Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 16:50:30 Player: IsAway Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (45) 225 Value Destroyed (1554) 1554 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7039 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 129/160 System Corruption 10% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Great Maul Makeshift Hammer > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Melee Analysis Suite Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Improved Gravmag System Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Matter Compressor Advanced Weight Redist. System Deep Structural Scanner Layered Medium Armor Plating > --- WEAPON ----------- Improved Lightning Gun Flail Power Sword > --- INVENTORY -------- Light Nuclear Core Improved VSS Leg Combat Airjet Authchip [Propulsion] Authchip [Propulsion] A0-MCA's Component Scanner Spear [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Combat Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Authchip [Propulsion] Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Authchip [Propulsion] Protection Layered Medium Armor Plating Weapon Flail Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Slots Evolved 10 | . . 2 . . . 6 2 . . Power 1 | . . . . . . 1 . . . Propulsion 3 | . . 1 . . . 1 1 . . Utility 4 | . . 1 . . . 3 . . . Weapon 2 | . . . . . . 1 1 . . Parts Attached 106 | 7 4 8 6 9 12 41 . 15 4 Power 15 | 1 1 . 1 . 1 8 . 2 1 Engine 10 | 1 1 . 1 . 1 4 . 2 . Core 5 | . . . . . . 4 . . 1 Reactor . | . . . . . . . . . . Propulsion 37 | 2 2 3 1 3 8 15 . 3 . Treads 1 | . . . . 1 . . . . . Leg 8 | . . . . . 2 3 . 3 . Wheel 3 | 2 . . . . 1 . . . . Hover 13 | . 2 1 . 2 . 8 . . . Flight 12 | . . 2 1 . 5 4 . . . Utility 26 | 2 1 1 1 3 3 12 . 2 1 Device 13 | 1 . . . 1 1 7 . 2 1 Storage 6 | 1 1 . . . 2 2 . . . Processor 2 | . . 1 1 . . . . . . Hackware 2 | . . . . 1 . 1 . . . Protection 3 | . . . . 1 . 2 . . . Artifact . | . . . . . . . . . . Weapon 28 | 2 . 4 3 3 . 6 . 8 2 Energy Gun 6 | 1 . 2 . . . 1 . 2 . Energy Cannon 2 | . . . . . . . . 2 . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 3 | . . 1 . 2 . . . . . Special Weapon 3 | . . 1 1 . . . . 1 . Impact Weapon 5 | . . . 2 1 . . . 1 1 Slashing Weapon 4 | . . . . . . 3 . 1 . Piercing Weapon 3 | . . . . . . 2 . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . . . Corrupted Parts 4 | . . . . 1 . 3 . . . System Corruption 16 | . . . . 3 . 13 . . . Parts Lost 54 | . . 5 1 5 . 18 . 19 6 Power 11 | . . 1 . 1 . 5 . 4 . Propulsion 19 | . . 3 . 2 . 6 . 5 3 Utility 11 | . . . 1 . . 6 . 3 1 Weapon 13 | . . 1 . 2 . 1 . 7 2 Highest Loss Streak 12 | . . 4 1 4 . 6 . 12 6 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 2 7 7 7 7 9 7 5 3 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . 1 1 . . Utility 4 | . 2 4 3 4 6 4 3 2 2 Weapon 1 | . 3 3 3 2 . . 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 22 | . 2 1 1 3 7 6 . . 2 Power . | . . . . . . . . . . Propulsion 4 | . 2 . . . . 2 . . . Utility 12 | . . 1 1 1 4 3 . . 2 Weapon 4 | . . . . 2 1 1 . . . Tool/Special 2 | . . . . . 2 . . . . Average Slot Usage (%) 73 | . 100 77 81 75 78 78 58 43 32 Engine 4 | . 14 7 6 7 2 3 5 2 . Core 1 | . . . . . . 6 5 . . Leg 2 | . . . . . 5 2 . 2 14 Wheel 1 | . 10 . . . 2 . . . . Hover 9 | . 17 21 . 13 . 12 23 13 . Flight 10 | . . 2 31 11 21 8 . . . Device 8 | . 14 8 . 5 5 13 5 8 3 Storage 7 | . 14 11 11 7 10 7 . . . Processor 3 | . . 4 9 11 3 . . . . Hackware 4 | . . . . . 11 4 . . . Protection 1 | . . . . 4 . 2 . . . Energy Gun 1 | . 14 5 4 . . 1 . 1 . Ballistic Gun 1 | . 14 8 . . . . . . . Impact Weapon 8 | . . . 15 13 16 3 . . 6 Slashing Weapon 1 | . . . . . . 5 5 1 . Piercing Weapon 1 | . . . . . . 3 11 4 1 Peak Build Rating 69 | 7 8 10 14 16 26 69 53 65 28 Average Rating 29 | 5 7 8 12 13 21 52 53 40 23 On Entrance 20 | . 7 8 10 14 13 25 53 53 20 Avg Prop Armor Cover (%) 5 | . . . . 5 5 5 . 9 . Naked Turns 20 | . . . . . . . . 20 . Heaviest Build 49 | 12 17 14 12 23 19 49 37 46 20 Greatest Support 55 | 26 26 21 12 14 28 55 48 52 50 Greatest Overweight (x) 12 | . . 2 . 3 4 6 . 12 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 10 10 10 5 5 5 Average Capacity 7 | 7 8 8 8 7 9 7 5 5 5 Most Carried 10 | 5 10 8 8 10 10 10 5 5 3 Average Carried 7 | 2 7 7 7 7 9 7 5 3 2 Final Capacity 10 | 8 8 8 8 5 10 5 5 5 5 Final Carried 10 | 5 8 7 8 5 10 5 5 2 3 Class Distribution -------------------- 64% | Mutant 18% | Sprinter 6% | Machinist-Mutant 6% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Matter Collected 2600 | 252 110 135 . 256 523 903 . 386 35 Remotely . | . . . . . . . . . . Salvage Created 1757 | 97 170 268 . 164 . 699 . 333 26 Parts 94 | 7 8 23 . 5 . 38 . 11 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 . Prevented 1 | . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Combat Hostiles Destroyed 39 | . 3 11 . 2 . 16 . 6 1 Melee 18 | . . . . 1 . 13 . 3 1 Guns 6 | . 3 1 . . . . . 2 . Cannons 1 | . . . . . . . . 1 . AOE 11 | . . 10 . 1 . . . . . Classes Destroyed 11 | 2 2 4 . . . 3 . . . Worker 1 | . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . Recycler 2 | 1 . . . . . 1 . . . Operator 1 | . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 10 | . . 3 . . . 6 . . 1 Cutter 4 | . . . . . . 4 . . . Grunt 18 | . 3 7 . . . 2 . 6 . Sentry 4 | . . 1 . 2 . 1 . . . Hunter 2 | . . . . . . 2 . . . Programmer 1 | . . . . . . 1 . . . Best Kill Streak 6 | 2 3 6 . 1 . 5 . 1 1 Combat Bots Only 6 | . 2 6 . 1 . 4 . 1 1 Max Kills in Single Turn 2 | 1 1 2 . 1 . 2 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . 1 . . . . . Melee 2 | . . . . 1 . 2 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Hostile Shots Fired 527 | . 14 48 1 30 . 254 4 116 60 Missed 151 | . 7 18 1 7 . 74 1 29 14 Hits 376 | . 7 30 . 23 . 180 3 87 46 Melee 38 | . . . . . . 38 . . . Projectile 338 | . 7 30 . 23 . 142 3 87 46 AOE 4 | . . . . . . 4 . . . Critical Strikes 17 | . . . . 2 . 13 . 1 1 Damage Taken 6461 | . 81 379 93 342 . 2868 72 1931 695 Core 2021 | . 58 42 67 120 . 721 20 761 232 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 43 | . . . . . . 43 . . . Core Remaining (%) 58 | 100 76 . . . 42 15 . . . Volleys Fired 72 | 2 13 28 . 6 . 3 . 20 . Largest 3 | 2 2 2 . 1 . 1 . 3 . Hottest 293 | 60 60 100 . 30 . 60 . 293 . Shots Fired 110 | 4 26 48 . 6 . 3 . 23 . Gun 75 | 4 26 29 . . . 3 . 13 . Cannon 5 | . . . . . . . . 5 . Launcher 15 | . . 13 . 2 . . . . . Special 15 | . . 6 . 4 . . . 5 . Kinetic 31 | 2 13 16 . . . . . . . Thermal 59 | 2 13 19 . 4 . . . 21 . Explosive 15 | . . 13 . 2 . . . . . Electromagnetic 5 | . . . . . . 3 . 2 . Robot Hit Streak 14 | 4 9 10 . 3 . 6 . 14 . Robot Miss Streak 4 | . 2 4 . 1 . . . 2 . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 132 | 4 15 23 . 6 . 44 . 39 1 Core Hits 80 | 3 9 26 . 7 . 16 . 19 . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 3 | . . . . . . 2 . . 1 Critical Strikes 14 | . . . . . . 6 . 7 1 Smash 4 | . . . . . . 3 . . 1 Sever 6 | . . . . . . 1 . 5 . Impale 4 | . . . . . . 2 . 2 . Melee Attacks 150 | . . . 21 2 . 83 6 33 5 Impact 54 | . . . 21 2 . 26 . . 5 Slashing 34 | . . . . . . 24 1 9 . Piercing 62 | . . . . . . 33 5 24 . Sneak Attacks 2 | . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 17 | . . . . . . 9 . 8 . Damage Inflicted 4100 | 47 180 834 . 138 . 1786 . 1064 51 Guns 716 | 47 180 176 . . . 82 . 231 . Cannons 116 | . . . . . . . . 116 . Explosions 729 | . . 658 . 71 . . . . . Melee 2391 | . . . . 32 . 1704 . 604 51 Ramming 49 | . . . . . . . . 49 . Kinetic 242 | 25 108 109 . . . . . . . Thermal 567 | 22 72 67 . 35 . . . 371 . Explosive 729 | . . 658 . 71 . . . . . Electromagnetic 122 | . . . . . . 82 . 40 . Impact 467 | . . . . 32 . 384 . . 51 Slashing 682 | . . . . . . 571 . 111 . Piercing 1242 | . . . . . . 749 . 493 . Highest Corruption 17 | . . . 1 4 4 17 . 10 10 Average Corruption 6 | . . . 1 1 4 11 . 10 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 82 | . . . 1 5 22 38 . 14 2 Message Errors 16 | . . . . 1 7 5 . 3 . Matter Fused 18 | . . . 1 3 4 8 . 2 . Heat Flow Errors 14 | . . . . 1 2 7 . 3 1 Energy Discharges 9 | . . . . . 3 4 . 1 1 Parts Rejected 3 | . . . . . . 3 . . . Parts Fused 2 | . . . . . 1 . . 1 . Data Loss (minor) 9 | . . . . . 2 6 . 1 . Data Loss (major) 4 | . . . . . 1 3 . . . Alerts 2 | . . . . . 2 . . . . Misdirections 3 | . . . . . . 2 . 1 . Weapon Failures 2 | . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 290 | . . . . . . 192 . 47 51 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 290 | . . . . . . 192 . 47 51 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . 20 . Shots . | . . . . . . . . . . Rammed 18 | . . . . . . . . 18 . Targets Rammed 18 | . . . . . . . . 18 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 264 | . 36 63 . 133 172 264 . 192 63 Average Temperature 65 | . 19 20 . 44 85 88 . 73 44 Received Heat Transfer 1362 | . 48 174 . 153 . 183 9 786 9 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . 3 . . . Parts Fried 5 | . . . . . . 5 . . . Impact Corruptions 6 | . . . . . . 5 . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 1404 | 50 175 150 . 111 . . . 918 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Maximum Alert Level 1 | . . 1 . . . 1 . . . Low Security (%) 97 | 100 100 83 100 100 . 97 100 . . Level 1 2 | . . 16 . . . 2 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 220 | 10 60 220 121 35 . 209 44 . . Initial 89 | . . 20 89 35 . . 44 . . Average 68 | 1 25 86 97 4 . 113 36 . . Influence Increases 1542 | 10 137 351 83 57 . 665 4 215 20 Destroy 0b10 Robot/C 780 | . 60 220 . 40 . 320 . 120 20 Destroy 0b10 Robot/NC 35 | 10 5 10 . 5 . 5 . . . Destroy Leader 142 | . 12 40 . . . 70 . 20 . Successful Hack 39 | . . . 6 . . 33 . . . Disable Machine 45 | . . . 45 . . . . . . Destroy Structure 96 | . . 66 2 12 . 12 4 . . Partial Spotted 60 | . . . 15 . . 45 . . . Lose Combat Pursuer 345 | . 60 15 15 . . 180 . 75 . Influence Decreases 1542 | 10 87 189 203 149 . 575 66 243 20 Entered New Map 267 | . . 30 123 57 . . 46 11 . Time Decay 886 | 10 87 109 70 75 . 395 20 120 . Lost Part 389 | . . 50 10 17 . 180 . 112 20 Squads Dispatched 8 | . . 1 . . . 7 . . . Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 3 | . . 1 . . . 2 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Distress Signals 6 | . 1 . 1 . . 4 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 73 | . 8 14 1 2 . 30 1 11 6 Peak Tracking Total 7 | . 3 7 2 2 . 6 1 5 6 Tactical Retreats 16 | . 2 1 1 . . 7 . 5 . ECM-based Alert Blocks 2 | . . . . . . 2 . . . Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Traps Triggered 5 | . . . . . . 5 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Machines Disabled 3 | . . . 3 . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Machines Accessed 32 | . 4 2 1 13 2 9 . 1 . Terminals 15 | . 4 1 1 5 . 4 . . . Fabricators 3 | . . . . . . 3 . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 6 | . . . . 6 . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 93 | . 8 5 2 43 17 17 . 1 . Successful 65 | . . 2 1 33 17 11 . 1 . Failed 28 | . 8 3 1 10 . 6 . . . Catastrophic 7 | . 1 1 . 4 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . 8 2 . 3 . 4 . . . Terminals 25 | . 8 2 2 7 . 6 . . . Fabricators 6 | . . . . . . 6 . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units 11 | . . . . 11 . . . . . Scanalyzers 5 | . . 3 . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 48 | . . . 1 26 17 3 . 1 . Record 41 | . . . . 24 16 1 . . . Part Schematic 1 | . . . . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . Fabricator Index 2 | . . . . 1 . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . Release Object 1 | . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . 5 . . . Load Schematic 2 | . . . . . . 2 . . . Build 3 | . . . . . . 3 . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 7 | . . . . 7 . . . . . Report Inventory 4 | . . . . 4 . . . . . Retrieve Components 3 | . . . . 3 . . . . . Scanalyzer 3 | . . 2 . . . 1 . . . Retrieve Study 3 | . . 2 . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 4 2 1 8 . 5 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built 6 | . . . . . . 6 . . . Authchips 2 | . . . . . . 2 . . . Time 222 | . . . . . . 222 . . . Total Part Build Rating 36 | . . . . . . 36 . . . Part Studies Acquired 3 | . . 2 . . . 1 . . . Parts Repaired 1 | . . . . . . 1 . . . Time 38 | . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 8 | . . . . 8 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Initial UFD Resources 26 | . . . . . . 24 26 26 26 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Active Infowar (turns) 1080 | 28 201 197 . . . 652 . . 2 Structural 557 | . . . . . . 557 . . . Traps 2 | . . . . . . . . . 2 Seismic 426 | 28 201 197 . . . . . . . ECM 95 | . . . . . . 95 . . . Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Turns Passed 4010 | 63 201 250 152 639 1007 1039 55 541 63 Spaces Moved 4409 | 47 234 253 198 640 1688 986 61 266 36 Core 104 | 1 . 2 . 89 1 5 . 5 1 Treads . | . . . . . . . . . . Legs 409 | . . . . . 194 96 . 84 35 Wheels 297 | 46 35 . . . 216 . . . . Hover 1649 | . 199 213 . 520 . 479 61 177 . Flight 1950 | . . 38 198 31 1277 406 . . . Fastest Speed 26 | 50 56 32 30 30 29 26 65 50 126 Average Speed 65 | 89 61 52 30 85 56 59 65 126 128 Slowest Speed 650 | 100 90 150 32 240 250 350 65 650 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . 1 . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 . . Cave-ins Triggered 2 | . . . 1 . . . . 1 . Exploration Rate (%) 37 | 3 56 31 29 93 86 23 2 38 9 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . . . . 4 . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 15 | . . . . . 11 . . 2 2 Spaces Dug 35 | . . 6 3 . . 15 5 6 . Terrain Destroyed 120 | . . 76 3 14 . 15 5 7 . Melee 29 | . . . 3 . . 15 5 6 . Projectile 7 | . . 6 . . . . . 1 . AOE 84 | . . 70 . 14 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Total 5137 | 60 266 306 242 719 1752 1297 65 384 46 Wait 203 | . 3 11 1 23 19 117 . 29 . Move 4398 | 46 233 250 197 639 1687 985 60 265 36 Hop 1 | . . 1 . . . . . . . Pick Up 69 | 5 7 2 6 13 14 19 . 2 1 Fast Attach 87 | 7 . 4 2 6 7 44 . 13 4 Attach 36 | . 2 2 2 6 3 15 . 6 . Detach 13 | . . 1 . 2 1 7 . 2 . Swap 32 | . 3 4 2 4 4 14 . 1 . Drop 74 | . 5 3 4 15 17 26 . 4 . Fire 72 | 2 13 28 . 6 . 3 . 20 . Melee 122 | . . . 19 2 . 67 5 24 5 Ram 18 | . . . . . . . . 18 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . Trap . | . . . . . . . . . . Miscellaneous 10 | . . . 9 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / Zhi) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 10) 230 | -10/Materials | Discovered new exit (range 14) 256 | -10/Materials | Discovered new exit (range 15) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 511 | -9/Materials | Discovered new exit (range 4) 515 | -9/Materials | Entered Storage 524 | -9/Storage | Lost 4 parts (1p2n1w) 611 | -9/Storage | Crushed by falling debris 664 | -9/Storage | Discovered new exit (range 3) 667 | -9/Storage | Entered Recycling 906 | -9/Recycling | Discovered new exit (range 16) 987 | -9/Recycling | Build established: Mutant 1073 | -9/Recycling | Scanned before Scraplab entrance 1107 | -9/Recycling | Core integrity fell below 50% 1117 | -9/Recycling | Lost 4 parts (1p1n2w) 1163 | -9/Recycling | Entered Scraplab 1191 | -9/Recycling | Discovered new exit (range 3) 1306 | -9/Recycling | Entered Scraptown 1423 | -9/Scraptown | Visited Assassins FH 1456 | -9/Scraptown | Visited UFD Registry 1456 | -9/Scraptown | Registered with UFD as "Flakblaster" 1517 | -9/Scraptown | Visited Spacefarers 1537 | -9/Scraptown | Visited Bundlers 1650 | -9/Scraptown | Visited IN-MT5's Study 1663 | -9/Scraptown | Visited Cyclists 1682 | -9/Scraptown | Entered Cyclist Reading Room 1925 | -9/Scraptown | Visited Curators Association 1930 | -9/Scraptown | Visited Sword Containment 1935 | -9/Scraptown | Visited Junk Repository 1976 | -9/Scraptown | Visited Supply Room 1986 | -9/Scraptown | Visited Supply Room 2077 | -9/Scraptown | Visited Science Guys 2110 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2120 | -9/Scraptown | Found DCF Scrap (31 items) 2131 | -9/Scraptown | Visited Chapter 10 2142 | -9/Scraptown | Visited A0-MCA Data Center 2143 | -9/Scraptown | Given a B rating by A0-MCA 2147 | -9/Scraptown | Found A0-MCA's Component Scanner 2165 | -9/Scraptown | Visited Cartography Club 2195 | -9/Scraptown | Learned Factory emergency access door positions 2195 | -9/Scraptown | Learned location of Warlord (-4) 2195 | -9/Scraptown | Learned location of Hub_04(d) (-4) 2195 | -9/Scraptown | Learned location of Cetus (-4) 2195 | -9/Scraptown | Learned 12 Materials zone layouts 2195 | -9/Scraptown | Learned 12 Research zone layouts 2195 | -9/Scraptown | Learned 4 Storage zone layouts 2195 | -9/Scraptown | Learned 16 Lower Caves zone layouts 2195 | -9/Scraptown | Learned 16 Upper Caves zone layouts 2195 | -9/Scraptown | Learned location of 1 exit from Lower Caves 2195 | -9/Scraptown | Learned location of 3 exits from Upper Caves 2195 | -9/Scraptown | Learned location of 3 exits from Factory 2198 | -9/Scraptown | Found Deep Structural Scanner 2280 | -9/Scraptown | Met Optimus 2280 | -9/Scraptown | Accepted into 0bPrime 2312 | -9/Scraptown | Discovered new exit (range 5) 2313 | -9/Scraptown | Civil war broke out across Scraptown 2313 | -9/Scraptown | Entered Factory 2313 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 2314 | -6/Factory | Identified exit to Factory 2314 | -6/Factory | Identified exit to Lower Caves 2460 | -6/Factory | Garrison activated, responded to threat 2564 | -6/Factory | Lost 3 parts (1p2n) 2662 | -6/Factory | System corruption reached 10% 2683 | -6/Factory | Lost 3 parts (2n1u) 2730 | -6/Factory | Fabricated Cmb. Airjet (x2) 2777 | -6/Factory | Fabricated Cmb. Airjet (x2) 2925 | -6/Factory | Repaired Lgt. Nuclear Core 2936 | -6/Factory | Fabricated Enh. Force Lance? 2971 | -6/Factory | Spotted B-75 Beast 3188 | -6/Factory | Core integrity fell below 50% 3236 | -6/Factory | Core integrity fell below 20% 3247 | -6/Factory | Lost 6 parts (2p1n2u1w) 3352 | -6/Factory | Entered another Factory area 3352 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3353 | -5/Factory | Identified exit to Upper Caves 3407 | -5/Factory | Entered Upper Caves 3408 | -5/Upper Caves | Identified exit to Upper Caves 3476 | -5/Upper Caves | Lost 4 parts (2p1n1w) 3564 | -5/Upper Caves | Crushed by falling debris 3564 | -5/Upper Caves | System corruption reached 10% 3595 | -5/Upper Caves | Lost 3 parts (1p1n1w) 3606 | -5/Upper Caves | Learned Factory trap positions 3801 | -5/Upper Caves | Core integrity fell below 50% 3852 | -5/Upper Caves | Lost 12 parts (1p3n3u5w) 3946 | -5/Upper Caves | Learned location of 1 exit from Factory 3948 | -5/Upper Caves | Entered another Upper Caves area 3949 | -5/Upper Caves | Identified exit to Factory 3949 | -5/Upper Caves | Identified exit to Zhirov 3964 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3988 | -5/Upper Caves | Core integrity fell below 20% 4011 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found 40 Matter. Acquired 10 matter. HERF Cannon destroyed. Acquired Mak. Spear. Acquired 10 matter. Acquired Mak. Hammer. Acquired Unknown Processor. S-27 Virus suffers critical hit (Smash). Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. S-27 Virus destroyed. Carbon-fiber Leg destroyed. Acquired 5 matter. Mak. Spear destroyed. Carbon-fiber Leg destroyed. Mak. Leg destroyed. Acquired Lgt. Nuclear Core. Mak. Trap Scanner destroyed. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????" """#????????????????????????????????? | | ???????????" """#????????????????????????????????? | | ??????????"" 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