Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 19:36:19 Player: shapeshifter Result: Destroyed by Fortress with Graviton Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (86) 430 Value Destroyed (2441) 2441 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1232) 1232 TOTAL SCORE: 10963 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 416 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1450 Matter 294/300 Energy 99/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Experimental Signal Interpreter Experimental Signal Interpreter Seismic Detector Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Terrabomb Terrabomb Enhanced Nova Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Experimental Energy Well Advanced Weight Redist. System Advanced Sensor Array Experimental Signal Interpreter Improved Transmission Jammer Advanced Reaction Control System Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Impulse Thruster Impulse Thruster Impulse Thruster Experimental Energy Well Advanced Sensor Array Improved Particle Charger Advanced Shield Generator Improved Potential Cannon Perforator Fusion Bomb Launcher [Rating: 136] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Backup Laser III Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Perforator Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Slots Evolved 16 | . . 2 . . . 6 2 2 2 . 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 5 | . . . . . . 3 1 . 1 . . . Utility 8 | . . . . . . 3 . 2 1 . 2 . Weapon 2 | . . 2 . . . . . . . . . . Parts Attached 114 | 7 2 10 7 . 9 15 16 6 4 10 14 14 Power 15 | 1 . 1 2 . . 1 2 1 2 1 2 2 Engine 6 | 1 . 1 2 . . . 2 . . . . . Core 1 | . . . . . . 1 . . . . . . Reactor 8 | . . . . . . . . 1 2 1 2 2 Propulsion 36 | 2 . 2 1 . 3 6 6 1 . 2 6 7 Treads 5 | 2 . 2 1 . . . . . . . . . Leg 2 | . . . . . . . . . . . . 2 Wheel 3 | . . . . . 3 . . . . . . . Hover 5 | . . . . . . . . . . . . 5 Flight 21 | . . . . . . 6 6 1 . 2 6 . Utility 40 | 2 . 3 2 . 3 7 5 4 2 5 3 4 Device 15 | 1 . . . . . 3 2 4 1 1 1 2 Storage 9 | 1 . 1 . . 1 1 . . . 3 1 1 Processor 3 | . . . . . . 1 1 . . . . 1 Hackware 6 | . . . . . . 2 1 . 1 1 1 . Protection 7 | . . 2 2 . 2 . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 2 4 2 . 3 1 3 . . 2 3 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 1 . . . . 1 . 1 Ballistic Gun 10 | 2 1 4 2 . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . Launcher 5 | . 1 . . . 1 . . . . . 3 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . 1 . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . 1 1 . . 6 2 . Parts Lost 47 | . . 3 1 . . 7 . . 4 1 21 10 Power 7 | . . . . . . 1 . . 1 1 3 1 Propulsion 19 | . . . . . . 2 . . 1 . 9 7 Utility 15 | . . 1 1 . . 2 . . 2 . 8 1 Weapon 6 | . . 2 . . . 2 . . . . 1 1 Highest Loss Streak 19 | . . 1 1 . . 5 . . 3 1 19 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | 2 6 9 14 14 14 12 9 9 9 11 10 4 Power . | . . . . 1 . . . . 1 . . . Propulsion 3 | 1 . 1 4 8 7 4 . 1 . . 2 . Utility 5 | . 1 5 6 4 5 6 7 7 7 8 4 . Weapon 1 | . 4 2 2 1 1 . . . . 2 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 37 | . 3 3 4 2 5 1 8 1 . 1 2 7 Power 3 | . 1 . 1 . 1 . . . . . . . Propulsion 7 | . 2 . 2 . 1 . 1 . . . 1 . Utility 18 | . . . 1 2 3 1 7 1 . 1 1 1 Weapon 5 | . . 3 . . . . . . . . . 2 Tool/Special 4 | . . . . . . . . . . . . 4 Average Slot Usage (%) 92 | . 100 99 99 100 98 85 86 93 81 76 70 53 Engine 8 | . 14 11 11 11 11 3 7 8 1 . . 3 Treads 10 | . 28 22 22 22 5 . . . . . . . Wheel 5 | . . . . . 15 14 . . . . . . Flight 6 | . . . . . . 9 34 31 30 28 25 . Device 4 | . 14 1 . . . 8 9 20 18 18 16 7 Storage 9 | . 14 11 11 11 11 6 5 5 4 6 6 1 Processor 1 | . . . . . . 5 5 5 4 4 4 5 Hackware 1 | . . . . . . 5 1 5 7 5 7 4 Protection 7 | . . 9 10 11 10 4 5 . . . . . Energy Cannon 1 | . . . . . 2 3 . . . . . 2 Ballistic Gun 27 | . 25 43 40 44 39 9 . . . . . . Launcher 1 | . 2 . 2 . 1 3 . . . . . . Piercing Weapon 2 | . . . . . . 6 12 15 7 4 3 . Peak Build Rating 136 | 7 8 13 16 16 33 60 81 99 111 126 136 104 Average Rating 36 | 5 7 12 13 16 20 52 73 92 95 108 115 64 On Entrance 39 | . 7 8 13 16 16 29 37 77 97 87 115 15 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 55 | 13 15 38 40 39 52 52 38 45 50 55 55 49 Greatest Support 74 | 40 40 40 40 40 40 52 47 57 50 67 61 74 Greatest Overweight (x) 8 | . . . . . 2 8 . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 10 10 15 15 10 Average Capacity 12 | 7 8 11 15 15 15 13 10 10 10 14 13 6 Most Carried 15 | 5 8 14 15 15 15 15 10 10 10 15 15 8 Average Carried 11 | 2 7 9 14 14 14 12 9 9 9 14 12 5 Final Capacity 15 | 8 8 15 15 15 15 10 10 10 10 15 5 5 Final Carried 15 | 3 8 14 15 15 15 7 9 10 9 15 5 5 Class Distribution -------------------- 41% | Commander-Tank 15% | Scavenger-Tank 11% | Sprinter 7% | Mutant 6% | Hacker-Sprinter 4% | Tank 4% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Commander-Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Commander-Skirmisher | -6/Factory Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Sprinter | -3/Testing Hacker-Sprinter | -2/Research Skirmisher | -2/Quarantine Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Matter Collected 2756 | 267 18 866 236 57 96 166 316 155 109 . 133 337 Remotely . | . . . . . . . . . . . . . Salvage Created 2964 | 39 40 833 350 . . 427 316 155 156 . 154 494 Parts 204 | 6 10 65 26 . . 25 15 7 4 . 18 28 Haulers Intercepted 6 | . 1 2 1 . . . . 1 1 . . . Recyclers Shooed 7 | . 2 2 1 . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Combat Hostiles Destroyed 55 | . 4 23 8 . . 12 . 1 . . 4 3 Melee 5 | . . . . . . 3 . 1 . . 1 . Guns 31 | . . 23 8 . . . . . . . . . Cannons 3 | . . . . . . . . . . . . 3 AOE 16 | . 4 . . . . 9 . . . . 3 . Classes Destroyed 14 | 1 4 1 1 . . 4 2 . . . 1 . Worker 5 | . . . . . . 2 . . 1 . 2 . Builder 4 | . . . 2 . . 1 . . . . 1 . Tunneler 3 | 2 . . . . . . . . . . 1 . Hauler 6 | . 1 2 1 . . . . 1 1 . . . Recycler 4 | . . . . . . . 2 . . . . 2 Operator 2 | . . . . . . . 2 . . . . . Watcher 7 | . 1 2 1 . . . 1 . 1 . . 1 Swarmer 22 | . 3 14 4 . . . . . . . 1 . Cutter 3 | . . . . . . . . . . . 3 . Grunt 11 | . 1 2 1 . . 7 . . . . . . Duelist 2 | . . . . . . 2 . . . . . . Sentry 11 | . . 7 3 . . . . 1 . . . . Hunter 2 | . . . . . . 2 . . . . . . Programmer 4 | . . . . . . 1 . . . . . 3 Best Kill Streak 9 | 1 6 9 4 . . 8 1 1 1 . 5 5 Combat Bots Only 9 | . 4 9 4 . . 8 . 1 . . 4 3 Max Kills in Single Turn 4 | 1 3 2 1 . . 3 1 1 1 . 4 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . 2 . . . . 3 . . . . 3 . Melee 1 | . . . . . . 1 . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Hostile Shots Fired 503 | . 13 104 25 10 . 96 7 16 28 14 116 74 Missed 183 | . 3 25 8 3 . 49 5 8 8 6 45 23 Hits 320 | . 10 79 17 7 . 47 2 8 20 8 71 51 Melee 14 | . . . . . . . . . . . 14 . Projectile 306 | . 10 79 17 7 . 47 2 8 20 8 57 51 AOE 1 | . . . . . . . . . . . 1 . Critical Strikes 17 | . . 2 1 . . . . . 3 1 9 1 Damage Taken 6690 | . 113 906 221 102 . 915 112 162 395 183 2226 1355 Core 2147 | . 9 156 10 . . 256 37 41 110 67 1032 429 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 405 | . . . . . 405 . . . . . . . Core Remaining (%) 85 | 100 96 . . . 58 69 96 96 . 86 . . Volleys Fired 149 | 4 7 65 30 3 . 17 . . . . 2 21 Largest 4 | 2 2 4 4 4 . 1 . . . . 1 1 Hottest 120 | 40 40 83 86 86 . 43 . . . . 52 120 Shots Fired 418 | 8 9 250 99 12 . 17 . . . . 2 21 Gun 374 | 8 4 250 94 12 . 6 . . . . . . Cannon 21 | . . . . . . . . . . . . 21 Launcher 23 | . 5 . 5 . . 11 . . . . 2 . Special . | . . . . . . . . . . . . . Kinetic 374 | 8 4 250 94 12 . 6 . . . . . . Thermal 21 | . . . . . . . . . . . . 21 Explosive 23 | . 5 . 5 . . 11 . . . . 2 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 16 | 6 1 16 9 4 . 8 . . . . 3 5 Robot Miss Streak 8 | 1 8 5 5 1 . 3 . . . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . . 7 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 276 | 6 1 141 56 9 . 19 6 10 11 . 9 8 Core Hits 153 | 4 12 51 26 . . 35 4 3 3 . 8 7 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 5 | . . . 1 1 . . 1 1 . . 1 . Destroy 2 | . . . 1 1 . . . . . . . . Impale 3 | . . . . . . . 1 1 . . 1 . Melee Attacks 117 | . . . . . . 13 38 21 23 8 14 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 117 | . . . . . . 13 38 21 23 8 14 . Sneak Attacks 15 | . . . . . . 3 3 2 2 . 5 . Combat Hostiles 2 | . . . . . . 2 . . . . . . Follow-up Attacks 6 | . . . . . . . 2 4 . . . . Damage Inflicted 8179 | 46 519 1238 670 112 . 2714 346 434 580 . 1121 399 Guns 2012 | 46 . 1238 548 112 . 68 . . . . . . Cannons 382 | . . . . . . . . . . . . 382 Explosions 3420 | . 519 . 114 . . 2215 . . . . 572 . Melee 2337 | . . . . . . 431 346 434 580 . 546 . Ramming 28 | . . . 8 . . . . . . . 3 17 Kinetic 2012 | 46 . 1238 548 112 . 68 . . . . . . Thermal 382 | . . . . . . . . . . . . 382 Explosive 3420 | . 519 . 114 . . 2215 . . . . 572 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 2337 | . . . . . . 431 346 434 580 . 546 . Highest Corruption 8 | . . . . . . . 3 . . 1 . 8 Average Corruption 3 | . . . . . . . 3 . . 1 . 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 12 | . . . . . . . 10 . . . . 2 Message Errors 4 | . . . . . . . 3 . . . . 1 Matter Fused 5 | . . . . . . . 4 . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 524 | . . . . . . 138 51 5 54 . 276 . Projectiles . | . . . . . . . . . . . . . Explosions 92 | . . . . . . 67 . . . . 25 . Melee 432 | . . . . . . 71 51 5 54 . 251 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 270 | . 22 . 21 . . 35 . . . . 184 8 Shots 5 | . 1 . 1 . . 1 . . . . 2 . Rammed 6 | . . . 1 . . . . . . . 1 4 Targets Rammed 6 | . . . 1 . . . . . . . 1 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 490 | . 1 299 269 87 . 19 278 126 490 178 175 18 Average Temperature 75 | . 1 75 81 46 . 7 84 70 117 45 65 11 Received Heat Transfer 900 | . 12 216 81 33 . 255 18 51 117 . 27 90 Effects 4 | . . 1 . . . . . . 3 . . . Energy Bleed 2 | . . 1 . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 296 | . . . . . . . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Maximum Alert Level 2 | . . 1 1 . . 2 1 . 1 . 1 . Low Security (%) 76 | 100 100 43 56 100 . 77 90 100 92 100 83 100 Level 1 23 | . . 56 43 . . 18 9 . 7 . 16 . Level 2 . | . . . . . . 3 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 419 | 5 139 266 271 108 . 419 255 119 263 167 327 156 Initial 181 | . . 35 65 76 . . 181 119 47 147 76 117 Average 120 | 1 63 171 185 33 . 86 154 93 73 157 104 95 Influence Increases 3721 | 10 155 630 449 166 . 732 300 82 366 70 482 279 Destroy 0b10 Robot/C 1380 | . 80 460 240 120 . 320 . 20 . . 80 60 Destroy 0b10 Robot/NC 155 | 10 10 20 20 . . 20 20 5 15 . 20 15 Destroy Leader 306 | . 14 128 64 . . 60 2 12 4 . 10 12 Allied During Kill 130 | . . . 39 46 . 45 . . . . . . Successful Hack 194 | . 16 6 17 . . . 30 7 18 28 48 24 Disable Machine 240 | . 15 . 30 . . 60 45 15 15 30 . 30 Destroy Structure 326 | . 20 1 24 . . 92 38 8 14 12 99 18 Partial Spotted 180 | . . . . . . . 75 15 45 . 45 . Lose Combat Pursuer 810 | . . 15 15 . . 135 90 . 255 . 180 120 Influence Decreases 3631 | 10 70 561 405 364 . 362 427 234 194 196 411 397 Entered New Map 886 | . . 50 89 122 . . 189 124 44 116 61 91 Time Decay 2051 | 10 70 486 286 213 . 112 238 110 110 70 140 206 Lost Part 465 | . . 25 10 . . 70 . . 40 10 210 100 Lost Ally 229 | . . . 20 29 . 180 . . . . . . Squads Dispatched 38 | . . 2 1 . . 11 10 2 4 1 4 3 Investigation 22 | . . . . . . 8 7 2 4 . 1 . Extermination 7 | . . . . . . 1 2 . . 1 1 2 Reinforcement 9 | . . 2 1 . . 2 1 . . . 2 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Distress Signals 13 | . 1 3 . . . 1 1 . . 2 3 2 Communications Jammed 4 | . . . . . . . . . 2 . 2 . Distress Signals 4 | . . . . . . . . . 2 . 2 . Times Spotted 198 | . 5 36 14 6 . 34 19 5 22 7 32 18 Peak Tracking Total 15 | . 5 6 5 5 . 14 5 5 15 7 13 8 Tactical Retreats 19 | . . 1 1 . . 4 3 . 3 . 4 3 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Traps Triggered 5 | . . . 1 . . 1 1 1 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Machines Disabled 16 | . 1 . 2 . . 4 3 1 1 2 . 2 Max in Single Turn 1 | . 1 . 1 . . 1 1 1 1 1 . 1 Garrison Access 2 | . . . . . . 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Machines Accessed 71 | . 2 6 5 5 3 7 16 6 7 3 6 5 Terminals 43 | . 2 6 5 2 . . 9 3 5 2 5 4 Fabricators 2 | . . . . . . . 1 1 . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 20 | . . . . 3 . 6 6 2 2 . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . Total Hacks 148 | . 7 13 11 8 13 15 31 10 13 5 11 11 Successful 78 | . 3 7 9 3 13 7 11 7 4 3 6 5 Failed 70 | . 4 6 2 5 . 8 20 3 9 2 5 6 Catastrophic 7 | . . . . 2 . . 3 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 91 | . 8 13 10 2 . 13 24 7 6 . 5 3 Terminals 94 | . 7 13 11 4 . . 20 6 10 3 10 10 Fabricators 3 | . . . . . . . 2 1 . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 33 | . . . . 4 . 13 9 3 3 . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . 2 . . Terminal Hacks 33 | . 1 . 2 1 13 . 2 2 2 2 5 3 Record 6 | . . . . . 4 . . . . . 2 . Part Schematic 1 | . . . . 1 . . . . . . . . Robot Analysis 8 | . . . . . 8 . . . . . . . Open Door 2 | . . . 1 . . . . . . . 1 . Level Access Points 2 | . . . . . . . 1 . . 1 . . Branch Access Points 4 | . . . . . . . 1 . 1 . 1 1 Recycling Unit Index 3 | . . . . . . . . 1 1 . 1 . Registered Components 2 | . 1 . . . . . . . . . . 1 Zone Layout 4 | . . . 1 . . . . 1 . 1 . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . Retrieve Components 2 | . . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 . . Seal Access 2 | . . . . . . 1 . . . 1 . . Unauthorized Hacks 39 | . 2 7 7 . . 6 9 4 2 . 1 1 Terminals 22 | . 2 7 7 . . . 3 2 . . . 1 Assimilate 1 | . . . . . . . 1 . . . . . Botnet 12 | . 1 2 4 . . . 2 2 . . . 1 Skim 9 | . 1 5 3 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 17 | . . . . . . 6 6 2 2 . 1 . Fedlink 17 | . . . . . . 6 6 2 2 . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 51 | . 2 5 5 4 . 3 11 5 6 2 3 5 Full Trace Events 5 | . . . . 2 . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 9 | . . . . 9 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Total Allies 20 | . . . 10 9 . . 1 . . . . . Largest Group 16 | . . . 10 16 16 16 1 . . . . . Highest-Rated Group 195 | . . . 88 195 195 195 10 . . . . . Highest-Rated Ally 27 | . . . 16 27 27 27 10 . . . . . Total Orders 2 | . . . . . 2 . . . . . . . STAY 1 | . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . Ally Attacks 90 | . . . 17 19 . 54 . . . . . . Total Damage 908 | . . . 135 180 . 593 . . . . . . Kills 15 | . . . 4 6 . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Active Infowar (turns) 2363 | 7 252 108 . . . 437 321 222 239 140 246 391 Sensors 1965 | . . . . . . 437 321 219 237 140 220 391 Seismic 740 | 7 252 108 . . . . . . . . . 373 Cloaking 416 | . . . . . . . . 222 194 . . . Jamming 511 | . . . . . . . . 34 137 140 200 . Robot Analysis Total 8 | . . . . . 8 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Turns Passed 7367 | 123 252 1274 632 569 2129 558 505 222 239 140 288 436 Spaces Moved 7555 | 71 141 531 286 271 1623 655 1398 471 591 259 708 550 Core 158 | 15 . . . . . 1 . . . . 42 100 Treads 1605 | 56 141 531 286 271 320 . . . . . . . Legs 4 | . . . . . . . . . . . . 4 Wheels 1693 | . . . . . 1303 390 . . . . . . Hover 446 | . . . . . . . . . . . . 446 Flight 3649 | . . . . . . 264 1398 471 591 259 666 . Fastest Speed 6 | 50 160 160 160 160 105 28 6 6 6 6 11 41 Average Speed 71 | 136 160 160 160 160 117 67 19 19 18 19 19 61 Slowest Speed 450 | 160 160 160 160 160 160 450 31 20 29 97 50 180 Overloaded Moves 133 | . . . . . . . 25 15 56 20 17 . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . 3 11 1 14 . 9 . Potential Cave-ins 2 | . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 37 52 31 50 87 26 38 13 15 38 20 54 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . . . 1 . . . . . . Known Exits Taken 9 | . . 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . 1 . . . . . . . Scrap Searched 9 | . . . . . 9 . . . . . . . Spaces Dug 65 | . . . . . . 16 19 4 9 6 6 5 Terrain Destroyed 237 | . 21 . 33 . . 100 19 4 9 6 37 8 Melee 46 | . . . . . . 2 19 4 9 6 6 . Projectile 8 | . . . . . . . . . . . . 8 AOE 183 | . 21 . 33 . . 98 . . . . 31 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Res Tes Res Qua Total 9058 | 91 160 843 413 401 1850 729 1559 567 666 333 817 629 Wait 789 | . . 212 63 61 182 11 78 52 31 26 58 15 Move 7474 | 70 140 530 285 270 1622 648 1378 468 564 258 691 550 Hop 31 | . . . . . . 3 8 1 12 . 7 . Pick Up 142 | 10 8 16 13 2 17 6 26 5 3 12 13 11 Fast Attach 20 | . . . 1 . . 2 2 . 2 3 2 8 Attach 81 | 7 . 5 3 . 8 15 9 2 4 6 16 6 Detach 15 | . . . . . . 3 3 . 3 4 . 2 Swap 48 | . 2 7 6 . 3 4 8 6 3 6 3 . Drop 106 | . 3 8 10 2 18 7 19 2 5 10 10 12 Fire 149 | 4 7 65 30 3 . 17 . . . . 2 21 Melee 97 | . . . . . . 13 28 13 21 8 14 . Ram 5 | . . . . . . . . . . . 1 4 Kick . | . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis 36 | . . . . . . . . 18 18 . . . Rewire 64 | . . . 1 63 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: Mat x3 / [*Min] / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -4/Factory -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 1 exit: *Acc) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Weapon x2 764 | -9/Materials | Build established: Tank 780 | -9/Materials | Discovered new exit (range 15) 781 | -9/Materials | Discovered new exit (range 16) 788 | -9/Materials | Destroyed 9 combat bots 1075 | -9/Materials | Build established: Scavenger-Tank 1403 | -9/Materials | Learned Storage stockpile data 1454 | -9/Materials | Learned Storage security intel 1494 | -9/Materials | Learned location of 1 exit from Storage 1523 | -9/Materials | Identified exit to Materials 1541 | -9/Materials | Learned Storage emergency access door positions 1548 | -9/Materials | Identified exit to Storage 1549 | -9/Materials | Learned 4 Recycling zone layouts 1555 | -9/Materials | Learned location of Recycling (-9) 1571 | -9/Materials | Learned 4 Recycling zone layouts 1636 | -9/Materials | Learned location of Zion (-6) 1650 | -9/Materials | Entered Storage 1651 | -9/Storage | Identified exit to Recycling 1930 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2237 | -9/Storage | Build established: Commander-Tank 2255 | -9/Storage | Used back door to open Recycling access 2282 | -9/Storage | Entered Recycling 2282 | -9/Recycling | Accompanied by 9 allies 2283 | -9/Recycling | Identified exit to Scraptown 2764 | -9/Recycling | Scanned before Scraplab entrance 2800 | -9/Recycling | Entered Scraplab 2851 | -9/Recycling | Entered Scraptown 2851 | -9/Scraptown | Accompanied by 16 allies 2999 | -9/Scraptown | Visited UFD Registry 2999 | -9/Scraptown | Registered with UFD as "Matrixguard" 3018 | -9/Scraptown | Visited Fellowship of the Rings 3138 | -9/Scraptown | Discovered new exit (range 11) 3513 | -9/Scraptown | Visited Comm Corps 3563 | -9/Scraptown | Visited CR-KLE's Repair Center 3581 | -9/Scraptown | Visited Bundlers 3634 | -9/Scraptown | Visited Observation Area 3663 | -9/Scraptown | Visited Scrap Suit Storage 3738 | -9/Scraptown | Visited Analyses Database 3760 | -9/Scraptown | Visited Derelict Rescue Squad 3766 | -9/Scraptown | Found DRS Beacon 3788 | -9/Scraptown | Visited Abandonware Association 3799 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3799 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3801 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3818 | -9/Scraptown | Visited Science Testing Area 3832 | -9/Scraptown | Visited Infowarlord's Domain 3851 | -9/Scraptown | Visited Junk Repository 3881 | -9/Scraptown | Visited Science Guys 3958 | -9/Scraptown | Discovered new exit (range 3) 4684 | -9/Scraptown | CR-KLE repaired 6 parts 4869 | -9/Scraptown | Found Exp. Signal Interpreter 4924 | -9/Scraptown | Met Optimus 4924 | -9/Scraptown | Accepted into 0bPrime 4980 | -9/Scraptown | Entered Factory 4980 | -6/Factory | Accompanied by 16 allies 4980 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 5277 | -6/Factory | Loaded intel: 8 recycling unit locations 5327 | -6/Factory | Lost 8 allies 5333 | -6/Factory | Learned location of Protoforge (-2) 5434 | -6/Factory | Destroyed 8 combat bots 5437 | -6/Factory | Lost 5 allies 5462 | -6/Factory | Spotted B-75 Beast 5495 | -6/Factory | Discovered new exit (range 13) 5537 | -6/Factory | Identified exit to Factory 5538 | -6/Factory | Entered another Factory area 5538 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5566 | -5/Factory | Lost 5 parts (2n1u2w) 5586 | -5/Factory | Discovered new exit (range 5) 5587 | -5/Factory | Identified exit to Upper Caves 5743 | -5/Factory | Build established: Sprinter 5795 | -5/Factory | Loaded intel: 8 recycling unit locations 5948 | -5/Factory | Identified exit to Factory 5975 | -5/Factory | Identified exit to Extension 6043 | -5/Factory | Entered another Factory area 6043 | -4/Factory | Evolved 2 slots: Utility x2 6229 | -4/Factory | Loaded intel: 8 recycling unit locations 6253 | -4/Factory | Discovered new exit (range 9) 6262 | -4/Factory | Identified exit to Research 6265 | -4/Factory | Entered Research 6265 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6297 | -3/Research | Discovered new exit (range 6) 6297 | -3/Research | Identified exit to Research 6348 | -3/Research | Loaded intel: 5 recycling unit locations 6381 | -3/Research | Identified exit to Testing 6504 | -3/Research | Entered Testing 6510 | -3/Testing | Lost 3 parts (1p2u) 6521 | -3/Testing | Found Prototype Energy Cannon 6522 | -3/Testing | Identified Imp. Potential Cannon 6531 | -3/Testing | Found Prototype Ballistic Cannon 6532 | -3/Testing | Identified Perforator 6635 | -3/Testing | Spotted Alpha 7 6644 | -3/Testing | Entered Research 6644 | -2/Research | Evolved 2 slots: Utility x2 6800 | -2/Research | Found Fusion Bomb Launcher 6814 | -2/Research | Loaded intel: 5 recycling unit locations 6887 | -2/Research | Identified exit to Quarantine 6911 | -2/Research | Core integrity fell below 50% 6932 | -2/Research | Entered Quarantine 6941 | -2/Quarantine | Lost 19 parts (3p8n7u1w) 7108 | -2/Quarantine | Found Alien Artifact 7117 | -2/Quarantine | Found Alien Artifact 7123 | -2/Quarantine | Found Alien Artifact 7154 | -2/Quarantine | Found Exp. Signal Interpreter 7218 | -2/Quarantine | Found Gamma Bomb Array 7253 | -2/Quarantine | Discovered new exit (range 12) 7262 | -2/Quarantine | Found Alien Artifact 7264 | -2/Quarantine | Identified exit to Access 7356 | -2/Quarantine | Spotted Fortress 7359 | -2/Quarantine | Core integrity fell below 20% 7368 | -2/Quarantine | Destroyed by Fortress with Graviton Cannon Last Messages --------------- 07315_ Dropped Lgt. Antimatter Reactor. 07316_ R-10 Processor collects Lgt. Antimatter Reactor. 07316_ Mic. Antimatter Reactor destroyed. 07320_ P-80 Master resets P-80 Master, system corruption cleaned. 07321_ K-01 Serf collects debris. 07323_ Adv. Sensor Array destroyed. 07324_ K-01 Serf collects debris. 07328_ Dropped Enh. Nova Cannon. 07328_ Dropped Imp. Potential Cannon. 07329_ Dropped Alien Artifact. 07329_ Imp. Antigrav System destroyed. 07331_ Dropped Med. Storage Unit. 07333_ Dropped Backup Laser III. 07335_ Backup Laser III destroyed. 07335_ Antigrav System destroyed. 07338_ Slammed into K-01 Serf. 07348_ Antigrav System destroyed. 07356_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #################;################???????????????? | | @ ????????? | | % % ????????? | | ????????? | | ?????????? | | ?????????? | | ??????????? | | ######### FF #######################??????????? | | ????????#" FF""#????????????????????????????????? | | ????????#"" ""#????????????????????????????????? | | ????????#"" ""#????????????????????????????????? | | ????????#"" ""?????????????????????????????????? | | ?????????"""""""?????????????????????????????????? | | ??????????#####??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 46 Energy Capacity 1325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 78 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Cesium-ion Thruster | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityBeamArray Manual? 0 Play Time 02:03:42 Cumulative 266.7 hours Start 2025.09.06 @ 17:06:14 End 2025.09.06 @ 19:36:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 388 Rogue 388 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 83 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18ddd03c-d342-4331-b214-d6783875796f