/Materials | Derelicts attacked the area 591 | -10/Materials | Discovered new exit (range 11) 889 | -10/Materials | Discovered new exit (range 8) 1091 | -10/Materials | Discovered new exit (range 12) 1240 | -10/Materials | Build established: Scavenger-Mutant 1535 | -10/Materials | Core integrity fell below 50% 1627 | -10/Materials | Discovered new exit (range 15) 1960 | -10/Materials | Build established: Mutant 1998 | -10/Materials | Entered Mines 2023 | -10/Mines | Learned Materials stockpile data 2221 | -10/Mines | Discovered new exit (range 3) 2318 | -10/Mines | Core integrity fell below 20% 2506 | -10/Mines | Discovered new exit (range 14) 2535 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2566 | -10/Mines | System corruption reached 10% 2605 | -10/Mines | Entered Materials 2605 | -9/Materials | Evolved 2 slots: Utility x2 3151 | -9/Materials | Build established: Scavenger-Mutant 3454 | -9/Materials | Discovered new exit (range 8) 3542 | -9/Materials | Lost 3 parts (1n1u1w) 3987 | -9/Materials | Core integrity fell below 50% 4046 | -9/Materials | Lost 4 parts (1p2u1w) 4205 | -9/Materials | First assault squad dispatched 4495 | -9/Materials | Core integrity fell below 20% 4500 | -9/Materials | Destroyed self with Rocket Launcher Last Messages --------------- 04479_ T-07 Excavator sends out distress signal. 04481_ C-45 Heavy ARC bursts open, deploying its payload. 04481_ G-47 Trooper unfolds itself. 04481_ L-31 Rogue unfolds itself. 04481_ B-36 Bruiser unfolds itself. 04481_ L-31 Rogue unfolds itself. 04481_ I-25 Savior unfolds itself. 04483_ Imp. Treads destroyed. 04488_ Critical hit (Burn: +37). 04490_ B-36 Bruiser destroyed. 04490_ G-47 Trooper destroyed. 04493_ I-25 Savior destroyed. 04493_ Destroyed Melee Analysis Suite. 04493_ Lgt. Treads severed. 04494_ Imp. Ion Engine destroyed. 04494_ Rocket Launcher destroyed. 04497_ L-31 Rogue destroyed. 04497_ Destroyed Imp. Aluminum Leg. 04497_ Terminal disabled. 04500_ L-31 Rogue destroyed. 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