Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.26 @ 23:18:56 Player: deMangler Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (1332) 1332 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3342 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 321/400 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Compact Battery Experimental Targeting Computer > --- WEAPON (3) ------- Arc Projector > --- INVENTORY (4) ---- Small Battery (100) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Compact Battery Experimental Targeting Computer Light Armor Plating > --- WEAPON ----------- Arc Projector Heavy Particle Gun Beam Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Battery Beam Rifle [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Heat Sink Device Heat Sink Storage Small Battery Processor Experimental Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 62 | 5 1 23 15 18 Power 8 | 1 . 5 1 1 Engine 8 | 1 . 5 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 23 | 2 . 6 5 10 Treads 1 | . . . 1 . Leg 18 | 2 . 6 4 6 Wheel 1 | . . . . 1 Hover . | . . . . . Flight 3 | . . . . 3 Utility 11 | . 1 4 5 1 Device 3 | . 1 1 1 . Storage 2 | . . . 1 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 5 | . . 3 2 . Artifact . | . . . . . Weapon 20 | 2 . 8 4 6 Energy Gun 13 | 1 . 5 2 5 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 . 3 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 23 | . . 3 10 10 Power 4 | . . 1 1 2 Propulsion 4 | . . . 2 2 Utility 3 | . . . 2 1 Weapon 12 | . . 2 5 5 Highest Loss Streak 10 | . . 2 9 10 Average Slot Usage (%) 79 | . 72 89 77 69 Engine 10 | . 14 10 10 10 Leg 19 | . 28 22 19 11 Device 9 | . 1 18 7 . Storage 5 | . . . 10 9 Processor 1 | . . . . 9 Protection 6 | . . 7 6 5 Energy Gun 11 | . 14 10 13 10 Energy Cannon 1 | . . . . 5 Ballistic Gun 12 | . 14 19 9 4 Naked Turns . | . . . . . Heaviest Build 28 | 6 7 21 21 28 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 5 | . . 1 4 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 3 | . 4 3 3 2 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 4 4 1 Class Distribution -------------------- 29% | Mutant 29% | Scavenger-Tank 23% | Scavenger-Mutant 9% | Scavenger-Gunner 3% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 843 | 252 . 281 212 98 Remotely . | . . . . . Salvage Created 1513 | 40 . 538 601 334 Parts 88 | 3 . 38 30 17 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 34 | 1 . 13 13 7 Melee 1 | . . . 1 . Guns 31 | 1 . 13 11 6 Cannons 1 | . . . . 1 Classes Destroyed 3 | 1 . 2 . . Swarmer 3 | . . 3 . . Grunt 23 | 1 . 6 9 7 Sentry 8 | . . 4 4 . Best Kill Streak 4 | 1 . 4 3 3 Combat Bots Only 4 | 1 . 4 3 3 Max Kills in Single Turn 1 | 1 . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 3031 | 12 . 567 1098 1354 Core 757 | . . 95 111 551 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 100 . 48 . Volleys Fired 96 | 2 . 31 45 18 Largest 3 | 2 . 3 3 3 Hottest 170 | 70 . 99 132 170 Shots Fired 218 | 4 . 76 98 40 Gun 210 | 4 . 76 98 32 Cannon 8 | . . . . 8 Launcher . | . . . . . Special . | . . . . . Kinetic 92 | 2 . 50 38 2 Thermal 117 | 2 . 26 60 29 Explosive . | . . . . . Electromagnetic 9 | . . . . 9 Robot Hit Streak 17 | 3 . 10 17 8 Robot Miss Streak 3 | . . 2 2 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 2 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 152 | 3 . 53 72 24 Core Hits 73 | 2 . 25 29 17 Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2182 | 35 . 577 1009 561 Guns 1969 | 35 . 577 999 358 Cannons 68 | . . . . 68 Explosions 122 | . . . . 122 Melee . | . . . . . Ramming 23 | . . . 10 13 Kinetic 651 | 10 . 319 304 18 Thermal 1437 | 25 . 258 695 459 Explosive . | . . . . . Electromagnetic 71 | . . . . 71 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 3 | . . . . 3 Projectiles . | . . . . . Explosions . | . . . . . Melee 3 | . . . . 3 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 9 | . . . 3 6 Shots . | . . . . . Rammed 14 | . . . 13 1 Targets Rammed 14 | . . . 13 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 733 | 46 . 150 367 733 Average Temperature 139 | 25 . 47 124 254 Received Heat Transfer 1329 | 6 . 237 447 639 Effects 15 | . . . 2 13 Shutdowns 3 | . . . . 3 Energy Bleed 2 | . . . 1 1 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Short Circuit 4 | . . . 1 3 Damage (minor) 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | 2 . 1 4 1 Heat Transferred 3347 | 74 . 692 1765 816 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 365 | 20 13 327 365 255 Initial 80 | . 13 5 80 78 Average 149 | 5 13 126 228 165 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 66 | 100 100 85 36 57 Level 1 33 | . . 14 63 42 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 2 4 4 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 8 | . . 1 3 4 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | 1 . 16 19 19 Peak Tracking Total 6 | 1 . 4 5 6 Tactical Retreats 4 | . . 1 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 4 | . . 1 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 5 | . . 3 2 . Terminals 4 | . . 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 9 | . . 5 4 . Successful 6 | . . 5 1 . Failed 3 | . . . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . 2 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 3 | . . 2 1 . Record 2 | . . 2 . . Open Door 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1346 | 108 90 458 445 245 Spaces Moved 781 | 89 74 275 202 141 Core 79 | 21 . . 6 52 Treads 5 | . . . 5 . Legs 674 | 68 74 275 191 66 Wheels 22 | . . . . 22 Hover . | . . . . . Flight 1 | . . . . 1 Fastest Speed 50 | 50 120 120 100 50 Average Speed 118 | 103 120 121 130 106 Slowest Speed 300 | 120 120 150 250 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 7 19 29 40 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 7 | . . . . 7 Melee . | . . . . . Projectile . | . . . . . AOE 7 | . . . . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1007 | 99 74 343 286 205 Wait 16 | . . 2 6 8 Move 777 | 88 73 274 201 141 Hop . | . . . . . Pick Up 7 | 4 . 1 . 2 Fast Attach 36 | 5 1 7 12 11 Attach 10 | . . 3 1 6 Detach 6 | . . . 1 5 Swap 16 | . . 13 2 1 Drop 29 | . . 12 5 12 Fire 96 | 2 . 31 45 18 Melee . | . . . . . Ram 13 | . . . 12 1 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 199 | -10/Materials | Entered another Materials area 199 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 638 | -9/Materials | Discovered new exit (range 4) 657 | -9/Materials | Entered Storage 872 | -9/Storage | Lost 9 parts (1p2n1u5w) 1011 | -9/Storage | Garrison activated, responded to threat 1038 | -9/Storage | Core integrity fell below 50% 1073 | -9/Storage | Discovered new exit (range 16) 1093 | -9/Storage | Found Prototype Processor 1093 | -9/Storage | Identified Exp. Targeting Computer 1102 | -9/Storage | Entered Materials 1102 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1283 | -8/Materials | Core integrity fell below 50% 1313 | -8/Materials | Core integrity fell below 20% 1342 | -8/Materials | Lost 10 parts (2p2n1u5w) 1347 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01297_ Particle Gun melted. 01297_ G-47 Trooper destroyed. 01299_ U-05 Engineer lays Concrete. 01299_ K-01 Serf collects debris. 01300_ G-47 Trooper destroyed. 01300_ Switching to secondary target: G-47 Trooper. 01300_ U-05 Engineer lays Concrete. 01303_ G-47 Trooper destroyed. 01303_ Aluminum Leg destroyed. 01309_ Hvy. Particle Gun destroyed. 01309_ U-05 Engineer lays Concrete. 01310_ Hvy. Particle Gun destroyed. 01311_ Aluminum Leg destroyed. 01311_ U-05 Engineer lays Concrete. 01331_ U-05 Engineer builds a Door. 01332_ U-05 Engineer lays Concrete. 01334_ Acquired 51 matter. 01339_ Penetrated by Slug. 01342_ Slug penetrates Wall. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##########??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# #??????? | | ??????????????????????############ """ #??????? | | ???????????????######## # # """ #??????? | | ???????????????# """ !# # # """ #??????? | | ???????????????# "Y" # # # """ #??????? | | ???????????????#= + + # #?????## | | ???????????????# !!! # # # #????""" | | ???????????????#= !! # # #####/########"T" | | ???????????????# !! # ######+#??# | | ???????????????######## #????# #### | | ??????????????????????#u #????# """ | | ??????????????????????# #????# """" | | ??????????????????????# @#????# """" | | ??????????????????????# ###### ! = """" | | ??????????????????????# ##= = ! %[ "" | | ??????????????????????# ##== % ! *%! | | ??????????????????????# ##!! | | ??????????????????????# ##!! #### | | ??????????????????????# ##[ #??####+### | | ??????????????????????# ##[ #????? ??? | | ??????????????????????# ###### #????"""??? ### | | ??????????????????????#h ?????# #??? 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""???? ?? | | ??????????????????????# ?????# #?? ???????"" #? | | ??????????????????????# ?????# #??????????T #? | | ??????????????????????# ?????# #??????????? #? | | ??????????????????????+ ?????# #???????????? #? | | ??????????????????????? ?????#/###### # #???#?? | | ???????????????????????????????# # #?? | | ???????????????????????????????# !%* # #?? | | ???????????????????????????????# """= !%= + #?? | | ???????????????????????????????# """ """[ # ??? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# ??????? | | ???????????????????????????????######+#####??????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 1 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Fist Fight It's Just You Risk Taker Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed RestorationSigixSink Manual? 0 Play Time 01:39:31 Cumulative 3.2 hours Start 2020.12.15 @ 22:58:22 End 2020.12.26 @ 23:18:56 Sessions 38 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f7f432b7-ff48-4d90-84aa-b0b4c3bbcc99