Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.24 @ 13:53:38 Player: Chydax Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1557) 1557 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4122 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 38/300 Energy 99/100 System Corruption 8% Temperature Cool (27) Movement Core (650) Ox12 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Signal Interpreter Actuator Array > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Light Nuclear Core Light Nuclear Core Improved Spread Laser Particle Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Sensor Array Signal Interpreter ECM Suite > --- WEAPON ----------- Improved Spread Laser Particle Cannon Mini Grenade Launcher > --- INVENTORY -------- Particle Charger Actuator Array Heavy Armor Plating EM Pulse Gun Improved Light Cannon Grenade Launcher Mining Laser Heavy Mace [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 51 | 7 10 5 10 19 Power 7 | 1 1 1 1 3 Engine 4 | 1 1 1 . 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 13 | 2 2 2 4 3 Treads . | . . . . . Leg 13 | 2 2 2 4 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 5 1 3 5 Device 8 | . 1 1 2 4 Storage 3 | 1 2 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . 2 . . 1 Artifact . | . . . . . Weapon 16 | 3 2 1 2 8 Energy Gun 7 | 1 . 1 1 4 Energy Cannon 2 | . 1 . . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . . . . 1 Launcher 3 | . 1 . 1 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 19 | . . . . 19 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 4 | . . . . 4 Weapon 8 | . . . . 8 Highest Loss Streak 7 | . . . . 7 Average Slot Usage (%) 93 | . 97 100 95 82 Engine 7 | . 14 11 5 . Core 2 | . . . 3 5 Leg 24 | . 27 22 26 22 Device 13 | . 3 22 14 17 Storage 10 | . 14 11 9 7 Processor 3 | . . . 9 7 Protection 2 | . 8 . . . Energy Gun 8 | . 9 11 9 5 Energy Cannon 6 | . 4 11 9 2 Ballistic Gun 2 | . 9 . . . Launcher 7 | . 4 11 9 6 Naked Turns . | . . . . . Heaviest Build 55 | 11 47 51 51 55 Greatest Support 61 | 20 20 26 41 61 Greatest Overweight (x) 15 | . 2 2 1 15 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 12 | 6 12 12 12 12 Average Capacity 10 | 4 8 12 12 12 Most Carried 12 | 4 10 12 11 12 Average Carried 8 | 1 7 9 10 8 Final Capacity 12 | 6 12 12 12 12 Final Carried 11 | 1 10 11 10 5 Class Distribution -------------------- 40% | Mutant 35% | Skirmisher 12% | Scavenger-Skirmisher 7% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 937 | 215 188 157 200 177 Remotely . | . . . . . Salvage Created 1536 | . 245 305 418 568 Parts 89 | . 22 20 19 28 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 31 | . 6 6 5 14 Guns 7 | . 4 . . 3 Cannons 7 | . 1 1 2 3 AOE 17 | . 1 5 3 8 Classes Destroyed 12 | . 2 3 3 4 Worker 3 | . . . . 3 Builder 3 | . . . . 3 Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 4 | . . 1 1 2 Operator 1 | . . 1 . . Watcher 5 | . 1 1 2 1 Swarmer 3 | . . . . 3 Grunt 24 | . 6 5 3 10 Brawler 1 | . . 1 . . Sentry 2 | . . . 2 . Hunter 1 | . . . . 1 Best Kill Streak 5 | . 2 4 4 5 Combat Bots Only 3 | . 2 3 3 3 Max Kills in Single Turn 3 | . 1 3 3 2 Gunslinging . | . . . . . Exploded 2 | . 1 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3133 | . 222 61 264 2586 Core 758 | . 35 . 18 705 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 86 100 96 . Volleys Fired 84 | . 22 8 12 42 Largest 3 | . 2 3 3 3 Hottest 179 | . 98 143 143 179 Shots Fired 176 | . 44 22 34 76 Gun 81 | . 40 8 12 21 Cannon 49 | . 2 8 12 27 Launcher 46 | . 2 6 10 28 Special . | . . . . . Kinetic 38 | . 20 . . 18 Thermal 50 | . 2 8 12 28 Explosive 46 | . 2 6 10 28 Electromagnetic 42 | . 20 8 12 2 Robot Hit Streak 14 | . 7 3 14 8 Robot Miss Streak 10 | . 4 4 1 10 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 103 | . 25 9 24 45 Core Hits 91 | . 13 11 16 51 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3999 | . 427 433 791 2348 Guns 714 | . 294 15 174 231 Cannons 601 | . 20 102 143 336 Explosions 2671 | . 113 316 474 1768 Melee . | . . . . . Ramming 13 | . . . . 13 Kinetic 335 | . 102 . . 233 Thermal 586 | . 20 102 143 321 Explosive 2671 | . 113 316 474 1768 Electromagnetic 394 | . 192 15 174 13 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 8 | . . . . 8 Corruption Purged . | . . . . . Effects 5 | . . . . 5 Parts Rejected 1 | . . . . 1 Misfires 2 | . . . . 2 Targeting Errors 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 213 | . . . 16 197 Projectiles . | . . . . . Explosions 213 | . . . 16 197 Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 422 | . . 18 42 362 Shots 15 | . . 2 2 11 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 315 | . 96 162 282 315 Average Temperature 68 | . 30 67 111 70 Received Heat Transfer 1026 | . 129 24 54 819 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1032 | . 37 185 259 551 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 396 | . 137 114 333 396 Initial 60 | . . . 48 60 Average 104 | . 54 71 163 161 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 81 | 100 100 100 50 62 Level 1 18 | . . . 49 37 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 2 1 7 Investigation 2 | . . . . 2 Extermination 1 | . . . . 1 Reinforcement 8 | . 1 2 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 14 12 9 29 Peak Tracking Total 6 | . 3 4 3 6 Tactical Retreats 5 | . 2 . 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 11 | . 1 1 . 9 Max in Single Turn 6 | . 1 1 . 6 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 4 2 2 2 Terminals 5 | . 3 1 1 . Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 29 | . 12 6 7 4 Successful 19 | . 6 5 6 2 Failed 9 | . 5 1 1 2 Catastrophic 3 | . 2 1 . . Database Lockouts 1 | . 1 . . . Manual . | . . . . . Terminals 16 | . 10 3 3 . Fabricators . | . . . . . Repair Stations 8 | . 2 . 4 2 Recycling Units . | . . . . . Scanalyzers 5 | . . 3 . 2 Garrison Access . | . . . . . Terminal Hacks 8 | . 4 2 2 . Record 7 | . 3 2 2 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 2 . 4 . Scan Component 3 | . 1 . 2 . Repair 3 | . 1 . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . 3 . 2 Insert Component 2 | . . 1 . 1 Analyze 3 | . . 2 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 4 2 2 2 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 1 . 2 . Time 90 | . 26 . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3072 | 59 960 706 403 944 Spaces Moved 1658 | 45 588 399 189 437 Core 21 | 19 . . . 2 Treads . | . . . . . Legs 1637 | 26 588 399 189 435 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 120 Average Speed 144 | 90 137 162 150 142 Slowest Speed 800 | 120 180 180 150 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 28 | 3 69 33 26 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 11 | . . . . 11 Terrain Destroyed 314 | . 15 47 94 158 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 313 | . 15 47 94 157 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2175 | 62 696 442 280 695 Wait 317 | 5 50 15 64 183 Move 1653 | 44 587 398 188 436 Hop . | . . . . . Pick Up 47 | 6 18 9 4 10 Fast Attach 1 | 1 . . . . Attach 26 | 5 2 2 3 14 Detach 1 | . . . . 1 Swap 24 | 1 8 3 7 5 Drop 19 | . 9 7 2 1 Fire 84 | . 22 8 12 42 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 335 | -10/Materials | Repaired Aluminum Leg 479 | -10/Materials | Central database locked down 578 | -10/Materials | Discovered new exit (range 14) 853 | -10/Materials | Discovered new exit (range 16) 1020 | -10/Materials | Entered another Materials area 1020 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1282 | -9/Materials | Discovered new exit (range 8) 1606 | -9/Materials | Build established: Skirmisher 1715 | -9/Materials | Discovered new exit (range 5) 1726 | -9/Materials | Entered another Materials area 1726 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2013 | -8/Materials | Repaired ECM Suite 2052 | -8/Materials | Repaired Carbon-fiber Leg 2103 | -8/Materials | Discovered new exit (range 13) 2128 | -8/Materials | Identified exit to Factory 2129 | -8/Materials | Entered Factory 2129 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2796 | -7/Factory | Lost 7 parts (3n2u2w) 3004 | -7/Factory | Crushed by falling debris 3005 | -7/Factory | Core integrity fell below 50% 3035 | -7/Factory | Lost 3 parts (1n2w) 3064 | -7/Factory | Core integrity fell below 20% 3073 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03051_ U-05 Engineer lays Concrete. 03055_ System corrupted: Grenade Launcher failed to launch. 03056_ U-05 Engineer lays Concrete. 03058_ U-05 Engineer destroyed. 03058_ U-05 Engineer lays Concrete. 03060_ Aluminum Leg destroyed. 03060_ Pulse Rifle destroyed. 03060_ U-05 Engineer lays Concrete. 03061_ U-05 Engineer destroyed. 03062_ Acquired 14 matter. 03063_ K-01 Serf cleans the Terminal. 03063_ Grenade Launcher destroyed. 03063_ Destroyed Grenade Launcher. 03063_ U-05 Engineer lays Concrete. 03063_ Particle Charger destroyed. 03064_ U-05 Engineer builds a Wall. 03067_ Imp. Deuterium Engine destroyed. 03069_ U-05 Engineer lays Concrete. 03070_ K-01 Serf cleans the Terminal. 03071_ U-05 Engineer lays Concrete. 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Aluminum Leg | -9/Materials | Scanalyzed Hvy. Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricDeliveryRipper Manual? 0 Play Time 00:46:21 Cumulative 50.6 hours Start 2021.10.24 @ 12:56:05 End 2021.10.24 @ 13:53:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 22 Adventurer 3 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b114379d-49f6-4dfc-ac2d-e27dec6335c1