Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.25 @ 10:07:16 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (326) 1630 Value Destroyed (13115) 13115 Prototype IDs (45) 900 Alien Tech Used (1) 200 Bonus (3948) 3948 TOTAL SCORE: 27693 Bonus ------- High Alert Combat Kills 2688 Follower Combat Kills 74 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -2114 Cogmind --------- Core Integrity 393/1300 Matter 255/300 Energy 1630/2200 System Corruption 20% Temperature Cool (0) Movement Walking (187) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Assembled Alloy Leg > --- UTILITY (12) ----- Advanced Power Amplifier Assembled Nanovents Advanced Coolant Injector Huge Storage Unit Advanced Energy Well Experimental Energy Well Assembled Biocell Array Spectral Analyzer Assembled Alloy Armor Graphene Brace GOLEM Unit > --- WEAPON (3) ------- Compact HERF Cannon Assembled Focal Cannon Thermoblaster > --- INVENTORY (25) --- Particle Reactor Armored Heavy Treads Myomer Leg Huge Storage Unit Small Battery (100) YI-UF0's Bottomless Matter Pit (1500) Quantum Capacitor Advanced Transmission Jammer Improved Phase Shifter Makeshift Ablative Armor Experimental Thermal Shield EM Disruption Field Improved Dynamic Insulation System System Purifier Advanced Trap Extractor (8/8 Dirty Bomb) Hacking Drone Bay (1/1) GOLEM Unit Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Advanced Energy Well Assembled Biocell Array Spectral Analyzer Active Sensor Suite Surveybot 24 Scanner Experimental Targeting Computer Hacking Drone Bay GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Vortex Chain Reactor Advanced Power Amplifier Advanced Power Amplifier Experimental Energy Well Zionite Biocell YI-UF0's Bottomless Matter Pit Advanced Sensor Array Energy Filter Improved Particle Charger Improved Transmission Jammer Makeshift Ablative Armor Makeshift Ablative Armor Graphene Brace Experimental Thermal Shield System Purifier Advanced Trap Extractor GOLEM Unit GOLEM Unit Transdimensional Reconstructor Gamma Rifle Thermoblaster [Rating: 191] Favorites ----------- Power Assembled Flux Generator Engine Deuterium Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Compact Wheel Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 2 2 . . . . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Utility 10 | . . . 2 1 1 . . . . . 2 . . . . . 2 . . . . 2 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 285 | 6 15 3 19 20 19 1 6 3 44 2 24 19 11 13 6 . 4 3 . 7 . 60 Power 25 | 1 1 1 2 2 4 . . . 7 . . 2 . . . . . . . 2 . 3 Engine 11 | 1 1 1 2 2 2 . . . 2 . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Reactor 11 | . . . . . 1 . . . 5 . . 1 . . . . . . . 2 . 2 Propulsion 32 | 2 3 . 2 2 1 . 2 . 4 . . 2 2 . 3 . . . . . . 9 Treads 4 | . . . . . . . . . . . . 2 1 . . . . . . . . 1 Leg 15 | . . . . . . . . . 3 . . . 1 . 3 . . . . . . 8 Wheel 13 | 2 3 . 2 2 1 . 2 . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 159 | 1 4 . 8 8 7 . 1 2 20 2 23 11 9 13 3 . 4 2 . 5 . 36 Device 100 | . . . 3 3 4 . 1 2 10 2 13 8 7 12 1 . 2 1 . 1 . 30 Storage 26 | 1 2 . 1 . . . . . 2 . 8 2 1 . . . 1 . . 3 . 5 Processor 11 | . 1 . 1 1 2 . . . . . 2 1 . 1 1 . 1 . . . . . Hackware 3 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . . Protection 19 | . . . 3 4 . . . . 8 . . . . . 1 . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 7 2 7 8 7 1 3 1 13 . 1 4 . . . . . 1 . . . 12 Energy Gun 14 | . . . . 1 3 . 2 . 4 . . 4 . . . . . . . . . . Energy Cannon 21 | . . . 5 3 2 . . . 5 . . . . . . . . . . . . 6 Ballistic Gun 9 | 2 3 1 2 . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . 3 1 . 3 1 1 1 . 3 . 1 . . . . . . 1 . . . 6 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . 1 . . 1 1 . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 3 2 1 . . . 10 . 1 . . . 2 . 3 1 . 6 . 1 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 6 | . . . . 6 . . . . . . . . . . . . . . . . . . Parts Lost 102 | . 5 . 2 17 2 . 2 . 22 . 9 13 . . . . . . . . . 30 Power 13 | . 1 . . 2 . . . . 5 . . 2 . . . . . . . . . 3 Propulsion 21 | . 2 . 2 2 1 . 2 . 3 . . 3 . . . . . . . . . 6 Utility 36 | . . . . 5 1 . . . 8 . 8 1 . . . . . . . . . 13 Weapon 32 | . 2 . . 8 . . . . 6 . 1 7 . . . . . . . . . 8 Highest Loss Streak 13 | . 2 . 1 10 2 . 1 . 7 . 2 13 . . . . . . . . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 91 100 99 86 99 100 99 100 85 84 83 70 68 72 75 73 78 77 78 77 78 82 Engine 3 | . 12 14 11 8 11 7 7 7 3 . . . . . . . . . . . . . Reactor 4 | . . . . . 2 7 7 7 8 7 6 4 4 5 5 4 5 5 5 4 5 3 Leg 10 | . . . . . . . . . 5 15 13 11 12 15 19 21 21 20 21 21 21 17 Wheel 5 | . 22 28 21 16 14 15 14 15 3 . . . . . . . . . . . . . Device 13 | . . . 7 8 12 15 15 15 16 15 18 11 17 16 13 11 15 14 15 11 10 20 Storage 11 | . 14 14 11 9 7 7 7 7 10 15 14 10 10 11 11 11 10 10 10 13 15 14 Processor 8 | . . 14 17 16 15 15 15 15 10 7 10 5 2 . 1 5 10 10 10 10 10 8 Hackware 1 | . 12 . . . 6 7 7 7 . . . . . . . . . . . . . . Protection 1 | . . . 7 9 2 . . . 2 . . . . . . . . . . . . 2 Energy Gun 3 | . . . . . 19 18 16 15 3 . . . . . . . . . . . . . Energy Cannon 11 | . . . 19 11 1 . . . 10 23 19 16 14 14 17 16 15 14 15 15 15 12 Ballistic Gun 2 | . 17 27 2 . . . . . 1 . . . . . . . . . . . . . Launcher 1 | . 7 . . 4 . 4 6 5 4 . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 12 89 95 101 109 118 117 118 118 168 169 175 171 176 175 179 171 176 176 176 176 174 182 Greatest Support 120 | 26 26 26 26 32 32 26 32 28 60 60 60 60 75 75 120 120 120 120 120 120 120 120 Greatest Overweight (x) 58 | . 28 3 6 5 4 4 4 4 38 2 2 3 4 57 2 56 1 58 1 1 1 3 Average Overweight (x) 2 | . 2 3 3 3 3 4 3 4 4 2 1 1 2 2 1 3 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 22 25 25 25 25 25 25 25 25 25 24 25 22 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 25 25 25 25 25 25 25 25 25 25 25 25 18 22 25 23 24 25 25 25 25 25 Average Carried 22 | 1 17 24 24 19 23 25 24 24 22 24 22 24 14 19 22 22 23 23 25 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 22 25 25 22 25 25 24 25 25 24 25 16 16 21 22 23 24 25 25 25 25 21 Class Distribution -------------------- 29% | Trapper-Golem 25% | Golem 14% | Scavenger-Mutant 13% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -5/Factory Golem | -5/Upper Caves Trapper-Golem | -5/Upper Caves Trapper-Golem | -5/Warlord Trapper-Golem | -4/Proximity Caves Trapper-Golem | -4/Factory Trapper-Golem | -4/Upper Caves Trapper-Golem | -4/Upper Caves Trapper-Golem | -4/Zhirov Trapper-Golem | -3/Proximity Caves Trapper-Golem | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 6921 | 136 498 211 889 676 776 217 166 47 1362 34 326 210 256 187 28 59 40 60 . 50 30 663 Remotely 100 | . . . . . . . . . 100 . . . . . . . . . . . . . Salvage Created 15860 | . 561 178 807 963 516 120 293 . 1969 300 3548 990 433 289 . 111 138 636 . 84 176 3748 Parts 721 | . 48 8 53 48 29 9 18 . 29 13 172 61 12 10 . 4 5 15 . 1 11 175 Haulers Intercepted 12 | . 2 . 4 2 . . . . . . 1 . . . . . 1 1 . . . 1 Recyclers Shooed 9 | . 1 . . . . . . . . . 5 . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . . . . 3 12 3 . 12 . . 11 8 29 4 . 12 . . 10 . Prevented 22 | . . . . . . 6 4 . . . . . 1 . 4 . . 7 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 290 | . 18 2 16 22 9 4 9 . 64 3 49 17 8 1 . 2 . 7 . . 6 53 Guns 12 | . 1 . . . 5 . . . 4 . . 2 . . . . . . . . . . Cannons 152 | . . . 13 7 1 . . . 12 3 42 15 8 . . 2 . 7 . . 6 36 AOE 114 | . 17 2 . 15 3 4 9 . 42 . 7 . . . . . . . . . . 15 Classes Destroyed 24 | . 9 . 1 4 2 . 1 . 4 . 1 . . 2 . . . . . . . . Worker 18 | . 5 . . 1 3 . . . . . 5 . . . . . . . . . . 4 Builder 14 | . 1 . . 1 2 . . . . . 4 . . . . . . . . . . 6 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 4 2 . . . . . . 1 . . . . . 1 1 . . . 1 Recycler 13 | . 2 . . . . . . . . . 7 . . . . . . . . . . 4 Minesweeper 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 3 . . 2 . . . . . . 1 . . . . . . . . . . . Watcher 21 | . 3 . 2 2 2 . . . . . 6 . . . . . 1 . . . . 5 Swarmer 66 | . 9 2 6 . . 4 9 . . . 17 3 2 . . . . . . . . 14 Grunt 75 | . 9 . 5 16 4 . . . . . 17 7 1 . . . . 6 . . . 10 Brawler 4 | . . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 Duelist 5 | . . . . 1 1 . . . . . 1 1 . . . . . . . . . 1 Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 17 | . . . 5 3 . . . . . . 4 1 1 . . . . 1 . . . 2 Hunter 17 | . . . . . 1 . . . . 3 2 . 1 . . . . . . . . 10 Programmer 31 | . . . . . 3 . . . . . 6 3 . . . 2 . . . . 2 15 Heavy 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Z-Light 7 | . . . . . . . . . 7 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 52 | . . . . . . . . . 48 . . . . . . . . . . . 4 . Golem 9 | . . . . . . . . . 9 . . . . . . . . . . . . . Thug 3 | . . 1 . . . . . . . . . . 1 1 . . . . . . . . Savage 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 47 | . 19 2 6 10 8 4 4 . 47 2 11 4 5 1 . 2 1 3 . . 4 13 Combat Bots Only 45 | . 11 2 6 9 4 4 4 . 45 2 7 4 5 1 . 2 . 1 . . 4 10 Max Kills in Single Turn 12 | . 12 1 1 2 2 2 2 . 5 1 7 1 1 1 . 1 1 1 . . 1 6 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Exploded 6 | . 6 1 . 2 1 2 2 . 5 . 2 . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . YI-UF0 (-10/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 22318 | . 532 22 435 1894 557 60 469 . 2836 300 2771 3410 559 31 984 250 . 54 . . 104 7050 Core 3296 | . 80 . 71 478 104 15 139 . 374 54 257 560 84 . 63 110 . . . . . 907 Absorbed by Shields 162 | . . . 33 32 . . . . 97 . . . . . . . . . . . . . Redirected to Shielding 763 | . . . . 20 11 . . . 732 . . . . . . . . . . . . . Regen/Repaired (Parts) 100 | . . . . . . . . . . . 100 . . . . . . . . . . . Core Remaining (%) 56 | 100 . 68 82 13 . . . . . 2 69 . . . . 18 . . . . 100 . Volleys Fired 859 | . 31 15 43 78 28 4 19 . 143 32 112 57 29 29 15 6 2 41 4 1 7 163 Largest 3 | . 2 2 2 2 3 1 1 . 3 3 3 3 3 3 1 3 3 3 3 3 3 3 Hottest 373 | . 50 46 136 136 190 39 39 . 176 75 75 120 75 75 25 75 75 260 75 75 75 373 Shots Fired 1643 | . 46 28 86 105 81 6 20 . 208 99 259 102 67 60 15 18 6 111 12 3 21 290 Gun 185 | . 29 22 . 5 64 2 1 . 46 . . 16 . . . . . . . . . . Cannon 1314 | . . . 86 78 14 . . . 124 99 257 86 67 60 15 18 6 105 12 3 21 263 Launcher 144 | . 17 6 . 22 3 4 19 . 38 . 2 . . . . . . 6 . . . 27 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 65 | . 29 22 . . . . . . 14 . . . . . . . . . . . . . Thermal 1372 | . . . 84 62 78 2 1 . 97 99 257 98 67 60 15 18 6 111 12 3 21 281 Explosive 90 | . 17 6 . 22 3 . . . 37 . 2 . . . . . . . . . . 3 Electromagnetic 101 | . . . 2 21 . 4 19 . 49 . . . . . . . . . . . . 6 Phasic 15 | . . . . . . . . . 11 . . 4 . . . . . . . . . . Robot Hit Streak 26 | . 7 14 12 16 9 5 2 . 14 6 26 17 12 19 . 5 7 24 . 2 4 26 Robot Miss Streak 6 | . 3 2 4 3 3 1 2 . 6 1 3 3 4 1 . 1 . 2 . . 2 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 909 | . 24 16 59 83 55 2 6 . 119 17 153 59 34 22 . 6 5 43 . 1 10 195 Core Hits 619 | . 42 9 19 70 31 6 14 . 161 7 86 27 9 4 . 2 3 13 . 2 6 108 Critical Kills 5 | . . . 3 . . . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . 1 . 3 2 1 . . . 4 . . . . . . . . . . . . 2 Burn 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Meltdown 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Corrupt 5 | . . . . 1 . . . . 2 . . . . . . . . . . . . 2 Smash 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 54 | . 33 . . 3 8 . . 10 . . . . . . . . . . . . . . Impact 54 | . 33 . . 3 8 . . 10 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47784 | . 2462 451 1266 3346 1738 174 528 . 7297 649 9492 2507 1232 1153 . 329 228 1740 . 100 508 12584 Guns 2283 | . 274 236 . 53 879 . . . 508 . . 333 . . . . . . . . . . Cannons 30721 | . . . 1266 1417 288 . . . 2522 649 8238 2174 1232 1153 . 329 228 1740 . 100 508 8877 Explosions 14717 | . 2135 215 . 1876 571 174 528 . 4267 . 1244 . . . . . . . . . . 3707 Melee 53 | . 53 . . . . . . . . . . . . . . . . . . . . . Ramming 10 | . . . . . . . . . . . 10 . . . . . . . . . . . Kinetic 537 | . 274 236 . . . . . . 27 . . . . . . . . . . . . . Thermal 34825 | . 1191 . 1218 1088 1167 . 58 . 2033 649 8800 2375 1232 1153 . 329 228 1740 . 100 508 10956 Explosive 9973 | . 944 215 . 1876 571 . . . 4267 . 682 . . . . . . . . . . 1418 Electromagnetic 2122 | . . . 48 382 . 174 470 . 838 . . . . . . . . . . . . 210 Impact 53 | . 53 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Phasic 264 | . . . . . . . . . 132 . . 132 . . . . . . . . . . Highest Corruption 20 | . 4 4 . 6 5 5 5 5 10 10 5 1 1 1 1 . . . . . . 20 Average Corruption 4 | . 3 4 . 6 3 5 5 5 9 7 2 1 1 1 1 . . . . . . 6 Corruption Purged 15 | . . . . . . . . . . 5 . . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 401 | . 34 29 . . 39 20 27 6 84 35 58 1 9 18 1 . . . . . . 40 Message Errors 93 | . 10 3 . . 8 9 4 1 21 12 13 . 1 5 . . . . . . . 6 Matter Fused 105 | . 4 8 . . 8 4 9 2 21 7 17 . 4 7 . . . . . . . 14 Heat Flow Errors 51 | . 6 7 . . 2 3 3 1 8 6 6 1 . . 1 . . . . . . 7 Energy Discharges 54 | . 2 6 . . 7 . 3 1 11 3 12 . 3 4 . . . . . . . 2 Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 48 | . 7 . . . 6 2 5 . 16 4 4 . 1 1 . . . . . . . 2 Data Loss (major) 16 | . 1 1 . . 3 . 2 1 4 . 2 . . . . . . . . . . 2 Misfires 21 | . . 4 . . 3 2 1 . 2 3 3 . . 1 . . . . . . . 2 Alerts 5 | . 1 . . . 2 . . . 1 . . . . . . . . . . . . 1 Weapon Failures 6 | . 2 . . . . . . . . . 1 . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2663 | . 503 . 35 22 41 . 15 . 196 . 722 71 69 42 . 21 . 183 . . 12 731 Projectiles 1671 | . . . 35 8 6 . . . 14 . 655 71 69 42 . 21 . 183 . . 12 555 Explosions 959 | . 470 . . 14 35 . 15 . 182 . 67 . . . . . . . . . . 176 Melee 33 | . 33 . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1551 | . 123 . . 263 115 . 79 . 438 . 299 . . . . . . . . . . 234 Shots 40 | . 4 . . 8 2 . 5 . 14 . 4 . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Kicked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 502 | . 260 226 414 333 245 238 234 86 451 252 220 502 2 . 158 . . 420 . . . 386 Average Temperature 111 | . 92 88 122 87 63 117 107 61 132 102 66 206 2 . 81 . . 145 . . . 111 Received Heat Transfer 3396 | . 102 . 114 783 36 . . . 651 . 558 528 81 . 198 . . . . . . 345 Effects 15 | . . . 4 3 . . . . 2 . . 5 . . . . . . . . . 1 Shutdowns 5 | . . . 1 . . . . . . . . 3 . . . . . . . . . 1 Energy Bleed 4 | . . . . 3 . . . . . . . 1 . . . . . . . . . . Interference 6 | . . . 3 . . . . . 2 . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 6 . . . . . . . . . . . . 2 Combat Hostiles 8 | . . . . . . . . . 6 . . . . . . . . . . . . 2 Parts Fried 5 | . 2 . . 2 . . 1 . . . . . . . . . . . . . . . Impact Corruptions 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 3 . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 4 | . . . 3 . . . . . . . . . . 1 . . . . . . . . Parts Melted 56 | . 3 . 7 4 5 . . . 7 3 4 3 3 3 . 1 . 1 . . . 12 Heat Transferred 26511 | . 900 . 2109 1813 2178 . 50 . 1807 375 4775 1441 650 675 . 150 125 1025 . 50 250 8138 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 1292 | . 513 138 363 619 389 . . . . . 1270 1047 . . . . 16 . . . . 1292 Initial 609 | . . 73 . 152 82 . . . . . . 609 . . . . . . . . . . Average 394 | . 300 43 125 446 121 . . . . . 580 775 . . . . 6 . . . . 522 Maximum Alert Level 4 | . 2 . 1 2 1 . . . . . 4 3 . . . . . . . . . 4 Low Security (%) 46 | 100 17 100 75 11 83 . . . . . 32 . . . . . 100 . . . . 45 Level 1 14 | . 58 . 24 16 16 . . . . . 9 . . . . . . . . . . 3 Level 2 12 | . 23 . . 72 . . . . . . 10 18 . . . . . . . . . 8 Level 3 18 | . . . . . . . . . . . 27 81 . . . . . . . . . 23 Level 4 8 | . . . . . . . . . . . 19 . . . . . . . . . . 19 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 5 . . 7 10 . . . . . 16 10 . . . . 1 . . . . 15 Investigation 15 | . 3 . . 1 3 . . . . . 3 3 . . . . . . . . . 2 Extermination 14 | . . . . . 2 . . . . . 4 2 . . . . . . . . . 6 Reinforcement 20 | . 2 . . 2 4 . . . . . 7 2 . . . . 1 . . . . 2 Assault 5 | . . . . 1 . . . . . . 1 1 . . . . . . . . . 2 Garrison 10 | . . . . 3 1 . . . . . 1 2 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses 5 | . . . . . . . . . . . . 3 . . . . . . . . . 2 Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 7 | . . . 1 1 . . . . . . . 1 . . . . . 1 . . . 3 Communications Jammed 28 | . . . . . . . . . . . 1 14 . . . . . . . . . 13 Distress Signals 22 | . . . . . . . . . . . 1 10 . . . . . . . . . 11 Times Spotted 387 | . 24 3 22 33 15 3 12 . 66 3 56 27 11 1 13 2 1 13 . . 5 77 Peak Tracking Total 24 | . 4 2 5 8 5 4 4 . 24 2 5 9 5 1 13 2 1 5 . . 3 8 Tactical Retreats 25 | . . . 2 1 2 . 2 . 8 . 2 2 . . . . . 2 . . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 17 | . 5 . . 1 4 . . . . . 3 1 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Traps Extracted 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Installed 18 | . . . . . . . . . . . . . . . . . . 18 . . . . Triggered 17 | . . . . . 1 . . . . . . . . . 8 . . 4 4 . . . Most Traps Carried 16 | . . . . . . . . . . . . . . 14 14 8 8 16 8 8 8 8 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 56 | . 7 . 4 3 8 . . 1 3 . 18 7 1 . 1 . . 1 . . . 2 Max in Single Turn 8 | . 6 . 1 1 4 . . 1 1 . 8 2 1 . 1 . . 1 . . . 1 Garrison Access 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 50 | . 8 . 1 3 11 . . . . . 13 5 . 1 1 . . 1 . 4 1 1 Terminals 28 | . 6 . . 3 7 . . . . . 7 2 . . . . . 1 . . 1 1 Fabricators 3 | . . . . . 1 . . . . . . 2 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . . 3 . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . Total Hacks 115 | . 19 . 2 6 28 . . . . . 28 10 . 1 1 . . 1 . 17 1 1 Successful 70 | . 15 . . 2 13 . . . . . 14 4 . 1 1 . . 1 . 17 1 1 Failed 45 | . 4 . 2 4 15 . . . . . 14 6 . . . . . . . . . . Catastrophic 6 | . . . . 1 2 . . . . . 1 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 19 . 2 5 13 . . 1 . . 21 4 . . . . . . . . . 1 Terminals 62 | . 15 . . 6 20 . . . . . 16 2 . . . . . 1 . . 1 1 Fabricators 8 | . . . . . 2 . . . . . . 6 . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 2 2 . . . . . . . . . . Recycling Units 11 | . 4 . . . . . . . . . 7 . . . . . . . . . . . Scanalyzers 6 | . . . 2 . 2 . . . . . 2 . . . . . . . . . . . Garrison Access 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . Terminal Hacks 35 | . 5 . . 2 5 . . . . . 1 . . 1 1 . . 1 . 17 1 1 Record 7 | . . . . . . . . . . . . . . . . . . 1 . 5 1 . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Open Door 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Analyze 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 21 | . 8 . . . 5 . . . . . 8 . . . . . . . . . . . Terminals 17 | . 6 . . . 5 . . . . . 6 . . . . . . . . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Assimilate 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Botnet 9 | . 3 . . . 3 . . . . . 3 . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operators 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . 2 . . . . . . . . . . . Tunnel 4 | . 2 . . . . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 6 . 2 2 10 . . . . . 11 5 . . . . . . . . 1 1 Full Trace Events 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . 1 . . . . . 1 . . . . . . . . 4 . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . 64 . . . . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . . . 16 . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Time 26 | . . . . . . . . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 13 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 7 | . . 1 . . . . . 4 . . 1 . 1 . . . . . . . . . Largest Group 4 | . . . . . . . . 4 4 . 1 . 1 1 . . . . . . . . Highest-Rated Group 243 | . . . . . . . . 243 243 . 26 . 49 49 . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . 96 96 . 26 . 49 49 . . . . . . . . Total Orders 11 | . . . . . . . . . . . 2 . 2 2 . . . . . . . 5 STAY 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . RETURN 7 | . . . . . . . . . . . 2 . . . . . . . . . . 5 Ally Attacks 56 | . . . . . . . . . 44 . . . 10 2 . . . . . . . . Total Damage 1602 | . . . . . . . . . 1071 . . . 456 75 . . . . . . . . Kills 6 | . . . . . . . . . 4 . . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 11 | . . 1 . . . 2 1 2 . 1 . . . . . 2 . 1 1 . . . Drone Launches 8 | . . . . . . . . . . . 2 . . . . . . . . . . 6 Drone Recoveries 8 | . . . . . . . . . . . 2 . . . . . . . . . . 6 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 35223 | 59 1779 1192 1079 809 2202 740 1047 1514 4022 1356 3591 1420 2456 2292 823 1559 239 2564 619 760 463 2638 Spaces Moved 13915 | 46 876 842 615 388 1287 487 670 950 1249 488 1064 494 488 637 356 336 126 842 326 191 240 917 Core 80 | 3 17 . . . . . . . 19 . . . . 13 . 17 . 11 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs 6687 | . . . . . . . . . 223 488 1064 494 488 624 356 319 126 831 326 191 240 917 Wheels 7148 | 43 859 842 615 388 1287 487 670 950 1007 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 135 135 130 135 150 145 155 140 210 180 180 180 226 175 175 175 175 175 175 175 175 Average Speed 183 | 86 154 135 135 143 147 150 148 155 202 210 209 209 220 273 207 306 175 213 175 175 175 188 Slowest Speed 2950 | 90 1450 135 190 155 150 150 155 155 1950 210 210 240 270 2900 226 2850 175 2950 175 175 175 285 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 53 | 3 98 100 51 39 43 65 72 81 74 66 39 14 51 64 54 47 6 69 45 61 52 35 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 7 | . 2 . . . . . . . . . 2 . . . . . . . . 3 . . Known Exits Taken 17 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . . . 5 1 2 . 3 . . 2 2 . 1 . . 1 . . . Spaces Dug 185 | . 14 . . 2 . . . 2 3 24 8 17 18 12 6 6 . 41 6 . . 26 Terrain Destroyed 868 | . 105 4 . 50 23 . 11 2 69 83 165 40 40 31 14 10 1 77 12 . 10 121 Melee 11 | . 7 . . 2 . . . 2 . . . . . . . . . . . . . . Projectile 440 | . . . . 6 . . . . 22 83 61 28 40 31 14 10 1 58 12 . 10 64 AOE 417 | . 98 4 . 42 23 . 11 . 47 . 104 12 . . . . . 19 . . . 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 22162 | 61 1195 872 779 529 1525 491 703 974 2545 749 2207 793 1826 1141 428 856 138 1543 366 616 269 1556 Wait 6545 | 7 210 9 53 22 135 . 2 9 1064 223 956 198 1253 449 30 508 5 576 36 405 17 378 Move 13892 | 45 875 841 614 387 1286 486 669 949 1248 487 1063 493 487 636 355 334 125 841 325 190 239 917 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 219 | 3 26 3 24 14 21 . 4 1 16 1 26 8 12 . 7 1 2 31 . 2 3 14 Fast Attach 87 | 6 5 1 5 4 5 . . 2 16 1 6 3 6 4 5 . . . . 6 . 12 Attach 93 | . 4 . 7 15 8 . 4 . 15 1 1 11 3 2 . . . . . 1 . 21 Detach 105 | . . . . 1 1 . . . 10 2 19 10 19 10 4 6 . 4 . 3 . 16 Swap 107 | . 6 2 7 2 6 1 2 1 13 . 17 5 2 7 1 . 4 3 . 1 . 27 Drop 171 | . 5 1 26 3 19 . 3 2 20 2 6 8 14 4 11 . . 29 . 7 3 8 Fire 859 | . 31 15 43 78 28 4 19 . 143 32 112 57 29 29 15 6 2 41 4 1 7 163 Melee 54 | . 33 . . 3 8 . . 10 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . 8 . . . . . . . . . . 1 . . . . . . Rewire 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Trap 18 | . . . . . . . . . . . . . . . . . . 18 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res x3) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 16) 220 | -10/Materials | Destroyed 11 combat bots 304 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 7) 416 | -10/Materials | Discovered new exit (range 9) 578 | -10/Materials | Discovered new exit (range 11) 674 | -10/Materials | Discovered new exit (range 16) 1251 | -10/Materials | Build established: Scavenger-Mutant 1839 | -10/Materials | Entered Mines 1968 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1972 | -10/Mines | Destroyed YI-UF0 1976 | -10/Mines | Found Prototype Storage 2027 | -10/Mines | Build established: Mutant 2223 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2319 | -10/Mines | Learned Materials emergency access door positions 2334 | -10/Mines | Discovered new exit (range 10) 2383 | -10/Mines | Discovered new exit (range 9) 2390 | -10/Mines | Received a Mining Laser from a helpful Derelict 3031 | -10/Mines | Entered Materials 3031 | -9/Materials | Evolved 2 slots: Utility x2 3031 | -9/Materials | Identified YI-UF0's Bottomless Matter Pit 3371 | -9/Materials | Discovered new exit (range 15) 3967 | -9/Materials | Discovered new exit (range 12) 4110 | -9/Materials | Entered another Materials area 4110 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4237 | -8/Materials | Destroyed 9 combat bots 4245 | -8/Materials | Core integrity fell below 50% 4271 | -8/Materials | Lost 10 parts (2p2n3u3w) 4708 | -8/Materials | Discovered new exit (range 14) 4794 | -8/Materials | Core integrity fell below 20% 4828 | -8/Materials | Lost 3 parts (1u2w) 4919 | -8/Materials | Entered Factory 4919 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5239 | -7/Factory | Build established: Tank 5378 | -7/Factory | Discovered new exit (range 8) 5392 | -7/Factory | Identified exit to Factory 6076 | -7/Factory | Cargo convoy interrupted 6199 | -7/Factory | Build established: Skirmisher 6783 | -7/Factory | Build established: Scavenger-Skirmisher 6820 | -7/Factory | Identified exit to Storage 6820 | -7/Factory | Identified exit to Lower Caves 6903 | -7/Factory | Garrison activated, responded to threat 7121 | -7/Factory | Entered Lower Caves 7122 | -7/Lower Caves | Encountered a Warlord checkpoint 7468 | -7/Lower Caves | Learned 4 Factory zone layouts 7741 | -7/Lower Caves | Build established: Scavenger-Mutant 7840 | -7/Lower Caves | Learned location of 1 exit from Factory 7855 | -7/Lower Caves | Discovered new exit (range 5) 7859 | -7/Lower Caves | Identified exit to Lower Caves 7861 | -7/Lower Caves | Entered another Lower Caves area 7984 | -7/Lower Caves | Discovered exit to Factory (range 9) 8353 | -7/Lower Caves | Learned location of 1 exit from Factory 8791 | -7/Lower Caves | Discovered new exit (range 11) 8906 | -7/Lower Caves | Identified exit to Zion 8908 | -7/Lower Caves | Entered Zion 8952 | -7/Zion | Given the Hacking Drone Bay 8952 | -7/Zion | Found Prototype Device 9006 | -7/Zion | Discovered new exit (range 13) 9088 | -7/Zion | Given A8's code to call for help 9161 | -7/Zion | System corruption cleaned by Quarantine Array 10204 | -7/Zion | Gained Derelict followers 10392 | -7/Zion | Discovered new exit (range 5) 10393 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10404 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10408 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10414 | -7/Zion | Identified exit to Deep Caves 10422 | -7/Zion | Entered Deep Caves 10422 | -7/Deep Caves | Accompanied by 4 allies 10674 | -7/Deep Caves | Identified Hacking Drone Bay 10702 | -7/Deep Caves | Attacked by Z-Imprinter 10736 | -7/Deep Caves | Allies destroyed Z-Imprinter 10757 | -7/Deep Caves | Found Prototype Device 10757 | -7/Deep Caves | Identified Exp. Thermal Shield 10774 | -7/Deep Caves | Lost 7 parts (2p1n2u2w) 10940 | -7/Deep Caves | Z-Facility disabled 10993 | -7/Deep Caves | Lost 5 parts (1p1n3w) 10993 | -7/Deep Caves | Found Prototype Protection 11029 | -7/Deep Caves | Found Prototype Protection 11029 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 11322 | -7/Deep Caves | Found Surveybot 24 Scanner 11325 | -7/Deep Caves | Found Surveybot 24 Chip 11360 | -7/Deep Caves | Build established: Scavenger-Gunner 11430 | -7/Deep Caves | Discovered new exit (range 6) 11436 | -7/Deep Caves | Identified exit to Proximity Caves 11738 | -7/Deep Caves | Spotted as-67725 11741 | -7/Deep Caves | Core integrity fell below 50% 11770 | -7/Deep Caves | Destroyed as-67725 11939 | -7/Deep Caves | Found Zio. Weapon Casing 11968 | -7/Deep Caves | Found Zio. Weapon Casing 11972 | -7/Deep Caves | Found Zio. Weapon Casing 12261 | -7/Deep Caves | Triggered Deep Caves wall 12262 | -7/Deep Caves | Spotted AS-93955 12310 | -7/Deep Caves | Core integrity fell below 20% 12328 | -7/Deep Caves | Exposed GOLEM chamber 12346 | -7/Deep Caves | Destroyed AS-93955 12359 | -7/Deep Caves | Lost 7 parts (1p6u) 12367 | -7/Deep Caves | Spotted AS-76291 12380 | -7/Deep Caves | System corruption reached 10% 12381 | -7/Deep Caves | Destroyed AS-76291 12417 | -7/Deep Caves | Lost 3 parts (1p1n1w) 12427 | -7/Deep Caves | Destroyed 45 combat bots 12651 | -7/Deep Caves | Build established: Scavenger-Mutant 12913 | -7/Deep Caves | Found GOLEM Unit 13625 | -7/Deep Caves | Found GOLEM Unit 13642 | -7/Deep Caves | Found GOLEM Unit 13676 | -7/Deep Caves | Build established: Golem 13682 | -7/Deep Caves | Found GOLEM Unit 14444 | -7/Deep Caves | Entered Proximity Caves 15800 | -6/Proximity Caves | Entered Factory 15800 | -6/Factory | Evolved 2 slots: Utility x2 15801 | -6/Factory | Identified exit to Factory 16205 | -6/Factory | Discovered exit to Factory (range 20) 17177 | -6/Factory | Repaired Huge Storage Unit 17369 | -6/Factory | Destroyed 7 combat bots 17745 | -6/Factory | Garrison activated, responded to threat 18485 | -6/Factory | Found Prototype Device 18771 | -6/Factory | Identified Active Sensor Suite 19300 | -6/Factory | First assault squad dispatched 19391 | -6/Factory | Entered another Factory area 19391 | -5/Factory | Evolved 2 slots: Propulsion x2 19392 | -5/Factory | Identified exit to Upper Caves 19679 | -5/Factory | Found Active Sensor Suite 20053 | -5/Factory | Fabricated Biometal Medium Treads (x2) 20591 | -5/Factory | First assault squad dispatched 20669 | -5/Factory | Garrison activated, responded to threat 20811 | -5/Factory | Core integrity fell below 50% 20811 | -5/Factory | Entered Upper Caves 20841 | -5/Upper Caves | Lost 13 parts (2p3n1u7w) 21943 | -5/Upper Caves | Encountered a Warlord checkpoint 22201 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23088 | -5/Upper Caves | Ambushed by wild Derelicts 23198 | -5/Upper Caves | Discovered new exit (range 13) 23207 | -5/Upper Caves | Build established: Scavenger-Golem 23228 | -5/Upper Caves | Identified exit to Upper Caves 23267 | -5/Upper Caves | Entered another Upper Caves area 23267 | -5/Upper Caves | Accompanied by 1 ally 23348 | -5/Upper Caves | Encountered a Warlord checkpoint 23550 | -5/Upper Caves | Spotted B-75 Beast 23559 | -5/Upper Caves | Destroyed B-75 Beast 24211 | -5/Upper Caves | Build established: Trapper-Golem 24677 | -5/Upper Caves | Discovered new exit (range 10) 24704 | -5/Upper Caves | Identified exit to Warlord 25559 | -5/Upper Caves | Entered Warlord 25641 | -5/Warlord | System corruption cleaned by Quarantine Array 26037 | -5/Warlord | Met Warlord 26062 | -5/Warlord | Warlord's base attacked by MAIN.C 26064 | -5/Warlord | Found Prototype Reactor 26070 | -5/Warlord | Found Prototype Processor 26070 | -5/Warlord | Identified Exp. Targeting Computer 26087 | -5/Warlord | Found Prototype Processor 26090 | -5/Warlord | Found Prototype Device 26302 | -5/Warlord | Opened side exit 26348 | -5/Warlord | Build established: Trapper-Mutant 26359 | -5/Warlord | Discovered new exit (range 8) 26363 | -5/Warlord | Spotted Striker 26380 | -5/Warlord | Identified exit to Proximity Caves 26382 | -5/Warlord | Entered Proximity Caves 26686 | -4/Proximity Caves | Build established: Trapper-Golem 27696 | -4/Proximity Caves | Learned 8 Research zone layouts 27845 | -4/Proximity Caves | Identified exit to Factory 27919 | -4/Proximity Caves | Crushed by falling debris 27920 | -4/Proximity Caves | Core integrity fell below 20% 27941 | -4/Proximity Caves | Entered Factory 27941 | -4/Factory | Evolved 2 slots: Utility x2 27945 | -4/Factory | Identified System Purifier 27946 | -4/Factory | Identified Spectral Analyzer 27965 | -4/Factory | Found Quantum Capacitor 28152 | -4/Factory | Discovered new exit (range 17) 28178 | -4/Factory | Identified exit to Upper Caves 28180 | -4/Factory | Entered Upper Caves 28913 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28954 | -4/Upper Caves | Encountered a Warlord checkpoint 28985 | -4/Upper Caves | Identified exit to Upper Caves 29119 | -4/Upper Caves | Found Alien Artifact 30744 | -4/Upper Caves | Entered another Upper Caves area 31137 | -4/Upper Caves | Learned Research terminal intel 31340 | -4/Upper Caves | Discovered new exit (range 11) 31361 | -4/Upper Caves | Identified exit to Zhirov 31363 | -4/Upper Caves | Entered Zhirov 31363 | -4/Zhirov | Discovered new exit (range 3) 31395 | -4/Zhirov | Met Zhirov 31430 | -4/Zhirov | Learned location of Testing (-3) 31430 | -4/Zhirov | Learned location of Command (-1) 31447 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31474 | -4/Zhirov | Found Alien Artifact 31474 | -4/Zhirov | Identified Integrated Dissipator 31474 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31496 | -4/Zhirov | Found Alien Artifact 31600 | -4/Zhirov | Identified Vortex Chain Reactor 32121 | -4/Zhirov | Identified exit to Proximity Caves 32123 | -4/Zhirov | Entered Proximity Caves 32568 | -3/Proximity Caves | Discovered new exit (range 11) 32584 | -3/Proximity Caves | Identified exit to Research 32586 | -3/Proximity Caves | Entered Research 32586 | -3/Research | Evolved 2 slots: Utility x2 32587 | -3/Research | Identified exit to Research 32588 | -3/Research | Loaded intel: 22 terminal locations 33061 | -3/Research | Found Prototype Launcher 33061 | -3/Research | Identified Hellfire Missile Launcher 33065 | -3/Research | Found Hellfire Missile Launcher 33900 | -3/Research | Destroyed 10 combat bots 33958 | -3/Research | Lost 11 parts (1p2n5u3w) 34586 | -3/Research | First assault squad dispatched 34755 | -3/Research | Lost 3 parts (1p2w) 34820 | -3/Research | Garrison activated, responded to threat 34887 | -3/Research | Core integrity fell below 50% 34899 | -3/Research | System corruption reached 10% 34944 | -3/Research | Lost 10 parts (1p3n4u2w) 35054 | -3/Research | Found Quantum Capacitor 35224 | -3/Research | Self-destructed Last Messages --------------- 35039_ System corrupted: Matter fused (-8). 35044_ Acquired Adv. Power Amplifier. 35054_ Acquired Quantum Capacitor. 35069_ System corrupted: Matter fused (-10). 35086_ ALERT: Rogue bot located, Programmers report to Research Zone 3W. 35091_ System corrupted: Matter fused (-9). 35106_ Asb. Alloy Armor integration complete. 35127_ ALERT: Significant disruption in Zone 6C, assault force dispatched. 35134_ System corrupted: Substantial component data lost. 35144_ GOLEM Unit beginning Asb. Flux Generator integration. 35169_ System corrupted: Heat flow error (+283). 35189_ System corrupted: Matter fused (-8). 35213_ System corrupted: Heat flow error (+195). 35216_ Discarded Asb. Nanovents. 35218_ P-80 Master destroyed. 35222_ C-30 ARC bursts open, deploying its payload. 35222_ G-73 Enforcer unfolds itself. 35222_ G-67 Veteran unfolds itself. 35222_ L-61 Swordsman unfolds itself. 35222_ I-47 Archangel unfolds itself. Map ----- +----------------------------------------------------+ | ### #?##????????????# | | ### #???????????????# | | ###+######+########## #???????????????# | | # % !""" ## #???????????????# | | # Y" "# ! #?????#?????????# | | """" # % ###########???????????????##### | | """" # %! ####???#?????#????????????????? | | """"" # #?????????????????????????????? | | = """" # % #?#??????????#??#?????????????? | | # #???????#?????????????????????? | | # #??????#??????????????????????? | | #####"#########+##########???????????????????????? | | ############## #????#??????????????????? | | # #???????????????????????? | | ^ # #???????????????????????? | | ^ # #???????????????????????? | | # #??#????????????????????? | | """ """ # #???????????????????????? | | """ ^""" # #??#????????????????????? | | """ """ #####+#######?????#?????????????????? | | #??????????????#?????????????? | | #???#??????????????????#?#???? | | #???#??#?????????????????????? | | #?????????##?????????#???????? | | """ """###+######+#+#%#####????????????#?????????? | | """T"""#?# [%g l @#????????#????#????????? | | ########?# i[=g p #????????????????#?????? | | ######???# """ """ #??????????#???????????? | | ] | #???# """ g""" #??????????????????????? | | # ? # """ """ ""##???#?????????????????? | | #???# T"#??????????#?#?????????? | | =#??## ! ""#??????????????????????? | | #?#?# #?????#????#???????#???? | | #?#?# ! [ #??????????????????????? | | #???##################??????????????????????? | | #????##????##???????????????????????????????? | | ##????#????#??##????????????????????????????? | | #???#????????????????#??????????????????????? | | #??##?#???#?????#???????????????????????????? | | ##????????????????????????????????????####### | | ######?????#??????##???????#???????????????# | | #?????????#????#??????##???????????????????# | | ??????????#?????#??????#?????#?????????????# | | ??#?#?#????????????????????????????????????# | | ?#?????##???#??#???????#???????????????????# | | ######??#???#?????#???????????????#????????# | | #?????#???????#????????#??????????????####### | | #??#????????#??#??????????????????????????# # | | #?????????????????????????????????????????# # | | #??????##????????#????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 100 Energy Generation 67 Energy Capacity 2800 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Power Amplification 30 EM Shielding 3 Armor Coverage 325 Resistance: KI 20 Resistance: TH 30 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 2 Energy Filtering 50 Particle Charging 20 Offensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hyb. Deuterium Engine | -7/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ C-17 Slicer | -7/Factory | Hacked Fabricated ------------ Biometal Medium Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryKineticFalx Manual? 0 Play Time 02:48:50 Cumulative 173.7 hours Start 2022.02.25 @ 06:31:37 End 2022.02.25 @ 10:07:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 282 Rogue 265 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 65 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40524e9f-cc4d-4004-a63d-28deeb5183bd