Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.20 @ 03:17:39 Player: Xintrosi Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (161) 805 Value Destroyed (5809) 5809 Prototype IDs (62) 1240 Alien Tech Used (1) 200 Bonus (5393) 5393 TOTAL SCORE: 24347 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 60 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1124 Met Warlord at Research 2000 Friendly Fire -124 Cogmind --------- Core Integrity 0/1600 Matter 269/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ 0b10 Decoder Chip [Scout] Graphene Brace Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Experimental Matter Compressor (471) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Q-thruster Improved Diametric Drive Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Advanced Heat Sink 0b10 Decoder Chip [Scout] Improved Targeting Computer Experimental Target Analyzer Core Analyzer ECM Suite Advanced Reaction Control System Graphene Brace Advanced Corruption Screen > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun Railgun Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Nuclear Pulse Thruster Experimental Matter Compressor Advanced Hacking Suite Quantum Rifle Enhanced Nova Cannon [Rating: 178] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility 0b10 Decoder Chip [Scout] Device Advanced Weight Redist. System Storage Small Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . Utility 7 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 1 2 Weapon 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Parts Attached 170 | 7 5 6 6 3 7 1 15 6 1 5 8 . . . 11 . 2 . 3 7 2 . 2 1 13 1 2 9 . 24 19 4 Power 24 | 1 . 2 . . . . 5 . . . 2 . . . 2 . . . 1 5 . . . . . . . . . 2 4 . Engine 15 | 1 . 2 . . . . 4 . . . . . . . 2 . . . . 3 . . . . . . . . . 2 1 . Core 6 | . . . . . . . 1 . . . 2 . . . . . . . 1 2 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Propulsion 54 | 2 1 . 2 2 3 . 5 4 1 . 4 . . . 3 . 1 . 2 1 . . . . 4 . 1 2 . 11 5 . Treads 8 | 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Leg 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 42 | . . . . . 3 . 4 4 1 . 4 . . . 3 . 1 . 2 1 . . . . 4 . 1 2 . 7 5 . Utility 43 | 2 4 1 1 1 2 . . . . 2 2 . . . 5 . 1 . . . 1 . 2 . 5 . . 2 . 6 3 3 Device 21 | 1 2 . . . 2 . . . . 1 . . . . 4 . 1 . . . 1 . . . 3 . . . . 3 2 1 Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Processor 10 | . 1 . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . 1 . 2 1 1 Hackware 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Protection 6 | . . 1 1 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 . 3 3 . 2 1 5 2 . 3 . . . . 1 . . . . 1 1 . . 1 4 1 1 5 . 5 7 1 Energy Gun 10 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 2 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 35 | . . 2 3 . 2 . 5 2 . 3 . . . . 1 . . . . 1 1 . . 1 4 1 1 4 . 1 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 . 1 1 . . . . . . 1 . . . . . . . 3 . 1 . . 4 . 1 1 . Parts Lost 68 | . 1 2 . . . . 4 2 . . 1 . . . 4 . . . 2 . . . . 1 6 . 2 . 1 14 6 22 Power 13 | . . 1 . . . . 1 . . . . . . . 3 . . . 1 . . . . . . . . . . 3 2 2 Propulsion 20 | . . . . . . . 2 1 . . 1 . . . . . . . . . . . . . 2 . 1 . 1 3 2 7 Utility 13 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . 3 . 5 Weapon 22 | . . 1 . . . . 1 1 . . . . . . . . . . 1 . . . . 1 2 . . . . 5 2 8 Highest Loss Streak 19 | . 1 2 . . . . 2 1 . . 1 . . . 3 . . . 1 . . . . 1 3 . 1 . 1 10 3 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 10 14 14 15 11 8 7 7 6 7 7 7 7 8 6 7 8 8 6 5 5 5 5 5 4 5 5 5 5 4 4 3 Power 1 | . 1 2 2 2 1 2 1 1 1 1 . . . . . . . . . 1 2 2 2 1 1 1 1 1 1 . . . Propulsion 1 | 1 3 4 3 3 2 . . 1 1 . . 1 1 1 1 2 2 2 . . . . . . . . . . . . 1 . Utility 2 | . 3 3 4 4 2 1 1 1 . 2 3 3 3 4 3 3 4 4 4 3 2 2 2 2 2 2 1 1 2 1 1 2 Weapon 2 | . 2 4 4 5 4 5 4 3 4 4 3 3 3 3 2 2 2 2 1 . 1 1 1 1 1 2 2 2 2 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . 4 3 1 3 . 4 . . 1 1 . 1 . . 1 . . . . . . . . . . . . . . 3 . Power 5 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Utility 6 | . . 1 . 1 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon 6 | . . . . . 1 . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 99 94 100 100 100 96 100 98 100 98 100 100 100 99 86 86 86 83 93 100 100 100 99 93 94 92 94 90 79 89 72 Engine 6 | . 14 13 11 11 11 11 11 18 15 15 9 . . . . 6 6 6 1 8 . . . . . . . . . . 2 . Core 4 | . . . . . . . 6 . . . 4 15 15 15 12 . . . . . 11 11 11 11 10 10 10 10 10 6 . . Treads 7 | . 28 28 22 25 19 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Flight 19 | . . . . . 13 33 24 27 30 30 28 30 30 30 26 26 26 26 26 27 29 29 29 29 29 26 25 26 24 16 25 17 Device 8 | . 10 5 . . 4 11 9 9 13 11 7 15 15 15 12 13 7 6 6 10 17 17 15 17 12 15 14 10 10 5 10 11 Storage 5 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 6 6 6 6 6 1 . . . . . . . . . . . . Processor 5 | . . . . . . . . . . . 5 . . . 5 6 6 6 6 5 5 5 5 5 7 10 10 14 15 14 19 17 Protection 2 | . . 8 11 11 6 . . . . 3 1 . . . . . 4 6 6 4 . . . . 2 . . . . 2 . . Energy Gun 3 | . 28 11 . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . 6 5 Ballistic Gun 23 | . . 16 30 33 33 31 35 34 30 30 26 30 25 30 26 20 20 20 21 26 29 29 29 28 24 26 26 21 21 17 18 11 Slashing Weapon 2 | . . . . . . 1 . 1 . . 3 . 4 . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 . . Peak Build Rating 178 | 9 10 10 13 15 20 26 27 35 41 43 57 54 58 54 65 63 60 60 64 87 90 88 89 88 102 108 108 129 131 138 174 178 Average Rating 64 | 5 8 8 11 14 16 20 22 24 40 40 48 54 56 54 62 59 59 60 57 71 88 88 87 87 88 104 106 125 123 119 161 137 On Entrance 61 | . 9 10 9 13 15 20 14 21 32 41 41 53 54 58 54 60 60 60 60 58 87 88 88 88 87 102 108 105 129 116 127 173 Avg Prop Armor Cover (%) 5 | . . . 4 4 . . 4 . . . . . . . . . . . 1 . . . . . . . . . . 10 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 14 29 28 33 35 35 14 23 21 22 28 28 29 29 29 33 25 23 23 41 32 32 32 32 32 36 38 38 44 44 49 57 66 Greatest Support 63 | 40 40 40 40 60 60 21 26 24 28 28 33 33 33 33 33 32 26 23 25 32 32 32 32 32 44 43 43 46 46 63 61 61 Greatest Overweight (x) 4 | . . . . . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . 3 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 7 14 15 15 15 11 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 4 14 15 15 15 15 8 8 8 7 8 8 7 8 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 2 10 14 14 15 11 8 7 7 6 7 7 7 7 8 6 7 8 8 6 5 4 5 5 5 4 5 4 4 5 4 4 3 Final Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 14 15 15 15 8 8 8 8 6 8 8 7 8 8 7 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 35% | Sprinter 16% | Mutant 14% | Scavenger-Sprinter 11% | Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Scout | -7/Factory Scavenger-Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Scientist-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Commander-Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Scavenger-Gunner | -3/Research Sprinter | -2/Research Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 7793 | 218 115 82 120 74 . 38 475 388 . 104 311 10 10 25 465 168 115 . 378 134 53 23 . 258 350 181 250 846 10 817 1155 620 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7564 | 15 461 25 242 113 . . 367 439 . . 400 . . 65 526 21 102 . 340 217 53 . . 198 332 145 201 673 . 924 1043 662 Parts 394 | 2 17 5 20 6 . . 23 28 . . 18 . . 1 25 . 9 . 17 12 2 . . 7 24 8 17 23 . 58 43 29 Haulers Intercepted 10 | . 1 . . . . . 2 2 . . 1 . . . 1 . . . . . . . . . . . . . . . 1 2 Recyclers Shooed 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . . . . . . 1 . . 6 . 15 . 1 . . 5 . 5 15 . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 120 | . 10 3 7 2 . . 11 7 . . 8 . . 1 6 . 1 . 5 . 1 . . 6 7 3 8 8 . 10 12 4 Guns 114 | . 10 1 7 2 . . 11 7 . . 5 . . 1 6 . 1 . 5 . 1 . . 6 6 3 8 8 . 10 12 4 AOE 6 | . . 2 . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . Classes Destroyed 20 | 1 4 . 1 1 . . . . . . 2 . . . 1 . 1 . 2 3 . . . 1 . . . 2 . . 1 . Worker 8 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 2 . 1 Builder 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 10 | . 1 . . . . . 2 2 . . 1 . . . 1 . . . . . . . . . . . . . . . 1 2 Recycler 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 6 | . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Swarmer 49 | . 3 3 2 . . . 8 3 . . 4 . . . . . . . . . . . . 4 6 2 8 . . 4 2 . Grunt 32 | . 7 . 5 . . . 2 3 . . 2 . . 1 4 . . . 3 . . . . . . . . 3 . . 1 1 Brawler 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Duelist 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 17 | . . . . 2 . . 1 1 . . 1 . . . 1 . 1 . . . . . . . 1 1 . . . 1 5 2 Hunter 6 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 4 . . Programmer 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 1 3 3 4 2 . . 4 6 . . 5 . . 1 6 . 1 . 3 1 1 . . 4 6 3 4 4 . 9 2 7 Combat Bots Only 5 | . 2 3 3 2 . . 4 5 . . 4 . . 1 3 . 1 . 3 . 1 . . 4 4 3 4 4 . 3 2 3 Max Kills in Single Turn 4 | 1 2 2 2 1 . . 2 2 . . 4 . . 1 1 1 1 . 1 1 1 . . 2 2 1 3 1 . 2 2 2 Gunslinging 2 | . . . 1 . . . 1 1 . . 1 . . . . . . . . . . . . 1 1 . 2 . . 1 1 . Exploded 3 | . . 2 . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 912 | . 52 15 20 14 . 1 46 52 . . 23 13 . 5 52 8 27 . 39 6 6 1 . 15 31 9 33 12 18 144 72 198 Missed 380 | . 16 4 7 1 . 1 18 24 . . 6 7 . 2 24 2 19 . 20 3 2 1 . 7 19 5 15 6 13 50 47 61 Hits 532 | . 36 11 13 13 . . 28 28 . . 17 6 . 3 28 6 8 . 19 3 4 . . 8 12 4 18 6 5 94 25 137 Melee 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Projectile 530 | . 36 11 13 13 . . 28 28 . . 16 6 . 3 28 5 8 . 19 3 4 . . 8 12 4 18 6 5 94 25 137 Critical Strikes 22 | . 1 . 1 2 . . 1 1 . . . . . . 1 . . . 1 1 . . . . . 1 . . 1 4 1 6 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 1 6 Damage Taken 10650 | . 468 141 149 179 . . 345 376 . . 278 83 . 56 369 76 69 . 364 73 75 . . 116 458 68 280 151 71 2255 903 3247 Core 2525 | . 57 31 29 14 . . 15 53 . . 16 14 . . 16 . 18 . 57 23 14 . . . 111 25 57 20 21 254 69 1611 Absorbed by Shields 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . Reduced by Siege Mode 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . Redirected to Shielding 68 | . . . . . . . . . . . 7 . . . . . . . 37 15 . . . . 9 . . . . . . . Regen/Repaired (Parts) 284 | . . . . . . . . . . . . . 226 . . . . . . . . . . . . . . 58 . . . . Core Remaining (%) 87 | 100 . 64 . . . 89 . 87 . . . . . 95 . . . . 89 . . . . 96 . . . . 79 80 95 . Volleys Fired 365 | 3 44 7 12 6 . . 24 21 . . 12 . . 5 27 . 2 . 22 . 2 . . 7 12 6 8 16 . 36 40 53 Largest 6 | 2 2 2 3 3 . . 4 4 . . 4 . . 4 4 . 3 . 4 . 5 . . 5 5 5 5 4 . 4 6 6 Hottest 334 | 90 90 90 63 66 . . 95 95 . . 124 . . 108 108 . 75 . 100 . 131 . . 126 124 142 142 126 . 128 334 270 Shots Fired 1290 | 6 88 13 36 18 . . 93 84 . . 48 . . 20 108 . 6 . 77 . 10 . . 32 56 30 40 64 . 141 204 116 Gun 1257 | 6 88 12 36 18 . . 93 84 . . 48 . . 20 108 . 6 . 77 . 10 . . 32 56 30 40 64 . 141 199 89 Cannon 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 27 Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1089 | . . 6 36 18 . . 93 84 . . 48 . . 20 108 . 6 . 77 . 10 . . 32 56 30 40 64 . 141 158 62 Thermal 200 | 6 88 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 54 Explosive 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 3 9 4 8 16 . . 16 7 . . 12 . . 5 7 . 7 . 9 . 4 . . 4 4 5 5 17 . 34 8 10 Robot Miss Streak 7 | 3 4 5 2 1 . . 3 3 . . 7 . . 1 3 . . . 6 . 7 . . 7 4 2 6 3 . 7 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 Secondary Targets 24 | . . . 1 1 . . 3 2 . . 1 . . . 2 . . . 1 . . . . 2 2 . 3 . . 4 2 . Max Gunslinging Chain 2 | . . . 1 1 . . 1 1 . . 1 . . . 1 . . . 1 . . . . 1 1 . 2 . . 2 1 . Shots Hit Robots 799 | 3 58 5 26 14 . . 66 51 . . 37 . . 13 71 1 5 . 44 6 5 . . 13 38 17 15 45 . 98 106 62 Core Hits 344 | 1 25 6 13 4 . . 23 23 . . 18 . . 3 27 . 4 . 19 3 2 . . 9 17 8 11 25 . 44 35 24 Critical Kills 23 | . . . . . . . 1 1 . . 1 . . . . . . . 1 . 1 . . 1 . . . 5 . 5 4 3 Critical Parts Destroyed 35 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . 2 . 11 13 6 Critical Strikes 67 | . 1 . . 1 . . 1 1 . . 3 . . . . . . . 1 . 1 . . 1 . . . 7 . 17 22 11 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 66 | . . . . 1 . . 1 1 . . 3 . . . . . . . 1 . 1 . . 1 . . . 7 . 17 22 11 Melee Attacks 126 | . . . . . . 2 2 10 . . 20 . 1 . 21 3 4 . 3 13 . . . 4 28 1 . . . 14 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 126 | . . . . . . 2 2 10 . . 20 . 1 . 21 3 4 . 3 13 . . . 4 28 1 . . . 14 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . 1 . . 2 . . . 2 1 1 . . 4 . . . 4 1 1 . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18667 | 35 724 123 270 181 . . 889 767 . . 1506 . . 242 1603 112 154 . 822 443 68 . . 522 898 382 414 1077 . 2417 3098 1920 Guns 15413 | 35 724 46 270 181 . . 889 615 . . 551 . . 242 1302 . 72 . 774 . 68 . . 167 592 279 414 1070 . 2179 3098 1845 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 526 | . . 77 . . . . . . . . 449 . . . . . . . . . . . . . . . . . . . . . Melee 2646 | . . . . . . . . 152 . . 506 . . . 301 112 82 . 48 443 . . . 355 306 103 . . . 238 . . Ramming 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 75 Kinetic 13398 | . . 23 270 181 . . 889 615 . . 551 . . 242 1302 . 72 . 774 . 68 . . 167 592 279 414 1070 . 2179 2386 1324 Thermal 2015 | 35 724 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 712 521 Explosive 526 | . . 77 . . . . . . . . 449 . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2646 | . . . . . . . . 152 . . 506 . . . 301 112 82 . 48 443 . . . 355 306 103 . . . 238 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 4 4 . . . . . . . . . . . . 5 5 5 5 5 . . . . . . . . . . 13 . 1 Average Corruption 6 | . 3 4 . . . . . . . . . . . . 3 5 5 5 5 . . . . . . . . . . 12 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Effects 87 | . 9 12 . . . . . . . . . . . . 13 4 2 1 10 . . . . . . . . . . 36 . . Message Errors 17 | . 1 3 . . . . . . . . . . . . 1 2 1 . 1 . . . . . . . . . . 8 . . Matter Fused 13 | . 3 . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . 7 . . Heat Flow Errors 16 | . 1 3 . . . . . . . . . . . . 3 . 1 . 4 . . . . . . . . . . 4 . . Energy Discharges 7 | . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Data Loss (minor) 17 | . 3 3 . . . . . . . . . . . . 3 1 . . 2 . . . . . . . . . . 5 . . Data Loss (major) 8 | . 1 1 . . . . . . . . . . . . 2 . . 1 1 . . . . . . . . . . 2 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 697 | . . 5 . . . . . 12 . . 158 . . . . 106 . . 18 107 . . . 144 88 . . . . 59 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 65 | . . 5 . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . Melee 632 | . . . . . . . . 12 . . 98 . . . . 106 . . 18 107 . . . 144 88 . . . . 59 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 145 | . . 24 . . . . . . . . 87 . . . . . . . . . . . . . . . . 3 . . . 31 Shots 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Rammed 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 25 Targets Rammed 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 25 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 675 | 90 288 255 112 141 . . 274 408 . . 413 41 38 356 395 . 269 . 675 . 80 . . 82 189 109 180 100 5 127 335 366 Average Temperature 87 | 47 89 116 40 58 . . 105 117 . . 115 10 17 59 142 . 132 . 199 . 42 . . 35 73 45 80 39 5 53 97 111 Received Heat Transfer 1390 | . 225 15 72 72 . . 90 144 . . 51 27 . 27 135 9 12 . 183 18 . . . . . 9 . . 37 75 72 117 Effects 21 | . . . . . . . 2 3 . . . . . . 6 . . . 9 . . . . . . . . . . . 1 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Interference 11 | . . . . . . . 2 3 . . . . . . 3 . . . 3 . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Total Turns 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Transferred 3612 | 87 1958 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 888 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 2 | . . . . . . . . 2 1 . 2 . . . . . . . . 2 . . . . 2 . . . . 1 2 2 Low Security (%) 74 | 100 100 100 100 100 . 100 100 63 . 100 19 . . . 100 . . . . . . . . . 1 . . . . 98 65 24 Level 1 15 | . . . . . . . . 22 100 . 20 . . . . . . . . 99 . . . . 33 . . . . 1 15 72 Level 2 9 | . . . . . . . . 14 . . 60 . . . . . . . . . . . . . 64 . . . . . 18 2 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 542 | 5 117 133 70 42 . 47 173 518 246 82 542 . . . 113 . . . . 400 . . . . 501 . . . . 203 529 402 Initial 356 | . . 33 . . . . 10 66 231 82 29 . . . 2 . . . . 356 . . . . 162 . . . . 74 103 312 Average 138 | . 44 31 17 4 . 19 76 178 237 63 369 . . . 29 . . . . 350 . . . . 426 . . . . 121 190 302 Influence Increases 7031 | 5 324 150 188 42 . 47 405 654 15 . 734 165 . 35 366 60 20 . 250 513 30 . . 100 724 75 180 174 120 593 796 266 Destroy 0b10 Robot/C 2360 | . 200 100 140 40 . . 220 140 . . 160 . . 20 120 . 20 . 100 . 20 . . 80 140 60 160 120 . 200 240 80 Destroy 0b10 Robot/NC 220 | 5 10 . 5 . . . 10 20 . . 20 . . . 25 . . . . 20 . . . 10 15 . . 10 . 40 10 20 Destroy Leader 492 | . 42 20 32 . . . 44 38 . . 32 . . . 34 . . . 30 . 10 . . 10 22 . 20 . . 52 72 34 Allied During Kill 20 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Successful Hack 339 | . 12 . 11 . . . 21 31 . . 39 . . . 68 . . . . 44 . . . . 63 . . . . 29 . 21 Select Force Hacks 90 | . 60 . . . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 225 | . . 15 . . . . . 30 . . 90 . . . . . . . . . . . . . 15 . . . . 15 30 30 Anti-Garrison Action 400 | . . . . . . . . . . . 200 . . . . . . . . . . . . . 200 . . . . . . . Destroy Structure 275 | . . 9 . 2 . 2 5 5 . . 58 . . . 14 . . . . 14 . . . . 44 . . . . 32 39 51 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . 300 . . . . 150 . . . . . . . Partial Spotted 315 | . . . . . . . . 60 15 . 45 . . . 15 . . . . 30 . . . . 45 . . . . . 105 . Lose Combat Pursuer 1845 | . . . . . . 45 105 330 . . 60 165 . 15 90 60 . . 120 105 . . . . 30 15 . 30 120 225 300 30 Influence Decreases 6895 | 5 238 236 188 42 . 20 275 301 289 194 245 258 438 30 266 130 55 . 160 304 181 79 69 80 274 254 137 461 57 518 460 651 Entered New Map 2484 | . . 53 . . . . 17 91 279 154 13 198 438 . 3 40 8 . . 34 111 29 69 . 8 174 57 334 47 36 82 209 Time Decay 3606 | 5 228 143 188 42 . 20 238 190 10 40 222 60 . 30 223 90 47 . 140 170 70 50 . 80 206 80 60 82 10 342 318 222 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . Lost Part 640 | . 10 20 . . . . 20 20 . . 10 . . . 40 . . . 20 . . . . . 60 . 20 . . 140 60 220 Lost Ally 65 | . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . Squads Dispatched 52 | . 4 . 4 . . . 4 3 . . 8 . . . 10 . . . . 1 . . . . 3 . . . . 6 4 5 Investigation 26 | . 2 . 2 . . . 1 1 . . 4 . . . 5 . . . . 1 . . . . 2 . . . . 3 2 3 Extermination 8 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . . 1 . . . . 2 . 2 Reinforcement 10 | . 2 . 2 . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 2 . Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . 3 1 . . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 25 | . . . 4 . . . 3 . . . 1 . . . . . . . . 2 . . . . 2 . . 1 . 3 6 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 389 | . 15 15 10 2 . 1 29 41 . . 13 10 . 2 13 7 8 . 20 9 1 2 . 6 18 4 8 39 9 31 56 20 Peak Tracking Total 15 | . 4 3 3 2 . 3 7 15 . . 5 11 . 2 4 5 7 . 6 7 1 3 . 4 7 2 4 12 12 9 8 10 Tactical Retreats 53 | . . . . . . 1 2 5 . . 2 4 . 1 3 2 . . 2 4 . . . . 2 1 . 1 1 6 12 4 ECM-based Alert Blocks 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 12 | . 3 . . . . . 1 . 1 . . . . . . . . . . . . . . . 3 . . . . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 15 | . . 1 . . . . . 2 . . 6 . . . . . . . . . . . . . 1 . . . . 1 2 2 Max in Single Turn 4 | . . . . . . . . 1 . . 4 . . . . . . . . . . . . . 1 . . . . 1 1 1 Garrison Access 8 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 2 . . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 102 | . 4 . 2 . 2 . 7 6 1 . 14 . . . 15 1 . 4 . 6 2 . 9 . 8 1 . 7 . 6 5 2 Terminals 55 | . 2 . 1 . . . 7 6 1 . 8 . . . 13 . . . . 5 . . . . 3 1 . . . 5 1 2 Fabricators 4 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . Scanalyzers 5 | . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . 1 . Garrison Access 8 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 2 . . . . 1 2 . Total Hacks 309 | . 6 . 15 . 7 . 22 14 4 . 37 . . . 43 1 . 32 . 13 7 . 47 . 18 1 . 12 . 14 13 3 Successful 195 | . 5 . 9 . 7 . 12 9 3 . 17 . . . 13 1 . 32 . 4 7 . 47 . 10 1 . 12 . 2 3 1 Failed 112 | . 1 . 5 . . . 10 5 1 . 19 . . . 30 . . . . 9 . . . . 8 . . . . 12 10 2 Catastrophic 19 | . . . 1 . . . . 3 . . 4 . . . 1 . . . . 1 . . . . 2 . . . . 4 3 . Database Lockouts 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 102 | . 5 . 3 . 1 . 10 8 1 . 23 . 1 . 29 . . . . 8 . . . . 3 . . 1 . 4 4 1 Terminals 141 | . 4 . 4 . . . 22 14 4 . 21 . . . 38 . . . . 12 . . . . 5 1 . . . 12 1 3 Fabricators 11 | . . . . . . . . . . . 6 . . . 3 . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . 1 . Scanalyzers 26 | . . . 11 . . . . . . . 3 . . . 2 . . . . . . . . . 6 . . . . . 4 . Garrison Access 17 | . . . . . . . . . . . 4 . . . . . . . . 1 . . . . 3 . . . . 2 7 . Terminal Hacks 128 | . 3 . 1 . 7 . 5 4 2 . . . . . 3 1 . 32 . 1 7 . 47 . 1 1 . 12 . 1 . . Record 70 | . . . . . 6 . . . . . . . . . . . . 11 . . 6 . 36 . . 1 . 10 . . . . Part Schematic 16 | . . . . . . . 1 1 . . . . . . . . . 11 . . . . 3 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . . . . . . . 2 1 . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 6 | . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . . 1 . . . . . . . Load Schematic 4 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 16 | . . . 8 . . . . . . . 1 . . . 1 . . . . . . . . . 4 . . . . . 2 . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . . 2 . . . . . . . 1 . . . 1 . . . . . . . . . 4 . . . . . 2 . Garrison Access Hacks 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . 1 . Seal Access 4 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . 1 . Unauthorized Hacks 40 | . 2 . . . . . 7 5 1 . 12 . . . 8 . . . . 2 . . . . 1 . . . . 1 . 1 Terminals 34 | . . . . . . . 7 5 1 . 9 . . . 8 . . . . 2 . . . . . . . . . 1 . 1 Botnet 15 | . . . . . . . 2 2 1 . 4 . . . 3 . . . . 1 . . . . . . . . . 1 . 1 Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Skim 18 | . . . . . . . 5 3 . . 4 . . . 5 . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Jam 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 68 | . 2 . 3 . . . 7 4 1 . 13 . . . 15 . . . . 5 . . . . 6 . . . . 6 5 1 Full Trace Events 18 | . . . 2 . . . 1 1 . . 1 . . . 5 . . . . 1 . . . . 1 . . . . 3 2 1 Feedback Events 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . Corruption 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . 4 . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 3 . . . 1 1 . . . . 14 . . . . 11 . . . . 3 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 24 | . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . 2 . . . . . . . 1 . . . 1 . . . . . . . . . 4 . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 7 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Largest Group 5 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Highest-Rated Group 305 | . . 42 31 . . . . . . . . . . . . . . . . . . . . . . . . 305 . . . . Highest-Rated Ally 68 | . . 31 31 . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . 25 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Total Damage 840 | . . 332 22 . . . . . . . . . . . . . . . . . . . . . . . . 486 . . . . Kills 5 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 6262 | 8 168 . . . 69 82 . . 23 23 . 131 297 161 544 185 108 23 355 354 148 116 58 196 422 178 129 473 91 763 710 447 Optics 92 | . 15 . . . . . . . . . . . . . . . . . . . . . . . 77 . . . . . . . Sensors 2038 | . . . . . 69 82 . . 23 3 . 131 297 161 . 137 83 23 91 19 148 116 54 196 1 157 129 26 91 1 . . Terrain 161 | 8 153 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 104 . Seismic 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . Decoding 5300 | . . . . . . . . . . . . . . . 544 185 108 23 355 354 148 116 58 196 422 178 129 473 91 763 710 447 Cloaking 843 | . . . . . . . . . . 20 . . . . 145 . . . . 283 . . 27 196 172 . . . . . . . ECM 319 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 319 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . . . . . . 2 3 2 . 1 . . 2 . 2 . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 61 | . . . . . . . . . . . . . . . 8 . . . . 6 . . . . 6 . . . . 15 16 10 Traps 28 | . . . . . . . . . . . . . . . 7 . . . . 4 . . . . 4 . . . . 8 . 5 Emergency Access 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 7 12 4 Garrisons 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 4 1 Exits 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 10456 | 81 678 667 716 519 178 83 632 392 24 91 470 131 297 161 562 185 108 23 355 354 148 116 58 196 422 178 129 473 91 763 710 465 Spaces Moved 17922 | 41 310 387 415 309 247 220 764 665 80 188 1090 457 944 470 1181 519 257 80 534 714 482 412 154 588 1079 496 321 934 322 678 1896 688 Core 75 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 67 Treads 1536 | 35 310 387 415 309 63 . . . . . . . . . . . . . . . . . . . . . . . . 17 . . Legs 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 239 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 239 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16057 | . . . . . 184 220 749 665 80 188 1090 457 944 470 1181 519 257 80 534 714 482 412 154 588 1079 496 321 934 322 420 1896 621 Fastest Speed 21 | 50 160 160 160 160 32 32 32 29 27 27 26 28 28 28 28 28 28 28 28 28 28 28 28 28 24 30 29 27 27 21 22 24 Average Speed 41 | 143 160 160 160 160 64 33 45 33 27 27 27 28 28 28 28 28 28 28 30 28 28 28 28 28 26 30 29 27 27 74 24 30 Slowest Speed 250 | 160 160 160 160 160 160 112 130 114 27 27 29 28 28 28 28 28 33 28 102 29 28 28 28 28 30 30 33 29 28 200 29 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 65 | . . . . . . . 5 12 . . 9 1 . . 2 1 . . 1 7 . . . 1 4 . . 9 . 2 8 3 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 4 53 82 40 59 62 54 44 86 4 96 39 70 85 71 37 61 46 69 68 17 74 55 62 76 32 59 53 90 45 21 58 20 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 19 | . 2 . . . 1 . 4 . . . 1 . 2 1 1 . . 1 2 . . . 3 1 . . . . . . . . Known Exits Taken 9 | . . . . . . . . 1 . . . . . . 1 1 . . 1 1 . . . 1 1 . . . 1 1 . . Unknown Exits Taken 21 | 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . . 1 1 . . 1 1 1 . . 1 1 1 . . 1 . Scrap Searched 34 | . . 3 . 1 . 1 . . . . . 4 3 4 . 3 2 . 3 . 2 2 . 2 . 1 1 . 2 . . . Spaces Dug 120 | . . 9 . . . 2 2 4 . . 13 . . . 14 2 3 . 2 7 . . . . 21 . . . . 12 5 24 Terrain Destroyed 201 | . . 9 . . . 2 2 4 . . 65 . . . 14 2 3 . 2 7 . . . . 22 1 7 4 . 13 20 24 Melee 82 | . . . . . . 2 2 4 . . 13 . . . 14 2 3 . 2 7 . . . . 21 . . . . 12 . . Projectile 54 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 7 4 . 1 15 24 AOE 59 | . . 9 . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 20003 | 54 402 427 451 326 265 224 1009 780 82 229 1205 457 974 491 1350 553 285 79 698 846 492 411 167 602 1154 511 336 1109 323 829 2035 847 Wait 1062 | . 36 8 7 2 1 . 168 79 . 30 69 1 26 16 96 29 14 . 126 105 . . . 2 2 6 3 85 . 52 56 43 Move 17769 | 40 309 386 414 308 246 219 753 640 80 187 1071 454 943 469 1176 516 256 79 531 700 481 411 153 585 1071 495 320 918 321 673 1882 682 Hop 58 | . . . . . . . 5 12 . . 9 1 . . 2 1 . . 1 6 . . . 1 3 . . 7 . 2 5 3 Pick Up 89 | 4 8 10 5 1 4 . 12 2 . 3 3 . 2 . 3 2 . . 1 5 2 . . 1 2 . 1 2 . 6 9 1 Fast Attach 86 | 7 1 1 1 1 1 . 8 1 . . 1 . . . 4 . 2 . 1 3 . . 6 1 8 . 1 5 . 22 9 2 Attach 40 | . . 2 1 . 3 . 3 2 2 . 1 . . . 3 . . . 3 2 . . . . 2 . 1 . . 7 5 3 Detach 12 | . . . . . 1 . . . . . . . . . . . . . 3 . . . 1 . 1 . . 1 . 4 1 . Swap 148 | . 4 4 4 3 4 3 13 9 . 5 13 1 1 1 13 1 4 . 5 6 4 . 2 . 5 2 1 4 1 3 13 19 Drop 132 | . . 9 7 5 5 . 21 4 . 4 6 . 1 . 5 1 3 . 2 6 3 . 5 1 5 1 1 10 1 10 15 1 Fire 365 | 3 44 7 12 6 . . 24 21 . . 12 . . 5 27 . 2 . 22 . 2 . . 7 12 6 8 16 . 36 40 53 Melee 126 | . . . . . . 2 2 10 . . 20 . 1 . 21 3 4 . 3 13 . . . 4 28 1 . . . 14 . . Ram 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . 15 Rewire 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 10) 752 | -10/Materials | Discovered new exit (range 5) 760 | -10/Materials | Entered Mines 868 | -10/Mines | Discovered new exit (range 15) 932 | -10/Mines | Learned Materials terminal intel 957 | -10/Mines | Assembled infested the area 962 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1294 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1299 | -10/Mines | Found Prototype Device 1403 | -10/Mines | Discovered new exit (range 3) 1427 | -10/Mines | Entered Materials 1427 | -9/Materials | Accompanied by 1 ally 1427 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1428 | -9/Materials | Loaded intel: 12 terminal locations 1432 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1864 | -9/Materials | Build established: Tank 1899 | -9/Materials | Discovered new exit (range 11) 1969 | -9/Materials | Discovered new exit (range 11) 2003 | -9/Materials | Central database locked down 2143 | -9/Materials | Entered Mines 2182 | -9/Mines | Met a Derelict bent on vengeance 2233 | -9/Mines | Discovered new exit (range 9) 2234 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2382 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2382 | -9/Mines | Discovered new exit (range 5) 2474 | -9/Mines | Discovered new exit (range 15) 2662 | -9/Mines | Entered Exiles 2699 | -9/Exiles | Met 8R-AWN 2728 | -9/Exiles | Met EX-HEX 2771 | -9/Exiles | Identified Exp. Sensor Array 2792 | -9/Exiles | Met EX-BIN 2796 | -9/Exiles | Aligned with FarCom system 2796 | -9/Exiles | Given EX-Vault access code 2803 | -9/Exiles | Opened EX-Vault 2806 | -9/Exiles | Found Longsword +1 2813 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2823 | -9/Exiles | Met EX-DEC 2825 | -9/Exiles | Learned location of Zion (-7) 2836 | -9/Exiles | Discovered new exit (range 14) 2840 | -9/Exiles | Left Exiles lab with Longsword +1 2840 | -9/Exiles | Entered Mines 2915 | -8/Mines | Discovered new exit (range 14) 2923 | -8/Mines | Entered Materials 2923 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2978 | -8/Materials | Discovered new exit (range 13) 3055 | -8/Materials | Identified exit to Factory 3155 | -8/Materials | Garrison activated, responded to threat 3391 | -8/Materials | Learned location of Storage (-8) 3427 | -8/Materials | Learned Storage security intel 3454 | -8/Materials | Learned location of 1 exit from Lower Caves 3465 | -8/Materials | Build established: Scavenger-Skirmisher 3476 | -8/Materials | Learned Factory stockpile data 3477 | -8/Materials | Learned Storage stockpile data 3478 | -8/Materials | Learned location of Extension (-5) 3484 | -8/Materials | Learned 2 Storage zone layouts 3501 | -8/Materials | Learned Storage emergency access door positions 3555 | -8/Materials | Entered Storage 3727 | -8/Storage | Used back door to open Recycling access 3727 | -8/Storage | Discovered new exit (range 4) 3896 | -8/Storage | Garrison activated, responded to threat 3943 | -8/Storage | Discovered exit to Factory (range 12) 3947 | -8/Storage | Entered Factory 3947 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3971 | -7/Factory | Sucked down chute 3971 | -7/Factory | Entered Waste 3971 | -7/Waste | The area was eerily silent 4037 | -7/Waste | Discovered new exit (range 13) 4062 | -7/Waste | Entered Factory 4091 | -7/Factory | Discovered new exit (range 11) 4211 | -7/Factory | Central database locked down 4426 | -7/Factory | Fabricated Recoil Stabilizer (x2) 4442 | -7/Factory | Build established: Sprinter 4462 | -7/Factory | First assault squad dispatched 4530 | -7/Factory | Discovered new exit (range 7) 4532 | -7/Factory | Entered Lower Caves 4533 | -7/Lower Caves | Identified exit to Lower Caves 4554 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4559 | -7/Lower Caves | Learned Factory terminal intel 4589 | -7/Lower Caves | Learned location of 1 exit from Factory 4636 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4663 | -7/Lower Caves | Entered Zion 4681 | -7/Zion | Received a visual enhancement algorithm 4682 | -7/Zion | Ran a visual enhancement algorithm 4711 | -7/Zion | Found CR-A16's Pointy Stick 4713 | -7/Zion | Discovered new exit (range 13) 4747 | -7/Zion | Learned location of Quarantine (-3) 4814 | -7/Zion | Learned Factory emergency access door positions 4833 | -7/Zion | Visited the Megawrench Repair Shop 4833 | -7/Zion | Megawrench repaired 7 parts 4834 | -7/Zion | Learned location of 1 exit from Factory 4839 | -7/Zion | Learned Factory terminal intel 4896 | -7/Zion | Rebuked by Imprinter 4960 | -7/Zion | Entered Proximity Caves 5107 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5116 | -6/Proximity Caves | Discovered new exit (range 5) 5121 | -6/Proximity Caves | Entered Factory 5121 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5122 | -6/Factory | Identified exit to Lower Caves 5122 | -6/Factory | Identified exit to Factory 5124 | -6/Factory | Loaded intel: 25 terminal locations 5458 | -6/Factory | Garrison activated, responded to threat 5602 | -6/Factory | Learned location of 1 exit from Hub_04(d) 5672 | -6/Factory | Learned Extension stockpile data 5683 | -6/Factory | Entered Lower Caves 5684 | -6/Lower Caves | Identified exit to Lower Caves 5705 | -6/Lower Caves | Lost 3 parts (3p) 5812 | -6/Lower Caves | Learned Factory emergency access door positions 5868 | -6/Lower Caves | Entered another Lower Caves area 5868 | -6/Lower Caves | Discovered exit to Factory (range 14) 5913 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5972 | -6/Lower Caves | Discovered new exit (range 12) 5976 | -6/Lower Caves | Entered Data Miner 5976 | -6/Data Miner | Discovered new exit (range 6) 5982 | -6/Data Miner | Met Data Miner 5987 | -6/Data Miner | Learned location of Section 7 (-2) 5987 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5992 | -6/Data Miner | Received God Mode back door access code from Data Miner 5999 | -6/Data Miner | Entered Proximity Caves 6202 | -5/Proximity Caves | Learned location of Armory (-3) 6271 | -5/Proximity Caves | Spotter reported a threat 6312 | -5/Proximity Caves | Spotter reported a threat 6347 | -5/Proximity Caves | Discovered exit to Factory (range 8) 6354 | -5/Proximity Caves | Entered Factory 6354 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6356 | -5/Factory | Loaded intel: 28 terminal locations 6370 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 6372 | -5/Factory | Identified exit to Upper Caves 6372 | -5/Factory | Identified exit to Extension 6603 | -5/Factory | Identified exit to Factory 6654 | -5/Factory | Search patrols dispatched 6708 | -5/Factory | Entered Upper Caves 6778 | -5/Upper Caves | Learned location of 1 exit from Factory 6811 | -5/Upper Caves | Encountered a Warlord checkpoint 6812 | -5/Upper Caves | Learned Factory garrison access intel 6815 | -5/Upper Caves | Discovered new exit (range 10) 6841 | -5/Upper Caves | Entered an active Warlord outpost 6844 | -5/Upper Caves | Learned 8 Factory zone layouts 6844 | -5/Upper Caves | Learned Research garrison access intel 6844 | -5/Upper Caves | Learned Armory garrison access intel 6856 | -5/Upper Caves | Entered another Upper Caves area 6946 | -5/Upper Caves | Discovered new exit (range 5) 6972 | -5/Upper Caves | Entered Zhirov 6972 | -5/Zhirov | Discovered new exit (range 3) 6978 | -5/Zhirov | Met Zhirov 6984 | -5/Zhirov | Learned location of Testing (-2) 6984 | -5/Zhirov | Learned location of Command (-1) 6989 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6995 | -5/Zhirov | Found Alien Artifact 6995 | -5/Zhirov | Identified Integrated Dissipator 6995 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7030 | -5/Zhirov | Entered Proximity Caves 7033 | -4/Proximity Caves | Spotter reported a threat 7192 | -4/Proximity Caves | Discovered exit to Factory (range 13) 7226 | -4/Proximity Caves | Entered Factory 7226 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7227 | -4/Factory | Identified exit to Research 7230 | -4/Factory | Loaded intel: 4 garrison access locations 7436 | -4/Factory | Lost 3 parts (2u1w) 7491 | -4/Factory | Identified exit to Upper Caves 7531 | -4/Factory | Lost 3 parts (2n1w) 7648 | -4/Factory | Entered Upper Caves 7771 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7820 | -4/Upper Caves | Discovered new exit (range 8) 7826 | -4/Upper Caves | Entered another Upper Caves area 7935 | -4/Upper Caves | Build established: Scavenger-Sprinter 7951 | -4/Upper Caves | Discovered new exit (range 6) 7955 | -4/Upper Caves | Entered Warlord 7975 | -4/Warlord | Opened Warlord's prototype stash 7987 | -4/Warlord | Found Prototype Processor 7987 | -4/Warlord | Identified Exp. Target Analyzer 8003 | -4/Warlord | Met Warlord 8023 | -4/Warlord | Learned Factory terminal intel 8023 | -4/Warlord | Learned Factory fabricator intel 8023 | -4/Warlord | Learned Factory repair station intel 8023 | -4/Warlord | Learned 4 Access zone layouts 8023 | -4/Warlord | Learned 4 Testing zone layouts 8024 | -4/Warlord | Learned Armory emergency access door positions 8028 | -4/Warlord | Warlord's base attacked by MAIN.C 8034 | -4/Warlord | Found Prototype Energy Gun 8034 | -4/Warlord | Identified Vortex Rail 8038 | -4/Warlord | Found Vortex Rail 8234 | -4/Warlord | Warlord forces counterattacked 8297 | -4/Warlord | Lost 4 allies 8342 | -4/Warlord | Spotted Striker 8359 | -4/Warlord | Spotted Executioner 8387 | -4/Warlord | Destroyed Executioner 8408 | -4/Warlord | Discovered new exit (range 16) 8428 | -4/Warlord | Spotted Striker 8428 | -4/Warlord | Spotted Striker 8428 | -4/Warlord | Entered Proximity Caves 8436 | -3/Proximity Caves | Lost 19 allies 8469 | -3/Proximity Caves | Spotted B-86 Titan 8496 | -3/Proximity Caves | Discovered exit to Research (range 9) 8519 | -3/Proximity Caves | Entered Research 8519 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8520 | -3/Research | Identified exit to Armory 8521 | -3/Research | Loaded intel: 4 garrison access locations 8602 | -3/Research | Crushed by falling debris 8602 | -3/Research | System corruption reached 10% 8631 | -3/Research | Found Prototype Processor 8631 | -3/Research | Identified Spectral Analyzer 8633 | -3/Research | Lost 3 parts (2n1u) 9240 | -3/Research | Lost 10 parts (3p1n1u5w) 9256 | -3/Research | Discovered new exit (range 14) 9264 | -3/Research | Identified exit to Research 9280 | -3/Research | Spotted B-86 Titan 9282 | -3/Research | Entered another Research area 9282 | -2/Research | Warlord forces began assault on 0b10 9282 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9329 | -2/Research | Lost 3 parts (1p1n1w) 9392 | -2/Research | Research machine network offline 9423 | -2/Research | Met up with Warlord 9472 | -2/Research | Discovered new exit (range 15) 9475 | -2/Research | Identified exit to Testing 9546 | -2/Research | Build established: Sprinter 9713 | -2/Research | Met DD-05H 9722 | -2/Research | Spotted Striker 9722 | -2/Research | Spotted Striker 9727 | -2/Research | Borebot progress halted 9734 | -2/Research | Borebot progress halted 9778 | -2/Research | Spotted Striker 9781 | -2/Research | Spotted Striker 9803 | -2/Research | Spotted Striker 9803 | -2/Research | Destroyed Striker 9820 | -2/Research | Destroyed Striker 9835 | -2/Research | Spotted Executioner 9949 | -2/Research | Discovered new exit (range 16) 9986 | -2/Research | Spotted Striker 9989 | -2/Research | Spotted Striker 9992 | -2/Research | Entered Access 9992 | -1/Access | Evolved 2 slots: Utility x2 10316 | -1/Access | Spotted B-99 Colossus 10337 | -1/Access | Spotted B-99 Colossus 10383 | -1/Access | Lost 19 parts (2p6n4u7w) 10404 | -1/Access | Core integrity fell below 50% 10443 | -1/Access | Core integrity fell below 20% 10457 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 10435_ Penetrated by Slug. 10435_ Slammed into Y-72 Warden. 10439_ Destabilizing: System interference. 10439_ 0b10 Decoder Chip [Scout] temporarily disabled. 10440_ Slammed into Y-72 Warden. 10441_ Destabilizing: Core damaged (-64). 10442_ Slug penetrates Sealed Heavy Doors. 10442_ Penetrated by Slug. 10442_ Slammed into Y-72 Warden. 10444_ Acquired 7 matter. 10444_ Slammed into Y-72 Warden. 10445_ Slug penetrates Sealed Heavy Doors. 10446_ Acquired 3 matter. 10455_ Slug penetrates Sealed Heavy Doors. 10455_ Slammed into Y-72 Warden. 10455_ Destabilizing: System corrupted (+1). 10456_ Slammed into Y-72 Warden. 10456_ Destabilizing: Core damaged (-64). 10457_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????# # #??????????????? | | ???????????????????# % %# #??????????????? | | ???????????????????#%%% # "" "" #??????????????? | | ???????????????????# / ""T"" #??????????????? | | ???????????????????# # """ #??+???????????? | | ???????????????????# # #??????????????? | | ???????????????????# # #??????????????? | | ???????????????????# % ########"##??????????????? | | ???????????????????# #???# ## #???????????????? | | ???????????????????# #????# # #???????????????? | | ???????????????????# % #?????#""####+###????????? | | ???????????????????# #?????## #????????? | | ???????????????????# ##?????# #????????? | | ????????????????#### ####???# #????????? | | ????????????????# #???# ""h #????????? | | ????????????????# % #???# "" #????????? | | ????????????????# #???# """" [#????????? | | ????????????????# BB #???# """" #????????? | | ????????????????# BB%#???# """" #????????? | | ????##+#????????# BB%% #???# """" #????????? | | ???? #????????# BB #???# """" #????????? | | ????# #????????#""""""""%"##### "" w #????????? | | ????# #????????????????" "# " #????????? | | ????# #????????????????" "##### #????????? | | ##### #????????#"""""""" "#???# #????????? | | # #????????# %@Y#???# #????????? | | # #????????# """"""m #???# #????????? | | # #????????# "????" #???# #????????? | | # #????????# "????" #???# ! #????????? | | # #????????# "????" #???#######+##????????? | | + #????????# "????" #???????# h ######/### | | # #????????# """""" #????#### | | # #????????# #????# "" h | | # #????????# #????#""" ^ ## | | # #????????""""""""""""????#"F #? | | # #????????#"" #????#""" #? | | ##### #????????#"" #????#""" #? | | ????# +????????#"" #????#""" ^ #? | | ????# #????????#T #????#### "" "" #? | | ????# #????????#""g #???????# ""T"" ## | | ???## ##???????#"" #???????# """ | | ???# #########"" g ######### | | ???# | | ???# " ## | | ???# ############################ #####++##? | | #####+#####????????????????????????##+###????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 35 Energy Capacity 390 Matter Stores 790 Matter Capacity 800 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Corruption Block 20 Armor Coverage 1200 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 6 Target Analysis 10 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Hacked Mic. Nuclear Core | -8/Storage | Hacked Hpw. Shock Rifle | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Greatsword | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Adv. Powered Armor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-73 Enforcer | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Recoil Stabilizer | x2 | -7/Factory | Authchip Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Field Propulsion Drive | -4/Factory | Hacked Gauss Rifle | -4/Factory | Hacked Hvy. Machine Gun | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Lgt. Deuterium Engine | -2/Research | Hacked Lgt. Ion Engine | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Doshington Look Less Dangerous Next Time Plot Armor Spot Them First Suspicious Challenges ------------ None Game ------ Seed SalvagingMasterAccelerator Manual? 0 Play Time 05:35:13 Cumulative 152.8 hours Start 2026.03.18 @ 00:53:57 End 2026.03.20 @ 03:17:39 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/2/0/0/0/0/0/0 Lore% 38 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 959c715b-8f65-4330-8725-985227b2802c