Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 10:51:49 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (58) 290 Value Destroyed (1301) 1301 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1943) 1943 TOTAL SCORE: 9014 Bonus ------- Follower Combat Kills 863 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -20 Cogmind --------- Core Integrity 121/1000 Matter 300/300 Energy 315/315 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Extension Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (6) --- Carbon-fiber Leg > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Transmission Jammer Core Shielding > --- WEAPON (2) ------- Companion Sword Phasing Sabre > --- INVENTORY (5) ---- Phasing Sabre Phasing Sabre Large Botcube Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Gravmag Array Antigrav System Gyrokinetic Inverter VTOL Module VTOL Module > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Core Analyzer Microactuators Microactuators Improved Transmission Jammer > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Transmission Jammer Vortex Trap Vortex Trap Large Botcube [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Hacking Suite Device Microactuators Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Companion Sword Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 3 . . . . . . Utility 5 | . . . 1 . . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 75 | 6 2 . 18 6 3 6 12 . . . . 8 14 Power 8 | 1 . . 2 . . 1 1 . . . . 1 2 Engine 5 | 1 . . 2 . . 1 1 . . . . . . Core 3 | . . . . . . . . . . . . 1 2 Reactor . | . . . . . . . . . . . . . . Propulsion 30 | 2 . . 6 3 2 1 6 . . . . 3 7 Treads 5 | 2 . . 1 . . . . . . . . . 2 Leg 14 | . . . 3 3 2 1 . . . . . . 5 Wheel 1 | . . . 1 . . . . . . . . . . Hover 4 | . . . 1 . . . . . . . . 3 . Flight 6 | . . . . . . . 6 . . . . . . Utility 23 | 1 2 . 4 1 1 2 5 . . . . 4 3 Device 7 | . . . . . . . 3 . . . . 3 1 Storage 5 | 1 1 . 1 . 1 1 . . . . . . . Processor 6 | . . . 1 1 . 1 2 . . . . 1 . Hackware 1 | . . . 1 . . . . . . . . . . Protection 4 | . 1 . 1 . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 14 | 2 . . 6 2 . 2 . . . . . . 2 Energy Gun 5 | . . . 3 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . . . . . . Parts Lost 26 | . . 2 . 2 5 . . . . . . 9 8 Power 3 | . . . . . 1 . . . . . . 1 1 Propulsion 11 | . . . . . 2 . . . . . . 4 5 Utility 6 | . . . . . . . . . . . . 4 2 Weapon 6 | . . 2 . 2 2 . . . . . . . . Highest Loss Streak 9 | . . 2 . 2 3 . . . . . . 9 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Backups 5 | . 4 5 7 6 8 8 . . . 1 1 . 1 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . 3 5 5 . . . . . . . Utility . | . . 1 . . 1 1 . . . 1 1 . . Weapon 1 | . 2 3 5 1 1 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 17 | . 1 1 7 1 . 2 1 . . . . . 4 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . . . . . Utility 2 | . 1 . . . . 1 . . . . . . . Weapon 11 | . . . 7 . . . . . . . . . 4 Tool/Special 2 | . . 1 . 1 . . . . . . . . . Average Slot Usage (%) 81 | . 85 45 79 98 78 77 87 93 93 93 93 80 65 Engine 5 | . 14 8 3 11 . 3 12 13 13 13 13 . . Treads 5 | . 28 16 3 . . . . . . . . . 5 Leg 18 | . . . 2 32 31 33 . . . . . . 14 Hover 1 | . . . 9 . . . . . . . . 10 2 Flight 4 | . . . . . . . 37 40 40 40 40 18 . Device 2 | . . . . . . . 12 13 13 13 13 21 4 Storage 9 | . 14 8 9 11 11 11 . . . . . . . Processor 9 | . . . 9 4 11 11 13 20 20 20 20 17 12 Hackware 6 | . . . 10 11 11 11 3 . . . . . . Energy Gun 3 | . . . 13 20 7 . . . . . . . . Ballistic Gun 5 | . 28 11 7 . . . . . . . . . . Launcher 1 | . . . . . 6 . . . . . . . . Slashing Weapon 3 | . . . . . . 7 6 6 6 6 6 4 9 Peak Build Rating 74 | 6 7 6 19 22 23 28 46 46 47 47 47 74 60 Average Rating 24 | 4 6 2 14 19 19 23 42 46 46 47 47 63 49 On Entrance 25 | . 6 6 . 19 22 17 27 46 46 47 47 47 23 Avg Prop Armor Cover (%) 8 | . . . 9 22 . . 7 7 7 7 7 11 13 Naked Turns 32 | . . 27 5 . . . . . . . . . . Heaviest Build 47 | 13 28 28 23 23 47 44 15 13 13 13 13 24 43 Greatest Support 60 | 40 40 40 39 39 39 39 24 16 16 16 16 42 60 Greatest Overweight (x) 6 | . . . 1 6 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 8 8 20 20 15 5 5 5 5 5 5 Average Capacity 12 | 7 12 9 7 8 16 17 5 5 5 5 5 5 5 Most Carried 15 | 1 8 6 8 8 10 15 15 5 5 5 5 5 5 Average Carried 7 | . 4 5 7 6 8 12 5 5 4 5 5 4 4 Final Capacity 20 | 8 15 5 8 8 20 15 5 5 5 5 5 5 5 Final Carried 15 | 1 6 5 8 8 9 15 5 5 5 5 5 5 4 Class Distribution -------------------- 47% | Commander-Mutant 32% | Mutant 6% | Sprinter 5% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Scout | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Matter Collected 1398 | 215 221 . 222 230 73 60 . 90 40 . . 90 157 Remotely . | . . . . . . . . . . . . . . Salvage Created 2865 | . 237 . 466 387 664 264 . 471 . . . 227 149 Parts 104 | . 14 . 31 18 20 4 . 5 . . . 7 5 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . Recyclers Shooed 4 | . . . 1 . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 31 | . 8 . 8 4 7 . . . . . . 2 2 Melee 4 | . . . . . . . . . . . . 2 2 Guns 19 | . 7 . 6 3 3 . . . . . . . . AOE 6 | . 1 . 2 . 3 . . . . . . . . Classes Destroyed 14 | . 3 . 4 2 2 1 . . . . . 1 1 Worker 2 | . . . . . . . . . . . . 2 . Builder 1 | . . . . . . . . . . . . . 1 Hauler 2 | . . . 1 1 . . . . . . . . . Recycler 8 | . . . 2 1 5 . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . Watcher 3 | . . . 1 . . . . . . . . 2 . Swarmer 5 | . 3 . 2 . . . . . . . . . . Grunt 22 | . 5 . 4 2 4 4 . . . . . 2 1 Brawler 3 | . . . . 1 1 1 . . . . . . . Protector 2 | . . . . . 2 . . . . . . . . Sentry 6 | . . . 2 1 1 1 . . . . . . 1 Programmer 1 | . . . . . 1 . . . . . . . . Scientist 1 | . . . . . . 1 . . . . . . . Best Kill Streak 4 | . 3 . 4 2 4 . . . . . . 2 1 Combat Bots Only 4 | . 3 . 4 1 4 . . . . . . 2 1 Max Kills in Single Turn 4 | . 1 . 1 2 4 1 . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 1 . 1 . 3 . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 337 | . 24 17 25 32 59 . . 1 . . 15 65 99 Missed 95 | . 6 3 6 7 13 . . 1 . . 11 21 27 Hits 242 | . 18 14 19 25 46 . . . . . 4 44 72 Projectile 242 | . 18 14 19 25 46 . . . . . 4 44 72 AOE 7 | . . 7 . . . . . . . . . . . Critical Strikes 10 | . . . 1 . 3 . . . . . 1 2 3 Damage Taken 4153 | . 177 350 275 287 718 . . 6 . . 65 901 1374 Core 1253 | . 29 88 97 12 129 . . 6 . . 13 283 596 Absorbed by Shields 19 | . . . . . 19 . . . . . . . . Redirected to Shielding 40 | . . . . . . . . . . . . . 40 Core Remaining (%) 72 | 100 . 53 . . . 40 . . . . 97 . . Volleys Fired 137 | . 39 2 30 33 33 . . . . . . . . Largest 2 | . 2 2 2 2 2 . . . . . . . . Hottest 90 | . 40 40 90 90 85 . . . . . . . . Shots Fired 238 | . 78 4 54 62 40 . . . . . . . . Gun 232 | . 78 4 51 62 37 . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . 3 . 3 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 105 | . 78 4 23 . . . . . . . . . . Thermal 16 | . . . . 12 4 . . . . . . . . Explosive 6 | . . . 3 . 3 . . . . . . . . Electromagnetic 111 | . . . 28 50 33 . . . . . . . . Robot Hit Streak 9 | . 9 5 8 9 9 . . . . . . . . Robot Miss Streak 6 | . 6 1 4 5 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 198 | . 38 3 39 35 30 9 1 11 . . . 19 13 Core Hits 96 | . 19 1 27 10 19 3 . 5 . . . 8 4 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 8 | . . . 1 . 1 1 . . . . . 2 3 Corrupt 2 | . . . 1 . 1 . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 71 | . . . . . . 9 3 11 . . . 33 15 Impact 9 | . . . . . . 9 . . . . . . . Slashing 62 | . . . . . . . 3 11 . . . 33 15 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 9 . . . . . 2 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 Damage Inflicted 5536 | . 530 25 685 518 846 465 52 885 . . . 843 687 Guns 1898 | . 397 25 591 518 367 . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 686 | . 133 . 94 . 459 . . . . . . . . Melee 2932 | . . . . . . 465 52 885 . . . 843 687 Ramming 20 | . . . . . 20 . . . . . . . . Kinetic 728 | . 397 25 306 . . . . . . . . . . Thermal 148 | . . . . 99 49 . . . . . . . . Explosive 686 | . 133 . 94 . 459 . . . . . . . . Electromagnetic 1022 | . . . 285 419 318 . . . . . . . . Impact 465 | . . . . . . 465 . . . . . . . Slashing 2467 | . . . . . . . 52 885 . . . 843 687 Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . . 1 1 1 Average Corruption 1 | . . . . . 1 . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 21 | . . . . . 16 . . . . . 1 . 4 Message Errors 6 | . . . . . 5 . . . . . . . 1 Matter Fused 4 | . . . . . 3 . . . . . . . 1 Heat Flow Errors 3 | . . . . . 3 . . . . . . . . Energy Discharges 2 | . . . . . 1 . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . . . . . 1 . . Data Loss (major) 3 | . . . . . 2 . . . . . . . 1 Alerts 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 741 | . . . . . 17 192 2 424 . . . 86 20 Projectiles . | . . . . . . . . . . . . . . Explosions 17 | . . . . . 17 . . . . . . . . Melee 724 | . . . . . . 192 2 424 . . . 86 20 Knockbacks 2 | . . . . . . 2 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 124 | . . . 38 . 86 . . . . . . . . Shots 4 | . . . 1 . 3 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . 4 . . . . . . . . Kicked 4 | . . . . . 4 . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 523 | . 12 . 102 523 273 . 63 . . . . 24 327 Average Temperature 101 | . 6 . 31 139 65 . 29 . . . . 12 203 Received Heat Transfer 1338 | . 78 . 111 132 150 . . . . . . 261 606 Effects 10 | . . . . 9 . . . . . . . . 1 Shutdowns 2 | . . . . 2 . . . . . . . . . Energy Bleed 2 | . . . . 1 . . . . . . . . 1 Interference 2 | . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . Short Circuit 3 | . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 . 4 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . Parts Fried 4 | . . . . 1 . 3 . . . . . . . Impact Corruptions 10 | . . . . . . 10 . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 298 | . . . . 225 73 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Maximum Alert Level 1 | . . . . 1 1 . . . . . . . . Low Security (%) 93 | 100 100 100 100 80 81 . 100 . . . . 100 100 Level 1 6 | . . . . 19 18 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 269 | . 133 7 175 231 269 . 45 . . . . 51 32 Initial 73 | . . 7 . 63 73 . . . . . . 34 . Average 51 | . 17 2 50 96 113 . 7 . . . . 15 5 Influence Increases 2366 | . 263 . 304 481 772 . 90 60 . . 75 163 158 Destroy 0b10 Robot/C 1160 | . 160 . 160 260 420 . . . . . . 40 120 Destroy 0b10 Robot/NC 160 | . 10 . 20 15 90 . . . . . . 20 5 Destroy Leader 160 | . 30 . 44 82 . . . . . . . 4 . Allied During Kill 279 | . . . . 109 161 . . . . . . . 9 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 Successful Hack 57 | . 4 . 7 . . . . . . . . 34 12 Select Force Hacks 30 | . . . . . 30 . . . . . . . . Disable Machine 75 | . 45 . . . 15 . 15 . . . . . . Destroy Structure 120 | . 14 . 28 . 56 . . . . . . 20 2 Partial Spotted 90 | . . . . . . . 75 . . . . 15 . Lose Combat Pursuer 225 | . . . 45 15 . . . 60 . . 75 30 . Influence Decreases 2366 | . 243 20 153 442 813 149 90 60 . . 20 218 158 Entered New Map 388 | . . 13 . 88 117 149 . . . . . 21 . Time Decay 1537 | . 243 . 153 254 476 . 45 60 . . 20 185 101 Lost Part 93 | . . 7 . 20 50 . . . . . . 2 14 Lost Ally 348 | . . . . 80 170 . 45 . . . . 10 43 Squads Dispatched 6 | . 3 . . . . . . . . . . 3 . Investigation 2 | . 1 . . . . . . . . . . 1 . Extermination 1 | . . . . . . . . . . . . 1 . Reinforcement 3 | . 2 . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Distress Signals 7 | . . . 1 3 . . . . . . . . 3 Communications Jammed 118 | . . . . . . . . . . . . 6 112 Distress Signals 118 | . . . . . . . . . . . . 6 112 Times Spotted 115 | . 16 5 16 14 23 . 1 4 . . 5 18 13 Peak Tracking Total 9 | . 3 5 4 6 7 . . 4 . . 7 9 5 Tactical Retreats 7 | . . . 2 1 . . . 1 . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Traps Triggered 3 | . 1 . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . 1 1 Triggered 1 | . . . . . . . . . . . . . 1 Most Traps Carried 3 | . . . . . . 3 3 3 3 2 2 2 1 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Machines Disabled 5 | . 3 . . . 1 . 1 . . . . . . Max in Single Turn 3 | . 3 . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Machines Accessed 31 | . 3 . 3 4 1 3 1 2 1 4 . 6 3 Terminals 19 | . 3 . 3 4 . . 1 1 . . . 4 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 82 | . 6 . 7 9 1 4 1 2 1 33 . 13 5 Successful 54 | . 3 . 1 2 1 4 . 2 1 33 . 4 3 Failed 28 | . 3 . 6 7 . . 1 . . . . 9 2 Catastrophic 12 | . 3 . 2 4 . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 28 | . 6 . 7 4 1 . 1 . . . . 6 3 Terminals 38 | . 6 . 7 9 . . 1 1 . . . 9 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . Terminal Hacks 48 | . . . 1 2 . 4 . 2 1 33 . 2 3 Record 16 | . . . . . . 2 . 1 . 11 . . 2 Part Schematic 12 | . . . . . . . . . . 12 . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . Open Door 4 | . . . . 1 . 1 . 1 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . Locate Traps 2 | . . . . . . . . . . . . 1 1 Zone Layout 1 | . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . . . 1 . . . . . . 2 . Terminals 4 | . 3 . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . 1 . Skim 3 | . 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . 1 . Tunnel 1 | . . . . . 1 . . . . . . . . Fedlink 1 | . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . 3 4 . . 1 . . . . 6 1 Full Trace Events 1 | . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . 11 3 2 2 12 1 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 29 | . . . . . 22 . . . . . . . 7 Allies Hacked 2 | . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Total Allies 46 | . . . . 10 22 . . . . . . 1 13 Largest Group 14 | . . . . 10 14 13 7 1 . . . 1 6 Highest-Rated Group 188 | . . . . 88 145 125 68 6 . . . 10 188 Highest-Rated Ally 39 | . . . . 16 34 21 21 6 . . . 10 39 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 183 | . . . . 45 97 . 2 . . . . . 39 Total Damage 3080 | . . . . 396 1827 . 39 . . . . . 818 Kills 39 | . . . . 9 26 . . . . . . . 4 Allies Corrupted 4 | . . . . . . 4 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Active Infowar (turns) 1999 | . . . 466 . . . 154 150 124 22 65 530 488 Optics 1455 | . . . 466 . . . . . . . . 501 488 Sensors 999 | . . . . . . . 154 150 124 22 65 484 . Jamming 534 | . . . . . . . . . . . . 181 353 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Turns Passed 7656 | 66 1414 46 531 554 1337 2086 243 150 124 22 65 530 488 Spaces Moved 5711 | 37 421 63 384 302 595 1273 308 497 463 82 248 712 326 Core 69 | 2 . 55 8 4 . . . . . . . . . Treads 467 | 35 421 8 . . . . . . . . . . 3 Legs 2413 | . . . 21 298 595 1273 . . . . . . 226 Wheels 338 | . . . 338 . . . . . . . . . . Hover 653 | . . . 17 . . . . . . . . 539 97 Flight 1771 | . . . . . . . 308 497 463 82 248 173 . Fastest Speed 20 | 50 160 50 50 120 120 120 20 26 26 26 26 20 70 Average Speed 97 | 154 160 63 94 123 165 153 24 26 26 26 26 50 110 Slowest Speed 350 | 160 160 160 190 350 190 190 26 26 26 26 26 70 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 86 21 38 60 91 81 9 70 75 70 54 13 52 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 3 | . . . . . 1 . . . . 1 1 . . Known Exits Taken 7 | . . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . Scrap Searched 11 | . . . . . . 4 . 1 5 . 1 . . Spaces Dug 10 | . . . . . . . . . . . . 10 . Terrain Destroyed 65 | . 13 . 25 . 17 . . . . . . 10 . Melee 10 | . . . . . . . . . . . . 10 . Projectile . | . . . . . . . . . . . . . . AOE 55 | . 13 . 25 . 17 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Ext Total 7473 | 43 1092 64 501 420 905 1386 472 507 466 81 247 854 435 Wait 1178 | . 622 . 41 62 124 69 143 . 2 . . 89 26 Move 5696 | 36 420 62 383 301 594 1272 307 496 462 81 247 709 326 Hop 1 | . . . . . . . . . . . . 1 . Pick Up 53 | 1 6 . 12 6 2 19 1 . 1 . . 1 4 Fast Attach 56 | 6 1 . 13 8 . 5 3 . . . . 8 12 Attach 22 | . . . 2 4 2 2 9 . . . . 1 2 Detach 3 | . . . 1 . . 1 . . . . . 1 . Swap 8 | . 1 . 4 . 2 . . . . . . . 1 Drop 56 | . 3 . 15 6 . 9 6 . 1 . . 10 6 Fire 137 | . 39 2 30 33 33 . . . . . . . . Melee 68 | . . . . . . 9 3 11 . . . 33 12 Ram . | . . . . . . . . . . . . . . Kick 4 | . . . . . 4 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 189 | . . . . . 144 . . . . . . . 45 Trap 2 | . . . . . . . . . . . . 1 1 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 16) 984 | -10/Materials | Discovered new exit (range 16) 1210 | -10/Materials | Discovered new exit (range 8) 1451 | -10/Materials | Discovered new exit (range 11) 1481 | -10/Materials | Entered Mines 1482 | -10/Mines | Assembled infested the area 1500 | -10/Mines | Released all parts (4) 1522 | -10/Mines | Discovered new exit (range 10) 1527 | -10/Mines | Entered Materials 1527 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1654 | -9/Materials | Discovered new exit (range 8) 1769 | -9/Materials | Discovered new exit (range 7) 1834 | -9/Materials | Identified exit to Mines 1834 | -9/Materials | Identified exit to Storage 2058 | -9/Materials | Entered Storage 2310 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2395 | -9/Storage | Discovered new exit (range 16) 2402 | -9/Storage | Found Prototype Processor 2402 | -9/Storage | Identified Exp. Targeting Computer 2585 | -9/Storage | Used back door to open Recycling access 2585 | -9/Storage | Discovered new exit (range 5) 2601 | -9/Storage | Build established: Commander-Mutant 2612 | -9/Storage | Entered Recycling 2612 | -9/Recycling | Accompanied by 6 allies 2642 | -9/Recycling | P-60 Hacker assimilated allied Mercenary 2h 2698 | -9/Recycling | Lost 5 allies 3211 | -9/Recycling | Lost 6 allies 3420 | -9/Recycling | Core integrity fell below 50% 3425 | -9/Recycling | Discovered new exit (range 9) 3454 | -9/Recycling | Lost 3 parts (1n2w) 3859 | -9/Recycling | Scanned before Scraplab entrance 3886 | -9/Recycling | Entered Scraplab 3901 | -9/Recycling | Discovered new exit (range 2) 3949 | -9/Recycling | Entered Scraptown 3949 | -9/Scraptown | Accompanied by 13 allies 3949 | -9/Scraptown | System corruption cleaned by C-Scrubber 4204 | -9/Scraptown | Visited UFD Registry 4204 | -9/Scraptown | Registered with UFD as "Steelslicer" 4267 | -9/Scraptown | Visited LU-1G1's Boring Crew 4303 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4310 | -9/Scraptown | Found DCF Scrap (31 items) 4383 | -9/Scraptown | Visited Research Penetration Think Tank 4436 | -9/Scraptown | Visited A0-MCA Data Center 4447 | -9/Scraptown | Given a D+ rating by A0-MCA 4519 | -9/Scraptown | Visited Scrapoid Research Area 4554 | -9/Scraptown | Visited Botcube Research 4563 | -9/Scraptown | Found Lrg. Botcube 4598 | -9/Scraptown | Visited Sword Containment 4617 | -9/Scraptown | Found Prototype Slashing Weapon 4617 | -9/Scraptown | Identified Companion Sword 4663 | -9/Scraptown | Visited Science Guys 4965 | -9/Scraptown | Murdered 6 allies 5194 | -9/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 5275 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 5294 | -9/Scraptown | Visited Junk Repository 5463 | -9/Scraptown | Visited CPS Storage 5488 | -9/Scraptown | Visited Symbiants 5500 | -9/Scraptown | Visited Red Mages 5508 | -9/Scraptown | Visited Comm Corps 5559 | -9/Scraptown | Discovered new exit (range 11) 5959 | -9/Scraptown | Met Optimus 5959 | -9/Scraptown | Accepted into 0bPrime 6024 | -9/Scraptown | Discovered new exit (range 3) 6035 | -9/Scraptown | Entered Factory 6035 | -6/Factory | Accompanied by 7 allies 6035 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 6161 | -6/Factory | Discovered new exit (range 16) 6166 | -6/Factory | Identified exit to Lower Caves 6278 | -6/Factory | Entered Lower Caves 6278 | -6/Lower Caves | Accompanied by 3 allies 6292 | -6/Lower Caves | Encountered a Warlord checkpoint 6310 | -6/Lower Caves | Learned Factory stockpile data 6311 | -6/Lower Caves | Lost 3 allies 6384 | -6/Lower Caves | Discovered new exit (range 14) 6388 | -6/Lower Caves | Identified exit to Lower Caves 6401 | -6/Lower Caves | Build established: Sprinter 6428 | -6/Lower Caves | Entered another Lower Caves area 6434 | -6/Lower Caves | Identified exit to Data Miner 6531 | -6/Lower Caves | Encountered a Warlord checkpoint 6552 | -6/Lower Caves | Entered Data Miner 6552 | -6/Data Miner | Discovered new exit (range 6) 6557 | -6/Data Miner | Met Data Miner 6562 | -6/Data Miner | Learned location of Section 7 (-2) 6562 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6567 | -6/Data Miner | Received God Mode back door access code from Data Miner 6573 | -6/Data Miner | Identified exit to Proximity Caves 6574 | -6/Data Miner | Entered Proximity Caves 6638 | -5/Proximity Caves | Discovered new exit (range 4) 6638 | -5/Proximity Caves | Identified exit to Factory 6639 | -5/Proximity Caves | Entered Factory 6639 | -5/Factory | Evolved 2 slots: Utility x2 6948 | -5/Factory | Identified exit to Upper Caves 6948 | -5/Factory | Identified exit to Extension 6971 | -5/Factory | Loaded intel: 8 recycling unit locations 7169 | -5/Factory | Entered Extension 7180 | -5/Extension | Lost 9 parts (1p4n4u) 7261 | -5/Extension | Core integrity fell below 50% 7288 | -5/Extension | Lost 3 allies 7473 | -5/Extension | Rescued a captive Derelict 7475 | -5/Extension | Rescued a captive Derelict 7547 | -5/Extension | Spotted B-75 Beast 7551 | -5/Extension | Rescued a captive Derelict 7552 | -5/Extension | Rescued a captive Derelict 7563 | -5/Extension | Spotted B-75 Beast 7578 | -5/Extension | Core integrity fell below 20% 7583 | -5/Extension | Build established: Scavenger-Mutant 7614 | -5/Extension | Rescued a captive Derelict 7616 | -5/Extension | Rescued a captive Derelict 7657 | -5/Extension | Self-destructed Last Messages --------------- crushing effect. 07616_ 36-U98(g): "Free at last!" 07616_ 36-U98(g) destroyed. 07616_ Penetrated by Slug. 07616_ Neutrino Core destroyed. 07616_ Door Terminal disabled. 07618_ Y-64 Sentinel suffers critical hit (Smash). 07618_ Y-64 Sentinel system corrupted by crushing effect. 07618_ Y-64 Sentinel Adv. Heat Sink severed. 07619_ Y-64 Sentinel system terminally corrupted. 07622_ Acquired Carbon-fiber Leg. 07624_ W-25 Informer distress signal jammed. 07624_ Acquired 10 matter. 07624_ W-25 Informer distress signal jammed. 07635_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#######???????????????????????? | | ???????????????????# ############### ??? | | ???????????????##### ??? | | ???????????????# @ Y ??? | | ???????####????#%### ??? | | ???????# #????# #?# ############### ??? | | ??????##% ##???# #?#######???????????????????????? | | ??????# %!##??# #???????????????????????????????? | | ??????## "#"####%####????????????????????????????? | | ??????# +????????????????????????????? | | ??????# #????????????????????????????? | | ????###% #????????????????????????????? | | ????#"" +????????????????????????????? | | ????#"" ####????????????????????????????? | | ????#"T #???????????????????????????????? | | ????#"" ] #???????????????????????????????? | | ????#"" #???????????????????????????????? | | ????### #???????????????????????????????? | | ?????#" #???????????????????????????????? | | ????# " ^ ####???????????????????????????????? | | ??? " """"""##?????????????????????????????????? | | ??# "%" #?????????????????????????????????? | | ?? " " #?????????????????????????????????? | | ?# "[" "#?????????????????????????????????? | | ?# "%" ! T#?????????????????????????????????? | | ?# " % !!] "#?????????????????????????????????? | | ?# "=" ! ] #?????????????????????????????????? | | ??? "%"" "####?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Melee Speed Boost 40 Evasion (%) 66 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Mak. Leg | -9/Scraptown | Extrapolated Lgt. Humpback | -9/Scraptown | Extrapolated Deep Structural Scanner | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated Mak. Spear | -9/Scraptown | Extrapolated Battle Rifle | -9/Scraptown | Extrapolated Mak. Coolant Network | -9/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -9/Scraptown | Extrapolated Mak. Light Armor Plating | -9/Scraptown | Extrapolated Tactical Coordination Suite | -9/Scraptown | Extrapolated Mak. Medium Armor Plating | -9/Scraptown | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Spk. Treads | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Looter] | -6/Lower Caves | Extrapolated 0b10 Decoder Chip [Scout] | -6/Lower Caves | Extrapolated Mak. System Restoration Module | -6/Lower Caves | Extrapolated Mak. Terrain Scan Processor | -6/Lower Caves | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Mak. System Shield | -5/Proximity Caves | Extrapolated Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityAbsorptionStrikerail Manual? 0 Play Time 00:55:16 Cumulative 551.2 hours Start 2025.11.15 @ 23:18:13 End 2025.11.16 @ 10:51:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 889 Rogue 734 Adventurer 148 Explorer 7 Win Type - Total 26 Types 20/1/4/1/0/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d46fbef7-c1fd-496d-a6cb-ea2add082581