Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.21 @ 20:58:23 Player: Owlsley Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (328) 1640 Value Destroyed (18762) 18762 Prototype IDs (101) 2020 Alien Tech Used (1) 200 Bonus (21731) 21731 TOTAL SCORE: 55053 Bonus ------- High Alert Combat Kills 944 Follower Combat Kills 737 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2460 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -310 Cogmind --------- Core Integrity 83/1600 Matter 300/300 Energy 1433/1440 System Corruption 10% Temperature Cool (2) Movement Walking (100) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Zero-point Reactor > --- PROPULSION (6) --- Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (12) ----- Experimental Energy Well Experimental Energy Well Enhanced Optical Array Assembled Combat Suite Advanced Weapon Cycler Experimental Core Shielding Centrium Medium Armor Plating > --- WEAPON (3) ------- Heavy Quantum Rifle Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (5) ---- Improved Quantum Reactor Vortex Cannon (3) Peak State ------------ > --- POWER ------------ Assembled Flux Generator Vortex Chain Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Experimental Power Amplifier Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Advanced Sensor Array Advanced Signal Interpreter Assembled Combat Suite Advanced Phase Shifter Centrium Medium Armor Plating Assembled Alloy Armor Improved Energy Mantle > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Improved Quantum Reactor Enhanced Flexi-carbon Leg Zionite Biocell Improved Transmission Jammer Advanced Hardlight Generator Advanced Force Field Ghost Barrier Ghost Barrier Improved System Restoration Module GOLEM Unit Transdimensional Reconstructor Vortex Cannon Vortex Cannon Firepult Compact Linear Accelerator Molecular Deconstructor CR-A16's Behemoth Slayer [Rating: 239] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Propulsion 4 | . . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . 1 2 . . . . . . . . . . 1 . . . . 2 . . . . 1 . 1 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 346 | 4 6 5 7 18 4 23 3 2 1 2 4 4 2 14 56 1 12 9 4 4 2 17 10 . 15 3 4 25 4 12 69 Power 19 | . . 1 . 2 . 2 . . . . . . . . 2 . 1 . . . . . . . 1 . 1 1 . . 8 Engine 4 | . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . 1 1 . . 8 Propulsion 82 | 2 1 2 2 5 1 9 1 . . . 4 . . 1 17 . 2 1 2 . 2 3 3 . 4 . . 2 1 3 14 Treads 24 | 2 1 2 2 5 1 5 1 . . . 2 . . . . . . 1 1 . . . . . . . . . . . 1 Leg 37 | . . . . . . . . . . . . . . . 3 . 2 . 1 . 2 3 3 . 4 . . 2 1 3 13 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . 4 . . . . 2 . . 1 14 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 164 | 1 2 2 3 4 3 6 2 1 . . . 2 . 7 20 . 7 8 2 4 . 11 7 . 7 3 3 17 3 9 30 Device 88 | 1 . 2 1 1 2 1 1 . . . . 1 . 1 9 . 2 4 . 1 . 6 6 . 7 3 3 13 2 6 15 Storage 12 | . 2 . . . . . . . . . . . . . 2 . 1 2 . . . . 1 . . . . . . . 4 Processor 13 | . . . . . . 1 1 . . . . 1 . 6 . . . . . . . 1 . . . . . . . . 3 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Protection 48 | . . . 2 3 1 4 . 1 . . . . . . 9 . 4 2 2 3 . 3 . . . . . 4 1 3 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 1 3 . 2 7 . 6 . 1 1 2 . 2 2 6 17 1 2 . . . . 3 . . 3 . . 5 . . 17 Energy Gun 29 | 1 3 . 1 5 . . . . . . . . . . 5 . 1 . . . . 2 . . 1 . . 4 . . 6 Energy Cannon 15 | . . . . 1 . . . . . . . . . 1 6 . . . . . . . . . 1 . . 1 . . 5 Ballistic Gun 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 17 | . . . . . . 4 . . . 2 . 1 1 3 . . . . . . . . . . 1 . . . . . 5 Launcher 16 | . . . . 1 . 2 . 1 1 . . 1 1 2 5 1 1 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 71 | . . . 1 4 . 4 . . . . . . . 8 13 . . . . 3 . . . . 8 . . 13 . 1 16 Parts Lost 57 | . . . . 1 . 1 1 1 . . . 1 . . 11 . . 2 . . 1 3 . . 1 . . . . . 34 Power 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Propulsion 15 | . . . . . . 1 1 . . . . . . . 9 . . . . . . . . . . . . . . . 4 Utility 27 | . . . . 1 . . . 1 . . . 1 . . 2 . . 2 . . . 3 . . 1 . . . . . 16 Weapon 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 Highest Loss Streak 13 | . . . . 1 . 1 1 1 . . . 1 . . 5 . . 1 . . 1 2 . . 1 . . . . . 13 To Critical Strikes 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 91 | . 94 99 100 99 100 99 99 99 84 99 90 99 100 99 84 100 99 84 93 93 89 89 84 89 88 88 90 87 82 81 81 Engine 3 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 5 6 11 5 5 5 5 5 5 5 5 5 9 9 8 8 9 Treads 12 | . 27 28 33 33 36 28 29 30 30 30 26 26 26 26 6 . . . 6 5 . . . . . . . . . . . Leg 15 | . . . . . . . . . . . . . . . 10 26 30 33 27 29 34 30 30 31 31 30 28 25 17 16 17 Hover 2 | . . . . . . . . . . . 4 13 13 13 11 13 4 . . . . . . . . . . . . . . Device 15 | . 14 13 14 10 11 7 13 15 15 15 13 12 13 7 9 20 21 13 17 17 17 17 21 21 21 21 23 19 21 26 25 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 9 13 11 8 11 11 11 10 7 10 10 10 9 9 8 8 9 Processor 5 | . . . . . . 5 13 15 15 15 13 13 13 18 7 . . . . . . 1 5 5 5 5 4 4 4 4 5 Protection 7 | . . . 7 11 15 24 9 6 7 7 6 6 6 6 6 6 6 8 10 10 11 12 4 5 5 5 4 7 8 7 3 Energy Gun 4 | . 19 28 22 21 18 . . . . . . . . . 2 . 1 . . . . 4 . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . 6 8 5 10 11 11 6 5 7 10 9 10 9 8 13 12 9 Ballistic Cannon 3 | . . . . . . 14 15 10 . 14 13 12 12 12 1 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 200 | 12 50 56 61 61 66 80 77 69 61 63 63 63 63 67 99 96 108 130 127 127 127 132 131 131 135 128 151 155 175 200 200 Greatest Support 210 | 40 40 40 60 60 80 96 98 98 98 98 106 106 106 106 112 112 142 142 127 127 147 158 178 163 174 174 174 190 190 210 205 Greatest Overweight (x) 4 | . 1 1 1 1 . 1 1 . . . . . . . 4 . . . 1 . . . . . . . . . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 20 20 20 20 13 20 20 20 20 20 20 20 9 Most Carried 20 | 6 16 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 10 19 19 19 18 19 20 19 19 19 19 19 20 19 19 19 19 14 19 19 19 19 13 19 19 19 18 19 19 19 8 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 16 20 20 20 18 20 20 19 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 2 Class Distribution -------------------- 45% | Mutant 25% | Scavenger-Mutant 7% | Scavenger-Golem 5% | Generator-Tank 4% | Generator-Golem 4% | Generator-Mutant 3% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Golem | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Generator-Golem | -3/Research Generator-Mutant | -3/Testing Generator-Golem | -2/Research Generator-Tank | -1/Access Generator-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 5875 | 232 . 193 80 207 40 683 171 51 . 141 166 177 38 88 785 206 212 338 40 . 77 148 118 . 145 39 . 229 100 130 1041 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17156 | 25 123 235 342 994 105 688 103 55 . 92 152 184 49 . 950 397 844 553 1084 . 836 634 233 155 964 352 . 1234 291 2606 2876 Parts 778 | 2 10 26 22 64 4 33 5 4 . 5 11 7 3 . 23 10 38 16 44 . 28 34 11 5 29 27 . 68 11 140 98 Haulers Intercepted 13 | . . . 2 5 . 2 . . . . 1 . . . . . 3 . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 155 | . . . . . . . 6 2 . 5 . 6 2 . . 7 . 15 43 . 27 . 10 5 . 27 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 311 | . 2 12 8 19 1 15 5 4 . 3 . 5 2 . 46 10 17 10 18 . 12 7 6 2 18 7 . 18 1 35 28 Melee 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Guns 44 | . 1 12 8 19 . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 Cannons 183 | . . . . . . 11 5 2 . 1 . 3 . . . 3 5 8 18 . 12 4 6 2 18 7 . 18 1 35 24 AOE 71 | . 1 . . . . 4 . 2 . 2 . 2 2 . 38 7 11 2 . . . . . . . . . . . . . Classes Destroyed 26 | 1 2 1 3 2 . 1 . . . . 1 2 . . 4 . 1 . . . . 1 . . 3 . . 3 . 1 . Worker 10 | . . . 1 3 . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 1 Builder 4 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . Tunneler 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . . . 2 5 . 2 . . . . 1 . . . . . 3 . . . . . . . . . . . . . . Recycler 9 | . . . . 2 . 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 1 2 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 15 | . 1 . . 2 1 1 . . . . 2 . . . . . . . . . . 1 . . . . . 1 2 3 1 Swarmer 55 | . . 9 . . . 1 4 4 . . . . . . . . 10 1 3 . . . 4 . . 4 . 4 . 11 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Grunt 101 | . 2 3 6 10 1 9 . . . 3 . 2 . . . 5 6 4 8 . 9 2 . 2 8 . . 5 . 12 4 Brawler 9 | . . . . . . . . . . . . 1 . . . 1 . 2 2 . 1 . . . 2 . . . . . . Duelist 7 | . . . . 1 1 . . . . . . . . . . . . 1 1 . . . . . 2 . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 23 | . . . 2 8 . 1 1 . . . . . . . . . 1 1 2 . . 2 . . . 1 . . 1 2 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 21 | . . . . . . . . . . . . 2 2 . . 4 . 1 2 . . 2 2 . . . . . . 2 4 Programmer 30 | . . . . . . 4 . . . . . . . . . . . . . . 2 . . . 2 2 . 7 . 5 8 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 37 | . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . Golem 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Best Kill Streak 36 | 1 2 4 7 7 2 6 3 4 . 3 1 2 2 . 36 5 13 4 6 . 4 2 5 2 6 5 . 5 2 15 5 Combat Bots Only 35 | . 2 3 5 5 1 4 3 4 . 3 . 2 2 . 35 5 8 4 6 . 4 2 5 2 6 5 . 5 1 12 5 Max Kills in Single Turn 23 | 1 1 2 2 2 2 2 1 2 . 2 1 1 1 . 23 3 5 2 2 . 1 1 1 1 1 1 . 1 1 2 1 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 22 | . 1 . . . . 2 . 1 . 2 . 1 1 . 22 3 3 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Damage Taken 22595 | . 61 110 154 464 79 479 432 259 . 93 . 308 202 . 1002 387 330 629 838 . 806 723 124 42 575 108 . 717 . 917 12756 Core 2393 | . 8 11 25 54 21 41 30 54 . 46 . 57 62 . 149 . 28 15 88 . 33 39 1 . 47 6 . 61 . 109 1408 Absorbed by Shields 4119 | . . . 8 . . . . . . . . . . . 41 71 355 262 . . . 194 324 64 246 40 . 662 . 868 984 Redirected to Shielding 396 | . . . . . . . . . . . . . . . 134 . . . . . . 57 . . . . . . . . 205 Regen/Repaired (Parts) 506 | . . . . 18 30 129 37 . . . . . . 58 21 43 5 . . . . 165 . . . . . . . . . Core Remaining (%) 80 | 100 . 92 . 80 96 . . . . 75 . . . . . 68 . . . . 83 . . . . 91 . 95 100 . 5 Volleys Fired 796 | 2 14 13 16 53 7 41 18 2 . 5 7 13 5 1 37 16 23 30 35 . 50 26 24 9 59 10 3 60 7 76 134 Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 2 2 2 1 2 2 2 2 2 . 2 2 2 2 2 2 2 2 3 3 3 Hottest 334 | 60 130 130 130 130 140 96 96 84 . 96 96 96 96 48 159 50 90 70 50 . 50 85 50 50 50 50 50 50 75 75 334 Shots Fired 1575 | 4 21 27 32 99 13 77 35 4 . 8 14 26 10 1 44 23 40 36 70 . 68 51 48 17 105 20 6 105 21 226 324 Gun 257 | 4 21 27 32 98 13 . . . . . . . . . 7 . 9 . . . . 25 . . . . . . . . 21 Cannon 1274 | . . . . . . 72 35 2 . 6 14 24 7 1 24 18 23 33 70 . 68 26 48 17 105 20 6 105 21 226 303 Launcher 44 | . . . . 1 . 5 . 2 . 2 . 2 3 . 13 5 8 3 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 179 | 2 5 . . . . 72 35 2 . 6 14 24 7 1 . . . . . . . . . . . . . . . . 11 Thermal 1253 | 1 9 27 32 98 13 . . . . . . . . . 11 18 23 33 70 . 68 26 48 17 105 20 6 105 21 226 276 Explosive 44 | . . . . 1 . 5 . 2 . 2 . 2 3 . 13 5 8 3 . . . . . . . . . . . . . Electromagnetic 36 | 1 7 . . . . . . . . . . . . . 19 . 9 . . . . . . . . . . . . . . Entropic 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Phasic 26 | . . . . . . . . . . . . . . . 1 . . . . . . 25 . . . . . . . . . Robot Hit Streak 73 | 4 17 13 73 27 4 25 9 3 . 10 4 16 11 . 21 24 27 39 34 . 41 19 7 10 30 16 . 27 6 50 59 Robot Miss Streak 6 | . 4 5 3 6 5 1 2 . . . 2 1 . . 1 5 2 2 1 . 1 2 1 1 2 1 . 2 2 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1221 | 4 19 24 27 89 9 58 16 2 . 7 8 20 10 . 44 20 33 28 57 . 59 40 21 10 86 15 . 80 13 151 271 Core Hits 858 | 2 8 38 43 146 10 34 6 4 . 8 7 10 5 . 116 28 60 23 24 . 22 25 6 2 24 8 . 31 7 63 98 Critical Kills 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Critical Strikes 28 | . . . . . . 2 . . . 1 . 1 . . 7 . . . . . . 4 . . . . . . . . 13 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Blast 5 | . . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Corrupt 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Melee Attacks 15 | . . . . . . . . . . . . . . . 8 . . . . . . 7 . . . . . . . . . Impact 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57056 | 50 240 354 451 1559 157 1982 444 292 . 437 282 630 404 . 4347 1575 2628 1699 2647 . 2830 1738 956 433 4902 949 . 4118 587 7036 13329 Guns 4033 | 50 191 321 451 1468 157 . . . . . . . . . 202 . 102 . . . . 561 . . . . . . . . 530 Cannons 44438 | . . . . . . 1518 444 54 . 124 270 486 145 . 512 665 915 1354 2647 . 2830 790 956 433 4902 949 . 4112 587 7036 12709 Explosions 7815 | . 49 . . 83 . 443 . 238 . 313 . 144 259 . 3267 910 1608 320 . . . 181 . . . . . . . . . Melee 572 | . . . . . . . . . . . . . . . 366 . . . . . . 206 . . . . . . . . . Ramming 198 | . . 33 . 8 . 21 . . . . 12 . . . . . 3 25 . . . . . . . . . 6 . . 90 Kinetic 3635 | 24 46 . . . . 1518 444 54 . 124 270 486 145 . . . . . . . . . . . . . . . . . 524 Thermal 41331 | 11 128 321 451 1468 157 . . . . . . . . . 317 665 915 1354 2647 . 2830 790 956 433 4902 949 . 4112 587 7036 10302 Explosive 7585 | . . . . 83 . 443 . 238 . 313 . 144 259 . 3267 910 1608 320 . . . . . . . . . . . . . Electromagnetic 728 | 15 66 . . . . . . . . . . . . . 364 . 102 . . . . 181 . . . . . . . . . Impact 366 | . . . . . . . . . . . . . . . 366 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 206 | . . . . . . . . . . . . . . . . . . . . . . 206 . . . . . . . . . Entropic 2413 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2413 Phasic 594 | . . . . . . . . . . . . . . . 33 . . . . . . 561 . . . . . . . . . Highest Corruption 23 | . 3 3 . 3 . 1 1 1 1 1 . . . . 6 6 1 1 1 1 1 . . . . 1 . 2 . 1 23 Average Corruption 2 | . 2 3 . 2 . 1 1 1 1 1 . . . . 5 6 1 1 1 1 1 . . . . 1 . 1 . 1 11 Corruption Purged 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 28 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 178 | . 5 23 . 8 . . 4 2 . 5 . . . . 42 11 4 5 6 2 6 . . . . 6 . 6 . . 43 Message Errors 39 | . . 8 . . . . 2 1 . 1 . . . . 12 1 . . 2 . 2 . . . . 1 . . . . 9 Matter Fused 42 | . 4 5 . 2 . . 1 . . 2 . . . . 15 3 1 . . . 1 . . . . 3 . . . . 5 Heat Flow Errors 24 | . . 2 . 3 . . 1 1 . 1 . . . . 4 2 . 1 1 . 1 . . . . . . 2 . . 5 Energy Discharges 25 | . . 3 . . . . . . . . . . . . 5 2 1 1 2 1 . . . . . . . 3 . . 7 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 18 | . . 3 . 3 . . . . . . . . . . 2 2 . 2 1 . 1 . . . . . . . . . 4 Data Loss (major) 9 | . . 1 . . . . . . . 1 . . . . 1 1 . . . . . . . . . 2 . . . . 3 Misfires 7 | . . 1 . . . . . . . . . . . . 1 . 1 1 . . 1 . . . . . . 1 . . 1 Alerts 5 | . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2355 | . . . . . . 43 15 33 . . 3 . 42 . 352 . 71 112 124 . 113 50 92 82 225 29 . 280 90 307 292 Projectiles 1901 | . . . . . . 36 15 . . . 3 . . . 5 . 46 112 124 . 113 50 92 82 225 29 . 280 90 307 292 Explosions 198 | . . . . . . 7 . 33 . . . . 42 . 91 . 25 . . . . . . . . . . . . . . Melee 256 | . . . . . . . . . . . . . . . 256 . . . . . . . . . . . . . . . . Knockbacks 28 | . . 1 . . . 8 4 . . 2 1 3 2 . 4 . . 1 . . . . . . . . . . . . 2 Impact 5 | . . 1 . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . Kinetic 21 | . . . . . . 8 3 . . 2 1 3 2 . . . . . . . . . . . . . . . . . 2 Secondary 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . . . . . . . . 19 . . . . . 46 51 22 . . . . . . . . . . . . . Shots 7 | . . . . . . . . . . 1 . . . . . 2 3 1 . . . . . . . . . . . . . Rammed 8 | . . 4 . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . . 5 . 1 . 3 . . . . 3 . . . . . 1 4 . . . . . . . . . 1 . . 3 Kicked 9 | . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . 1 . . 3 Crushed 4 | . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 374 | . 69 120 216 305 71 288 158 226 . 117 . . . . 354 137 264 240 76 . 140 . . . . . . 188 . . 374 Average Temperature 96 | . 32 48 63 84 27 68 57 125 . 65 . . . . 126 68 129 128 76 . 92 . . . . . . 90 . . 123 Received Heat Transfer 3712 | . 42 18 80 216 51 243 60 12 . 30 . 108 . . 268 47 40 268 282 . 240 83 . 26 81 9 . 153 . 115 1240 Effects 5 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Interference 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Melted 32 | . . . . 1 1 . . . . . . . . . . 3 . . . . 6 . . . 5 . . 1 . 5 10 Heat Transferred 23247 | 25 195 400 575 1870 233 . . . . . . . . . 222 375 500 700 1450 . 1500 425 525 250 1977 375 . 2050 325 3950 5325 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Peak Influence 893 | 5 72 115 347 328 117 236 . . . . 98 . . . . . 721 . . . . 233 . . . . 158 369 140 639 893 Initial 305 | . 2 17 28 124 . 27 . . . . . . . . . . 16 . . . . . . . . . . 77 28 73 305 Average 150 | 4 15 40 98 137 38 71 . . . . 34 . . . . . 281 . . . . 99 . . . . 147 178 78 215 525 Maximum Alert Level 3 | . . . 1 1 . 1 . . . . . . . . . . 3 . . . . 1 . . . . . 1 . 2 3 Low Security (%) 76 | 100 100 100 79 74 100 97 . . . . 100 . . . . . 58 . . . . 81 . . . . 100 46 100 59 37 Level 1 13 | . . . 20 25 . 2 . . . . . . . . . . . . . . . 18 . . . . . 53 . 15 6 Level 2 7 | . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . . . 24 27 Level 3 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 28 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . 1 3 1 8 . . . . 2 . . . . . 4 . 1 . . 4 . . . . 2 5 . 3 4 Investigation 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Extermination 16 | . . . . . . 5 . . . . 1 . . . . . . . . . . 1 . . . . 1 3 . 3 2 Reinforcement 9 | . . . 1 1 . . . . . . 1 . . . . . 2 . . . . 2 . . . . . 2 . . . Assault 5 | . . . . 2 . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . Garrison 6 | . . . . . 1 3 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 35 | . 1 . 1 1 1 1 . . . . . . . . . . . . . . . 5 . . 2 . . 1 4 2 16 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 455 | . 9 15 12 28 12 19 7 5 . 3 3 5 2 . 40 10 19 8 19 . 12 16 6 3 73 7 1 25 3 42 51 Peak Tracking Total 37 | . 4 3 7 8 7 4 4 4 . 3 1 3 2 . 37 4 7 4 6 . 4 3 5 3 17 4 1 6 2 6 9 Tactical Retreats 8 | . . 1 1 . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . . 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 20 | . 5 . . 4 . 4 . . . . . . . . . . 2 . . . . 1 . . . . . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 8 . . . . . . Most Traps Carried 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 27 | . . . . . . 1 . . . . . . . . 2 . 6 . 1 . . 6 . 1 1 . 1 3 . . 5 Max in Single Turn 4 | . . . . . . 1 . . . . . . . . . . 3 . 1 . . 4 . 1 1 . 1 1 . . 1 Garrison Access 5 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 56 | . 3 2 2 12 1 5 . . 3 . 2 . . . . . 3 . 2 4 . 2 . . 2 . 4 4 . 1 4 Terminals 27 | . 2 1 . 9 1 2 . . . . 2 . . . . . 2 . . . . . . . . . 1 2 . 1 4 Fabricators 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Units 4 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . . Total Hacks 173 | . 9 6 15 34 2 11 . . 24 . 4 . . . . . 8 . 8 17 . 4 . . 4 . 10 5 . 2 10 Successful 122 | . 6 2 14 22 2 4 . . 24 . 2 . . . . . 4 . 8 17 . 4 . . 4 . 4 2 . 1 2 Failed 51 | . 3 4 1 12 . 7 . . . . 2 . . . . . 4 . . . . . . . . . 6 3 . 1 8 Catastrophic 9 | . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . 2 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 9 5 . 26 . 2 . . . . . . . 6 . . 1 . . . . . . 1 1 . 5 . . . 3 Terminals 68 | . 6 5 . 24 2 4 . . . . 4 . . . . . 6 . . . . . . . . . 2 3 . 2 10 Fabricators 8 | . . . . . . 4 . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Recycling Units 16 | . 3 . . 7 . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Scanalyzers 15 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . 1 1 . . . Terminal Hacks 84 | . 3 2 . 15 2 3 . . 24 . 2 . . . . . 2 . 8 17 . . . . 4 . . . . 1 1 Record 21 | . . . . . . . . . 6 . . . . . . . . . 7 5 . . . . 3 . . . . . . Part Schematic 19 | . 2 . . 2 . . . . 10 . . . . . . . 1 . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . . 1 . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 8 | . . . . 1 . . . . 3 . . . . . . . . . . 4 . . . . . . . . . . . Open Door 6 | . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer 14 | . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 13 | . 3 . . 6 . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Terminals 4 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Monitor 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mask 4 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 3 1 2 11 1 4 . . . . 2 . . . . . 3 . . . . 1 . . . . 4 3 . 1 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . 2 . 6 2 . . . . 10 . . . . 15 . . 1 . . 4 . . . . . . . 3 . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 116 | . . . . . . . . . . . . . . . . . . . . . . 47 . . . . . 69 . . . Total Part Build Rating 23 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 18 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 197 | . . . . . . . . . . . . . . . . . 108 . . . . 89 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Scanalyzed 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 26 | . . 5 . 12 . 3 . . . 1 . . . 2 . . . . 2 . . 1 . . . . . . . . . Largest Group 11 | . . 3 2 11 9 3 . . . 1 1 1 . 2 2 . . . 2 1 1 1 . . . . . . . . . Highest-Rated Group 192 | . . 47 47 119 80 93 . . . 96 96 96 . 192 192 . . . 59 26 26 49 . . . . . . . . . Highest-Rated Ally 96 | . . 31 31 31 16 31 . . . 96 96 96 . 96 96 . . . 30 26 26 49 . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 242 | . . 20 10 26 60 6 . . . . 4 2 . . 83 . . . 7 . 2 1 . . . . . . . . 21 Total Damage 4505 | . . 220 167 450 633 64 . . . . 140 43 . . 2170 . . . 174 . . . . . . . . . . . 444 Kills 37 | . . 1 4 5 6 3 . . . . 2 . . . 16 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Robot Analysis Total 8 | . . 1 . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . . . . 2 1 . . . . 1 . . . . 2 1 . 1 . 3 1 . . . . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 26463 | 25 633 1447 316 1680 220 1633 631 374 138 585 614 447 289 1286 2516 460 524 1467 712 180 936 678 1591 464 1450 781 340 1236 209 1327 1274 Spaces Moved 13673 | 9 324 454 126 691 115 832 357 234 87 364 359 253 174 798 1410 303 327 515 420 131 640 352 497 264 874 311 167 786 138 722 639 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5548 | 9 324 454 126 691 115 832 357 234 87 364 359 253 174 798 369 . . . . . . . . . . . . . . . 2 Legs 7731 | . . . . . . . . . . . . . . . 647 303 327 515 420 131 640 352 497 264 874 311 167 786 138 722 637 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 394 | . . . . . . . . . . . . . . . 394 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 160 160 240 160 160 160 160 156 156 156 156 156 156 156 156 38 132 128 128 130 130 128 128 130 130 123 123 123 123 130 107 100 Average Speed 143 | 160 174 240 175 176 160 170 158 156 156 156 156 156 156 156 121 132 129 128 144 130 128 129 130 130 127 123 123 124 130 130 111 Slowest Speed 400 | 160 240 240 240 240 160 240 240 156 156 156 156 156 156 156 400 132 132 130 189 130 130 130 130 130 130 123 123 133 130 177 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 3 45 83 20 94 17 28 53 54 68 60 12 50 41 85 87 56 12 70 58 60 72 8 49 43 83 46 5 72 5 21 24 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 4 | . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . Known Exits Taken 20 | . . . 1 . . 1 1 1 1 1 1 1 1 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . . . . . . . . 1 1 . 1 1 1 1 . . . . . . . . . . Scrap Searched 29 | . . 1 . . . . 1 2 . 2 . 2 1 3 . 2 . 3 4 . 4 . 2 2 . . . . . . . Spaces Dug 60 | . . . . . . 5 3 . . . . . . . . . . . . . . 5 14 4 2 . 4 4 . 19 . Terrain Destroyed 696 | . 5 . . 8 . 30 7 19 . 27 1 25 28 . 44 73 167 97 11 . 8 9 27 6 8 5 5 15 6 49 16 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 197 | . . . . . . 9 7 . . 1 1 6 . . . 3 . 5 11 . 8 9 27 6 8 5 5 15 6 49 16 AOE 499 | . 5 . . 8 . 21 . 19 . 26 . 19 28 . 44 70 167 92 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Com Total 19290 | 14 374 783 189 1062 138 970 387 239 90 372 398 278 180 841 2156 335 380 1289 476 141 715 521 1401 369 1112 690 295 940 152 993 1010 Wait 3868 | . 10 287 34 256 9 37 10 . . 2 17 4 . 2 557 13 2 691 5 . 16 92 832 94 126 363 116 35 . 160 98 Move 13641 | 8 323 453 125 690 114 831 356 233 86 363 358 252 173 797 1409 302 326 514 419 130 639 351 496 263 873 310 166 785 137 721 638 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 223 | . 15 10 4 16 2 14 . 1 1 . 4 2 . 7 26 2 7 22 5 1 3 8 18 1 13 . 3 5 2 4 27 Fast Attach 158 | 1 1 1 . 7 . 9 1 . 1 . 3 2 . 11 29 . 5 1 3 5 1 6 4 . 7 . 2 18 . 11 29 Attach 65 | . 1 . 2 1 2 3 . 1 . 1 . . . . 8 . 4 5 . . . 5 3 . 1 1 1 2 1 1 22 Detach 13 | . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . 2 . . 1 . . 7 Swap 124 | 3 4 4 5 10 2 11 2 1 . 1 1 2 2 3 19 1 3 3 1 . 1 6 3 . 7 2 1 5 3 . 18 Drop 351 | . 6 10 3 28 2 20 . 1 2 . 5 3 . 19 61 1 9 19 6 5 5 8 21 2 24 4 3 28 2 20 34 Fire 796 | 2 14 13 16 53 7 41 18 2 . 5 7 13 5 1 37 16 23 30 35 . 50 26 24 9 59 10 3 60 7 76 134 Melee 15 | . . . . . . . . . . . . . . . 8 . . . . . . 7 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . 1 . . 3 Crush 12 | . . 5 . 1 . 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . . . . . . . 1 . . . 2 . . 12 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x3 / *Upp / Ext) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / Qua) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 2) 26 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 8) 659 | -10/Materials | Entered Mines 698 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 759 | -10/Mines | Found a hidden stash of uninstalled traps 921 | -10/Mines | Discovered new exit (range 7) 949 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2012 | -10/Mines | Discovered new exit (range 16) 2063 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2106 | -10/Mines | Entered Materials 2106 | -9/Materials | Accompanied by 2 allies 2106 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2107 | -9/Materials | Identified exit to Storage 2111 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2422 | -9/Materials | Discovered new exit (range 15) 2422 | -9/Materials | Entered Storage 3347 | -9/Storage | Build established: Scavenger-Mutant 3379 | -9/Storage | Met a pair of Derelict thieves 3484 | -9/Storage | Discovered new exit (range 12) 3602 | -9/Storage | Found Prototype Protection 3602 | -9/Storage | Identified Lgt. Regenerative Plating 3608 | -9/Storage | Found Lgt. Regenerative Plating 3613 | -9/Storage | Found Lgt. Regenerative Plating 3616 | -9/Storage | Found Lgt. Regenerative Plating 3719 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4028 | -9/Storage | Build established: Commander-Mutant 4102 | -9/Storage | Entered Materials 4102 | -8/Materials | Accompanied by 9 allies 4102 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4242 | -8/Materials | Garrison activated, responded to threat 4290 | -8/Materials | Discovered new exit (range 4) 4322 | -8/Materials | Entered Factory 4322 | -7/Factory | Evolved 2 slots: Utility x2 4456 | -7/Factory | Discovered new exit (range 6) 4573 | -7/Factory | Identified exit to Lower Caves 4623 | -7/Factory | Garrison activated, responded to threat 4694 | -7/Factory | Build established: Mutant 5157 | -7/Factory | Discovered new exit (range 16) 5443 | -7/Factory | Allied Derelicts emerged from ambush trap array 5955 | -7/Factory | Entered Lower Caves 6004 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6036 | -7/Lower Caves | Identified exit to Lower Caves 6261 | -7/Lower Caves | Encountered a Warlord checkpoint 6586 | -7/Lower Caves | Entered another Lower Caves area 6587 | -7/Lower Caves | Encountered a Warlord checkpoint 6627 | -7/Lower Caves | Discovered new exit (range 9) 6777 | -7/Lower Caves | Learned Factory stockpile data 6864 | -7/Lower Caves | Spotted B-75 Beast 6937 | -7/Lower Caves | Discovered new exit (range 13) 6959 | -7/Lower Caves | Identified exit to Data Miner 6960 | -7/Lower Caves | Entered Data Miner 6961 | -7/Data Miner | Discovered new exit (range 6) 6991 | -7/Data Miner | Met Data Miner 7019 | -7/Data Miner | Learned location of Section 7 (-2) 7019 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7039 | -7/Data Miner | Received God Mode back door access code from Data Miner 7097 | -7/Data Miner | Identified exit to Proximity Caves 7098 | -7/Data Miner | Entered Proximity Caves 7495 | -6/Proximity Caves | Escorted by Enhanced Grunt 7667 | -6/Proximity Caves | Discovered new exit (range 9) 7681 | -6/Proximity Caves | Identified exit to Factory 7683 | -6/Proximity Caves | Entered Factory 7683 | -6/Factory | Accompanied by 1 ally 7683 | -6/Factory | Evolved 2 slots: Propulsion x2 8032 | -6/Factory | Identified exit to Lower Caves 8297 | -6/Factory | Entered Lower Caves 8297 | -6/Lower Caves | Accompanied by 1 ally 8695 | -6/Lower Caves | Discovered new exit (range 7) 8696 | -6/Lower Caves | Encountered a Warlord checkpoint 8705 | -6/Lower Caves | Identified exit to Lower Caves 8744 | -6/Lower Caves | Entered another Lower Caves area 9010 | -6/Lower Caves | Learned Factory terminal intel 9017 | -6/Lower Caves | Discovered new exit (range 11) 9031 | -6/Lower Caves | Identified exit to Zion 9033 | -6/Lower Caves | Entered Zion 9123 | -6/Zion | Found CR-A16's Pointy Stick 9177 | -6/Zion | Discovered new exit (range 10) 9372 | -6/Zion | Found Prototype Processor 9372 | -6/Zion | Identified Exp. Target Analyzer 9378 | -6/Zion | Found Prototype Processor 9378 | -6/Zion | Identified Exp. Signal Interpreter 9381 | -6/Zion | Found Prototype Processor 9381 | -6/Zion | Identified Spectral Analyzer 9386 | -6/Zion | Found Prototype Processor 9386 | -6/Zion | Identified Exp. Melee Analysis Suite 9391 | -6/Zion | Found Prototype Processor 9391 | -6/Zion | Identified Exp. Terrain Scan Processor 9456 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9497 | -6/Zion | Given A8's code to call for help 9580 | -6/Zion | Found Prototype Special Weapon 9931 | -6/Zion | Found Prototype Launcher 9931 | -6/Zion | Identified Gui. Missile Launcher 9939 | -6/Zion | Found Prototype Launcher 9939 | -6/Zion | Identified Rocket Array 10015 | -6/Zion | Given the Hacking Drone Bay 10283 | -6/Zion | Opened final containment barrier to the Deep Caves 10286 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10290 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10308 | -6/Zion | Discovered new exit (range 5) 10311 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10317 | -6/Zion | Identified exit to Deep Caves 10319 | -6/Zion | Entered Deep Caves 10319 | -6/Deep Caves | Accompanied by 2 allies 10556 | -6/Deep Caves | Attacked by Z-Imprinter 10569 | -6/Deep Caves | Destroyed Z-Imprinter 10614 | -6/Deep Caves | Found Prototype Protection 10614 | -6/Deep Caves | Identified Zio. Weapon Casing 10676 | -6/Deep Caves | Z-Facility disabled 10826 | -6/Deep Caves | Found Zio. Weapon Casing 11060 | -6/Deep Caves | Found Zio. Weapon Casing 11145 | -6/Deep Caves | Spotted as-98284 11206 | -6/Deep Caves | Destroyed as-98284 11220 | -6/Deep Caves | Found Prototype Device 11221 | -6/Deep Caves | Identified Exp. Thermal Shield 11236 | -6/Deep Caves | Lost 3 parts (2n1u) 11241 | -6/Deep Caves | Triggered Deep Caves wall 11242 | -6/Deep Caves | Spotted AS-48771 11243 | -6/Deep Caves | Destroyed AS-48771 11254 | -6/Deep Caves | Exposed GOLEM chamber 11263 | -6/Deep Caves | Spotted AS-65144 11270 | -6/Deep Caves | Destroyed 35 combat bots 11277 | -6/Deep Caves | Destroyed AS-65144 11294 | -6/Deep Caves | Found GOLEM Unit 11312 | -6/Deep Caves | Lost 5 parts (4n1u) 11317 | -6/Deep Caves | Found GOLEM Unit 11711 | -6/Deep Caves | Found GOLEM Unit 11739 | -6/Deep Caves | Spotted as-76488 11750 | -6/Deep Caves | Destroyed as-76488 11840 | -6/Deep Caves | Found Prototype Energy Cannon 11840 | -6/Deep Caves | Identified Firepult 12381 | -6/Deep Caves | Build established: Golem 12423 | -6/Deep Caves | Found Zio. Weapon Casing 12718 | -6/Deep Caves | Build established: Scavenger-Mutant 12734 | -6/Deep Caves | Found GOLEM Unit 12827 | -6/Deep Caves | Discovered new exit (range 6) 12835 | -6/Deep Caves | Entered Proximity Caves 13038 | -5/Proximity Caves | Build established: Mutant 13276 | -5/Proximity Caves | Discovered new exit (range 7) 13295 | -5/Proximity Caves | Entered Factory 13295 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13296 | -5/Factory | Identified exit to Upper Caves 13297 | -5/Factory | Loaded intel: 26 terminal locations 13513 | -5/Factory | Discovered new exit (range 16) 13596 | -5/Factory | Build established: Scavenger-Mutant 13668 | -5/Factory | Garrison activated, responded to threat 13726 | -5/Factory | Destroyed 8 combat bots 13819 | -5/Factory | Entered Upper Caves 13821 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14204 | -5/Upper Caves | Learned Factory interactive machine intel 14530 | -5/Upper Caves | Build established: Golem 14965 | -5/Upper Caves | Learned 12 Factory zone layouts 15037 | -5/Upper Caves | Build established: Scavenger-Mutant 15225 | -5/Upper Caves | Spotted B-75 Beast 15280 | -5/Upper Caves | Discovered new exit (range 5) 15286 | -5/Upper Caves | Entered another Upper Caves area 15314 | -5/Upper Caves | Learned 8 Factory zone layouts 15336 | -5/Upper Caves | Learned 8 Factory zone layouts 15336 | -5/Upper Caves | Learned Extension stockpile data 15336 | -5/Upper Caves | Learned Armory terminal intel 15336 | -5/Upper Caves | Learned Research garrison access intel 15336 | -5/Upper Caves | Learned Armory garrison access intel 15370 | -5/Upper Caves | Build established: Mutant 15491 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15738 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15983 | -5/Upper Caves | Discovered new exit (range 6) 15998 | -5/Upper Caves | Entered Zhirov 15998 | -5/Zhirov | Accompanied by 1 ally 15998 | -5/Zhirov | Discovered new exit (range 3) 16024 | -5/Zhirov | Met Zhirov 16054 | -5/Zhirov | Found Alien Artifact 16054 | -5/Zhirov | Identified Integrated Dissipator 16054 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16073 | -5/Zhirov | Found Alien Artifact 16129 | -5/Zhirov | Learned location of Quarantine (-2) 16129 | -5/Zhirov | Learned location of Testing (-3) 16129 | -5/Zhirov | Learned location of Command (-1) 16141 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16178 | -5/Zhirov | Entered Proximity Caves 16178 | -4/Proximity Caves | Accompanied by 1 ally 16524 | -4/Proximity Caves | Build established: Scavenger-Mutant 17107 | -4/Proximity Caves | Discovered new exit (range 6) 17114 | -4/Proximity Caves | Entered Factory 17114 | -4/Factory | Evolved 2 slots: Utility x2 17115 | -4/Factory | Identified exit to Research 17116 | -4/Factory | Identified exit to Extension 17117 | -4/Factory | Loaded intel: 52 interactive machine locations 17334 | -4/Factory | Garrison activated, responded to threat 17400 | -4/Factory | Spotted B-86 Titan 17436 | -4/Factory | Revealed the true nature of CR-A16's Pointy Stick 17439 | -4/Factory | Destroyed B-86 Titan 17447 | -4/Factory | Found Hvy. Reflective Plating 17541 | -4/Factory | Fabricated Adv. Sensor Array (x1) 17648 | -4/Factory | Discovered new exit (range 7) 17659 | -4/Factory | Identified exit to Upper Caves 17774 | -4/Factory | Repaired Enh. Flexi-carbon Leg 17792 | -4/Factory | Entered Upper Caves 18140 | -4/Upper Caves | Build established: Scavenger-Golem 18668 | -4/Upper Caves | Learned Research terminal intel 18829 | -4/Upper Caves | Build established: Scavenger-Mutant 19359 | -4/Upper Caves | Learned 4 Research zone layouts 19371 | -4/Upper Caves | Learned Research garrison access intel 19371 | -4/Upper Caves | Discovered new exit (range 10) 19381 | -4/Upper Caves | Identified exit to Upper Caves 19383 | -4/Upper Caves | Entered another Upper Caves area 19393 | -4/Upper Caves | Learned Research garrison access intel 19600 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19804 | -4/Upper Caves | Discovered new exit (range 8) 19816 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 19826 | -4/Upper Caves | Found Prototype Special Weapon 19846 | -4/Upper Caves | Identified exit to Warlord 19847 | -4/Upper Caves | Entered Warlord 20515 | -4/Warlord | Met Warlord 20532 | -4/Warlord | Opened Warlord's prototype stash 20538 | -4/Warlord | Found Prototype Reactor 20538 | -4/Warlord | Identified Vortex Chain Reactor 20540 | -4/Warlord | Warlord's base attacked by MAIN.C 20552 | -4/Warlord | Found Prototype Hackware 20557 | -4/Warlord | Found Prototype Device 20557 | -4/Warlord | Identified Exp. Focal Shield 20659 | -4/Warlord | Found Prototype Energy Gun 20659 | -4/Warlord | Identified Vortex Rifle 20666 | -4/Warlord | Found Prototype Energy Cannon 20666 | -4/Warlord | Identified Vortex Cannon 20677 | -4/Warlord | Found Vortex Cannon 20822 | -4/Warlord | Build established: Scavenger-Golem 20890 | -4/Warlord | Warlord forces counterattacked 20923 | -4/Warlord | Spotted Striker 20933 | -4/Warlord | Destroyed Striker 20947 | -4/Warlord | Spotted Executioner 20963 | -4/Warlord | Destroyed Executioner 21015 | -4/Warlord | Spotted Striker 21047 | -4/Warlord | Discovered new exit (range 9) 21146 | -4/Warlord | Identified exit to Proximity Caves 21215 | -4/Warlord | Warlord base infiltrated, sounded retreat 21270 | -4/Warlord | Spotted Striker 21272 | -4/Warlord | Spotted Striker 21297 | -4/Warlord | Entered Proximity Caves 21426 | -3/Proximity Caves | Spotted B-86 Titan 21585 | -3/Proximity Caves | Build established: Scavenger-Mutant 21604 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21704 | -3/Proximity Caves | Discovered exit to Research (range 7) 22010 | -3/Proximity Caves | Build established: Scavenger-Golem 22078 | -3/Proximity Caves | Entered Research 22078 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22079 | -3/Research | Identified exit to Research 22080 | -3/Research | Loaded intel: 23 terminal locations 22081 | -3/Research | Loaded intel: 4 garrison access locations 22253 | -3/Research | Discovered new exit (range 11) 22265 | -3/Research | Identified exit to Testing 22418 | -3/Research | Entered Testing 22501 | -3/Testing | Spotted Alpha 7 22551 | -3/Testing | Destroyed Alpha 7 22564 | -3/Testing | Found Prototype Device 22564 | -3/Testing | Identified Exp. ECM Suite 22603 | -3/Testing | Build established: Generator-Mutant 23219 | -3/Testing | Scanned by Researcher 23349 | -3/Testing | Found Prototype Leg 23349 | -3/Testing | Identified Myomer Exoskeleton 23417 | -3/Testing | Spotted PX-ZJMT4FX8PU 23418 | -3/Testing | Discovered exit to Research (range 15) 23494 | -3/Testing | Fabricated Biometal Heavy Treads? 23499 | -3/Testing | Found Prototype Hackware 23654 | -3/Testing | Entered Research 23654 | -2/Research | Warlord forces began assault on 0b10 23654 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 23655 | -2/Research | Identified exit to Quarantine 23656 | -2/Research | Loaded intel: 4 garrison access locations 23764 | -2/Research | Research machine network offline 23794 | -2/Research | Discovered new exit (range 6) 23801 | -2/Research | Identified exit to Access 23863 | -2/Research | Entered Access 23863 | -1/Access | Evolved 2 slots: Power x1, Utility x1 23961 | -1/Access | Build established: Generator-Golem 24585 | -1/Access | Build established: Generator-Tank 24868 | -1/Access | Destroyed 12 combat bots 25183 | -1/Access | Discovered new exit (range 7) 25189 | -1/Access | Identified exit to Command 25190 | -1/Access | Entered Command 25334 | -1/Command | Identified Ghost Barrier (x2) 25367 | -1/Command | Incoming investigation squad redirected 25521 | -1/Command | Spotted M Guard 25522 | -1/Command | Spotted Combat Programmer 25523 | -1/Command | Spotted Combat Programmer 25571 | -1/Command | Destroyed Combat Programmer 25572 | -1/Command | Spotted M Guard 25601 | -1/Command | Crushed by falling debris 25601 | -1/Command | System corruption reached 10% 25611 | -1/Command | Destroyed M Guard 25632 | -1/Command | Destroyed M Guard 25632 | -1/Command | All MAIN.C guards destroyed 25635 | -1/Command | Found Prototype Reactor 25636 | -1/Command | Identified Zero-point Reactor 25645 | -1/Command | Lost 6 parts (1p5u) 25913 | -1/Command | Met MAIN.C 25923 | -1/Command | 0b10 Conduit disabled 25983 | -1/Command | Destroyed MAIN.C Shell 25986 | -1/Command | MAIN.C activated Command garrisons 25986 | -1/Command | Surrendered to MAIN.C 25986 | -1/Command | Loaded intel: 49 machine locations 25986 | -1/Command | Loaded intel: 113 trap records 25986 | -1/Command | Identified exit to Surface 25986 | -1/Command | Discovered exit to Surface (range 75) 25986 | -1/Command | Discovered exit to Surface (range 44) 26082 | -1/Command | Found Prototype Ballistic Gun 26082 | -1/Command | Identified Hyp. Multirail 26092 | -1/Command | Found Vortex Chain Reactor 26095 | -1/Command | Found Zero-point Reactor 26104 | -1/Command | Found Prototype Device 26104 | -1/Command | Identified Exp. Phase Shifter 26107 | -1/Command | Found Prototype Device 26107 | -1/Command | Identified Exp. System Purifier 26166 | -1/Command | MAIN.C activated Command garrisons 26204 | -1/Command | Unknown forces attacked Command 26204 | -1/Command | Spotted EQ-003 26204 | -1/Command | Spotted EQ-002 26204 | -1/Command | Spotted EQ-004 26204 | -1/Command | Spotted EQ-000 26204 | -1/Command | Spotted EQ-005 26204 | -1/Command | Spotted EQ-014 26204 | -1/Command | Spotted EQ-006 26204 | -1/Command | Spotted EQ-001 26218 | -1/Command | Destroyed EQ-003 26235 | -1/Command | Destroyed EQ-014 26251 | -1/Command | Destroyed EQ-005 26293 | -1/Command | Lost 7 parts (2p2u3w) 26293 | -1/Command | Spotted EQ-020 26293 | -1/Command | Spotted EQ-018 26293 | -1/Command | Spotted EQ-019 26293 | -1/Command | Spotted EQ-021 26293 | -1/Command | Spotted EQ-022 26293 | -1/Command | Spotted EQ-034 26312 | -1/Command | Destroyed EQ-020 26327 | -1/Command | Destroyed EQ-022 26328 | -1/Command | Spotted EQ-015 26336 | -1/Command | Spotted EQ-037 26338 | -1/Command | Destroyed EQ-021 26346 | -1/Command | Core integrity fell below 50% 26376 | -1/Command | Spotted EQ-032 26383 | -1/Command | Lost 7 parts (1p1n2u3w) 26384 | -1/Command | Spotted EQ-009 26395 | -1/Command | Spotted EQ-041 26395 | -1/Command | Spotted EQ-039 26395 | -1/Command | Spotted EQ-038 26395 | -1/Command | Spotted EQ-044 26395 | -1/Command | Spotted EQ-042 26396 | -1/Command | Spotted EQ-040 26397 | -1/Command | Destroyed EQ-009 26429 | -1/Command | Core integrity fell below 20% 26431 | -1/Command | Spotted EQ-057 26443 | -1/Command | Spotted EQ-049 26443 | -1/Command | Spotted EQ-025 26464 | *** | Escaped! Last Messages --------------- 26439_ Slug penetrates EQ-041. 26440_ Swarm Drone released from Swarm Drone Bay. 26440_ Kicked EQ-041 out of the way. 26441_ Swarm Drone released from Swarm Drone Bay. 26441_ Slug penetrates EQ-057. 26441_ Acquired Exp. Biometal Leg. 26441_ Swarm Drone Bay destroyed. 26441_ MAIN.C knocked back. 26442_ >> Lost connection to Swarm Drone. 26444_ Knocked back. 26444_ Acquired 5 matter. 26448_ Asb. Flux Generator destroyed. 26449_ Slug penetrates Reinforced Barrier. 26450_ Swarm Drone suffers critical hit (Destroy). 26450_ Swarm Drone destroyed. 26451_ Knocked back. 26452_ Penetrated by Slug. 26452_ Slug penetrates Wall. 26454_ System corrupted: Imp. Quantum Reactor rejected. 26455_ Imp. Weapon Shielding destroyed. Map ----- +----------------------------------------------------+ | !!! # ######"###"####% #??#?# " | | !! # ! %%####?#" % | | !! ] # % = "##?# % | | ############## ""##?# % | | ## ########## ""##?# ! % | | ######## #????????# T##?# %%% | | [ #??????#########????????# ""##?#" | | ## #????????????????????####! ""##?# % % | | ## ##????????????????????# # ""##?# %!%% | | ## #????????????????????## # ##?# !% | | ## ###################### #% # #### ! | | ## %%!=% %% | | ## * %%% | | ###+############## #### = % % %%%= | | # # #??# #### % | | # # #??# ###" % | | # + #??# % #####%! | | # # #??# "##?#"#### | | # # #??########## ^ % ###?###??? | | # # #???????????# "######### | | # # #???????????#^ * ##???????? | | # # #?????????### ###??????? | | """" # # #??########;# % #??????? | | """" + # #??# ^ % "#??????? | | """" # # #??# % % ""#??????? | | """" # # #??# @ #### % ""#??????? | | ########### + #??# #??# ! =*""#??????? | | ??##########+##### #??#####??# % ]%T"#??????? | | ??# # #?????????# ]!""#??????? | | ??# # #?????????# ^ ""#??????? | | ??# ""T"" # #?????????# ^ ""#??????? | | ??# """"" # ########### #??????? | | ??# # ## ^ """^ "#??????? | | ??# # ## "Y" ## #?????? | | ??#########+###### ## " " #? #????? | | ????????# ## # ## #####? | | ????????# ## ^ #? | | ????????# ## T#? | | ????????# ## # ###### ##? | | ????????## ## ## #?#### ##? | | ?????????# ## ! ??## ?#[[] ==#? | | ?????????# ####### ### ???? # ?#]! ] =#? | | ?????????# #?????????##???? ##?# ! * #? | | ?????????# #???????????????#???#[!!] * #? | | ????######+####### #???????????????????#########? | | ????# ## #????????????????????????????? | | ????# ## #????????????????????????????? | | ????# ## ##???????????????????????????? | | ????#![ # #???????????????????????????? | | ????#[[ + "" #?#######???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 131 Energy Capacity 2900 Matter Stores 790 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Additional Mass Support 20 Armor Coverage 825 Resistance: KI 50 Resistance: TH 50 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 40 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 30 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 40 Authchip Count 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Hardlight Generator | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Storage | Hacked Maul | -9/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Melee Analysis Suite | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Bore Cannon | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Myomer Leg | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Neutron Cannon | -3/Testing | Archive Enh. Force Rifle | -3/Testing | Archive Lrn. Phase Cannon | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive K-01 Serf | -3/Testing | Archive M-36 Artificer | -3/Testing | Archive Fabricated ------------ Adv. Sensor Array | x1 | -4/Factory | Authchip Biometal Heavy Treads | x2 | -3/Testing | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed FlightTiamatAutogun Manual? 0 Play Time 02:49:28 Cumulative 344.7 hours Start 2022.06.21 @ 16:09:56 End 2022.06.21 @ 20:58:23 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 242 Rogue 209 Adventurer 15 Explorer 18 Win Type 0 Total 43 Types 18/1/3/11/2/0/3/1/4 Lore% 82 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2980da7-e07d-43b5-b184-f36ddca0c654