Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 12:57:10 Player: SunShine214 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (303) 1515 Value Destroyed (12810) 12810 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2510) 2510 TOTAL SCORE: 23255 Bonus ------- High Alert Combat Kills 1649 Follower Combat Kills 361 Hunted by Unchained 500 Cogmind --------- Core Integrity 0/1300 Matter 297/300 Energy 98/100 System Corruption 54% Temperature Warm (158) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Advanced Force Field Advanced Force Field Heavy Proton Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter-Particle Reactor > --- PROPULSION ------- Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Phase Shifter Graphene Brace Advanced Force Field > --- WEAPON ----------- Rocket Launcher Hpw. EM Gamma Construct/G > --- INVENTORY -------- Medium Treads Medium Treads Multireflex Exoskeleton Enhanced Armored Leg Improved Thunder Leg Cooled Antigrav System Advanced Cooling System Large Storage Unit Advanced Force Field Heavy Proton Missile Launcher Heavy Proton Missile Launcher Improved Plasma Cutter Shock Maul [Rating: 132] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Constructs Energy Gun Constructs Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Arm Res Slots Evolved 14 | . . 2 . . 4 . . 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 9 | . . 2 . . 2 . . 1 1 1 . 2 Weapon 2 | . . . . . 1 . . . . 1 . . Parts Attached 132 | 7 10 7 18 11 7 . 6 18 12 6 11 19 Power 11 | 1 3 1 1 2 1 . . . 1 . . 1 Engine 8 | 1 3 1 1 2 . . . . . . . . Core 2 | . . . . . 1 . . . 1 . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 17 | 2 2 . 5 6 . . . . . . . 2 Treads 7 | 2 2 . . 3 . . . . . . . . Leg 5 | . . . 4 . . . . . . . . 1 Wheel 3 | . . . . 3 . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 1 | . . . 1 . . . . . . . . . Utility 67 | 2 3 2 4 2 3 . 4 12 10 4 10 11 Device 32 | 1 . 1 . 1 1 . 4 6 4 3 3 8 Storage 4 | 1 2 . 1 . . . . . . . . . Processor 11 | . 1 . . . . . . 3 4 1 . 2 Hackware 3 | . . 1 . . 1 . . 1 . . . . Protection 17 | . . . 3 1 1 . . 2 2 . 7 1 Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 2 4 8 1 3 . 2 6 1 2 1 5 Energy Gun 7 | 1 1 . 3 . 1 . . . . . . 1 Energy Cannon 8 | . . 3 2 . . . 1 1 . . 1 . Ballistic Gun 4 | 1 . 1 . . 1 . . 1 . . . . Ballistic Cannon 5 | . 1 . . . 1 . . 2 . 1 . . Launcher 7 | . . . 2 1 . . . 1 1 . . 2 Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . 1 . . . 1 Slashing Weapon 3 | . . . 1 . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 3 1 2 . . 1 . . . 5 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . 10 Parts Lost 69 | . 2 . 9 3 3 1 3 3 4 2 16 23 Power 7 | . . . 1 1 1 . . . 1 . 3 . Propulsion 5 | . . . 2 . . . 1 . . 1 . 1 Utility 41 | . 1 . 3 2 1 1 1 3 3 . 10 16 Weapon 16 | . 1 . 3 . 1 . 1 . . 1 3 6 Highest Loss Streak 9 | . 1 . 9 2 1 1 2 1 3 1 7 5 To Critical Strikes 2 | . . . . . . . . . . 1 1 . Average Backups 14 | . 5 11 18 11 13 19 18 19 18 15 16 9 Power . | . . 1 1 . . 1 1 1 . 2 1 . Propulsion 3 | . 2 4 8 3 2 3 5 1 2 2 1 2 Utility 6 | . 2 4 5 4 5 6 7 11 11 7 8 3 Weapon 3 | . . 1 3 3 3 7 3 4 2 2 5 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 81 | . 1 2 2 7 3 . 14 7 16 6 8 15 Power 4 | . . . . . . . . 2 . . 2 . Propulsion 35 | . 1 1 1 7 1 . 6 3 6 4 . 5 Utility 17 | . . . . . . . 2 2 6 . 2 5 Weapon 23 | . . 1 1 . 2 . 5 . 4 1 4 5 Tool/Special 2 | . . . . . . . 1 . . 1 . . Average Slot Usage (%) 64 | . 97 98 91 66 62 56 65 60 57 56 53 50 Engine 3 | . 14 11 5 5 . . 5 4 . . . . Core 1 | . . . . . 6 7 1 . 4 4 . . Reactor 1 | . . . . . . . . 1 . . 4 3 Treads 5 | . 28 22 2 6 6 . 3 2 3 5 5 . Leg 1 | . . . 18 2 . . 1 . . . . 1 Device 13 | . 11 9 5 8 13 7 14 19 13 14 13 17 Storage 7 | . 14 11 11 11 7 7 7 6 4 5 5 3 Processor 8 | . . 11 5 . . . . 7 20 21 14 10 Hackware 5 | . . 11 11 11 13 15 13 4 . . . . Protection 1 | . . . 9 4 . 2 . . . . 4 2 Energy Gun 1 | . 14 6 2 . . . . . . . . . Energy Cannon 4 | . . 7 16 10 . . 4 2 3 . 3 2 Ballistic Gun 1 | . 4 5 . 1 6 7 1 . . . . . Ballistic Cannon 1 | . 8 2 . . 1 . 2 3 1 5 1 . Slashing Weapon 1 | . . . 1 . 2 . 5 . . . . . Peak Build Rating 132 | 7 9 18 24 34 55 51 68 79 103 113 126 132 Average Rating 65 | 5 8 15 21 29 45 49 61 69 83 102 111 100 On Entrance 48 | . 7 9 18 22 33 51 48 64 72 103 111 93 Avg Prop Armor Cover (%) 5 | . . . . 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 109 | 14 32 38 61 63 59 53 68 69 80 92 106 109 Greatest Support 206 | 40 40 40 40 44 44 40 82 86 172 170 206 206 Greatest Overweight (x) 19 | . . . 1 19 2 1 1 . 1 . . 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 15 18 20 20 20 20 20 19 20 20 19 Most Carried 20 | . 10 15 20 20 20 19 20 20 20 20 20 15 Average Carried 15 | . 5 10 18 11 13 19 18 19 18 17 18 9 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 9 15 20 12 19 19 16 20 20 16 16 5 Scrap Engine Consumption 304 | . . . . 24 31 3 45 37 41 17 58 48 Constructs Created 10 | . . . . 2 3 . . . 1 . 2 2 Constructs Modified 129 | . . . . 8 9 . 22 18 19 8 21 24 Class Distribution -------------------- 45% | Construct 24% | Mutant 17% | Hacker-Construct 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Hacker-Construct | -7/Factory Hacker-Construct | -7/Waste Hacker-Construct | -7/Factory Construct | -6/Factory Construct | -5/Factory Construct | -4/Factory Construct | -4/Armory Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Arm Res Matter Collected 4059 | 262 214 113 317 252 192 . 503 741 426 93 311 635 Remotely . | . . . . . . . . . . . . . Salvage Created 15460 | 111 683 234 864 780 916 . 789 1279 3273 375 3384 2772 Parts 692 | 11 44 18 52 34 40 . 45 53 109 27 138 121 Haulers Intercepted 15 | . 2 . 2 . 1 . 1 1 6 . . 2 Recyclers Shooed 19 | . 2 1 . 3 1 . 2 2 6 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Arm Res Combat Hostiles Destroyed 202 | . 12 2 18 4 15 . 14 19 27 5 46 40 Melee 14 | . . . . . 4 . 2 . 2 . . 6 Guns 16 | . 5 1 1 1 8 . . . . . . . Cannons 120 | . 7 1 10 . 2 . 8 13 18 5 36 20 AOE 33 | . . . 7 3 . . 3 6 3 . . 11 Classes Destroyed 24 | 2 6 1 2 2 3 . . . 4 . 4 . Worker 14 | . 1 . . . 1 . 5 1 3 . . 3 Builder 9 | . . . 2 2 . . 1 . 1 1 . 2 Tunneler 9 | 2 2 . . . 1 . . . 1 2 . 1 Hauler 15 | . 2 . 2 . 1 . 1 1 6 . . 2 Recycler 33 | 1 1 2 4 7 2 . 3 1 9 . . 3 Mechanic 1 | . . . . . 1 . . . . . . . Operator 8 | . 2 2 1 . . . . 1 1 . 1 . Watcher 13 | . 3 . . . . . . 3 2 1 2 2 Swarmer 38 | . 3 . 6 . 3 . 3 4 9 . . 10 Saboteur 1 | . . . . . . . . . . . 1 . Grunt 61 | . 9 1 8 . 6 . 5 7 5 . 8 12 Brawler 1 | . . . . . . . . . . . 1 . Duelist 4 | . . . 1 . . . . . . . 3 . Protector 2 | . . . . . . . . . . . 2 . Sentry 21 | . . 1 3 1 1 . 1 3 2 . 7 2 Demolisher 3 | . . . . . . . . . 2 . 1 . Specialist 7 | . . . . . . . . . . . 7 . Hunter 11 | . . . . . 1 . 1 . . 2 5 2 Programmer 45 | . . . . . 4 . 4 5 6 3 9 14 Heavy 2 | . . . . . . . . . 1 . 1 . Behemoth 2 | . . . . . . . . . 1 . 1 . Scientist 1 | . . . . 1 . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . Assembled 1 | . . . . . . . . . 1 . . . Best Kill Streak 11 | 2 8 2 11 4 4 . 4 7 5 2 7 10 Combat Bots Only 9 | . 5 1 9 1 3 . 3 6 5 2 7 8 Max Kills in Single Turn 4 | 1 2 1 3 2 1 . 4 3 3 1 1 4 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . 3 1 . . 3 3 3 . . 3 Melee 1 | . . . . . 1 . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Arm Res Hostile Shots Fired 1813 | . 69 14 107 24 144 1 96 170 96 82 480 530 Missed 606 | . 22 4 19 8 41 . 29 86 29 29 157 182 Hits 1207 | . 47 10 88 16 103 1 67 84 67 53 323 348 Melee 18 | . . . 1 . . 1 . . . . 16 . Projectile 1189 | . 47 10 87 16 103 . 67 84 67 53 307 348 AOE 5 | . . . . . . . . . 4 . 1 . Critical Strikes 46 | . 1 1 1 . 2 1 1 . 2 5 10 22 Actively Blocked 16 | . . . . . . . . . . . . 16 Part Disruptions 4 | . . . . . . . . 1 1 . 1 1 Damage Taken 23532 | . 533 144 1386 280 1275 54 1710 1208 1647 1508 6414 7373 Core 3422 | . 89 26 334 29 146 . 212 177 166 217 717 1309 Absorbed by Shields 503 | . . . . . . . . . . . . 503 Redirected to Shielding 316 | . . . . . . . . . . . 316 . Ignored by Resistances 64 | . . . . . . . . . . . . 64 Regen/Repaired (Parts) 7531 | . . . . . 456 163 927 1089 786 465 1707 1938 Core Remaining (%) 56 | 100 64 . . 2 . . 48 79 83 . 18 . Volleys Fired 823 | 5 64 16 61 36 54 . 50 110 131 40 135 121 Largest 3 | 2 2 2 2 2 3 . 2 2 2 1 2 2 Hottest 252 | 60 95 120 128 128 147 . 137 82 172 169 252 133 Shots Fired 994 | 10 112 32 99 55 69 . 68 111 133 40 138 127 Gun 199 | 10 83 18 13 7 52 . 4 . . . . 12 Cannon 753 | . 29 14 79 39 16 . 64 110 131 40 133 98 Launcher 42 | . . . 7 9 1 . . 1 2 . 5 17 Special . | . . . . . . . . . . . . . Kinetic 345 | 5 48 10 . 7 57 . 46 61 69 36 6 . Thermal 505 | . 45 22 92 39 . . 10 47 12 4 127 107 Explosive 38 | . . . 7 9 1 . . 1 2 . 5 13 Electromagnetic 106 | 5 19 . . . 11 . 12 2 50 . . 7 Robot Hit Streak 33 | 4 9 5 8 8 10 . 12 9 33 6 21 9 Robot Miss Streak 7 | 1 4 3 3 2 3 . 4 3 4 3 2 7 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 702 | 6 65 20 52 39 63 . 60 62 95 26 104 110 Core Hits 375 | 4 29 8 35 22 29 . 45 36 37 10 53 67 Critical Kills 15 | . . . . . . . . . . . 14 1 Critical Parts Destroyed 21 | . . . . . . . . . . . 4 17 Critical Strikes 43 | . 2 1 1 . 1 . 2 . . . 18 18 Burn 4 | . 2 1 1 . . . . . . . . . Meltdown 11 | . . . . . . . . . . . 11 . Destroy 7 | . . . . . . . . . . . 7 . Blast 1 | . . . . . . . 1 . . . . . Smash 18 | . . . . . . . . . . . . 18 Sever 2 | . . . . . 1 . 1 . . . . . Melee Attacks 121 | . . . 6 . 23 . 22 3 5 . . 62 Impact 62 | . . . . . . . . . . . . 62 Slashing 59 | . . . 6 . 23 . 22 3 5 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . 1 . 6 . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 43194 | 75 1131 353 1876 1130 1749 . 2517 5087 7485 2523 9721 9547 Guns 2299 | 75 731 214 139 85 762 . 52 . . . . 241 Cannons 31799 | . 383 139 914 585 229 . 1182 4106 6937 2202 9397 5725 Explosions 5458 | . . . 765 448 . . 818 848 177 257 324 1821 Melee 3060 | . . . 58 . 758 . 451 . 47 . . 1746 Ramming 578 | . 17 . . 12 . . 14 133 324 64 . 14 Kinetic 11409 | 6 456 60 . 85 757 . 710 2716 4303 1683 633 . Thermal 21595 | . 456 293 1053 585 . . 998 1812 674 776 8764 6184 Explosive 3407 | . . . 765 448 . . . 301 177 . 324 1392 Electromagnetic 3145 | 69 202 . . . 234 . 344 125 1960 . . 211 Impact 1746 | . . . . . . . . . . . . 1746 Slashing 1314 | . . . 58 . 758 . 451 . 47 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 54 | . . . 1 1 4 14 15 . 2 2 8 54 Average Corruption 6 | . . . 1 1 2 12 11 . 1 1 6 20 Corruption Purged 13 | . . . . . . . 5 . . . . 8 Corruption Blocked . | . . . . . . . . . . . . . Effects 266 | . . . 3 11 21 8 75 . 15 8 47 78 Message Errors 54 | . . . . 1 3 1 13 . 8 3 10 15 Matter Fused 79 | . . . 1 2 10 1 20 . 5 3 18 19 Heat Flow Errors 37 | . . . . 3 3 2 12 . 1 1 7 8 Energy Discharges 21 | . . . . . . 1 10 . 1 . 3 6 Parts Rejected 4 | . . . 1 . . . 1 . . . . 2 Parts Fused 2 | . . . . . . . 2 . . . . . Data Loss (minor) 24 | . . . 1 2 5 . 6 . . 1 2 7 Data Loss (major) 14 | . . . . 3 . 2 4 . . . 3 2 Misfires 1 | . . . . . . . . . . . . 1 Alerts 5 | . . . . . . . 2 . . . 2 1 Misdirections 17 | . . . . . . 1 3 . . . . 13 Weapon Failures 8 | . . . . . . . 2 . . . 2 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 5010 | . 16 . 24 35 56 . 130 655 1251 397 622 1824 Projectiles 3645 | . 16 . 4 24 . . . 531 1220 349 622 879 Explosions 306 | . . . 2 11 . . 117 122 . 48 . 6 Melee 1059 | . . . 18 . 56 . 13 2 31 . . 939 Knockbacks 78 | . 1 . . . . . 23 13 19 6 2 14 Impact 19 | . . . . . . . 1 4 1 . . 13 Kinetic 52 | . 1 . . . . . 18 9 16 6 2 . Secondary 7 | . . . . . . . 4 . 2 . . 1 Self-Inflicted Damage 1413 | . . . 173 6 . . 746 224 . . 30 234 Shots 28 | . . . 5 . . . 9 5 . . 2 7 Rammed 31 | . 8 1 . 2 . . . 9 8 3 . . Targets Rammed 38 | . 8 1 . 2 . . 1 9 10 3 . 4 Kicked 5 | . . . . . . . 1 . . . . 4 Crushed 2 | . . . . . . . . . 2 . . . Highest Temperature 441 | 20 336 150 358 434 271 245 252 178 437 413 441 333 Average Temperature 99 | 15 127 59 121 123 79 109 66 32 94 109 97 95 Received Heat Transfer 3268 | . 252 60 366 108 342 . 222 327 133 87 661 710 Effects 21 | . 3 . 2 2 . . . . 3 1 5 5 Shutdowns 3 | . . . . . . . . . 1 1 1 . Energy Bleed 4 | . 1 . 1 . . . . . 1 . . 1 Interference 7 | . 2 . . . . . . . . . 2 3 Matter Decay 2 | . . . 1 . . . . . 1 . . . Short Circuit 3 | . . . . 2 . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Robots Corrupted 12 | . . . . . 1 . 1 . 6 . . 4 Combat Hostiles 9 | . . . . . 1 . 1 . 4 . . 3 Parts Fried 34 | 1 . . . . 1 . 5 . 19 . . 8 Impact Corruptions 34 | . . . . . . . . 1 2 . . 31 Robots Melted 11 | . . . . . . . . . . . 11 . Combat Hostiles 10 | . . . . . . . . . . . 10 . Parts Melted 42 | . 3 1 4 . . . 2 . 1 . 29 2 Heat Transferred 13892 | . 1221 666 1851 939 . . 996 400 444 348 4176 2851 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . 4 . 2 . 1 Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Arm Res Maximum Alert Level 3 | . . . 1 . . . 2 2 2 2 3 3 Low Security (%) 52 | 100 100 100 50 100 100 100 68 26 57 . 25 . Level 1 25 | . . . 50 . . . 23 41 25 68 48 27 Level 2 11 | . . . . . . . 7 32 17 31 17 9 Level 3 10 | . . . . . . . . . . . 8 63 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1090 | 10 161 63 379 88 154 35 507 586 660 470 917 1090 Initial 474 | . 3 42 5 88 8 35 . 245 279 322 177 474 Average 256 | 2 31 15 167 9 44 12 160 308 228 377 350 708 Influence Increases 8419 | 15 363 114 677 117 476 . 1039 1161 1067 404 1544 1442 Destroy 0b10 Robot/C 4080 | . 240 40 360 20 300 . 280 380 520 100 1040 800 Destroy 0b10 Robot/NC 525 | 15 55 20 50 45 30 . 50 35 115 20 25 65 Destroy Leader 978 | . 60 20 84 . 82 . 82 108 124 32 238 148 Allied During Kill 77 | . . . . . . . . . . . 77 . Successful Hack 135 | . 5 . 6 6 12 . 28 74 . 4 . . Disable Machine 1080 | . . 15 120 . 30 . 300 345 45 105 90 30 Destroy Structure 809 | . 3 4 57 46 7 . 74 174 98 98 74 174 Partial Spotted 30 | . . . . . . . 30 . . . . . Lose Combat Pursuer 705 | . . 15 . . 15 . 195 45 165 45 . 225 Influence Decreases 7393 | 10 265 202 463 326 394 102 538 1091 980 698 1004 1320 Entered New Map 1794 | . 2 61 10 141 12 67 . 256 292 336 187 430 Time Decay 4618 | 10 243 141 363 174 352 25 508 585 638 342 577 660 Lost Part 671 | . 20 . 90 11 30 10 30 30 40 20 160 230 Lost Ally 160 | . . . . . . . . 70 10 . 80 . Purge Threat 150 | . . . . . . . . 150 . . . . Squads Dispatched 47 | . 2 1 2 . 3 . 6 6 7 3 7 10 Investigation 7 | . . 1 1 . . . 2 1 . . . 2 Extermination 24 | . . . . . 2 . 3 5 4 1 4 5 Reinforcement 14 | . 2 . 1 . 1 . . . 3 2 2 3 Assault 2 | . . . . . . . 1 . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . 1 . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Arm Res Distress Signals 20 | . . 2 1 . 2 . 1 1 1 . 4 8 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 370 | . 20 8 24 4 27 6 34 31 48 21 70 77 Peak Tracking Total 12 | . 5 2 7 2 4 6 4 5 5 12 7 7 Tactical Retreats 35 | . . 1 . . 1 . 10 1 7 3 . 12 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Arm Res Traps Triggered 21 | . . . . . 3 . 5 1 6 . 4 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 7 | . 7 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Arm Res Machines Disabled 72 | . . 1 8 . 2 . 20 23 3 7 6 2 Max in Single Turn 11 | . . 1 2 . 1 . 11 6 1 5 2 1 Garrison Access 4 | . . . . . . . 1 . 2 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Arm Res Machines Accessed 60 | . 7 3 4 6 3 . 8 11 7 4 1 6 Terminals 35 | . 6 3 4 4 3 . 5 5 1 2 1 1 Fabricators 2 | . . . . . . . . 1 . . . 1 Repair Stations 4 | . . . . . . . . 1 1 1 . 1 Recycling Units 9 | . 1 . . 1 . . 1 3 2 . . 1 Scanalyzers 3 | . . . . . . . 1 . 1 . . 1 Garrison Access 6 | . . . . . . . 1 1 2 1 . 1 Total Hacks 114 | . 13 7 9 9 7 . 18 24 9 6 2 10 Successful 45 | . 7 2 2 7 1 . 7 8 6 3 1 1 Failed 69 | . 6 5 7 2 6 . 11 16 3 3 1 9 Catastrophic 19 | . 1 . 3 . 4 . 2 3 2 2 . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 1 4 7 2 6 . 10 5 . . 1 . Terminals 72 | . 11 7 9 6 7 . 12 12 1 3 2 2 Fabricators 3 | . . . . . . . . 1 . . . 2 Repair Stations 7 | . . . . . . . . 2 2 2 . 1 Recycling Units 15 | . 2 . . 1 . . 2 6 3 . . 1 Scanalyzers 6 | . . . . . . . 3 . 1 . . 2 Garrison Access 9 | . . . . . . . 1 3 2 1 . 2 Terminal Hacks 23 | . 6 2 2 6 1 . 2 3 . . 1 . Part Schematic 3 | . . . . 2 . . . 1 . . . . Prototype ID Bank 3 | . 1 1 . . 1 . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 4 | . . 1 1 . . . 1 . . . 1 . Unreport Threat 1 | . . . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . . . . 1 2 2 . . Scan Component 3 | . . . . . . . . 1 1 1 . . Repair 2 | . . . . . . . . . 1 1 . . Recycling Unit Hacks 7 | . 1 . . 1 . . 1 2 1 . . 1 Retrieve Components 7 | . 1 . . 1 . . 1 2 1 . . 1 Scanalyzer 4 | . . . . . . . 3 . 1 . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Retrieve Study 1 | . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . . . 1 . 2 1 . . Seal Access 4 | . . . . . . . 1 . 2 1 . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . . 2 . . . . . 1 1 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 39 | . 3 3 3 2 3 . 5 9 2 3 1 5 Full Trace Events 7 | . . 1 2 . . . 1 1 . . . 2 Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . Part Schematics Acquired 3 | . . . . 1 . . 1 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . . . Parts Repaired 2 | . . . . . . . . . 1 1 . . Time 82 | . . . . . . . . . 26 56 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 30 | . 10 . . 4 . . . 3 3 . . 10 Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 4 . . 2 . . Machine Destruction 2 | . . . . . . . . . . 2 . . Programmers 4 | . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Arm Res Total Allies 10 | . . . . . . 1 . 4 . . 5 . Largest Group 4 | . . . . . . 1 . 4 . . 3 . Highest-Rated Group 168 | . . . . . . 31 . 116 . . 168 . Highest-Rated Ally 56 | . . . . . . 31 . 30 . . 56 . Total Orders 1 | . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . 1 . . . Ally Attacks 52 | . . . . . . 7 . 7 . . 38 . Total Damage 1987 | . . . . . . 126 . 224 . . 1637 . Kills 9 | . . . . . . . . . . . 9 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Arm Res Active Infowar (turns) 8072 | 39 1015 . . . . . 72 1826 2267 767 577 1509 Optics 3054 | . . . . . . . . . 2267 767 20 . Sensors 6067 | . . . . . . . 72 1826 1325 762 573 1509 Seismic 1054 | 39 1015 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Arm Res Turns Passed 17196 | 79 1206 452 1084 1559 1485 106 2069 1868 2267 767 1768 2486 Spaces Moved 11727 | 36 616 234 440 525 721 81 1706 1951 2617 814 699 1287 Core 218 | 2 . . . 5 . . . . . . . 211 Treads 7162 | 34 616 234 65 368 618 . 630 859 2156 814 699 69 Legs 1078 | . . . 375 17 . . 272 . . . . 414 Wheels 136 | . . . . 135 . . 1 . . . . . Hover 465 | . . . . . 103 81 50 . . . . 231 Flight 2668 | . . . . . . . 753 1092 461 . . 362 Fastest Speed 50 | 50 160 160 160 115 132 132 52 52 52 52 82 50 Average Speed 88 | 153 160 160 194 141 132 132 75 52 52 66 106 107 Slowest Speed 1000 | 160 160 160 240 1000 175 132 132 52 137 82 212 225 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . 2 3 10 . . 2 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 96 17 51 81 23 62 40 47 59 21 30 21 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 55 | . . . 5 . . . 7 13 17 2 1 10 Terrain Destroyed 691 | . . 1 62 105 7 . 85 198 51 60 36 86 Melee 19 | . . . 5 . . . 7 3 4 . . . Projectile 154 | . . 1 4 3 . . 3 49 33 13 24 24 AOE 518 | . . . 53 102 7 . 75 146 14 47 12 62 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Arm Res Total 17407 | 47 722 280 564 1298 1164 80 2394 2708 3389 1013 1608 2140 Wait 4135 | . 8 7 3 689 333 . 572 573 542 136 673 599 Move 11684 | 35 615 233 439 524 721 80 1701 1944 2597 814 698 1283 Hop 16 | . . . . . . . 2 3 9 . . 2 Pick Up 174 | . 11 10 20 7 10 . 16 19 44 3 18 16 Fast Attach 62 | 7 3 2 4 3 6 . 5 5 2 3 8 14 Attach 51 | . 1 1 5 2 4 . 4 4 9 2 9 10 Detach 36 | . 1 1 . 4 7 . 2 4 4 1 4 8 Swap 64 | . 6 4 14 9 . . 2 14 8 3 1 3 Drop 153 | . 5 5 12 22 6 . 17 20 28 9 11 18 Fire 823 | 5 64 16 61 36 54 . 50 110 131 40 135 121 Melee 121 | . . . 6 . 23 . 22 3 5 . . 62 Ram 2 | . . . . 2 . . . . . . . . Kick 5 | . . . . . . . 1 . . . . 4 Crush 30 | . 8 1 . . . . . 9 10 2 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 51 | . . . . . . . . . . . 51 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 4 exits: *Fac x3 / *Low) -5/Factory -4/Factory (discovered 2 exits: *Upp / *Arm) -4/Armory -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 495 | -10/Materials | Discovered new exit (range 13) 687 | -10/Materials | Discovered new exit (range 11) 820 | -10/Materials | Build established: Scavenger-Mutant 1286 | -10/Materials | Entered another Materials area 1286 | -9/Materials | Evolved 2 slots: Utility x2 1287 | -9/Materials | Discovered new exit (range 8) 1491 | -9/Materials | Discovered new exit (range 11) 1493 | -9/Materials | Identified exit to Mines 1493 | -9/Materials | Identified exit to Storage 1738 | -9/Materials | Entered Storage 2174 | -9/Storage | Build established: Mutant 2284 | -9/Storage | Core integrity fell below 50% 2313 | -9/Storage | Core integrity fell below 20% 2341 | -9/Storage | Destroyed 9 combat bots 2346 | -9/Storage | Lost 9 parts (1p2n3u3w) 2486 | -9/Storage | Identified exit to Recycling 2814 | -9/Storage | Used back door to open Recycling access 2822 | -9/Storage | Entered Recycling 3034 | -9/Recycling | Scanned before Scraplab entrance 3043 | -9/Recycling | Angered Scraplab inhabitants 3146 | -9/Recycling | Build established: Scavenger-Mutant 3173 | -9/Recycling | Found Prototype Device 3173 | -9/Recycling | Identified Scrap Engine 3707 | -9/Recycling | Build established: Construct 4375 | -9/Recycling | Discovered new exit (range 6) 4381 | -9/Recycling | Entered Factory 4381 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5141 | -7/Factory | Build established: Hacker-Construct 5485 | -7/Factory | Discovered new exit (range 15) 5866 | -7/Factory | Sucked down chute 5866 | -7/Factory | Entered Waste 5867 | -7/Waste | Met a frightened Derelict 5878 | -7/Waste | Spotted C-40 Crusher 5881 | -7/Waste | EMP discharged 5881 | -7/Waste | System corruption reached 10% 5888 | -7/Waste | Spotted C-40 Crusher 5906 | -7/Waste | Crushed by Compactor (1 part destroyed) 5907 | -7/Waste | Spotted C-40 Crusher 5935 | -7/Waste | Spotted C-40 Crusher 5938 | -7/Waste | Spotted C-40 Crusher 5940 | -7/Waste | Spotted C-40 Crusher 5960 | -7/Waste | Discovered new exit (range 10) 5972 | -7/Waste | Entered Factory 6688 | -7/Factory | Identified exit to Factory 7053 | -7/Factory | Identified exit to Lower Caves 7840 | -7/Factory | Core integrity fell below 50% 7972 | -7/Factory | First assault squad dispatched 8041 | -7/Factory | Entered another Factory area 8041 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8071 | -6/Factory | Build established: Construct 8148 | -6/Factory | Discovered new exit (range 9) 8152 | -6/Factory | Identified exit to Factory 8399 | -6/Factory | Discovered exit to Factory (range 6) 8411 | -6/Factory | Fabricated L-41 Fighter? 8763 | -6/Factory | Discovered new exit (range 12) 8768 | -6/Factory | Identified exit to Lower Caves 9092 | -6/Factory | Discovered exit to Factory (range 4) 9909 | -6/Factory | Entered another Factory area 9909 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10696 | -5/Factory | Repaired Hcp. Storage Unit 10832 | -5/Factory | Spotted B-75 Beast 11305 | -5/Factory | Destroyed B-75 Beast 11329 | -5/Factory | Lost 3 parts (1p2u) 11394 | -5/Factory | Assembled infested ambush trap array 11771 | -5/Factory | Discovered new exit (range 21) 11808 | -5/Factory | Identified exit to Factory 12127 | -5/Factory | Unchained authorized (CL-0N3) 12176 | -5/Factory | Entered another Factory area 12176 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12187 | -4/Factory | Discovered new exit (range 9) 12242 | -4/Factory | Identified exit to Upper Caves 12611 | -4/Factory | Repaired Adv. Cooling System 12932 | -4/Factory | Discovered new exit (range 11) 12943 | -4/Factory | Identified exit to Armory 12943 | -4/Factory | Entered Armory 13556 | -4/Armory | Lost 3 parts (2u1w) 13912 | -4/Armory | Lost 4 parts (2p2u) 14413 | -4/Armory | Lost 3 allies 14443 | -4/Armory | First assault squad dispatched 14505 | -4/Armory | Discovered new exit (range 5) 14523 | -4/Armory | Identified exit to Research 14547 | -4/Armory | Spotted B-86 Titan 14559 | -4/Armory | Core integrity fell below 50% 14598 | -4/Armory | Destroyed B-86 Titan 14642 | -4/Armory | Lost 7 parts (1p5u1w) 14649 | -4/Armory | Found Hvy. Reflective Plating 14654 | -4/Armory | Destroyed 7 combat bots 14707 | -4/Armory | Core integrity fell below 20% 14711 | -4/Armory | Entered Research 14711 | -3/Research | Evolved 2 slots: Utility x2 14920 | -3/Research | Build established: Mutant 15592 | -3/Research | Destroyed 8 combat bots 15973 | -3/Research | Build established: Scavenger-Gunner 16236 | -3/Research | System corruption reached 10% 16282 | -3/Research | Lost 4 parts (3u1w) 16294 | -3/Research | Build established: Mutant 16553 | -3/Research | Spotted B-86 Titan 16670 | -3/Research | System corruption reached 30% 17059 | -3/Research | Core integrity fell below 50% 17109 | -3/Research | Lost 5 parts (4u1w) 17177 | -3/Research | Core integrity fell below 20% 17197 | -3/Research | Discovered new exit (range 9) 17197 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 17112_ #B>S