Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.07 @ 20:08:34 Player: Plexion Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (312) 1560 Value Destroyed (12299) 12299 Prototype IDs (106) 2120 Alien Tech Used (6) 1200 Bonus (6214) 6214 TOTAL SCORE: 33793 Bonus ------- High Alert Combat Kills 1865 Follower Combat Kills 1479 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -330 Cogmind --------- Core Integrity 0/1450 Matter 268/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Core Stripper Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Experimental Energy Well Machine Analyzer Quantum Capacitor Centrium Light Armor Plating Centrium Light Armor Plating Quantum Router Hacking Drone Bay > --- WEAPON ----------- Hypervelocity Multirail CR-A16's Behemoth Slayer > --- INVENTORY -------- Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Enhanced Nova Cannon Core Cannon Core Stripper Sigix Broadsword [Rating: 198] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Biometal Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Quantum Router Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Longsword +1 Energy Gun Medium Laser Energy Cannon Compact HERF Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . . 2 . . . 2 . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Utility 8 | . . . 1 . . . 1 . . 2 . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 496 | 8 3 11 21 . 25 12 2 15 34 28 5 5 4 17 12 4 4 7 34 3 9 9 1 48 2 . 6 2 29 56 31 49 Power 55 | 1 . 2 1 . 1 1 . . . 3 . . . 3 . 2 1 . 5 . 2 3 . 5 . . . . 5 7 4 9 Engine 10 | 1 . 1 1 . 1 . . . . 1 . . . . . . 1 . 2 . . . . 1 . . . . . . . 1 Core 19 | . . 1 . . . 1 . . . 1 . . . 3 . 2 . . 3 . 2 2 . . . . . . 1 3 . . Reactor 26 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 4 . . . . 4 4 4 8 Propulsion 116 | 4 . 1 11 . 3 2 1 3 13 8 4 . . 4 . . . . 5 . 3 1 . 19 . . 3 . 4 8 7 12 Treads 40 | 2 . 1 9 . 3 1 1 3 12 5 . . . . . . . . . . . . . . . . . . . . . 3 Leg 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Wheel 6 | 2 . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover 63 | . . . . . . . . . 1 1 4 . . 4 . . . . 5 . 3 1 . 19 . . 3 . 4 8 7 3 Flight 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 173 | 1 1 2 3 . 11 4 1 4 8 8 1 4 . 8 8 1 3 5 19 . 3 5 1 19 . . 3 . 13 18 6 13 Device 72 | . . 1 . . 7 1 1 4 1 2 . . . . 5 . . 2 8 . 1 3 . 7 . . 1 . 8 10 5 5 Storage 14 | 1 1 . 1 . . 1 . . . . . . . 1 1 . . . 2 . . . . 1 . . 1 . . . 1 3 Processor 16 | . . 1 1 . 1 . . . 2 1 . 3 . . . . . . 3 . . . . 1 . . . . . 2 . 1 Hackware 8 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . 5 . . . . . 1 . . Protection 60 | . . . 1 . 3 2 . . 5 4 1 1 . 6 2 1 3 3 6 . 2 2 1 5 . . 1 . 5 2 . 4 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon 152 | 2 2 6 6 . 10 5 . 8 13 9 . 1 4 2 4 1 . 2 5 3 1 . . 5 2 . . 2 7 23 14 15 Energy Gun 5 | 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 30 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 10 8 7 Ballistic Gun 35 | 1 1 2 4 . 7 3 . 4 5 3 . . . . . . . . . . . . . . . . . . . . . 5 Ballistic Cannon 12 | . . . . . . . . . 4 1 . . 2 . 1 . . 1 2 1 . . . . . . . . . . . . Launcher 17 | . . 1 1 . 1 1 . 2 2 3 . . . 1 1 . . 1 . . . . . . 1 . . . 1 . 1 . Special Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 31 | . . . . . 1 1 . 2 2 2 . . 2 1 2 1 . . 2 2 . . . 2 . . . . . 11 . . Piercing Weapon 18 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 2 1 . . 1 4 2 2 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . 3 . 6 2 . . . 3 . 1 . 2 2 . . . 2 . . 5 . 3 . . 2 . 3 6 1 4 Corrupted Parts 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 114 | . . 5 . . 7 1 . 3 10 10 . . . 2 2 1 . 2 4 . 1 . . 21 . . . . 8 7 14 16 Power 21 | . . 2 . . 1 . . . . 3 . . . . 1 1 . 1 . . . . . 3 . . . . 2 2 4 1 Propulsion 37 | . . 1 . . 3 1 . 3 3 2 . . . 1 . . . . 1 . 1 . . 9 . . . . . 1 6 5 Utility 45 | . . . . . 1 . . . 4 3 . . . 1 1 . . 1 3 . . . . 8 . . . . 6 4 4 9 Weapon 11 | . . 2 . . 2 . . . 3 2 . . . . . . . . . . . . . 1 . . . . . . . 1 Highest Loss Streak 11 | . . 2 . . 5 1 . 1 2 2 . . . 2 1 1 . 1 1 . 1 . . 11 . . . . 5 3 5 5 To Critical Strikes 7 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 84 82 99 100 94 80 80 78 85 82 84 91 100 95 97 96 97 89 99 100 96 99 100 71 100 100 100 100 90 90 84 76 Engine 3 | . 14 11 8 11 10 4 . . . 3 . . . . . . 4 6 1 . . . . 1 5 5 5 5 2 . . . Core 4 | . . . 2 . . 6 9 9 9 1 7 7 7 11 10 9 6 2 9 11 11 10 11 . . . . . 3 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 3 6 9 11 Treads 12 | . 28 24 26 33 33 19 18 15 30 16 4 . . . . . . . . . . . . . . . . . . . . 5 Wheel 1 | . . . 6 . . 5 9 9 2 5 2 . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . 20 30 30 30 33 33 33 33 34 35 33 35 35 28 36 36 36 36 32 32 32 11 Device 5 | . . . 4 . . . 8 9 5 3 . . . . 9 13 7 7 7 11 10 11 11 8 10 10 10 10 11 13 11 11 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 7 5 Processor 8 | . . 2 6 11 7 . . . 2 9 15 26 30 18 6 6 6 6 10 17 17 17 17 9 5 5 5 5 4 8 5 3 Hackware 2 | . . . . . . . . . . 3 . . . 5 6 6 6 6 4 . . . . 2 15 15 15 15 10 6 8 5 Protection 7 | . . . 10 11 8 10 9 9 8 11 9 6 7 7 7 6 11 11 9 5 5 4 5 2 5 5 5 5 4 1 . 6 Energy Gun 1 | . 12 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 14 14 19 22 17 18 18 16 8 2 7 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . 9 3 . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 3 2 . 1 . 6 7 7 6 6 5 5 6 4 4 4 5 5 5 2 . . . . . 2 . . Piercing Weapon 2 | . . . . . . . . . . . . 2 7 6 6 6 6 1 5 5 3 5 5 4 9 10 10 7 8 3 2 3 Naked Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Heaviest Build 113 | 12 27 31 57 57 72 93 93 94 95 85 75 55 59 67 69 74 70 80 83 69 80 71 66 100 71 71 71 73 93 108 113 90 Greatest Support 160 | 40 40 40 69 69 69 60 28 28 92 66 57 57 57 80 80 80 80 80 94 89 79 81 81 94 86 86 97 97 97 102 109 160 Greatest Overweight (x) 8 | . . 8 2 . 1 4 3 3 3 2 2 . 1 1 1 1 1 . 1 . 1 . . 4 . . . . . 1 1 1 Average Overweight (x) . | . . . . . . 2 3 3 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Most Carried 20 | 5 7 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 5 6 13 20 16 19 18 19 19 17 19 19 20 19 19 18 18 19 19 19 16 17 19 15 20 20 19 20 19 19 19 9 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 6 10 20 20 20 20 18 19 17 20 20 20 20 20 20 16 19 20 19 19 16 20 20 20 20 20 20 20 18 20 20 5 Class Distribution -------------------- 45% | Mutant 32% | Scavenger-Mutant 9% | Hacker-Mutant 6% | Machinist-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Machinist-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Machinist-Mutant | -5/Proximity Caves Machinist-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Scout | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 9882 | 209 133 202 600 114 1057 493 100 741 1255 597 60 41 15 232 171 60 . 39 503 215 139 . 100 363 163 . . 19 397 583 379 902 Remotely 463 | . . 20 253 . . . . 190 . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15415 | . 297 603 1079 385 464 742 . 636 1542 1582 . . 76 259 463 304 27 61 766 . 83 . . 688 86 137 . . 714 1052 663 2706 Parts 817 | . 12 21 74 28 83 29 . 43 82 87 . . 3 10 14 18 5 4 43 . 1 . . 28 7 2 . . 34 54 29 106 Haulers Intercepted 7 | . . . 3 . . . . . 1 . . . . 1 1 . . . 1 . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . . . . . 16 8 . 4 . 9 . . . . 4 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 232 | . 6 9 21 7 2 8 . 20 35 31 . . 1 2 6 3 . 3 11 . 1 . . 6 5 . . . 8 14 8 25 Melee 69 | . . . . . . 1 . . 2 23 . . 1 2 3 3 . 3 11 . 1 . . 5 . . . . 5 8 . 1 Guns 89 | . 6 6 18 7 2 3 . 13 15 2 . . . . . . . . . . . . . . . . . . . . . 17 Cannons 24 | . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . 2 3 5 AOE 42 | . . 3 3 . . 4 . 7 4 6 . . . . 3 . . . . . . . . . 5 . . . 3 . 4 . Classes Destroyed 27 | . 1 5 5 1 2 . . 1 . 1 . . 1 1 2 1 . 1 . . . . . 1 . . . . . . . 4 Worker 13 | . . 3 3 1 . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . Builder 10 | . . . . 1 . 2 . . . 4 . . . . . . . . . . . . . . . . . . 1 . 1 1 Tunneler 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . . . 3 . . . . . 1 . . . . 1 1 . . . 1 . . . . . . . . . . . . . Recycler 21 | . . 2 1 1 . 4 . . 1 3 . . . . . . . . 1 . . . . 2 . . . . 2 . . 4 Mechanic 4 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 7 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 Swarmer 57 | . . 3 7 3 . 4 . 11 4 10 . . . . . . . 2 4 . . . . . 5 . . . 4 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 80 | . 6 6 8 3 . 3 . 2 16 14 . . . 2 4 . . . 1 . . . . . . . . . 1 8 . 6 Brawler 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Duelist 9 | . . . 1 1 . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 28 | . . . 5 . . . . 5 9 4 . . 1 . . . . . 1 . 1 . . . . . . . 2 . . . Hunter 20 | . . . . . . . . 1 1 . . . . . 1 2 . . . . . . . 3 . . . . 1 . 5 6 Programmer 25 | . . . . . . . . . . 3 . . . . . . . . 5 . . . . 2 . . . . . 5 3 7 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Zionite 9 | . . 1 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 4 5 9 6 6 . 5 5 10 . . 1 2 3 2 1 2 5 . 1 . . 2 5 . . . 5 4 5 5 Combat Bots Only 7 | . 4 4 4 4 1 4 . 5 5 7 . . 1 2 3 2 . 2 5 . 1 . . 2 5 . . . 3 4 4 5 Max Kills in Single Turn 5 | . 1 2 3 2 1 3 . 3 4 5 . . 1 1 2 1 1 1 1 . 1 . . 1 2 1 . . 2 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 . . 3 . 3 4 3 . . . . 2 . . . . . . . . . 2 . . . 1 . 2 . Melee 1 | . . . . . . 1 . . 1 1 . . 1 1 1 1 . 1 1 . 1 . . 1 . . . . 1 1 . 1 Uniques/NPCs Destroyed 6 | . . . . . 4 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) AD-0RF (-8/Mines) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Damage Taken 27483 | . 187 473 684 191 1065 796 . 806 2992 2170 . . 87 152 511 359 95 776 1575 . 364 . . 3038 107 . . . 1922 1939 1456 5738 Core 4263 | . . 49 50 10 124 36 . 98 249 204 . . 50 20 38 107 . 130 65 . 20 . . 859 25 . . . 258 412 180 1279 Absorbed by Shields 88 | . . . . . 72 . . 16 . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 168 . . Redirected to Shielding 324 | . . . . . . . . . . . . . . . 15 . 31 51 25 . . . . . 26 . . . 176 . . . Regen/Repaired (Parts) 901 | . . . . . . . . . . . . 166 . . . . . . . . . 247 . . . . . . . 400 88 . Core Remaining (%) 61 | 100 . 80 . . . 45 . . 36 . . . 63 . . . . 65 . . . . 91 . . . . 23 . 48 . . Volleys Fired 735 | . 14 38 68 19 112 35 . 46 116 26 . . 7 . 6 . . 16 5 10 . . . 1 3 . . 23 4 33 37 116 Largest 2 | . 2 2 2 2 2 2 . 2 2 2 . . 1 . 1 . . 1 1 1 . . . 1 1 . . 1 1 1 1 1 Hottest 120 | . 60 70 85 46 46 60 . 60 96 96 . . 48 . 48 . . 57 57 57 . . . 85 36 . . 85 36 94 120 120 Shots Fired 1079 | . 28 73 133 38 150 55 . 82 229 33 . . 7 . 6 . . 16 5 11 . . . 1 3 . . 23 4 32 37 113 Gun 768 | . 28 70 130 38 135 53 . 75 153 15 . . . . . . . . . . . . . . . . . . . . . 71 Cannon 256 | . . . . . . . . . 74 13 . . 7 . 3 . . 16 5 11 . . . 1 . . . 23 . 32 29 42 Launcher 39 | . . 3 3 . 1 2 . 7 2 5 . . . . 3 . . . . . . . . . 3 . . . 4 . 6 . Special 16 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 827 | . 14 35 109 38 135 53 . 75 227 28 . . 7 . 3 . . 16 5 11 . . . . . . . . . . . 71 Thermal 149 | . . 23 21 . 14 . . . . . . . . . . . . . . . . . . 1 . . . 23 . 12 13 42 Explosive 39 | . . 3 3 . 1 2 . 7 2 5 . . . . 3 . . . . . . . . . 3 . . . 4 . 6 . Electromagnetic 62 | . 14 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 16 . Robot Hit Streak 35 | . 10 8 15 18 19 4 . 5 35 5 . . . . 1 . . . . . . . . . . . . . 2 6 6 25 Robot Miss Streak 4 | . 1 3 2 4 4 4 . 4 3 2 . . . . . . . . . . . . . . . . . . 1 1 2 4 Penetration Max 2 | . . . . . 1 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 7 | . 1 2 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 29 42 Shots Hit Robots 990 | . 22 49 97 24 111 37 . 41 170 98 . . 2 8 15 17 1 8 43 . 14 . . 44 1 2 . . 27 40 26 93 Core Hits 498 | . 14 26 46 17 38 21 . 31 65 40 . . 1 5 19 6 1 1 18 . 2 . . 12 5 1 . . 22 16 17 74 Critical Kills 42 | . . . . . 4 4 . 8 3 . . . . . . . . . . . . . . . . . . . . . . 23 Critical Parts Destroyed 77 | . . 1 1 . 6 14 . 11 5 . . . . . . . . . . . . . . . . . . . . . . 39 Critical Strikes 173 | . . 6 3 . 10 19 . 20 23 6 . . . . . 1 . 1 5 . . . . 4 . . . . 3 4 . 68 Burn 7 | . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 124 | . . 1 1 . 10 19 . 20 9 . . . . . . . . . . . . . . . . . . . . . . 64 Blast 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . Sever 14 | . . . . . . . . . 1 6 . . . . . 1 . 1 . . . . . 1 . . . . . 4 . . Impale 13 | . . . . . . . . . . . . . . . . . . . 5 . . . . 3 . . . . 3 . . 2 Melee Attacks 574 | . . . . . 2 9 . 4 9 101 . 1 16 15 18 22 33 14 88 3 25 . . 77 3 4 . 9 48 44 16 13 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 300 | . . . . . 2 9 . 4 9 101 . 1 14 15 17 16 5 12 17 2 14 . . 29 . . . . . 33 . . Piercing 273 | . . . . . . . . . . . . . 2 . 1 6 28 2 71 1 11 . . 48 3 4 . 9 48 11 15 13 Sneak Attacks 41 | . . . . . . 2 . . 1 7 . . 1 2 3 3 1 1 5 . . . . 6 1 2 . . 3 . 2 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . . . . . Follow-up Attacks 23 | . . . . . . . . . . . . . . . . 1 . . 11 . 2 . . 5 . . . . 4 . . . Damage Inflicted 32937 | . 292 776 1708 388 1666 1504 . 1295 4319 5025 . . 143 537 1029 899 80 322 1759 . 524 . . 1806 405 222 . . 1653 2213 2189 2183 Guns 8810 | . 292 644 1426 388 1539 713 . 761 1978 135 . . . . . . . . . . . . . . . . . . . . . 934 Cannons 4611 | . . . . . . . . . 1737 200 . . . . . . . . . . . . . . . . . . . 745 816 1113 Explosions 4569 | . . 132 282 . 29 267 . 534 404 588 . . . . 316 . . . . . . . . . 344 . . . 393 . 1280 . Melee 14940 | . . . . . 91 524 . . 200 4102 . . 143 537 713 899 80 322 1759 . 524 . . 1806 61 222 . . 1260 1468 93 136 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10090 | . 129 363 1213 388 1539 713 . 761 3715 335 . . . . . . . . . . . . . . . . . . . . . 934 Thermal 1979 | . . 226 213 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 420 1113 Explosive 4530 | . . 93 282 . 29 267 . 534 404 588 . . . . 316 . . . . . . . . . 344 . . . 393 . 1280 . Electromagnetic 1398 | . 163 94 . . . . . . . . . . . . . . . . . . . . . . . . . . . 745 396 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10475 | . . . . . 91 524 . . 200 4102 . . 143 537 713 797 . 322 394 . 275 . . 999 . . . . . 1378 . . Piercing 4465 | . . . . . . . . . . . . . . . . 102 80 . 1365 . 249 . . 807 61 222 . . 1260 90 93 136 Highest Corruption 16 | . . 2 . . . . . . . 2 2 2 . . 5 6 6 6 16 16 16 16 . 5 5 5 5 5 4 7 2 15 Average Corruption 6 | . . 1 . . . . . . . 1 2 2 . . 5 5 6 6 7 16 16 16 . 4 5 5 5 5 4 4 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 12 . Effects 216 | . . . . . . . . . . 12 . 2 . . 17 7 3 11 23 16 10 1 . 18 5 1 2 9 7 25 1 46 Message Errors 55 | . . . . . . . . . . 3 . . . . 5 6 2 5 6 1 1 1 . 4 2 1 1 . 2 6 . 9 Matter Fused 51 | . . . . . . . . . . 2 . 1 . . 3 . . 2 6 5 5 . . 6 1 . . 1 3 4 . 12 Heat Flow Errors 27 | . . . . . . . . . . 2 . . . . . . 1 1 1 4 1 . . 4 . . . 3 . 4 . 6 Energy Discharges 32 | . . . . . . . . . . 2 . . . . 3 . . 2 6 2 1 . . 2 2 . . 2 1 6 . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 23 | . . . . . . . . . . 1 . . . . 4 1 . 1 . 2 1 . . . . . 1 1 . 3 . 8 Data Loss (major) 11 | . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 . . . 2 1 1 1 1 Misfires 5 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 2 Alerts 5 | . . . . . . . . . . . . 1 . . 1 . . . 2 . 1 . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2013 | . . 7 . . . 142 . 28 107 529 . . 39 28 143 117 . 86 183 . 23 . . 157 49 102 . . 68 66 59 80 Projectiles 132 | . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . 30 5 80 Explosions 197 | . . 7 . . . 30 . 28 40 31 . . . . 3 . . . . . . . . . 4 . . . . . 54 . Melee 1684 | . . . . . . 112 . . 50 498 . . 39 28 140 117 . 86 183 . 23 . . 157 45 102 . . 68 36 . . Knockbacks 28 | . . . . . . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . Secondary 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 271 | . . 18 . . . . . 9 60 121 . . . . . . . . . . . . . . 15 . . . 48 . . . Shots 11 | . . 1 . . . . . 1 2 4 . . . . . . . . . . . . . . 1 . . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 455 | . 36 90 232 1 23 455 . 12 354 158 . . 37 311 337 . 160 216 252 170 173 . . 187 200 . . 255 . 310 327 396 Average Temperature 91 | . 20 35 88 1 7 155 . 12 124 46 . . 18 104 38 . 85 43 21 64 102 . . 54 167 . . 60 . 104 129 137 Received Heat Transfer 5048 | . 102 258 243 51 27 909 . 135 1107 519 . . 30 90 42 . . 156 108 . 63 . . 126 . . . . 126 341 84 531 Effects 18 | . . . . . . 9 . . . . . . . 1 . . . . . . . . . . . . . . . . 5 3 Shutdowns 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 2 Interference 8 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Parts Fried 14 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 9 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 15 | . . 3 . . . . . . . . . . 2 . . . . . 1 . . . . 2 . . . . . . 1 6 Heat Transferred 2925 | . . 975 666 . 63 . . . . . . . . . . . . . . . . . . . . . . . . . 296 925 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen 5 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Peak Influence 1158 | . 150 391 531 366 . 117 44 848 966 870 . . . 314 . . . . 311 . . . . 230 . . . . 315 328 937 1158 Initial 524 | . . 58 33 171 . . 44 28 413 426 . . . . . . . . 63 . . . . . . . . . . 90 173 524 Average 346 | . 91 167 279 269 . 25 44 489 617 557 . . . 167 . . . . 130 . . . . 68 . . . . 137 128 563 727 Maximum Alert Level 4 | . . 1 2 1 . . . 3 3 3 . . . 1 . . . . 1 . . . . 1 . . . . 1 1 3 4 Low Security (%) 42 | 100 100 71 40 14 . 100 100 17 . . . . . 66 . . . . 80 . . . . 93 . . . . 77 75 15 . Level 1 15 | . . 28 29 85 . . . 10 12 10 . . . 33 . . . . 19 . . . . 6 . . . . 22 24 4 . Level 2 27 | . . . 30 . . . . 38 58 61 . . . . . . . . . . . . . . . . . . . . 56 54 Level 3 14 | . . . . . . . . 33 29 27 . . . . . . . . . . . . . . . . . . . . 23 40 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . . . 2 . . . . . 5 11 . . . 4 . . . . 3 . . . . 6 . . . . 5 2 11 9 Investigation 16 | . . . 1 . . . . . . 5 . . . 3 . . . . 1 . . . . 2 . . . . 2 . 1 1 Extermination 11 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . 3 . . . . . 2 1 2 Reinforcement 21 | . . . 1 . . . . . 2 3 . . . 1 . . . . 1 . . . . 1 . . . . 3 . 6 3 Assault 9 | . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . 2 3 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 28 | . . . 3 . . . . . 8 . . . . . . . . . . . . . . 5 . . . . 5 2 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 469 | . 6 11 30 7 14 11 1 25 64 50 . . 5 11 14 6 3 12 23 2 6 4 . 28 5 . . . 19 25 39 48 Peak Tracking Total 12 | . 2 3 4 2 9 4 1 5 7 5 . . 4 4 6 3 4 5 6 2 3 7 . 7 5 . . . 4 5 12 9 Tactical Retreats 50 | . . . 1 . 4 2 . 6 5 5 . . . . 2 . . 3 3 1 . . . 3 . . . . 2 2 8 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 27 | . 1 1 1 . 1 . . 5 . 3 . . . 1 . 2 . . 1 . . . . 4 1 . . . 3 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Reconfigurated 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Triggered 9 | . . 1 . . . . . . . . . . . . . . . . . 3 . 4 . 1 . . . . . . . . Most Traps Carried 3 | . . 3 3 1 1 . . 2 2 2 2 2 2 2 2 2 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 42 | . . 2 . . 10 . . 4 2 1 . . . . . 1 1 . 1 1 1 . . 1 . . . . . 8 4 5 Max in Single Turn 2 | . . 1 . . 1 . . 2 1 1 . . . . . 1 1 . 1 1 1 . . . . . . . . 1 1 1 Garrison Access 9 | . . . . . . . . . 1 1 . . . 2 . . . . . . . . . 1 . . . . . 1 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 60 | . 1 1 7 . 2 . 1 2 5 9 . . . 3 . . 3 . . 1 . 4 . 4 1 . 6 . 4 3 2 1 Terminals 21 | . 1 . 7 . . . . 2 5 5 . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 7 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . 3 . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 9 | . . . . . . . 1 . . 1 . . . 2 . . . . . . . . . 1 . . . . . 1 2 1 Total Hacks 155 | . 4 1 23 . 2 . 1 2 11 19 . . . 7 . . 23 . . 3 . 5 . 12 1 . 20 . 7 11 2 1 Successful 104 | . 2 1 11 . 2 . 1 2 5 6 . . . 4 . . 23 . . 3 . 5 . 5 1 . 20 . 4 7 1 1 Failed 50 | . 2 . 11 . . . . . 6 13 . . . 3 . . . . . . . . . 7 . . . . 3 4 1 . Catastrophic 11 | . . . 1 . . . . . 2 4 . . . . . . . . . . . . . 2 . . . . . 1 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 160 | . 4 . 22 . 1 . . . 11 6 . . . 11 . . . . 20 . . 1 . 26 . . . . 15 29 5 9 Terminals 52 | . 4 . 23 . . . . 2 11 11 . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 20 | . . . . . . . . . . 3 . . . 3 . . . . . . . . . 11 . . . . 3 . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Scanalyzers 7 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 3 . . Garrison Access 11 | . . . . . . . 1 . . 1 . . . 4 . . . . . . . . . 1 . . . . . 1 2 1 Terminal Hacks 72 | . 2 1 7 . 2 . . 2 5 . . . . . . . 23 . . 3 . 5 . . 1 . 20 . 1 . . . Record 22 | . . . . . 1 . . . . . . . . . . . 6 . . 3 . 4 . . . . 8 . . . . . Part Schematic 14 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . Open Door 5 | . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 4 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . 2 . . . 2 . . . . . . . . . 4 . . . . 2 . . . Load Schematic 5 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . 1 . . . Build 5 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . 1 . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . . 1 . . . 2 . . . . . . . . . 1 . . . . . 1 1 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . 1 . . . . . 1 1 1 Unauthorized Hacks 5 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Terminals 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 1 . 7 . . . 1 2 3 7 . . . 3 . . . . . . . . . 3 . . . . 3 1 1 . Full Trace Events 9 | . . . 1 . . . . . . 4 . . . 1 . . . . . . . . . 2 . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 . 6 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . . . . . . . . . . 1 . . . . . . 10 . 26 . . . . . . . 4 . . 10 . 3 Parts Built 9 | . . . . . . . . . . 2 . . . 2 . . . . . . . . . 4 . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 424 | . . . . . . . . . . 128 . . . 128 . . . . . . . . . 106 . . . . 62 . . . Total Part Build Rating 71 | . . . . . . . . . . 16 . . . 16 . . . . . . . . . 32 . . . . 7 . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Time 201 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 34 | . . 2 . . . . . 3 . . . 4 . 2 . . . . 2 . . . . 9 . . . . 5 . 5 2 Largest Group 5 | . . 2 . . . . . 3 3 . . 4 4 2 2 . . . 2 . . . . 4 . . . . 5 . 2 2 Highest-Rated Group 342 | . . 47 . . . . . 93 93 . . 155 155 170 170 . . . 57 . . . . 270 . . . . 342 . 162 192 Highest-Rated Ally 148 | . . 31 . . . . . 31 31 . . 42 42 85 85 . . . 31 . . . . 81 . . . . 96 . 148 96 Zionite Dispatches 11 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 4 . . . . 3 . 1 . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Total Orders 18 | . . . . . . . . . . . . . . . . . . . 7 . . . . 3 . . . . 6 2 . . STAY 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . DROP 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . RETURN 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 2 . . Ally Attacks 226 | . . 9 . . . . . 10 9 . . . 3 12 15 . . . . . . . . 36 . . . . 41 . 32 59 Total Damage 7803 | . . 167 . . . . . 151 129 . . . 54 889 704 . . . . . . . . 1060 . . . . 676 . 1915 2058 Kills 46 | . . 2 . . . . . 1 1 . . . . 8 5 . . . . . . . . 9 . . . . 2 . 9 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Robot Analysis Total 7 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . . . . . 2 2 3 . 2 . . . . 2 1 . 1 . 2 1 . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 5 2 . . Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 3 2 . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Items 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Machines 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Guards 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zionite Intel Received 21 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . 4 . . . . 1 9 . 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 22828 | 114 342 1079 1320 316 2017 696 107 1212 2060 2054 188 777 533 438 666 320 198 352 1071 467 256 365 189 1394 231 93 110 272 565 1192 562 1272 Spaces Moved 17919 | 65 174 545 659 162 949 301 69 553 801 1053 243 975 475 515 539 358 128 364 1083 471 370 709 368 1523 398 163 187 468 644 1105 744 758 Core 15 | 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 3501 | 60 174 544 463 162 949 91 . . 558 155 . . . . . . . . . . . . . . . . . . . . . 345 Legs 210 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 210 Wheels 2211 | 2 . . 196 . . 210 69 553 243 898 40 . . . . . . . . . . . . . . . . . . . . . Hover 11982 | . . . . . . . . . . . 203 975 475 515 539 358 128 364 1083 471 370 709 368 1523 398 163 187 468 644 1105 744 192 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 37 | 50 160 160 100 160 160 145 145 145 145 130 63 63 63 56 64 64 64 64 55 55 45 45 46 41 53 53 43 43 43 43 37 45 Average Speed 90 | 153 160 172 151 160 170 171 145 145 196 142 74 63 63 63 70 69 69 64 62 55 47 45 49 60 53 53 48 43 43 47 44 122 Slowest Speed 480 | 160 160 450 240 160 240 480 145 145 243 240 130 63 130 138 138 138 138 64 134 55 125 46 52 360 53 53 53 43 52 113 112 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 41 95 66 35 89 61 10 65 75 38 50 89 62 13 68 60 80 62 35 67 63 76 60 42 78 39 62 52 25 91 31 63 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 23 | . . . . 1 1 . . . . . 1 . 1 11 . . 1 . . 1 . . . 3 . . 3 . . . . . Known Exits Taken 17 | . . 1 . . . . 1 . . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 14 | 1 1 . 1 1 1 1 . . 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 25 | . . 1 . 1 . 1 . . . . . 4 1 . 2 . . 1 . 1 5 . 4 . 1 2 . 1 . . . . Spaces Dug 182 | . . . . . 8 . . 3 20 17 . . 14 7 9 . 2 10 14 5 . . . 16 6 . . 17 12 4 12 6 Terrain Destroyed 531 | . . 29 21 . 17 40 . 25 66 56 . . 19 7 22 . 2 20 14 10 . . . 16 17 . . 30 31 5 63 21 Melee 115 | . . . . . . . . 3 5 17 . . 12 7 3 . 2 3 11 2 . . . 15 2 . . 7 7 4 10 5 Projectile 152 | . . . . . 7 19 . 6 35 8 . . 7 . 2 . . 16 3 8 . . . 1 . . . 23 . 1 5 11 AOE 252 | . . 29 21 . 8 21 . 13 25 31 . . . . 17 . . . . . . . . . 15 . . . 24 . 48 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Total 22693 | 77 210 610 855 181 1192 420 76 871 1052 1478 253 1138 680 612 799 407 178 451 1327 662 418 755 374 1859 408 164 209 499 833 1699 942 1004 Wait 2463 | . 16 7 62 1 49 48 3 184 61 244 . 145 181 49 210 20 16 41 113 176 5 24 . 190 1 . . . 99 407 102 9 Move 17888 | 64 173 544 658 161 948 300 69 552 800 1052 242 974 474 514 538 357 127 363 1082 470 369 708 367 1522 397 162 186 467 643 1104 743 758 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 192 | 3 1 9 19 . 22 4 1 3 12 10 1 7 . 6 5 1 3 5 5 . 6 3 3 15 1 . 6 . 6 16 5 14 Fast Attach 178 | 7 2 3 6 . 8 4 . 2 10 12 . 2 . 6 6 1 1 . 8 . . 5 . 21 . . 4 . 16 21 7 26 Attach 118 | 1 . 5 3 . 11 3 2 1 9 8 5 2 . 5 1 1 . . 7 . 4 4 . 15 . . . . 3 11 11 6 Detach 83 | 2 2 1 6 . 12 5 . . 2 8 2 1 . 4 2 . . 1 6 . 1 6 . 4 . . . . . 9 4 5 Swap 202 | . 1 3 12 . 6 5 . 12 15 8 . 1 4 6 5 2 3 7 19 3 5 . 1 12 2 . 3 2 10 25 13 17 Drop 226 | . 1 . 21 . 21 7 1 1 18 9 3 5 . 7 9 4 . 5 11 . 7 5 3 11 1 . 10 . 10 30 4 22 Fire 735 | . 14 38 68 19 112 35 . 46 116 26 . . 7 . 6 . . 16 5 10 . . . 1 3 . . 23 4 33 37 116 Melee 521 | . . . . . 2 9 . 4 9 101 . 1 14 15 17 19 28 13 71 3 21 . . 68 3 2 . 7 42 43 16 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . 18 Rewire 27 | . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves (discovered 2 exits: Low / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -2/Testing (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 8) 457 | -10/Materials | Entered Mines 704 | -10/Mines | Discovered new exit (range 6) 754 | -10/Mines | Found a hidden stash of uninstalled traps 1187 | -10/Mines | Identified exit to Materials 1236 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1412 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1536 | -10/Mines | Entered Materials 1536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1679 | -9/Materials | Central database locked down 2139 | -9/Materials | Discovered new exit (range 4) 2208 | -9/Materials | Discovered new exit (range 16) 2539 | -9/Materials | Discovered new exit (range 17) 2832 | -9/Materials | Discovered new exit (range 16) 2856 | -9/Materials | Entered Mines 3166 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3166 | -9/Mines | Discovered new exit (range 5) 3172 | -9/Mines | Entered Exiles 3211 | -9/Exiles | Met 8R-AWN 3236 | -9/Exiles | Met EX-HEX 3313 | -9/Exiles | Met EX-DEC 3342 | -9/Exiles | Learned location of Zion (-7) 3385 | -9/Exiles | Discovered new exit (range 14) 3560 | -9/Exiles | Met EX-BIN 3582 | -9/Exiles | Aligned with FarCom system 3584 | -9/Exiles | Given EX-Vault access code 3622 | -9/Exiles | Opened EX-Vault 3633 | -9/Exiles | Found Longsword +1 3637 | -9/Exiles | Found Skeleton Box 3642 | -9/Exiles | Found Trap Reconfigurator 3675 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4144 | -9/Exiles | Attacked by the Exiles 4316 | -9/Exiles | Lost 5 parts (1p1n1u2w) 4359 | -9/Exiles | Destroyed 8R-AWN 4372 | -9/Exiles | Found Prototype Ballistic Gun 4372 | -9/Exiles | Identified 8R-AWN's Boregun 4383 | -9/Exiles | Found 8R-AWN's Boregun 4390 | -9/Exiles | Found Prototype Device 4390 | -9/Exiles | Identified AS-neutralizer No. 17b 4647 | -9/Exiles | Build established: Scavenger-Mutant 4799 | -9/Exiles | Destroyed EX-DEC 4801 | -9/Exiles | Destroyed EX-BIN 4809 | -9/Exiles | Destroyed EX-HEX 4847 | -9/Exiles | Found Deploy-a-Sentry 4871 | -9/Exiles | Found Prototype Device 4871 | -9/Exiles | Identified System Purifier 4888 | -9/Exiles | Found Prototype Processor 4888 | -9/Exiles | Identified Exp. Core Analyzer 5090 | -9/Exiles | Found Prototype Processor 5189 | -9/Exiles | Stole four prototypes: Longsword +1, Skeleton Box, Trap Reconfigurator, Deploy-a-Sentry 5189 | -9/Exiles | Entered Mines 5238 | -8/Mines | AD-0RF came to Exiles' defense 5263 | -8/Mines | Destroyed AD-0RF 5771 | -8/Mines | Core integrity fell below 50% 5878 | -8/Mines | Discovered new exit (range 5) 5885 | -8/Mines | Entered Materials 5885 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5992 | -8/Materials | Identified exit to Garrison 5992 | -8/Materials | Entered Garrison 6162 | -8/Garrison | Triggered checkpoint 6163 | -8/Garrison | Triggered checkpoint 6235 | -8/Garrison | Triggered checkpoint 6384 | -8/Garrison | Triggered checkpoint 6492 | -8/Garrison | Discovered new exit (range 8) 6676 | -8/Garrison | Triggered checkpoint 6894 | -8/Garrison | Discovered new exit (range 10) 7051 | -8/Garrison | Discovered new exit (range 15) 7204 | -8/Garrison | Entered Materials 7204 | -8/Materials | Accompanied by 3 allies 8404 | -8/Materials | First assault squad dispatched 8522 | -8/Materials | Core integrity fell below 50% 8710 | -8/Materials | Build established: Mutant 9250 | -8/Materials | Discovered new exit (range 7) 9264 | -8/Materials | Entered Factory 9264 | -7/Factory | Evolved 2 slots: Utility x2 9274 | -7/Factory | Found Scrap Engine 9816 | -7/Factory | Discovered new exit (range 4) 10308 | -7/Factory | Hacking Suite fried by hacking feedback 10649 | -7/Factory | Destroyed 7 combat bots 10723 | -7/Factory | Build established: Scavenger-Mutant 11115 | -7/Factory | Discovered new exit (range 8) 11264 | -7/Factory | First assault squad dispatched 11274 | -7/Factory | Fabricated Cmb. Antigrav System? 11318 | -7/Factory | Entered Lower Caves 11334 | -7/Lower Caves | Met a Warlord Commander 11335 | -7/Lower Caves | Learned location of Warlord (-5) 11343 | -7/Lower Caves | Learned Factory interactive machine intel 11355 | -7/Lower Caves | Identified exit to Lower Caves 11502 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11506 | -7/Lower Caves | Entered Zion 11521 | -7/Zion | Learned Factory emergency access door positions 11527 | -7/Zion | Identified exit to Proximity Caves 11572 | -7/Zion | System corruption cleaned by Quarantine Array 11608 | -7/Zion | Found CR-A16's Pointy Stick 11672 | -7/Zion | Build established: Mutant 11716 | -7/Zion | Given the Hacking Drone Bay 11737 | -7/Zion | Given A8's code to call for help 11877 | -7/Zion | Identified Exp. Targeting Computer 11893 | -7/Zion | Found GAL Module 11999 | -7/Zion | Found Prototype Device 12037 | -7/Zion | Imprinted 12039 | -7/Zion | Declared Zion's savior 12283 | -7/Zion | Entered Proximity Caves 12283 | -6/Proximity Caves | Accompanied by 4 allies 12350 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12519 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12572 | -6/Proximity Caves | Learned 4 Factory zone layouts 12602 | -6/Proximity Caves | Learned Factory emergency access door positions 12694 | -6/Proximity Caves | Spotted B-75 Beast 12801 | -6/Proximity Caves | Discovered new exit (range 10) 12816 | -6/Proximity Caves | Entered Factory 12816 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12817 | -6/Factory | Identified exit to Factory 12819 | -6/Factory | Loaded intel: 52 interactive machine locations 12888 | -6/Factory | Zion Heavy squad teleported in 12961 | -6/Factory | Fabricated Cmb. Antigrav System? 13035 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13040 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 13151 | -6/Factory | Discovered new exit (range 9) 13156 | -6/Factory | Build established: Scavenger-Mutant 13254 | -6/Factory | Entered Lower Caves 13254 | -6/Lower Caves | Accompanied by 2 allies 13276 | -6/Lower Caves | Encountered a Warlord checkpoint 13446 | -6/Lower Caves | Learned Factory security intel 13724 | -6/Lower Caves | DAS Turret deployed 13817 | -6/Lower Caves | Found Imp. Powered Armor 13901 | -6/Lower Caves | Discovered new exit (range 15) 13907 | -6/Lower Caves | Spotted B-75 Beast 13920 | -6/Lower Caves | Entered another Lower Caves area 14101 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14123 | -6/Lower Caves | Spotted 2W-RXW(f) 14124 | -6/Lower Caves | Encountered a Master Thief 14130 | -6/Lower Caves | Spotted GH-OLQ(f) 14131 | -6/Lower Caves | Encountered a Master Thief 14131 | -6/Lower Caves | Spotted TK-DBC(f) 14132 | -6/Lower Caves | Encountered a Master Thief 14134 | -6/Lower Caves | Longsword +1 stolen by Master Thief 14138 | -6/Lower Caves | Trap Reconfigurator stolen by Master Thief 14223 | -6/Lower Caves | Discovered new exit (range 5) 14240 | -6/Lower Caves | Entered Data Miner 14240 | -6/Data Miner | Discovered new exit (range 6) 14253 | -6/Data Miner | Met Data Miner 14266 | -6/Data Miner | Learned location of Section 7 (-2) 14266 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14276 | -6/Data Miner | Received God Mode back door access code from Data Miner 14296 | -6/Data Miner | Destroyed Data Miner 14299 | -6/Data Miner | Found Prototype Hackware 14301 | -6/Data Miner | Found Prototype Hackware 14303 | -6/Data Miner | Found Prototype Hackware 14307 | -6/Data Miner | Data Conduit disabled 14438 | -6/Data Miner | Entered Proximity Caves 14528 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14706 | -5/Proximity Caves | Spotted B-75 Beast 14785 | -5/Proximity Caves | Discovered exit to Factory (range 9) 14790 | -5/Proximity Caves | Entered Factory 14790 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15047 | -5/Factory | Zion Hover Resupply teleported in 15174 | -5/Factory | Identified Hacking Drone Bay 15249 | -5/Factory | Retrieved Zion intel report: Main Access 15249 | -5/Factory | Identified exit to Factory 15250 | -5/Factory | Zion Defense Resupply teleported in 15351 | -5/Factory | Build established: Machinist-Mutant 15390 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 15399 | -5/Factory | Found Imp. Powered Armor 15468 | -5/Factory | System corruption reached 10% 15711 | -5/Factory | Retrieved Zion intel report: Component Schematics 15845 | -5/Factory | Discovered new exit (range 12) 15851 | -5/Factory | Identified exit to Upper Caves 15861 | -5/Factory | Entered Upper Caves 15862 | -5/Upper Caves | Encountered a Warlord checkpoint 15869 | -5/Upper Caves | Learned Factory security intel 16030 | -5/Upper Caves | Build established: Mutant 16274 | -5/Upper Caves | Learned Factory security intel 16287 | -5/Upper Caves | Learned location of Armory (-4) 16287 | -5/Upper Caves | Learned Extension stockpile data 16318 | -5/Upper Caves | Discovered new exit (range 5) 16327 | -5/Upper Caves | Identified exit to Upper Caves 16328 | -5/Upper Caves | Entered another Upper Caves area 16328 | -5/Upper Caves | Spotted 17-2DO(f) 16328 | -5/Upper Caves | Spotted DT-PCM(f) 16329 | -5/Upper Caves | Encountered a Master Thief 16329 | -5/Upper Caves | Encountered a Master Thief 16329 | -5/Upper Caves | Prototype Hackware stolen by Master Thief 16331 | -5/Upper Caves | Spotted IZ-YYE(f) 16332 | -5/Upper Caves | Encountered a Master Thief 16333 | -5/Upper Caves | Cmb. Antigrav System stolen by Master Thief 16347 | -5/Upper Caves | Cmb. Antigrav System stolen by Master Thief 16390 | -5/Upper Caves | Discovered exit to Factory (range 7) 16425 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16550 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16560 | -5/Upper Caves | Identified exit to Warlord 16584 | -5/Upper Caves | Entered Warlord 16600 | -5/Warlord | System corruption cleaned by Quarantine Array 16743 | -5/Warlord | Learned Quarantine stockpile data 16744 | -5/Warlord | Learned 4 Command zone layouts 16744 | -5/Warlord | Learned Testing security intel 16744 | -5/Warlord | Learned Factory recycling unit intel 16817 | -5/Warlord | Warlord's base attacked by MAIN.C 16839 | -5/Warlord | Rebuked by Warlord 16846 | -5/Warlord | Opened Warlord's prototype stash 16849 | -5/Warlord | Found Prototype Hackware 16855 | -5/Warlord | Found Prototype Device 16855 | -5/Warlord | Identified Exp. Cloaking Device 16863 | -5/Warlord | Found Prototype Device 16863 | -5/Warlord | Identified Exp. Focal Shield 16869 | -5/Warlord | Found Prototype Reactor 16869 | -5/Warlord | Identified Vortex Chain Reactor 16931 | -5/Warlord | Opened side exit 16945 | -5/Warlord | Discovered new exit (range 10) 16948 | -5/Warlord | Identified exit to Proximity Caves 16949 | -5/Warlord | Entered Proximity Caves 16998 | -4/Proximity Caves | Learned location of 1 exit from Research 17111 | -4/Proximity Caves | Discovered exit to Factory (range 8) 17138 | -4/Proximity Caves | Entered Factory 17138 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17139 | -4/Factory | Identified exit to Extension 17141 | -4/Factory | Loaded intel: 6 recycling unit locations 17256 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 17257 | -4/Factory | Zion Fire squad teleported in 17462 | -4/Factory | Zion Heavy Resupply teleported in 17483 | -4/Factory | Discovered new exit (range 14) 17488 | -4/Factory | Identified exit to Research 17578 | -4/Factory | Retrieved Zion intel report: Trap Installations 17637 | -4/Factory | Retrieved Zion intel report: Emergency Access 17649 | -4/Factory | Retrieved Zion intel report: Active Terminals 17650 | -4/Factory | Zion Hacker squad teleported in 17713 | -4/Factory | Identified System Mapper 17778 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 17811 | -4/Factory | Spotted B-86 Titan 17824 | -4/Factory | Lost 6 parts (1n5u) 17926 | -4/Factory | Lost 3 parts (1p1n1u) 17962 | -4/Factory | Core integrity fell below 50% 17975 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 17978 | -4/Factory | Destroyed B-86 Titan 18008 | -4/Factory | Lost 11 parts (2p6n2u1w) 18289 | -4/Factory | Identified Ghost Barrier 18290 | -4/Factory | Identified Quantum Router 18333 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 18349 | -4/Factory | Zion Hacker squad teleported in 18427 | -4/Factory | Terminal network hard line cut 18431 | -4/Factory | Found Quantum Capacitor 18508 | -4/Factory | Discovered new exit (range 11) 18513 | -4/Factory | Identified exit to Upper Caves 18532 | -4/Factory | Entered Upper Caves 18611 | -4/Upper Caves | Learned Research terminal intel 18684 | -4/Upper Caves | Encountered a Warlord checkpoint 18742 | -4/Upper Caves | Discovered new exit (range 13) 18753 | -4/Upper Caves | Build established: Hacker-Mutant 18763 | -4/Upper Caves | Identified exit to Upper Caves 18763 | -4/Upper Caves | Entered another Upper Caves area 18771 | -4/Upper Caves | Learned 4 Research zone layouts 18773 | -4/Upper Caves | Discovered exit to Research (range 6) 18854 | -4/Upper Caves | Discovered new exit (range 4) 18855 | -4/Upper Caves | Identified exit to Zhirov 18856 | -4/Upper Caves | Entered Zhirov 18856 | -4/Zhirov | Discovered new exit (range 3) 18866 | -4/Zhirov | Met Zhirov 18876 | -4/Zhirov | Learned location of Testing (-2) 18876 | -4/Zhirov | Learned location of Command (-1) 18885 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18896 | -4/Zhirov | Found Alien Artifact 18896 | -4/Zhirov | Identified Integrated Reactor 18896 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18949 | -4/Zhirov | Found Alien Artifact 18966 | -4/Zhirov | Identified exit to Proximity Caves 18966 | -4/Zhirov | Entered Proximity Caves 18973 | -3/Proximity Caves | Spotted B-86 Titan 19202 | -3/Proximity Caves | Discovered exit to Research (range 10) 19238 | -3/Proximity Caves | Entered Research 19238 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19239 | -3/Research | Identified exit to Research 19241 | -3/Research | Loaded intel: 24 terminal locations 19264 | -3/Research | Zion Infowar Resupply teleported in 19521 | -3/Research | Fabricated Assault Drone Bay (x1) 19560 | -3/Research | Lost 5 parts (2p3u) 19569 | -3/Research | Spotted B-86 Titan 19598 | -3/Research | Retrieved Zion intel report: Emergency Access 19599 | -3/Research | Zion Melee Resupply teleported in 19749 | -3/Research | Zion Light squad teleported in 19798 | -3/Research | Discovered new exit (range 8) 19800 | -3/Research | Identified exit to Quarantine 19803 | -3/Research | Entered Quarantine 19817 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 19835 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 19846 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 19897 | -3/Quarantine | Found Alien Impact Weapon 19953 | -3/Quarantine | Found Fusion Bomb Launcher 19974 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 20003 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 20024 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 20036 | -3/Quarantine | Found Prototype Slashing Weapon 20036 | -3/Quarantine | Identified Vibroblade 20052 | -3/Quarantine | Found Prototype Device 20052 | -3/Quarantine | Identified Exp. ECM Suite 20261 | -3/Quarantine | Build established: Hacker-Ninja 20307 | -3/Quarantine | Found Alien Artifact 20333 | -3/Quarantine | Found Alien Artifact 20333 | -3/Quarantine | Identified Phase Armor 20354 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 20464 | -3/Quarantine | Repaired Cld. Gravmag System 20582 | -3/Quarantine | Repaired Broken Cld. Gravmag System 20606 | -3/Quarantine | Found Alien Artifact 20623 | -3/Quarantine | Found Alien Artifact 20623 | -3/Quarantine | Identified Phase Redirector 20688 | -3/Quarantine | Found Alien Slashing Weapon 20688 | -3/Quarantine | Identified Sigix Broadsword 20880 | -3/Quarantine | Core integrity fell below 50% 20895 | -3/Quarantine | Lost 3 parts (2p1u) 20931 | -3/Quarantine | Found Alien Energy Cannon 20931 | -3/Quarantine | Identified Core Cannon 20975 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 20985 | -3/Quarantine | Discovered exit to Research (range 12) 20992 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 20995 | -3/Quarantine | Entered Research 20995 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20996 | -2/Research | Identified exit to Testing 21126 | -2/Research | Spotted B-90 Cyclops 21126 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 21130 | -2/Research | Identified Core Stripper 21132 | -2/Research | Destroyed B-90 Cyclops 21141 | -2/Research | Found Quantum Capacitor 21215 | -2/Research | Found Quantum Capacitor 21351 | -2/Research | Spotted B-90 Cyclops 21354 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 21377 | -2/Research | Garrison activated, responded to threat 21384 | -2/Research | Lost 5 parts (2p1n2u) 21441 | -2/Research | Zion Hacker squad teleported in 21495 | -2/Research | First assault squad dispatched 21515 | -2/Research | Lost 4 parts (1p3n) 21557 | -2/Research | Entered Testing 21577 | -2/Testing | Spotted PX-TR4EQGA3FU 21584 | -2/Testing | Lost 3 parts (2n1u) 21712 | -2/Testing | Retrieved Zion intel report: Emergency Access 21752 | -2/Testing | Found Prototype Ballistic Gun 21752 | -2/Testing | Identified Hyp. Multirail 21774 | -2/Testing | Spotted Striker 21775 | -2/Testing | Spotted Striker 21780 | -2/Testing | Destroyed Striker 21795 | -2/Testing | System corruption reached 10% 21807 | -2/Testing | First assault squad dispatched 21808 | -2/Testing | Destroyed Striker 21838 | -2/Testing | Lost 5 parts (1n4u) 22193 | -2/Testing | Build established: Scavenger-Mutant 22355 | -2/Testing | Scanned by Researcher 22565 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 22569 | -2/Testing | Enhanced Grunt warped into view, answering call for help 22573 | -2/Testing | Enhanced Grunt warped into view, answering call for help 22650 | -2/Testing | Lost 3 parts (2u1w) 22781 | -2/Testing | Discovered new exit (range 16) 22816 | -2/Testing | Released all parts (17) 22819 | -2/Testing | Core integrity fell below 50% 22825 | -2/Testing | Core integrity fell below 20% 22829 | -2/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 22816_ Released Quantum Capacitor. 22816_ Released Quantum Router. 22816_ Released Enh. Armored Heavy Treads. 22816_ Released Biometal Leg. 22816_ Released Lgt. Quantum Reactor. 22816_ Released Lrg. Storage Unit. 22816_ Released Imp. Quantum Reactor. 22816_ Released Biometal Leg. 22816_ Dropped Sigix Broadsword. 22817_ Dropped Core Cannon. 22817_ Dropped Exp. Energy Well. 22818_ Acquired Alien Artifact. 22821_ Slug penetrates L-61 Swordsman. 22821_ Acquired Core Stripper. 22822_ Acquired Alien Artifact. 22824_ System corrupted: Matter fused (-7). 22824_ Penetrated by Slug. 22824_ Acquired CR-A16's Behemoth Slayer. 22826_ Penetrated by Slug. 22826_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????+????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ??????????????????????????? #?????????????????? | | ??????????????????????????? #?????????????????? | | ?????####+################# < #?????????????????? | | ???? !*/ g % #?????????????????? | | ???? ]= l== g #?????????????????? | | =!! %Y* @g #?????????????????? | | ???? g! Y!!YA #?????????????????? | | ###? ########+######### ##?????????????????? | | # ??????? ????????# #??????????????????? | | / ???????"""?????????# #??????????????????? | | [ #????????? """?????????# #??????????????????? | | #????????# """??""?????# #?????????????###### | | #???????????????"""????# ###########???# | | #????????????????R"????# # #???# | | #???????????????"""????# # #???# | | ###??????????????????????# # #???# | | ????????????????+????????#% # #???# | | ?????????????????????????# # #???# | | ?????????????????????????# + #???# | | ?????????????????????????# # ##### | | ???????+?????????????????# # + + | | ?????????????????????????# #################### | | ?????????????????????????# #???????????????# | | ?????????????????????????# #???????????????# | | ????????????????????????? #???????????????# | | ???????????????????????? #???????????????# | | ??????????????????????? #???????????????# | | ??????????????????????#### #???????????????# | | ?????????????????????????# #???????????????# | | ?????????????????????????# #???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 120 Energy Generation 73 Energy Capacity 1250 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 750 Propulsion Shielding 66 Evasion (%) 57 Targeting Accuracy 6 Melee Accuracy 14 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 57 Item Schematics ----------------- Cmb. Antigrav System | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Cld. Deuterium Engine | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Force Rifle | -5/Factory | Z-intel Rocket Array | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Lrn. Tractor Beam | -5/Factory | Z-intel Imp. Propulsion Shielding | -5/Factory | Z-intel Microactuators | -5/Factory | Z-intel Spear | -5/Factory | Z-intel Med. Storage Unit | -5/Factory | Z-intel Adv. System Shield | -5/Factory | Z-intel Com. Wheel | -5/Factory | Z-intel Lyr. Light Armor Plating | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Imp. Heavy Armor Plating | -5/Factory | Z-intel Great Axe | -5/Factory | Z-intel Mni. Drone Bay | -5/Factory | Z-intel Wheel | -5/Factory | Z-intel Imp. Trap Scanner | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Quantum Shading Machine | -3/Quarantine | Z-intel Adv. Matter Compressor | -3/Quarantine | Z-intel Molecular Scythe | -3/Quarantine | Z-intel Cld. Plasma Rifle | -3/Quarantine | Z-intel Stealth Drone Bay | -3/Quarantine | Z-intel Exp. Matter Compressor | -3/Quarantine | Z-intel Hvy. Antimatter Reactor | -3/Quarantine | Z-intel Coolant Network | -3/Quarantine | Z-intel Hvy. Neutron Cannon | -3/Quarantine | Z-intel Exp. Energy Well | -3/Quarantine | Z-intel Adv. Quantum Shading Machine | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free T-07 Excavator | -3/Quarantine | Z-intel K-01 Serf | -3/Quarantine | Z-intel O-32 Director | -3/Quarantine | Z-intel A-27 Freighter | -2/Testing | Archive R-10 Processor | -2/Testing | Archive C-65 Expert | -2/Testing | Archive Y-72 Warden | -2/Testing | Z-intel R-06 Scavenger | -2/Testing | Z-intel X-87 Electro | -2/Testing | Z-intel Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory Cmb. Antigrav System | x2 | -6/Factory Cmb. Antigrav System | x2 | -4/Factory Cmb. Antigrav System | x2 | -4/Factory Assault Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Phase Armor Phase Redirector Sigix Broadsword Core Cannon Core Stripper Achievements -------------- Sunderer Challenges ------------ None Game ------ Seed AerolevFlyingSource Manual? 0 Play Time 04:33:34 Cumulative 290.1 hours Start 2023.01.03 @ 18:40:10 End 2023.01.07 @ 20:08:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 402 Rogue 315 Adventurer 87 Explorer 0 Win Type - Total 9 Types 4/0/3/1/1/0/0/0/0 Lore% 78 Gallery% 82 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2220beb-9894-45f0-a223-748f0a01bd74