Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.12 @ 23:45:37 Player: Serasphiel Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (193) 965 Value Destroyed (7005) 7005 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (862) 862 TOTAL SCORE: 15892 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 367 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -282 Cogmind --------- Core Integrity 0/1300 Matter 5/300 Energy 74/100 System Corruption 17% Temperature Cool (0) Movement Core (1700) Ox33 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Huge Storage Unit > --- WEAPON (5) ------- Hardcell Cannon Hardcell Cannon > --- INVENTORY (25) --- Improved Treads Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Target Analyzer Drone Bay (0/2) Gamma Rifle Hardcell Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Small Battery High-capacity Battery Compact Battery Advanced Weight Redist. System > --- WEAPON ----------- Heavy Neutron Cannon Fusion Bomb Launcher Fusion Bomb Launcher Greatsword > --- INVENTORY -------- Improved Treads Medium Treads Armored Medium Treads Centrium Wheel Advanced Heat Sink Large Storage Unit Large Storage Unit Advanced Target Analyzer Drone Bay Gamma Rifle Hardcell Cannon Hardcell Cannon Hardcell Cannon Hardcell Cannon Long-range Missile Launcher [Rating: 121] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Heavy Ion Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Fusion Bomb Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 2 . . . 2 . . 2 . . 2 . . 2 2 Power 1 | . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . Utility 8 | . . 1 1 . . . . . . 2 . . 2 . . 2 . Weapon 3 | . . 1 . . . . . . . . . . . . . . 2 Parts Attached 171 | 6 5 13 7 15 3 10 13 3 1 18 4 1 6 11 . 10 45 Power 21 | 1 1 1 2 2 1 1 1 1 1 3 . 1 . 2 . . 3 Engine 11 | 1 1 1 2 . . . 1 . 1 2 . 1 . 1 . . . Core 7 | . . . . 2 1 1 . 1 . 1 . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 44 | 2 3 4 2 5 . 2 3 1 . 5 . . 3 2 . 5 7 Treads 16 | . . 1 . 3 . 2 3 1 . . . . 2 2 . . 2 Leg 11 | . . . . . . . . . . 2 . . . . . 5 4 Wheel 8 | 2 . 1 . . . . . . . 3 . . 1 . . . 1 Hover 9 | . 3 2 2 2 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 51 | 1 1 5 1 6 1 2 4 1 . 6 2 . 1 4 . 4 12 Device 24 | . 1 2 . 6 . . 2 1 . 1 1 . . 2 . 1 7 Storage 12 | 1 . 1 . . 1 2 1 . . 1 . . . . . 2 3 Processor 1 | . . . . . . . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 14 | . . 2 1 . . . 1 . . 4 . . 1 2 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 55 | 2 . 3 2 2 1 5 5 . . 4 2 . 2 3 . 1 23 Energy Gun 12 | 1 . 2 1 . . . 1 . . 3 . . . . . . 4 Energy Cannon 13 | . . . 1 2 . . 1 . . 1 2 . . 2 . 1 3 Ballistic Gun 12 | 1 . 1 . . 1 5 2 . . . . . . . . . 2 Ballistic Cannon 6 | . . . . . . . 1 . . . . . 2 . . . 3 Launcher 6 | . . . . . . . . . . . . . . 1 . . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . 6 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . . . . . . 1 1 Corrupted Parts 2 | . . 1 . . . . . . . . . . . 1 . . . System Corruption 3 | . . 2 . . . . . . . . . . . 1 . . . Parts Lost 91 | . . 2 2 9 2 1 1 3 . 11 1 . 2 8 . 2 47 Power 14 | . . . . 2 . 1 . 2 . 2 . . . 2 . . 5 Propulsion 21 | . . 2 . 3 . . 1 1 . 2 . . . 3 . . 9 Utility 26 | . . . . 2 . . . . . 4 . . 2 1 . 2 15 Weapon 30 | . . . 2 2 2 . . . . 3 1 . . 2 . . 18 Highest Loss Streak 20 | . . 2 1 4 2 1 1 2 . 5 1 . 2 5 . 1 20 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 86 | . 95 99 99 98 97 96 94 80 81 72 81 85 82 78 82 88 75 Engine 5 | . 12 11 18 5 . . 5 1 5 4 13 11 11 5 5 5 1 Core 5 | . . . . 11 16 17 8 6 7 4 . . . 4 5 5 1 Treads 10 | . . 1 . 12 18 17 29 25 23 5 . . 3 10 11 4 . Leg 2 | . . . . . . . . . . 4 . . . . . 10 16 Wheel 3 | . 6 1 . . . . . . . 5 20 20 15 2 . . . Hover 2 | . 19 19 18 5 . . . . . . . . . . . . . Device 14 | . 13 11 9 24 27 27 14 7 7 5 8 13 11 14 23 26 16 Storage 7 | . 14 10 9 9 8 9 7 7 7 5 6 6 5 5 5 5 9 Processor 1 | . . . . . . . . . . . 2 6 5 5 5 5 1 Protection 7 | . . 11 18 2 . . 3 7 7 13 10 6 10 8 5 9 4 Energy Gun 4 | . 14 20 26 4 . . 4 . . 9 . . . . . . . Energy Cannon 9 | . . . . 22 25 2 2 7 7 5 18 20 14 10 11 11 7 Ballistic Gun 4 | . 14 12 . . . 22 7 7 7 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . 6 7 7 1 . . 1 2 . . . Peak Build Rating 121 | 6 7 19 29 32 31 33 47 46 46 53 45 46 63 74 63 100 121 Average Rating 47 | 4 6 14 27 29 30 31 42 42 44 47 44 45 56 64 63 84 94 On Entrance 37 | . 6 7 19 29 30 28 33 46 41 46 41 45 46 47 63 63 89 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 13 14 32 50 51 43 37 131 131 133 153 156 142 162 161 150 165 196 Greatest Support 129 | 20 20 20 16 42 42 42 80 83 63 63 26 26 54 59 59 129 129 Greatest Overweight (x) 14 | . 4 6 3 3 1 11 2 2 2 14 5 5 6 5 2 4 6 Average Overweight (x) 2 | . . 1 2 1 . . . 1 1 5 5 5 5 3 2 1 1 Largest Inventory Capacity 25 | 8 8 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 5 8 8 10 10 9 10 23 25 25 24 25 25 25 25 25 24 25 Most Carried 24 | 3 7 9 10 10 10 10 24 24 23 21 14 14 18 18 14 19 23 Average Carried 13 | 1 4 7 8 6 8 9 17 22 23 16 12 14 13 13 14 15 16 Final Capacity 25 | 8 8 10 10 10 10 10 25 25 25 25 25 25 25 25 25 25 25 Final Carried 23 | 2 7 9 9 7 10 10 23 23 23 13 14 14 18 14 14 19 9 Class Distribution -------------------- 48% | Scavenger-Tank 22% | Scavenger-Gunner 16% | Tank 5% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Fac Res Matter Collected 3321 | 260 75 262 55 147 41 412 429 305 19 257 176 . 62 239 . 113 469 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8269 | . 245 783 337 1077 218 684 939 343 190 1251 227 . 334 527 . 242 872 Parts 400 | . 21 61 13 56 16 37 59 8 6 47 7 . 11 10 . 5 43 Haulers Intercepted 9 | . . 4 . . 1 2 1 . . . . . . . . 1 . Recyclers Shooed 5 | . . . . . . . 1 . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 5 7 . 3 . . 5 . . . Prevented 9 | . . . . . . . . . . . 4 . . 5 . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Fac Res Combat Hostiles Destroyed 140 | . 7 17 6 25 2 12 12 8 4 15 3 . 5 10 . 1 13 Melee 5 | . . . . . . . . . . . . . . . . . 5 Guns 59 | . 7 17 6 2 1 11 6 2 2 3 . . . . . . 2 Cannons 63 | . . . . 23 1 1 5 6 2 9 1 . 5 7 . 1 2 AOE 5 | . . . . . . . . . . . . . . 2 . . 3 Classes Destroyed 19 | . 4 5 1 1 . 1 3 2 . . 1 . . . . 1 . Worker 8 | . . . . . . . 6 . . 1 . . . . . . 1 Builder 7 | . . 1 . . . . 2 . . 3 . . . . . . 1 Tunneler 2 | . . . . . . . 2 . . . . . . . . . . Hauler 9 | . . 4 . . 1 2 1 . . . . . . . . 1 . Recycler 7 | . 1 . . . . . 3 . . 3 . . . . . . . Mechanic 3 | . . 1 . . . . 1 . . 1 . . . . . . . Operator 5 | . . 1 1 . . . 1 . . 1 . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . 2 . Watcher 12 | . 2 1 . . 2 1 2 . . 1 . . . . . 1 2 Swarmer 28 | . 6 10 . 4 . . 6 . . . . . . 2 . . . Grunt 47 | . 1 5 5 14 . 3 1 . 3 8 . . 2 2 . . 3 Brawler 11 | . . . 1 2 . 5 . 1 1 1 . . . . . . . Duelist 3 | . . . . 1 . . . . . . . . . 2 . . . Protector 2 | . . . . . . 2 . . . . . . . . . . . Sentry 22 | . . 2 . 4 2 2 4 1 . 1 . . 1 1 . 1 3 Hunter 8 | . . . . . . . . 1 . 1 2 . . 3 . . 1 Programmer 13 | . . . . . . . 1 . . 4 . . 2 . . . 6 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | . 4 5 2 11 2 8 6 5 4 3 2 . 2 6 . 1 4 Combat Bots Only 11 | . 4 4 2 11 1 8 3 5 4 3 2 . 2 6 . 1 3 Max Kills in Single Turn 3 | . 2 2 1 1 1 2 3 1 1 1 1 . 1 1 . 3 2 Gunslinging 1 | . 1 1 . . . 1 . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . 1 . . 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Fac Res Hostile Shots Fired 1845 | . 42 99 35 139 12 49 191 108 8 166 79 . 30 119 . 16 752 Missed 576 | . 15 38 7 32 5 13 83 26 4 37 26 . 6 22 . 7 255 Damage Taken 17401 | . 179 506 297 1204 80 574 762 1051 50 2479 500 . 712 1662 . 216 7129 Core 2675 | . 48 50 . 163 10 70 53 118 10 699 . . 63 71 . 16 1304 Absorbed by Shields 396 | . . . . 40 . . . . . . . . . . . . 356 Ignored by Resistances 4814 | . 57 155 88 360 22 156 252 304 15 517 138 . 187 457 . 58 2048 Regen/Repaired (Parts) 787 | . 40 . . . 310 . . . . 286 . . 151 . . . . Core Remaining (%) 74 | 100 80 87 . . . 55 . . 74 . . 17 . . 86 98 . Volleys Fired 381 | . 25 56 16 42 10 26 36 20 6 60 9 . 19 20 . 8 28 Largest 5 | . 2 3 3 3 3 3 3 3 3 3 3 . 3 3 . 3 5 Hottest 380 | . 70 151 181 185 180 85 151 141 141 214 224 . 224 219 . 276 380 Shots Fired 1047 | . 50 162 44 125 28 77 108 60 18 140 24 . 51 46 . 22 92 Gun 578 | . 50 162 42 31 1 76 76 20 6 85 3 . . . . . 26 Cannon 445 | . . . 2 94 27 1 32 40 12 55 21 . 51 45 . 20 45 Launcher 24 | . . . . . . . . . . . . . . 1 . 2 21 Special . | . . . . . . . . . . . . . . . . . . Kinetic 373 | . 25 82 . . 1 76 76 40 12 31 . . 7 13 . . 10 Thermal 572 | . 25 70 30 125 27 1 32 20 6 109 18 . 38 22 . 12 37 Explosive 24 | . . . . . . . . . . . . . . 1 . 2 21 Electromagnetic 78 | . . 10 14 . . . . . . . 6 . 6 10 . 8 24 Robot Hit Streak 37 | . 10 37 20 23 4 14 21 22 10 19 21 . 27 15 . 11 12 Robot Miss Streak 7 | . 2 5 3 6 1 1 6 4 2 7 1 . 2 2 . 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . 3 5 1 . . 5 . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 2 1 . . 1 . . . . . . . . . . . Shots Hit Robots 789 | . 32 120 36 88 19 60 75 47 15 104 18 . 42 37 . 13 83 Core Hits 446 | . 15 45 30 64 5 30 53 38 13 73 7 . 14 15 . 9 35 Critical Kills 6 | . . . . . . 1 1 . . . 2 . . . . 1 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . Critical Strikes 36 | . 1 13 3 1 . 1 1 2 . 2 2 . . 1 . 1 8 Burn 17 | . 1 12 3 1 . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . 2 . . . . 1 1 Destroy 3 | . . 1 . . . 1 1 . . . . . . . . . . Blast 5 | . . . . . . . . 2 . 2 . . . 1 . . . Sever 7 | . . . . . . . . . . . . . . . . . 7 Melee Attacks 23 | . . . . . . . . . . . . . . . . . 23 Impact . | . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . . . . . 23 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . 1 Damage Inflicted 19386 | . 345 1379 773 1901 435 1013 1682 1298 372 2698 490 . 1237 1215 . 602 3946 Guns 7785 | . 345 1379 654 382 20 990 1202 435 131 1731 65 . . . . . 451 Cannons 8731 | . . . 45 1519 415 23 477 863 241 967 425 . 1237 979 . 348 1192 Explosions 1898 | . . . 74 . . . . . . . . . . 236 . 254 1334 Melee 945 | . . . . . . . . . . . . . . . . . 945 Ramming 27 | . . . . . . . 3 . . . . . . . . . 24 Kinetic 4699 | . 135 488 . . 20 990 932 814 210 540 . . 174 237 . . 159 Thermal 10864 | . 210 709 499 1901 415 23 747 484 162 2158 375 . 1014 734 . 257 1176 Explosive 1402 | . . . . . . . . . . . . . . 65 . 76 1261 Electromagnetic 1449 | . . 182 274 . . . . . . . 115 . 49 179 . 269 381 Impact . | . . . . . . . . . . . . . . . . . . Slashing 945 | . . . . . . . . . . . . . . . . . 945 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . 2 . 6 6 8 1 1 1 . . . 2 3 3 1 17 Average Corruption 4 | . . 2 . 6 6 7 1 1 1 . . . 1 2 3 1 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 163 | . . 1 . 29 15 29 7 8 2 . . . 3 21 7 . 41 Message Errors 45 | . . . . 9 6 9 1 2 . . . . 2 5 2 . 9 Matter Fused 33 | . . . . 2 1 9 2 2 1 . . . . 5 3 . 8 Heat Flow Errors 27 | . . . . 6 2 5 1 3 . . . . . 4 . . 6 Energy Discharges 21 | . . 1 . 8 2 2 1 . . . . . . . 2 . 5 Parts Rejected 4 | . . . . . . . . . . . . . 1 . . . 3 Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 14 | . . . . 1 2 2 1 1 1 . . . . 3 . . 3 Data Loss (major) 8 | . . . . 1 1 2 . . . . . . . 3 . . 1 Misfires 2 | . . . . 2 . . . . . . . . . . . . . Alerts 3 | . . . . . 1 . 1 . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 324 | . . . . 25 50 . 2 6 . 29 . . 58 54 . 30 70 Projectiles 264 | . . . . 25 50 . 2 6 . 29 . . 58 54 . 9 31 Explosions 60 | . . . . . . . . . . . . . . . . 21 39 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . 3 2 . 1 . . 1 4 . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . Kinetic 9 | . . . . . . . 2 2 . 1 . . 1 3 . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 69 | . . . . . . . . . . . . . . 41 . . 28 Shots 3 | . . . . . . . . . . . . . . 1 . . 2 Rammed 1 | . . . . . . . 1 . . . . . . . . . . Targets Rammed 3 | . . . . . . . 1 . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 632 | . 180 445 376 449 139 232 381 474 357 632 430 . 363 604 . 60 548 Average Temperature 162 | . 74 136 135 112 29 114 102 203 164 228 153 . 130 209 . 30 129 Received Heat Transfer 4184 | . 30 171 234 644 36 333 294 597 36 852 36 . 108 324 . . 489 Effects 101 | . . 3 . 3 . . 2 10 . 60 1 . 1 15 . . 6 Shutdowns 30 | . . . . 2 . . 1 3 . 18 1 . . 4 . . 1 Energy Bleed 8 | . . . . . . . . 2 . 3 . . . 2 . . 1 Interference 17 | . . . . . . . . . . 11 . . . 3 . . 3 Matter Decay 6 | . . 1 . . . . 1 . . 2 . . . 1 . . 1 Short Circuit 6 | . . . . . . . . 2 . 4 . . . . . . . Damage (minor) 8 | . . . . 1 . . . . . 5 . . 1 1 . . . Damage (major) 21 | . . 2 . . . . . 3 . 12 . . . 4 . . . Damage (core) 5 | . . . . . . . . . . 5 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . Robots Melted 8 | . . . . . . . 1 . . 3 2 . . . . 1 1 Combat Hostiles 7 | . . . . . . . 1 . . 3 2 . . . . . 1 Parts Melted 44 | . 3 6 2 3 2 . 4 . . 9 7 . 2 2 . . 4 Heat Transferred 19677 | . 703 2886 1087 3105 666 37 1700 666 222 3975 585 . 1392 1074 . 324 1255 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . . . . . . . . 1 . 1 1 Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Fac Res Peak Influence 636 | . 228 299 150 636 283 467 462 . . 129 . . 155 . . 119 307 Initial 267 | . . 20 37 44 267 52 157 . . . . . 11 . . 11 14 Average 169 | . 122 161 85 370 226 267 251 . . 39 . . 60 . . 47 151 Maximum Alert Level 2 | . 1 1 . 2 1 2 2 . . . . . . . . . 1 Low Security (%) 61 | 100 70 58 100 28 32 22 20 . . 100 . . 100 . . 100 65 Level 1 28 | . 29 41 . 8 67 58 73 . . . . . . . . . 34 Level 2 10 | . . . . 63 . 19 6 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 1 . . 3 3 . . 7 . . 4 . . 1 7 Investigation 4 | . 1 . . . . 1 . . . 1 . . . . . . 1 Extermination 11 | . . . . . . . 2 . . 4 . . 2 . . 1 2 Reinforcement 8 | . . . . . . . . . . 2 . . 2 . . . 4 Assault 2 | . . . . . . 2 . . . . . . . . . . . Garrison 2 | . . . 1 . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Fac Res Distress Signals 10 | . . 1 1 . 1 2 . . . 1 . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 222 | . 11 26 16 25 4 24 20 9 3 22 3 . 8 10 . 7 34 Peak Tracking Total 10 | . 4 4 5 8 2 10 5 5 2 4 2 . 2 7 . 2 7 Tactical Retreats 10 | . . 1 1 . . . . . . . . . 1 . . . 7 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Fac Res Traps Triggered 13 | . 1 . . 7 . 2 1 . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Fac Res Machines Disabled 12 | . . . . . . 1 1 . . 3 . . . . . 4 3 Max in Single Turn 4 | . . . . . . . 1 . . 1 . . . . . 4 1 Garrison Access 3 | . . . . . . 1 1 . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Fac Res Machines Accessed 38 | . 4 3 2 1 1 6 9 . . 3 . . 3 1 . 2 3 Terminals 22 | . 3 3 1 1 . 5 4 . . . . . . . . 2 3 Fabricators 4 | . . . . . . . 2 . . 1 . . 1 . . . . Repair Stations 4 | . 1 . . . 1 . . . . 1 . . 1 . . . . Recycling Units 3 | . . . . . . . 2 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 1 . . . . . 1 . . . . Total Hacks 97 | . 18 8 5 1 5 16 20 . . 6 . . 6 1 . 4 7 Successful 59 | . 14 5 4 1 4 7 10 . . 3 . . 5 1 . 2 3 Failed 38 | . 4 3 1 . 1 9 10 . . 3 . . 1 . . 2 4 Catastrophic 6 | . . . . . . 2 1 . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 4 | . 1 . . 1 . . 1 . . . . . 1 . . . . Terminals 60 | . 12 8 3 1 . 14 11 . . . . . . . . 4 7 Fabricators 8 | . . . . . . . 3 . . 2 . . 3 . . . . Repair Stations 15 | . 6 . . . 5 . . . . 2 . . 2 . . . . Recycling Units 7 | . . . . . . . 5 . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 2 . . 2 1 . . . . . 1 . . . . Terminal Hacks 34 | . 9 5 3 1 . 5 5 . . . . . . 1 . 2 3 Record 10 | . . 2 3 . . 1 2 . . . . . . . . . 2 Part Schematic 2 | . . . . . . . 1 . . . . . . . . 1 . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 3 | . 2 1 . . . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . 1 . . . Open DSF 2 | . . . . . . . 1 . . . . . . . . 1 . Branch Access Points 2 | . . 1 . . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . . . . . 2 . . . . Network Status 3 | . . . . . . . 2 . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 13 | . 5 . . . 4 . . . . 2 . . 2 . . . . Scan Component 6 | . 2 . . . 2 . . . . 1 . . 1 . . . . Repair 6 | . 2 . . . 2 . . . . 1 . . 1 . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . 1 . . . . . . . Report Inventory 2 | . . . . . . . 1 . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . 2 1 . . . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . Seal Access 3 | . . . . . . 1 1 . . . . . 1 . . . . Coupler Status 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 1 . . . 1 . . . . . . . . . 1 Used 1 | . . 1 . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 3 1 1 1 5 7 . . 2 . . 3 . . 2 3 Full Trace Events 2 | . . . . . . 1 . . . 1 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . 1 . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . 64 . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . . . Parts Repaired 6 | . 2 . . . 2 . . . . 1 . . 1 . . . . Time 164 | . 52 . . . 64 . . . . 26 . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Fac Res Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Fac Res Total Allies 13 | . . . . . . 12 . . . . . . . . . 1 . Largest Group 10 | . . . . . . 10 . . . . . . . . . 1 . Highest-Rated Group 173 | . . . . . . 173 . . . . . . . . . 41 . Highest-Rated Ally 41 | . . . . . . 31 . . . . . . . . . 41 . Total Orders 1 | . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . . . . . Ally Attacks 81 | . . . . . . 81 . . . . . . . . . . . Total Damage 928 | . . . . . . 928 . . . . . . . . . . . Kills 15 | . . . . . . 15 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Fac Res Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Fac Res Turns Passed 14266 | 40 474 848 541 1314 590 791 1391 987 451 1875 756 57 714 1193 338 577 1329 Spaces Moved 5848 | 37 369 413 238 510 242 391 510 359 133 499 427 34 360 441 105 220 560 Core 6 | 2 1 1 . . . 2 . . . . . . . . . . . Treads 2535 | . . 57 . 371 242 389 510 359 133 97 . . . 185 105 79 8 Legs 802 | . . . . . . . . . . 143 . . . . . 141 518 Wheels 1494 | 35 85 4 . . . . . . . 259 427 34 360 256 . . 34 Hover 1011 | . 283 351 238 139 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 66 95 176 152 152 152 167 242 243 146 165 165 123 123 325 190 117 Average Speed 206 | 78 106 146 183 216 210 171 238 243 301 299 165 165 166 244 325 241 186 Slowest Speed 750 | 80 250 350 236 305 232 600 326 323 323 750 165 165 180 405 325 400 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 52 38 25 52 16 61 14 50 24 12 72 6 9 66 16 9 22 Regions Visited 17 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . . 1 . 3 1 . 2 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 342 | . . . 3 . 2 . 3 6 . 6 2 . 4 25 . 43 248 Melee . | . . . . . . . . . . . . . . . . . . Projectile 35 | . . . . . 2 . 3 6 . 6 2 . 4 5 . 3 4 AOE 307 | . . . 3 . . . . . . . . . . 20 . 40 244 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Sto Fac Low Low Fac Low Low Fac Upp Upp Fac Res Total 7181 | 45 405 554 311 634 300 454 600 427 170 754 459 35 434 519 104 247 729 Wait 564 | . 1 42 33 46 38 12 9 42 31 161 17 . 39 37 . . 56 Move 5826 | 36 368 412 237 504 241 390 509 358 132 498 426 33 359 440 104 219 560 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 116 | 3 4 15 11 9 8 7 17 2 . 11 2 . 8 6 . 4 9 Fast Attach 80 | 5 3 8 . 2 2 9 10 1 1 9 . 1 1 . . 6 22 Attach 79 | 1 1 4 4 9 1 1 3 2 . 8 4 . 5 11 . 2 23 Detach 18 | . 2 1 . 2 . . . . . . 1 . 2 . . 3 7 Swap 12 | . 1 1 3 4 . . . . . 1 . . . . . 2 . Drop 59 | . . 15 7 4 . 9 13 2 . 6 . 1 1 . . 1 . Fire 381 | . 25 56 16 42 10 26 36 20 6 60 9 . 19 20 . 8 28 Melee 22 | . . . . . . . . . . . . . . . . . 22 Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . 2 Crush 1 | . . . . . . . 1 . . . . . . . . . . Escape Stasis 14 | . . . . 12 . . 2 . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . 5 . 2 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 11) 286 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 410 | -10/Materials | Repaired Hover Unit 468 | -10/Materials | Repaired Ion Engine 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 815 | -9/Materials | Build established: Tank 1342 | -9/Materials | Discovered new exit (range 8) 1346 | -9/Materials | Identified exit to Mines 1363 | -9/Materials | Entered another Materials area 1363 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1813 | -8/Materials | Garrison activated, responded to threat 1886 | -8/Materials | Identified exit to Garrison 1904 | -8/Materials | Entered Garrison 2064 | -8/Garrison | Triggered checkpoint 2272 | -8/Garrison | Triggered checkpoint 2333 | -8/Garrison | Lost 4 parts (1p2n1w) 2343 | -8/Garrison | Destroyed 11 combat bots 2344 | -8/Garrison | Triggered checkpoint 2478 | -8/Garrison | Build established: Scavenger-Gunner 2596 | -8/Garrison | Triggered checkpoint 2782 | -8/Garrison | Discovered new exit (range 14) 2819 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2956 | -8/Garrison | Triggered checkpoint 3028 | -8/Garrison | Triggered checkpoint 3095 | -8/Garrison | Installed Relay Interface Framework 3190 | -8/Garrison | Discovered new exit (range 9) 3218 | -8/Garrison | Entered Materials 3218 | -8/Materials | Discovered new exit (range 8) 3407 | -8/Materials | Repaired Nuclear Core 3458 | -8/Materials | Repaired Med. Storage Unit 3808 | -8/Materials | Entered Storage 3946 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4014 | -8/Storage | Lost 4 allies 4226 | -8/Storage | Discovered new exit (range 15) 4303 | -8/Storage | Lost 4 allies 4327 | -8/Storage | Met a pair of Derelict thieves 4481 | -8/Storage | Destroyed 8 combat bots 4599 | -8/Storage | Entered Factory 4599 | -7/Factory | Evolved 2 slots: Propulsion x2 4960 | -7/Factory | Garrison activated, responded to threat 5536 | -7/Factory | Build established: Scavenger-Tank 5958 | -7/Factory | Discovered new exit (range 12) 5990 | -7/Factory | Entered Lower Caves 6144 | -7/Lower Caves | Attacked by a faux Warlord 6391 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6506 | -7/Lower Caves | Discovered new exit (range 12) 6674 | -7/Lower Caves | Encountered a Warlord checkpoint 6977 | -7/Lower Caves | Entered another Lower Caves area 7068 | -7/Lower Caves | Encountered a Warlord checkpoint 7242 | -7/Lower Caves | Discovered new exit (range 16) 7428 | -7/Lower Caves | Entered Factory 7428 | -6/Factory | Evolved 2 slots: Utility x2 7842 | -6/Factory | Lost 5 parts (1p1n1u2w) 8604 | -6/Factory | Build established: Tank 8893 | -6/Factory | Core integrity fell below 50% 9021 | -6/Factory | Build established: Scavenger-Tank 9031 | -6/Factory | Lost 3 parts (3u) 9087 | -6/Factory | Repaired Huge Storage Unit 9269 | -6/Factory | Discovered new exit (range 16) 9272 | -6/Factory | Core integrity fell below 20% 9285 | -6/Factory | Spotted B-75 Beast 9303 | -6/Factory | Entered Lower Caves 9589 | -6/Lower Caves | Spotted B-75 Beast 9750 | -6/Lower Caves | Destroyed B-75 Beast 10042 | -6/Lower Caves | Discovered new exit (range 7) 10059 | -6/Lower Caves | Entered another Lower Caves area 10079 | -6/Lower Caves | Discovered new exit (range 8) 10083 | -6/Lower Caves | Learned 4 Factory zone layouts 10116 | -6/Lower Caves | Entered Factory 10116 | -5/Factory | Evolved 2 slots: Utility x2 10683 | -5/Factory | Fabricated Antigrav Array? 10732 | -5/Factory | Discovered new exit (range 16) 10787 | -5/Factory | Repaired Adv. Assault Cannon 10830 | -5/Factory | Entered Upper Caves 10881 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10957 | -5/Upper Caves | Lost 5 parts (2p2n1w) 11153 | -5/Upper Caves | Learned Factory terminal intel 11961 | -5/Upper Caves | Discovered new exit (range 17) 12023 | -5/Upper Caves | Entered another Upper Caves area 12137 | -5/Upper Caves | Discovered new exit (range 17) 12361 | -5/Upper Caves | Entered Factory 12361 | -4/Factory | Evolved 2 slots: Utility x2 12362 | -4/Factory | Loaded intel: 28 terminal locations 12859 | -4/Factory | Discovered new exit (range 18) 12863 | -4/Factory | Discovered new exit (range 10) 12928 | -4/Factory | P-70 Sage assimilated allied Eye 7a 12938 | -4/Factory | Entered Research 12938 | -3/Research | Evolved 2 slots: Weapon x2 13015 | -3/Research | Found Fusion Bomb Launcher 13018 | -3/Research | Found Fusion Bomb Launcher 13144 | -3/Research | Identified exit to Armory 13144 | -3/Research | Identified exit to Quarantine 13231 | -3/Research | Build established: Tank 13368 | -3/Research | Spotted B-86 Titan 13527 | -3/Research | System corruption reached 10% 13626 | -3/Research | Lost 16 parts (2p1n6u7w) 13758 | -3/Research | Lost 3 parts (1p2n) 13984 | -3/Research | Spotted B-86 Titan 14060 | -3/Research | Core integrity fell below 50% 14216 | -3/Research | Core integrity fell below 20% 14219 | -3/Research | Lost 20 parts (1p5n7u7w) 14267 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 14243_ Slug penetrates Wall. 14243_ Centrium Wheel destroyed. 14244_ Slug penetrates Wall. 14244_ Fabricator disabled. 14247_ Penetrated by Slug. 14248_ System corrupted: Matter fused (-5). 14249_ Slug penetrates Wall. 14250_ Penetrated by Slug. 14251_ Wall collapses. 14251_ Slug penetrates Wall. 14255_ Slug penetrates Fabricator. 14255_ Slug penetrates Wall. 14260_ Penetrated by Slug. 14262_ Slug penetrates Wall. 14262_ Penetrated by Slug. 14264_ Wall collapses. 14265_ Penetrated by Slug. 14265_ Slug penetrates Wall. 14267_ System corrupted: Energy discharge (-26). 14267_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????? ????????????????? | | ????????????????????? ########+####### | | ?????????????????????? | | ?????????????????????? | | ?????????????????????? | | ????????????????????? | | ?????????????????????# "" | | ?????????????????????# "F """ "" | | ?????????????????????# """ """ " | | ?????????############# """ """ "" | | ?????????# ## | | ?????????# ## | | ?????????# "" ## | | ?????????# F" ## ####### | | ?????????#! " ## #?? | | ?????????# ## #? | | ?????????# @ h; #? | | ?????????# h u # | | ?????????# ;h # | | ?????????# """ ; + = | | ?????????# """" ####;### # | | ?????????# """" #? # # | | ?????????# """ ## # #? | | ?????????# ## | ######?##### | | ?????????# ##!! #??????????? | | ?????????#############! #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# ]#??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????#######??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 33 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 51 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lgt. Fission Core | -7/Factory | Hacked Adv. Power Amplifier | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Antigrav Array | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularMachineLaser Manual? 0 Play Time 01:57:43 Cumulative 35.0 hours Start 2025.02.11 @ 09:41:18 End 2025.02.12 @ 23:45:37 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 10 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a829775e-5f51-4c97-bfc2-d62894913d55