Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.25 @ 18:21:16 Player: erp.lsf Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (2537) 2537 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 6242 Bonus ------- Follower Combat Kills 140 Cogmind --------- Core Integrity 0/850 Matter 132/300 Energy 39/100 System Corruption 3% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Improved Melee Analysis Suite > --- WEAPON (3) ------- KE Penetrator Makeshift Axe > --- INVENTORY (16) --- Large Storage Unit Large Storage Unit Energy Well (500) High-capacity Matter Pod (200) Improved Terrain Scanner Makeshift Terrain Scanner Improved Reclamation Unit Heavy Ion Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Makeshift Axe Makeshift Axe Makeshift Axe > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Large Storage Unit Large Storage Unit Energy Well High-capacity Matter Pod Improved Terrain Scanner Makeshift Terrain Scanner Improved Light Armor Plating Improved Reclamation Unit Shock Rifle Heavy Ion Cannon Flak Cannon Mini Assault Cannon Heavy Rocket Launcher Katana [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Improved Medium Armor Plating Weapon Katana Energy Gun Advanced Beam Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . 1 . . . . Utility 5 | . . . 2 2 1 . Weapon 1 | . . 1 . . . . Parts Attached 96 | 7 3 3 22 7 30 24 Power 14 | 1 . . 5 . 5 3 Engine 10 | 1 . . 2 . 5 2 Core 4 | . . . 3 . . 1 Reactor . | . . . . . . . Propulsion 22 | 2 . . 4 3 6 7 Treads 3 | . . . . . 1 2 Leg 19 | 2 . . 4 3 5 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 2 2 . 4 2 13 6 Device 12 | . . . 4 2 4 2 Storage 4 | 2 2 . . . . . Processor 5 | . . . . . 5 . Hackware . | . . . . . . . Protection 8 | . . . . . 4 4 Artifact . | . . . . . . . Weapon 31 | 2 1 3 9 2 6 8 Energy Gun 7 | . . . 4 . 2 1 Energy Cannon . | . . . . . . . Ballistic Gun 12 | 2 1 3 4 1 . 1 Ballistic Cannon 3 | . . . . . 2 1 Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 7 | . . . . 1 2 4 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 48 | . . . 8 3 13 24 Power 6 | . . . 1 . 1 4 Propulsion 13 | . . . 2 1 3 7 Utility 13 | . . . . . 5 8 Weapon 16 | . . . 5 2 4 5 Highest Loss Streak 8 | . . . 6 3 7 8 Average Slot Usage (%) 95 | . 100 85 94 99 98 91 Engine 8 | . 14 11 3 7 12 7 Core 1 | . . . 5 . . 1 Treads 1 | . . . . . 3 . Leg 19 | . 28 22 23 23 15 17 Device 13 | . . . 17 29 18 . Storage 15 | . 28 22 18 15 13 13 Processor 7 | . . . . . 7 19 Protection 4 | . . . . . 5 11 Energy Gun 3 | . . . 15 2 1 . Ballistic Gun 7 | . 28 30 9 15 3 . Ballistic Cannon 1 | . . . . . 3 . Slashing Weapon 8 | . . . . 3 10 18 Naked Turns . | . . . . . . . Heaviest Build 92 | 15 39 44 52 55 85 92 Greatest Support 51 | 20 20 20 42 48 48 51 Greatest Overweight (x) 15 | . 1 2 14 1 4 15 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 16 | 8 16 16 16 16 16 16 Average Capacity 15 | 5 12 16 16 16 16 16 Most Carried 16 | 1 6 11 16 16 16 16 Average Carried 13 | . 3 7 13 15 13 14 Final Capacity 16 | 8 16 16 16 16 16 16 Final Carried 16 | 1 6 11 16 16 16 9 Class Distribution -------------------- 66% | Mutant 18% | Skirmisher 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Matter Collected 2047 | 300 . 56 534 453 499 205 Remotely . | . . . . . . . Salvage Created 2983 | 90 . 56 825 180 599 1233 Parts 138 | 6 . 4 48 6 38 36 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | 1 . . . . 4 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 32 | . . . . . . 32 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 52 | . . 1 15 6 9 21 Melee 25 | . . . . 2 5 18 Guns 22 | . . 1 15 4 . 2 Cannons 4 | . . . . . 4 . AOE 1 | . . . . . . 1 Classes Destroyed 12 | 2 . 1 5 . 3 1 Worker 3 | . . . . . 3 . Builder 4 | . . . 1 . 3 . Tunneler 2 | 1 . . . . 1 . Recycler 3 | 1 . . 2 . . . Watcher 1 | . . . 1 . . . Swarmer 8 | . . . 3 4 . 1 Grunt 26 | . . . 8 2 2 14 Brawler 1 | . . . 1 . . . Duelist 5 | . . . . . 2 3 Sentry 9 | . . 1 3 . 3 2 Programmer 2 | . . . . . 2 . Behemoth 1 | . . . . . . 1 Best Kill Streak 5 | 1 . 1 5 3 3 5 Combat Bots Only 5 | . . 1 4 3 3 5 Max Kills in Single Turn 2 | 1 . 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Damage Taken 7322 | . . 62 1436 684 2023 3117 Core 1144 | . . 16 219 51 177 681 Absorbed by Shields 596 | . . . . . 459 137 Core Remaining (%) 89 | 100 100 96 60 92 . . Volleys Fired 127 | 5 2 2 44 25 31 18 Largest 3 | 2 2 3 3 3 2 2 Hottest 151 | 40 40 63 151 111 124 83 Shots Fired 283 | 10 4 6 110 74 56 23 Gun 254 | 10 4 6 109 74 40 11 Cannon 18 | . . . . . 16 2 Launcher 10 | . . . . . . 10 Special 1 | . . . 1 . . . Kinetic 187 | 10 4 6 62 54 42 9 Thermal 63 | . . . 40 20 3 . Explosive 10 | . . . . . . 10 Electromagnetic 23 | . . . 8 . 11 4 Robot Hit Streak 11 | 2 4 5 11 4 9 9 Robot Miss Streak 8 | 2 2 1 5 8 5 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 316 | 5 2 5 72 48 79 105 Core Hits 141 | 3 1 2 35 12 46 42 Critical Hits 8 | 1 . . 2 . 1 4 Critical Kills 2 | 1 . . 1 . . . Critical Parts Destroyed 6 | . . . 1 . 1 4 Melee Attacks 209 | . . . . 13 87 109 Impact . | . . . . . . . Slashing 209 | . . . . 13 87 109 Piercing . | . . . . . . . Sneak Attacks 13 | . . . . 1 12 . Combat Hostiles . | . . . . . . . Follow-up Attacks 28 | . . . . . 7 21 Damage Inflicted 8855 | 69 23 80 1186 719 2839 3939 Guns 2658 | 69 23 80 1186 541 560 199 Cannons 396 | . . . . . 346 50 Explosions 520 | . . . . . . 520 Melee 5281 | . . . . 178 1933 3170 Ramming . | . . . . . . . Kinetic 2127 | 69 23 80 680 341 740 194 Thermal 696 | . . . 413 200 83 . Explosive 520 | . . . . . . 520 Electromagnetic 231 | . . . 93 . 83 55 Impact . | . . . . . . . Slashing 5281 | . . . . 178 1933 3170 Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 1 3 3 Average Corruption 2 | . . . 2 1 2 3 Corruption Purged . | . . . . . . . Effects 64 | . . . 10 5 21 28 Message Errors 13 | . . . 2 4 1 6 Matter Fused 7 | . . . . . 4 3 Heat Flow Errors 12 | . . . 2 . 3 7 Energy Discharges 15 | . . . 2 . 7 6 Data Loss (minor) 10 | . . . 3 . 3 4 Targeting Errors 5 | . . . 1 . 2 2 Weapon Failures 2 | . . . . 1 1 . Overload Shots . | . . . . . . . Overflow Damage 591 | . . . . 67 409 115 Projectiles . | . . . . . . . Explosions 16 | . . . . . . 16 Melee 575 | . . . . 67 409 99 Knockbacks 9 | . . . . . 8 1 Impact . | . . . . . . . Kinetic 9 | . . . . . 8 1 Secondary . | . . . . . . . Self-Inflicted Damage 62 | . . . . . . 62 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 448 | . . 7 448 205 256 279 Average Temperature 96 | . . 6 113 103 70 100 Received Heat Transfer 1651 | . . 18 378 36 326 893 Effects 3 | . . . 3 . . . Shutdowns 1 | . . . 1 . . . Energy Bleed 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1396 | . . . 888 333 175 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Peak Influence 181 | 10 21 68 181 161 125 . Average Influence 59 | 5 17 38 87 77 46 . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . 1 1 3 3 . Investigation 1 | . . 1 . . . . Extermination 3 | . . . . 1 2 . Reinforcement 2 | . . . 1 1 . . Assault 1 | . . . . . 1 . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Distress Signals 6 | . . . 3 1 2 . Communications Jammed 49 | . . . 23 . 26 . Distress Signals 47 | . . . 23 . 24 . Times Spotted 119 | . 3 2 31 17 28 38 Peak Tracking Total 8 | . 2 1 8 5 8 7 Tactical Retreats 24 | . . . 3 2 7 12 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Traps Triggered 5 | . 1 1 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Machines Disabled 3 | . . . . . 3 . Max in Single Turn 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Machines Accessed 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . . . . 1 Successful 1 | . . . . . . 1 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . . 1 Open Door 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . 2 . Machine Destruction 2 | . . . . . 2 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 93 | . . . . 93 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 26 | . . . . 26 . . Total Damage 456 | . . . . 456 . . Kills 6 | . . . . 6 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Turns Passed 5864 | 81 236 265 972 936 1863 1511 Spaces Moved 2892 | 48 161 136 436 508 857 746 Core 22 | 3 . . 4 . . 15 Treads 37 | . . . . . 37 . Legs 2833 | 45 161 136 432 508 820 731 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 150 153 150 120 Average Speed 161 | 115 135 172 161 153 171 163 Slowest Speed 800 | 120 150 180 750 153 240 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 29 | 3 47 18 33 13 25 68 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 54 | . . . 1 8 39 6 Terrain Destroyed 111 | . . . 1 8 39 63 Melee 53 | . . . . 8 39 6 Projectile 2 | . . . 1 . . 1 AOE 56 | . . . . . . 56 Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Total 3627 | 60 174 161 618 604 1095 915 Wait 260 | . . 17 82 44 86 31 Move 2886 | 47 160 135 435 507 856 746 Hop . | . . . . . . . Pick Up 51 | 1 6 3 17 5 13 6 Fast Attach 30 | 7 1 2 11 1 4 4 Attach 36 | . . . 5 4 15 12 Detach 6 | . . 1 3 . 2 . Swap 30 | . 2 1 6 2 11 8 Drop 31 | . 3 . 15 3 3 7 Fire 127 | 5 2 2 44 25 31 18 Melee 170 | . . . . 13 74 83 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Discovered new exit (range 9) 306 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 510 | -9/Materials | Discovered new exit (range 16) 583 | -9/Materials | Entered another Materials area 583 | -8/Materials | Evolved 2 slots: Utility x2 723 | -8/Materials | Crushed by falling debris 810 | -8/Materials | Lost 6 parts (1p1n4w) 1240 | -8/Materials | Build established: Skirmisher 1306 | -8/Materials | Discovered new exit (range 10) 1555 | -8/Materials | Entered Factory 1555 | -7/Factory | Evolved 2 slots: Utility x2 1996 | -7/Factory | Lost 3 parts (1n2w) 2218 | -7/Factory | Discovered new exit (range 16) 2222 | -7/Factory | Build established: Mutant 2222 | -7/Factory | Allied Derelicts emerged from ambush trap array 2439 | -7/Factory | Garrison activated, responded to threat 2491 | -7/Factory | Entered another Factory area 2491 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3521 | -6/Factory | Lost 7 parts (2n2u3w) 4165 | -6/Factory | Discovered new exit (range 15) 4354 | -6/Factory | Entered Lower Caves 4359 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4635 | -6/Lower Caves | Encountered a Warlord checkpoint 4995 | -6/Lower Caves | Spotted B-75 Beast 5011 | -6/Lower Caves | Build established: Derelict-Mutant 5241 | -6/Lower Caves | Lost 5 parts (2p2n1u) 5469 | -6/Lower Caves | Build established: Mutant 5533 | -6/Lower Caves | Identified exit to Lower Caves 5612 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5688 | -6/Lower Caves | Core integrity fell below 50% 5706 | -6/Lower Caves | Destroyed B-75 Beast 5728 | -6/Lower Caves | Lost 7 parts (1p4n2u) 5836 | -6/Lower Caves | Core integrity fell below 20% 5865 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05844_ Imp. Melee Analysis Suite destroyed. 05845_ Slug penetrates Wall. 05845_ G-67 Veteran knocked back. 05846_ Flak Cannon destroyed. 05849_ Slug penetrates G-67 Veteran. 05852_ G-67 Veteran suffers critical hit. 05852_ Destroyed Flexi-carbon Leg. 05855_ Slug penetrates G-50 Soldier. 05855_ G-50 Soldier destroyed. 05857_ Adv. Heat Sink fries itself beyond repair. 05858_ Slug penetrates G-67 Veteran. 05858_ Shock Rifle destroyed. 05859_ Adv. Heat Sink fries itself beyond repair. 05861_ Slug penetrates G-67 Veteran. 05861_ G-67 Veteran suffers critical hit. 05861_ Destroyed Lgt. Antimatter Reactor. 05862_ Lgt. Angular Momentum Engine fries itself beyond repair. 05862_ G-67 Veteran IFF system glitched. 05863_ Slug penetrates G-67 Veteran. 05863_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ???????????????????????????????????????????#### | | ??????????????????????????????????????????## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????#### | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ???????????????????????????????????????????## | | ??????????????????????????????????????????## | | ??????????????????? ??????????????????????# ## | | ???????????????????# ?????????????????????# ## | | ???????????????????# ???#####???????????#### # | | ???????????????????# ?## ????????###[###### | | ???????????????????? ## ????????#[%%[ | | ????????????????????? ?????????#%######## | | ?????????????????????? ?????????#%#??????# # | | ?????????????????????? ! #????????## #??????# # | | ??????????????????????? % #???????##% #??????# # | | ???????????????????????? ! #??###### ##+#???# # | | ????????????????????????#[%#?## ### #???# ## | | ????????????????????????#@ ### #???# #? | | ????????????????????????# # ###### #? | | ??????????????????????# # #? | | ?????????????????????# ## ### ##? | | ??????????????????? # # #?# | | ??????????????????? # ##%g ## ##?# | | ????????????????????? # ### #### | | ????????????????????? # ## #?#### ## | | ???????????????????? ## ##????# | | ?????????????????? ##"####### ## | | ?????????????????### # # # ## ## ###? | | ???????????????????##### # ;##### ##" ##?? | | ???????????????????????##;## ;## ###" ##? | | ????????????????????????? ?# ;# ###"" #? | | ????????????????????????? ?# #" #?? | | ????????????????????????? ?####" #?? | | ????????????????????????# #???## ##? | | ????????????????????????# #????#" "#? | | ????????????????????????# #????### # ### | | ????????????????????????# #??????# ### #### | | ????????????????????????# #????### #### ### ### | | ????????????????????????# #???## #?###### # | | ????????????????????????# #???# ##?????# | | ????????????????????????# ##### ##??????# | | ????????????????????????# ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 32 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 450 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaFortressFlamer Manual? 0 Play Time 01:00:21 Cumulative 16.4 hours Start 2020.03.25 @ 17:23:05 End 2020.03.25 @ 18:21:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2758b77f-1e69-4274-885f-23b2453b8df4