Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 10:37:27 Player: SovietPaperclip Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (160) 800 Value Destroyed (4587) 4587 Prototype IDs (76) 1520 Alien Tech Used (6) 1200 Bonus (7096) 7096 TOTAL SCORE: 26903 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 396 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Optical Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Advanced Hacking Suite Ghost Barrier > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Null Cannon Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Experimental Optical Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Q-thruster Q-thruster Advanced Coolant Injector Core Analyzer Quantum Capacitor Transdimensional Reconstructor Sigix Containment Pod [Rating: 200] Favorites ----------- Power Light Fission Core Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Light Armored Exoskeleton Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Impact Mace Energy Gun Backup Laser III Energy Cannon Null Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 2 . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 2 Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . Parts Attached 336 | 6 4 . . 5 21 10 20 4 . . 4 25 . 17 . . . 2 59 1 27 1 4 6 1 26 . 2 12 . 19 8 11 16 8 17 Power 37 | 1 2 . . . 2 . 3 . . . 1 2 . . . . . 1 5 . 2 . 1 2 1 4 . . . . 2 2 . 1 . 5 Engine 7 | 1 2 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Core 20 | . . . . . . . 3 . . . . 2 . . . . . 1 5 . 2 . 1 1 1 4 . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 . 1 . 4 Propulsion 70 | 2 . . . 2 4 2 7 . . . . 3 . 7 . . . . 10 1 3 . 3 2 . 7 . . 5 . 4 . . 4 3 1 Treads 4 | 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . 3 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 60 | . . . . . 1 . 7 . . . . 3 . 7 . . . . 10 1 3 . 3 1 . 7 . . 5 . 4 . . 4 3 1 Utility 152 | 1 2 . . . 11 1 5 1 . . 1 14 . 9 . . . 1 22 . 17 . . 2 . 13 . 2 6 . 11 5 9 7 5 7 Device 96 | . 1 . . . 4 . 2 . . . . 8 . 8 . . . 1 13 . 15 . . 1 . 11 . 2 4 . 6 3 6 4 4 3 Storage 9 | 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 2 1 . 1 Processor 17 | . . . . . 1 . 1 . . . . 2 . 1 . . . . 2 . . . . . . . . . 1 . 3 2 . 1 . 3 Hackware 19 | . . . . . . . 2 1 . . 1 4 . . . . . . 7 . 1 . . . . 1 . . 1 . . . 1 . . . Protection 11 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 . . . 3 4 7 5 3 . . 2 6 . 1 . . . . 22 . 5 1 . . . 2 . . 1 . 2 1 2 4 . 4 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Energy Cannon 9 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 2 . 3 Ballistic Gun 12 | 2 . . . 2 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . . 1 1 1 1 1 . . 1 2 . . . . . . 2 . 3 1 . . . 1 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 37 | . . . . . . . 4 2 . . 1 3 . 1 . . . . 20 . 1 . . . . 1 . . . . 1 1 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . . . . 3 4 1 . . . . 4 . . . . . . 4 . 4 . . 4 . 2 . . 6 . 2 1 2 6 1 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 51 | . 1 1 . 3 3 2 . . . . 1 1 . 3 . . . 2 6 . 2 . 3 . 2 1 . . . . 2 . . . 2 16 Power 10 | . 1 . . . . . . . . . 1 . . . . . . 1 3 . 2 . . . 1 . . . . . . . . . . 1 Propulsion 18 | . . 1 . 1 . . . . . . . 1 . 2 . . . . 1 . . . 3 . 1 . . . . . . . . . 1 7 Utility 18 | . . . . 1 2 1 . . . . . . . 1 . . . 1 2 . . . . . . 1 . . . . 2 . . . 1 6 Weapon 5 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 14 | . 1 1 . 2 3 1 . . . . 1 1 . 2 . . . 2 2 . 1 . 3 . 1 1 . . . . 1 . . . 2 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 95 92 85 94 72 80 85 92 92 92 91 86 86 85 86 86 86 84 88 94 93 88 91 86 79 74 78 78 83 84 79 79 72 74 72 65 Engine 3 | . 13 14 14 14 9 9 5 . . . 1 3 . . . . . . . . . . . . . . . . 1 . . . . . . . Core 3 | . . . . . . . 1 7 7 7 5 2 6 6 6 6 6 6 7 11 10 5 9 11 6 5 5 5 5 5 . . . . . . Treads 4 | . 28 20 14 27 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 8 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . . 45 46 46 46 46 40 40 39 40 40 40 40 35 35 35 35 33 29 24 22 26 26 27 31 28 28 26 26 26 17 Device 6 | . 10 14 14 10 2 . 6 7 7 7 7 5 6 6 6 6 6 4 3 5 4 . . 1 5 9 10 10 9 10 8 4 4 3 3 7 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 7 | . . . . . 4 9 13 7 7 7 7 5 6 12 13 13 13 13 14 11 11 11 11 7 5 5 5 5 5 5 9 12 13 13 11 14 Hackware 10 | . . . . . . . 1 7 7 7 7 14 13 6 6 6 6 6 15 17 17 23 23 23 23 21 21 21 21 21 19 19 17 17 17 15 Protection 1 | . . . . . 15 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 28 28 28 27 13 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 7 7 7 6 5 6 6 6 6 6 6 3 5 4 5 5 5 5 4 5 5 5 5 4 4 3 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 11 34 34 34 34 54 52 30 30 30 30 35 31 31 34 31 31 31 31 38 38 38 29 36 37 37 41 39 40 41 39 43 52 42 54 55 70 Greatest Support 72 | 40 40 40 20 40 60 60 31 31 31 31 31 31 35 38 32 36 32 36 40 38 50 38 45 39 45 44 41 41 41 40 56 44 56 72 65 52 Greatest Overweight (x) 3 | 1 . 1 1 1 1 1 . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 1 3 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 1 6 8 9 9 15 15 15 15 15 15 15 15 15 15 13 13 13 14 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 3 6 8 8 12 14 13 15 15 14 14 14 15 14 13 13 13 13 14 14 14 14 14 12 13 14 15 15 14 15 14 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 6 8 9 7 15 15 15 15 15 15 14 15 15 13 13 13 13 13 15 15 15 15 12 13 14 15 15 15 15 15 15 15 15 15 15 1 Class Distribution -------------------- 27% | Hacker-Sprinter 27% | Mutant 13% | Hacker-Scout 11% | Scout 5% | Sprinter 5% | Wizard-Ninja 4% | Wizard-Scout 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -2/Section 7 Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 5930 | 207 289 69 22 153 683 543 68 219 3 21 8 271 103 421 . 16 . 24 379 . 398 177 26 . . 705 . 29 263 . 225 105 . 266 . 237 Remotely 131 | . . . . . 131 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5756 | . 431 128 . 111 972 1168 77 84 . . 8 20 103 467 . . . . 432 . 279 42 . . . 466 . . . . 227 79 . 223 . 439 Parts 268 | . 36 10 . 18 44 68 6 3 . . . . . 16 . . . . 25 . . 3 . . . 15 . . . . 4 3 . 9 . 8 Haulers Intercepted 12 | . . . . . 2 3 . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . 2 Recyclers Shooed 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 90 | . 12 5 . 10 15 19 . 2 . . 1 . . . . . . . 12 . . 2 . . . 4 . . . . 4 . . . . 4 Melee 4 | . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 Guns 57 | . 12 5 . 7 14 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 AOE 25 | . . . . 3 1 . . 1 . . . . . . . . . . 11 . . 1 . . . 4 . . . . 4 . . . . . Classes Destroyed 15 | . 5 . . . 3 . 1 1 . . . . . . . . . . 1 . 1 1 . . . 1 . . . . . . . . . 1 Worker 8 | . 1 . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . 1 . . Builder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Hauler 12 | . . . . . 2 3 . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . 2 Recycler 12 | . . . . . 3 2 . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . 1 . . 1 . . Mechanic 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . 2 . . Watcher 22 | . 1 . . . 1 . . . . . . 1 . 3 . . . . 1 . 3 . . . . 4 . . . . 3 2 . 1 . 2 Swarmer 43 | . 5 3 . 10 . 4 . . . . 1 . . . . . . . 11 . . . . . . 4 . . . . 4 . . . . 1 Grunt 34 | . 7 2 . . 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 7 | . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thief 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 2 . 4 5 6 3 2 . . 1 1 1 2 . . . . 6 . 2 2 . . . 5 . . . . 6 2 . 2 . 4 Combat Bots Only 5 | . 3 2 . 4 3 5 . 2 . . 1 . . . . . . . 5 . . 2 . . . 4 . . . . 4 . . . . 4 Max Kills in Single Turn 5 | . 2 1 . 2 1 2 1 1 . . 1 1 1 1 . . . . 4 . 1 1 . . . 4 . . . . 5 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 1 . . 1 . . . . . . . . . . 3 . . 1 . . . 3 . . . . 4 . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 857 | . 42 26 . 31 93 114 . 3 14 . 25 2 . 32 . 6 . 7 76 . 17 19 18 . 26 48 . 2 2 . 19 . 3 10 22 200 Missed 356 | . 12 6 . 11 27 31 . . 9 . 14 2 . 20 . 4 . 3 42 . 9 11 12 . 13 30 . . 2 . 14 . 2 5 9 68 Damage Taken 9523 | . 291 207 . 203 1333 1158 . 99 71 . 141 28 . 195 . 38 . 76 624 . 391 138 96 . 241 315 . 30 . . 111 . 25 137 477 3098 Core 2692 | . 38 27 . 20 115 136 . 35 15 . 68 . . 23 . . . 19 188 . 107 38 . . 34 24 . . . . . . . 46 113 1646 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 19 | . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 500 | . . . . . . . . . . . . 11 . . . . . . . . 238 . . . . 109 . . 138 . 4 . . . . . Core Remaining (%) 83 | 100 . . . 66 . 54 . . . . 83 . . . . . . 95 . . . . . . 63 . . . . 97 . 100 . . 89 . Volleys Fired 248 | . 50 19 . 16 72 62 . 2 . . 2 . . . . . . . 5 . . 1 . . . 2 . . 12 . 1 . . . . 4 Largest 2 | . 2 2 . 2 2 2 . 1 . . 1 . . . . . . . 1 . . 1 . . . 1 . . 1 . 1 . . . . 1 Hottest 300 | . 40 40 . 53 56 56 . 39 . . 43 . . . . . . . 43 . . 20 . . . 20 . . 40 . 20 . . . . 300 Shots Fired 426 | . 101 38 2 27 105 124 . 2 . . 2 . . . . . . . 5 . . 1 . . . 2 . . 12 . 1 . . . . 4 Gun 401 | . 101 38 2 22 102 124 . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Launcher 21 | . . . . 5 3 . . 2 . . 2 . . . . . . . 5 . . 1 . . . 2 . . . . 1 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 389 | . 101 38 2 22 102 124 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 1 Explosive 21 | . . . . 5 3 . . 2 . . 2 . . . . . . . 5 . . 1 . . . 2 . . . . 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 14 | . 8 6 . 7 14 13 . 6 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Miss Streak 4 | . 4 4 . 3 3 4 . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . 3 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 334 | . 61 21 . 16 80 78 4 3 . . 2 5 1 11 . . . . 3 . 8 4 . . . 12 . . . . 7 2 . 6 . 10 Core Hits 200 | . 25 10 . 15 54 36 2 5 . . 4 . . 4 . . . . 20 . . 3 . . . 8 . . . . 6 1 . 3 . 4 Critical Kills 6 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Critical Parts Destroyed 23 | . . 1 . . 2 1 1 . . . . 1 . 4 . . . . . . 3 1 . . . 1 . . . . 4 . . 2 . 2 Critical Strikes 29 | . . 1 . . 2 4 1 . . . 1 1 . 4 . . . . . . 3 1 . . . 2 . . . . 4 . . 3 . 2 Destroy 7 | . . 1 . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 22 | . . . . . . . 1 . . . 1 1 . 4 . . . . . . 3 1 . . . 2 . . . . 4 . . 3 . 2 Melee Attacks 470 | . . . . . . . 15 3 2 . 4 49 1 55 . 3 . 7 52 . 56 6 . . 9 92 . . 6 4 44 10 . 21 5 26 Impact 470 | . . . . . . . 15 3 2 . 4 49 1 55 . 3 . 7 52 . 56 6 . . 9 92 . . 6 4 44 10 . 21 5 26 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . . 2 . . . . 1 1 4 . . . . 1 . 3 . . . . 7 . . . . 1 . . 3 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14778 | . 634 227 . 422 2084 1823 282 292 . . 151 371 123 852 . . . . 1564 . 564 316 . . . 1515 . . . . 1014 199 . 556 . 1789 Guns 4442 | . 634 227 . 170 1588 1823 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1327 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1327 Explosions 3443 | . . . . 252 496 . . 211 . . 108 . . . . . . . 1271 . . 96 . . . 458 . . . . 551 . . . . . Melee 5566 | . . . . . . . 282 81 . . 43 371 123 852 . . . . 293 . 564 220 . . . 1057 . . . . 463 199 . 556 . 462 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4442 | . 634 227 . 170 1588 1823 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 423 | . . . . . 75 . . . . . . . . . . . . . 348 . . . . . . . . . . . . . . . . . Explosive 2943 | . . . . 252 421 . . 211 . . 108 . . . . . . . 846 . . 96 . . . 458 . . . . 551 . . . . . Electromagnetic 77 | . . . . . . . . . . . . . . . . . . . 77 . . . . . . . . . . . . . . . . . Impact 5566 | . . . . . . . 282 81 . . 43 371 123 852 . . . . 293 . 564 220 . . . 1057 . . . . 463 199 . 556 . 462 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1327 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1327 Highest Corruption 12 | . 2 2 2 2 . . . . . . 2 3 10 10 8 8 8 8 . 5 10 12 12 12 12 1 1 1 1 . . . . 1 7 1 Average Corruption 4 | . 2 2 2 2 . . . . . . 2 2 2 8 8 8 8 8 . 5 5 10 12 12 12 1 1 1 1 . . . . 1 1 1 Corruption Purged 5 | . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 138 | . 6 3 12 9 . . . . . . . 5 1 26 4 6 2 8 . 1 31 4 3 3 4 . 2 . . . . . . 3 3 2 Message Errors 28 | . 1 1 2 . . . . . . . . 3 . 1 2 1 . 4 . . 7 2 1 1 1 . 1 . . . . . . . . . Matter Fused 40 | . 1 . 1 4 . . . . . . . 1 1 9 . 2 1 1 . 1 13 . . . 3 . . . . . . . . 1 1 . Heat Flow Errors 17 | . 1 1 1 . . . . . . . . . . 5 . 1 1 1 . . 4 . 1 . . . . . . . . . . . 1 . Energy Discharges 16 | . . . 4 1 . . . . . . . . . 5 1 . . . . . 2 . . 2 . . . . . . . . . . . 1 Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 20 | . 2 1 1 1 . . . . . . . 1 . 3 1 2 . . . . 4 . 1 . . . . . . . . . . 2 . 1 Data Loss (major) 6 | . . . . . . . . . . . . . . 2 . . . 1 . . . 1 . . . . 1 . . . . . . . 1 . Misfires 5 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . 1 . . . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3557 | . . . . 14 6 . 93 20 . . . 151 103 460 . . . . 238 . 409 56 . . . 521 . . . . 437 45 . 207 . 797 Projectiles 656 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 656 Explosions 230 | . . . . 14 6 . . 12 . . . . . . . . . . 64 . . . . . . 56 . . . . 78 . . . . . Melee 2671 | . . . . . . . 93 8 . . . 151 103 460 . . . . 174 . 409 56 . . . 465 . . . . 359 45 . 207 . 141 Knockbacks 15 | . . . . . . . 1 . . . . . . 1 . . . . 1 . 3 2 . . . 3 . . . . 2 . . 1 . 1 Impact 15 | . . . . . . . 1 . . . . . . 1 . . . . 1 . 3 2 . . . 3 . . . . 2 . . 1 . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 297 | . . . . 33 197 . . 22 . . . . . . . . . . 45 . . . . . . . . . . . . . . . . . Shots 7 | . . . . 1 4 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 419 | . 159 216 212 20 99 225 170 218 246 280 174 341 86 366 280 290 221 283 291 72 419 1 295 2 61 . . . 3 3 178 . . 166 138 178 Average Temperature 72 | . 56 96 109 16 40 60 50 85 113 113 64 74 43 55 111 67 113 67 93 39 63 1 103 1 15 . . . 3 3 93 . . 87 61 124 Received Heat Transfer 1741 | . 102 66 . . 558 549 . . . . 66 . . 60 . 18 . 36 72 . 9 . 9 . 76 . . . . . 12 . . . . 108 Effects 19 | . . . . . . 1 . . . 1 . 1 . 4 . . . . 4 . 2 . 6 . . . . . . . . . . . . . Energy Bleed 6 | . . . . . . 1 . . . 1 . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . Interference 13 | . . . . . . . . . . . . . . 3 . . . . 3 . 1 . 6 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 65 | . . . . . . . 1 1 . . . 1 2 8 . . . . 2 . 16 1 . . . 15 . . . . 8 4 . 6 . . Impact Corruptions 79 | . . . . . . . 4 1 . . . 3 2 9 . . . . 3 . 17 4 . . . 16 . . . . 10 2 . 5 . 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 350 | . . . . . 50 . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Peak Influence 645 | . 277 182 . 146 350 549 324 . . . . 114 20 260 . . . . 645 134 229 . . . . 459 . . . . 317 129 87 197 268 452 Initial 249 | . . 57 . . 56 84 249 . . . . 31 . 14 . . . . 138 134 93 . . . . 196 . . . . . . 72 48 110 160 Average 172 | . 118 130 . 74 183 357 202 . . . . 52 6 124 . . . . 389 134 83 . . . . 224 . . . . 130 54 73 117 155 249 Maximum Alert Level 2 | . 1 . . . 1 2 1 . . . . . . 1 . . . . 2 . 1 . . . . 2 . . . . 1 . . . 1 2 Low Security (%) 64 | 100 83 100 . 100 50 20 40 . . . . 100 100 81 . . . . 7 100 96 . . . . 40 . . . . 58 100 100 100 76 28 Level 1 29 | . 16 . . . 49 35 59 . . . . . . 18 . . . . 52 . 3 . . . . 57 . . . . 41 . . . 23 68 Level 2 6 | . . . . . . 44 . . . . . . . . . . . . 39 . . . . . . 2 . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 2 . . . 1 2 5 . . . . 8 . 9 . . . . 12 . 9 . . . . 7 . . . . 3 1 1 1 1 4 Investigation 36 | . 1 . . . . . 3 . . . . 6 . 6 . . . . 7 . 5 . . . . 4 . . . . 1 . . . . 3 Extermination 9 | . . . . . . . 2 . . . . . . 1 . . . . 2 . 1 . . . . 2 . . . . 1 . . . . . Reinforcement 18 | . 1 . . . 1 1 . . . . . 2 . 1 . . . . 3 . 3 . . . . 1 . . . . 1 1 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 21 | . 2 . . . 1 1 . . . . . 2 . 1 . . . 5 1 . . . . . 1 3 . . . . 1 . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 416 | . 19 5 . 10 20 27 3 2 3 . 4 9 3 19 3 6 . 13 77 3 31 7 12 . 7 34 . 5 4 . 22 7 4 7 24 26 Peak Tracking Total 15 | . 5 3 . 4 4 5 1 2 3 . 3 4 3 7 3 4 . 9 15 3 8 4 9 . 5 8 . 5 6 . 6 2 3 3 14 13 Tactical Retreats 76 | . . 1 . . 1 . 1 . 1 . 2 4 . 6 1 4 . 5 21 . 4 1 2 . 2 7 . 1 . . 5 1 . 1 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 20 | . 2 . . . . 1 4 . . . . 1 . 2 . . . . 1 . 4 . . . . . . . . . 1 . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . . . . Objects Rigged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 28 | . . . . . 2 6 . . . . . . . 1 . . . . 6 . . . . . 1 1 . . . 1 2 2 . 4 2 . Max in Single Turn 2 | . . . . . 2 1 . . . . . . . 1 . . . . 2 . . . . . 1 1 . . . 1 2 1 . 1 1 . Garrison Access 14 | . . . . . . . 1 . . . . 2 . . . . . . 1 . 1 . . . . 4 . . . . 1 1 . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 162 | . 2 . 4 . 1 4 12 . . . . 22 . 12 . . 4 . 21 . 14 . . 4 1 23 . 1 6 . 4 10 1 6 5 5 Terminals 92 | . 2 . . . 1 3 7 . . . . 11 . 9 . . . . 13 . 9 . . . . 13 . 1 . . 3 9 1 4 4 2 Fabricators 19 | . . . . . . . 2 . . . . 4 . 2 . . . . 4 . 1 . . . . 4 . . . . . . . . . 2 Repair Stations 7 | . . . . . . . 2 . . . . 2 . . . . . . . . 2 . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . 2 . 1 . . . . 3 . 1 . . . . 1 . . . . . . . 1 . . Garrison Access 16 | . . . . . . 1 1 . . . . 3 . . . . . . 1 . 1 . . . . 4 . . . . 1 1 . 1 1 1 Total Hacks 499 | . 5 . 4 . 3 5 28 . . . . 79 . 30 . . 31 . 73 . 58 . . 17 1 68 . 1 7 . 9 20 2 27 16 15 Successful 308 | . 3 . 4 . 1 4 11 . . . . 33 . 16 . . 31 . 37 . 32 . . 17 1 50 . 1 7 . 7 16 1 20 8 8 Failed 190 | . 2 . . . 2 1 17 . . . . 46 . 14 . . . . 36 . 26 . . . . 17 . . . . 2 4 1 7 8 7 Catastrophic 28 | . . . . . . 1 4 . . . . 4 . 4 . . . . 6 . 5 . . . . 2 . . . . . 1 . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 115 | . . . . . . . 2 . . . . 19 . 4 . . . . 28 . 23 . . . . 21 . . 1 1 3 2 . 6 3 2 Terminals 288 | . 5 . . . 3 4 13 . . . . 46 . 22 . . . . 48 . 33 . . . . 42 . 1 . . 8 19 2 20 13 9 Fabricators 58 | . . . . . . . 6 . . . . 13 . 6 . . . . 13 . 4 . . . . 11 . . . . . . . . . 5 Repair Stations 26 | . . . . . . . 8 . . . . 7 . . . . . . . . 7 . . . . 4 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 45 | . . . . . . . . . . . . 8 . 2 . . . . 11 . 13 . . . . 7 . . . . . . . 4 . . Garrison Access 22 | . . . . . . 1 1 . . . . 5 . . . . . . 1 . 1 . . . . 4 . . . . 1 1 . 3 3 1 Terminal Hacks 202 | . 3 . 4 . 1 4 6 . . . . 15 . 11 . . 31 . 18 . 11 . . 17 1 25 . 1 7 . 6 15 1 15 7 3 Record 46 | . . . 4 . . . . . . . . 2 . 2 . . 11 . . . 1 . . 5 1 1 . 1 5 . 1 4 . 5 2 1 Part Schematic 22 | . . . . . . . . . . . . 3 . . . . 11 . 1 . . . . 4 . 2 . . . . . . . . . 1 Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . 1 . Prototype ID Bank 11 | . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . 1 . . . . . 2 . 1 . . Open Door 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Open DSF 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 12 | . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . 1 1 1 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Terminal Index 5 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Fabricator Index 5 | . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 8 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 2 . . . . Unreport Threat 14 | . . . . . . . 2 . . . . 1 . . . . . . 3 . 2 . . . . 2 . . . . 2 . . 1 1 . Locate Traps 11 | . . . . . . 1 . . . . . . . 2 . . . . 4 . . . . . . 1 . . . . . 1 . 2 . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 9 | . . . . . . . . . . . . 2 . 1 . . . . 3 . 1 . . . . 2 . . . . . . . . . . Recall Extermination 7 | . . . . . . . 1 . . . . . . 1 . . . . 2 . 1 . . . . 2 . . . . . . . . . . Hauler Manifests 5 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . Registered Components 6 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 1 . Zone Layout 14 | . 1 . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . 4 . . . . . 3 . 2 . . Fabricator Hacks 33 | . . . . . . . 1 . . . . 7 . 4 . . . . 7 . 2 . . . . 8 . . . . . . . . . 4 Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 16 | . . . . . . . . . . . . 3 . 2 . . . . 4 . 1 . . . . 4 . . . . . . . . . 2 Build 16 | . . . . . . . 1 . . . . 3 . 2 . . . . 3 . 1 . . . . 4 . . . . . . . . . 2 Repair Station Hacks 17 | . . . . . . . 3 . . . . 4 . . . . . . . . 6 . . . . 4 . . . . . . . . . . Scan Component 10 | . . . . . . . 3 . . . . 2 . . . . . . . . 3 . . . . 2 . . . . . . . . . . Repair 7 | . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 34 | . . . . . . . . . . . . 4 . . . . . . 9 . 10 . . . . 7 . . . . . . . 4 . . Insert Component 15 | . . . . . . . . . . . . 3 . . . . . . 4 . 3 . . . . 3 . . . . . . . 2 . . Analyze 19 | . . . . . . . . . . . . 1 . . . . . . 5 . 7 . . . . 4 . . . . . . . 2 . . Garrison Access Hacks 14 | . . . . . . . 1 . . . . 2 . . . . . . 1 . 1 . . . . 4 . . . . 1 1 . 1 1 1 Seal Access 14 | . . . . . . . 1 . . . . 2 . . . . . . 1 . 1 . . . . 4 . . . . 1 1 . 1 1 1 Unauthorized Hacks 8 | . . . . . . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 2 . . . . . . . . . . Terminals 8 | . . . . . . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 2 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 6 | . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 2 . . Used 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . . Hacking Detections 111 | . 1 . . . 1 2 11 . . . . 20 . 12 . . . . 18 . 11 . . . . 16 . . . . 3 4 1 5 2 4 Full Trace Events 33 | . . . . . . . 2 . . . . 6 . 6 . . . . 7 . 5 . . . . 4 . . . . . . . . . 3 Feedback Events 4 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Corruption 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . . . . 3 . . . . 11 . 5 . 3 . . 4 . 4 . . . . . . . 2 . 1 Parts Built 18 | . . . . . . . 2 . . . . 4 . 2 . . . . 3 . 1 . . . . 4 . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1635 | . . . . . . . 95 . . . . 229 . 251 . . . . 440 . 56 . . . . 422 . . . . . . . . . 142 Total Part Build Rating 106 | . . . . . . . 10 . . . . 18 . 11 . . . . 20 . 6 . . . . 24 . . . . . . . . . 17 Parts Repaired 7 | . . . . . . . . . . . . 2 . . . . . . . . 3 . . . . 2 . . . . . . . . . . Time 494 | . . . . . . . . . . . . 136 . . . . . . . . 225 . . . . 133 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . . . . . . . 1 . . . . . . 3 . 3 . . . . 2 . . . . . . . 1 . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . . . . . . 4 . 3 . . . . 2 . . . . . . . 2 . . Parts Damaged 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . 8 Largest Group 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . 1 . 8 Highest-Rated Group 142 | . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . 130 . . . . 142 . 115 Highest-Rated Ally 142 | . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . . 65 . . . . 142 . 15 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 46 Total Damage 1199 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190 . 1009 Kills 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Robot Analysis Total 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . 1 . Derelict Logs Recovered 11 | . . . . 1 . . . 1 1 1 2 . . . 1 1 . . . . . 1 . . 1 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 15429 | 76 658 436 1002 640 845 605 672 108 103 231 220 1291 18 901 134 147 29 195 1266 41 1305 94 113 63 168 1493 78 60 399 69 817 203 53 315 93 488 Spaces Moved 27833 | 46 299 189 418 369 358 263 1223 309 357 684 555 2653 73 2112 509 507 82 538 2769 103 2547 300 403 162 411 3024 299 217 1042 287 1645 674 132 935 300 1039 Core 32 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Treads 1476 | 37 299 189 418 369 164 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 457 | . . . . . 194 263 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25868 | . . . . . . . 1223 309 357 684 555 2653 73 2112 509 507 82 538 2769 103 2547 300 403 162 411 3024 299 217 1042 287 1645 674 132 935 300 1016 Fastest Speed 6 | 50 160 160 240 160 140 140 20 20 20 20 20 20 14 16 21 15 21 15 14 24 6 23 20 28 20 21 26 26 20 20 6 20 6 6 6 13 Average Speed 33 | 145 160 198 240 160 161 140 20 20 20 20 20 20 19 22 21 20 21 20 23 24 22 23 23 28 27 27 26 26 23 20 19 22 19 19 20 21 Slowest Speed 250 | 160 160 240 240 240 250 250 20 20 20 20 91 94 20 95 21 21 21 21 104 24 25 25 28 28 29 32 26 26 26 20 20 86 20 96 86 241 Overloaded Moves 732 | . . . . . . . . . . . . . 2 38 . 18 . 32 181 . 77 . 11 . 52 14 . . . . 45 . 4 46 45 167 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 94 | . . . . . . . 2 . 1 . . 3 . 11 . . . . 17 . 17 . . . . 8 . . 2 . 11 . 1 10 10 1 Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 58 43 89 89 30 63 26 57 62 78 70 51 70 38 72 66 69 64 71 85 41 64 62 62 49 61 57 48 95 53 38 72 6 72 27 22 Regions Visited 36 Branch Regions 23 Pre-discovered Areas 7 | . . . . . . . . . . 2 . . . . . 1 1 . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 29 | . 1 . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . . . . . 7 . 4 3 . . . 1 2 . 1 . . . 4 2 . . . . 2 . 1 . . . . . . Spaces Dug 437 | . . . . . . . 10 18 2 . 3 41 . 37 . 3 . 6 90 . 42 . . . 8 105 . . 6 3 34 5 . 9 3 12 Terrain Destroyed 735 | . . . . 36 43 1 10 35 2 . 13 41 . 37 . 3 . 6 130 . 42 66 . . 8 145 . . 6 3 78 5 . 9 3 13 Melee 343 | . . . . . . . 10 1 2 . 3 41 . 37 . 3 . 6 49 . 42 . . . 8 69 . . 6 3 34 5 . 9 3 12 Projectile 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AOE 389 | . . . . 36 42 . . 34 . . 10 . . . . . . . 81 . . 66 . . . 76 . . . . 44 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 32643 | 52 388 217 418 394 522 376 1625 344 382 779 652 3313 73 2421 535 541 92 607 3277 119 3152 310 420 179 449 3527 298 218 1177 290 2047 707 157 1020 311 1254 Wait 3377 | . 28 8 . 2 32 28 289 24 25 92 85 555 . 230 27 32 11 59 328 12 522 . 13 . 27 345 . . 74 . 331 3 . 39 . 156 Move 27615 | 45 298 188 417 368 357 262 1218 308 354 683 554 2647 72 2089 508 506 81 537 2736 102 2513 299 402 161 410 3008 298 216 1037 286 1622 673 129 914 280 1037 Hop 90 | . . . . . . . 2 . 1 . . 3 . 11 . . . . 16 . 16 . . . . 7 . . 2 . 11 . 1 10 9 1 Pick Up 169 | 1 6 2 1 2 20 4 14 1 . 2 1 16 . 7 . . . 2 32 2 7 1 . 5 1 20 . . 6 . 5 3 1 2 1 4 Fast Attach 124 | 6 2 . . . 13 6 . 1 . . . 5 . 5 . . . . 5 . 6 . 1 1 . 10 . . 5 . 10 7 9 15 7 10 Attach 103 | . 1 . . 3 5 1 13 . . . 2 6 . 3 . . . 2 33 . 5 1 3 3 1 7 . . 3 . 2 2 1 1 1 4 Detach 46 | . . . . . 2 . 3 . . . 1 4 . . . . . . 24 . 1 1 1 2 1 2 . . . . . . . 1 1 2 Swap 115 | . 1 . . 2 3 3 7 3 . . 2 14 . 9 . . . . 22 1 16 . . 3 . 10 . 2 4 . 7 . 1 . 2 3 Drop 221 | . 2 . . 1 18 10 10 2 . 2 1 14 . 12 . . . . 24 2 10 1 . 4 . 24 . . 24 . 14 9 10 15 5 7 Fire 248 | . 50 19 . 16 72 62 . 2 . . 2 . . . . . . . 5 . . 1 . . . 2 . . 12 . 1 . . . . 4 Melee 470 | . . . . . . . 15 3 2 . 4 49 1 55 . 3 . 7 52 . 56 6 . . 9 92 . . 6 4 44 10 . 21 5 26 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Rewire 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 438 | -10/Materials | Identified exit to Mines 515 | -10/Materials | Discovered new exit (range 16) 735 | -10/Materials | Entered Mines 1022 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1042 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1067 | -10/Mines | Discovered new exit (range 13) 1161 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1161 | -10/Mines | Discovered new exit (range 5) 1171 | -10/Mines | Entered Exiles 1171 | -10/Exiles | Found Exiles lab abandoned 2149 | -10/Exiles | Discovered new exit (range 12) 2173 | -10/Exiles | Entered Mines 2565 | -9/Mines | Identified exit to Materials 2616 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2619 | -9/Mines | Found Prototype Device 2813 | -9/Mines | Entered Materials 2813 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2813 | -8/Materials | Identified Exp. Sensor Array 3067 | -8/Materials | Discovered new exit (range 6) 3160 | -8/Materials | Lost 3 parts (2u1w) 3656 | -8/Materials | Identified exit to Storage 3658 | -8/Materials | Entered Storage 4196 | -8/Storage | Discovered new exit (range 14) 4248 | -8/Storage | Garrison activated, responded to threat 4262 | -8/Storage | Identified exit to Factory 4263 | -8/Storage | Entered Factory 4263 | -7/Factory | Evolved 2 slots: Propulsion x2 4374 | -7/Factory | Identified exit to Lower Caves 4489 | -7/Factory | Fabricated Adv. Signal Interpreter? 4558 | -7/Factory | Build established: Scout 4786 | -7/Factory | Identified exit to DSF 4935 | -7/Factory | Entered Lower Caves 4949 | -7/Lower Caves | Learned 8 Factory zone layouts 5041 | -7/Lower Caves | Discovered new exit (range 11) 5042 | -7/Lower Caves | Identified exit to Lower Caves 5043 | -7/Lower Caves | Entered another Lower Caves area 5080 | -7/Lower Caves | Spotted B-75 Beast 5096 | -7/Lower Caves | Learned 4 Factory zone layouts 5143 | -7/Lower Caves | Build established: Sprinter 5144 | -7/Lower Caves | Discovered new exit (range 9) 5146 | -7/Lower Caves | Identified exit to Zion 5146 | -7/Lower Caves | Entered Zion 5160 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5160 | -7/Zion | Discovered new exit (range 10) 5161 | -7/Zion | Identified exit to Proximity Caves 5188 | -7/Zion | Learned Factory garrison access intel 5284 | -7/Zion | Learned location of Warlord (-4) 5308 | -7/Zion | Learned location of Testing (-2) 5318 | -7/Zion | Given the Hacking Drone Bay 5377 | -7/Zion | Entered Proximity Caves 5426 | -6/Proximity Caves | Learned Factory security intel 5426 | -6/Proximity Caves | Learned Factory trap positions 5585 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5595 | -6/Proximity Caves | Discovered new exit (range 5) 5596 | -6/Proximity Caves | Identified exit to Factory 5597 | -6/Proximity Caves | Entered Factory 5597 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5598 | -6/Factory | Identified exit to Factory 5598 | -6/Factory | Identified exit to Lower Caves 5599 | -6/Factory | Loaded intel: 79 trap records 5601 | -6/Factory | Loaded intel: 4 garrison access locations 5640 | -6/Factory | Found Prototype Launcher 5640 | -6/Factory | Identified Scatter Rocket Array 5691 | -6/Factory | Crushed by falling debris 5711 | -6/Factory | Discovered new exit (range 11) 5783 | -6/Factory | Repaired Faulty Exp. Sensor Array 5911 | -6/Factory | Identified exit to Extension 5933 | -6/Factory | Build established: Hacker-Sprinter 6054 | -6/Factory | Fabricated Imp. System Restoration Module? 6492 | -6/Factory | Fabricated Cld. VTOL Module? 6558 | -6/Factory | Repaired Faulty Exp. Sensor Array? 6699 | -6/Factory | Fabricated Cld. VTOL Module? 6888 | -6/Factory | Sucked down chute 6888 | -6/Factory | Entered Waste 6894 | -6/Waste | Spotted C-40 Crusher 6897 | -6/Waste | Spotted C-40 Crusher 6900 | -6/Waste | Spotted C-40 Crusher 6901 | -6/Waste | Spotted C-40 Crusher 6902 | -6/Waste | Spotted C-40 Crusher 6903 | -6/Waste | EMP discharged 6903 | -6/Waste | System corruption reached 10% 6903 | -6/Waste | Discovered new exit (range 16) 6906 | -6/Waste | Identified exit to Factory 6906 | -6/Waste | Entered Factory 6941 | -6/Factory | Hacking Suite fried by hacking feedback 7039 | -6/Factory | Garrison activated, responded to threat 7212 | -6/Factory | Discovered exit to Lower Caves (range 6) 7317 | -6/Factory | Build established: Scout 7475 | -6/Factory | Fabricated Imp. Cloaking Device (x1) 7631 | -6/Factory | Discovered exit to Factory (range 14) 7654 | -6/Factory | Found Prototype Processor 7802 | -6/Factory | Fabricated Cld. VTOL Module? 7807 | -6/Factory | Entered Lower Caves 7808 | -6/Lower Caves | Encountered a Warlord checkpoint 7810 | -6/Lower Caves | Learned Factory terminal intel 7938 | -6/Lower Caves | Discovered new exit (range 13) 7941 | -6/Lower Caves | Identified exit to Lower Caves 7941 | -6/Lower Caves | Entered another Lower Caves area 8071 | -6/Lower Caves | Spotted B-75 Beast 8086 | -6/Lower Caves | Discovered new exit (range 8) 8087 | -6/Lower Caves | Identified exit to Data Miner 8088 | -6/Lower Caves | Entered Data Miner 8088 | -6/Data Miner | Discovered new exit (range 6) 8092 | -6/Data Miner | Met Data Miner 8097 | -6/Data Miner | Learned location of Section 7 (-2) 8097 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8111 | -6/Data Miner | Received God Mode back door access code from Data Miner 8116 | -6/Data Miner | Identified exit to Proximity Caves 8117 | -6/Data Miner | Entered Proximity Caves 8302 | -5/Proximity Caves | Discovered exit to Factory (range 13) 8312 | -5/Proximity Caves | Entered Factory 8312 | -5/Factory | Evolved 2 slots: Utility x2 8312 | -5/Factory | Identified Exp. Targeting Computer 8313 | -5/Factory | Loaded intel: 26 terminal locations 8394 | -5/Factory | Identified exit to Upper Caves 8629 | -5/Factory | Build established: Hacker-Sprinter 8642 | -5/Factory | Spotted B-75 Beast 8876 | -5/Factory | Fabricated Exp. Sensor Array? 8912 | -5/Factory | Search patrols dispatched 8951 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 9081 | -5/Factory | Build established: Hacker-Scout 9114 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 9212 | -5/Factory | Search patrols dispatched 9267 | -5/Factory | Discovered new exit (range 8) 9271 | -5/Factory | Discovered new exit (range 13) 9276 | -5/Factory | Identified exit to Factory 9278 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 9512 | -5/Factory | Search patrols dispatched 9578 | -5/Factory | Sucked down chute 9578 | -5/Factory | Entered Waste 9582 | -5/Waste | Found Prototype Device 9584 | -5/Waste | Spotted C-40 Crusher 9593 | -5/Waste | EMP discharged 9594 | -5/Waste | Found Prototype Launcher 9598 | -5/Waste | Spotted C-40 Crusher 9598 | -5/Waste | Discovered new exit (range 14) 9598 | -5/Waste | Spotted C-40 Crusher 9619 | -5/Waste | Identified exit to Factory 9619 | -5/Waste | Entered Factory 9872 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 9916 | -5/Factory | Discovered exit to Factory (range 19) 9976 | -5/Factory | Identified Tactical Quantum Warhead 10113 | -5/Factory | Repaired Broken Tactical Quantum Warhead? 10545 | -5/Factory | Identified Exp. Transmission Jammer 10711 | -5/Factory | Repaired Exp. Sensor Array 10748 | -5/Factory | Repaired Impact Mace? 10776 | -5/Factory | Assembled infested ambush trap array 10876 | -5/Factory | Discovered exit to Factory (range 20) 10885 | -5/Factory | System corruption reached 10% 10924 | -5/Factory | Entered Upper Caves 11010 | -5/Upper Caves | Identified exit to Upper Caves 11018 | -5/Upper Caves | Entered another Upper Caves area 11079 | -5/Upper Caves | Discovered exit to Factory (range 9) 11130 | -5/Upper Caves | Discovered new exit (range 3) 11131 | -5/Upper Caves | Identified exit to Zhirov 11131 | -5/Upper Caves | Entered Zhirov 11131 | -5/Zhirov | Discovered new exit (range 3) 11137 | -5/Zhirov | Met Zhirov 11145 | -5/Zhirov | Lost 3 parts (3n) 11146 | -5/Zhirov | Learned location of Quarantine (-3) 11146 | -5/Zhirov | Learned location of Command (-1) 11148 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11152 | -5/Zhirov | Found Alien Artifact 11154 | -5/Zhirov | Build established: Hacker-Sprinter 11156 | -5/Zhirov | Identified Integrated Reactor 11156 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11158 | -5/Zhirov | Found Alien Artifact 11193 | -5/Zhirov | Identified exit to Proximity Caves 11194 | -5/Zhirov | Entered Proximity Caves 11231 | -4/Proximity Caves | Spotter reported a threat 11244 | -4/Proximity Caves | Spotted B-86 Titan 11332 | -4/Proximity Caves | Learned Research terminal intel 11337 | -4/Proximity Caves | Found Alien Artifact 11358 | -4/Proximity Caves | Discovered exit to Factory (range 15) 11362 | -4/Proximity Caves | Entered Factory 11362 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11369 | -4/Factory | Identified Dimensional Node Initializer 11369 | -4/Factory | Initialized slip node 11604 | -4/Factory | Repaired Mic. Nuclear Core 11695 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 11789 | -4/Factory | Spotted B-86 Titan 11795 | -4/Factory | Identified exit to Upper Caves 11795 | -4/Factory | Identified exit to Armory 11909 | -4/Factory | Identified Transdimensional Reconstructor 11928 | -4/Factory | Central database locked down 11956 | -4/Factory | Spotted B-86 Titan 12269 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 12275 | -4/Factory | Fabricated Exp. Optical Array? 12493 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 12502 | -4/Factory | Fabricated Lgt. Regenerative Plating? 12524 | -4/Factory | Discovered new exit (range 8) 12525 | -4/Factory | Identified exit to Research 12791 | -4/Factory | Discovered exit to Research (range 15) 12855 | -4/Factory | Entered Upper Caves 12932 | -4/Upper Caves | Discovered new exit (range 7) 12933 | -4/Upper Caves | Identified exit to Upper Caves 12933 | -4/Upper Caves | Entered another Upper Caves area 12935 | -4/Upper Caves | Discovered exit to Research (range 15) 12944 | -4/Upper Caves | Learned Research emergency access door positions 12991 | -4/Upper Caves | Discovered new exit (range 8) 12992 | -4/Upper Caves | Identified exit to Warlord 12993 | -4/Upper Caves | Entered Warlord 13002 | -4/Warlord | System corruption cleaned by Quarantine Array 13215 | -4/Warlord | Warlord's base attacked by MAIN.C 13221 | -4/Warlord | Met EX-DEC 13228 | -4/Warlord | Found Prototype Energy Cannon 13243 | -4/Warlord | Met Warlord 13246 | -4/Warlord | Opened Warlord's prototype stash 13255 | -4/Warlord | Found Prototype Hackware 13256 | -4/Warlord | Identified Ghost Barrier 13261 | -4/Warlord | Found Prototype Device 13261 | -4/Warlord | Identified Exp. Focal Shield 13266 | -4/Warlord | Found Prototype Processor 13266 | -4/Warlord | Identified Exp. Target Analyzer 13334 | -4/Warlord | Opened side exit 13390 | -4/Warlord | Discovered new exit (range 9) 13392 | -4/Warlord | Identified exit to Proximity Caves 13392 | -4/Warlord | Entered Proximity Caves 13417 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13449 | -3/Proximity Caves | Spotted B-86 Titan 13458 | -3/Proximity Caves | Discovered exit to Research (range 15) 13461 | -3/Proximity Caves | Entered Research 13461 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13463 | -3/Research | Loaded intel: 23 terminal locations 13508 | -3/Research | Identified exit to Quarantine 13569 | -3/Research | Found Fusion Bomb Launcher 13687 | -3/Research | Spotted B-86 Titan 13782 | -3/Research | Build established: Wizard-Ninja 13965 | -3/Research | Found Prototype Processor 13965 | -3/Research | Identified Exp. Terrain Scan Processor 14263 | -3/Research | Found Quantum Capacitor 14278 | -3/Research | Entered Quarantine 14282 | -3/Quarantine | Found Alien Artifact 14282 | -3/Quarantine | Identified Core Reset Matrix 14282 | -3/Quarantine | Used Core Reset Matrix 14286 | -3/Quarantine | Detected hypermatrix surge 14286 | -3/Quarantine | Sensed 14 artifacts in vicinity 14312 | -3/Quarantine | Found Core Stripper 14340 | -3/Quarantine | Met incapacitated Sigix Warrior 14340 | -3/Quarantine | Lockdown squad dispatched 14344 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 14346 | -3/Quarantine | Unlocked Sigix quarantine chamber 14390 | -3/Quarantine | Spotted Lightning 14469 | -3/Quarantine | Discovered new exit (range 22) 14475 | -3/Quarantine | Identified exit to Research 14481 | -3/Quarantine | Entered Research 14481 | -2/Research | Warlord forces began assault on 0b10 14481 | -2/Research | Evolved 2 slots: Weapon x2 14500 | -2/Research | Identified BFG-9k Vortex Edition 14529 | -2/Research | Identified exit to Testing 14534 | -2/Research | Entered Testing 14597 | -2/Testing | Garrison activated, responded to threat 14600 | -2/Testing | Spotted PG-PLXTQ3GVUV 14603 | -2/Testing | Rewired PG-PLXTQ3GVUV 14637 | -2/Testing | Found Prototype Energy Cannon 14637 | -2/Testing | Identified Null Cannon 14656 | -2/Testing | Found Prototype Energy Gun 14656 | -2/Testing | Identified Warp Gun 14665 | -2/Testing | Discovered new exit (range 11) 14697 | -2/Testing | Build established: Wizard-Scout 14749 | -2/Testing | Spotted PH-E1MQJU0RI8 14819 | -2/Testing | Found Prototype Energy Gun 14819 | -2/Testing | Identified Tachyon Dispersion Ray 14835 | -2/Testing | Spotted Fortress 14848 | -2/Testing | Discovered new exit (range 5) 14849 | -2/Testing | Identified exit to Section 7 14849 | -2/Testing | Entered Section 7 14850 | -2/Section 7 | Sensed 18 artifacts in vicinity 14867 | -2/Section 7 | Identified exit to Access 14877 | -2/Section 7 | Found Integrated Dissipator 14877 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14901 | -2/Section 7 | Spotted B-90 Cyclops 14905 | -2/Section 7 | Spotted S7 Guard 14909 | -2/Section 7 | Found Integrated Thermoelectric Network 14909 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 14924 | -2/Section 7 | Spotted Alpha 7 14927 | -2/Section 7 | Spotted Alpha 7 14942 | -2/Section 7 | Entered Access 14942 | -1/Access | Evolved 2 slots: Utility x2 15044 | -1/Access | Fabricated Centrium Medium Armor Plating? 15061 | -1/Access | Identified exit to Command 15070 | -1/Access | Build established: Wizard-Sprinter 15138 | -1/Access | Spotted B-99 Colossus 15244 | -1/Access | Fabricated Exp. Q-thruster (x1) 15347 | -1/Access | Spotted B-99 Colossus 15378 | -1/Access | Destroyed B-99 Colossus 15386 | -1/Access | Core integrity fell below 50% 15393 | -1/Access | Emitted hypermatrix ping 15395 | -1/Access | Core integrity fell below 20% 15398 | -1/Access | Assembled emerged from beneath the floor 15421 | -1/Access | Lost 14 parts (1p5n6u2w) 15430 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 15406_ R-10 Processor suffers critical hit (Destroy). 15406_ Slug penetrates H-88 Terminator. 15407_ H-88 Terminator heat damages core (-24). 15407_ H-88 Terminator critical meltdown. 15407_ H-88 Terminator destroyed. 15408_ R-10 Processor collects Unknown Ballistic Gun. 15408_ G-73 Enforcer suffers critical hit (Destroy). 15408_ Slug penetrates G-73 Enforcer. 15410_ as-46226 destroyed. 15413_ R-10 Processor collects Unknown Device. 15416_ G-73 Enforcer destroyed. 15416_ Slug penetrates G-73 Enforcer. 15416_ G-73 Enforcer destroyed. 15417_ R-10 Processor collects Unknown Flight Unit. 15421_ Detected hypermatrix ping. 15428_ as-95314 destroyed. Map ----- +----------------------------------------------------+ | * *#?????????????????????????????????????????? | | #+########## #????????????????????????????????? | | #????????????????????????????????? | | "#????+????????????????????????? | | #+### """#??? ????????????????????????? | | #? * G#??# ????????????????????????? | | #?? """#??# ????????????????????????? | | #??? "#??# ????????????????????????? | | #???? ####??# ????????????????????????? | | #?????? #???# ????????????????????????? | | #??????? #?### ##??????????????????????? | | ##### ??? ##### ??????????????????????? | | ??? ? ??????????????????????? | | "???? ? H ??????????????????????? | | "?????? ? ??????????????????????? | | ???? ???????? ?? ??????????????????????? | | ????? ?????????????? ??????????????????????? | | ????? #?????????????# p#??????????????????????? | | ????? #?????????????# #####??????????????????? | | ????? #?????????????# ???????????????????? | | ????? #?????????????# #???????????????????? | | ????? #?????????????# #???????????????????? | | ????? #?????????????# #???????????????????? | | ????# #?????????????# #???????????????????? | | ????# #?????????????# #???????????????????? | | ????# #?????????????# @ #???????????????????? | | ????# #?????????????# ###?????????????????? | | ????# #?????????????# % #?????????????????? | | ????# #?????????????# !! #?????????????????? | | ????# #?????????????# !! ###?????????????????? | | ????# #?????????????# !a #???????????????????? | | ????# #?????????????# % #?#######???????????? | | ????# #?#???????????# a #? #???????????? | | ????# ###############R ## #???????????? | | ##### ## # + " #???????????? | | ## ! # + "" #???????????? | | ## =%! # # "" #???????????? | | ##### ## ! =#= # "" #???????????? | | #???# ## % %#%[ +? "" #???????????? | | #???# ## %&%+%% #? "" #???????????? | | #???# ## [== %#R! #??"" #???????????? | | #???# ## [=%%!#[ #??" #???????????? | | #???# ## [=% !# #??? #???????????? | | #???# ## =%% =# * #??? #???????????? | | #???# ## %** #[ #???? #???????????? | | #???# ## %% % # ###??###???????????? | | #???# #########+##### ?????????????????? | | #???# #???????# #???# ####????????????????? | | ???## ##??????# #???# #???????????????????? | | #### ######## ##### +???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 53 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Additional Mass Support 16 Armor Coverage 450 Core Shielding 20 Evasion (%) 77 Targeting Accuracy 8 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 52 Defensive Hacking 20 Item Schematics ----------------- Adv. Coolant Injector | -2/Testing | Scanalyzed Centrium Medium Armor Plating | -2/Testing | Scanalyzed Exp. Q-thruster | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded Imp. System Restoration Module | x2 | -6/Factory | Preloaded Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Imp. Cloaking Device | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Exp. Optical Array | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory Centrium Medium Armor Plating | x1 | -1/Access Exp. Q-thruster | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Core Reset Matrix Core Stripper Integrated Dissipator Integrated Thermoelectric Network Achievements -------------- Alien Roots False Reunion Great Explorer Nope Challenges ------------ None Game ------ Seed AssemblyBiomechanicalWell Manual? 0 Play Time 08:04:14 Cumulative 110.0 hours Start 2024.04.18 @ 11:02:57 End 2024.04.19 @ 10:37:27 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d88ed720-1c4a-4b81-b038-600c799f3a15