Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.23 @ 21:17:45 Player: Dorktron2000 Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (1354) 1354 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 2623 Bonus ------- High Alert Combat Kills 109 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 278/280 System Corruption 0% Temperature Cool (423) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- Heavy EM Pulse Gun Spread Laser > --- INVENTORY (14) --- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Beam Rifle Heavy Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Beam Rifle Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Small Laser Spread Laser Heavy Assault Rifle Improved Light Cannon Mining Laser Plasma Cutter [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 49 | 5 6 38 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 22 | 2 2 18 Treads 4 | . . 4 Leg 18 | 2 2 14 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device . | . . . Storage 4 | . 2 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 18 | 2 2 14 Energy Gun 13 | 2 1 10 Energy Cannon 1 | . . 1 Ballistic Gun . | . . . Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon 2 | . 1 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 18 | . 6 12 Power 1 | . 1 . Propulsion 8 | . 2 6 Utility . | . . . Weapon 9 | . 3 6 Highest Loss Streak 5 | . 2 5 Average Slot Usage (%) 92 | . 72 96 Engine 9 | . 9 9 Treads 9 | . . 11 Leg 30 | . 23 31 Storage 21 | . 19 22 Energy Gun 12 | . 10 12 Energy Cannon 1 | . . 1 Ballistic Cannon 5 | . . 6 Special Weapon 1 | . 7 . Naked Turns . | . . . Heaviest Build 39 | 7 14 39 Greatest Support 80 | 20 20 80 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 14 | 4 8 14 Average Capacity 10 | 4 6 11 Most Carried 14 | 3 3 14 Average Carried 7 | 1 1 8 Final Capacity 14 | 4 8 14 Final Carried 8 | 3 2 8 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 814 | 250 25 539 Remotely . | . . . Salvage Created 1389 | 69 80 1240 Parts 74 | 5 3 66 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 38 | 1 5 32 Guns 17 | 1 3 13 Cannons 19 | . 2 17 AOE 2 | . . 2 Classes Destroyed 6 | 2 1 3 Tunneler 1 | 1 . . Watcher 1 | . . 1 Swarmer 5 | . 3 2 Grunt 25 | 1 2 22 Duelist 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 9 | 2 2 9 Combat Bots Only 9 | 1 2 9 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2893 | 30 663 2200 Core 610 | . 202 408 Absorbed by Shields . | . . . Core Remaining (%) 59 | 100 19 . Volleys Fired 148 | 6 30 112 Largest 2 | 2 2 2 Hottest 121 | 90 100 121 Shots Fired 243 | 12 40 191 Gun 169 | 12 30 127 Cannon 61 | . . 61 Launcher . | . . . Special 13 | . 10 3 Kinetic 48 | . . 48 Thermal 145 | 6 20 119 Explosive . | . . . Electromagnetic 50 | 6 20 24 Robot Hit Streak 16 | 5 3 16 Robot Miss Streak 7 | 1 7 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 164 | 9 15 140 Core Hits 66 | 3 7 56 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2719 | 120 303 2296 Guns 1468 | 120 113 1235 Cannons 892 | . . 892 Explosions 183 | . 46 137 Melee . | . . . Ramming . | . . . Kinetic 679 | . . 679 Thermal 1543 | 50 215 1278 Explosive . | . . . Electromagnetic 497 | 70 88 339 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 6 | . . 6 Impact . | . . . Kinetic 5 | . . 5 Secondary 1 | . . 1 Self-Inflicted Damage 62 | . 31 31 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 567 | 198 264 567 Average Temperature 145 | 105 141 149 Received Heat Transfer 1008 | 18 174 816 Effects 12 | . 1 11 Shutdowns 1 | . . 1 Energy Bleed 5 | . 1 4 Interference 1 | . . 1 Damage (major) 4 | . . 4 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 3551 | 148 524 2879 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 577 | 25 106 577 Initial 44 | . 16 44 Average 261 | 5 60 322 Maximum Alert Level 2 | . . 2 Low Security (%) 37 | 100 100 19 Level 1 38 | . . 48 Level 2 24 | . . 31 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 1 6 Investigation 3 | . . 3 Extermination . | . . . Reinforcement 3 | . 1 2 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 72 | 1 7 64 Peak Tracking Total 12 | 1 3 12 Tactical Retreats 7 | . 1 6 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 1 7 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 1 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 52 | . 1 51 Successful 42 | . . 42 Failed 10 | . 1 9 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . . 13 Fabricators . | . . . Repair Stations 14 | . . 14 Recycling Units 5 | . 1 4 Scanalyzers 20 | . . 20 Garrison Access . | . . . Terminal Hacks 10 | . . 10 Record 4 | . . 4 Robot Analysis 1 | . . 1 Prototype ID Bank 1 | . . 1 Alert Level 2 | . . 2 Maintenance Status 1 | . . 1 Assault Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 10 | . . 10 Scan Component 5 | . . 5 Repair 5 | . . 5 Recycling Unit Hacks 3 | . . 3 Recycle Component 1 | . . 1 Report Inventory 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer 19 | . . 19 Insert Component 9 | . . 9 Analyze 10 | . . 10 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . . 6 Full Trace Events 3 | . . 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 9 | . . 9 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 5 | . . 5 Time 148 | . . 148 Parts Recycled 1 | . . 1 Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . . 10 Parts Scanalyzed 9 | . . 9 Part Schematics Acquired 9 | . . 9 Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1732 | 108 268 1356 Spaces Moved 741 | 76 127 538 Core 20 | 20 . . Treads 116 | . . 116 Legs 605 | 56 127 422 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 124 | 101 120 128 Slowest Speed 160 | 120 150 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 5 21 63 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 7 | . 4 3 Melee . | . . . Projectile 3 | . 2 1 AOE 4 | . 2 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1282 | 95 182 1005 Wait 282 | 1 15 266 Move 739 | 75 126 538 Hop . | . . . Pick Up 51 | 8 5 38 Fast Attach 1 | . . 1 Attach 27 | 5 6 16 Detach . | . . . Swap 21 | . . 21 Drop 13 | . . 13 Fire 148 | 6 30 112 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Core integrity fell below 50% 302 | -10/Materials | Build established: Mutant 315 | -10/Materials | Core integrity fell below 20% 360 | -10/Materials | Discovered new exit (range 13) 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Propulsion x2 768 | -9/Materials | Lost 3 parts (2n1w) 942 | -9/Materials | Discovered new exit (range 16) 1067 | -9/Materials | Build established: Scavenger-Mutant 1259 | -9/Materials | Repaired Imp. Aluminum Leg 1294 | -9/Materials | Repaired Imp. Aluminum Leg 1322 | -9/Materials | Repaired Aluminum Leg 1349 | -9/Materials | Repaired Aluminum Leg 1382 | -9/Materials | Repaired Imp. Light Cannon 1405 | -9/Materials | Discovered new exit (range 10) 1442 | -9/Materials | Build established: Mutant 1525 | -9/Materials | Core integrity fell below 50% 1553 | -9/Materials | Destroyed 9 combat bots 1577 | -9/Materials | First assault squad dispatched 1694 | -9/Materials | Core integrity fell below 20% 1726 | -9/Materials | Lost 5 parts (3n2w) 1733 | -9/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 01688_ Acquired 20 matter. 01688_ Imp. Aluminum Leg destroyed. 01689_ S-10 Pest destroyed. 01689_ Imp. Aluminum Leg destroyed. 01692_ Acquired 10 matter. 01693_ R-06 Scavenger collects Aluminum Leg. 01694_ Acquired 10 matter. 01695_ S-10 Pest destroyed. 01695_ Imp. Light Cannon destroyed. 01697_ R-06 Scavenger collects Broken Imp. Light Cannon. 01709_ Destroyed Sml. Laser. 01722_ K-01 Serf collects debris. 01724_ G-34 Mercenary destroyed. 01724_ Switching to secondary target: S-10 Pest. 01726_ K-01 Serf collects debris. 01729_ Overheating: System interference. 01729_ Hvy. EM Pulse Gun temporarily disabled. 01729_ K-01 Serf collects debris. 01729_ Knocked back. 01732_ Imp. Aluminum Leg destroyed. 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Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed AssemblySensorSource Manual? 0 Play Time 00:48:20 Cumulative 7.5 hours Start 2021.08.23 @ 16:45:46 End 2021.08.23 @ 21:17:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64a7fa64-7d79-4204-9c5f-7342656d451b