Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.19 @ 21:38:15 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (102) 510 Value Destroyed (4122) 4122 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1395) 1395 TOTAL SCORE: 12787 Bonus ------- Follower Combat Kills 487 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -92 Cogmind --------- Core Integrity 60/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter 0b10 Decoder Chip [Looter] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Plasma Storm Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Utility Shielding > --- WEAPON ----------- Kinetic Gauss Construct/G Hpw. Energy Plasma Construct/G Hpw. Ballistic Wave Construct/G Ballistic Hardcell Construct/G > --- INVENTORY -------- Deuterium Engine Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Energy Well Structural Scanner Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Damper Plating [Rating: 104] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Constructs Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Spiked Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Utility Shielding Weapon Constructs Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Constructs Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Slots Evolved 12 | . . . 4 2 . . . . 4 . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 2 2 . . . . . . . . . . . . Utility 5 | . . . 2 . . . . . 2 . . 1 . . . . Weapon 2 | . . . . . . . . . 1 . . 1 . . . . Parts Attached 93 | 7 . 12 15 17 3 10 7 2 4 1 4 3 2 3 3 . Power 9 | 1 . 2 2 . . 2 . . . 1 1 . . . . . Engine 5 | 1 . 2 1 . . 1 . . . . . . . . . . Core 3 | . . . 1 . . 1 . . . . 1 . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . . Propulsion 27 | 2 . 3 4 8 1 5 2 . . . . . . 2 . . Treads 2 | . . 2 . . . . . . . . . . . . . . Leg 10 | . . 1 1 . . 4 2 . . . . . . 2 . . Wheel 7 | 2 . . 3 2 . . . . . . . . . . . . Hover 3 | . . . . 1 1 1 . . . . . . . . . . Flight 5 | . . . . 5 . . . . . . . . . . . . Utility 31 | 2 . 2 5 4 . 1 2 1 4 . 3 3 2 . 2 . Device 15 | 1 . 1 3 3 . . 1 1 1 . 1 3 . . . . Storage 6 | 1 . . 1 . . . 1 . 1 . 1 . 1 . . . Processor 5 | . . . . 1 . . . . 2 . 1 . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . Protection 5 | . . 1 1 . . 1 . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 26 | 2 . 5 4 5 2 2 3 1 . . . . . 1 1 . Energy Gun 8 | 1 . 2 . 3 . . 1 . . . . . . 1 . . Energy Cannon 6 | . . 2 . . 1 2 1 . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . 1 . . 1 1 . . . . . . . . Launcher 4 | . . . 2 . 1 . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 2 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 1 1 . 2 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . . . Parts Lost 50 | . . 6 3 3 3 4 . . . . . 15 1 10 4 1 Power 10 | . . 2 . . . 1 . . . . . 4 . 1 1 1 Propulsion 20 | . . . 2 2 2 2 . . . . . 7 . 3 2 . Utility 10 | . . 2 1 1 . . . . . . . 2 1 3 . . Weapon 10 | . . 2 . . 1 1 . . . . . 2 . 3 1 . Highest Loss Streak 13 | . . 3 1 2 3 4 . . . . . 13 1 5 4 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 5 | 1 5 5 8 11 9 1 1 3 3 4 8 8 1 . . 1 Power . | . 1 . . 2 2 . . 1 1 1 2 . . . . . Propulsion . | . 2 2 2 . 1 . . . . . . . . . . . Utility 2 | . 1 1 1 4 4 1 1 1 2 3 6 7 1 . . . Weapon 1 | . 1 1 3 3 . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 19 | . . . 3 1 7 . . . 1 . . 5 . 1 . 1 Power 5 | . . . 1 . 3 . . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . Utility 9 | . . . 1 . 4 . . . . . . 3 . 1 . . Weapon 4 | . . . . 1 . . . . 1 . . 1 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 86 69 71 64 35 84 94 87 92 93 79 47 34 21 15 Engine 4 | . 14 7 6 . . 1 7 7 5 . . . . . 5 5 Core 2 | . . . 2 7 5 2 . . 4 5 2 4 5 . . . Treads 1 | . . 8 . . . . . . . . . . . . . . Leg 18 | . . 6 5 . . 5 41 46 34 35 35 24 5 8 . . Wheel 2 | . 28 4 9 9 12 . . . . . . . . . . . Flight 1 | . . . . 14 . . . . . . . . . . . . Device 8 | . 14 3 11 10 20 7 9 9 9 11 11 14 10 4 . . Storage 7 | . 14 13 9 7 5 . 5 7 5 5 5 4 5 4 . . Processor 2 | . . . . 5 . . . . 1 5 5 5 5 5 7 10 Protection 6 | . . 13 9 . . 3 7 7 5 5 5 3 4 . . . Energy Gun 6 | . 14 11 1 6 . . . 7 5 9 13 8 4 5 1 . Energy Cannon 3 | . . 4 8 . 5 5 9 2 4 5 . 5 . . . . Ballistic Cannon 1 | . . . . . . . 1 4 4 . 1 1 1 . . . Impact Weapon 2 | . . 9 6 . . . . . . . . . . . . . Peak Build Rating 104 | 7 7 29 31 41 33 28 44 59 74 82 92 104 74 74 38 17 Average Rating 45 | 5 7 19 24 34 25 15 36 53 69 79 88 91 68 53 20 16 On Entrance 36 | . 7 7 27 24 31 7 28 44 59 71 82 92 53 74 5 17 Avg Prop Armor Cover (%) 6 | . . . . 6 5 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 103 | 13 13 22 43 39 45 18 33 29 47 52 91 103 40 40 12 2 Greatest Support 102 | 20 20 55 68 26 20 72 102 102 102 102 102 102 39 79 16 3 Greatest Overweight (x) 3 | . . . 2 3 2 2 . . . . . 2 1 1 . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 5 8 8 10 10 20 20 10 10 5 5 Average Capacity 10 | 7 8 8 14 15 13 5 7 8 8 10 16 17 9 9 5 5 Most Carried 15 | 5 6 8 14 14 15 5 5 8 8 8 15 15 5 4 5 5 Average Carried 7 | 2 5 6 9 11 10 4 4 6 6 7 11 11 4 1 4 5 Final Capacity 20 | 8 8 8 15 15 5 5 8 8 10 10 20 5 10 5 5 5 Final Carried 15 | 5 6 7 14 12 4 4 5 8 7 8 15 5 4 . 5 5 Scrap Engine Consumption 111 | . . . . . . . . 24 29 17 8 26 4 3 . . Constructs Created 12 | . . . . . . . . . 2 1 2 5 2 . . . Constructs Modified 15 | . . . . . . . . . 3 . 3 5 4 . . . Class Distribution -------------------- 66% | Mutant 12% | Skirmisher 9% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Tank | -5/Factory Skirmisher | -5/Waste Skirmisher | -5/Factory Skirmisher | -4/Factory Mutant | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Matter Collected 2522 | 279 . 175 214 217 153 219 65 172 132 44 75 448 93 206 30 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5159 | 117 . 551 633 508 830 37 312 68 342 . 265 1050 41 405 . . Parts 176 | 8 . 19 20 34 5 5 14 2 12 . 11 31 2 13 . . Haulers Intercepted 3 | . . . 2 . . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . 4 . . . . . . . . . . 1 10 . . Prevented 1 | . . 1 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 74 | . . 15 12 12 4 1 4 . 3 . 2 13 1 7 . . Melee 12 | . . 4 2 6 . . . . . . . . . . . . Guns 18 | . . 3 1 . . . . . . . 1 5 1 7 . . Cannons 16 | . . . 5 1 . . 1 . 3 . 1 5 . . . . AOE 12 | . . . 1 3 4 1 3 . . . . . . . . . Classes Destroyed 18 | 2 . 3 4 2 1 1 1 . . . 2 1 . 1 . . Worker 8 | . . . 3 1 . . . . . . 1 3 . . . . Builder 3 | . . . . 2 . . . . . . 1 . . . . . Tunneler 3 | 2 . . . . . . . . . . 1 . . . . . Hauler 3 | . . . 2 . . . . . . . . 1 . . . . Recycler 6 | 1 . . . . . . 1 1 2 . . 1 . . . . Operator 2 | . . . . . . 1 1 . . . . . . . . . Watcher 2 | . . . . . . . . . . . 1 1 . . . . Swarmer 7 | . . 2 . 5 . . . . . . . . . . . . Grunt 31 | . . . 10 4 . 1 3 . . . 1 7 . 5 . . Brawler 2 | . . . . . . . 1 . . . 1 . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . Sentry 8 | . . . 2 2 . . . . 1 . . 1 1 1 . . Hunter 2 | . . . . . . . . . . . . 2 . . . . Programmer 6 | . . . . 1 . . . . 2 . . 3 . . . . Compactor 4 | . . . . . 4 . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . Subdweller 13 | . . 13 . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | 3 . 2 3 5 3 1 6 1 4 . 2 6 1 3 . . Combat Bots Only 5 | . . 2 3 4 3 1 4 . 2 . 2 5 1 3 . . Max Kills in Single Turn 4 | 1 . 1 1 4 1 1 3 1 1 . 2 2 1 2 . . Gunslinging 1 | . . . . . . . . . . . . . . 1 . . Exploded 3 | . . . 1 3 1 1 3 . . . . . . . . . Melee 1 | . . 1 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Hostile Shots Fired 775 | . . 119 75 139 2 48 2 . 13 . 14 197 10 123 31 2 Missed 297 | . . 28 27 62 . 30 1 . 4 . 8 80 6 34 16 1 Hits 478 | . . 91 48 77 2 18 1 . 9 . 6 117 4 89 15 1 Melee 5 | . . . . . 2 . . . . . 1 . . 1 1 . Projectile 473 | . . 91 48 77 . 18 1 . 9 . 5 117 4 88 14 1 AOE 6 | . . . . . . . . . . . . 6 . . . . Critical Strikes 24 | . . 2 4 1 1 1 . . . . . 9 . 6 . . Actively Blocked 3 | . . . 1 . . . . . . . . 1 . 1 . . Damage Taken 7706 | . . 1327 606 595 82 277 10 . 236 . 128 2456 75 1658 238 18 Core 1797 | . . 222 140 157 46 85 . . 37 . 20 580 . 418 92 . Absorbed by Shields 32 | . . . . . . 32 . . . . . . . . . . Redirected to Shielding 222 | . . 47 28 . . 5 . . . . . 103 12 27 . . Ignored by Resistances 2137 | . . 371 172 188 21 88 3 . 64 . 34 633 21 468 69 5 Regen/Repaired (Parts) 486 | . . . . . . . . 10 88 36 54 79 19 200 . . Core Remaining (%) 67 | 100 . 11 74 . . . . 58 . . 94 . . . . . Volleys Fired 225 | 3 2 31 25 16 15 4 10 5 13 . 15 60 5 21 . . Largest 4 | 2 2 2 2 2 2 1 1 2 3 . 3 4 2 3 . . Hottest 310 | 60 60 110 160 118 119 69 63 161 201 . 257 310 106 181 . . Shots Fired 477 | 6 4 56 43 30 27 3 10 12 32 . 41 157 10 46 . . Gun 292 | 6 4 56 12 27 . . . 7 10 . 37 82 5 46 . . Cannon 167 | . . . 28 2 13 3 10 5 22 . 4 75 5 . . . Launcher 18 | . . . 3 1 14 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 122 | 3 2 18 . 2 . . . 1 21 . . 30 10 35 . . Thermal 279 | . . 17 40 8 13 . 1 11 10 . 41 127 . 11 . . Explosive 18 | . . . 3 1 14 . . . . . . . . . . . Electromagnetic 58 | 3 2 21 . 19 . 3 9 . 1 . . . . . . . Robot Hit Streak 43 | 4 3 21 13 27 43 12 6 11 16 . 18 21 4 17 . . Robot Miss Streak 4 | . 1 1 1 1 1 . 1 1 1 . 1 4 1 1 . . Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . . Secondary Targets 2 | . . . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . Shots Hit Robots 407 | 4 3 68 61 43 26 2 7 4 21 . 28 94 8 38 . . Core Hits 153 | 3 1 11 18 20 8 2 7 1 12 . 13 39 2 16 . . Critical Kills 3 | . . . . . . . . . . . . 3 . . . . Critical Parts Destroyed 11 | . . 6 4 . . . . . . . . . . 1 . . Critical Strikes 35 | . . 9 7 1 . . . 1 3 . . 9 2 3 . . Burn 9 | . . 1 2 . . . . 1 1 . . 2 . 2 . . Meltdown 3 | . . . . . . . . . . . . 3 . . . . Destroy 1 | . . . . . . . . . . . . . . 1 . . Blast 9 | . . . . 1 . . . . 2 . . 4 2 . . . Smash 13 | . . 8 5 . . . . . . . . . . . . . Melee Attacks 103 | . . 52 35 16 . . . . . . . . . . . . Impact 87 | . . 52 35 . . . . . . . . . . . . . Slashing 16 | . . . . 16 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . 2 3 3 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15096 | 55 43 1737 2350 1537 2594 382 337 136 598 . 760 3120 277 1170 . . Guns 4693 | 55 43 240 127 319 . . . 33 147 . 709 1688 162 1170 . . Cannons 3122 | . . . 545 72 332 65 144 103 451 . 51 1244 115 . . . Explosions 3508 | . . . 328 220 2262 317 193 . . . . 188 . . . . Melee 3773 | . . 1497 1350 926 . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2662 | 15 21 49 . 72 . . . . 451 . . 810 277 967 . . Thermal 5040 | . . 102 672 145 332 40 193 136 147 . 760 2310 . 203 . . Explosive 3087 | . . . 328 220 2262 277 . . . . . . . . . . Electromagnetic 534 | 40 22 89 . 174 . 65 144 . . . . . . . . . Impact 2847 | . . 1497 1350 . . . . . . . . . . . . . Slashing 926 | . . . . 926 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 2 14 14 15 15 . . . 4 4 4 4 . Average Corruption 9 | . . . . 1 10 14 14 15 . . . 3 4 4 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 128 | . . . . 5 8 12 10 68 . . . 5 7 12 1 . Message Errors 32 | . . . . 1 3 2 1 15 . . . 4 3 2 1 . Matter Fused 27 | . . . . 1 . 2 2 15 . . . . 2 5 . . Heat Flow Errors 15 | . . . . 1 . 2 1 10 . . . . . 1 . . Energy Discharges 7 | . . . . 1 1 1 . 4 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . 1 . . 1 . . . . . . . . Data Loss (minor) 15 | . . . . . . 3 . 10 . . . . 1 1 . . Data Loss (major) 10 | . . . . 1 1 . 2 5 . . . . 1 . . . Misfires 5 | . . . . . . . 2 2 . . . . . 1 . . Alerts 4 | . . . . . . 1 . 3 . . . . . . . . Misdirections 3 | . . . . . . . . 3 . . . . . . . . Weapon Failures 7 | . . . . . 2 1 2 . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1096 | . . 462 342 203 10 53 . . . . . 26 . . . . Projectiles 17 | . . . . . . . . . . . . 17 . . . . Explosions 72 | . . . . . 10 53 . . . . . 9 . . . . Melee 1007 | . . 462 342 203 . . . . . . . . . . . . Knockbacks 16 | . . 13 1 . . . . . 2 . . . . . . . Impact 14 | . . 13 1 . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 160 | . . . . 44 16 100 . . . . . . . . . . Shots 4 | . . . . 1 1 2 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 20 32 290 62 . 135 83 270 351 . 366 303 11 270 . . Average Temperature 98 | . 20 28 75 27 . 44 19 93 137 . 135 106 3 72 . . Received Heat Transfer 2342 | . . 444 414 153 . 153 9 . 18 . 45 324 18 701 63 . Effects 11 | . . . . . . . . 3 6 . 2 . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . Interference 8 | . . . . . . . . 3 3 . 2 . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Robots Corrupted 12 | . . 8 3 1 . . . . . . . . . . . . Combat Hostiles 11 | . . 8 2 1 . . . . . . . . . . . . Parts Fried 20 | . . 13 5 1 . . 1 . . . . . . . . . Impact Corruptions 31 | . . 19 12 . . . . . . . . . . . . . Robots Melted 5 | . . . 1 1 . . . . . . . 3 . . . . Combat Hostiles 5 | . . . 1 1 . . . . . . . 3 . . . . Parts Melted 23 | . . 1 5 5 . . . . . . 1 10 . 1 . . Heat Transferred 8950 | . . 370 1258 296 650 50 150 273 370 . 962 3921 . 650 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Maximum Alert Level 1 | . . . . . . . . . . . 1 . . . . . Low Security (%) 99 | 100 100 . 100 100 100 100 100 100 100 100 97 100 . . . . Level 1 . | . . . . . . . . . . . 2 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 209 | 10 13 . 80 129 31 78 108 6 50 . 209 198 . . . . Initial 53 | . 2 . . 1 31 . 16 6 50 . . 53 . . . . Average 28 | 1 1 . 23 14 12 19 60 . 7 . 117 73 . . . . Influence Increases 2525 | 15 11 100 432 309 52 159 114 6 151 . 491 485 20 165 15 . Destroy 0b10 Robot/C 1340 | . . 40 240 240 . 20 80 . 60 . 240 260 20 140 . . Destroy 0b10 Robot/NC 140 | 15 . . 25 15 . 5 10 5 10 . 25 30 . . . . Destroy Leader 252 | . . . 44 40 . . 10 . 20 . 64 64 . 10 . . Allied During Kill 77 | . . . . . . . . . . . 77 . . . . . Successful Hack 58 | . 11 . 12 10 . 7 7 . . . 4 7 . . . . Disable Machine 144 | . . . 9 . . 63 . . 9 . 9 54 . . . . Destroy Structure 254 | . . . 27 4 52 19 7 1 2 . 72 70 . . . . Advance Influence 50 | . . . . . . . . . 50 . . . . . . . Lose Combat Pursuer 210 | . . 60 75 . . 45 . . . . . . . 15 15 . Influence Decreases 2525 | 10 16 100 426 206 161 116 137 26 151 . 363 613 20 165 10 5 Entered New Map 207 | . 3 . . 5 78 . 27 14 . . . 75 . . . 5 Time Decay 1898 | 10 13 90 410 201 70 76 110 12 151 . 209 401 20 115 10 . Lost Part 246 | . . 10 16 . 13 40 . . . . . 117 . 50 . . Lost Ally 174 | . . . . . . . . . . . 154 20 . . . . Squads Dispatched 12 | . . . 1 1 . 3 . . 2 . 2 3 . . . . Investigation 1 | . . . 1 . . . . . . . . . . . . . Extermination 5 | . . . . 1 . . . . 2 . 1 1 . . . . Reinforcement 4 | . . . . . . 1 . . . . 1 2 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Distress Signals 5 | . . . 1 . . . . 1 . . 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 152 | . 1 20 17 14 6 13 4 5 3 1 11 29 1 8 14 5 Peak Tracking Total 13 | . 1 5 4 4 3 6 4 1 1 . 6 7 1 4 13 5 Tactical Retreats 11 | . . 2 2 . . 2 . 3 . . . . . 1 1 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Traps Triggered 11 | . . 1 2 3 . 2 . . 2 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Machines Disabled 17 | . . 1 1 . . 7 . . 1 . 1 6 . . . . Max in Single Turn 4 | . . 1 1 . . 4 . . 1 . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Machines Accessed 35 | . 3 2 3 6 . 3 3 6 3 . 2 3 . . 1 . Terminals 19 | . 3 . 3 1 . 2 3 2 1 . 1 3 . . . . Fabricators 2 | . . . . 2 . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . . . . Recycling Units 3 | . . . . 1 . . . 2 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . 1 . 1 . . 1 . . . . . . . Total Hacks 101 | . 4 13 10 10 . 7 5 35 6 . 4 6 . . 1 . Successful 66 | . 3 13 5 4 . 3 2 28 3 . 3 1 . . 1 . Failed 35 | . 1 . 5 6 . 4 3 7 3 . 1 5 . . . . Catastrophic 9 | . . . 2 2 . 1 . 1 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 22 | . 3 . 7 2 . 1 4 . . . 2 3 . . . . Terminals 40 | . 4 . 10 1 . 5 5 5 2 . 2 6 . . . . Fabricators 3 | . . . . 3 . . . . . . . . . . . . Repair Stations 4 | . . . . 2 . . . . 2 . . . . . . . Recycling Units 8 | . . . . 1 . . . 7 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . Garrison Access 7 | . . . . 3 . 2 . . 2 . . . . . . . Terminal Hacks 54 | . 3 13 5 . . 3 2 24 1 . 1 1 . . 1 . Record 33 | . . 12 . . . . . 21 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . . . . 2 . . . . . . . 1 . Branch Access Points 4 | . 1 . 1 . . 1 . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . Alert Level 4 | . . . 2 . . . . 1 1 . . . . . . . Zone Layout 5 | . 2 . 1 . . 1 . . . . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . . . . . . . Network Status 2 | . . . . 2 . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 1 . . . . 2 . . . . . . . Scan Component 2 | . . . . 1 . . . . 1 . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . . . . 1 . . . 4 . . . . . . . . Report Inventory 3 | . . . . 1 . . . 2 . . . . . . . . Retrieve Components 2 | . . . . . . . . 2 . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . Retrieve Study 2 | . . . . . . . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 3 5 . 2 1 4 2 . 2 3 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . 2 . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . Time 44 | . . . . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . 13 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Total Allies 20 | . . . . . . . . . . 20 . . . . . . Largest Group 20 | . . . . . . . . . . 20 14 2 . . . . Highest-Rated Group 722 | . . . . . . . . . . 722 446 54 . . . . Highest-Rated Ally 50 | . . . . . . . . . . 50 50 27 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 97 | . . . . . . . . . . 17 80 . . . . . Total Damage 2390 | . . . . . . . . . . 366 2024 . . . . . Kills 13 | . . . . . . . . . . 2 11 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Active Infowar (turns) 4749 | 5 83 561 396 240 189 279 223 491 721 303 301 731 . . 215 11 Sensors 2254 | . . . 396 19 159 . . . 350 303 301 726 . . . . Terrain 526 | . . 526 . . . . . . . . . . . . . . Structural 1427 | . . . . 240 189 279 223 491 . . . 5 . . . . Traps 950 | . . . . . . . 88 489 373 . . . . . . . Seismic 348 | 5 83 260 . . . . . . . . . . . . . . Decoding 226 | . . . . . . . . . . . . . . . 215 11 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Turns Passed 10884 | 73 83 2405 1069 836 189 279 223 1512 941 303 511 989 505 594 361 11 Spaces Moved 7733 | 62 78 1627 595 545 79 342 156 1180 631 243 294 631 262 427 561 20 Core 569 | 4 . . . . 2 14 . . . . . . . 194 335 20 Treads 456 | . . 456 . . . . . . . . . . . . . . Legs 4708 | . . 897 277 . . 47 156 1180 631 243 294 488 262 233 . . Wheels 1270 | 58 78 274 318 510 32 . . . . . . . . . . . Hover 583 | . . . . 31 45 281 . . . . . . . . 226 . Flight 147 | . . . . 4 . . . . . . . 143 . . . . Fastest Speed 50 | 50 80 80 86 95 50 56 120 121 121 121 109 80 135 50 50 50 Average Speed 115 | 78 80 129 111 121 78 69 120 121 121 121 119 117 178 109 60 50 Slowest Speed 260 | 80 80 160 260 240 110 150 121 121 121 121 121 242 236 236 76 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 . . . . Potential Cave-ins 7 | . . . . . . . . . . . . 7 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 41 | 3 19 90 42 19 76 13 30 94 14 91 8 14 39 65 76 5 Regions Visited 16 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . . . . . . . . Scrap Searched 15 | . . 13 . . . . . . . . . . 1 1 . . Spaces Dug 15 | . . 1 5 . . . . 1 . . 2 6 . . . . Terrain Destroyed 254 | . . 1 41 3 113 17 7 1 1 . 3 52 1 14 . . Melee 5 | . . 1 4 . . . . . . . . . . . . . Projectile 49 | . . . 7 . . . . 1 1 . 3 22 1 14 . . AOE 200 | . . . 30 3 113 17 7 . . . . 30 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Total 9131 | 76 94 1808 904 661 175 373 177 1252 781 251 416 759 289 514 581 20 Wait 835 | . 14 75 204 26 73 5 . 59 125 8 96 58 20 59 13 . Move 7714 | 61 77 1626 594 545 78 341 155 1179 631 242 293 625 261 426 560 20 Hop 2 | . . . . . . . . . . . . 2 . . . . Pick Up 40 | 5 1 1 14 6 1 . 1 2 1 . 6 1 . . 1 . Fast Attach 77 | 7 . 8 12 13 1 10 9 2 5 . . . 2 4 4 . Attach 26 | . . 4 3 9 3 2 . . 1 . . 3 1 . . . Detach 14 | . . 3 1 5 1 2 . 2 . . . . . . . . Swap 12 | . . 1 3 . . . . 1 . 1 4 2 . . . . Drop 62 | . . 4 13 17 3 . 2 2 5 . 2 7 . 4 3 . Fire 225 | 3 2 31 25 16 15 4 10 5 13 . 15 60 5 21 . . Melee 103 | . . 52 35 16 . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . 8 . 9 . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Identified exit to Mines 143 | -10/Materials | Discovered new exit (range 5) 157 | -10/Materials | Entered Subcaves 158 | -10/Subcaves | Approached by a straggling Scientist 307 | -10/Subcaves | Build established: Mutant 314 | -10/Subcaves | Learned Materials garrison access intel 370 | -10/Subcaves | Disturbed a concealed Subdweller 484 | -10/Subcaves | Learned Materials terminal intel 488 | -10/Subcaves | Lost 3 parts (1p2w) 779 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1247 | -10/Subcaves | Visited 4L-MR0's lab 1265 | -10/Subcaves | Found Cargo Legs 1267 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1596 | -10/Subcaves | Visited Clippyterm 1600 | -10/Subcaves | Identified exit to Recycling 1600 | -10/Subcaves | Learned Factory emergency access door positions 1724 | -10/Subcaves | Core integrity fell below 50% 1882 | -10/Subcaves | Discovered new exit (range 14) 1996 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2029 | -10/Subcaves | Learned location of 1 exit from Materials 2116 | -10/Subcaves | Core integrity fell below 20% 2489 | -10/Subcaves | Discovered new exit (range 11) 2562 | -10/Subcaves | Entered Materials 2562 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2563 | -8/Materials | Identified exit to Factory 2564 | -8/Materials | Loaded intel: 12 terminal locations 2565 | -8/Materials | Loaded intel: 1 garrison access location 3493 | -8/Materials | Build established: Scavenger-Mutant 3631 | -8/Materials | Entered Factory 3631 | -7/Factory | Evolved 2 slots: Propulsion x2 4046 | -7/Factory | Build established: Mutant 4467 | -7/Factory | Sucked down chute 4467 | -7/Factory | Entered Waste 4482 | -7/Waste | EMP discharged 4535 | -7/Waste | Build established: Scavenger-Mutant 4541 | -7/Waste | Spotted C-40 Crusher 4548 | -7/Waste | Destroyed C-40 Crusher 4557 | -7/Waste | Spotted C-40 Crusher 4559 | -7/Waste | Spotted C-40 Crusher 4562 | -7/Waste | Destroyed C-40 Crusher 4572 | -7/Waste | Destroyed C-40 Crusher 4579 | -7/Waste | Found Damper Plating 4582 | -7/Waste | EMP discharged 4582 | -7/Waste | System corruption reached 10% 4603 | -7/Waste | Spotted C-40 Crusher 4607 | -7/Waste | Spotted C-40 Crusher 4615 | -7/Waste | Spotted C-40 Crusher 4620 | -7/Waste | Destroyed C-40 Crusher 4623 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4626 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4648 | -7/Waste | Discovered new exit (range 12) 4656 | -7/Waste | Entered Factory 4657 | -7/Factory | Lost 3 parts (2n1w) 4676 | -7/Factory | Identified exit to Storage 4676 | -7/Factory | Identified exit to Lower Caves 4765 | -7/Factory | Allied Derelicts emerged from ambush trap array 4806 | -7/Factory | Garrison activated, responded to threat 4905 | -7/Factory | Lost 4 parts (1p2n1w) 4926 | -7/Factory | Build established: Mutant 4935 | -7/Factory | Entered Storage 5153 | -7/Storage | Used back door to open Recycling access 5153 | -7/Storage | Discovered exit to Recycling (range 5) 5158 | -7/Storage | Entered Recycling 5159 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 5273 | -7/Recycling | Discovered new exit (range 16) 5648 | -7/Recycling | Found Prototype Device 5648 | -7/Recycling | Identified Scrap Engine 6670 | -7/Recycling | Entered Factory 6670 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 6948 | -5/Factory | Repaired Imp. Carbon-fiber Leg 6969 | -5/Factory | Build established: Tank 7611 | -5/Factory | Sucked down chute 7611 | -5/Factory | Entered Waste 7612 | -5/Waste | Joined by Warlord forces that had cleared the area 7731 | -5/Waste | A Compactor rumbled back to life 7731 | -5/Waste | Spotted C-40 Crusher 7731 | -5/Waste | Allies destroyed C-40 Crusher 7771 | -5/Waste | A Compactor rumbled back to life 7771 | -5/Waste | Spotted C-40 Crusher 7774 | -5/Waste | Allies destroyed C-40 Crusher 7892 | -5/Waste | Discovered new exit (range 12) 7913 | -5/Waste | Identified exit to Factory 7914 | -5/Waste | Entered Factory 7914 | -5/Factory | Accompanied by 14 allies 8011 | -5/Factory | Build established: Skirmisher 8120 | -5/Factory | Lost 7 allies 8167 | -5/Factory | Lost 3 allies 8398 | -5/Factory | Discovered new exit (range 12) 8423 | -5/Factory | Identified exit to Factory 8425 | -5/Factory | Entered another Factory area 8425 | -4/Factory | Accompanied by 2 allies 8425 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8561 | -4/Factory | Identified exit to Upper Caves 8907 | -4/Factory | Discovered new exit (range 6) 8916 | -4/Factory | Identified exit to Research 9073 | -4/Factory | Crushed by falling debris 9270 | -4/Factory | Lost 13 parts (3p7n2u1w) 9368 | -4/Factory | Spotted B-86 Titan 9402 | -4/Factory | Core integrity fell below 50% 9414 | -4/Factory | Entered Upper Caves 9502 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9513 | -4/Upper Caves | Build established: Mutant 9907 | -4/Upper Caves | Discovered new exit (range 6) 9917 | -4/Upper Caves | Identified exit to Upper Caves 9919 | -4/Upper Caves | Entered another Upper Caves area 9995 | -4/Upper Caves | Lost 4 parts (1p3u) 10189 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10306 | -4/Upper Caves | Learned Research emergency access door positions 10340 | -4/Upper Caves | Spotted B-86 Titan 10368 | -4/Upper Caves | Core integrity fell below 20% 10395 | -4/Upper Caves | Lost 5 parts (3n2w) 10507 | -4/Upper Caves | Discovered new exit (range 6) 10509 | -4/Upper Caves | Identified exit to Warlord 10513 | -4/Upper Caves | Entered Warlord 10530 | -4/Warlord | System corruption cleaned by Quarantine Array 10558 | -4/Warlord | Found Prototype Energy Gun 10669 | -4/Warlord | Met Warlord 10691 | -4/Warlord | Warlord's base attacked by MAIN.C 10853 | -4/Warlord | Opened side exit 10867 | -4/Warlord | Discovered new exit (range 13) 10873 | -4/Warlord | Identified exit to Proximity Caves 10874 | -4/Warlord | Entered Proximity Caves 10885 | -3/Proximity Caves | Self-destructed Last Messages --------------- 10843_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 10853_ The tunnel wall slides away. 10867_ EXIT=FOUND 10867_ Backup Power III blown off. 10867_ Backup Power III disintegrated. 10867_ Thermoblaster blown off. 10867_ Backup Propulsion III blown off. 10867_ Backup Propulsion III disintegrated. 10867_ E-15 Imp destroyed. 10868_ Acquired Thermoblaster. 10869_ G-67 Veteran suffers critical hit (Burn). 10869_ Backup Propulsion III destroyed. 10869_ Thermoblaster destroyed. 10873_ Acquired 30 matter. 10873_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 10884_ Backup Power III destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###?????????????????????????????????????? | | ????????## ##??????????????????????????????????? | | ???????? #####?####????????????????????????? | | ???????# ## #????????????????????????? | | ????????# ####?????????????????????? | | ?? #?????# #?????????????????????? | | ? ????# ?# #@ #?????????????????????? | | ?? ???# ### # #?????????????????????? | | ??? ### # ###### #gg#?????????????????????? | | ??? ##??### ## #?????????????????????? | | ?????? #????## ## #?????????????????????? | | ?????????# ##????# ### g?????????????????????? | | ??????????# ###### #?? g?????????????????????? | | ??????????# #?? g????????????????????? | | ??????????## ########?? ????????????????????? | | ???????????# #????????? ????????????????????? | | ???????????## ##????????? ???????????????????? | | ????????????####?????????? ???????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 66 Evasion (%) 57 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Carbon-fiber Leg | 31% | -5/Factory Studied --------- Aluminum Leg | -5/Factory | Hacked Imp. Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Art Critic Not So Scrappy Scrappetite Challenges ------------ None Game ------ Seed LinearLaunchShell Manual? 0 Play Time 01:17:24 Cumulative 236.4 hours Start 2025.12.19 @ 19:55:03 End 2025.12.19 @ 21:38:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 183 Rogue 10 Adventurer 173 Explorer 0 Win Type - Total 16 Types 7/0/6/3/0/0/0/0/0/0 Lore% 74 Gallery% 71 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a6b54f0-87a6-4605-8937-ce6cb1f021fc