Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 23:20:36 Player: Parallel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (134) 670 Value Destroyed (3186) 3186 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 6513 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/700 Matter 289/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Improved Field Recycling Unit (0) Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Target Analyzer > --- WEAPON ----------- Heavy Particle Cannon Flak Cannon Improved Grenade Launcher > --- INVENTORY -------- Core Analyzer Kinecellerator Improved Field Recycling Unit Lightning Gun Lightning Gun Heavy Particle Cannon Heavy Assault Rifle Autogun Flak Cannon Gauss Cannon Improved Datajack Remote Datajack [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 1 . . Weapon 1 | . . . . 1 . Parts Attached 78 | 8 7 30 11 13 9 Power 11 | 1 1 4 1 2 2 Engine 6 | 1 . 4 1 . . Core 5 | . 1 . . 2 2 Reactor . | . . . . . . Propulsion 28 | 2 1 15 4 3 3 Treads 19 | 2 1 14 2 . . Leg 1 | . . . 1 . . Wheel 5 | . . 1 1 3 . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 18 | 3 1 5 4 4 1 Device 8 | 2 . 2 2 2 . Storage 2 | 1 1 . . . . Processor 3 | . . 1 . 2 . Hackware . | . . . . . . Protection 5 | . . 2 2 . 1 Artifact . | . . . . . . Weapon 21 | 2 4 6 2 4 3 Energy Gun 5 | 1 1 1 . 1 1 Energy Cannon 3 | . 1 1 1 . . Ballistic Gun 6 | 1 . 2 . 1 2 Ballistic Cannon 3 | . . 2 . 1 . Launcher 2 | . . . 1 1 . Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 36 | . 1 4 9 10 12 Power 7 | . 1 1 2 1 2 Propulsion 12 | . . 1 2 4 5 Utility 9 | . . 2 4 1 2 Weapon 8 | . . . 1 4 3 Highest Loss Streak 9 | . 1 2 5 9 8 To Critical Strikes . | . . . . . . Average Backups 11 | 1 9 14 12 9 7 Power . | . . 1 1 . . Propulsion 2 | . 1 3 2 . . Utility 3 | . 3 4 1 1 2 Weapon 4 | 1 3 4 5 6 2 Tool/Special . | . . . . . . Unused Backups 13 | . 1 6 2 . 4 Power 1 | . . 1 . . . Propulsion 2 | . . 1 1 . . Utility 5 | . . 2 1 . 2 Weapon 3 | . 1 2 . . . Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 95 | . 100 99 92 84 58 Engine 8 | . 7 10 15 2 . Core 3 | . 6 . . 8 6 Treads 25 | . 28 31 25 11 . Wheel 3 | . . 1 . 13 10 Device 8 | . 14 6 11 5 3 Storage 10 | . 14 11 9 7 5 Processor 8 | . . 10 9 13 15 Protection 2 | . . 4 3 . . Energy Gun 6 | . 10 9 . . . Energy Cannon 3 | . 9 . 3 5 . Ballistic Gun 6 | . 6 9 . 1 6 Ballistic Cannon 3 | . . 2 9 5 4 Launcher 1 | . . . 4 5 . Peak Build Rating 39 | 9 10 23 31 39 28 Average Rating 16 | 5 8 13 27 30 20 On Entrance 12 | . 7 10 23 13 24 Naked Turns . | . . . . . . Heaviest Build 55 | 12 31 44 55 52 44 Greatest Support 66 | 40 40 66 66 24 20 Greatest Overweight (x) 10 | . . 1 2 10 7 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 13 Most Carried 15 | 3 14 15 14 12 10 Average Carried 11 | 1 9 14 12 9 7 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 14 | 3 13 14 9 9 3 Class Distribution -------------------- 49% | Mutant 39% | Scavenger-Mutant 5% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 2533 | 235 158 815 424 663 238 Remotely . | . . . . . . Salvage Created 4211 | 94 781 1710 486 728 412 Parts 269 | 14 43 97 47 46 22 Haulers Intercepted 9 | . 2 4 1 2 . Recyclers Shooed 6 | . 1 2 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 80 | . 11 30 22 10 7 Melee 1 | . . . 1 . . Guns 32 | . 1 27 . 2 2 Cannons 32 | . 10 3 8 6 5 AOE 15 | . . . 13 2 . Classes Destroyed 14 | 2 6 4 1 1 . Worker 8 | 1 1 4 1 1 . Builder 12 | . 3 3 2 2 2 Tunneler 5 | 4 . 1 . . . Hauler 9 | . 2 4 1 2 . Recycler 10 | . 1 5 . 2 2 Mechanic 1 | . . 1 . . . Operator 1 | . 1 . . . . Watcher 8 | . 1 4 1 1 1 Swarmer 29 | . . 13 11 . 5 Grunt 30 | . 11 6 8 3 2 Duelist 1 | . . 1 . . . Sentry 14 | . . 10 2 2 . Hunter 2 | . . . 1 1 . Programmer 4 | . . . . 4 . Best Kill Streak 9 | 3 5 6 9 4 7 Combat Bots Only 7 | . 2 5 7 2 4 Max Kills in Single Turn 2 | 1 1 2 2 2 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . 2 1 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 756 | . 44 143 164 175 230 Missed 221 | . 6 31 43 58 83 Hits 535 | . 38 112 121 117 147 Melee 2 | . . 2 . . . Projectile 533 | . 38 110 121 117 147 Critical Strikes 12 | . 1 3 4 3 1 Part Disruptions 1 | . . . . 1 . Damage Taken 6188 | . 516 1401 1733 1161 1377 Core 1297 | . 99 252 245 197 504 Absorbed by Shields 270 | . . . 230 . 40 Redirected to Shielding 100 | . . . 100 . . Regen/Repaired (Parts) 15 | . . 15 . . . Core Remaining (%) 63 | 100 60 37 55 . . Volleys Fired 317 | 9 59 116 48 55 30 Largest 3 | 2 2 2 2 3 3 Hottest 170 | 70 150 112 150 170 121 Shots Fired 579 | 18 118 228 75 83 57 Gun 342 | 18 61 196 . 29 38 Cannon 210 | . 56 26 60 49 19 Launcher 20 | . . . 15 5 . Special 7 | . 1 6 . . . Kinetic 311 | 9 39 127 42 49 45 Thermal 234 | 9 79 101 18 22 5 Explosive 20 | . . . 15 5 . Electromagnetic 14 | . . . . 7 7 Robot Hit Streak 16 | 5 11 13 9 16 7 Robot Miss Streak 9 | 2 5 8 9 5 7 Penetration Max 1 | . . . . 1 . Secondary Targets 7 | . . 7 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 381 | 10 66 170 51 52 32 Core Hits 284 | 6 28 123 66 35 26 Critical Kills 3 | . 1 . . 2 . Critical Parts Destroyed 4 | . . 2 . 1 1 Critical Strikes 13 | . 4 4 . 3 2 Burn 5 | . 3 2 . . . Meltdown 1 | . 1 . . . . Destroy 6 | . . 2 . 3 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7564 | 128 935 2516 2001 1397 587 Guns 3336 | 128 359 2112 . 410 327 Cannons 2589 | . 576 239 833 681 260 Explosions 1531 | . . 141 1084 306 . Melee . | . . . . . . Ramming 84 | . . . 84 . . Kinetic 3407 | 40 148 1353 633 825 408 Thermal 2521 | 88 787 1022 200 349 75 Explosive 1365 | . . 141 1068 156 . Electromagnetic 187 | . . . 16 67 104 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 2 5 2 2 Average Corruption 2 | . . 2 5 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . 24 6 4 4 Message Errors 9 | . . 8 . . 1 Matter Fused 12 | . . 10 1 1 . Heat Flow Errors 6 | . . . 2 3 1 Energy Discharges 3 | . . . 2 . 1 Data Loss (minor) 3 | . . 2 1 . . Data Loss (major) 3 | . . 2 . . 1 Misfires 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 98 | . 14 1 54 29 . Projectiles 39 | . 14 1 . 24 . Explosions 58 | . . . 53 5 . Melee 1 | . . . 1 . . Knockbacks 34 | . . 5 11 12 6 Impact 1 | . . . 1 . . Kinetic 32 | . . 5 10 11 6 Secondary 1 | . . . . 1 . Self-Inflicted Damage 148 | . . 52 74 22 . Shots 6 | . . 1 4 1 . Rammed 17 | . . . 17 . . Targets Rammed 18 | . . . 18 . . Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 476 | 70 476 256 421 389 129 Average Temperature 83 | 29 113 37 132 119 45 Received Heat Transfer 2127 | . 300 387 765 291 384 Effects 9 | . 5 . 2 2 . Shutdowns 2 | . 1 . 1 . . Energy Bleed 1 | . 1 . . . . Interference 6 | . 3 . 1 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | . 5 4 . 1 . Heat Transferred 5153 | 259 2072 2056 296 359 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . 1 2 . . Low Security (%) 85 | 100 100 76 61 100 100 Level 1 11 | . . 23 8 . . Level 2 3 | . . . 29 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 525 | 15 117 309 525 189 113 Initial 189 | . . . 126 189 40 Average 102 | 1 33 129 222 66 51 Influence Increases 2926 | 25 389 1083 760 461 208 Destroy 0b10 Robot/C 1600 | . 220 600 440 200 140 Destroy 0b10 Robot/NC 270 | 25 45 110 25 40 25 Destroy Leader 404 | . 56 176 84 76 12 Successful Hack 98 | . 22 45 9 8 14 Disable Machine 240 | . 15 60 90 75 . Destroy Structure 179 | . 1 17 112 47 2 Lose Combat Pursuer 135 | . 30 75 . 15 15 Influence Decreases 2911 | 25 389 782 645 788 282 Entered New Map 451 | . . . 175 227 49 Time Decay 1827 | 25 379 582 380 348 113 Lost Part 360 | . 10 40 90 100 120 Lost Ally 10 | . . 10 . . . Purge Threat 263 | . . 150 . 113 . Squads Dispatched 12 | . 1 1 4 5 1 Investigation 2 | . . . 1 . 1 Extermination 3 | . . . . 3 . Reinforcement 7 | . 1 1 3 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 11 | . . 3 4 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 131 | . 23 51 30 13 14 Peak Tracking Total 6 | . 2 5 5 3 6 Tactical Retreats 7 | . 2 3 . 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 6 | . 1 2 . 1 2 Indirectly . | . . . . . . Trap Hack Attempts 5 | . 5 . . . . Triggered . | . . . . . . Disarmed 2 | . 2 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 16 | . 1 4 6 5 . Max in Single Turn 4 | . 1 1 2 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 34 | . 9 13 5 5 2 Terminals 26 | . 7 9 5 4 1 Fabricators 1 | . . . . 1 . Repair Stations 2 | . . 1 . . 1 Recycling Units 3 | . 2 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 91 | . 16 38 16 16 5 Successful 58 | . 9 28 11 8 2 Failed 33 | . 7 10 5 8 3 Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual 48 | . 8 16 13 11 . Terminals 68 | . 12 24 16 14 2 Fabricators 2 | . . . . 2 . Repair Stations 7 | . . 4 . . 3 Recycling Units 5 | . 4 1 . . . Scanalyzers 9 | . . 9 . . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 5 8 4 4 1 Record 1 | . . 1 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 1 . . 1 . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 3 | . . 1 1 1 . Repair Station Index 1 | . . . 1 . . Alert Level 2 | . . 2 . . . Unreport Threat 2 | . . 1 . 1 . Maintenance Status 1 | . . 1 . . . Patrol Status 1 | . . 1 . . . Assault Status 1 | . . 1 . . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 3 . . 1 Scan Component 3 | . . 2 . . 1 Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . 3 1 . . . Report Inventory 3 | . 2 1 . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 8 | . . 8 . . . Insert Component 4 | . . 4 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 20 | . 1 8 7 4 . Terminals 20 | . 1 8 7 4 . Assimilate 1 | . 1 . . . . Botnet 6 | . . 2 2 2 . Skim 13 | . . 6 5 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 4 10 3 4 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 4 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 . . . Highest-Rated Group 10 | . 10 10 . . . Highest-Rated Ally 10 | . 10 10 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 4720 | 98 1597 1911 520 594 . Sensors 3024 | . . 1910 520 594 . Terrain 35 | 35 . . . . . Seismic 1662 | 63 1597 2 . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 7391 | 287 1656 3240 892 1061 255 Spaces Moved 3855 | 141 828 1647 454 616 169 Core 72 | 7 . . . 13 52 Treads 3010 | 134 828 1647 401 . . Legs . | . . . . . . Wheels 769 | . . . 53 603 113 Hover . | . . . . . . Flight 4 | . . . . . 4 Fastest Speed 35 | 50 160 145 120 95 35 Average Speed 147 | 154 160 158 143 119 86 Slowest Speed 550 | 160 160 240 305 550 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . 2 . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 48 | 10 98 97 37 17 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . . 3 . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . 5 . . Terrain Destroyed 191 | . . 13 123 53 2 Melee . | . . . . . . Projectile 13 | . . 2 7 2 2 AOE 178 | . . 11 116 51 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 4978 | 194 1046 2037 606 863 232 Wait 540 | 27 126 174 52 161 . Move 3850 | 140 827 1646 453 615 169 Hop . | . . . . . . Pick Up 85 | 10 15 31 8 15 6 Fast Attach 4 | . . 4 . . . Attach 51 | 7 2 10 9 14 9 Detach 2 | . 1 . 1 . . Swap 44 | 1 7 23 10 2 1 Drop 52 | . 4 33 7 1 7 Fire 317 | 9 59 116 48 55 30 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 18 | . . . 18 . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap 5 | . 5 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 288 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 14) 814 | -10/Materials | Discovered new exit (range 14) 1416 | -10/Materials | Discovered new exit (range 15) 1446 | -10/Materials | Discovered new exit (range 10) 1721 | -10/Materials | Identified exit to Mines 1860 | -10/Materials | Discovered new exit (range 5) 1944 | -10/Materials | Entered another Materials area 1944 | -9/Materials | Accompanied by 1 ally 1944 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2280 | -9/Materials | Repaired Sensor Array? 2395 | -9/Materials | Discovered new exit (range 16) 2418 | -9/Materials | Identified exit to Mines 2420 | -9/Materials | Build established: Scavenger-Mutant 2764 | -9/Materials | Discovered new exit (range 10) 2777 | -9/Materials | Identified exit to Materials 3029 | -9/Materials | Discovered exit to Materials (range 4) 3657 | -9/Materials | Discovered exit to Materials (range 3) 4065 | -9/Materials | Learned Storage emergency access door positions 4227 | -9/Materials | Core integrity fell below 50% 4277 | -9/Materials | Learned location of 3 exits from Materials 4306 | -9/Materials | Learned Storage emergency access door positions 4323 | -9/Materials | Learned location of 2 exits from Materials 4387 | -9/Materials | Learned location of Storage (-7) 5184 | -9/Materials | Entered another Materials area 5184 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5185 | -8/Materials | Identified exit to Factory 5206 | -8/Materials | Build established: Mutant 5795 | -8/Materials | Crushed by falling debris 5828 | -8/Materials | Destroyed 7 combat bots 6047 | -8/Materials | Lost 5 parts (1p1n2u1w) 6076 | -8/Materials | Entered Factory 6076 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6077 | -7/Factory | Identified exit to Storage 6164 | -7/Factory | Identified exit to DSF 6761 | -7/Factory | Build established: Skirmisher 6973 | -7/Factory | Lost 9 parts (1p4n1u3w) 7137 | -7/Factory | Entered Storage 7234 | -7/Storage | Build established: Mutant 7316 | -7/Storage | Lost 4 parts (1p1n1u1w) 7342 | -7/Storage | Core integrity fell below 50% 7373 | -7/Storage | Core integrity fell below 20% 7392 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07357_ Field strength at 90. 07358_ Field strength at 85. 07358_ K-01 Serf cleans the Transfer Shaft. 07359_ Field strength at 80. 07360_ Field strength at 75. 07361_ Field strength at 55. 07361_ K-01 Serf cleans the Transfer Shaft. 07362_ Field strength at 50. 07363_ Field strength at 45. 07364_ Field strength at 28. 07364_ K-01 Serf cleans the Transfer Shaft. 07365_ Field strength at 23. 07366_ Field strength at 18. 07366_ VTOL Module destroyed. 07367_ System corrupted: Substantial component data lost. 07367_ Stasis field depleted. 07371_ K-01 Serf collects debris. 07375_ U-05 Engineer destroyed. 07376_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????##?????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ?????? #?????????????????????????????????????????? | | ?????# #??##?????????????????????????????????????? | | ?????# #### ##############???????????????????????? | | ?????# # ## /???????????????????????? | | ######!# """"" ## ?#??????????????????????? | | ? =%# """"" ## #??????????????????????? | | ??# !# """"" ## ! +??????????????????????? | | ??# !# ## #??????????????????????? | | ??# %# """ ## [#??????????????????????? | | ??# =* # """ ## #??????????????????????? | | ###+##/# """ #? ???????????????????????? | | =!=%]# #??? ????????????????????????? | | """*%#/###/#########;#########?????????????????? | | """ "[=# %Y @ #?????????????????? | | "" " !/ *u=! gg #?????????????????? | | "" " !# !%! g #?????????????????? | | """"![# ###########+#####g #?????????????????? | | "" # #?????? # ## #?????????????????? | | + #???? # ## #?????????????????? | | ######## #?? # = ## #?????????????????? | | # #[ ## #?????????????????? | | + #= ## #?????????????????? | | ########### # ## #?????????????????? | | ##???????????? #/ ######?????????????????? | | #??????????????? # #??????????????????????? | | #????????????????? # #??????????????????????? | | #???????????????????# ! #??????????????????????? | | #???????????????????/ #??????????????????????? | | #???????????????????# #??????????????????????? | | #???????????????????#######??????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????? ???????????????????????????????? | | ############### ???????????????????????????????? | | # ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 50 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 25% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed ColdZhirovRail Manual? 0 Play Time 01:35:25 Cumulative 33.1 hours Start 2025.10.12 @ 11:13:04 End 2025.10.13 @ 23:20:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 25 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42c749a4-70ee-4f1e-8dd3-d9197c0b6ee5