Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 02:02:33 Player: Ammie Result: Destroyed by H-61 Shepherd via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (1912) 1912 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-107) -107 TOTAL SCORE: 5560 Bonus ------- Friendly Fire -107 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 12/350 System Corruption 4% Temperature Cool (77) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Angular Momentum Engine > --- PROPULSION (6) --- Armored Huge Wheel (fused) > --- UTILITY (5) ------ Advanced Sensor Array Target Analyzer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Heavy Laser Heavy Laser Gatling Laser EM Pulse Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Angular Momentum Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Weight Redist. System Experimental Sensor Array Jamming Amplifier Improved Reaction Control System Hacking Suite > --- WEAPON ----------- Precision Shock Rifle Pulse Rifle > --- INVENTORY -------- Micro Nuclear Core Fusion Compressor Authchip [Propulsion] Authchip [Weapon] EM Pulse Cannon [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion VTOL Module Leg Improved Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 4 | . . . . 1 2 1 Utility 3 | . . 2 . . . 1 Weapon . | . . . . . . . Parts Attached 89 | 6 14 13 3 6 8 39 Power 19 | 1 2 2 . 3 2 9 Engine 11 | 1 1 2 . 2 . 5 Core 8 | . 1 . . 1 2 4 Reactor . | . . . . . . . Propulsion 28 | 2 6 3 2 . 4 11 Treads . | . . . . . . . Leg 8 | 2 6 . . . . . Wheel 1 | . . . . . . 1 Hover 3 | . . . . . 1 2 Flight 16 | . . 3 2 . 3 8 Utility 21 | 1 2 4 1 2 1 10 Device 13 | . 1 3 1 1 1 6 Storage 2 | 1 1 . . . . . Processor 2 | . . . . . . 2 Hackware 4 | . . 1 . 1 . 2 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 21 | 2 4 4 . 1 1 9 Energy Gun 15 | 2 2 2 . 1 1 7 Energy Cannon 4 | . 2 . . . . 2 Ballistic Gun 1 | . . 1 . . . . Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . 4 1 . 2 3 Parts Lost 39 | . . . . 1 6 32 Power 6 | . . . . . 1 5 Propulsion 17 | . . . . 1 4 12 Utility 9 | . . . . . . 9 Weapon 7 | . . . . . 1 6 Highest Loss Streak 19 | . . . . 1 2 19 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 7 6 5 4 4 4 Power 1 | . 1 1 . 1 1 1 Propulsion 1 | . 2 2 2 . . . Utility 1 | . . . 1 . 2 1 Weapon 1 | . 1 1 2 2 . 1 Tool/Special . | . . . . . . . Unused Backups 15 | . 3 2 . 1 4 5 Power 4 | . 1 1 . . 1 1 Propulsion . | . . . . . . . Utility 5 | . 1 . . 1 1 2 Weapon 6 | . 1 1 . . 2 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 97 89 100 95 91 74 Engine 6 | . 6 7 11 9 6 4 Core 5 | . 7 3 . 3 7 7 Leg 8 | . 28 11 . . . . Flight 14 | . . 10 22 27 30 16 Device 19 | . 12 15 33 27 23 20 Storage 4 | . 14 8 . . . . Hackware 6 | . . 11 11 9 7 5 Energy Gun 14 | . 15 16 22 18 14 11 Energy Cannon 3 | . 12 . . . . . Peak Build Rating 56 | 6 13 21 29 41 52 56 Average Rating 30 | 4 11 18 28 38 45 45 On Entrance 21 | . 6 13 21 29 40 42 Avg Prop Armor Cover (%) 4 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 37 | 13 22 26 13 18 24 37 Greatest Support 28 | 20 26 26 16 21 27 28 Greatest Overweight (x) 8 | 4 . 4 . 1 1 8 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 Average Capacity 6 | 7 8 8 5 5 5 5 Most Carried 10 | 2 8 10 5 5 5 5 Average Carried 5 | 1 7 6 5 4 4 4 Final Capacity 10 | 8 10 5 5 5 5 5 Final Carried 8 | 2 8 5 5 5 4 5 Class Distribution -------------------- 49% | Mutant 25% | Sprinter 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1304 | 223 167 295 37 94 101 387 Remotely . | . . . . . . . Salvage Created 2796 | 26 564 667 . 209 343 987 Parts 148 | 3 40 37 . 7 14 47 Haulers Intercepted 12 | . 2 4 . 1 3 2 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 42 | . 12 9 . 2 3 16 Guns 30 | . 6 6 . 2 3 13 Cannons 9 | . 6 3 . . . . AOE 1 | . . . . . . 1 Classes Destroyed 14 | 1 6 3 . . 3 1 Worker 6 | . 3 . . 1 . 2 Builder 1 | . . 1 . . . . Tunneler 1 | 1 . . . . . . Hauler 12 | . 2 4 . 1 3 2 Recycler 1 | . . . . . 1 . Operator 2 | . 1 . . . . 1 Watcher 6 | . 2 3 . 1 . . Swarmer 9 | . 5 . . . . 4 Grunt 18 | . 7 7 . 1 . 3 Duelist 1 | . . 1 . . . . Sentry 7 | . . 1 . 1 . 5 Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . 1 . Programmer 5 | . . . . . 2 3 Best Kill Streak 7 | 1 5 3 . 3 2 7 Combat Bots Only 6 | . 3 2 . 1 1 6 Max Kills in Single Turn 2 | 1 1 1 . 2 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 558 | . 79 52 . 31 49 347 Missed 221 | . 29 16 . 19 21 136 Hits 337 | . 50 36 . 12 28 211 Melee 4 | . . 4 . . . . Projectile 333 | . 50 32 . 12 28 211 AOE 4 | . . . . . . 4 Critical Strikes 8 | . . 3 . 1 . 4 Part Disruptions 2 | . . . . . . 2 Damage Taken 4177 | . 527 531 . 135 476 2508 Core 1205 | . 87 174 . 18 73 853 Absorbed by Shields 80 | . . . . . . 80 Regen/Repaired (Parts) 44 | . . 44 . . . . Core Remaining (%) 81 | 100 65 . 56 96 89 . Volleys Fired 225 | 1 64 50 1 10 31 68 Largest 2 | 2 2 2 2 2 2 2 Hottest 160 | 90 116 101 101 108 118 160 Shots Fired 401 | 2 120 91 2 19 57 110 Gun 324 | 2 67 78 2 19 57 99 Cannon 77 | . 53 13 . . . 11 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 28 | . . 28 . . . . Thermal 279 | 2 120 37 1 10 30 79 Explosive . | . . . . . . . Electromagnetic 94 | . . 26 1 9 27 31 Robot Hit Streak 20 | . 5 4 . 4 11 20 Robot Miss Streak 6 | . 4 6 . 3 2 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 238 | . 54 49 . 12 44 79 Core Hits 122 | 1 24 27 . 7 14 49 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 4 2 . . . 1 Burn 7 | . 4 2 . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4736 | 13 870 882 . 392 691 1888 Guns 3706 | 13 434 715 . 226 616 1702 Cannons 653 | . 436 128 . . . 89 Explosions 372 | . . 34 . 166 75 97 Melee . | . . . . . . . Ramming 5 | . . 5 . . . . Kinetic 184 | . . 184 . . . . Thermal 3566 | 13 870 375 . 288 481 1539 Explosive . | . . . . . . . Electromagnetic 981 | . . 318 . 104 210 349 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . 2 2 . 4 4 Average Corruption 1 | . . 2 2 . 2 1 Corruption Purged 1 | . . . . . 1 . Corruption Blocked . | . . . . . . . Effects 31 | . . 7 8 . . 16 Message Errors 9 | . . . 3 . . 6 Matter Fused 6 | . . 1 1 . . 4 Heat Flow Errors 4 | . . 2 1 . . 1 Energy Discharges 5 | . . 2 1 . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . 1 . . . . Data Loss (major) 3 | . . . 2 . . 1 Weapon Failures 2 | . . 1 . . . 1 Overload Shots . | . . . . . . . Overflow Damage 53 | . 12 . . 40 1 . Projectiles 12 | . 12 . . . . . Explosions 41 | . . . . 40 1 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 55 | . . . . 6 49 . Shots 2 | . . . . 1 1 . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 440 | 30 440 239 231 169 334 225 Average Temperature 86 | 20 104 28 92 82 126 29 Received Heat Transfer 895 | . 237 198 . 27 . 433 Effects 7 | . 7 . . . . . Shutdowns 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Interference 2 | . 2 . . . . . Damage (major) 3 | . 3 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 21 | . 7 1 . . 5 8 Heat Transferred 7736 | 37 2369 975 . 459 839 3057 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 1 . 2 1 1 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 152 | 5 130 106 40 152 64 132 Initial 64 | . 3 8 40 . 64 10 Average 32 | . 58 25 3 67 17 33 Influence Increases 1634 | 5 362 410 . 208 160 489 Destroy 0b10 Robot/C 840 | . 240 180 . 40 60 320 Destroy 0b10 Robot/NC 145 | 5 40 40 . 15 20 25 Destroy Leader 274 | . 58 54 . 24 34 104 Successful Hack 17 | . 9 8 . . . . Disable Machine 15 | . . . . . 15 . Destroy Structure 28 | . . 8 . 9 1 10 Partial Spotted 60 | . . 15 . 15 30 . Lose Combat Pursuer 255 | . 15 105 . 105 . 30 Influence Decreases 1562 | . 347 324 106 66 280 439 Entered New Map 170 | . 2 12 66 . 78 12 Time Decay 1118 | . 345 312 40 56 176 189 Lost Part 274 | . . . . 10 26 238 Squads Dispatched 20 | . 2 2 . 1 5 10 Investigation 4 | . 1 1 . . 1 1 Extermination 5 | . . . . . 2 3 Reinforcement 8 | . 1 1 . 1 2 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 7 | . 1 2 . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 94 | . 19 26 . 14 11 24 Peak Tracking Total 10 | . 3 6 . 10 5 5 Tactical Retreats 7 | . 1 1 . 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 7 | . 1 1 . 2 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 13 | . 4 6 . . 2 1 Terminals 8 | . 4 3 . . . 1 Fabricators 2 | . . . . . 2 . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 8 10 . . 5 4 Successful 18 | . 5 9 . . 1 3 Failed 9 | . 3 1 . . 4 1 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 3 1 . . . . Terminals 15 | . 8 3 . . . 4 Fabricators 5 | . . . . . 5 . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers 5 | . . 5 . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 4 2 . . . 3 Record 1 | . . . . . . 1 Robot Analysis 1 | . 1 . . . . . Locate Traps 2 | . 1 . . . . 1 Transport Status 1 | . . 1 . . . . Hauler Manifests 2 | . 1 1 . . . . Zone Layout 2 | . 1 . . . . 1 Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . Terminals 2 | . 1 1 . . . . Assimilate 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 8 | . 2 4 . . 1 1 Full Trace Events 4 | . 1 1 . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . 1 . . . . Parts Repaired 1 | . . 1 . . . . Time 51 | . . 51 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged 1 | . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Active Infowar (turns) 2648 | . . . 502 152 569 1425 Sensors 2648 | . . . 502 152 569 1425 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 5018 | 53 1048 948 520 152 569 1728 Spaces Moved 4449 | 31 682 795 940 221 745 1035 Core 30 | 11 . . . . . 19 Treads . | . . . . . . . Legs 1026 | 20 682 324 . . . . Wheels 159 | . . . . . . 159 Hover 126 | . . . . . . 126 Flight 3108 | . . 471 940 221 745 731 Fastest Speed 24 | 50 120 32 32 29 24 32 Average Speed 75 | 127 120 86 32 29 31 117 Slowest Speed 515 | 250 120 365 32 109 114 515 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . . 3 5 . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 82 41 99 32 10 25 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 21 | . . 6 . 7 . 8 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 21 | . . 6 . 7 . 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 5668 | 39 795 962 1150 286 1018 1418 Wait 827 | . 18 86 211 39 221 252 Move 4428 | 30 681 788 930 220 744 1035 Hop 7 | . . 3 4 . . . Pick Up 30 | 2 8 7 . 3 5 5 Fast Attach 52 | 6 1 4 1 5 6 29 Attach 10 | . . 2 . 2 1 5 Detach . | . . . . . . . Swap 48 | . 13 11 2 3 3 16 Drop 40 | . 10 10 1 4 7 8 Fire 225 | 1 64 50 1 10 31 68 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 15) 326 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 746 | -10/Materials | Discovered new exit (range 4) 979 | -10/Materials | Discovered new exit (range 9) 1102 | -10/Materials | Entered another Materials area 1102 | -9/Materials | Evolved 2 slots: Utility x2 1393 | -9/Materials | Discovered new exit (range 7) 1648 | -9/Materials | Discovered new exit (range 15) 2005 | -9/Materials | Repaired Imp. EM Shotgun 2050 | -9/Materials | Entered Mines 2067 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2068 | -9/Mines | Found Prototype Device 2068 | -9/Mines | Identified Exp. Sensor Array 2074 | -9/Mines | Discovered new exit (range 6) 2152 | -9/Mines | Build established: Sprinter 2208 | -9/Mines | Discovered new exit (range 3) 2275 | -9/Mines | Learned location of Storage (-7) 2570 | -9/Mines | Entered Materials 2570 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2571 | -8/Materials | Identified exit to Factory 2647 | -8/Materials | Met 7R-MNS 2722 | -8/Materials | Entered Factory 2722 | -7/Factory | Evolved 2 slots: Propulsion x2 2723 | -7/Factory | Caught up to 7R-MNS 2759 | -7/Factory | Discovered new exit (range 11) 3291 | -7/Factory | Entered another Factory area 3291 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3292 | -6/Factory | Caught up to 7R-MNS 3431 | -6/Factory | Build established: Mutant 3432 | -6/Factory | Spotted B-75 Beast 3798 | -6/Factory | Build established: Scavenger-Mutant 4043 | -6/Factory | Cargo convoy interrupted 4065 | -6/Factory | Lost 3 parts (2n1w) 4259 | -6/Factory | Discovered new exit (range 16) 4522 | -6/Factory | Core integrity fell below 50% 4531 | -6/Factory | Garrison activated, responded to threat 4552 | -6/Factory | Lost 19 parts (5p6n5u3w) 4673 | -6/Factory | Core integrity fell below 20% 5019 | -6/Factory | Destroyed by H-61 Shepherd via exploding Nuclear Reactor Last Messages --------------- 04896_ Dropped Mic. Nuclear Core. 04912_ System corrupted: Energy discharge (-119). 04912_ Connecting with DSF Access... 04935_ Acquired Imp. Shield Generator. 04961_ AU|ISYURYCQFLB94% >BP3LHS10QSJB9 T2GJ 04985_ OQRZ8>T EHAC28CL%VMFME0F 05008_ System corrupted: Arm. Huge Wheel fused. 05014_ System corrupted: Gatling Laser failed to cycle. 05015_ H-61 Shepherd calls for reinforcements. 05015_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05017_ Gravmag System destroyed. 05017_ Imp. Heat Sink destroyed. 05019_ Critical hit (Burn: +26). 05019_ Gatling Laser destroyed. 05019_ Knocked back. 05019_ Nuclear Reactor explodes. 05019_ Proton Cannon destroyed. 05019_ Nuclear Reactor explodes. 05019_ Imp. Shield Generator destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????? ? ???????????????????????????? | | ???????? ???????????????????????????? | | ????????? g ???????????????????????????? | | ?????????# ???????????????????????????? | | ?????????# #??????????????????????????? | | ??????#?## H^ #??????????????????????????? | | ??? ?? # #??????????????????????????? | | ???"?" " # ##############?????????????? | | ???" " " # # #?????????????? | | #??" " " # #?????????????? | | # " " " # #?????????????? | | # " " " # #?????????????? | | # " " " # #?????????????? | | # " " " # @ #?????????????? | | # " " " + #?????????????? | | # " " " # #?????????????? | | # # #?????????????? | | # # % #?????????????? | | # # # #?????????????? | | # + # #?????????????? | | # ####################?????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | ######+###????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# #??????????????????????????????????? | | ?????# ##########?????????????????????????? | | ?????# ??????????????????? | | ?????# ############???????????????????????? | | ?????# ##??# #???????????????????????? | | ?????# T#??# """"#???????????????????????? | | ?????# #??# """"#???????????????????????? | | ?????# ##??# """"#??????????########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 30 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 65 Target Analysis 5 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. EM Shotgun | 37% | -9/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightElectrostormAutogun Manual? 0 Play Time 00:48:59 Cumulative 43.9 hours Start 2026.04.08 @ 01:14:26 End 2026.04.08 @ 02:02:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38752f18-eea5-48ed-bdfa-7910f2a60c3c