Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 22:01:45 Player: OldWhovian Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2103) 2103 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5233 Bonus ------- None Cogmind --------- Core Integrity 578/700 Matter 222/300 Energy 145/160 System Corruption 14% Temperature Cool (67) Movement Walking (200) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Sensor Array > --- WEAPON (3) ------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY (10) --- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Carbon-fiber Leg Compact Battery (200) Lightning Gun Heavy Particle Cannon Flak Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Drone Bay > --- WEAPON ----------- Gauss Rifle Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Carbon-fiber Leg Compact Battery Lightning Gun Heavy Particle Cannon Flak Gun [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Improved Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 54 | 6 1 . 11 21 8 7 Power 6 | 1 . . . 4 . 1 Engine 5 | 1 . . . 4 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 14 | 2 . . 4 5 3 . Treads 10 | 2 . . 4 4 . . Leg 4 | . . . . 1 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 1 . 3 6 1 2 Device 10 | . 1 . 2 4 1 2 Storage 2 | 1 . . . 1 . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 2 . . 4 6 4 4 Energy Gun 6 | 1 . . 2 2 1 . Energy Cannon 3 | . . . 1 2 . . Ballistic Gun 9 | 1 . . 1 2 1 4 Ballistic Cannon 2 | . . . . . 2 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 18 | . . . 4 5 . 9 Power 1 | . . . . . . 1 Propulsion 5 | . . . 1 3 . 1 Utility 7 | . . . 1 1 . 5 Weapon 5 | . . . 2 1 . 2 Highest Loss Streak 7 | . . . 2 4 . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 96 100 95 95 97 100 Engine 9 | . 14 14 11 9 7 7 Treads 17 | . 28 28 31 23 . . Leg 11 | . . . . 2 29 30 Device 17 | . 10 14 13 16 20 23 Storage 9 | . 14 14 11 9 7 7 Processor 7 | . . . 5 9 7 7 Energy Gun 8 | . 14 14 13 10 1 . Energy Cannon 1 | . . . 2 2 . . Ballistic Gun 11 | . 14 14 5 12 14 15 Ballistic Cannon 2 | . . . . . 6 7 Naked Turns . | . . . . . . . Heaviest Build 40 | 13 14 14 18 36 40 40 Greatest Support 80 | 40 40 40 60 60 80 60 Greatest Overweight (x) . | . . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 8 9 10 10 Most Carried 10 | 4 6 6 8 10 10 10 Average Carried 8 | 3 5 6 7 8 9 9 Final Capacity 10 | 8 8 8 8 10 10 10 Final Carried 10 | 4 6 6 7 10 10 8 Class Distribution -------------------- 63% | Scavenger-Skirmisher 23% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 1658 | 241 34 8 127 365 378 505 Remotely . | . . . . . . . Salvage Created 2711 | . 80 . 790 968 442 431 Parts 149 | . 6 . 37 58 22 26 Haulers Intercepted 2 | . 1 . . 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 49 | . 2 . 16 16 7 8 Guns 36 | . 2 . 12 13 2 7 Cannons 13 | . . . 4 3 5 1 Classes Destroyed 14 | . 2 . 6 4 2 . Worker 3 | . . . 1 2 . . Builder 3 | . . . . . 1 2 Tunneler 1 | . . . . 1 . . Hauler 2 | . 1 . . 1 . . Recycler 4 | . . . . 3 1 . Watcher 4 | . . . 1 2 . 1 Swarmer 6 | . 2 . . 4 . . Cutter 3 | . . . . 3 . . Grunt 21 | . . . 10 5 4 2 Brawler 2 | . . . 1 . 1 . Duelist 2 | . . . 1 . . 1 Sentry 11 | . . . 4 2 1 4 Specialist 2 | . . . . 2 . . Hunter 2 | . . . . . 1 1 Best Kill Streak 6 | . 2 . 5 5 6 3 Combat Bots Only 5 | . 2 . 5 4 4 2 Max Kills in Single Turn 2 | . 1 . 1 2 2 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 449 | . 40 . 76 111 39 183 Missed 132 | . 16 . 15 24 15 62 Damage Taken 3863 | . 198 . 867 1348 189 1261 Core 671 | . 19 . 258 272 4 118 Absorbed by Shields 431 | . . . . 47 65 319 Regen/Repaired (Parts) 230 | . . . 122 108 . . Core Remaining (%) 69 | 100 . 92 35 50 . . Volleys Fired 175 | . 13 . 53 47 23 39 Largest 3 | . 2 . 2 3 3 3 Hottest 147 | . 70 . 118 147 131 104 Shots Fired 449 | . 26 . 106 132 69 116 Gun 347 | . 26 . 89 109 46 77 Cannon 102 | . . . 17 23 23 39 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 262 | . 13 . 15 55 63 116 Thermal 181 | . 13 . 91 77 . . Explosive . | . . . . . . . Electromagnetic 6 | . . . . . 6 . Robot Hit Streak 18 | . 7 . 12 18 11 17 Robot Miss Streak 8 | . 3 . 2 3 3 8 Penetration Max 1 | . . . . . 1 1 Secondary Targets 4 | . . . 1 3 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 292 | . 14 . 81 81 41 75 Core Hits 139 | . 5 . 36 41 21 36 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 14 | . . . 5 1 2 6 Burn 6 | . . . 5 1 . . Destroy 4 | . . . . . . 4 Blast 4 | . . . . . 2 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5388 | . 170 . 1125 1407 943 1743 Guns 3884 | . 170 . 880 1077 657 1100 Cannons 1492 | . . . 245 330 286 631 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 12 | . . . . . . 12 Kinetic 3283 | . 46 . 71 551 884 1731 Thermal 2034 | . 124 . 1054 856 . . Explosive . | . . . . . . . Electromagnetic 59 | . . . . . 59 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . . 2 . . 14 Average Corruption 2 | . . . 2 . . 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . 9 . . 1 Message Errors 2 | . . . 2 . . . Matter Fused 3 | . . . 2 . . 1 Heat Flow Errors 2 | . . . 2 . . . Data Loss (minor) 1 | . . . 1 . . . Data Loss (major) 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . . . 5 Projectiles 5 | . . . . . . 5 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . . 4 Impact 1 | . . . . . . 1 Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 2 | . . . . . . 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 331 | . 120 . 331 259 198 60 Average Temperature 90 | . 48 . 124 81 56 15 Received Heat Transfer 1156 | . . . 381 336 47 392 Effects 8 | . . . 5 3 . . Energy Bleed 1 | . . . 1 . . . Interference 7 | . . . 4 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 1 . 8 2 . . Heat Transferred 5587 | . 370 . 3071 2146 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Peak Influence 315 | . 47 18 315 258 188 270 Initial 85 | . . 18 6 69 50 85 Average 107 | . 7 18 154 113 60 134 Maximum Alert Level 1 | . . . 1 1 . 1 Low Security (%) 90 | 100 100 100 68 94 100 90 Level 1 9 | . . . 31 5 . 9 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 . 2 5 3 5 Investigation 4 | . . . 1 1 1 1 Extermination . | . . . . . . . Reinforcement 9 | . 1 . 1 4 1 2 Assault 2 | . . . . . . 2 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 11 | . 2 . 4 . 2 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 8 . 27 24 11 23 Peak Tracking Total 8 | . 6 . 7 5 3 8 Tactical Retreats 3 | . . . . 2 . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 4 | . . . 2 . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 17 | . . . 6 3 2 6 Terminals 11 | . . . 4 2 . 5 Fabricators . | . . . . . . . Repair Stations 4 | . . . 1 1 1 1 Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 40 | . . . 15 9 3 13 Successful 17 | . . . 9 4 2 2 Failed 23 | . . . 6 5 1 11 Catastrophic 5 | . . . . 1 . 4 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 26 | . . . 10 5 . 11 Fabricators . | . . . . . . . Repair Stations 10 | . . . 3 4 1 2 Recycling Units 2 | . . . 2 . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 10 | . . . 7 1 . 2 Prototype ID Bank 2 | . . . 1 1 . . Open Door 1 | . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . Locate Traps 2 | . . . 2 . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 2 | . . . 1 . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 2 3 . . Scan Component 3 | . . . 1 2 . . Repair 2 | . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . . . 6 2 2 6 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 1 . . Time 52 | . . . 26 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 62 | . . . . . . 62 Highest-Rated Ally 31 | . . . . . . 31 Total Orders . | . . . . . . . Ally Attacks 6 | . . . . . . 6 Total Damage 126 | . . . . . . 126 Kills . | . . . . . . . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 4537 | 109 129 170 865 1772 717 775 Spaces Moved 2336 | 63 56 107 364 860 454 432 Core 11 | 11 . . . . . . Treads 1439 | 52 56 107 364 860 . . Legs 886 | . . . . . 454 432 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 130 130 Average Speed 148 | 140 160 160 160 160 130 130 Slowest Speed 160 | 160 160 160 160 160 130 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 16 32 29 40 11 49 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 22 | . . . . 1 7 14 Melee . | . . . . . . . Projectile 22 | . . . . 1 7 14 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 3052 | 83 72 106 545 1157 533 556 Wait 384 | 5 . . 97 181 29 72 Move 2330 | 62 55 106 363 859 453 432 Hop . | . . . . . . . Pick Up 72 | 10 3 . 15 31 10 3 Fast Attach . | . . . . . . . Attach 35 | 6 1 . 7 11 6 4 Detach 3 | . . . . 1 2 . Swap 19 | . . . 4 10 2 3 Drop 32 | . . . 6 17 8 1 Fire 175 | . 13 . 53 47 23 39 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 177 | -10/Materials | Discovered new exit (range 14) 239 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 398 | -10/Mines | Discovered new exit (range 7) 409 | -10/Mines | Entered Materials 409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1034 | -9/Materials | Core integrity fell below 50% 1168 | -9/Materials | Repaired Lgt. Treads 1197 | -9/Materials | Discovered new exit (range 10) 1273 | -9/Materials | Identified exit to Materials 1274 | -9/Materials | Entered another Materials area 1274 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1359 | -8/Materials | Repaired Lgt. Treads 1382 | -8/Materials | Build established: Scavenger-Mutant 1970 | -8/Materials | Build established: Scavenger-Skirmisher 2415 | -8/Materials | Lost 4 parts (3n1w) 3038 | -8/Materials | Discovered new exit (range 4) 3043 | -8/Materials | Identified exit to Factory 3046 | -8/Materials | Entered Factory 3046 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3671 | -7/Factory | Garrison activated, responded to threat 3745 | -7/Factory | Discovered new exit (range 12) 3762 | -7/Factory | Identified exit to Storage 3763 | -7/Factory | Entered Storage 4416 | -7/Storage | Met a pair of Derelict thieves 4537 | -7/Storage | System corruption reached 10% 4538 | -7/Storage | Self-destructed Last Messages --------------- Slug penetrates G-50 Soldier. Component Storage disabled. Imp. Deuterium Engine destroyed. Slug penetrates B-48 Gladiator. B-48 Gladiator suffers critical hit (Destroy). Destroyed Lgt. Treads. Slug penetrates B-48 Gladiator. Imp. Signal Interpreter destroyed. Gauss Rifle destroyed. System corrupted by crushing effect (+3). System corrupted by crushing effect (+4). M-28 Smith repairs G-50 Soldier. Drone Bay destroyed. Critical hit (Burn: +37). Slug penetrates G-50 Soldier. Imp. Titanium Leg destroyed. Imp. Heat Sink destroyed. System corrupted by crushing effect (+3). System corrupted by crushing effect (+4). System corrupted: Matter fused (-6). 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Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussBombCutter Manual? 0 Play Time 00:57:26 Cumulative 15.2 hours Start 2024.04.14 @ 20:54:11 End 2024.04.14 @ 22:01:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7fbddcbc-71b9-41da-ae99-8ff1b6be1926