Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 21:57:55 Player: Don Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (104) 520 Value Destroyed (3629) 3629 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 8221 Bonus ------- High Alert Combat Kills 246 Follower Combat Kills 218 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 252/300 Energy 82/100 System Corruption 13% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Fission Core Fission Core Medium Treads Medium Treads Matter Compressor (80) Matter Filter Kinecellerator Recalibrator Improved Field Recycling Unit (0) Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Coolant Injector High-capacity Storage Unit Advanced Signal Interpreter Energy Filter > --- WEAPON ----------- Thermic Laser Thermic Laser Flak Gun > --- INVENTORY -------- Fission Core Fission Core Fission Core Medium Treads Medium Treads Matter Compressor Matter Filter Kinecellerator Recalibrator Improved Field Recycling Unit Plasma Rifle Plasma Cannon Improved Grenade Launcher Heavy Missile Launcher Powered Hammer Spear [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 4 | . . 2 . . 1 . . 1 Utility 3 | . . . . 1 1 . . 1 Weapon 1 | . . . . 1 . . . . Parts Attached 139 | 6 12 7 8 19 68 . 1 18 Power 16 | 1 . . 2 2 9 . . 2 Engine 10 | 1 . . 2 1 6 . . . Core 6 | . . . . 1 3 . . 2 Reactor . | . . . . . . . . . Propulsion 47 | 2 3 5 3 8 23 . . 3 Treads 3 | . 2 . . . . . . 1 Leg 43 | 2 1 5 3 8 22 . . 2 Wheel . | . . . . . . . . . Hover 1 | . . . . . 1 . . . Flight . | . . . . . . . . . Utility 34 | 1 7 . 3 3 14 . 1 5 Device 15 | . . . 1 2 7 . 1 4 Storage 8 | 1 6 . 1 . . . . . Processor 4 | . . . 1 . 2 . . 1 Hackware 2 | . . . . 1 1 . . . Protection 5 | . 1 . . . 4 . . . Artifact . | . . . . . . . . . Weapon 42 | 2 2 2 . 6 22 . . 8 Energy Gun 13 | 2 . 2 . 1 5 . . 3 Energy Cannon 5 | . . . . 1 2 . . 2 Ballistic Gun 9 | . 1 . . 3 5 . . . Ballistic Cannon 6 | . 1 . . . 5 . . . Launcher 6 | . . . . 1 4 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 1 | . . . . . 1 . . . Parts Lost 49 | . . . . 5 20 . . 24 Power 7 | . . . . 1 4 . . 2 Propulsion 19 | . . . . 1 10 . . 8 Utility 10 | . . . . 1 5 . . 4 Weapon 13 | . . . . 2 1 . . 10 Highest Loss Streak 24 | . . . . 2 8 . . 24 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 93 100 99 99 98 100 100 93 Engine 4 | . 14 11 11 8 2 . . . Core 3 | . . . . . 4 7 7 5 Treads 1 | . 10 . . . . . . . Leg 35 | . 17 44 44 36 36 38 38 36 Device 10 | . . . . 8 11 15 22 23 Storage 8 | . 16 11 12 9 7 7 7 6 Processor 3 | . . . 5 1 3 7 . . Hackware 2 | . . . . 7 3 . . . Protection 2 | . 5 11 3 . 2 . . . Energy Gun 9 | . 15 8 22 16 5 7 7 1 Energy Cannon 2 | . . . . 4 3 . . 4 Ballistic Gun 4 | . 5 6 . 5 4 7 7 5 Ballistic Cannon 3 | . 7 6 . . 2 7 7 5 Launcher 1 | . . . . . 3 . . . Naked Turns . | . . . . . . . . . Heaviest Build 79 | 14 50 50 51 58 73 64 65 79 Greatest Support 77 | 20 40 40 40 45 72 67 67 77 Greatest Overweight (x) 17 | 3 1 1 1 1 1 . . 17 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 20 20 20 Average Carried 18 | 5 10 18 19 19 19 20 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 20 19 20 20 20 20 19 10 Class Distribution -------------------- 50% | Scavenger-Gunner 15% | Mutant 14% | Scavenger-Tank 12% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Matter Collected 2498 | 234 265 41 204 235 966 158 . 395 Remotely . | . . . . . . . . . Salvage Created 3656 | . 238 41 336 682 1468 33 . 858 Parts 204 | . 22 1 12 30 88 3 . 48 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 4 | . . . 1 1 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . Prevented 2 | . . . . . . 2 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Combat Hostiles Destroyed 80 | . 12 1 8 11 34 1 . 13 Melee 8 | . . . . . 7 . . 1 Guns 33 | . 7 1 7 6 6 . . 6 Cannons 25 | . 5 . . 4 10 1 . 5 AOE 10 | . . . . . 10 . . . Classes Destroyed 14 | . 3 . 1 5 4 . . 1 Worker 7 | . 1 . . . 4 . . 2 Builder 8 | . . . . 1 4 . . 3 Hauler 1 | . . . . . 1 . . . Recycler 4 | . . . . . 3 . . 1 Operator 1 | . . . . 1 . . . . Watcher 3 | . . . . 2 . . . 1 Swarmer 16 | . 9 . 1 . 3 . . 3 Grunt 36 | . 3 1 4 7 16 1 . 4 Brawler 2 | . . . . . 2 . . . Duelist 4 | . . . . 1 3 . . . Sentry 10 | . . . 3 2 4 . . 1 Specialist 2 | . . . . . . . . 2 Hunter 3 | . . . . 1 2 . . . Programmer 7 | . . . . . 4 . . 3 Best Kill Streak 13 | . 7 1 2 4 13 1 . 8 Combat Bots Only 8 | . 7 1 2 3 8 1 . 5 Max Kills in Single Turn 6 | . 2 1 1 1 6 1 . 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 3 . . . Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Hostile Shots Fired 749 | . 46 6 37 75 314 4 . 267 Missed 211 | . 16 1 12 17 106 1 . 58 Damage Taken 8418 | . 262 55 386 966 3410 67 . 3272 Core 1360 | . 35 . 39 77 359 . . 850 Absorbed by Shields 48 | . . . . . 48 . . . Redirected to Shielding 47 | . 13 15 19 . . . . . Regen/Repaired (Parts) 40 | . . . . 16 24 . . . Core Remaining (%) 82 | 100 86 . 90 86 . . 48 . Volleys Fired 187 | . 30 4 23 44 51 1 . 34 Largest 3 | . 2 2 2 3 3 3 . 3 Hottest 245 | . 100 100 100 175 208 126 . 245 Shots Fired 479 | . 60 8 46 124 144 4 . 93 Gun 315 | . 36 8 46 99 79 3 . 44 Cannon 149 | . 24 . . 25 52 1 . 47 Launcher 15 | . . . . . 13 . . 2 Special . | . . . . . . . . . Kinetic 158 | . 35 . . 27 48 2 . 46 Thermal 278 | . 25 8 46 97 80 . . 22 Explosive 15 | . . . . . 13 . . 2 Electromagnetic 28 | . . . . . 3 2 . 23 Robot Hit Streak 16 | . 9 6 16 12 13 6 . 11 Robot Miss Streak 6 | . 3 1 4 3 3 2 . 6 Penetration Max 1 | . . . . 1 . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 328 | . 33 5 36 78 114 3 . 59 Core Hits 217 | . 17 2 12 33 89 3 . 61 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 23 | . 4 . 2 5 6 1 . 5 Burn 14 | . 2 . 2 5 1 . . 4 Blast 8 | . 2 . . . 4 1 . 1 Sever 1 | . . . . . 1 . . . Melee Attacks 22 | . . . . . 19 . . 3 Impact 3 | . . . . . . . . 3 Slashing 19 | . . . . . 19 . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9557 | . 472 62 457 1232 5107 59 . 2168 Guns 3645 | . 246 62 457 807 1270 33 . 770 Cannons 2395 | . 226 . . 425 835 26 . 883 Explosions 2674 | . . . . . 2236 . . 438 Melee 843 | . . . . . 766 . . 77 Ramming . | . . . . . . . . . Kinetic 2034 | . 285 . . 210 763 41 . 735 Thermal 3986 | . 187 62 457 1022 1867 . . 391 Explosive 2149 | . . . . . 1711 . . 438 Electromagnetic 545 | . . . . . . 18 . 527 Impact 77 | . . . . . . . . 77 Slashing 766 | . . . . . 766 . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . 1 . 11 6 6 13 Average Corruption 5 | . . . 1 . 5 6 6 2 Corruption Purged 5 | . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . Effects 79 | . . . . . 46 27 3 3 Message Errors 15 | . . . . . 9 5 . 1 Matter Fused 17 | . . . . . 10 7 . . Heat Flow Errors 16 | . . . . . 9 6 . 1 Energy Discharges 13 | . . . . . 9 2 1 1 Parts Rejected 1 | . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 11 | . . . . . 4 6 1 . Data Loss (major) 2 | . . . . . 2 . . . Misfires 3 | . . . . . 2 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 412 | . . . . . 366 . . 46 Projectiles 63 | . . . . . 23 . . 40 Explosions 294 | . . . . . 288 . . 6 Melee 55 | . . . . . 55 . . . Knockbacks 19 | . 7 . . . 4 . . 8 Impact . | . . . . . . . . . Kinetic 15 | . 5 . . . 4 . . 6 Secondary 4 | . 2 . . . . . . 2 Self-Inflicted Damage 407 | . . . . . 323 . . 84 Shots 9 | . . . . . 7 . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 416 | . 300 144 294 330 416 174 . 199 Average Temperature 104 | . 101 75 79 99 126 78 . 90 Received Heat Transfer 1473 | . 42 30 120 450 696 21 . 114 Effects 10 | . . . . . 10 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 3 | . . . . . 3 . . . Interference 6 | . . . . . 6 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . 1 1 1 . . 1 Combat Hostiles 4 | . . . 1 1 1 . . 1 Parts Melted 31 | . 3 1 8 9 7 . . 3 Heat Transferred 9662 | . 703 185 1517 2775 3257 . . 1225 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Peak Influence 763 | . 237 96 281 206 763 . . 274 Initial 77 | . . 66 40 24 46 . . 77 Average 224 | . 62 71 147 77 358 . . 105 Maximum Alert Level 3 | . 1 . 1 1 3 . . 1 Low Security (%) 65 | 100 93 100 84 94 37 . . 98 Level 1 7 | . 6 . 15 5 7 . . 1 Level 2 21 | . . . . . 43 . . . Level 3 5 | . . . . . 11 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 1 1 2 1 12 . . 4 Investigation 1 | . . . 1 . . . . . Extermination 4 | . . . . . 3 . . 1 Reinforcement 10 | . 1 1 1 1 3 . . 3 Assault . | . . . . . . . . . Garrison 6 | . . . . . 6 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Distress Signals 6 | . 2 . 2 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | . 16 2 14 21 47 2 . 30 Peak Tracking Total 13 | . 8 1 4 4 6 2 . 13 Tactical Retreats 11 | . 1 . . 1 6 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Traps Triggered 8 | . . . 2 . 5 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . 1 2 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Disabled 7 | . 1 . . . 5 . . 1 Max in Single Turn 3 | . 1 . . . 3 . . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Machines Accessed 23 | . 4 1 4 3 8 . . 3 Terminals 16 | . 4 1 4 . 5 . . 2 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . 1 2 . . 1 Recycling Units 1 | . . . . 1 . . . . Scanalyzers 1 | . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 42 | . 8 1 6 11 12 . . 4 Successful 23 | . 4 . 4 8 7 . . . Failed 19 | . 4 1 2 3 5 . . 4 Catastrophic 2 | . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 24 | . 8 1 6 . 7 . . 2 Fabricators . | . . . . . . . . . Repair Stations 10 | . . . . 4 4 . . 2 Recycling Units 1 | . . . . 1 . . . . Scanalyzers 6 | . . . . 6 . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 11 | . 4 . 4 . 3 . . . Record 3 | . 2 . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . Dispatch Records 1 | . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . 2 3 . . . Scan Component 3 | . . . . 1 2 . . . Repair 2 | . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . 6 . . . . Insert Component 3 | . . . . 3 . . . . Analyze 3 | . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 3 1 2 1 4 . . 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . 1 1 . . . Time 51 | . . . . 38 13 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . Part Schematics Acquired 3 | . . . . 3 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total Allies 10 | . . . 10 . . . . . Largest Group 10 | . . . 10 . . . . . Highest-Rated Group 88 | . . . 88 . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . Total Orders 3 | . . . 3 . . . . . ROAM 1 | . . . 1 . . . . . GUARD 2 | . . . 2 . . . . . Ally Attacks 90 | . . . 90 . . . . . Total Damage 862 | . . . 862 . . . . . Kills 13 | . . . 13 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Turns Passed 7148 | 149 631 84 835 843 3056 856 76 618 Spaces Moved 3401 | 73 316 32 361 329 1185 699 62 344 Core 13 | 12 . . . . . . . 1 Treads 76 | . 76 . . . . . . . Legs 3312 | 61 240 32 361 329 1185 699 62 343 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 122 122 122 121 Average Speed 155 | 122 148 190 190 190 166 122 122 128 Slowest Speed 900 | 200 240 190 190 190 195 122 122 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 4 41 5 42 29 35 73 13 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . . . . . 3 . . Spaces Dug 4 | . . . . . 4 . . . Terrain Destroyed 146 | . . . . 9 114 1 . 22 Melee . | . . . . . . . . . Projectile 24 | . . . . 9 12 1 . 2 AOE 122 | . . . . . 102 . . 20 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Total 4867 | 132 423 47 470 462 2123 700 63 447 Wait 888 | 42 31 2 56 39 693 1 . 24 Move 3393 | 72 315 31 360 328 1184 698 61 344 Hop . | . . . . . . . . . Pick Up 135 | 12 21 1 10 19 58 . . 14 Fast Attach 21 | . 4 . . 1 16 . . . Attach 76 | 6 3 4 2 14 30 . 1 16 Detach 7 | . 3 2 . . 2 . . . Swap 42 | . 5 3 6 4 22 . . 2 Drop 96 | . 11 . 13 13 48 . 1 10 Fire 187 | . 30 4 23 44 51 1 . 34 Melee 22 | . . . . . 19 . . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 534 | -10/Materials | Destroyed 7 combat bots 750 | -10/Materials | Discovered new exit (range 10) 781 | -10/Materials | Entered another Materials area 781 | -9/Materials | Evolved 2 slots: Propulsion x2 859 | -9/Materials | Discovered new exit (range 4) 865 | -9/Materials | Entered Storage 879 | -9/Storage | Learned location of Armory (-4) 1133 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1266 | -9/Storage | Lost 4 allies 1403 | -9/Storage | Lost 4 allies 1552 | -9/Storage | Build established: Scavenger-Mutant 1559 | -9/Storage | Discovered new exit (range 16) 1700 | -9/Storage | Entered Materials 1700 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1993 | -8/Materials | Build established: Scavenger-Gunner 2210 | -8/Materials | Repaired Lgt. Nuclear Core? 2476 | -8/Materials | Discovered new exit (range 16) 2543 | -8/Materials | Entered Factory 2543 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2823 | -7/Factory | Build established: Scavenger-Skirmisher 2901 | -7/Factory | Identified exit to Lower Caves 3184 | -7/Factory | Build established: Scavenger-Tank 3497 | -7/Factory | Repaired Ion Engine 3903 | -7/Factory | Garrison activated, responded to threat 3950 | -7/Factory | Destroyed 8 combat bots 3956 | -7/Factory | Lost 8 parts (1p4n2u1w) 4035 | -7/Factory | Lost 3 parts (2n1u) 4197 | -7/Factory | Build established: Scavenger-Gunner 4969 | -7/Factory | Garrison activated, responded to threat 5015 | -7/Factory | System corruption reached 10% 5066 | -7/Factory | Lost 4 parts (1p2n1u) 5234 | -7/Factory | Core integrity fell below 50% 5360 | -7/Factory | Build established: Scavenger-Mutant 5599 | -7/Factory | Entered Lower Caves 5633 | -7/Lower Caves | Encountered a Warlord checkpoint 5653 | -7/Lower Caves | Learned Factory terminal intel 5771 | -7/Lower Caves | Build established: Scavenger-Gunner 6268 | -7/Lower Caves | Spotted B-75 Beast 6447 | -7/Lower Caves | Discovered new exit (range 7) 6455 | -7/Lower Caves | Entered another Lower Caves area 6528 | -7/Lower Caves | Discovered new exit (range 4) 6531 | -7/Lower Caves | Entered Factory 6531 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6532 | -6/Factory | Loaded intel: 28 terminal locations 7077 | -6/Factory | Cargo convoy interrupted 7130 | -6/Factory | Core integrity fell below 50% 7132 | -6/Factory | System corruption reached 10% 7146 | -6/Factory | Core integrity fell below 20% 7149 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07144_ Powered Hammer destroyed. 07145_ Penetrated by Slug. 07145_ Imp. VSS Leg destroyed. 07145_ Penetrated by Slug. 07146_ 5HIRTAEU6OM:E0>QR63HTQ:GVDQX6|EO9 [Achievement: Let's See Who's Tougher] 07146_ K-01 Serf collects debris. 07146_ U-05 Engineer lays Concrete. 07148_ Penetrated by Slug. 07148_ U-05 Engineer destroyed. 07148_ Penetrated by Slug. 07148_ U-05 Engineer lays Concrete. 07148_ Destroyed Wheel. 07148_ R-10 Processor destroyed. 07148_ U-05 Engineer destroyed. 07148_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07149_ K-01 Serf collects debris. 07149_ Penetrated by Slug. 07149_ Hvy. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"T"??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ##############??????? | | ????????????????????# ????? # #??????? | | ?????????????????" ?# ?"?"" # #??????? | | ????????????????? # """ + #??????? | | ????????????????"" # # #??????? | | ?????????????? """ # # #??????? | | ???????????????""" # "Y" # #??????? | | ???????????????? # " # %" ######## | | ???????????????? " * + " | | ???????????########### # # #### | | ???????????# ^ # ## | | ???????????# # % | | ???????????#^ # %% | | ?????????? p | h ####%########?? | | ???????????# ^ %@% = #+####+#######??? | | ???????????# [%! h !##= %] #??? | | ???????????# ! h= =u # * ! #??? | | ???????????# " "" !% ! != R u #??? | | ???????????# "R"" =!k ## """" """" #??? | | ???????????# """ *%| ####### """" """" #??? | | ???????????########u#########????# """" """" #??? | | ????????????????# =% !############ """" """" #??? | | ????????????????# # !! # """" """" #??? | | ################ %% #[""" !] # """" """" #??? | | # + /%""" # """" """" #??? | | ! % # # % %#*""" * # #??? | | # "" = # # # #??? | | #### # "" # ##################+######??? | | ????# # """ ""# #??????????????? ??????? | | ????# # """ T"# #????????????? ????? | | ????# + """ ""# #??????????? ??? | | ????# # # #????????? """"" ? | | ????# ######### #???????# """"" | | ????# # # #???????# """ ""####### | | ????# # # #??T????# ""#?????? | | ????# # *[ # ??????? ?????""" G#?????? | | ????# # [! # ??????????????""" ""#?????? | | ????# /**[ # ??????????????? "???????? | | ????# # * # ???????????????? ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Matter Filtering 30 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Cannon | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Loot Pinata Oops Shopping List The More The Merrier Challenges ------------ None Game ------ Seed DeepTripodShield Manual? 0 Play Time 03:10:23 Cumulative 9.2 hours Start 2024.05.18 @ 23:19:37 End 2024.05.19 @ 21:57:55 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4526288-8dcd-42aa-806a-7dde280b300a