Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 09:27:49 Player: eb Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (1822) 1822 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3850 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 495/550 Matter 232/300 Energy 275/275 System Corruption 2% Temperature Cool (0) Movement Treading (400) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (20) --- Deuterium Engine Deuterium Engine Heat Sink Heat Sink Heat Sink Advanced Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Light Armor Plating Improved Shield Generator Improved Shield Generator System Restoration Module System Restoration Module Tractor Beam Field Laser Field Laser Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Heat Sink Heat Sink Heat Sink Heat Sink Advanced Weight Redist. System Advanced Weight Redist. System Light Armor Plating Improved Shield Generator Improved Shield Generator System Restoration Module System Restoration Module Tractor Beam Field Laser Field Laser Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Rocket Launcher [Rating: 27] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 45 | 5 14 20 6 Power 9 | 1 3 3 2 Engine 8 | 1 3 2 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 9 | 2 4 2 1 Treads 7 | 2 2 2 1 Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 17 | 1 3 11 2 Device 8 | . 1 5 2 Storage 4 | 1 1 2 . Processor . | . . . . Hackware . | . . . . Protection 5 | . 1 4 . Artifact . | . . . . Weapon 10 | 1 4 4 1 Energy Gun 4 | . 4 . . Energy Cannon 4 | . . 3 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 2 2 4 Power 2 | . 1 . 1 Propulsion 4 | . 1 . 3 Utility 2 | . . 2 . Weapon . | . . . . Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Backups 16 | 6 11 18 19 Power 2 | 1 2 2 2 Propulsion 2 | 3 2 2 . Utility 6 | . 3 6 11 Weapon 4 | 1 1 5 6 Tool/Special . | . . . . Unused Backups 44 | . 12 17 15 Power 5 | . . 4 1 Propulsion 7 | . 5 1 1 Utility 18 | . 1 7 10 Weapon 8 | . . 5 3 Tool/Special 6 | . 6 . . Average Slot Usage (%) 96 | . 90 99 93 Engine 10 | . 13 9 9 Treads 21 | . 13 22 29 Wheel 2 | . 14 . . Device 14 | . 6 16 18 Storage 12 | . 14 12 9 Protection 10 | . 2 13 9 Energy Gun 7 | . 20 4 . Energy Cannon 13 | . . 17 17 Peak Build Rating 27 | 5 13 23 27 Average Rating 17 | 3 8 19 24 On Entrance 9 | . 5 13 21 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 85 | 9 32 85 68 Greatest Support 86 | 40 46 55 86 Greatest Overweight (x) 9 | 2 9 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 17 | 7 12 19 20 Most Carried 20 | 8 15 20 20 Average Carried 16 | 6 11 18 19 Final Capacity 20 | 8 15 20 20 Final Carried 20 | 7 15 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 864 | 159 273 321 111 Remotely . | . . . . Salvage Created 2559 | . 449 1555 555 Parts 131 | . 32 78 21 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . . 1 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 59 | . 14 34 11 Guns 22 | . 14 8 . Cannons 27 | . . 19 8 AOE 8 | . . 5 3 Classes Destroyed 9 | . 4 5 . Worker 2 | . . 1 1 Builder 1 | . 1 . . Recycler 5 | . . 3 2 Watcher 3 | . 1 2 . Swarmer 21 | . 6 11 4 Grunt 26 | . 8 12 6 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 10 | . . 9 1 Best Kill Streak 6 | . 3 6 6 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging 1 | . 1 . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 301 | . 104 136 61 Missed 76 | . 19 40 17 Hits 225 | . 85 96 44 Melee 4 | . . 4 . Projectile 221 | . 85 92 44 Critical Strikes 10 | . 4 3 3 Damage Taken 2669 | . 875 1157 637 Core 369 | . 182 132 55 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 138 | . . 138 . Core Remaining (%) 64 | 100 27 67 . Volleys Fired 199 | . 76 87 36 Largest 2 | . 2 2 2 Hottest 150 | . 112 150 150 Shots Fired 323 | . 97 166 60 Gun 141 | . 97 44 . Cannon 176 | . . 119 57 Launcher 6 | . . 3 3 Special . | . . . . Kinetic 55 | . 55 . . Thermal 262 | . 42 163 57 Explosive 6 | . . 3 3 Electromagnetic . | . . . . Robot Hit Streak 25 | . 8 25 10 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 215 | . 63 113 39 Core Hits 97 | . 29 45 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4986 | . 625 2967 1394 Guns 1061 | . 625 436 . Cannons 3200 | . . 2175 1025 Explosions 707 | . . 338 369 Melee . | . . . . Ramming 18 | . . 18 . Kinetic 283 | . 283 . . Thermal 3978 | . 342 2611 1025 Explosive 707 | . . 338 369 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 103 | . . 60 43 Projectiles 75 | . . 60 15 Explosions 28 | . . . 28 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 17 | . . . 17 Shots 1 | . . . 1 Rammed 4 | . 1 3 . Targets Rammed 4 | . 1 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 396 | . 372 396 317 Average Temperature 99 | . 120 92 97 Received Heat Transfer 1140 | . 393 396 351 Effects 6 | . 1 4 1 Shutdowns 2 | . 1 1 . Interference 3 | . . 3 . Matter Decay 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 14 | . 1 9 4 Heat Transferred 6836 | . 916 4403 1517 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 70 | 100 100 63 57 Level 1 10 | . . 8 42 Level 2 18 | . . 27 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 564 | . 120 564 298 Initial 234 | . . 14 234 Average 152 | . 24 186 204 Influence Increases 1849 | . 423 1116 310 Destroy 0b10 Robot/C 1180 | . 280 680 220 Destroy 0b10 Robot/NC 55 | . 10 30 15 Destroy Leader 306 | . 72 194 40 Successful Hack 11 | . 1 10 . Destroy Structure 87 | . . 52 35 Partial Spotted 30 | . 15 15 . Lose Combat Pursuer 180 | . 45 135 . Influence Decreases 1583 | . 387 598 598 Entered New Map 342 | . . 22 320 Time Decay 1051 | . 257 556 238 Lost Part 80 | . 20 20 40 Purge Threat 110 | . 110 . . Squads Dispatched 10 | . 5 5 . Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 5 | . 3 2 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 23 47 18 Peak Tracking Total 7 | . 5 7 5 Tactical Retreats 8 | . 2 6 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 2 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 3 9 2 Terminals 8 | . 1 5 2 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 35 | . 5 24 6 Successful 22 | . 4 16 2 Failed 12 | . 1 7 4 Catastrophic 1 | . 1 . . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals 19 | . 2 11 6 Fabricators . | . . . . Repair Stations 9 | . . 9 . Recycling Units 5 | . 3 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 10 | . 1 7 2 Record 6 | . . 5 1 Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . . 1 Unreport Threat 1 | . 1 . . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . 7 . Scan Component 4 | . . 4 . Repair 3 | . . 3 . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 6 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . . 3 . Time 84 | . . 84 . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1 | . . 1 . Structural 1 | . . 1 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4222 | 76 849 2797 500 Spaces Moved 1803 | 46 521 1044 192 Core 20 | 18 2 . . Treads 1440 | 28 176 1044 192 Legs . | . . . . Wheels 343 | . 343 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 160 160 Average Speed 186 | 130 116 222 186 Slowest Speed 500 | 160 500 240 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 3 72 88 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 19 | . . 2 17 Terrain Destroyed 83 | . . 52 31 Melee . | . . . . Projectile 42 | . . 28 14 AOE 41 | . . 24 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2373 | 62 685 1353 273 Wait 158 | . 21 113 24 Move 1800 | 45 520 1043 192 Hop . | . . . . Pick Up 96 | 12 32 45 7 Fast Attach . | . . . . Attach 29 | 5 10 11 3 Detach 4 | . 2 2 . Swap 30 | . 5 18 7 Drop 53 | . 18 31 4 Fire 199 | . 76 87 36 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush 3 | . . 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Core integrity fell below 50% 312 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 9) 495 | -10/Materials | Discovered new exit (range 8) 616 | -10/Materials | Discovered new exit (range 8) 701 | -10/Materials | Discovered new exit (range 15) 926 | -10/Materials | Entered another Materials area 926 | -9/Materials | Evolved 2 slots: Utility x2 957 | -9/Materials | Discovered new exit (range 16) 1402 | -9/Materials | Discovered new exit (range 9) 1648 | -9/Materials | Repaired Lgt. Armor Plating 1676 | -9/Materials | Repaired Heat Sink 2120 | -9/Materials | Discovered new exit (range 15) 2403 | -9/Materials | Repaired Imp. Treads 3011 | -9/Materials | Discovered new exit (range 3) 3151 | -9/Materials | Central database locked down 3326 | -9/Materials | First assault squad dispatched 3353 | -9/Materials | Discovered new exit (range 11) 3723 | -9/Materials | Entered another Materials area 3723 | -8/Materials | Evolved 2 slots: Propulsion x2 4223 | -8/Materials | Self-destructed Last Messages --------------- 04160_ The unstable cave ceiling collapses. 04160_ R-06 Scavenger collects Sml. Storage Unit. 04162_ K-01 Serf collects debris. 04164_ U-05 Engineer lays Concrete. 04165_ U-05 Engineer builds a Wall. 04166_ K-01 Serf collects debris. 04166_ U-05 Engineer lays Concrete. 04170_ U-05 Engineer builds a Wall. 04170_ K-01 Serf collects debris. 04171_ U-05 Engineer lays Concrete. 04173_ K-01 Serf cleans the Repair Station. 04173_ U-05 Engineer lays Concrete. 04175_ U-05 Engineer builds a Door. 04175_ U-05 Engineer builds a Wall. 04175_ U-05 Engineer lays Concrete. 04177_ U-05 Engineer builds a Wall. 04178_ U-05 Engineer lays Concrete. 04178_ K-01 Serf collects debris. 04179_ U-05 Engineer lays Concrete. 04190_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????# #??????????? ????# !! #????? | | ????# #?????????""" ????#!!!!!!#????? | | ????# ########? """ Y???########????? | | ????# # """ ""??????????????? | | ????# " + ?????????????????? | | ????#"%" #??????????????????????? | | ????##+####### #??????????????????????? | | ????? ??????# #??????????????????????? | | ???? ??????# #??????????????????????? | | ??? ??????# #??????????????????????? | | ?? ??????# #??????????????????????? | | ?# ] ?????## #??????????????????????? | | ?# ?????##%#??????????????????????? | | ?# ?????## ###????????????????????? | | ?# ??????## # #????????????????????? | | ?####/?##???##%##?????????????????????? | | ????# ## #####+###????????????????????? | | ????# # % #????????????????????? | | ??# # #????????????????????? | | # # #????????????????????? | | # * ##########???????????? | | / # !%" "" # #???????????? | | #### % = "R"" # #???????????? | | """ # ]#???????????? | | [ # #???????????? | | #######+## @#???????????? | | ## #???????????? | | #####??####### + !#???????????? | | ?????????????# ##a #???????????? | | ?????????????# ## #???????????? | | ?????????????# #####+###+#???????????? | | ?????????????+ ?????????????????????? | | ?????????????# ?????????????????????? | | ?????????????# ##?????????????????????? | | ?????????????# ???????????????????????? | | ?????????????# ???????????????????????? | | ?????????????# ???????????????????????? | | ?????????????# ???????????????????????? | | ?????????????# ???????????????????????? | | ?????????????? ???????????????????????? | | ?????????????? ???????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 16% | -9/Materials Heat Sink | 73% | -9/Materials Imp. Treads | 64% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em Organ Harvest Overwhelming Challenges ------------ None Game ------ Seed ShadeDerelictGenerator Manual? 0 Play Time 01:23:37 Cumulative 40.6 hours Start 2026.01.25 @ 07:56:23 End 2026.01.25 @ 09:27:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d17f9a4-efab-4660-938c-12fd1ca9ce2f