Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.27 @ 05:39:40 Player: Florist Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (2589) 2589 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (324) 324 TOTAL SCORE: 5288 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 77 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Improved Cooling System Improved Cooling System Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Beam Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Heat Sink Heat Sink Improved Cooling System Improved Cooling System Core Shielding Small Laser Beam Rifle Gauss Rifle Gauss Rifle Gauss Rifle [Rating: 25] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 70 | 5 6 14 27 18 Power 5 | . . 1 3 1 Engine 5 | . . 1 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 23 | 2 2 7 6 6 Treads 23 | 2 2 7 6 6 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 3 2 8 4 Device 7 | . . 2 2 3 Storage 2 | 1 1 . . . Processor 2 | . 2 . . . Hackware 2 | . . . 2 . Protection 5 | . . . 4 1 Artifact . | . . . . . Weapon 24 | 2 1 4 10 7 Energy Gun 11 | . 1 3 4 3 Energy Cannon 2 | . . . 2 . Ballistic Gun 10 | 2 . 1 3 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . . 2 . Parts Lost 33 | . 2 2 11 18 Power 3 | . . . 2 1 Propulsion 11 | . 1 1 2 7 Utility 9 | . . . 4 5 Weapon 10 | . 1 1 3 5 Highest Loss Streak 9 | . 1 1 3 9 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 90 | . 83 95 90 90 Engine 6 | . . 7 8 7 Treads 28 | . 28 32 26 23 Device 10 | . . 11 10 19 Storage 10 | . 14 11 9 9 Processor 10 | . 12 11 9 8 Protection 3 | . . . 7 5 Energy Gun 10 | . 9 17 6 6 Energy Cannon 2 | . . . 6 . Ballistic Gun 8 | . 18 4 4 10 Peak Build Rating 25 | 5 7 14 25 24 Average Rating 14 | 3 6 11 20 21 On Entrance 8 | . 5 7 14 14 Naked Turns . | . . . . . Heaviest Build 65 | 8 42 50 65 57 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 15 | . 1 1 1 15 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 Most Carried 19 | 5 13 17 19 16 Average Carried 12 | 3 7 13 15 11 Final Capacity 20 | 8 20 20 20 20 Final Carried 17 | 4 10 17 17 6 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1366 | 167 261 224 388 326 Remotely . | . . . . . Salvage Created 2924 | . 447 1201 914 362 Parts 178 | . 29 65 49 35 Haulers Intercepted 5 | . 2 3 . . Recyclers Shooed 6 | . . 4 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 66 | . 10 22 16 18 Guns 58 | . 10 21 9 18 Cannons 6 | . . . 6 . Classes Destroyed 10 | . 4 4 2 . Builder 1 | . . . 1 . Hauler 5 | . 2 3 . . Recycler 1 | . . 1 . . Operator 2 | . . 1 1 . Watcher 8 | . 2 4 2 . Swarmer 26 | . 5 6 1 14 Grunt 24 | . 5 7 9 3 Brawler 1 | . . 1 . . Sentry 14 | . . 8 5 1 Hunter 1 | . . . 1 . Best Kill Streak 4 | . 3 4 2 4 Combat Bots Only 4 | . 3 4 2 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 585 | . 74 122 157 232 Missed 134 | . 20 27 40 47 Damage Taken 5564 | . 532 1218 1963 1851 Core 884 | . 130 200 204 350 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . . . 51 Regen/Repaired (Parts) 253 | . . . 253 . Core Remaining (%) 66 | 100 48 50 . . Volleys Fired 288 | . 48 107 82 51 Largest 2 | . 2 2 2 2 Hottest 136 | . 60 112 136 91 Shots Fired 559 | . 95 212 154 98 Gun 503 | . 95 212 98 98 Cannon 56 | . . . 56 . Launcher . | . . . . . Special . | . . . . . Kinetic 248 | . 78 67 41 62 Thermal 311 | . 17 145 113 36 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 34 | . 9 34 10 10 Robot Miss Streak 6 | . 6 4 4 4 Penetration Max 1 | . . . 1 1 Secondary Targets 6 | . 3 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 359 | . 57 143 102 57 Core Hits 146 | . 29 53 40 24 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 16 | . 1 12 2 1 Burn 13 | . . 11 1 1 Meltdown 1 | . . . 1 . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5432 | . 585 1745 1973 1129 Guns 4614 | . 585 1745 1155 1129 Cannons 818 | . . . 818 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2267 | . 431 360 652 824 Thermal 3165 | . 154 1385 1321 305 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 . . Average Corruption 2 | . . 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . 16 . . Message Errors 5 | . . 5 . . Matter Fused 3 | . . 3 . . Heat Flow Errors 2 | . . 2 . . Energy Discharges 2 | . . 2 . . Parts Rejected 1 | . . 1 . . Data Loss (major) 3 | . . 3 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 330 | . 38 279 330 . Average Temperature 85 | . 10 91 90 . Received Heat Transfer 1842 | . 156 405 840 441 Effects 2 | . . 1 1 . Energy Bleed 1 | . . 1 . . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Melted 18 | . 1 14 2 1 Heat Transferred 8201 | . 350 4274 2812 765 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 604 | . 254 364 249 604 Initial 122 | . . 26 122 50 Average 169 | . 53 231 92 377 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 65 | 100 94 30 95 27 Level 1 26 | . 5 69 4 22 Level 2 7 | . . . . 50 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 2 4 . Investigation 5 | . 2 1 2 . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . 2 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 117 | . 19 37 36 25 Peak Tracking Total 6 | . 5 4 6 6 Tactical Retreats 9 | . 2 3 3 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 5 | . 1 1 2 1 Indirectly . | . . . . . Trap Hack Attempts 101 | . . . 101 . Triggered . | . . . . . Disarmed 1 | . . . 1 . Reprogrammed 4 | . . . 4 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 25 | . 7 9 7 2 Terminals 19 | . 6 8 3 2 Fabricators . | . . . . . Repair Stations 3 | . . 1 2 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 58 | . 20 21 14 3 Successful 28 | . 10 10 8 . Failed 30 | . 10 11 6 3 Catastrophic 7 | . 2 4 1 . Database Lockouts . | . . . . . Manual 17 | . 1 10 6 . Terminals 45 | . 18 19 5 3 Fabricators . | . . . . . Repair Stations 8 | . . 2 6 . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 18 | . 9 9 . . Record 1 | . . 1 . . Prototype ID Bank 3 | . 1 2 . . Terminal Index 2 | . 1 1 . . Alert Level 3 | . 1 2 . . Unreport Threat 1 | . 1 . . . Locate Traps 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Zone Layout 5 | . 2 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 1 5 . Scan Component 4 | . . 1 3 . Repair 2 | . . . 2 . Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 4 8 6 1 Full Trace Events 5 | . 1 3 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 8 | . . . . 8 Machine Destruction 8 | . . . . 8 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 51 | . . . . 51 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 169 | . . . . 169 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 5742 | 88 1152 1712 1893 897 Spaces Moved 2269 | 52 466 720 659 372 Core 15 | 9 . . . 6 Treads 2254 | 43 466 720 659 366 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 184 | 140 210 160 197 179 Slowest Speed 800 | 160 240 240 240 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 5 82 58 52 44 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 3311 | 67 555 1083 1103 503 Wait 472 | 2 17 213 187 53 Move 2265 | 51 465 719 658 372 Hop . | . . . . . Pick Up 79 | 9 14 21 29 6 Fast Attach . | . . . . . Attach 56 | 5 5 11 18 17 Detach 1 | . . 1 . . Swap 14 | . 1 3 9 1 Drop 33 | . 5 8 19 1 Fire 288 | . 48 107 82 51 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap 101 | . . . 101 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 8) 649 | -10/Materials | Discovered new exit (range 8) 849 | -10/Materials | Discovered new exit (range 7) 1017 | -10/Materials | Discovered new exit (range 9) 1192 | -10/Materials | Core integrity fell below 50% 1235 | -10/Materials | Identified exit to Materials 1241 | -10/Materials | Entered another Materials area 1241 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1655 | -9/Materials | Discovered new exit (range 17) 1685 | -9/Materials | Identified exit to Mines 2051 | -9/Materials | Discovered exit to Mines (range 5) 2654 | -9/Materials | Discovered new exit (range 11) 2950 | -9/Materials | Identified exit to Materials 2953 | -9/Materials | Entered another Materials area 2953 | -8/Materials | Evolved 2 slots: Utility x2 3240 | -8/Materials | Build established: Scavenger-Mutant 3440 | -8/Materials | Repaired Lgt. Treads 3469 | -8/Materials | Repaired Lgt. Treads 3818 | -8/Materials | Build established: Mutant 4227 | -8/Materials | Discovered new exit (range 4) 4277 | -8/Materials | Identified exit to Factory 4745 | -8/Materials | Discovered exit to Factory (range 8) 4764 | -8/Materials | Identified exit to Garrison 4823 | -8/Materials | Garrison activated, responded to threat 4846 | -8/Materials | Entered Garrison 4877 | -8/Garrison | Lost 3 parts (1n2w) 4888 | -8/Garrison | Triggered checkpoint 4949 | -8/Garrison | Garrison Relay disabled 4968 | -8/Garrison | Rescued a captive Derelict 4970 | -8/Garrison | Rescued a captive Derelict 5153 | -8/Garrison | Build established: Scavenger-Mutant 5190 | -8/Garrison | Triggered checkpoint 5254 | -8/Garrison | Discovered new exit (range 10) 5267 | -8/Garrison | Identified exit to Materials 5292 | -8/Garrison | Triggered checkpoint 5323 | -8/Garrison | Garrison Relay disabled 5526 | -8/Garrison | Triggered checkpoint 5563 | -8/Garrison | Core integrity fell below 50% 5596 | -8/Garrison | Lost 6 parts (1p3n1u1w) 5656 | -8/Garrison | Triggered checkpoint 5721 | -8/Garrison | Core integrity fell below 20% 5743 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Slug penetrates Wall. Aluminum Leg melted. G-47 Trooper destroyed. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Acquired 43 matter. Acquired 44 matter. Acquired Imp. Heat Sink. Beams of light sweep through the air. An alarm sounds. Gauss Rifle destroyed. Beam Rifle destroyed. Slug penetrates Wall. Lgt. Treads destroyed. Sml. Laser destroyed. Gauss Rifle destroyed. Core Shielding destroyed. Acquired Lgt. Ion Engine. Signal Interpreter destroyed. Acquired Lgt. Assault Rifle. S-10 Pest destroyed. 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