Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 21:14:23 Player: Megaknight51 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (148) 740 Value Destroyed (5107) 5107 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1293) 1293 TOTAL SCORE: 13480 Bonus ------- High Alert Combat Kills 441 Follower Combat Kills 611 Aligned with FarCom 300 Friendly Fire -59 Cogmind --------- Core Integrity 0/1150 Matter 278/300 Energy 98/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Heat Sink Advanced Cloaking Device Advanced Cloaking Device Hammer Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Wheel Compact Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Target Analyzer Improved Particle Charger Layered Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Plasma Rifle Enhanced Autogun > --- INVENTORY -------- Enhanced Nuclear Core Antimatter Reactor Compact Wheel Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Field Recycling Unit Improved Plasma Cutter Hammer [Rating: 96] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Arm Slots Evolved 12 | . . . . . 4 2 . . . 4 . 2 . Power 2 | . . . . . . 1 . . . 1 . . . Propulsion 2 | . . . . . . . . . . . . 2 . Utility 6 | . . . . . 2 1 . . . 3 . . . Weapon 2 | . . . . . 2 . . . . . . . . Parts Attached 132 | 7 13 1 1 4 29 17 5 1 1 10 8 33 2 Power 21 | 1 3 . . 1 2 4 2 . . 1 3 4 . Engine 13 | 1 3 . . 1 . 4 1 . . 1 2 . . Core 5 | . . . . . 2 . 1 . . . 1 1 . Reactor 3 | . . . . . . . . . . . . 3 . Propulsion 23 | 2 4 . . 1 3 3 . 1 . . . 9 . Treads 2 | . . . . . . 2 . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 21 | 2 4 . . 1 3 1 . 1 . . . 9 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 44 | 2 2 1 . . 10 3 . . 1 5 4 14 2 Device 23 | 1 . 1 . . 2 2 . . 1 3 3 8 2 Storage 3 | 1 2 . . . . . . . . . . . . Processor 5 | . . . . . 3 1 . . . 1 . . . Hackware 3 | . . . . . 2 . . . . . . 1 . Protection 10 | . . . . . 3 . . . . 1 1 5 . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 4 . 1 2 14 7 3 . . 4 1 6 . Energy Gun 25 | . 3 . . 2 9 2 1 . . 3 . 5 . Energy Cannon 3 | . . . . . 1 1 1 . . . . . . Ballistic Gun 7 | 2 . . . . 1 3 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . 3 . . . . . . 1 . Special Weapon 3 | . . . 1 . . . 1 . . . 1 . . Impact Weapon 1 | . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 2 . . . . 2 . Corrupted Parts 7 | . . . . . 3 2 . . . . . 2 . System Corruption 31 | . . . . . 10 12 . . . . . 9 . Parts Lost 62 | . 7 . . 2 6 8 . . . . 5 26 8 Power 6 | . . . . 1 . . . . . . . 2 3 Propulsion 16 | . 3 . . 1 2 3 . . . . . 5 2 Utility 16 | . 1 . . . 1 1 . . . . 2 9 2 Weapon 24 | . 3 . . . 3 4 . . . . 3 10 1 Highest Loss Streak 15 | . 4 . . 2 1 7 . . . . 5 15 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | 2 10 15 15 13 14 14 14 15 15 13 13 12 4 Power 1 | . 2 3 3 2 2 1 2 2 2 1 1 2 . Propulsion 1 | . 3 3 3 2 1 . . 1 2 1 1 1 . Utility 4 | . 2 4 2 2 4 4 5 5 5 5 5 6 3 Weapon 3 | . 1 3 4 3 3 4 5 4 4 4 4 2 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 29 | . 3 . 2 . 9 3 1 1 . . 1 6 3 Power 4 | . . . . . 4 . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . Utility 14 | . . . 2 . 4 2 . . . . . 3 3 Weapon 6 | . 1 . . . . 1 1 1 . . . 2 . Tool/Special 3 | . . . . . 1 . . . . . 1 1 . Average Slot Usage (%) 92 | . 91 92 88 97 93 97 100 94 92 91 93 89 43 Engine 8 | . 14 14 14 13 6 13 9 7 7 10 8 1 . Core 3 | . . . . . 2 1 4 7 7 5 7 4 2 Reactor 1 | . . . . . . . . . . . . 8 4 Treads 1 | . . . . . . 2 15 5 . . . . . Wheel 13 | . 27 28 28 27 13 11 . 4 7 5 5 17 10 Device 11 | . 7 7 14 14 5 11 7 7 7 19 22 12 11 Storage 8 | . 14 14 14 14 9 7 7 7 7 5 5 5 4 Processor 8 | . . . . . 9 10 15 15 15 11 11 9 4 Hackware 1 | . . . . . 5 . . . . . . 1 . Protection 4 | . . . . . 5 6 7 7 6 6 5 6 2 Energy Gun 13 | . 5 28 10 26 25 18 4 7 7 9 10 9 . Energy Cannon 1 | . . . . . . 1 7 7 7 1 . . . Ballistic Gun 7 | . 20 . . . . 5 9 7 7 9 10 6 . Launcher 1 | . . . . . 5 2 1 . . . . 2 . Impact Weapon 1 | . 1 . . . 2 . 4 7 7 1 . . . Peak Build Rating 96 | 7 8 8 16 17 39 47 42 45 46 72 76 96 72 Average Rating 43 | 6 7 7 11 9 28 39 40 43 45 66 74 84 41 On Entrance 29 | . 7 7 8 16 10 31 42 40 45 45 71 52 42 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . Naked Turns 30 | . . . . . . . . . . . . . 30 Heaviest Build 113 | 12 30 28 34 34 53 76 65 56 56 76 76 113 72 Greatest Support 64 | 32 32 26 26 26 20 40 40 40 28 28 28 64 48 Greatest Overweight (x) 19 | . 1 1 1 1 5 19 1 1 1 2 2 3 7 Average Overweight (x) 1 | . . 1 . 1 3 2 1 1 1 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 6 Average Carried 13 | 2 10 15 14 13 14 14 14 14 15 14 14 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 14 15 14 15 15 15 14 14 7 5 Class Distribution -------------------- 25% | Mutant 20% | Scavenger-Gunner 19% | Commander-Gunner 11% | Skirmisher 9% | Gunner 3% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Commander-Gunner | -7/Storage Commander-Gunner | -7/Recycling Commander-Gunner | -7/Scraptown Commander-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Arm Matter Collected 4140 | 346 470 15 . 31 844 425 220 77 13 147 441 1082 29 Remotely . | . . . . . . . . . . . . . . Salvage Created 6311 | 190 1043 55 . 51 1343 764 339 204 . 111 487 1724 . Parts 303 | 13 59 4 . 4 68 41 13 9 . 5 19 68 . Haulers Intercepted 4 | . 2 . . . 2 . . . . . . . . Recyclers Shooed 15 | . 7 . . . 2 . . . . . 1 5 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Arm Combat Hostiles Destroyed 96 | . 14 3 . 3 29 13 3 . . 2 8 21 . Guns 52 | . 12 3 . 3 9 4 1 . . 1 8 11 . Cannons 3 | . . . . . . 1 2 . . . . . . AOE 39 | . 2 . . . 19 7 . . . 1 . 10 . Classes Destroyed 14 | 3 4 . . . 6 1 . . . . . . . Worker 14 | 2 4 . . . 3 2 . . . . . 3 . Builder 7 | . . . . . 1 3 . 1 . . 1 1 . Tunneler 5 | 4 . . . . . 1 . . . . . . . Hauler 4 | . 2 . . . 2 . . . . . . . . Recycler 15 | 1 5 . . . 1 1 2 2 . . . 3 . Operator 3 | . 2 . . . 1 . . . . . . . . Watcher 4 | . . . . . 2 . . . . . 1 1 . Swarmer 18 | . 5 3 . 3 4 . . . . . 3 . . Grunt 43 | . 9 . . . 16 5 1 . . 2 2 8 . Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Sentry 18 | . . . . . 6 5 2 . . . 3 2 . Hunter 5 | . . . . . 1 2 . . . . . 2 . Programmer 10 | . . . . . . 1 . . . . . 9 . Best Kill Streak 10 | 3 5 3 . 3 8 10 4 2 . 2 4 7 . Combat Bots Only 7 | . 4 3 . 3 7 5 2 . . 2 3 5 . Max Kills in Single Turn 5 | 1 2 1 . 1 4 3 1 1 . 1 2 5 . Gunslinging 1 | . . . . . 1 . . . . . 1 . . Exploded 4 | . 2 . . . 3 2 . . . 1 . 4 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Arm Hostile Shots Fired 749 | . 54 9 . 18 62 170 . 27 . 11 76 246 76 Missed 253 | . 15 1 . 3 21 65 . 13 . 4 20 86 25 Hits 496 | . 39 8 . 15 41 105 . 14 . 7 56 160 51 Melee 19 | . . . . . 2 . . . . . . 1 16 Projectile 477 | . 39 8 . 15 39 105 . 14 . 7 56 159 35 AOE 5 | . . . . . 1 . . . . . 1 . 3 Critical Strikes 25 | . . . . . 4 2 . . . 1 1 9 8 Part Disruptions 2 | . . . . . . . . . . . . 2 . Damage Taken 8887 | . 531 61 . 129 770 1053 . 160 . 100 1124 3571 1388 Core 1678 | . 110 20 . 49 132 87 . 6 . . 118 485 671 Absorbed by Shields 816 | . . . . . . 82 . . . 35 323 376 . Core Remaining (%) 75 | 100 . . . 28 76 . . . 86 . 88 . . Volleys Fired 288 | 19 84 4 . 7 42 30 5 7 . 5 21 61 3 Largest 4 | 2 2 2 . 2 4 4 3 3 . 4 4 4 1 Hottest 230 | 40 60 80 . 80 228 199 143 143 . 170 175 230 20 Shots Fired 781 | 38 166 9 1 14 128 92 14 24 . 20 87 185 3 Gun 684 | 38 166 9 1 14 97 68 9 15 . 20 87 160 . Cannon 24 | . . . . . 1 9 5 9 . . . . . Launcher 65 | . . . . . 26 14 . . . . . 25 . Special 8 | . . . . . 4 1 . . . . . . 3 Kinetic 329 | 38 147 . . . . 12 4 7 . 10 45 66 . Thermal 67 | . . 9 1 14 . . 5 9 . . . 26 3 Explosive 56 | . . . . . 26 14 . . . . . 16 . Electromagnetic 324 | . 19 . . . 98 65 5 8 . 10 42 77 . Robot Hit Streak 19 | 9 6 2 . 2 16 19 6 14 . 6 6 9 1 Robot Miss Streak 9 | 2 4 2 . 2 2 2 1 4 . 2 9 5 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 9 | . . . . . 2 . . . . 2 3 2 . Max Gunslinging Chain 2 | . . . . . 1 . . . . 1 2 1 . Shots Hit Robots 470 | 23 95 3 . 8 77 68 9 20 . 15 44 107 1 Core Hits 296 | 9 47 3 . 3 79 49 6 9 . 6 19 65 1 Critical Kills 4 | . 1 . . . 1 . . . . . 1 1 . Critical Parts Destroyed 6 | . 1 . . . . . . . . . 1 4 . Critical Strikes 24 | . 2 . . . 2 2 . . . 1 2 15 . Burn 3 | . . . . . . . . . . . . 3 . Destroy 9 | . 2 . . . . . . . . . 2 5 . Corrupt 11 | . . . . . 1 2 . . . 1 . 7 . Smash 1 | . . . . . 1 . . . . . . . . Melee Attacks 48 | . 15 . . . 19 1 2 1 . . . 10 . Impact 47 | . 15 . . . 19 . 2 1 . . . 10 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 1 . 1 . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13437 | 237 1103 33 . 102 3469 1988 158 458 . 495 1011 4320 63 Guns 6356 | 237 970 33 . 102 858 583 96 200 . 352 916 2009 . Cannons 436 | . . . . . 26 161 62 187 . . . . . Explosions 6220 | . 94 . . . 2480 1244 . 15 . 143 87 2157 . Melee 339 | . 39 . . . 105 . . 56 . . . 139 . Ramming 39 | . . . . . . . . . . . 8 15 16 Kinetic 2551 | 237 803 . . . . 148 19 83 . 102 406 753 . Thermal 2412 | . 94 33 . 102 259 129 62 202 . 143 . 1341 47 Explosive 4178 | . . . . . 2094 1115 . . . . . 969 . Electromagnetic 3918 | . 167 . . . 1011 596 77 117 . 250 597 1103 . Impact 339 | . 39 . . . 105 . . 56 . . . 139 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 27 | . 2 2 2 2 11 14 14 14 . 1 21 18 27 Average Corruption 6 | . 2 2 2 2 4 4 14 14 . 1 9 6 22 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 230 | . 14 7 4 2 19 22 18 34 . 2 57 40 11 Message Errors 37 | . 2 1 . . 2 5 3 5 . . 8 9 2 Matter Fused 62 | . 4 2 . 1 9 5 6 7 . 2 15 10 1 Heat Flow Errors 25 | . 1 1 . . 3 2 2 3 . . 8 5 . Energy Discharges 25 | . . . 1 1 2 4 2 3 . . 7 4 1 Parts Rejected 2 | . . . . . . . . . . . 1 . 1 Parts Fused 4 | . 1 . . . 1 . . 1 . . 1 . . Data Loss (minor) 29 | . 3 1 2 . 2 2 2 5 . . 7 4 1 Data Loss (major) 15 | . 1 1 . . . 1 . 5 . . 3 3 1 Misfires 16 | . 1 1 1 . . 1 . 4 . . 5 3 . Alerts 5 | . 1 . . . . 1 2 1 . . . . . Misdirections 4 | . . . . . . . . . . . . . 4 Weapon Failures 6 | . . . . . . 1 1 . . . 2 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 305 | . 36 . . . 16 57 . 26 . . . 170 . Projectiles 14 | . . . . . . 14 . . . . . . . Explosions 237 | . 27 . . . 16 43 . . . . . 151 . Melee 54 | . 9 . . . . . . 26 . . . 19 . Knockbacks 2 | . . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . 40 . . . 22 25 . 39 . . 4 73 8 Shots 11 | . 1 . . . 3 2 . 1 . . . 4 . Rammed 6 | . . . . . . . . . . . 1 1 4 Targets Rammed 6 | . . . . . . . . . . . 1 1 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 545 | . 269 140 . 81 301 407 256 208 . 424 169 545 . Average Temperature 112 | . 33 51 . 52 98 117 75 64 . 203 63 160 . Received Heat Transfer 1424 | . 228 . . . 234 219 . 48 . 56 134 363 142 Effects 22 | . . . . . 2 3 1 . . 3 . 13 . Shutdowns 13 | . . . . . . 1 . . . 1 . 11 . Energy Bleed 2 | . . . . . . 1 1 . . . . . . Interference 4 | . . . . . 2 . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . 1 . . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Robots Corrupted 3 | . . . . . 1 1 . . . . . 1 . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . Parts Fried 10 | . . . . . 4 2 . . . . . 4 . Impact Corruptions 4 | . 1 . . . . . . 1 . . . 2 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . . 1 . . 1 . . . 2 2 . Heat Transferred 3205 | . 100 75 . 225 300 150 111 433 . 100 . 1600 111 Parts Sabotaged 4 | . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 10 | . 2 . . . 3 1 . 1 . 1 1 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Arm Maximum Alert Level 3 | . . . . . 3 1 . . . . . 2 1 Low Security (%) 67 | 100 100 100 . 100 38 24 100 100 . 100 100 21 55 Level 1 11 | . . . . . 8 75 . . . . . . 44 Level 2 19 | . . . . . 40 . . . . . . 78 . Level 3 2 | . . . . . 12 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 754 | 10 155 70 . 40 754 337 181 94 . 134 154 617 233 Initial 337 | . . . . . . 337 122 64 . . . . 233 Average 178 | 1 51 7 . 10 363 246 107 36 . 39 19 416 185 Influence Increases 5144 | 35 566 70 . 70 1362 542 329 280 . 163 462 1160 105 Destroy 0b10 Robot/C 2280 | . 280 60 . 60 660 280 140 40 . 80 260 420 . Destroy 0b10 Robot/NC 295 | 35 65 . . . 60 45 10 15 . 5 15 45 . Destroy Leader 556 | . 64 10 . 10 162 114 40 . . 10 44 102 . Allied During Kill 303 | . . . . . 19 13 104 26 . 41 100 . . Successful Hack 114 | . 21 . . . 13 36 4 14 . . 26 . . Select Force Hacks 270 | . 60 . . . 30 . . 180 . . . . . Disable Machine 390 | . 15 . . . 165 . 30 . . . 15 150 15 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 . Destroy Structure 501 | . 16 . . . 223 54 1 5 . 12 2 188 . Partial Spotted 15 | . 15 . . . . . . . . . . . . Lose Combat Pursuer 270 | . 30 . . . 30 . . . . 15 . 105 90 Influence Decreases 4966 | 35 566 70 . 70 620 1015 433 416 29 163 462 684 403 Entered New Map 925 | . . . . . . 405 147 101 29 . . . 243 Time Decay 3053 | 35 450 70 . 50 476 510 206 315 . 143 294 424 80 Lost Part 537 | . 37 . . 20 60 80 . . . . . 260 80 Lost Ally 348 | . . . . . 60 20 80 . . 20 168 . . Purge Threat 103 | . 79 . . . 24 . . . . . . . . Squads Dispatched 38 | . 4 . . . 5 11 2 . . 1 1 13 1 Investigation 10 | . 2 . . . 3 2 1 . . 1 1 . . Extermination 6 | . . . . . . 2 1 . . . . 3 . Reinforcement 11 | . 2 . . . 2 1 . . . . . 5 1 Assault 5 | . . . . . . . . . . . . 5 . Garrison 6 | . . . . . . 6 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Arm Distress Signals 7 | . 1 . . 1 3 . . . . . 1 1 . Communications Jammed 2 | . . . . . . . . . . . 1 1 . Distress Signals 1 | . . . . . . . . . . . 1 . . Times Spotted 209 | . 34 3 . 3 48 19 4 2 . 6 20 48 22 Peak Tracking Total 15 | . 6 3 . 3 8 4 3 1 . 4 5 12 15 Tactical Retreats 12 | . 2 . . . 2 . . . . 1 . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Arm Traps Triggered 16 | . 2 . . . 2 4 2 . . . 5 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Arm Machines Disabled 27 | . 1 . . . 11 . 2 . . . 1 11 1 Max in Single Turn 5 | . 1 . . . 3 . 1 . . . 1 5 1 Garrison Access 1 | . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . 1 . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Arm Machines Accessed 49 | . 8 . 1 . 9 6 3 11 . 3 7 1 . Terminals 35 | . 6 . . . 7 3 3 5 . 3 7 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 1 . . 6 . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . Total Hacks 105 | . 26 . 1 . 24 12 5 14 . 6 14 3 . Successful 54 | . 15 . 1 . 15 4 2 8 . 3 6 . . Failed 51 | . 11 . . . 9 8 3 6 . 3 8 3 . Catastrophic 9 | . 2 . . . . 3 2 . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 74 | . 18 . 1 . 16 8 3 17 . 4 4 3 . Terminals 82 | . 21 . . . 19 8 5 6 . 6 14 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 14 | . 5 . . . 1 . . 8 . . . . . Scanalyzers 5 | . . . . . 4 1 . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . Terminal Hacks 20 | . 5 . 1 . 6 . 2 . . 1 5 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . 3 . 1 . . . . . . Open Door 7 | . . . . . . . 1 . . 1 5 . . Terminal Index 1 | . . . . . 1 . . . . . . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 7 . . . 6 4 . 8 . 2 1 . . Terminals 19 | . 5 . . . 5 4 . 2 . 2 1 . . Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 18 | . 5 . . . 5 3 . 2 . 2 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 1 . . 6 . . . . . Tunnel 9 | . 2 . . . 1 . . 6 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . 1 . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 38 | . 7 . . . 7 5 4 6 . 2 6 1 . Full Trace Events 5 | . 1 . . . . 1 1 . . 1 1 . . Feedback Events 2 | . . . . . . 1 . . . 1 . . . Corruption 2 | . . . . . . 1 . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 20 | . 20 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Arm Total Allies 26 | . . 1 . . 4 2 10 . . . 9 . . Largest Group 11 | . . 1 . . 3 2 11 7 7 7 6 . . Highest-Rated Group 263 | . . 31 . . 130 116 263 198 198 198 198 . . Highest-Rated Ally 90 | . . 31 . . 90 90 90 90 90 90 90 . . Total Orders 8 | . . . . . 1 5 . . . 2 . . . STAY 4 | . . . . . . 3 . . . 1 . . . AID 4 | . . . . . 1 2 . . . 1 . . . Ally Attacks 183 | . . . . . 25 14 51 15 . 21 57 . . Total Damage 3416 | . . . . . 706 372 711 247 . 244 1136 . . Kills 24 | . . . . . 6 3 4 2 . 3 6 . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . 4 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Arm Active Infowar (turns) 4858 | 99 777 396 249 194 238 . . . . 426 1761 673 45 Terrain 228 | . . . . . 228 . . . . . . . . Seismic 1885 | 99 777 396 249 194 170 . . . . . . . . Cloaking 45 | . . . . . . . . . . . . . 45 Jamming 2860 | . . . . . . . . . . 426 1761 673 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Arm Turns Passed 11874 | 185 1398 751 249 194 1783 1399 423 822 440 465 1761 1836 168 Spaces Moved 8068 | 118 1007 677 241 166 1143 816 147 517 349 304 1187 1243 153 Core 65 | 4 . . . . . 4 . . . . . . 57 Treads 356 | . . . . . . 92 147 117 . . . . . Legs . | . . . . . . . . . . . . . . Wheels 7647 | 114 1007 677 241 166 1143 720 . 400 349 304 1187 1243 96 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 90 95 95 110 240 115 115 115 115 93 50 Average Speed 121 | 98 101 105 102 97 125 138 240 143 115 128 129 113 86 Slowest Speed 1000 | 100 115 105 105 105 155 1000 240 240 115 130 130 145 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . 7 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 95 98 42 34 77 14 20 90 46 5 50 27 14 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 10 | . 2 . . 1 1 . . 6 . . . . . Known Exits Taken 2 | . . . . . 1 . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 4 | . . 2 . . . . . . 2 . . . . Spaces Dug 19 | . 8 . . . 6 . . . . . . 5 . Terrain Destroyed 620 | . 16 . . . 373 74 . 5 . 4 . 148 . Melee 19 | . 8 . . . 6 . . . . . . 5 . Projectile . | . . . . . . . . . . . . . . AOE 601 | . 8 . . . 367 74 . 5 . 4 . 143 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Ext Fac Arm Total 9469 | 149 1208 708 245 183 1357 1016 188 585 387 370 1367 1530 176 Wait 580 | . 63 27 . 6 63 120 12 54 36 38 49 111 1 Move 8055 | 117 1006 676 240 165 1142 815 146 516 348 303 1186 1242 153 Hop . | . . . . . . . . . . . . . . Pick Up 93 | 6 13 . . 1 27 11 1 1 . 5 5 21 2 Fast Attach 41 | 7 3 1 1 . 6 6 1 1 1 1 . 12 1 Attach 50 | . 3 . . 3 8 8 . . . 3 1 19 5 Detach 10 | . . . 2 . 1 . 1 2 . . . 3 1 Swap 109 | . 13 . . 1 27 13 6 . 1 9 8 31 . Drop 81 | . 8 . 2 . 22 10 2 3 1 6 9 18 . Fire 288 | 19 84 4 . 7 42 30 5 7 . 5 21 61 3 Melee 48 | . 15 . . . 19 1 2 1 . . . 10 . Ram 6 | . . . . . . . . . . . 1 1 4 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 4 . . . 11 . . Rewire 71 | . . . . . . 2 . . . . 68 1 . Trap . | . . . . . . . . . . . . . . Miscellaneous 22 | . . . . . . . 8 . . . 8 . 6 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown -5/Factory -5/Extension -4/Factory -4/Armory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 186 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 5) 511 | -10/Materials | Discovered new exit (range 8) 704 | -10/Materials | Discovered new exit (range 5) 719 | -10/Materials | Discovered new exit (range 11) 1002 | -10/Materials | Lost 4 parts (2n1u1w) 1008 | -10/Materials | Discovered new exit (range 15) 1353 | -10/Materials | Discovered new exit (range 8) 1584 | -10/Materials | Entered Mines 1618 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1619 | -10/Mines | Discovered new exit (range 5) 1631 | -10/Mines | Met a Derelict bent on vengeance 1683 | -10/Mines | Identified exit to Materials 1686 | -10/Mines | Discovered exit to Materials (range 5) 1905 | -10/Mines | Core integrity fell below 50% 1937 | -10/Mines | Found DCF Scrap (15 items) 1969 | -10/Mines | Received a Mining Laser from a helpful Derelict 2335 | -10/Mines | Entered Exiles 2361 | -10/Exiles | Met 8R-AWN 2376 | -10/Exiles | Met EX-HEX 2425 | -10/Exiles | Met EX-BIN 2437 | -10/Exiles | Aligned with FarCom system 2438 | -10/Exiles | Given EX-Vault access code 2458 | -10/Exiles | Opened EX-Vault 2466 | -10/Exiles | Found Field Lobotomy Kit 2505 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2573 | -10/Exiles | Discovered new exit (range 14) 2584 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2584 | -10/Exiles | Entered Mines 2597 | -9/Mines | Assembled infested the area 2702 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2704 | -9/Mines | Found Scrap Suit 2713 | -9/Mines | Learned Materials terminal intel 2773 | -9/Mines | Discovered new exit (range 5) 2778 | -9/Mines | Entered Materials 2778 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2779 | -8/Materials | Loaded intel: 12 terminal locations 3248 | -8/Materials | Discovered new exit (range 12) 3338 | -8/Materials | Build established: Skirmisher 3504 | -8/Materials | Destroyed 7 combat bots 4090 | -8/Materials | Discovered new exit (range 13) 4092 | -8/Materials | Assimilated C-17 Slicer with FLK Orb 4097 | -8/Materials | Assimilated C-17 Slicer with FLK Orb 4104 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 4171 | -8/Materials | Identified exit to Factory 4309 | -8/Materials | Assimilated L-31 Rogue with FLK Orb 4342 | -8/Materials | System corruption reached 10% 4561 | -8/Materials | Entered Factory 4561 | -7/Factory | Accompanied by 1 ally 4561 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5127 | -7/Factory | Build established: Tank 5580 | -7/Factory | Build established: Scavenger-Gunner 5641 | -7/Factory | Assimilated H-61 Shepherd with FLK Orb 5693 | -7/Factory | Lost 7 parts (3n1u3w) 5715 | -7/Factory | System corruption reached 10% 5918 | -7/Factory | Discovered new exit (range 8) 5960 | -7/Factory | Entered Storage 5960 | -7/Storage | Accompanied by 1 ally 5987 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6186 | -7/Storage | Lost 3 allies 6283 | -7/Storage | Build established: Commander-Gunner 6376 | -7/Storage | Used back door to open Recycling access 6376 | -7/Storage | Discovered new exit (range 4) 6383 | -7/Storage | Entered Recycling 6383 | -7/Recycling | Accompanied by 7 allies 7065 | -7/Recycling | Discovered new exit (range 16) 7094 | -7/Recycling | Scanned before Scraplab entrance 7155 | -7/Recycling | Entered Scraplab 7164 | -7/Recycling | Discovered new exit (range 4) 7205 | -7/Recycling | Entered Scraptown 7205 | -7/Scraptown | Accompanied by 7 allies 7205 | -7/Scraptown | System corruption cleaned by C-Scrubber 7430 | -7/Scraptown | Visited Awakened 7439 | -7/Scraptown | Visited Red Mages 7490 | -7/Scraptown | Visited SPCMW 7507 | -7/Scraptown | Visited Fellowship of the Rings 7530 | -7/Scraptown | Turned away by UFD registrar 7548 | -7/Scraptown | Visited The Evicted 7568 | -7/Scraptown | Visited TADAMA 7601 | -7/Scraptown | Discovered new exit (range 7) 7645 | -7/Scraptown | Entered Factory 7645 | -5/Factory | Accompanied by 7 allies 7645 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 8054 | -5/Factory | Discovered new exit (range 10) 8066 | -5/Factory | Identified exit to Extension 8110 | -5/Factory | Entered Extension 8110 | -5/Extension | Accompanied by 6 allies 8261 | -5/Extension | Rescued a captive Derelict 8380 | -5/Extension | Rescued a captive Derelict 8411 | -5/Extension | Lost 3 allies 8470 | -5/Extension | System corruption reached 10% 8529 | -5/Extension | Rescued a captive Derelict 8550 | -5/Extension | Rescued a captive Derelict 8597 | -5/Extension | Rescued a captive Derelict 8675 | -5/Extension | Build established: Scavenger-Gunner 8724 | -5/Extension | Rescued a captive Derelict 8725 | -5/Extension | Rescued a captive Derelict 8884 | -5/Extension | Lost 4 allies 9246 | -5/Extension | Build established: Gunner 9625 | -5/Extension | Energy Cycler disabled 9625 | -5/Extension | Rescued a captive Derelict 9626 | -5/Extension | Rescued a captive Derelict 9632 | -5/Extension | Rescued a captive Derelict 9656 | -5/Extension | Lost 3 allies 9839 | -5/Extension | Spotted B-75 Beast 9849 | -5/Extension | Spotted B-75 Beast 9853 | -5/Extension | Discovered new exit (range 15) 9871 | -5/Extension | Entered Factory 9871 | -4/Factory | Evolved 2 slots: Propulsion x2 9899 | -4/Factory | Lost 5 parts (2u3w) 9928 | -4/Factory | Found Prototype Launcher 9928 | -4/Factory | Identified Tesla Bomb Launcher 9949 | -4/Factory | Build established: Scavenger-Gunner 10358 | -4/Factory | Build established: Gunner 10839 | -4/Factory | Build established: Scavenger-Gunner 10871 | -4/Factory | First assault squad dispatched 11013 | -4/Factory | Lost 3 parts (1u2w) 11151 | -4/Factory | Lost 3 parts (2n1w) 11446 | -4/Factory | System corruption reached 10% 11689 | -4/Factory | Discovered new exit (range 16) 11707 | -4/Factory | Entered Armory 11736 | -4/Armory | Lost 15 parts (2p2n7u4w) 11800 | -4/Armory | Core integrity fell below 50% 11825 | -4/Armory | Lost 7 parts (3p1n2u1w) 11845 | -4/Armory | Released all parts (4) 11849 | -4/Armory | Core integrity fell below 20% 11875 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11812_ D-63 Destroyer springs to life. 11814_ The unstable cave ceiling collapses. 11817_ Slammed into L-61 Swordsman. 11819_ Centrium Wheel severed. 11820_ System corrupted: Substantial component data lost. 11830_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11838_ System corrupted: Field Recycling Unit rejected. 11840_ Centrium Wheel destroyed. 11845_ Released Adv. Cloaking Device. 11845_ Released Adv. Heat Sink. 11845_ Released Target Analyzer. 11845_ Released Lrg. Storage Unit. 11846_ Slammed into G-67 Veteran. 11853_ DG5D&,EG|HT%CHZ:ME#YXC 11855_ Knocked back. 11855_ C-35 Carver destroyed. 11855_ C-35 Carver knocked back. 11857_ C-35 Carver destroyed. 11871_ 3G=S0N=JKMV81XFF,|2ZWDR9>YZEKD1 Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????????#"""#???????????????????? | | ????????????????????????##"Y"#########???????????? | | ????????????????????????# #???????????? | | ????????????????????????#!!! """ #???????????? | | ????????????????????????#!! """ #???????????? | | ????????????????????????#!! """ #???????????? | | ????????????????????????# #???????????? | | ????????????????????????#@#####/######???????????? | | ????????????????????????+ c #???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????+ *| #???????????????? | | ????????????????????????# || #???????????????? | | ????????????????????????# | #???????????????? | | ????????????????????????# s ################# | | ????????????????????????# | | ????????????????????????# """s | | ??????????????????????s?# """ s################## | | ??????????????????????s?# """ #????????????????? | | ???????????????????????# """ #????????????????? | | ??????????????????????s# """ #????????????????? | | ??????????????????????s#? s s#????????????????? | | ?????????????????????s??? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? ?=!! ?????????????????? | | ???????????????????????????=!! ?????????????????? | | ???????????????????????????!! ?????????????????? | | ???????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 53 Energy Capacity 775 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 975 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Shock Rifle | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Not Today, Chutes Challenges ------------ None Game ------ Seed DrainedSingularityJetlance Manual? 0 Play Time 01:47:58 Cumulative 80.6 hours Start 2026.02.16 @ 19:26:33 End 2026.02.16 @ 21:14:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 39% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6274119d-9b57-41e5-8ff8-7be9003d73d8