Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 22:21:38 Player: Baxter Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (109) 545 Value Destroyed (2436) 2436 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 5517 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 50 Cogmind --------- Core Integrity 0/550 Matter 30/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (0) Improved Terrain Scanner Seismic Detector Hacking Suite Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Ion Engine High-capacity Matter Pod High-capacity Matter Pod Structural Scanner Improved Terrain Scanner Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam Improved Assault Rifle Improved Light Cannon Improved Light Cannon Missile Launcher Missile Launcher Missile Launcher [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Hardened Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 95 | 9 14 7 24 2 . 3 36 Power 9 | 1 2 1 1 . . . 4 Engine 4 | 1 2 . . . . . 1 Core 5 | . . 1 1 . . . 3 Reactor . | . . . . . . . . Propulsion 22 | 2 6 2 8 . . . 4 Treads . | . . . . . . . . Leg 16 | 2 4 . 7 . . . 3 Wheel 6 | . 2 2 1 . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 4 4 2 5 1 . 2 15 Device 11 | 3 1 1 3 1 . 1 1 Storage 7 | 1 2 . . . . . 4 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 15 | . 1 1 2 . . 1 10 Artifact . | . . . . . . . . Weapon 31 | 2 2 2 10 1 . 1 13 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 17 | 2 2 1 7 . . 1 4 Ballistic Cannon 3 | . . . . . . . 3 Launcher 10 | . . 1 3 1 . . 5 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 2 Parts Lost 24 | . 1 2 3 1 . . 17 Power 4 | . 1 . . . . . 3 Propulsion 9 | . . 1 2 . . . 6 Utility 4 | . . . . 1 . . 3 Weapon 7 | . . 1 1 . . . 5 Highest Loss Streak 11 | . 1 2 2 1 . . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 98 98 86 98 100 100 94 Engine 3 | . 12 7 . . . . . Core 6 | . . 6 11 11 11 11 8 Leg 25 | . 24 . 16 44 44 44 34 Wheel 6 | . 3 26 15 . . . . Device 5 | . 5 3 4 9 11 5 4 Storage 11 | . 14 14 11 11 11 11 8 Protection 12 | . 8 10 6 . . 5 20 Ballistic Gun 18 | . 28 27 20 16 11 15 9 Ballistic Cannon 2 | . . . . . . . 6 Launcher 1 | . . . 1 5 11 6 1 Naked Turns 7 | . . . . . . . 7 Heaviest Build 70 | 14 56 56 59 55 55 59 70 Greatest Support 68 | 20 20 20 68 68 68 68 68 Greatest Overweight (x) 13 | . 5 5 5 . . . 13 Average Overweight (x) 1 | . 1 2 2 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 20 20 19 Most Carried 20 | 8 19 20 20 20 19 19 20 Average Carried 17 | 4 14 19 18 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 8 19 20 20 19 19 19 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2478 | 292 671 245 464 93 . 19 694 Remotely 184 | 72 112 . . . . . . Salvage Created 2877 | 116 591 265 656 80 . 72 1097 Parts 212 | 7 43 22 39 4 . 2 95 Haulers Intercepted 7 | . 2 . 1 . . . 4 Recyclers Shooed 6 | . 3 . 3 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 74 | . 14 7 17 7 . 3 26 Guns 43 | . 14 6 11 4 . . 8 Cannons 6 | . . . . . . . 6 AOE 25 | . . 1 6 3 . 3 12 Classes Destroyed 16 | 2 6 1 2 1 . . 4 Worker 12 | . 3 3 1 . . . 5 Builder 4 | . 1 . . . . . 3 Tunneler 3 | 1 . 1 . 1 . . . Hauler 7 | . 2 . 1 . . . 4 Recycler 6 | 1 . 1 2 . . . 2 Mechanic 1 | . . . . . . . 1 Operator 2 | . . . . . . . 2 Watcher 3 | . 1 . . . . . 2 Swarmer 26 | . 6 3 4 4 . . 9 Grunt 29 | . 8 2 10 . . 3 6 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . 1 . . . . Sentry 11 | . . 2 1 . . . 8 Specialist 2 | . . . . . . . 2 Hunter 1 | . . . . . . . 1 Assembled 3 | . . . . 3 . . . Best Kill Streak 8 | 2 4 4 6 4 . 3 8 Combat Bots Only 6 | . 4 3 5 4 . 3 6 Max Kills in Single Turn 4 | 1 2 2 3 2 . 2 4 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 1 2 1 . 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 361 | . 54 34 56 7 . 14 196 Missed 101 | . 11 13 21 1 . 6 49 Damage Taken 4182 | . 479 278 488 78 . 148 2711 Core 759 | . 64 35 88 10 . . 562 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 . 60 . . . 75 . Volleys Fired 233 | 3 49 24 46 7 . 7 97 Largest 2 | 2 2 2 2 2 . 1 2 Hottest 78 | 40 46 46 46 46 . 36 78 Shots Fired 391 | 6 98 27 79 11 . 7 163 Gun 284 | 6 98 17 70 8 . . 85 Cannon 57 | . . . . . . . 57 Launcher 50 | . . 10 9 3 . 7 21 Special . | . . . . . . . . Kinetic 341 | 6 98 17 70 8 . . 142 Thermal . | . . . . . . . . Explosive 50 | . . 10 9 3 . 7 21 Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | 3 9 17 8 3 . 2 14 Robot Miss Streak 6 | 1 5 2 6 6 . 5 4 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 3 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 286 | 3 72 23 57 5 . 3 123 Core Hits 190 | 2 38 21 40 8 . 6 75 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 Critical Strikes 3 | . . . . . . . 3 Destroy 3 | . . . . . . . 3 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7011 | 37 999 460 1462 316 . 402 3335 Guns 3302 | 37 993 259 845 82 . . 1086 Cannons 719 | . . . . . . . 719 Explosions 2984 | . . 201 617 234 . 402 1530 Melee . | . . . . . . . . Ramming 6 | . 6 . . . . . . Kinetic 4021 | 37 993 259 845 82 . . 1805 Thermal . | . . . . . . . . Explosive 2984 | . . 201 617 234 . 402 1530 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 129 | . . . . 57 . . 72 Projectiles 11 | . . . . . . . 11 Explosions 118 | . . . . 57 . . 61 Melee . | . . . . . . . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 120 | . 3 . 4 29 . . 84 Shots 5 | . . . 1 1 . . 3 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 524 | . 24 34 21 9 . 52 524 Average Temperature 86 | . 11 15 6 6 . 22 108 Received Heat Transfer 1140 | . 234 120 165 . . 72 549 Effects 11 | . . . . . . . 11 Shutdowns 4 | . . . . . . . 4 Interference 1 | . . . . . . . 1 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 486 | 10 252 244 241 209 . 101 486 Initial 90 | . 6 46 20 90 . . 39 Average 160 | 3 105 127 123 187 . 88 232 Maximum Alert Level 2 | . 1 1 1 1 . . 2 Low Security (%) 65 | 100 82 84 82 52 . 100 39 Level 1 30 | . 17 15 17 47 . . 50 Level 2 3 | . . . . . . . 10 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 . 3 . . . 7 Investigation 3 | . 2 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 6 | . . . 2 . . . 4 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 10 | . . . 3 . . . 7 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 111 | . 20 5 24 5 . 3 54 Peak Tracking Total 6 | . 5 2 4 4 . 3 6 Tactical Retreats 4 | . 1 . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . . 2 . 1 . . 5 Max in Single Turn 2 | . . 2 . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 10 | . 6 . 1 . . . 3 Terminals 10 | . 6 . 1 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 30 | . 20 . 2 . . . 8 Successful 16 | . 9 . 2 . . . 5 Failed 14 | . 11 . . . . . 3 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 28 | . 19 . 2 . . . 7 Terminals 30 | . 20 . 2 . . . 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 3 . 1 . . . 3 Record 1 | . . . . . . . 1 Robot Analysis 2 | . 2 . . . . . . Branch Access Points 2 | . 1 . . . . . 1 Unreport Threat 2 | . . . 1 . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 6 . 1 . . . 2 Terminals 9 | . 6 . 1 . . . 2 Botnet 9 | . 6 . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 9 | . 6 . 1 . . . 2 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . 6 . . . . Total Damage 106 | . . . 106 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4165 | 115 918 598 575 178 169 76 1536 Spaces Moved 2195 | 75 416 466 297 121 131 43 646 Core 20 | 5 . . . . . . 15 Treads . | . . . . . . . . Legs 1343 | 70 311 . 43 121 131 43 624 Wheels 832 | . 105 466 254 . . . 7 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 110 110 95 130 130 130 50 Average Speed 144 | 115 171 113 131 130 130 130 164 Slowest Speed 700 | 120 190 155 340 130 130 130 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 68 92 24 26 50 13 54 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 299 | . . 40 32 27 . 53 147 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 298 | . . 40 32 27 . 53 146 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2796 | 94 530 508 397 129 130 53 955 Wait 187 | . 22 3 19 . . 1 142 Move 2188 | 74 415 465 296 120 130 42 646 Hop . | . . . . . . . . Pick Up 49 | 7 16 5 6 . . . 15 Fast Attach 19 | 8 1 . 4 . . . 6 Attach 16 | . 1 2 4 1 . . 8 Detach 1 | 1 . . . . . . . Swap 61 | 1 12 5 16 1 . 3 23 Drop 41 | . 13 4 6 . . . 18 Fire 233 | 3 49 24 46 7 . 7 97 Melee . | . . . . . . . . Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Discovered new exit (range 16) 687 | -10/Materials | Discovered new exit (range 13) 1004 | -10/Materials | Identified exit to Mines 1034 | -10/Materials | Entered Mines 1109 | -10/Mines | Met a Derelict bent on vengeance 1476 | -10/Mines | Discovered new exit (range 8) 1483 | -10/Mines | Discovered new exit (range 10) 1491 | -10/Mines | Learned Materials terminal intel 1526 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1529 | -10/Mines | Found Prototype Device 1580 | -10/Mines | Received a Mining Laser from a helpful Derelict 1632 | -10/Mines | Entered Materials 1632 | -9/Materials | Accompanied by 1 ally 1632 | -9/Materials | Evolved 2 slots: Propulsion x2 1633 | -9/Materials | Loaded intel: 12 terminal locations 1903 | -9/Materials | Identified Exp. Sensor Array 2192 | -9/Materials | Discovered new exit (range 12) 2207 | -9/Materials | Entered Mines 2280 | -9/Mines | Assembled infested the area 2326 | -9/Mines | Met 8R-AWN 2379 | -9/Mines | Discovered new exit (range 5) 2385 | -9/Mines | Entered Exiles 2402 | -9/Exiles | Discovered new exit (range 15) 2418 | -9/Exiles | Welcomed by 8R-AWN 2439 | -9/Exiles | Met EX-HEX 2489 | -9/Exiles | Met EX-DEC 2544 | -9/Exiles | Discovered new exit (range 10) 2554 | -9/Exiles | Entered Mines 2575 | -8/Mines | Discovered new exit (range 14) 2630 | -8/Mines | Entered Materials 2630 | -8/Materials | Evolved 2 slots: Utility x2 3400 | -8/Materials | Discovered new exit (range 14) 3421 | -8/Materials | Garrison activated, responded to threat 3661 | -8/Materials | Identified exit to Storage 4129 | -8/Materials | Core integrity fell below 50% 4147 | -8/Materials | Core integrity fell below 20% 4159 | -8/Materials | Released all parts (1) 4166 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04146_ Aluminum Leg destroyed. 04146_ U-05 Engineer lays Concrete. 04146_ K-01 Serf collects debris. 04146_ U-05 Engineer lays Concrete. 04148_ U-05 Engineer builds a Wall. 04148_ U-05 Engineer lays Concrete. 04149_ Penetrated by Slug. 04149_ U-05 Engineer lays Concrete. 04149_ K-01 Serf collects debris. 04152_ Penetrated by Slug. 04152_ Com. Wheel destroyed. 04153_ K-01 Serf collects debris. 04153_ U-05 Engineer lays Concrete. 04155_ Slug penetrates Hadron Collector. 04156_ U-05 Engineer builds a Wall. 04156_ K-01 Serf collects debris. 04156_ Slug penetrates U-05 Engineer. 04156_ U-05 Engineer destroyed. 04159_ Released Hcp. Storage Unit. 04160_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????# ???# [ #??????????????????????? | | ??????# ???# # #??????????????????????? | | ??????# ! ### # #???????????????######## | | ??????# # ###+#######???????????# # | | ??????+ [! + # #???????????# ^ # | | ??????# " " [! # + =]! ##########??# # | | ??????# "R" ] # # ] [ # #??# ^ # | | ??????? """ ?# # * # """" =#??# "T"^ # | | ????????###### ?# # # """" #??# = # | | ?????????????#??# # # """" ########+## | | ?################ # # !+ | | + # """ # | | ########### """" ##% ### | | #?######### """" *## % #?# | | ################ #? = # ## % #?? | | ???????????????# # ########### #?? | | ???????????????# # """ """ #?????????# #?? | | ???????????????# # """ """ #?????????# #?? | | ???????????????# # """ """ #?????????# #?? | | ???????????????# # #?????????# #?? | | ???????????????# # #?????????# #?? | | ???????????????# # #?????????# #?? | | ???????????????# ######+############## ### | | ???????????????# ##### | | ????????####+### w | | ????? @ | | ???? ###################### | | ????? #????????????????????? | | ?????########### % #????????????????????? | | ???????????????# ##########?????????### | | ???????????##### ^^ ?????? | | ?????+ t ?????? | | ????????########## ^ """ ???????? | | ?????????????????# r """"g "T" #?????????# ### | | ?????????????????# """" #?????????????? | | ?????????????????# """"[* #?????????????? | | ?????????????????# *!!!* #?????????????? | | ?????????????????# !!!!* #?????????????? | | ?????????????????+ """!! "" ###??#????????? | | ?????????????????# """ "" # # ##???????? | | ?????????????????# " "" H ??????? | | ?????????????????# % ""???????? | | ?????????????????# % ""???????? | | ?????????????????# ""????????+ | | ?????????????????# ** # ????? ? | | ?????????????????# #### =#%= ## #???????? | | ?????????????? ?# # !%#=! #####+## | | ???????????? ####+#?# # |# | | ???????????##??? # # %[ " % ##???? | | ???????????????# """ # # # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightCloakStick Manual? 0 Play Time 00:33:20 Cumulative 60.6 hours Start 2024.03.22 @ 21:48:38 End 2024.03.22 @ 22:21:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d9290e69-d3dc-4284-bc56-1bd17d52f084