Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 00:50:26 Player: Jason Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1524) 1524 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6259 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Advanced Heat Sink Compact Battery (200) Improved Trap Scanner Improved Core Shielding Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Structural Scanner Machine Analyzer Improved Light Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Plasma Rifle Thermic Laser > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink Compact Battery Improved Trap Scanner Weapon Mount Core Analyzer Improved Particle Charger Guided Plasma Cannon Heavy Missile Launcher Heavy Mace [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Thermic Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 4 | . . . . . 3 1 . . Utility 4 | . . . . . 1 1 2 . Weapon . | . . . . . . . . . Parts Attached 135 | 7 25 12 . 5 34 5 36 11 Power 14 | 1 2 3 . . 1 . 6 1 Engine 7 | 1 2 2 . . 1 . 1 . Core 7 | . . 1 . . . . 5 1 Reactor . | . . . . . . . . . Propulsion 26 | 2 6 . . 2 11 1 3 1 Treads 1 | . . . . . 1 . . . Leg 14 | 2 6 . . 2 4 . . . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight 10 | . . . . . 6 1 3 . Utility 33 | 2 3 5 . . 6 2 10 5 Device 16 | 1 2 4 . . 2 . 5 2 Storage 5 | 1 1 . . . 2 . 1 . Processor 4 | . . 1 . . 1 1 . 1 Hackware 3 | . . . . . . . 3 . Protection 5 | . . . . . 1 1 1 2 Artifact . | . . . . . . . . . Weapon 62 | 2 14 4 . 3 16 2 17 4 Energy Gun 11 | . . . . . . 1 10 . Energy Cannon 4 | . . . . . 2 1 . 1 Ballistic Gun 18 | 2 8 2 . 2 3 . 1 . Ballistic Cannon 5 | . . . . . 5 . . . Launcher 1 | . . . . . . . . 1 Special Weapon 9 | . 5 1 . 1 . . 2 . Impact Weapon 13 | . 1 1 . . 6 . 4 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 . Parts Lost 24 | . 1 1 . 1 . . 12 9 Power 2 | . . . . . . . 2 . Propulsion 11 | . . . . 1 . . 6 4 Utility 6 | . 1 . . . . . 3 2 Weapon 5 | . . 1 . . . . 1 3 Highest Loss Streak 4 | . 1 1 . 1 . . 3 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 100 99 98 98 90 30 Engine 10 | . 14 14 14 14 9 7 . . Treads 1 | . . . . . 6 . . . Leg 22 | . 28 28 28 27 28 . . . Flight 8 | . . . . . 9 46 35 2 Device 7 | . 13 11 . . 10 8 8 . Storage 11 | . 14 14 14 14 9 7 6 2 Processor 6 | . . 2 14 14 7 6 6 11 Hackware 1 | . . . . . . . 9 8 Ballistic Gun 13 | . 22 14 14 23 13 6 . . Special Weapon 3 | . 5 5 14 4 . . . . Impact Weapon 3 | . . 8 . . 3 . 4 . Naked Turns . | . . . . . . . . . Heaviest Build 37 | 15 32 32 27 29 37 28 31 15 Greatest Support 47 | 20 20 20 20 20 47 30 30 15 Greatest Overweight (x) 11 | 3 2 1 1 2 11 . 1 3 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 10 10 Average Capacity 13 | 7 13 15 15 15 13 8 9 6 Most Carried 15 | 5 15 15 15 15 15 8 10 10 Average Carried 12 | 2 11 14 14 14 13 7 9 6 Final Capacity 15 | 8 15 15 15 15 8 8 10 5 Final Carried 15 | 4 15 14 15 15 8 8 10 5 Class Distribution -------------------- 42% | Mutant 34% | Scavenger-Mutant 5% | Scout 5% | Hacker-Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Matter Collected 2082 | 312 490 152 18 99 588 54 280 89 Remotely . | . . . . . . . . . Salvage Created 1899 | 103 527 95 . 153 498 102 421 . Parts 99 | 11 36 . . 11 24 1 16 . Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 2 | . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 3 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 40 | . 13 2 . 4 12 1 8 . Melee 2 | . . 2 . . . . . . Guns 31 | . 13 . . 4 6 . 8 . Cannons 7 | . . . . . 6 1 . . Classes Destroyed 12 | 2 4 2 . . 2 1 1 . Worker 1 | 1 . . . . . . . . Builder 6 | . 3 . . . 1 . 2 . Tunneler 4 | 4 . . . . . . . . Hauler 1 | . . . . . . . 1 . Recycler 2 | . . 1 . . . 1 . . Operator 2 | . . . . . 1 . 1 . Watcher 1 | . 1 . . . . . . . Swarmer 11 | . 3 . . . 2 . 6 . Grunt 19 | . 10 . . 4 4 . 1 . Duelist 1 | . . . . . . 1 . . Sentry 7 | . . . . . 6 . 1 . Assembled 2 | . . 2 . . . . . . Best Kill Streak 4 | 3 4 1 . 2 4 1 4 . Combat Bots Only 4 | . 4 1 . 2 4 1 3 . Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 406 | . 59 6 . 15 44 . 175 107 Missed 130 | . 14 1 . 3 20 . 57 35 Damage Taken 3672 | . 517 131 . 187 388 . 1322 1127 Core 1012 | . 101 12 . 15 29 . 297 558 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 45 | . . . . . . . . 45 Core Remaining (%) 85 | 100 . . . 48 94 100 . . Volleys Fired 178 | 9 67 8 . 14 38 7 34 1 Largest 2 | 2 2 2 . 2 2 2 2 1 Hottest 165 | 40 123 100 . 100 120 103 165 120 Shots Fired 302 | 18 113 10 . 23 69 11 57 1 Gun 242 | 18 91 5 . 18 48 7 55 . Cannon 28 | . . . . . 21 4 2 1 Launcher . | . . . . . . . . . Special 32 | . 22 5 . 5 . . . . Kinetic 199 | 18 91 5 . 18 63 4 . . Thermal 103 | . 22 5 . 5 6 7 57 1 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | 4 12 2 . 5 12 8 20 . Robot Miss Streak 4 | 3 4 3 . 1 4 2 2 . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 3 . . . 1 . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . Shots Hit Robots 181 | 10 57 6 . 13 49 8 38 . Core Hits 93 | 5 23 3 . 8 32 4 18 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 3 | . 1 . . . . . 2 . Burn 2 | . . . . . . . 2 . Destroy 1 | . 1 . . . . . . . Melee Attacks 90 | . 2 5 . . 27 . 52 4 Impact 88 | . 2 5 . . 27 . 52 2 Slashing 2 | . . . . . . . . 2 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . 2 . . 2 . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3941 | 137 871 298 . 196 1270 167 965 37 Guns 2642 | 137 847 27 . 196 540 117 778 . Cannons 608 | . . . . . 521 50 . 37 Explosions . | . . . . . . . . . Melee 667 | . . 271 . . 209 . 187 . Ramming . | . . . . . . . . . Kinetic 2129 | 137 847 27 . 196 872 50 . . Thermal 1145 | . 24 . . . 189 117 778 37 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 667 | . . 271 . . 209 . 187 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 . 1 1 Average Corruption 1 | . . . . . 1 . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . . . 2 . 4 2 Message Errors 2 | . . . . . . . 2 . Heat Flow Errors 2 | . . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . 1 . Data Loss (major) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 373 | . . 119 . . 159 . 95 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 373 | . . 119 . . 159 . 95 . Knockbacks 10 | . . 1 . . 9 . . . Impact 1 | . . 1 . . . . . . Kinetic 8 | . . . . . 8 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 471 | . 100 60 . 60 452 193 471 249 Average Temperature 98 | . 24 24 . 17 154 63 130 104 Received Heat Transfer 793 | . 234 40 . 120 162 . 237 . Effects 13 | . . . . . 3 . 10 . Shutdowns 2 | . . . . . 1 . 1 . Energy Bleed 2 | . . . . . . . 2 . Interference 6 | . . . . . . . 6 . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 2 | . . . . . 2 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . . . 2 . 4 . Impact Corruptions 9 | . . 2 . . 2 . 5 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . . . . 2 6 . Heat Transferred 2855 | . 50 . . . 400 250 2075 80 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Peak Influence 263 | 25 263 95 . 51 208 94 194 . Initial 95 | . 16 95 . . 19 53 45 . Average 53 | 9 117 20 . 13 72 81 72 . Maximum Alert Level 1 | . 1 . . . 1 . . . Low Security (%) 95 | 100 75 100 . 100 97 100 100 . Level 1 4 | . 24 . . . 2 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 4 1 . . 7 1 6 . Investigation 7 | . 2 1 . . 3 . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 7 | . 2 . . . 2 1 2 . Assault . | . . . . . . . . . Garrison 4 | . . . . . 2 . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Distress Signals 5 | . 1 . . . 2 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 24 3 . 4 14 5 26 6 Peak Tracking Total 12 | . 3 1 . 2 4 4 12 3 Tactical Retreats 11 | . 1 1 . . 2 . 6 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Traps Triggered 3 | . 2 . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 5 | . . . . 5 . . . . Triggered 1 | . . . . . . . . 1 Most Traps Carried 1 | . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Disabled 3 | . 3 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Machines Accessed 30 | . 4 1 1 . 13 2 9 . Terminals 19 | . 4 . . . 9 1 5 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . 2 . 2 . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . 2 . Total Hacks 87 | . 15 1 1 . 42 5 23 . Successful 52 | . 8 1 1 . 28 3 11 . Failed 35 | . 7 . . . 14 2 12 . Catastrophic 5 | . 1 . . . 1 . 3 . Database Lockouts . | . . . . . . . . . Manual 40 | . 10 . 1 . 18 2 9 . Terminals 61 | . 15 . . . 29 2 15 . Fabricators . | . . . . . . . . . Repair Stations 9 | . . . . . 4 . 5 . Recycling Units 3 | . . . . . . 3 . . Scanalyzers 8 | . . . . . 8 . . . Garrison Access 4 | . . . . . 1 . 3 . Terminal Hacks 18 | . 4 1 1 . 8 . 4 . Record 3 | . . . . . 1 . 2 . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . Registered Prototypes 1 | . . . . . 1 . . . Zone Layout 4 | . 1 . . . 3 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . 1 . Scan Component 3 | . . . . . 2 . 1 . Recycling Unit Hacks 2 | . . . . . . 2 . . Report Inventory 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 8 | . . . . . 8 . . . Insert Component 4 | . . . . . 4 . . . Analyze 4 | . . . . . 4 . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . Seal Access 3 | . . . . . 1 . 2 . Unauthorized Hacks 18 | . 4 . . . 9 1 4 . Terminals 18 | . 4 . . . 9 1 4 . Botnet 18 | . 4 . . . 9 1 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 26 | . 4 . . . 12 2 8 . Full Trace Events 5 | . 1 . . . 3 . 1 . Feedback Events 2 | . . . . . 1 . 1 . Corruption 2 | . . . . . 1 . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . Parts Scanalyzed 4 | . . . . . 4 . . . Part Schematics Acquired 4 | . . . . . 4 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 48 | . . 48 48 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 1 . . . 1 Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Turns Passed 8781 | 191 1190 1968 604 1580 1407 225 1336 280 Spaces Moved 6477 | 110 507 931 318 754 1170 411 1836 440 Core 340 | 13 . . . . 2 . . 325 Treads . | . . . . . . . . . Legs 3343 | 97 507 931 318 754 736 . . . Wheels 34 | . . . . . . . . 34 Hover . | . . . . . . . . . Flight 2760 | . . . . . 432 411 1836 81 Fastest Speed 24 | 50 120 190 190 190 27 24 24 34 Average Speed 105 | 131 168 190 190 190 88 24 34 55 Slowest Speed 600 | 200 260 190 190 260 600 24 101 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . . 1 5 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 5 54 98 61 84 80 11 35 46 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . 1 1 . Scrap Searched 5 | . . . . 1 . . . 4 Spaces Dug 102 | . 17 5 . 5 25 . 46 4 Terrain Destroyed 105 | . 19 5 . 5 26 . 46 4 Melee 77 | . 2 . . . 25 . 46 4 Projectile 28 | . 17 5 . 5 1 . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Total 7910 | 136 677 1104 318 870 1424 527 2383 471 Wait 880 | 3 61 132 . 75 122 89 398 . Move 6458 | 109 506 930 317 753 1169 408 1826 440 Hop 5 | . . . . . . 1 4 . Pick Up 61 | 6 9 7 1 7 11 8 9 3 Fast Attach 37 | 7 4 . . 1 7 2 12 4 Attach 28 | . 1 3 . . 6 2 9 7 Detach 17 | . . 2 . . 3 1 6 5 Swap 70 | . 20 9 . 4 21 1 15 . Drop 76 | 2 7 8 . 8 20 8 18 5 Fire 178 | 9 67 8 . 14 38 7 34 1 Melee 90 | . 2 5 . . 27 . 52 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . 3 . . . 2 Trap 5 | . . . . 5 . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 192 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 8) 992 | -10/Materials | Derelicts attacked the area 1004 | -10/Materials | Identified exit to Mines 1038 | -10/Materials | Discovered new exit (range 5) 1251 | -10/Materials | Build established: Scavenger-Mutant 1382 | -10/Materials | Entered Mines 1383 | -10/Mines | Learned location of Storage (-7) 1448 | -10/Mines | Assembled infested the area 1721 | -10/Mines | Learned Materials stockpile data 1802 | -10/Mines | Met a Derelict shopkeep closing up shop 2357 | -10/Mines | Discovered new exit (range 15) 2883 | -10/Mines | Discovered new exit (range 5) 3158 | -10/Mines | Build established: Mutant 3166 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3168 | -10/Mines | Discovered new exit (range 5) 3176 | -10/Mines | Identified exit to Exiles 3350 | -10/Mines | Entered Exiles 3350 | -10/Exiles | Accompanied by 2 allies 3351 | -10/Exiles | Identified exit to Mines 3380 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3426 | -10/Exiles | Met 8R-AWN 3457 | -10/Exiles | Met EX-HEX 3535 | -10/Exiles | Met EX-BIN 3571 | -10/Exiles | Aligned with FarCom system 3573 | -10/Exiles | Given EX-Vault access code 3634 | -10/Exiles | Opened EX-Vault 3654 | -10/Exiles | Found Gui. Plasma Cannon 3695 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3760 | -10/Exiles | Met EX-DEC 3954 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3954 | -10/Exiles | Entered Mines 4115 | -9/Mines | Identified exit to Materials 4400 | -9/Mines | Found a hidden stash of uninstalled traps 5409 | -9/Mines | Core integrity fell below 50% 5445 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5449 | -9/Mines | Found Prototype Device 5458 | -9/Mines | Discovered exit to Materials (range 6) 5534 | -9/Mines | Entered Materials 5534 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 5579 | -8/Materials | Garrison activated, responded to threat 5792 | -8/Materials | Met 7R-MNS 5828 | -8/Materials | Garrison activated, responded to threat 5845 | -8/Materials | Build established: Scavenger-Mutant 6478 | -8/Materials | Discovered new exit (range 8) 6486 | -8/Materials | Identified exit to Factory 6741 | -8/Materials | Discovered exit to Factory (range 7) 6929 | -8/Materials | Discovered exit to Factory (range 3) 6941 | -8/Materials | Entered Factory 6941 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6942 | -7/Factory | Caught up to 7R-MNS 6942 | -7/Factory | Identified exit to Storage 7159 | -7/Factory | Discovered new exit (range 15) 7166 | -7/Factory | Entered another Factory area 7166 | -6/Factory | Evolved 2 slots: Utility x2 7240 | -6/Factory | Build established: Scout 7399 | -6/Factory | Discovered new exit (range 15) 7861 | -6/Factory | Discovered new exit (range 4) 7887 | -6/Factory | Garrison activated, responded to threat 7955 | -6/Factory | Lost 3 parts (1p2n) 8272 | -6/Factory | Build established: Hacker-Scout 8480 | -6/Factory | Spotted B-75 Beast 8502 | -6/Factory | Entered Lower Caves 8516 | -6/Lower Caves | Lost 3 parts (1p1n1w) 8568 | -6/Lower Caves | Core integrity fell below 50% 8598 | -6/Lower Caves | Lost 4 parts (3n1w) 8630 | -6/Lower Caves | Core integrity fell below 20% 8644 | -6/Lower Caves | Lost 3 parts (1n1u1w) 8659 | -6/Lower Caves | Learned 4 Factory zone layouts 8706 | -6/Lower Caves | Spotted B-75 Beast 8782 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08700_ Dropped Drone Bay. 08701_ Acquired Mak. Power Source. 08714_ Searching scrap... 08714_ Found Recoil Stabilizer. 08714_ Found 23 Matter. 08716_ Acquired 23 matter. 08737_ Drone sends a signal. 08739_ Slug penetrates Drone. 08739_ Drone destroyed. 08739_ Penetrated by Slug. 08742_ Slug penetrates Wall. 08744_ Lgt. Ion Engine fries itself beyond repair. 08760_ Slug penetrates Wall. 08761_ Acquired 9 matter. 08763_ Machine Analyzer destroyed. 08766_ System corrupted: Heat flow error (+286). 08777_ Acquired 5 matter. 08782_ Slug penetrates Earth. 08782_ Mak. Axe destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????## #?????# | | ????????????????????????????????????# #?????# | | ????????????????????????????????????# ??????# | | ????????????????????????????????????# ???????# | | ????????????????????????????????????# ###????## | | ???????????????????????????????????## ## #????# | | ???????????????????????????????????# ###??# | | ???????????????????????##???????????# #### | | ??????????????????????% ????????????# | | ?????????????????????? ?????######## ##### | | ?????????????????????? #???## | | ???????????????????##? ?????######## ### #????# | | ???????????????????# # ###??????????# #?####????# | | ???????????????????# !% ???????#### #?????????# | | ???????????????????# ????#### #?????????? | | ???????????????????# ????# ####?????????? | | ???????????????????# ##??# #????????????? | | ???????????????????# #??# ####????????????? | | ???????????????????# ##?# #???????????????? | | ???????????????????# ?## #???##??????????? | | ???????????????????# ? ## ! ##?# #???????? | | ???????????????????# #?# ## ## #????????? | | ???????????????????# ### ## #????????? | | ???????????????????# ## ### #?????????? | | ???????????????????## ## ### ###?????????? | | ???????????????????# #@ ##????????????? | | ???????????????????## # #?????????????? | | ????????????????????## # ### ##????? ????? | | ?????????????????????## ### #????# ???? | | ??????????????????????# ### #??## ???? | | ??????????????????????# ### #?# ???? | | ??????????????????????# #?# ### ????? | | ??????????????????????# h### ### ???? | | ?????????????????????? # h ! ### ?????? | | ?????????????????????# ## ### #????????? | | ?????????????????????# ?##### #?????????? | | ????????????????????? #?????### ##?????????? | | ????????????????????##??####### ##?????????? | | ????????????????????????# ##????????? | | ????????????????????????# #????????? | | ????????????????????????# ## ##???????? | | ????????????????????????## ##### ##??????? | | ?????????????????????????# ### ##??## #??????? | | ?????????????????????????# #?## ##??## ##??????? | | ?????????????????????????# ##?# ##?## ##???????? | | ?????????????????????????# #?# #?# #????????? | | ?????????????????????????### #?# ### #????????? | | ???????????????????????????# #?# ## ##????????? | | ???????????????????????????# #?# #?????????? | | ???????????????????????????# #?## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 Armor Coverage 150 Core Shielding 30 Evasion (%) 73 Targeting Accuracy 20 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumMomentumDetonator Manual? 1 Play Time 01:40:51 Cumulative 67.9 hours Start 2024.05.11 @ 22:56:01 End 2024.05.12 @ 00:50:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 39 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3aa07b1-acad-4de6-90bd-c39e37321ede