Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 22:40:25 Player: anastasia Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (1053) 1053 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2618 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 291/300 Energy 265/265 System Corruption 2% Temperature Warm (114) Movement Rolling (80) Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (4) ------ Small Storage Unit Targeting Computer Hacking Suite > --- WEAPON (2) ------- Particle Gun Assault Rifle > --- INVENTORY (8) ---- Improved Ion Engine Reinforced Ion Engine Particle Cannon Grenade Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer Targeting Computer Drone Bay > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Reinforced Ion Engine Reinforced Ion Engine Grenade Launcher Datajack Heavy Hammer [Rating: 19] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 48 | 6 4 19 19 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 2 5 Treads 8 | 2 1 2 3 Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 3 3 Device 3 | . . 1 2 Storage 1 | 1 . . . Processor 3 | . 1 2 . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 25 | 2 2 11 10 Energy Gun 6 | 1 1 3 1 Energy Cannon 4 | . . 4 . Ballistic Gun 8 | 1 . 2 5 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon 3 | . 1 . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 4 | . . 4 . Parts Lost 10 | . . 4 6 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 3 | . . 1 2 Weapon 4 | . . 2 2 Highest Loss Streak 3 | . . 3 2 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 88 88 89 Engine 11 | . 14 10 10 Treads 19 | . 27 19 17 Device 8 | . . 8 9 Storage 11 | . 14 11 11 Processor 18 | . 4 18 21 Energy Gun 2 | . 14 . 3 Energy Cannon 7 | . . 10 4 Ballistic Gun 8 | . 13 8 8 Peak Build Rating 19 | 6 8 15 19 Average Rating 12 | 4 6 12 13 On Entrance 6 | . 6 8 11 Naked Turns . | . . . . Heaviest Build 27 | 14 15 21 27 Greatest Support 43 | 40 40 43 43 Greatest Overweight (x) 5 | 1 . 5 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 4 8 8 Average Carried 5 | 1 2 6 4 Final Capacity 8 | 8 8 8 8 Final Carried 6 | 1 4 5 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 941 | 155 . 466 320 Remotely . | . . . . Salvage Created 1291 | . . 742 549 Parts 78 | . . 42 36 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 28 | . . 17 11 Melee 1 | . . . 1 Guns 13 | . . 6 7 Cannons 14 | . . 11 3 Classes Destroyed 9 | . . 6 3 Worker 1 | . . . 1 Builder 1 | . . . 1 Recycler 1 | . . . 1 Operator 3 | . . 2 1 Watcher 3 | . . 2 1 Swarmer 6 | . . 3 3 Grunt 12 | . . 8 4 Duelist 2 | . . 2 . Sentry 8 | . . 4 4 Best Kill Streak 4 | . . 4 3 Combat Bots Only 4 | . . 4 2 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 176 | . . 92 84 Missed 40 | . . 29 11 Damage Taken 1791 | . . 866 925 Core 413 | . . 189 224 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 110 | . . 58 52 Largest 2 | . . 2 2 Hottest 124 | . . 124 91 Shots Fired 188 | . . 101 87 Gun 125 | . . 54 71 Cannon 63 | . . 47 16 Launcher . | . . . . Special . | . . . . Kinetic 101 | . . 49 52 Thermal 83 | . . 48 35 Explosive . | . . . . Electromagnetic 4 | . . 4 . Robot Hit Streak 28 | . . 10 28 Robot Miss Streak 4 | . . 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 138 | . . 66 72 Core Hits 51 | . . 27 24 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Destroy 1 | . . 1 . Smash 1 | . . . 1 Melee Attacks 9 | . 1 2 6 Impact 7 | . 1 . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2388 | . . 1105 1283 Guns 1310 | . . 448 862 Cannons 954 | . . 654 300 Explosions . | . . . . Melee 106 | . . . 106 Ramming 18 | . . 3 15 Kinetic 965 | . . 388 577 Thermal 1253 | . . 668 585 Explosive . | . . . . Electromagnetic 46 | . . 46 . Impact 106 | . . . 106 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 39 | . . 39 . Projectiles 39 | . . 39 . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 7 | . . 1 6 Targets Rammed 8 | . . 1 7 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 154 | . . 95 154 Average Temperature 43 | . . 21 51 Received Heat Transfer 492 | . . 180 312 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 2368 | . . 1184 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 158 | . 1 158 135 Initial 26 | . . . 26 Average 67 | . . 91 47 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . . 26 21 Peak Tracking Total 5 | . . 5 3 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 5 | . 1 . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 11 | . 4 4 3 Terminals 11 | . 4 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 14 9 7 Successful 9 | . 3 2 4 Failed 21 | . 11 7 3 Catastrophic 4 | . 1 3 . Database Lockouts . | . . . . Manual 12 | . 4 5 3 Terminals 30 | . 14 9 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 2 4 Robot Analysis 1 | . 1 . . Open Door 1 | . . . 1 Emergency Access Points 1 | . . 1 . Unreport Threat 1 | . . . 1 Locate Traps 3 | . 1 1 1 Assault Status 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 4 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat . | . . . . Combat 1 | . . 1 . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches 2 | . . . 2 Drone Recoveries 1 | . . . 1 Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2894 | 77 194 1612 1011 Spaces Moved 1412 | 52 113 798 449 Core 32 | 17 . 15 . Treads 1343 | 35 113 783 412 Legs . | . . . . Wheels 37 | . . . 37 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 95 Average Speed 161 | 127 160 162 163 Slowest Speed 300 | 160 160 300 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 26 45 58 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 1 | . 1 . . Melee 1 | . 1 . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1823 | 62 124 1014 623 Wait 172 | . . 103 69 Move 1409 | 51 112 797 449 Hop . | . . . . Pick Up 45 | 5 6 19 15 Fast Attach 2 | 2 . . . Attach 33 | 4 3 12 14 Detach 4 | . . 2 2 Swap 13 | . 1 7 5 Drop 18 | . 1 13 4 Fire 110 | . . 58 52 Melee 9 | . 1 2 6 Ram . | . . . . Kick . | . . . . Crush 8 | . . 1 7 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 10) 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Utility x2 301 | -9/Materials | Discovered new exit (range 9) 313 | -9/Materials | Build established: Mutant 1163 | -9/Materials | Identified exit to Storage 1622 | -9/Materials | Lost 3 parts (1n1u1w) 1884 | -9/Materials | Entered Storage 2109 | -9/Storage | Core integrity fell below 50% 2583 | -9/Storage | Core integrity fell below 20% 2895 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02837_ R-06 Scavenger collects Heat Sink. 02837_ Dropped Lgt. Treads. 02844_ Acquired 20 matter. 02846_ R-06 Scavenger collects Lgt. Treads. 02849_ K-01 Serf destroyed. 02852_ Acquired 3 matter. 02860_ O-16 Technician destroyed. 02860_ U-05 Engineer destroyed. 02862_ System corrupted: Component data lost. 02863_ R-06 Scavenger inserts Hvy. Assault Rifle into recycling unit. 02863_ Acquired 3 matter. 02865_ Acquired Hacking Suite. 02866_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 02868_ Acquired 10 matter. 02869_ R-06 Scavenger inserts Heat Sink into recycling unit. 02878_ System corrupted: Energy discharge (-84). 02886_ Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ########??????????????????????????????????????? | | #?????????????????????????????????????????????? | | #???????##????????????????????????????????????? | | ######## #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | # = #????????????????????????????????????? | | + #????????????????????????????????????? | | #% #????????????????????????????????????? | | ^ # #????????????? T ????????????????????? | | # #????????????? ????????????????????? | | "% #????????????? ????????????????????? | | ##########????????????? ????????????????????? | | ####################### #????????????????????? | | =*%!= !=% *%!|= #????????????????????? | | #######" "#######*####### #????????????????????? | | #?????#"Y"#??####+####### #????????????????????? | | ##????#"""#??# # #????????????????????? | | #????#####??## # #????????????????????? | | #????????????# # #????????????????????? | | #????????????# # #????????????????????? | | ###???????????# # #????????????????????? | | ####????????# """ """ # #????????????????????? | | """#????????# """ """ + #????????????????????? | | " R"#????????# """ """ #@ #????????????????????? | | " """#????????########### #????????????????????? | | " ####?????????????????? #???????????????????? | | #???????+#???????????? ??????????????????? | | ! #??????# ??????????? Y k?????????????????? | | ###??????+ #???????????# ####????????????????? | | ?????????# #???????????##+###???????????????????? | | ?????????# /????????????????????????????????????? | | ?????????#%#????????????????????????????????????? | | ?????????#[#????????????????????????????????????? | | ?????????#%#????????????????????????????????????? | | ?????????#=#????????????????????????????????????? | | ########## #????????????????????????????????????? | | #????????????????????????????????????? | | ##"T"#######????????????????????????????????????? | | ?#####??????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumTacticalClaw Manual? 0 Play Time 00:23:40 Cumulative 15.1 hours Start 2024.10.08 @ 22:17:12 End 2024.10.08 @ 22:40:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 24 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebeb710e-3c79-461e-ba14-ad0ac1f54b99