Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 18:08:29 Player: lzrtly Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (141) 705 Value Destroyed (5005) 5005 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (1287) 1287 TOTAL SCORE: 16297 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 60 Entered DSFs 500 Registered with UFD 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 5/300 Energy 100/100 System Corruption 17% Temperature Warm (153) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Advanced Targeting Computer Enhanced Force Lance Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- 0b10 Decoder Chip [Looter] Quantum Capacitor Graphene Brace Graphene Brace > --- WEAPON ----------- Enhanced Quantum Rifle Hypervelocity Railgun Enhanced Force Lance > --- INVENTORY -------- Biometal Heavy Treads Advanced Targeting Computer [Rating: 140] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Utility System Shield Device Improved Heat Sink Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Slots Evolved 18 | . . . 2 . 2 2 . . . 4 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . . 1 . . . 1 . . . . . . 2 . 2 Utility 7 | . . . 1 . 1 1 . . . 1 1 . . . . 2 . . . Weapon 4 | . . . 1 . 1 . . . . 1 1 . . . . . . . . Parts Attached 199 | 6 . 6 32 2 21 8 22 12 7 25 9 2 1 11 1 20 3 6 5 Power 20 | 1 . 1 4 . 1 1 2 1 . 4 2 . . 1 . 1 1 . . Engine 12 | 1 . 1 4 . 1 . 2 1 . 1 1 . . . . . . . . Core 5 | . . . . . . 1 . . . 3 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . 1 1 . . Propulsion 49 | 2 . 3 7 . 4 1 3 4 . 2 4 . . 3 . 11 . 3 2 Treads 19 | 2 . 1 4 . 2 1 1 3 . 1 . . . . . . . 3 1 Leg 7 | . . 2 3 . . . 1 . . 1 . . . . . . . . . Wheel 4 | . . . . . 2 . 1 . . . 1 . . . . . . . . Hover 7 | . . . . . . . . . . . 1 . . 3 . 3 . . . Flight 12 | . . . . . . . . 1 . . 2 . . . . 8 . . 1 Utility 63 | 1 . 2 8 2 4 3 7 3 4 8 2 2 . 6 1 6 2 2 . Device 34 | . . 2 4 1 . 1 5 1 1 3 2 1 . 2 1 6 2 2 . Storage 5 | 1 . . 1 1 1 . . . . . . . . 1 . . . . . Processor 5 | . . . 1 . 1 . . . 1 1 . 1 . . . . . . . Hackware 8 | . . . 1 . 2 1 . 1 . 2 . . . 1 . . . . . Protection 11 | . . . 1 . . 1 2 1 2 2 . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 . . 13 . 12 3 10 4 3 11 1 . 1 1 . 2 . 1 3 Energy Gun 16 | . . . 7 . 2 . 3 . . 1 . . 1 1 . . . . 1 Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . Ballistic Gun 33 | 2 . . 6 . 5 3 4 2 2 7 . . . . . 1 . . 1 Ballistic Cannon 3 | . . . . . . . . 1 . 1 1 . . . . . . . . Launcher 5 | . . . . . 2 . . 1 . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 2 . 2 . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 1 . 2 . 6 . . 1 1 . . 6 . . . . . Corrupted Parts 2 | . . . 1 . 1 . . . . . . . . . . . . . . System Corruption 7 | . . . 3 . 4 . . . . . . . . . . . . . . Parts Lost 78 | . . 2 10 . 6 1 12 3 . 15 5 . 2 . . 17 . 2 3 Power 9 | . . 1 3 . 1 . . . . 1 1 . 1 . . 1 . . . Propulsion 19 | . . . 2 . . . 4 . . 4 . . 1 . . 6 . 1 1 Utility 28 | . . 1 1 . 1 1 3 2 . 4 3 . . . . 10 . 1 1 Weapon 22 | . . . 4 . 4 . 5 1 . 6 1 . . . . . . . 1 Highest Loss Streak 10 | . . 2 3 . 4 1 5 3 . 10 2 . 1 . . 8 . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 85 97 93 100 86 94 84 93 99 82 50 48 53 56 68 48 25 30 35 Engine 6 | . 14 13 10 11 7 2 6 7 7 4 2 5 3 . . . . . . Treads 15 | . 28 26 12 22 9 20 9 15 23 14 . . . . . . . 6 12 Leg 1 | . . 1 8 . . . . . . 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . 2 5 5 14 21 7 . . . Device 6 | . . 12 11 11 2 1 7 6 5 2 9 10 10 6 5 7 5 8 9 Storage 6 | . 14 14 11 11 9 7 7 7 7 4 . . . . . . . . . Processor 3 | . . . 4 . 5 3 . . 2 5 10 11 15 15 15 13 6 4 3 Hackware 10 | . . . 2 11 18 16 15 12 15 12 10 5 5 8 10 3 . . . Protection 3 | . . . 2 . . 4 4 7 6 5 . . . 2 5 2 . . . Energy Gun 8 | . . . 9 33 14 12 9 13 7 5 . . 3 2 5 . . . 2 Ballistic Gun 14 | . 28 28 21 . 9 17 15 7 18 16 . . . . . 1 . . 3 Ballistic Cannon 1 | . . . . . . . . 6 3 . 2 . . . . . . . . Peak Build Rating 140 | 6 6 15 17 19 38 45 50 47 48 66 66 66 72 82 82 119 66 107 140 Average Rating 41 | 4 6 11 12 16 29 42 43 40 42 54 54 62 67 66 81 79 57 79 103 On Entrance 41 | . 6 6 9 16 19 37 44 43 40 48 26 56 66 47 82 78 41 62 107 Naked Turns 33 | . . . . . . . . . . . . . . . . . . . 33 Heaviest Build 63 | 10 10 13 28 25 30 35 41 45 45 63 19 12 17 24 25 51 26 34 46 Greatest Support 300 | 40 40 40 40 40 56 76 76 60 60 80 31 22 22 47 62 52 31 225 300 Greatest Overweight (x) 15 | . . . 2 . 1 . 1 1 . 11 . . . 6 . 15 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 8 8 9 10 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 Most Carried 10 | 2 4 7 10 10 10 10 10 10 10 10 5 4 5 5 5 5 3 5 4 Average Carried 7 | 1 2 6 7 9 8 9 8 8 8 7 4 4 4 4 5 4 2 3 2 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 2 4 6 9 10 9 8 10 8 10 5 5 4 5 5 5 3 2 5 4 Class Distribution -------------------- 33% | Scavenger-Tank 23% | Scavenger-Gunner 16% | Mutant 10% | Hacker-Tank 7% | Hacker-Mutant 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Storage Scavenger-Tank | -7/Recycling Scavenger-Tank | -7/Scraptown Scavenger-Tank | -5/Factory Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Mutant | -2/DSF Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Matter Collected 3580 | 228 39 87 659 39 324 237 562 188 69 717 47 55 248 . 55 . . 18 8 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5463 | . 78 128 1506 80 633 415 885 477 . 1261 . . . . . . . . . Parts 287 | . 3 9 97 6 23 27 39 9 . 74 . . . . . . . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 10 | . . 1 2 . . 1 . 2 . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Combat Hostiles Destroyed 109 | . 2 5 32 5 10 6 16 6 . 27 . . . . . . . . . Melee 2 | . . . . . . . 1 . . 1 . . . . . . . . . Guns 89 | . 2 5 31 5 5 6 15 2 . 18 . . . . . . . . . AOE 14 | . . . 1 . 2 . . 4 . 7 . . . . . . . . . Classes Destroyed 14 | . 1 1 5 1 3 1 . . . 2 . . . . . . . . . Worker 8 | . . . . . 2 . 1 1 . 4 . . . . . . . . . Builder 10 | . . . 1 . . 2 1 1 . 5 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . Recycler 9 | . . . 2 . 1 1 1 3 . 1 . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . . . Watcher 3 | . . . 2 . . . 1 . . . . . . . . . . . . Swarmer 26 | . . 3 7 4 . . 4 1 . 7 . . . . . . . . . Grunt 37 | . 2 2 15 . 6 . 4 2 . 6 . . . . . . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . 1 . 1 . . . . . . . . . . . . . . Sentry 21 | . . . 9 . 2 3 7 . . . . . . . . . . . . Demolisher 2 | . . . . 1 . . . 1 . . . . . . . . . . . Hunter 8 | . . . . . 1 1 . 1 . 5 . . . . . . . . . Programmer 12 | . . . . . . 2 1 1 . 8 . . . . . . . . . Best Kill Streak 11 | . 1 3 6 4 4 3 6 11 . 11 . . . . . . . . . Combat Bots Only 7 | . 1 3 5 4 3 3 5 6 . 7 . . . . . . . . . Max Kills in Single Turn 5 | . 1 1 2 2 2 1 2 4 . 5 . . . . . . . . . Gunslinging 1 | . . . . 1 . . . . . 1 . . . . . . . . . Exploded 4 | . . . 1 . 1 . . 2 . 4 . . . . . . . . . Melee 1 | . . . . . . . 1 . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Hostile Shots Fired 1555 | . 11 31 170 9 59 83 306 35 . 253 111 8 28 . 34 192 . 12 213 Missed 506 | . 2 7 30 1 12 30 86 11 . 57 60 5 18 . 15 89 . 5 78 Damage Taken 16906 | . 102 293 1855 74 986 519 2212 492 . 3171 992 61 165 . 336 2601 . 455 2592 Core 4840 | . 46 34 228 19 228 65 271 85 . 473 340 . 14 . 46 1193 . 182 1616 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 162 | . . . . . . . . . . . . . . . 79 83 . . . Core Remaining (%) 56 | 100 . 68 . 38 58 . . . 39 52 . . . . 61 8 . 87 . Volleys Fired 275 | . 10 18 94 4 16 18 45 10 . 55 4 . . . . 1 . . . Largest 5 | . 2 2 3 3 4 4 4 4 . 5 1 . . . . 1 . . . Hottest 191 | . 40 40 168 157 160 166 138 140 . 191 53 . . . . 81 . . . Shots Fired 811 | . 20 36 250 11 48 72 121 30 . 218 4 . . . . 1 . . . Gun 792 | . 20 36 250 11 47 72 121 22 . 212 . . . . . 1 . . . Cannon 6 | . . . . . . . . 2 . . 4 . . . . . . . . Launcher 13 | . . . . . 1 . . 6 . 6 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 573 | . 20 36 188 . 38 38 84 2 . 163 4 . . . . . . . . Thermal 189 | . . . 33 8 5 34 37 22 . 49 . . . . . 1 . . . Explosive 12 | . . . . . . . . 6 . 6 . . . . . . . . . Electromagnetic 37 | . . . 29 3 5 . . . . . . . . . . . . . . Robot Hit Streak 16 | . 3 7 16 2 12 8 16 7 . 8 1 . . . . 1 . . . Robot Miss Streak 6 | . 3 1 6 3 3 3 6 2 . 5 6 . . . . . . . . Penetration Max 1 | . . . . . 1 . 1 . . 1 . . . . . . . . . Secondary Targets 18 | . . . 8 1 3 1 1 . . 4 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 1 . . 1 . . . . . . . . . Shots Hit Robots 537 | . 11 27 164 6 44 46 99 19 . 116 4 . . . . 1 . . . Core Hits 293 | . 4 10 70 6 21 19 51 29 . 79 3 . . . . 1 . . . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . 2 . . 1 . . . . . . . . . Critical Strikes 13 | . . . 2 . 2 1 3 1 . 4 . . . . . . . . . Burn 8 | . . . 2 . 1 . 1 1 . 3 . . . . . . . . . Destroy 5 | . . . . . 1 1 2 . . 1 . . . . . . . . . Melee Attacks 37 | . . . . . 9 . 15 . . . . . . . . 13 . . . Impact 24 | . . . . . 9 . 15 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . 13 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12462 | . 90 244 2114 99 1282 905 2215 948 . 4430 37 . . . . 98 . . . Guns 8942 | . 85 241 2030 87 676 896 1937 334 . 2633 . . . . . 23 . . . Cannons 56 | . . . . . . . . 19 . . 37 . . . . . . . . Explosions 2681 | . . . 53 . 242 . . 595 . 1791 . . . . . . . . . Melee 638 | . . . . . 360 . 278 . . . . . . . . . . . . Ramming 145 | . 5 3 31 12 4 9 . . . 6 . . . . . 75 . . . Kinetic 6201 | . 85 241 1324 . 552 535 1376 19 . 2032 37 . . . . . . . . Thermal 3397 | . . . 347 58 166 361 561 334 . 1547 . . . . . 23 . . . Explosive 1440 | . . . . . . . . 595 . 845 . . . . . . . . . Electromagnetic 641 | . . . 412 29 200 . . . . . . . . . . . . . . Impact 638 | . . . . . 360 . 278 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 3 3 4 3 3 2 2 7 . . . . . 12 . . 16 Average Corruption 3 | . . . 3 3 4 2 1 1 2 2 . . . . . 8 . . 10 Corruption Purged 3 | . . . . . . . 3 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 84 | . . . 5 5 3 4 13 14 . 30 . . . . . 5 . . 5 Message Errors 16 | . . . . . 1 1 3 2 . 8 . . . . . . . . 1 Matter Fused 23 | . . . 2 2 . . 6 4 . 6 . . . . . 3 . . . Heat Flow Errors 9 | . . . . . . 1 2 . . 4 . . . . . . . . 2 Energy Discharges 11 | . . . . . 1 . 1 3 . 6 . . . . . . . . . Data Loss (minor) 11 | . . . 1 2 . 1 1 1 . 3 . . . . . 2 . . . Data Loss (major) 5 | . . . . 1 . 1 . 3 . . . . . . . . . . . Misfires 3 | . . . 1 . . . . 1 . 1 . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . 1 . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 353 | . . . . . 103 . 47 6 . 197 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 241 | . . . . . 38 . . 6 . 197 . . . . . . . . . Melee 112 | . . . . . 65 . 47 . . . . . . . . . . . . Knockbacks 5 | . . . . . 2 1 1 1 . . . . . . . . . . . Impact 4 | . . . . . 2 1 1 . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 445 | . . . 38 . 243 . . . . 128 . . . . . 36 . . . Shots 6 | . . . 1 . 3 . . . . 2 . . . . . . . . . Rammed 16 | . 3 1 2 1 . 1 . . . 3 . . . . . 5 . . . Targets Rammed 21 | . 3 2 3 1 1 2 . . . 4 . . . . . 5 . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 . 1 1 . . . 1 . . . . . . . . . Highest Temperature 425 | . 12 30 120 114 187 425 227 46 . 415 . . . . . 55 . . 166 Average Temperature 96 | . 7 9 28 50 46 144 72 31 . 148 . . . . . 15 . . 101 Received Heat Transfer 2833 | . 54 138 591 15 369 84 648 9 . 297 111 9 . . 9 415 . . 84 Effects 7 | . . . . . . 2 2 . . 3 . . . . . . . . . Shutdowns 3 | . . . . . . 1 . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . 4 . 4 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Melted 12 | . . . 3 . . . 3 . . 6 . . . . . . . . . Heat Transferred 5912 | . . . 1012 148 372 666 1110 609 . 1958 . . . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Peak Influence 1258 | . 88 154 599 241 358 165 326 268 . 666 313 . . . . 1258 707 533 331 Initial 970 | . . 34 . 151 35 74 26 94 . . 270 . . . . 970 707 533 316 Average 251 | . 30 51 326 173 169 84 154 144 . 234 112 . . . . 1091 707 527 319 Maximum Alert Level 4 | . . . 2 1 1 . 1 1 . 2 1 . . . . 4 3 2 1 Low Security (%) 51 | 100 100 100 14 41 61 100 76 59 . 52 78 . . . . . . . . Level 1 29 | . . . 59 58 38 . 23 40 . 15 21 . . . . . . . 100 Level 2 12 | . . . 26 . . . . . . 31 . . . . . . . 100 . Level 3 3 | . . . . . . . . . . . . . . . . 49 100 . . Level 4 2 | . . . . . . . . . . . . . . . . 50 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 7 2 2 3 1 . . 9 1 . . . . 5 . . 1 Investigation 6 | . 1 . 2 . 1 1 . . . . . . . . . 1 . . . Extermination 9 | . . . . . . 2 1 . . 3 1 . . . . 2 . . . Reinforcement 14 | . . . 5 1 . . . . . 5 . . . . . 2 . . 1 Assault 2 | . . . . 1 1 . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 4 | . . . . 1 . . . . . 3 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Distress Signals 19 | . 1 . 6 . . . 1 . . 5 4 . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 303 | . 5 6 54 21 13 7 19 8 . 47 34 3 2 . 11 51 . 2 20 Peak Tracking Total 19 | . 3 2 8 6 5 4 4 8 . 7 17 3 2 . 9 19 . 1 17 Tactical Retreats 46 | . 1 1 7 . 1 . 2 . . 9 7 1 . . 2 13 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Traps Triggered 8 | . 1 . 2 . 1 1 1 . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Machines Disabled 21 | . . . 1 . 2 . 3 . . 15 . . . . . . . . . Max in Single Turn 5 | . . . 1 . 2 . 1 . . 5 . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Machines Accessed 52 | . 1 1 3 . 2 4 6 10 5 7 3 . . 6 . 2 2 . . Terminals 33 | . 1 1 3 . 2 3 6 5 . 5 3 . . . . 2 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 3 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 . . . . . . . . . Total Hacks 183 | . 5 3 5 . 8 16 17 46 35 13 10 . . 19 . 3 3 . . Successful 124 | . 2 2 3 . 3 5 6 33 35 7 6 . . 19 . 1 2 . . Failed 59 | . 3 1 2 . 5 11 11 13 . 6 4 . . . . 2 1 . . Catastrophic 12 | . 1 . 1 . 2 3 2 1 . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 79 | . 5 . 5 . 8 10 15 12 . 11 8 . . . . 3 2 . . Terminals 87 | . 5 3 5 . 8 10 17 12 . 11 10 . . . . 3 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . 9 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 6 . . . 1 . . . . . . . . . Terminal Hacks 99 | . 1 2 2 . 1 2 3 27 35 2 4 . . 19 . . 1 . . Record 63 | . . 2 . . . . . 24 29 . 1 . . 7 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 10 | . . . . . . . . . 6 . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . Open Door 2 | . . . . . . . 2 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 8 | . 1 . 1 . 1 1 1 1 . 1 1 . . . . . . . . Unreport Threat 5 | . . . 1 . . 1 . . . 1 2 . . . . . . . . Release Object 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 2 . 1 . . . . . . . . . Retrieve Components 3 | . . . . . . . . 2 . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . 1 . . . . . . . . . Unauthorized Hacks 20 | . 1 . 1 . 2 2 3 4 . 3 2 . . . . 1 1 . . Terminals 20 | . 1 . 1 . 2 2 3 4 . 3 2 . . . . 1 1 . . Botnet 20 | . 1 . 1 . 2 2 3 4 . 3 2 . . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 1 1 . 1 1 2 6 . 4 2 . . . . 2 1 . . Full Trace Events 1 | . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Total Allies 5 | . . . . 5 . . . . . . . . . . . . . . . Largest Group 5 | . . . . 5 . . . . . . . . . . . . . . . Highest-Rated Group 102 | . . . . 102 . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . 21 . . . . . . . . . . . . . . . Total Damage 298 | . . . . 298 . . . . . . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Robot Analysis Total 10 | . . . . . . . . . 6 . . . . 4 . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 61 | . . . . . . . . . . . . . . . . 34 3 8 16 Items 61 | . . . . . . . . . . . . . . . . 34 3 8 16 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Turns Passed 13206 | 64 182 675 1682 612 440 589 1043 878 3244 1826 274 78 185 132 330 524 42 119 287 Spaces Moved 9358 | 37 81 381 704 368 242 308 569 566 1971 999 609 204 478 232 288 860 96 89 276 Core 417 | 5 . . . . . . . . . 175 38 . . 3 . 83 . . 113 Treads 4958 | 32 81 364 385 368 113 308 182 365 1971 614 . . . . . . . 34 141 Legs 546 | . . 17 319 . . . . . . 210 . . . . . . . . . Wheels 719 | . . . . . 129 . 387 201 . . 2 . . . . . . . . Hover 1006 | . . . . . . . . . . . . . . 146 288 572 . . . Flight 1712 | . . . . . . . . . . . 569 204 478 83 . 205 96 55 22 Fastest Speed 30 | 50 160 120 120 160 100 160 115 115 163 50 37 37 37 40 30 39 39 39 45 Average Speed 119 | 145 160 158 156 160 128 160 130 145 163 154 40 37 37 45 40 50 39 79 98 Slowest Speed 800 | 160 160 160 260 160 160 160 240 163 163 600 90 37 40 350 45 800 39 145 145 Overloaded Moves 83 | . . . . . . . . . . . . . . . 83 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . 11 . 1 . . 8 . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 47 | 5 26 74 54 84 22 12 65 99 96 30 18 45 74 62 46 30 6 89 10 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . 1 3 . . . . . Known Exits Taken 13 | . 1 . 1 . 1 1 1 . 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 . . . 1 . . . . . . . 1 . . . Scrap Searched 11 | . . 1 . 1 . . . . 4 . . 1 3 . 1 . . . . Spaces Dug 13 | . . . . . . . 3 . . . . . . . . 10 . . . Terrain Destroyed 197 | . . . 11 . 44 . 6 35 . 91 . . . . . 10 . . . Melee 13 | . . . . . . . 3 . . . . . . . . 10 . . . Projectile 16 | . . . . . . . 3 2 . 11 . . . . . . . . . AOE 168 | . . . 11 . 44 . . 33 . 80 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Res DSF Acc Total 10752 | 44 116 422 1105 383 318 359 753 595 2003 1145 619 205 482 256 500 917 99 135 296 Wait 696 | . 21 10 236 4 7 18 82 . 15 39 . . . 4 211 8 . 38 3 Move 9299 | 36 80 380 703 367 241 307 568 565 1970 998 587 203 475 231 287 844 95 86 276 Hop 19 | . . . . . . . . . . . 10 . 1 . . 7 . 1 . Pick Up 66 | 2 2 3 14 2 6 1 9 1 3 6 5 . 2 1 . 5 . 3 1 Fast Attach 129 | 6 . 5 18 . 14 4 11 8 7 15 5 1 1 12 1 13 2 4 2 Attach 55 | . . 1 9 . 4 2 7 4 . 9 4 1 . 1 . 7 1 2 3 Detach 15 | . . . 2 . 2 . 2 1 . 1 . . 1 1 . 3 . . 2 Swap 17 | . . . 5 2 3 2 4 . . 1 . . . . . . . . . Drop 122 | . . 3 21 3 15 5 10 5 8 17 4 . 2 6 1 11 1 1 9 Fire 275 | . 10 18 94 4 16 18 45 10 . 55 4 . . . . 1 . . . Melee 37 | . . . . . 9 . 15 . . . . . . . . 13 . . . Ram 5 | . . . . . . . . . . . . . . . . 5 . . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . Crush 15 | . 3 1 3 1 1 2 . . . 4 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 34 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Identified exit to Mines 247 | -10/Materials | Entered Mines 253 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 313 | -10/Mines | Build established: Mutant 316 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 320 | -10/Mines | Found Prototype Device 320 | -10/Mines | Identified Exp. Sensor Array 525 | -10/Mines | Learned location of Recycling (-7) 847 | -10/Mines | Found a hidden stash of uninstalled traps 913 | -10/Mines | Discovered new exit (range 8) 922 | -10/Mines | Entered Materials 922 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1341 | -9/Materials | Build established: Scavenger-Gunner 1737 | -9/Materials | Discovered new exit (range 15) 2058 | -9/Materials | Core integrity fell below 50% 2188 | -9/Materials | Lost 3 parts (1p2w) 2232 | -9/Materials | Identified exit to Mines 2604 | -9/Materials | Entered Mines 2662 | -9/Mines | Met a Derelict bent on vengeance 2672 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2708 | -9/Mines | Learned 2 Materials zone layouts 2734 | -9/Mines | Discovered new exit (range 8) 2848 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2922 | -9/Mines | Met a Derelict testing a Signal Generator 2945 | -9/Mines | Found Signal Generator 2984 | -9/Mines | Received a Mining Laser from a helpful Derelict 3163 | -9/Mines | Discovered new exit (range 15) 3168 | -9/Mines | Assembled infested the area 3173 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3216 | -9/Mines | Entered Materials 3216 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3217 | -8/Materials | Identified exit to Factory 3467 | -8/Materials | Lost 4 parts (1p3w) 3609 | -8/Materials | Discovered exit to Factory (range 16) 3656 | -8/Materials | Entered Factory 3656 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3806 | -7/Factory | Build established: Hacker-Gunner 4140 | -7/Factory | Discovered new exit (range 11) 4213 | -7/Factory | Identified exit to Storage 4213 | -7/Factory | Identified exit to Lower Caves 4245 | -7/Factory | Entered Storage 4406 | -7/Storage | Build established: Scavenger-Tank 4420 | -7/Storage | Identified exit to Recycling 4686 | -7/Storage | Lost 5 parts (2n2u1w) 4848 | -7/Storage | Lost 3 parts (3w) 5286 | -7/Storage | Used back door to open Recycling access 5288 | -7/Storage | Entered Recycling 5327 | -7/Recycling | Core integrity fell below 50% 5358 | -7/Recycling | Lost 3 parts (2u1w) 5700 | -7/Recycling | Discovered new exit (range 12) 5817 | -7/Recycling | Identified exit to Factory 6055 | -7/Recycling | Scanned before Scraplab entrance 6101 | -7/Recycling | Entered Scraplab 6122 | -7/Recycling | Discovered new exit (range 3) 6166 | -7/Recycling | Entered Scraptown 6170 | -7/Scraptown | System corruption cleaned by C-Scrubber 6677 | -7/Scraptown | Visited TADAMA 6724 | -7/Scraptown | Visited SPCMW 6885 | -7/Scraptown | Visited Cyclists 6998 | -7/Scraptown | Visited Bundlers 7094 | -7/Scraptown | Visited CPS Storage 7320 | -7/Scraptown | Visited UFD Registry 7320 | -7/Scraptown | Registered with UFD as "Wirechassis" 7358 | -7/Scraptown | Visited The Evicted 7415 | -7/Scraptown | Visited Comm Corps 7528 | -7/Scraptown | Discovered exit to Factory (range 11) 7867 | -7/Scraptown | Visited Curators Association 7911 | -7/Scraptown | Visited Junk Repository 7967 | -7/Scraptown | Visited Supply Room 8025 | -7/Scraptown | Visited Chapter 10 8259 | -7/Scraptown | Visited Infowarlord's Domain 8272 | -7/Scraptown | Found Exp. Signal Interpreter 8311 | -7/Scraptown | Visited Analyses Database 8367 | -7/Scraptown | Visited Scrapoid Research Area 8414 | -7/Scraptown | Visited LU-1G1's Boring Crew 8566 | -7/Scraptown | Build established: Scavenger-Gunner 8626 | -7/Scraptown | Discovered exit to Factory (range 3) 8694 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8711 | -7/Scraptown | Found DCF Scrap (31 items) 9025 | -7/Scraptown | Build established: Hacker-Tank 9049 | -7/Scraptown | Visited Derelict Rescue Squad 9063 | -7/Scraptown | Found DRS Beacon 9410 | -7/Scraptown | Entered Factory 9410 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 10008 | -5/Factory | Build established: Scavenger-Tank 10174 | -5/Factory | Discovered new exit (range 5) 10179 | -5/Factory | Identified exit to Factory 10201 | -5/Factory | Identified exit to Upper Caves 10603 | -5/Factory | Garrison activated, responded to threat 10660 | -5/Factory | Destroyed 7 combat bots 10667 | -5/Factory | Lost 10 parts (1p3n2u4w) 10886 | -5/Factory | Build established: Scavenger-Gunner 11069 | -5/Factory | Spotted B-75 Beast 11209 | -5/Factory | Discovered exit to Factory (range 8) 11236 | -5/Factory | Entered another Factory area 11236 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11246 | -4/Factory | Identified exit to Upper Caves 11246 | -4/Factory | Identified exit to Armory 11340 | -4/Factory | Build established: Hacker-Mutant 11510 | -4/Factory | Entered Upper Caves 11585 | -4/Upper Caves | Discovered new exit (range 9) 11588 | -4/Upper Caves | Identified exit to Upper Caves 11588 | -4/Upper Caves | Entered another Upper Caves area 11595 | -4/Upper Caves | Discovered new exit (range 15) 11732 | -4/Upper Caves | Learned location of Testing (-2) 11768 | -4/Upper Caves | Build established: Mutant 11771 | -4/Upper Caves | Discovered new exit (range 8) 11773 | -4/Upper Caves | Identified exit to Zhirov 11773 | -4/Upper Caves | Entered Zhirov 11773 | -4/Zhirov | Discovered new exit (range 3) 11781 | -4/Zhirov | Met Zhirov 11790 | -4/Zhirov | Learned location of Quarantine (-3) 11790 | -4/Zhirov | Learned location of Command (-1) 11796 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11860 | -4/Zhirov | Found Alien Artifact 11860 | -4/Zhirov | Identified Integrated Reactor 11860 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11866 | -4/Zhirov | Found Alien Artifact 11866 | -4/Zhirov | Identified Transdimensional Reconstructor 11866 | -4/Zhirov | Warped through subspace 11904 | -4/Zhirov | Identified exit to Proximity Caves 11905 | -4/Zhirov | Entered Proximity Caves 11998 | -3/Proximity Caves | Spotter reported a threat 11999 | -3/Proximity Caves | Spotter reported a threat 12051 | -3/Proximity Caves | Spotter reported a threat 12070 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12114 | -3/Proximity Caves | Build established: Hacker-Mutant 12175 | -3/Proximity Caves | Spotter reported a threat 12180 | -3/Proximity Caves | Spotted B-86 Titan 12201 | -3/Proximity Caves | Spotter reported a threat 12228 | -3/Proximity Caves | Spotter reported a threat 12230 | -3/Proximity Caves | Discovered new exit (range 11) 12234 | -3/Proximity Caves | Identified exit to Research 12235 | -3/Proximity Caves | Entered Research 12235 | -3/Research | Evolved 2 slots: Utility x2 12338 | -3/Research | Lost 3 parts (3u) 12530 | -3/Research | Search patrols dispatched 12577 | -3/Research | Crushed by falling debris 12583 | -3/Research | Build established: Mutant 12635 | -3/Research | Lost 6 parts (1n5u) 12673 | -3/Research | Core integrity fell below 50% 12706 | -3/Research | Lost 8 parts (1p5n2u) 12712 | -3/Research | System corruption reached 10% 12740 | -3/Research | Spotted B-86 Titan 12742 | -3/Research | Core integrity fell below 20% 12753 | -3/Research | Discovered new exit (range 15) 12759 | -3/Research | Entered another Research area 12759 | -2/Research | Evolved 2 slots: Propulsion x2 12776 | -2/Research | Found Quantum Capacitor 12801 | -2/Research | Identified exit to DSF 12801 | -2/Research | Entered DSF 12865 | -2/DSF | Additional patrols routed to DSF 12885 | -2/DSF | Discovered new exit (range 14) 12920 | -2/DSF | Entered Access 12920 | -1/Access | Evolved 2 slots: Propulsion x2 13088 | -1/Access | Spotted B-99 Colossus 13139 | -1/Access | System corruption reached 10% 13169 | -1/Access | Core integrity fell below 50% 13176 | -1/Access | Energy Cycler disabled 13187 | -1/Access | Core integrity fell below 20% 13207 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13176_ Energy Cycler explodes. 13176_ Penetrated by Slug. 13176_ Slug penetrates Wall. 13176_ Penetrated by Slug. 13176_ Slug penetrates Wall. 13177_ U-05 Engineer lays Concrete. 13178_ R-10 Processor collects Enh. Quantum Rifle. 13180_ U-05 Engineer lays Concrete. 13182_ Penetrated by Slug. 13182_ Slug penetrates Door. 13182_ Slug penetrates Wall. 13182_ Acquired 8 matter. 13182_ U-05 Engineer builds a Wall. 13186_ Slug penetrates Wall. 13186_ Field Propulsion Drive destroyed. 13190_ System corrupted: Heat flow error (+218). 13194_ C-30 ARC bursts open, deploying its payload. 13194_ G-73 Enforcer unfolds itself. 13194_ Critical hit (Burn: +37). 13206_ System corrupted: Heat flow error (+205). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ?????????##############????????????? | | ????????? ????????# =! #????????????? | | ????????? ???????# =! #????????????? | | ????????? ######## =[ #????????????? | | ????????# # #???????###### | | ????????# # #???????+ | | ????????# " #p@ #???????# | | ????????# "%" + #???????# | | ????????# " # #???????# | | ????????# # #???????# | | ????????# # #???????# | | ????????######## # #???????# | | ???????????????# # #???????# | | ???????????????# ##############???????+ | | ???????????????# #????????????????????# | | ???????????????# #????????????????????# | | ???????????????# #????????????????????# | | ??????????###### ########?????????????###### | | ???????? #??????????????????? | | ??????? #??????????????????? | | ???????? #??????????????????? | | ???????? #??????????? ?????? | | ?????????^ #?????????? ?????? | | ????????? #????????? ??????? | | ????????? ##########/####?#### | | ??????????############# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# "" | | ??????????????????????# """ | | ??????????????????????# T" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 53 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 25 Power Shielding 90 Evasion (%) 74 Recoil Reduction 8 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 24 Defensive Hacking 30 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedGrenadeArmor Manual? 0 Play Time 02:25:50 Cumulative 46.7 hours Start 2024.08.07 @ 19:24:23 End 2024.08.20 @ 18:08:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 47 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 34 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1661fcee-04cf-4a5d-9250-84a3514bd619