Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.08 @ 23:01:18 // Winter2019/RPGLIKE Player: Terminus Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (704) 3520 Value Destroyed (31014) 31014 Prototype IDs (230) 4600 Alien Tech Used (0) 0 Bonus (28640) 28640 TOTAL SCORE: 75974 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 11803 Follower Combat Kills 7350 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4062 Pursued by Intercept 2000 Friendly Fire -2475 Cogmind --------- Core Integrity 0/1200 Matter 290/300 Energy 6/940 System Corruption 7% Temperature Cool (0) Movement Walking (108) Location -4/Factory Parts ------- > --- POWER (3) -------- Particle Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY (11) ----- Coolant Network Coolant Network Experimental Signal Interpreter Makeshift Salvage Targeting Computer Experimental Core Analyzer Precision Energy Filter Advanced Particle Charger Improved Weapon Cycler Advanced Force Field > --- WEAPON (6) ------- Zionite Laser-S Zionite Laser-S Zionite Laser-M Zionite Laser-M Zionite Laser-M > --- INVENTORY (8) ---- Protomatter-57 Experimental Coolant Injector Long-range Terrain Scanner Heavy Servo Lattice Zionite Weapon Casing Medium Reactive Plating Hacking Drone Bay (1/1) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Coolant Network Coolant Network Experimental Signal Interpreter Long-range Terrain Scanner Makeshift Salvage Targeting Computer Experimental Core Analyzer Precision Energy Filter Advanced Particle Charger Hacking Drone Bay > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S Zionite Laser-S Zionite Laser-M Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Experimental Coolant Injector Heavy Servo Lattice Improved Weapon Cycler Zionite Weapon Casing Medium Reactive Plating Advanced Force Field Self-destruct Interrupter [Rating: 205] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion VSS Leg Leg VSS Leg Utility Improved Cooling System Device Improved Cooling System Processor Core Analyzer Hackware Hacking Suite Protection Improved Powered Armor Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Was Fac Slots Evolved 21 | 4 2 2 1 5 1 2 . 1 . . 1 . 1 . . . . . . . . . . . . 1 Power 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Utility 10 | 1 1 1 . 3 . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 Weapon 5 | 2 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 213 | 6 23 8 6 17 23 17 1 3 12 . 7 . 10 . . 5 1 17 3 18 . 12 . 14 4 6 Power 22 | 1 1 1 . 3 1 4 . . . . . . . . . . . 5 2 1 . 1 . . 2 . Engine 9 | 1 1 1 . 3 . 2 . . . . . . . . . . . 1 . . . . . . . . Core 4 | . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . Reactor 9 | . . . . . 1 . . . . . . . . . . . . 2 2 1 . 1 . . 2 . Propulsion 30 | 2 4 1 . 5 . . . 1 . . . . 2 . . 1 1 6 . 1 . 5 . . 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 30 | 2 4 1 . 5 . . . 1 . . . . 2 . . 1 1 6 . 1 . 5 . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 78 | . 5 6 1 7 3 4 1 2 6 . 4 . 8 . . 2 . 2 1 10 . 4 . 6 1 5 Device 53 | . 2 4 1 2 2 3 1 1 1 . 3 . 5 . . 2 . 2 1 9 . 3 . 6 1 4 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 14 | . 1 1 . 3 1 1 . . 5 . . . . . . . . . . . . 1 . . . 1 Hackware 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Protection 9 | . 2 1 . . . . . 1 . . 1 . 3 . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 3 13 . 5 2 19 9 . . 6 . 3 . . . . 2 . 4 . 6 . 2 . 8 . 1 Energy Gun 67 | 2 13 . 4 2 13 7 . . 6 . 3 . . . . 1 . 3 . 5 . 1 . 6 . 1 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . 1 6 2 . 1 4 . 4 . 4 . . . . . . 2 . . . 2 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Lost 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 1 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 88 95 100 98 99 99 99 99 97 100 100 100 99 100 100 100 100 99 100 99 100 95 87 86 87 87 Engine 4 | . 11 8 7 10 8 7 4 4 4 4 4 4 4 4 4 4 4 3 . . . . . . . . Core 3 | . . . . . . 4 9 9 9 9 8 8 8 8 8 8 8 5 . . . . . . . . Reactor 2 | . . . . . 1 . . . . . . . . . . . . 3 11 12 12 9 8 8 8 8 Leg 21 | . 23 21 23 23 21 19 19 20 22 22 21 21 21 20 20 20 20 19 20 19 20 20 20 20 20 20 Device 22 | . 17 21 23 18 15 18 18 18 17 18 20 21 21 25 25 25 25 27 29 28 29 28 25 25 25 24 Processor 10 | . . 4 7 8 15 14 14 13 13 13 13 13 13 12 12 12 12 12 12 12 12 11 8 8 8 11 Protection 1 | . 1 4 . . . . . 1 4 4 4 4 3 4 4 4 4 1 . . . . . . . . Energy Gun 28 | . 33 34 37 30 29 28 28 27 24 27 26 26 26 25 25 24 25 25 25 24 25 24 25 24 25 24 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 9 24 27 33 36 39 53 51 65 65 65 69 58 81 81 81 81 81 95 102 120 103 106 104 113 112 112 Greatest Support 148 | 20 26 36 36 54 54 54 54 69 69 69 69 69 72 72 72 88 88 108 108 108 108 146 146 146 148 148 Greatest Overweight (x) 1 | 1 1 1 . . . . . 1 . . . . 1 1 1 1 . 1 . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 8 | 1 2 2 2 3 4 5 5 5 6 6 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 Average Capacity 5 | 1 1 2 2 2 3 4 5 5 5 6 6 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 Most Carried 8 | . 2 2 2 3 4 5 5 5 6 6 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 Average Carried 5 | . 1 2 1 2 3 4 4 4 5 6 6 7 6 5 6 6 7 6 7 7 8 7 8 7 8 7 Final Capacity 8 | 1 2 2 2 3 4 5 5 5 6 6 7 7 7 7 7 7 7 7 7 8 8 8 8 8 8 8 Final Carried 8 | . 2 2 2 3 4 5 5 5 6 6 7 7 5 7 7 7 7 7 7 8 8 8 8 8 8 8 Class Distribution -------------------- 71% | Scavenger-Executioner 21% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Scavenger-Gunner | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Executioner | -8/Storage Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Lower Caves Scavenger-Executioner | -7/Lower Caves Scavenger-Executioner | -7/Zion Scavenger-Executioner | -6/Proximity Caves Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Waste Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Data Miner Scavenger-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Waste Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Scavenger-Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Waste Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Was Fac Matter Collected 2709 | 235 235 96 60 170 230 176 61 42 60 60 70 . 80 86 29 67 39 197 10 230 . 163 9 165 60 79 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 36460 | . 821 404 754 2634 2359 3305 517 640 . 624 2044 . 886 687 373 408 1283 3585 875 3768 . 1624 977 3953 957 2982 Parts 1506 | . 44 28 53 118 88 169 13 27 . 27 91 . 36 18 22 7 36 122 14 143 . 70 39 173 24 144 Haulers Intercepted 41 | . 2 . . 6 6 5 . 1 . . 2 . 3 . . . . 4 . 4 . . . 4 . 4 Recyclers Shooed 8 | . 1 . . 4 . . . . . . . . . . . . . 1 . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 210 | . . . 7 . . . 14 34 . 40 . . . 18 22 . 36 . . . . . 39 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Was Fac Combat Hostiles Destroyed 554 | . 17 7 22 53 36 74 8 15 . 13 28 1 12 8 12 4 22 41 4 44 . 36 16 41 5 35 Guns 514 | . 16 7 22 50 31 71 8 15 . 11 25 1 10 8 11 2 16 37 3 38 . 36 15 41 5 35 AOE 4 | . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . Classes Destroyed 30 | . 8 . 3 4 2 3 . . . 2 . 1 2 1 . . 1 . . 2 . 1 . . . . Worker 30 | . 1 1 . 3 4 5 . . . . 3 . 1 . . . . 3 . 6 . . . 3 . . Builder 17 | . 2 1 . . 2 2 . . . . 2 . . . . . . 1 . 3 . . . 4 . . Tunneler 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . Hauler 41 | . 2 . . 6 6 5 . 1 . . 2 . 3 . . . . 4 . 4 . . . 4 . 4 Recycler 27 | . 1 3 . 6 3 1 . . . . 5 . . . . . . 2 . 4 . . . 1 . 1 Carrier 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 . 1 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 4 | . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . Operator 11 | . 2 . . 1 . 1 . . . . 1 . 2 . . . . . . 2 . . . 1 . 1 Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Watcher 22 | . 2 . . 5 2 1 . . . . . . . . . . . 3 . 3 . . . 4 . 2 Swarmer 79 | . 3 5 4 11 . 12 1 3 . 1 10 . 1 . 4 . . . . 3 . 8 3 4 . 6 Saboteur 4 | . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . . . Grunt 251 | . 14 2 . 24 21 44 2 12 . 7 10 . 3 7 6 . 9 22 . 17 . 13 10 17 . 11 Brawler 20 | . . . . . 4 3 2 . . 1 2 . . . . . 2 4 . 2 . . . . . . Duelist 22 | . . . . 1 4 3 1 1 . . . . . 1 1 . 6 2 . 2 . . . . . . Protector 15 | . . . . 1 4 4 . . . . . . . . . . . 2 . 1 . 2 . 1 . . Sentry 35 | . . . 1 7 5 1 2 . . 1 2 . 3 . . . 1 4 . 2 . . 1 4 . 1 Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Specialist 14 | . . . . 8 . . . . . . . . 1 . . . . . . . . 3 . 1 . 1 Hunter 29 | . . . . 1 . 2 . . . 1 . . 1 . . . . 2 . 6 . 2 . 9 . 5 Programmer 35 | . . . . . . 5 . . . . 3 . 1 . 1 . 2 2 . 5 . 3 1 4 . 8 Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 Behemoth 7 | . . . . . . . . . . 1 1 . . . . . 1 . . 1 . 1 1 . . 1 Compactor 10 | . . . . . . . . . . . . 1 . . . . . . 4 . . . . . 5 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 1 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Subdweller 17 | . . . 17 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Decomposer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | . 7 10 4 10 11 16 7 4 . 5 9 1 3 3 4 2 12 13 2 20 . 13 4 13 4 9 Combat Bots Only 15 | . 5 3 4 6 9 15 7 4 . 5 8 1 1 3 4 2 12 6 2 9 . 13 4 7 4 6 Max Kills in Single Turn 7 | . 3 2 2 3 3 3 1 2 . 2 6 1 3 2 4 1 2 5 1 7 . 3 2 3 1 2 Gunslinging 3 | . 1 1 . 1 2 2 . 1 . 1 2 . 1 1 3 . . 1 . 2 . 2 1 2 . 1 Exploded 2 | . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Was Fac Hostile Shots Fired 1501 | . 55 12 65 194 56 179 39 20 . 40 71 . 26 19 16 8 58 82 . 127 . 56 45 104 . 229 Missed 520 | . 13 5 25 68 18 49 12 6 . 11 35 . 11 5 5 5 22 27 . 43 . 22 12 41 . 85 Damage Taken 14417 | . 500 70 739 1712 708 2107 521 212 . 532 592 . 962 133 93 49 365 649 . 813 . 457 327 842 . 2034 Core 11061 | . 384 60 592 1375 566 1689 408 154 . 355 342 . 619 91 58 27 271 510 . 648 . 366 253 669 . 1624 Absorbed by Shields 4971 | . . . . . . . . . . . . . . 136 98 52 374 674 . 767 . 468 341 849 . 1212 Redirected to Core 9716 | . 323 36 506 1130 494 1483 408 154 . 337 298 . 619 80 58 27 236 471 . 557 . 297 232 564 . 1406 Redirected to Shielding 288 | . . . . . . . . . . . 123 . 165 . . . . . . . . . . . . . Ignored by Resistances 70 | . . . . . . . . . . . . . . . . 25 . . . 45 . . . . . . Regen/Repaired (Parts) 55 | . 55 . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 97 | 100 . . 93 . 100 . . . . 100 . . . . . . 100 . . . . . 92 . . . Volleys Fired 1115 | . 88 22 87 128 77 111 14 21 . 18 47 2 48 11 11 22 30 75 13 92 . 40 20 77 8 53 Largest 6 | . 3 4 5 5 6 6 6 6 . 6 6 6 6 6 6 6 6 6 6 6 . 6 6 6 6 6 Hottest 419 | . 195 260 335 315 372 363 363 363 . 363 393 393 393 393 393 393 393 393 393 393 . 392 392 419 419 419 Shots Fired 5503 | . 264 88 294 616 435 666 83 119 . 106 264 12 214 66 67 75 170 392 76 436 . 176 119 403 49 313 Gun 5482 | . 264 88 277 616 435 666 83 119 . 106 264 12 214 66 67 75 170 391 76 436 . 174 119 402 49 313 Cannon 17 | . . . 17 . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Special 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5491 | . 264 88 286 616 435 666 83 119 . 106 264 12 214 66 67 75 170 391 76 436 . 174 119 402 49 313 Explosive 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Electromagnetic 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 63 | . 11 9 24 15 35 32 19 18 . 21 27 10 44 12 25 27 55 32 31 63 . 34 28 27 35 26 Robot Miss Streak 4 | . 4 2 3 4 4 4 1 2 . 2 3 . 2 2 1 1 2 2 1 3 . 2 2 2 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 174 | . 4 2 4 13 14 24 2 6 . 4 11 . 2 4 5 . 3 9 1 12 . 22 5 15 2 10 Max Gunslinging Chain 3 | . 1 1 1 2 3 2 1 1 . 1 2 . 1 1 3 . 1 2 1 3 . 2 1 2 1 1 Shots Hit Robots 3212 | . 81 22 136 325 237 408 50 83 . 80 154 8 100 52 44 48 135 245 68 273 . 121 86 201 41 214 Core Hits 1382 | . 33 14 47 129 94 193 19 37 . 32 75 2 39 23 22 21 47 118 9 130 . 68 31 103 12 84 Critical Kills 12 | . . . . 1 . . . . . . 1 . . . . 1 1 2 . 3 . . 1 2 . . Critical Parts Destroyed 15 | . . . . . . . . . . . 2 . 2 1 . . 1 4 . 1 . 3 . 1 . . Critical Strikes 230 | . . . 4 29 24 30 1 6 . 8 15 . 11 3 5 4 14 25 4 29 . 9 4 5 . . Burn 203 | . . . 4 28 24 30 1 6 . 8 12 . 9 2 5 3 12 19 4 25 . 6 3 2 . . Destroy 27 | . . . . 1 . . . . . . 3 . 2 1 . 1 2 6 . 4 . 3 1 3 . . Melee Attacks 10 | . . . . . 7 2 . . . . . . . . . 1 . . . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . 4 2 . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 86686 | . 1377 435 2270 5283 4505 8721 1002 1760 . 1641 4179 199 2578 1152 972 757 3376 7705 2082 9835 . 4153 2753 9110 1709 9132 Guns 83629 | . 1373 400 2214 5239 4326 8672 1002 1760 . 1641 3644 199 2384 1152 972 709 3376 7063 2082 9063 . 4153 2746 8630 1709 9120 Cannons 51 | . . . 51 . . . . . . . . . . . . . . . . . . . . . . . Explosions 2248 | . . 19 . . . . . . . . 527 . 164 . . . . 535 . 652 . . . 339 . 12 Melee 168 | . . . . . 120 . . . . . . . . . . 48 . . . . . . . . . . Ramming 590 | . 4 16 5 44 59 49 . . . . 8 . 30 . . . . 107 . 120 . . 7 141 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 85880 | . 1373 419 2230 5239 4326 8672 1002 1760 . 1641 4171 199 2547 1152 972 709 3376 7598 2082 9715 . 4153 2746 8969 1709 9120 Explosive 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Electromagnetic 36 | . . . 35 . . . . . . . . . 1 . . . . . . . . . . . . . Impact 120 | . . . . . 120 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 48 | . . . . . . . . . . . . . . . . 48 . . . . . . . . . . Highest Corruption 7 | . . . . . . 3 3 3 3 . . . 4 4 4 4 6 4 4 6 1 5 5 5 5 7 Average Corruption 3 | . . . . . . 2 3 3 3 . . . 4 4 4 4 5 3 4 3 1 2 5 2 5 5 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Effects 247 | . . . . . . 5 12 10 1 . . . 29 16 20 8 12 13 5 33 . 13 16 20 13 21 Message Errors 66 | . . . . . . . 1 5 1 . . . 5 2 6 1 3 3 1 11 . 4 4 7 3 9 Matter Fused 49 | . . . . . . 2 5 2 . . . . 4 5 5 1 4 4 . 6 . 2 1 2 2 4 Heat Flow Errors 39 | . . . . . . . 2 . . . . . 5 2 4 2 3 1 2 3 . 4 2 2 5 2 Energy Discharges 24 | . . . . . . 1 1 2 . . . . 3 5 3 . . 1 . 2 . . 2 2 1 1 Parts Rejected 4 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . . 1 . . Parts Fused 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 24 | . . . . . . . 1 . . . . . 4 2 . 2 1 . . 3 . 1 4 3 1 2 Data Loss (major) 10 | . . . . . . . . . . . . . 4 . 1 . . 1 1 . . 1 1 1 . . Misfires 8 | . . . . . . 2 . . . . . . . . 1 . . 2 . 1 . . 1 . 1 . Alerts 4 | . . . . . . . . . . . . . 2 . . 1 . . . . . 1 . . . . Weapon Failures 17 | . . . . . . . 1 . . . . . 1 . . 1 . . 1 7 . . 1 2 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 454 | . . . . . 91 . . . . . 124 . 10 . . . . 77 . 90 . . . 62 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 315 | . . . . . . . . . . . 124 . . . . . . 76 . 79 . . . 36 . . Melee 139 | . . . . . 91 . . . . . . . 10 . . . . 1 . 11 . . . 26 . . Knockbacks 4 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 . . Impact 3 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 32 | . . . . . . . . . . . . . . . . . . . . . . . . 32 . . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 46 | . 1 3 1 5 4 5 . . . . 1 . 1 . . . . 7 . 8 . . 1 8 . 1 Kicked 46 | . 1 3 1 5 4 5 . . . . 1 . 1 . . . . 7 . 8 . . 1 8 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 355 | . 174 287 90 199 66 355 200 87 . 75 119 8 100 86 155 139 142 173 224 248 . 152 72 190 180 . Average Temperature 46 | . 24 83 20 88 13 61 31 32 . 20 22 5 13 39 27 23 42 36 85 33 . 71 50 104 86 . Received Heat Transfer 3613 | . 276 9 168 558 279 792 135 162 . 102 69 . 15 50 20 . 76 176 . 190 . 228 64 93 . 151 Effects 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Interference 4 | . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 9 | . . . . . 4 . . . . . . . 2 . . . . 1 . 1 . . . 1 . . Robots Melted 40 | . 1 . . 3 6 4 . . . 2 4 . 2 . 1 2 6 3 1 4 . . 1 . . . Combat Hostiles 36 | . 1 . . 3 5 3 . . . 2 3 . 1 . 1 2 6 3 1 4 . . 1 . . . Parts Melted 461 | . 2 1 7 55 43 59 7 5 . 11 25 . 15 8 4 12 26 30 6 55 . 21 18 20 3 28 Heat Transferred 134217 | . 3219 1012 4796 14387 10308 15886 1924 3552 . 3626 7393 296 4277 2072 1998 1961 5883 10362 2849 12595 . 5124 3441 8160 1517 7579 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Was Fac Peak Influence 5222 | . 341 508 . 960 1539 2138 . . . . 1832 693 5222 . . . . 1588 607 1591 . . . 2317 820 1888 Initial 810 | . . 129 . 78 405 700 . . . . 276 597 345 . . . . 204 535 410 . . . 100 810 434 Average 1016 | . 189 350 . 487 991 1294 . . . . 1047 641 2468 . . . . 727 579 1064 . . . 1135 814 1079 Maximum Alert Level 5 | . 1 2 . 3 4 5 . . . . 5 2 5 . . . . 4 2 4 . . . 5 3 5 Low Security (%) 6 | 100 45 10 . 5 . . . . . . . . . . . . . . . . . . . 7 . . Level 1 15 | . 54 47 . 24 . . . . . . 15 . 16 . . . . 18 . . . . . 10 . . Level 2 22 | . . 42 . 50 18 . . . . . 21 100 1 . . . . 31 100 17 . . . 15 1 31 Level 3 21 | . . . . 18 39 33 . . . . 18 . 9 . . . . 39 . 27 . . . 20 98 12 Level 4 20 | . . . . . 40 47 . . . . 15 . 8 . . . . 10 . 55 . . . 18 . 46 Level 5 9 | . . . . . . 5 . . . . 29 . 40 . . . . . . . . . . 27 . 9 High Security 4 | . . . . . . 13 . . . . . . 23 . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 169 | . 4 1 . 12 14 28 . . . 1 10 . 33 . . . 1 15 . 11 . . 1 24 . 14 Investigation 30 | . 2 1 . 7 6 3 . . . . 3 . 1 . . . . 3 . . . . 1 2 . 1 Extermination 15 | . . . . . . 3 . . . . 2 . 2 . . . . 2 . 2 . . . 2 . 2 Reinforcement 26 | . 2 . . 4 2 2 . . . . 1 . 5 . . . . 2 . 1 . . . 5 . 2 Assault 64 | . . . . 1 6 13 . . . 1 2 . 22 . . . 1 4 . 4 . . . 7 . 3 Garrison 24 | . . . . . . 7 . . . . 2 . 3 . . . . 2 . . . . . 7 . 3 Intercept 10 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . 1 . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . 2 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Was Fac Distress Signals 14 | . . . . 5 . 1 . . . . 2 . 1 . . . . 2 . . . . . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 825 | . 23 7 21 66 58 95 8 18 . 22 48 2 69 8 13 4 24 60 6 50 . 63 14 75 5 66 Peak Tracking Total 18 | . 4 3 6 6 9 9 7 5 . 10 6 2 13 3 4 1 9 6 4 6 . 8 4 9 3 18 Tactical Retreats 24 | . . . 2 2 3 1 . 1 . . 1 . 2 . 1 . 2 2 . . . 3 . 1 . 3 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Was Fac Traps Triggered 24 | . 5 . 1 2 2 . . . . . 3 . 2 . . . . 4 . 1 . . . 3 . 1 Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . 1 . . . . . . . 10 . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . 2 2 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Was Fac Machines Disabled 164 | . 11 10 . 14 8 2 . . . . 16 . 35 . 1 . 1 18 . 15 . 1 1 19 . 12 Max in Single Turn 10 | . 3 3 . 2 1 1 . . . . 8 . 7 . 1 . 1 10 . 5 . 1 1 6 . 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Was Fac Machines Accessed 60 | . 4 1 2 10 19 5 1 . 1 . 3 . 2 . 1 4 . 2 . 1 . . 1 2 . 1 Terminals 33 | . 3 . . 9 17 3 . . . . . . . . . . . . . . . . 1 . . . Fabricators 11 | . . . . . . 2 . . . . 3 . 1 . . . . 2 . 1 . . . 1 . 1 Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . Total Hacks 199 | . 17 1 11 38 44 14 1 . 8 . 9 . 4 . 1 29 . 6 . 2 . . 5 7 . 2 Successful 139 | . 9 1 11 22 32 5 1 . 8 . 2 . 3 . 1 29 . 5 . 1 . . 5 2 . 2 Failed 59 | . 8 . . 16 11 9 . . . . 7 . 1 . . . . 1 . 1 . . . 5 . . Catastrophic 8 | . 1 . . 1 . 1 . . . . 2 . 1 . . . . . . . . . . 2 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 223 | . 13 . . 30 27 8 . . . . 27 . 29 . . . . 22 . 24 . 1 . 27 . 15 Terminals 105 | . 12 . . 37 42 9 . . . . . . . . . . . . . . . . 5 . . . Fabricators 32 | . . . . . . 5 . . . . 9 . 3 . . . . 6 . 2 . . . 5 . 2 Repair Stations 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . 2 . . Terminal Hacks 97 | . 3 1 11 14 23 1 1 . 8 . . . . . 1 29 . . . . . . 5 . . . Record 26 | . . . 10 . . . . . . . . . . . . 11 . . . . . . 5 . . . Part Schematic 20 | . . . . . 1 . . . 8 . . . . . . 11 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 7 | . 2 . . 4 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . 3 4 . . . . . . . . . . 3 . . . . . . . . . . Open Door 12 | . . 1 . . 9 . 1 . . . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . 3 . . . . 2 . 2 . . . . 5 . 1 . . . 1 . 1 Network Status 6 | . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . 1 . 1 Load Schematic 4 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . . Build 5 | . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 2 . . 8 8 1 . . . . . . 1 . . . . . . . . . . 1 . 1 Terminals 16 | . 2 . . 7 7 . . . . . . . . . . . . . . . . . . . . . Botnet 16 | . 2 . . 7 7 . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . . 9 14 5 . . . . 3 . 1 . . . . 2 . 1 . . 1 2 . . Full Trace Events 19 | . 3 . . 4 3 3 . . . . 2 . . . . . . 2 . . . . 1 1 . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 17 | . . . . . . . . . 3 . . . 5 . . 4 . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 79 | . . . . . 1 . . . 22 . . . 22 . . 11 . 13 . 10 . . . . . . Parts Built 6 | . . . . . . 1 . . . . 1 . 2 . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 380 | . . . . . . 42 . . . . 84 . 117 . . . . 137 . . . . . . . . Total Part Build Rating 32 | . . . . . . 4 . . . . 4 . 14 . . . . 10 . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . 64 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Non-combat 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . find_chute 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 2 . . 2 . . . . . . 2 . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Was Fac Total Allies 85 | . . . . . 12 . 2 . 4 2 7 20 7 . . . 2 5 . 3 . 5 . 12 1 3 Largest Group 23 | . . . . . 10 . 2 2 4 6 12 20 23 . . . 2 5 1 3 . 5 . 5 2 3 Highest-Rated Group 1024 | . . . . . 173 . 60 60 153 209 509 814 1024 . . . 59 143 35 210 . 228 . 418 135 247 Highest-Rated Ally 135 | . . . . . 31 . 30 30 39 39 135 135 130 . . . 30 35 35 70 . 49 . 127 89 103 Zionite Dispatches 15 | . . . . . . . . . . . 2 . 2 . . . . 2 . 1 . . . 6 . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Light 5 | . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 2 . . Fire 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hero 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Offense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Total Orders 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Ally Attacks 682 | . . . . . 127 . . 9 . 36 123 14 131 . . . 1 38 20 17 . 33 . 75 13 45 Total Damage 49064 | . . . . . 1755 . . 218 . 937 2088 5120 27298 . . . 19 1225 1522 321 . 1102 . 4224 496 2739 Kills 267 | . . . . . 16 . . 3 . 8 15 6 161 . . . . 9 2 2 . 11 . 19 1 14 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Was Fac Robot Analysis Total 141 | . 2 . . 4 1 . . . . . . . . . . 134 . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 3 . . . 1 1 2 2 . . . 1 2 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Zionite Intel Received 18 | . . . . . . . . . . . 5 . 5 . . . . 4 . 2 . . . 1 . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Component Schematics 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Unaware Analyses 4 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . 1 . . Trap Installations 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Was Fac Turns Passed 26288 | 54 1379 670 3330 1948 1336 1527 470 669 1089 648 882 493 1871 619 901 338 424 1251 274 1578 53 1469 497 1341 405 772 Spaces Moved 16477 | 44 774 444 2423 1008 854 898 328 516 954 459 572 417 1040 305 443 144 223 757 186 912 49 853 339 805 323 407 Core 19 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 16458 | 25 774 444 2423 1008 854 898 328 516 954 459 572 417 1040 305 443 144 223 757 186 912 49 853 339 805 323 407 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 97 97 97 97 97 102 102 102 102 102 184 184 108 108 108 108 108 108 104 108 108 108 108 Average Speed 111 | 97 120 123 120 106 97 97 97 101 102 102 102 102 102 184 184 151 108 108 108 108 108 108 108 108 108 108 Slowest Speed 190 | 120 190 190 120 120 97 97 97 182 102 102 102 102 184 184 184 184 108 185 108 186 108 112 108 108 108 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 77 99 96 65 92 24 55 80 86 68 22 88 42 64 70 80 45 23 84 23 14 72 58 23 87 16 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 46 | . . 2 3 1 2 . . . 1 . . . . 1 . 31 . 4 . . . . 1 . . . Known Exits Taken 16 | . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 17 . . . 3 1 3 3 . . . . 1 . . . . . . . 3 . . . Spaces Dug 108 | . . . . . 2 2 . . . . 2 . 10 . . . 2 5 . 24 . 19 8 34 . . Terrain Destroyed 849 | . 96 19 . 36 2 2 . . . . 84 . 78 3 6 1 10 73 2 139 . 40 19 181 7 51 Melee 4 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Projectile 334 | . . . . . . . . . . . 6 . 20 3 6 1 10 39 2 62 . 12 19 107 7 40 AOE 511 | . 96 19 . 36 . . . . . . 78 . 58 . . . . 34 . 77 . 28 . 74 . 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Was Fac Total 21389 | 52 1020 510 2662 1541 1122 1219 437 599 1071 585 735 478 1735 330 497 217 320 982 221 1263 49 1304 426 1070 361 583 Wait 2479 | 3 106 16 97 281 95 80 36 19 88 43 69 60 609 5 21 36 31 82 1 162 1 324 40 81 8 85 Move 16454 | 43 773 443 2422 1007 853 897 327 515 953 458 572 416 1039 304 442 143 222 757 185 911 48 852 338 805 322 407 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 51 | . 3 . 2 7 3 6 1 2 4 . 2 . . 2 1 2 1 5 . 4 . 1 . 3 . 2 Fast Attach 150 | 6 19 4 5 13 15 12 1 3 11 . 6 . 6 . . . 1 14 2 11 . 10 . 7 3 1 Attach 10 | . . . 1 3 . . . . . . . . 2 . . . . 1 . 1 . . . 1 . 1 Detach 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Swap 53 | . 4 4 . 1 8 5 . . 1 . 1 . 2 . . 5 . 2 1 6 . 2 . 6 1 4 Drop 156 | . 11 6 6 13 16 16 1 4 14 . 6 . 8 . 1 3 1 11 3 8 . 14 . 9 3 2 Fire 1115 | . 88 22 87 128 77 111 14 21 . 18 47 2 48 11 11 22 30 75 13 92 . 40 20 77 8 53 Melee 10 | . . . . . 7 2 . . . . . . . . . 1 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 46 | . 1 3 1 5 4 5 . . . . 1 . 1 . . . . 7 . 8 . . 1 8 . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 140 | . . . . . . . 40 . . 43 . . . . . . 15 . . . . 41 . 1 . . Trap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Miscellaneous 722 | . 15 12 40 83 44 85 17 35 . 23 31 . 19 8 21 4 19 28 16 60 . 20 27 72 16 27 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -5/Waste -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -4/Waste -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 15 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Gunner 374 | -10/Materials | Discovered new exit (range 17) 531 | -10/Materials | Discovered new exit (range 16) 608 | -10/Materials | Reached level 2 624 | -10/Materials | Upgraded with Weapon slot (x1) 846 | -10/Materials | Discovered new exit (range 16) 1038 | -10/Materials | Discovered new exit (range 15) 1204 | -10/Materials | Repaired Particle Gun 1237 | -10/Materials | Repaired Particle Gun 1365 | -10/Materials | Reached level 3 1402 | -10/Materials | Upgraded with Utility slot (x1) 1434 | -10/Materials | Entered Mines 1435 | -10/Mines | Learned location of Storage (-8) 1481 | -10/Mines | Discovered new exit (range 4) 1529 | -10/Mines | Reached level 4 1591 | -10/Mines | Upgraded with Propulsion slot (x1) 1591 | -10/Mines | Upgraded with Utility slot (x1) 1727 | -10/Mines | Met a Derelict shopkeep closing up shop 1801 | -10/Mines | Discovered new exit (range 15) 1970 | -10/Mines | Found a hidden stash of uninstalled traps 2087 | -10/Mines | Build established: Scavenger-Gunner 2096 | -10/Mines | Discovered new exit (range 3) 2104 | -10/Mines | Entered Subcaves 2106 | -10/Subcaves | Reached level 5 2116 | -10/Subcaves | Upgraded with Weapon slot (x1) 2301 | -10/Subcaves | Disturbed a concealed Subdweller 2323 | -10/Subcaves | Disturbed a concealed Subdweller 2883 | -10/Subcaves | Discovered new exit (range 9) 2889 | -10/Subcaves | Learned location of Zion (-7) 3481 | -10/Subcaves | Discovered new exit (range 9) 3539 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3557 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3562 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3571 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3573 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3751 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3800 | -10/Subcaves | Met a Zionite searching for "candidates" 3908 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3911 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4992 | -10/Subcaves | Visited 4L-MR0's lab 5146 | -10/Subcaves | Learned 8 Materials zone layouts 5199 | -10/Subcaves | Visited Clippyterm 5434 | -10/Subcaves | Entered Materials 5435 | -8/Materials | Identified exit to Storage 5435 | -8/Materials | Identified exit to Factory 5436 | -8/Materials | Reached level 6 5437 | -8/Materials | Upgraded with Utility slot (x1) 5494 | -8/Materials | Mak. Hacking Suite fried by hacking feedback 5591 | -8/Materials | Reached level 7 5660 | -8/Materials | Upgraded with Propulsion slot (x1) 5957 | -8/Materials | Reached level 8 5964 | -8/Materials | Upgraded with Power slot (x1) 6275 | -8/Materials | Discovered exit to Factory (range 16) 6287 | -8/Materials | Reached level 9 6634 | -8/Materials | First assault squad dispatched 6646 | -8/Materials | Core integrity fell below 50% 6762 | -8/Materials | Reached level 10 6929 | -8/Materials | Reached level 11 6941 | -8/Materials | Upgraded with Utility slot (x2) 7336 | -8/Materials | Sterilization system engaged 7336 | -8/Materials | Non-combat units ordered to evacuate 7382 | -8/Materials | Entered Storage 7384 | -8/Storage | Reached level 12 7389 | -8/Storage | Upgraded with Weapon slot (x1) 7475 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7632 | -8/Storage | Lost 4 allies 7656 | -8/Storage | Reached level 13 7688 | -8/Storage | Build established: Scavenger-Executioner 7771 | -8/Storage | Central database locked down 7782 | -8/Storage | First assault squad dispatched 7903 | -8/Storage | Lost 3 allies 8024 | -8/Storage | Discovered exit to Factory (range 10) 8099 | -8/Storage | Met a pair of Derelict thieves 8191 | -8/Storage | Destroyed 9 combat bots 8193 | -8/Storage | Lost 4 allies 8299 | -8/Storage | Learned location of Armory (-3) 8390 | -8/Storage | Reached level 14 8491 | -8/Storage | Found Prototype Processor 8491 | -8/Storage | Identified Exp. Targeting Computer 8718 | -8/Storage | Entered Factory 8755 | -7/Factory | Discovered new exit (range 15) 8791 | -7/Factory | Reached level 15 8820 | -7/Factory | Fabricated Imp. Cooling System (x1) 8842 | -7/Factory | Identified exit to Factory 8952 | -7/Factory | Garrison activated, responded to threat 8997 | -7/Factory | Upgraded with Utility slot (x1) 9035 | -7/Factory | Destroyed 9 combat bots 9118 | -7/Factory | First assault squad dispatched 9249 | -7/Factory | Destroyed 9 combat bots 9314 | -7/Factory | Reached level 16 9385 | -7/Factory | Upgraded with Power slot (x1) 9389 | -7/Factory | Destroyed 9 combat bots 9619 | -7/Factory | Identified exit to Lower Caves 9675 | -7/Factory | Garrison activated, responded to threat 9817 | -7/Factory | Destroyed 7 combat bots 10032 | -7/Factory | Garrison activated, responded to threat 10040 | -7/Factory | High security lockdown imminent 10064 | -7/Factory | Reached level 17 10120 | -7/Factory | High security lockdown engaged 10125 | -7/Factory | Destroyed 15 combat bots 10245 | -7/Factory | Entered Lower Caves 10262 | -7/Lower Caves | Destroyed 9 combat bots 10288 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10317 | -7/Lower Caves | Core integrity fell below 50% 10327 | -7/Lower Caves | Core integrity fell below 20% 10361 | -7/Lower Caves | Destroyed 7 combat bots 10381 | -7/Lower Caves | Identified exit to Lower Caves 10500 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10643 | -7/Lower Caves | Encountered a Warlord checkpoint 10715 | -7/Lower Caves | Entered another Lower Caves area 10715 | -7/Lower Caves | Accompanied by 2 allies 11059 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 11063 | -7/Lower Caves | Found Imp. Powered Armor 11357 | -7/Lower Caves | Discovered new exit (range 14) 11383 | -7/Lower Caves | Identified exit to Zion 11384 | -7/Lower Caves | Entered Zion 11386 | -7/Zion | Reached level 18 11434 | -7/Zion | System corruption cleaned by Quarantine Array 11584 | -7/Zion | Given the Hacking Drone Bay 11585 | -7/Zion | Found Prototype Device 11660 | -7/Zion | Learned Factory emergency access door positions 11893 | -7/Zion | Learned location of 1 exit from Factory 11950 | -7/Zion | Learned location of Data Miner (-6) 12135 | -7/Zion | Imprinted 12137 | -7/Zion | Declared Zion's savior 12223 | -7/Zion | Found Prototype Processor 12223 | -7/Zion | Identified Exp. Target Analyzer 12228 | -7/Zion | Found Prototype Processor 12228 | -7/Zion | Identified Exp. Terrain Scan Processor 12231 | -7/Zion | Found Prototype Processor 12231 | -7/Zion | Identified Exp. Signal Interpreter 12371 | -7/Zion | Discovered new exit (range 16) 12386 | -7/Zion | Identified exit to Proximity Caves 12473 | -7/Zion | Entered Proximity Caves 12473 | -6/Proximity Caves | Accompanied by 4 allies 12550 | -6/Proximity Caves | Learned Factory stockpile data 12581 | -6/Proximity Caves | Spotted B-75 Beast 12601 | -6/Proximity Caves | Destroyed B-75 Beast 12741 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12800 | -6/Proximity Caves | Reached level 19 12913 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13038 | -6/Proximity Caves | Discovered exit to Factory (range 5) 13121 | -6/Proximity Caves | Entered Factory 13121 | -6/Factory | Accompanied by 6 allies 13122 | -6/Factory | Identified exit to Lower Caves 13123 | -6/Factory | Identified exit to Factory 13303 | -6/Factory | Allied Derelicts emerged from ambush trap array 13332 | -6/Factory | Zion Light squad teleported in 13347 | -6/Factory | Reached level 20 13352 | -6/Factory | Upgraded with Utility slot (x1) 13471 | -6/Factory | First assault squad dispatched 13486 | -6/Factory | Retrieved Zion intel report: Active Terminals 13533 | -6/Factory | Garrison activated, responded to threat 13556 | -6/Factory | Fabricated Imp. Cooling System? 13617 | -6/Factory | Found Prototype Protection 13617 | -6/Factory | Identified Zio. Weapon Casing 13623 | -6/Factory | Lost 7 allies 13655 | -6/Factory | Destroyed 8 combat bots 13686 | -6/Factory | Reached level 21 13769 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 13796 | -6/Factory | Retrieved Zion intel report: Trap Installations 13895 | -6/Factory | Spotted B-75 Beast 13901 | -6/Factory | Destroyed B-75 Beast 13915 | -6/Factory | Retrieved Zion intel report: Active Garrisons 13931 | -6/Factory | Garrison activated, responded to threat 13982 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 13983 | -6/Factory | Zion hero teleported in (99-TNT) 14003 | -6/Factory | Manually triggered Chute Trap 14003 | -6/Factory | Sucked down chute 14003 | -6/Factory | Entered Waste 14004 | -6/Waste | Met a frightened Derelict 14005 | -6/Waste | 1 allies followed down the chute 14040 | -6/Waste | Spotted C-40 Crusher 14041 | -6/Waste | Spotted C-40 Crusher 14043 | -6/Waste | Allies destroyed C-40 Crusher 14045 | -6/Waste | Allies destroyed C-40 Crusher 14093 | -6/Waste | Discovered new exit (range 17) 14094 | -6/Waste | Spotted C-40 Crusher 14098 | -6/Waste | Allies destroyed C-40 Crusher 14121 | -6/Waste | Spotted C-40 Crusher 14128 | -6/Waste | Destroyed C-40 Crusher 14305 | -6/Waste | Warlord forces began an assault 14449 | -6/Waste | Identified exit to Factory 14496 | -6/Waste | Entered Factory 14496 | -6/Factory | Accompanied by 20 allies (99-TNT) 14789 | -6/Factory | Fabricated Dispersion Rifle? 14796 | -6/Factory | Zion Light squad teleported in 14846 | -6/Factory | First assault squad dispatched 14922 | -6/Factory | Lost 11 allies 15015 | -6/Factory | Discovered exit to Lower Caves (range 8) 15056 | -6/Factory | Lost 5 allies 15085 | -6/Factory | Discovered exit to Factory (range 13) 15132 | -6/Factory | Assembled infested ambush trap array 15148 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 15198 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 15222 | -6/Factory | Retrieved Zion intel report: Component Schematics 15235 | -6/Factory | Reached level 22 15278 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 15279 | -6/Factory | Zion Fire squad teleported in 15283 | -6/Factory | Cargo convoy interrupted 15332 | -6/Factory | Lost 3 allies 15425 | -6/Factory | Discovered exit to Factory (range 15) 15443 | -6/Factory | Retrieved Zion intel report: Trap Installations 15875 | -6/Factory | Terminal network hard line cut 15933 | -6/Factory | High security lockdown imminent 16013 | -6/Factory | High security lockdown engaged 16178 | -6/Factory | Reached level 23 16366 | -6/Factory | Upgraded with Utility slot (x1) 16367 | -6/Factory | Entered Lower Caves 16962 | -6/Lower Caves | Discovered new exit (range 8) 16977 | -6/Lower Caves | Identified exit to Lower Caves 16986 | -6/Lower Caves | Entered another Lower Caves area 17251 | -6/Lower Caves | Learned Factory security intel 17810 | -6/Lower Caves | Discovered new exit (range 21) 17878 | -6/Lower Caves | Identified exit to Data Miner 17887 | -6/Lower Caves | Entered Data Miner 17887 | -6/Data Miner | Discovered new exit (range 6) 17924 | -6/Data Miner | Met Data Miner 17959 | -6/Data Miner | Learned location of Section 7 (-2) 17959 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17988 | -6/Data Miner | Received God Mode back door access code from Data Miner 18002 | -6/Data Miner | Interfaced with the Data Conduit 18082 | -6/Data Miner | Found Exp. Thermal Shield 18224 | -6/Data Miner | Identified exit to Proximity Caves 18225 | -6/Data Miner | Entered Proximity Caves 18450 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18555 | -5/Proximity Caves | Destroyed 12 combat bots 18593 | -5/Proximity Caves | Discovered exit to Factory (range 13) 18620 | -5/Proximity Caves | Spotted B-75 Beast 18631 | -5/Proximity Caves | Destroyed B-75 Beast 18649 | -5/Proximity Caves | Entered Factory 18649 | -5/Factory | Accompanied by 2 allies 18650 | -5/Factory | Identified exit to Upper Caves 18650 | -5/Factory | Identified exit to Extension 18651 | -5/Factory | Reached level 24 18652 | -5/Factory | Loaded intel: 317 machine locations 18673 | -5/Factory | Zion Fire squad teleported in 18932 | -5/Factory | Fabricated Imp. Remote Datajack? 18949 | -5/Factory | First assault squad dispatched 18991 | -5/Factory | Lost 3 allies 19149 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 19178 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 19181 | -5/Factory | Found Exp. Targeting Computer 19204 | -5/Factory | Discovered exit to Extension (range 18) 19282 | -5/Factory | Intercept squad dispatched 19299 | -5/Factory | Fabricated Med. Reactive Plating (x1) 19325 | -5/Factory | Spotted Tracker 19326 | -5/Factory | Destroyed Tracker 19335 | -5/Factory | Found Exp. Phase Shifter 19409 | -5/Factory | Spotted Combat Programmer 19427 | -5/Factory | Destroyed Combat Programmer 19536 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 19796 | -5/Factory | Garrison activated, responded to threat 19808 | -5/Factory | Retrieved Zion intel report: Component Schematics 19809 | -5/Factory | Zion Demo squad teleported in 19849 | -5/Factory | Discovered new exit (range 15) 19854 | -5/Factory | Reached level 25 19900 | -5/Factory | Sucked down chute 19900 | -5/Factory | Entered Waste 19905 | -5/Waste | 2 allies followed down the chute 19935 | -5/Waste | Spotted C-40 Crusher 19941 | -5/Waste | Destroyed C-40 Crusher 19956 | -5/Waste | Spotted C-40 Crusher 19962 | -5/Waste | Allies destroyed C-40 Crusher 19982 | -5/Waste | Spotted C-40 Crusher 19987 | -5/Waste | Spotted C-40 Crusher 19990 | -5/Waste | Destroyed C-40 Crusher 19993 | -5/Waste | Spotted C-40 Crusher 19997 | -5/Waste | Spotted C-40 Crusher 20006 | -5/Waste | Allies destroyed C-40 Crusher 20014 | -5/Waste | Destroyed C-40 Crusher 20029 | -5/Waste | Destroyed C-40 Crusher 20127 | -5/Waste | Discovered new exit (range 13) 20173 | -5/Waste | Identified exit to Factory 20174 | -5/Waste | Entered Factory 20175 | -5/Factory | Loaded intel: 259 machine locations 20333 | -5/Factory | Discovered exit to Upper Caves (range 21) 20348 | -5/Factory | Zion Light squad teleported in 20486 | -5/Factory | Found Zio. Weapon Casing 20615 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 20640 | -5/Factory | Retrieved Zion intel report: Emergency Access 20727 | -5/Factory | Identified Hacking Drone Bay 20774 | -5/Factory | First assault squad dispatched 20812 | -5/Factory | Intercept squad dispatched 20836 | -5/Factory | Spotted Tracker 20847 | -5/Factory | Destroyed Tracker 20878 | -5/Factory | Spotted Combat Programmer 20885 | -5/Factory | Destroyed Combat Programmer 20899 | -5/Factory | Found Prototype Special Weapon 20899 | -5/Factory | Identified Exp. Remote Datajack 21384 | -5/Factory | Terminal network hard line cut 21553 | -5/Factory | Intercept squad dispatched 21574 | -5/Factory | Spotted Tracker 21575 | -5/Factory | Destroyed Tracker 21619 | -5/Factory | Spotted Combat Programmer 21619 | -5/Factory | Destroyed Combat Programmer 21640 | -5/Factory | Destroyed 9 combat bots 21699 | -5/Factory | Spotted B-75 Beast 21706 | -5/Factory | Destroyed B-75 Beast 21752 | -5/Factory | Entered Upper Caves 21794 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 21797 | -5/Upper Caves | Identified exit to Warlord 21805 | -5/Upper Caves | Entered Warlord 21830 | -5/Warlord | Discovered new exit (range 22) 21841 | -5/Warlord | System corruption cleaned by Quarantine Array 22280 | -5/Warlord | Rebuked by Warlord 22296 | -5/Warlord | Opened Warlord's prototype stash 22297 | -5/Warlord | Warlord's base attacked by MAIN.C 22300 | -5/Warlord | Found Vortex Chain Reactor 22538 | -5/Warlord | Destroyed 8 combat bots 22573 | -5/Warlord | Reached level 26 22580 | -5/Warlord | Warlord forces counterattacked 22594 | -5/Warlord | Destroyed 13 combat bots 22604 | -5/Warlord | Lost 4 allies 22622 | -5/Warlord | Spotted Executioner 22778 | -5/Warlord | Lost 13 allies 22872 | -5/Warlord | Spotted Executioner 22899 | -5/Warlord | Found Exp. Core Analyzer 22901 | -5/Warlord | Lost 13 allies 22972 | -5/Warlord | Warlord base infiltrated, sounded retreat 23028 | -5/Warlord | Spotted Executioner 23030 | -5/Warlord | Destroyed Executioner 23090 | -5/Warlord | Spotted Executioner 23091 | -5/Warlord | Spotted B-86 Titan 23092 | -5/Warlord | Destroyed Executioner 23092 | -5/Warlord | Destroyed B-86 Titan 23121 | -5/Warlord | Lost 3 allies 23140 | -5/Warlord | Spotted Executioner 23142 | -5/Warlord | Destroyed Executioner 23210 | -5/Warlord | Spotted Striker 23235 | -5/Warlord | Identified exit to Proximity Caves 23274 | -5/Warlord | Entered Proximity Caves 23351 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23390 | -4/Proximity Caves | Spotted B-86 Titan 23412 | -4/Proximity Caves | Destroyed B-86 Titan 23601 | -4/Proximity Caves | Discovered new exit (range 16) 23622 | -4/Proximity Caves | Attracted the attention of an 0b10 base 23747 | -4/Proximity Caves | Identified exit to Factory 23771 | -4/Proximity Caves | Entered Factory 23772 | -4/Factory | Loaded intel: 291 machine locations 23791 | -4/Factory | Found Heavy Servo Lattice 23868 | -4/Factory | Zion Heavy squad teleported in 23906 | -4/Factory | Zion Offense Resupply teleported in 23947 | -4/Factory | Identified exit to Upper Caves 23968 | -4/Factory | Zion Thermal Resupply teleported in 24006 | -4/Factory | Garrison activated, responded to threat 24007 | -4/Factory | Reached level 27 24016 | -4/Factory | Garrison activated, responded to threat 24060 | -4/Factory | Lost 3 allies 24104 | -4/Factory | Discovered new exit (range 17) 24163 | -4/Factory | Destroyed 7 combat bots 24193 | -4/Factory | Identified exit to Research 24271 | -4/Factory | Zion Light squad teleported in 24271 | -4/Factory | First assault squad dispatched 24324 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 24325 | -4/Factory | Zion hero teleported in (CL-ANK) 24857 | -4/Factory | Zion Light squad teleported in 24873 | -4/Factory | Garrison activated, responded to threat 24891 | -4/Factory | Reached level 28 24928 | -4/Factory | Lost 3 allies 25032 | -4/Factory | Terminal network hard line cut 25107 | -4/Factory | Intercept squad dispatched 25112 | -4/Factory | Manually triggered Chute Trap 25112 | -4/Factory | Sucked down chute 25112 | -4/Factory | Entered Waste 25113 | -4/Waste | Met a frightened Derelict 25125 | -4/Waste | 3 allies followed down the chute 25133 | -4/Waste | Spotted C-40 Crusher 25136 | -4/Waste | Allies destroyed C-40 Crusher 25161 | -4/Waste | Spotted C-40 Crusher 25165 | -4/Waste | Destroyed C-40 Crusher 25202 | -4/Waste | Spotted C-40 Crusher 25203 | -4/Waste | Destroyed C-40 Crusher 25212 | -4/Waste | Spotted C-40 Crusher 25213 | -4/Waste | Spotted C-40 Crusher 25215 | -4/Waste | Spotted C-40 Crusher 25218 | -4/Waste | Destroyed C-40 Crusher 25221 | -4/Waste | Destroyed C-40 Crusher 25224 | -4/Waste | Destroyed C-40 Crusher 25328 | -4/Waste | Discovered new exit (range 16) 25510 | -4/Waste | Identified exit to Factory 25517 | -4/Waste | Entered Factory 25517 | -4/Factory | Accompanied by 2 allies 25518 | -4/Factory | Loaded intel: 247 machine locations 25587 | -4/Factory | Spotted B-86 Titan 25603 | -4/Factory | Destroyed B-86 Titan 25630 | -4/Factory | Upgraded with Utility slot (x1) 25718 | -4/Factory | Retrieved Zion intel report: Branch Access 25719 | -4/Factory | Zion Heavy squad teleported in 25795 | -4/Factory | First assault squad dispatched 25922 | -4/Factory | Zion Offense Resupply teleported in 25958 | -4/Factory | Garrison activated, responded to threat 26240 | -4/Factory | Cargo convoy interrupted 26241 | -4/Factory | Spotted Executioner 26255 | -4/Factory | Core integrity fell below 50% 26256 | -4/Factory | Intercept squad dispatched 26272 | -4/Factory | Spotted Tracker 26281 | -4/Factory | Spotted Tracker 26286 | -4/Factory | Destroyed Tracker 26287 | -4/Factory | Core integrity fell below 20% 26289 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 26277_ Penetrated by Slug. 26277_ Slug penetrates Wall. 26277_ Penetrated by Slug. 26280_ Acquired Protomatter-57. 26280_ Penetrated by Slug. 26280_ Slug penetrates Wall. 26283_ Upgraded: Core Integrity (+300) 26283_ Penetrated by Slug. 26283_ Slug penetrates Wall. 26283_ Zio. Laser-S destroyed. 26286_ Tracker destroyed. 26286_ Switching to secondary target: Executioner. 26286_ Destroyed Exp. Heat Sink. 26286_ Penetrated by EMDS Slug. 26286_ Slug penetrates Wall. 26286_ Penetrated by Slug. 26288_ Penetrated by EMDS Slug. 26289_ Slug penetrates Wall. 26289_ Penetrated by Slug. 26289_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?##############?##?? ??????????????????????"""?"" | | #?###########?####?## ?? ????"""?"""?????????????? | | #####################????????"""G"""????????"""?"" | | ########## #? ??????#?????????????"""?"" | | ########## ?# ?###?###???????????"""?"" | | " ########## + ???+ ?????????????? | | T ########## # ###? ?? ? ????"""?"" | | ########## # ?# ? ????"""?"" | | ########## + ??? ? ????"""?"" | | #################+### # #????????? | | ############## ## ## ? # ?????? | | ############## """ ! ## #################?????? | | ############## """ ## ########### ????? | | # """ #### """ # ########## ????? | | # "R" ! #### # ] +? ??? | | # " " ! #### """ # #######?## #?? | | # #### """ !##;########### #?? | | + """"" #### """ # #### """ ?# ? | | # ! """"" #### # #### """"" ### | | # """ ############; #### """"" ##? | | # ###### # ;; ################ | | ############## #;########?############## | | #### # ####################### | | #### # ####################?## | | #### # ######################? | | ## ; @ ####################### | | ########+#;p *####################### | | %""" #!!s [= ;###################### | | %* % " x%% [;###################### | | *%!!=% h#!! " ""!### ################### | | !== !* #""" g""""""E####################### | | % !!* #"R """""%%hel[# ###?###### | | ** !!# = != x [*![###p"########### | | ! !R# * *![ ! [=!###=############ | | =% !!%############;# %[#######?#?## | | #+##### ^ ]== ###"#/############ ? | | # != ####!%g ## | | ] + ####=%= """""" #? | | # ^ ####![k """""" ## | | ####### ^ u ####[=* """""" ## ? | | #######+####+######### #### """""" ## ? | | # ### #### ## ? ? | | # ### #### """""" ## ? | | # ### #### """""" ## ?? | | # ### #### """""" ## ? | | # ### #### %"""""" ## | | # ### #### #? ? | | # ### #### ## ? | | # ### ##########/####### ? ?? | | #################### ##### ########??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 229 Coolant Potential 65 Energy Generation 73 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 510 Armor Coverage 400 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 5 Core Analysis 8 Energy Filtering 50 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Cooling System | -8/Storage | Hacked Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Hvy. Missile Launcher | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Energy Well | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Drone Bay | -7/Zion | Archive Matter Filter | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Slug Cannon | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Antimatter Cannon | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Adv. EMP Blaster | -6/Factory | Z-intel Core Analyzer | -6/Factory | Z-intel Lgt. Angular Momentum Engine | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Imp. Targeting Computer | -6/Factory | Z-intel Powered Hammer | -6/Factory | Z-intel Imp. EM Pulse Cannon | -6/Factory | Z-intel Hvy. Flak Cannon | -6/Factory | Z-intel Target Analyzer | -6/Factory | Z-intel Reaction Control System | -6/Factory | Z-intel Angular Momentum Engine | -6/Factory | Z-intel Hvy. Flail | -6/Factory | Z-intel Adv. Treads | -6/Factory | Z-intel Insulated Plating | -6/Factory | Z-intel Proton Missile Launcher | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Imp. Kinecellerator | -5/Factory | Z-intel Hvy. Hammer | -5/Factory | Z-intel Variable Charge Gun | -5/Factory | Z-intel KE Penetrator | -5/Factory | Z-intel Transmission Jammer | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Lrn. Proton Cannon | -5/Factory | Z-intel Plasma Rifle | -5/Factory | Z-intel Imp. Target Analyzer | -5/Factory | Z-intel Gravmag Array | -5/Factory | Z-intel Mic. Nuclear Core | -5/Factory | Z-intel Med. Armored Exoskeleton | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Enh. Nuclear Core | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Exp. Weapon Shielding | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive A-15 Conveyor | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel H-55 Commando | -6/Factory | Z-intel E-15 Imp | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel X-72 Disruptor | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel Fabricated ------------ Imp. Cooling System | x1 | -7/Factory Imp. Cooling System | x1 | -6/Factory Dispersion Rifle | x2 | -6/Factory | Preloaded Imp. Remote Datajack | x1 | -5/Factory Med. Reactive Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp War Pro Fac Was Fac Levels Raised 27 | . 2 1 1 6 3 3 . . 1 1 2 . 2 . . . . 2 . . . 1 . 2 . . XP Earned 44581 | 3000 3025 2102 1345 9524 3835 4660 305 601 164 1904 2785 37 2861 103 139 172 807 1652 22 811 57 753 651 2395 22 849 XP Spent 43330 | 2670 2600 1900 1400 8550 2700 4350 300 2300 1500 . 4620 . 2900 . . . . . . 2380 . 1300 . . . 3860 Upgrades 62 | 7 5 2 1 14 2 3 6 3 1 . 5 . 1 . . . . . . 3 . 2 . . . 7 Power Slot 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . Utility Slot 10 | 1 1 1 . 3 . 1 . . . . 1 . 1 . . . . . . . . . . . . 1 Weapon Slot 5 | 2 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core Integrity 12 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . 6 Heat Dissipation 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 8 | 1 1 . . 1 1 1 . . 1 . 1 . . . . . . . . 1 . . . . . . Sensor Range 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 5 | . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . Ranged Accuracy 4 | . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . Protomatter Created 9552 | . 191 51 331 820 773 1281 109 312 . 203 461 69 114 60 307 76 442 474 175 895 . 587 309 732 170 610 Integrity Restored 14321 | . 286 240 760 1704 837 1784 366 727 . 479 574 . 391 180 388 44 349 568 336 1059 . 359 566 1473 365 486 Core 9854 | . 204 220 575 1384 594 1450 366 435 . 355 342 . 376 180 212 27 271 397 113 625 . 205 373 733 . 417 Parts 4467 | . 82 20 185 320 243 334 . 292 . 124 232 . 15 . 176 17 78 171 223 434 . 154 193 740 365 69 Protomatter Decayed 5255 | . 57 . 64 202 387 284 20 165 . 167 712 83 157 . 163 . 250 343 58 351 . 917 . 261 48 566 Game ------ Seed RecyclingMobileCompressor Manual? 0 Play Time 03:15:59 Cumulative 1894.4 hours Start 2024.02.08 @ 16:18:03 End 2024.02.08 @ 23:01:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 662 Rogue 662 Adventurer 0 Explorer 0 Win Type - Total 148 Types 29/13/65/7/1/2/29/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 844f21fc-cab4-47ab-9c2e-7587c6e4f45c