Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 01:31:53 Player: Iceblade02 Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (42) 210 Value Destroyed (860) 860 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (502) 502 TOTAL SCORE: 7692 Bonus ------- Follower Combat Kills 35 Entered DSFs 500 Friendly Fire -33 Cogmind --------- Core Integrity 0/1300 Matter 111/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Terrain Scan Processor System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Triangulator Hacking Suite Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Improved Surge Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Compact Battery Improved Trap Scanner Machine Analyzer Advanced Terrain Scan Processor Advanced ECM Suite Improved Reaction Control System System Shield System Shield System Shield Drone Bay > --- WEAPON ----------- Improved Concussive RPG Carbide Saw > --- INVENTORY -------- Neutrino Core Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Power Amplifier Triangulator [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Antigrav Array Flight Unit Nuclear Pulse Thruster Utility System Shield Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Propulsion Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . 2 . 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . . . . . . 1 . Utility 11 | . . . 1 . 1 2 . . 2 . 2 1 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 95 | 6 7 1 1 5 17 9 10 2 3 8 7 4 15 Power 10 | 1 . . . 1 . 3 . . . 1 1 . 3 Engine 4 | 1 . . . 1 . 2 . . . . . . . Core 5 | . . . . . . 1 . . . 1 1 . 2 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 27 | 2 2 . 1 1 8 . . 1 . 4 1 1 6 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 9 | 2 2 . 1 1 3 . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 17 | . . . . . 5 . . 1 . 4 1 1 5 Utility 34 | 1 2 . . 1 3 6 4 1 2 2 5 3 4 Device 19 | . . . . 1 1 3 2 . 2 2 3 2 3 Storage 5 | 1 1 . . . 1 1 . 1 . . . . . Processor 3 | . 1 . . . . 1 . . . . . 1 . Hackware 4 | . . . . . . 1 . . . . 2 . 1 Protection 3 | . . . . . 1 . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 24 | 2 3 1 . 2 6 . 6 . 1 1 . . 2 Energy Gun 3 | 1 . . . . 1 . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon 10 | . 3 . . 1 3 . 3 . . . . . . Launcher 6 | . . 1 . 1 1 . 2 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . Parts Lost 58 | . . . . 1 12 . 9 4 . 3 2 3 24 Power 7 | . . . . 1 1 . 1 . . . . 1 3 Propulsion 22 | . . . . . 7 . 4 . . 1 . 1 9 Utility 21 | . . . . . 2 . 1 3 . 2 1 1 11 Weapon 8 | . . . . . 2 . 3 1 . . 1 . 1 Highest Loss Streak 24 | . . . . 1 5 . 5 4 . 3 2 3 24 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 72 | . 89 100 88 91 88 89 54 48 40 56 70 76 56 Engine 4 | . 14 14 11 10 7 1 . . . . . . . Wheel 11 | . 28 28 33 32 27 . . . . . . . . Flight 7 | . . . . . 2 30 4 . 6 13 23 20 12 Device 7 | . . . . 4 8 9 7 6 6 12 15 23 16 Storage 7 | . 14 14 11 11 17 5 1 1 6 6 5 5 2 Processor 7 | . 4 14 11 11 9 7 7 7 6 6 5 6 7 Hackware 4 | . . . . . . 5 7 7 6 6 6 14 12 Protection 6 | . . . . . . 7 19 19 6 5 . . . Energy Gun 1 | . 4 . . . . 7 . . . . . . . Ballistic Gun 1 | . 13 . . . . . . . . . . . . Ballistic Cannon 5 | . 10 20 11 14 10 . . . . . . . . Launcher 1 | . . 8 11 7 2 . 1 5 . . . . . Impact Weapon 1 | . . . . . 2 7 1 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 37 | 13 33 33 33 33 37 18 18 18 3 13 19 19 26 Greatest Support 52 | 32 32 24 36 36 52 17 17 4 4 24 24 34 32 Greatest Overweight (x) 5 | . 1 1 . 1 2 1 5 5 . . . . . Average Overweight (x) . | . . 1 . . . . 2 2 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 5 5 5 5 5 5 Average Capacity 8 | 7 9 15 15 15 14 7 5 5 5 5 5 5 5 Most Carried 15 | 2 15 15 14 15 15 8 8 5 5 5 5 5 5 Average Carried 7 | 1 5 14 14 14 13 6 5 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 8 8 5 5 5 5 5 5 5 Final Carried 15 | 2 15 15 14 14 8 8 4 4 5 5 5 5 3 Class Distribution -------------------- 75% | Mutant 10% | Sprinter 8% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Fac Res Matter Collected 1244 | 172 25 46 . 112 325 134 269 1 . 11 120 . 29 Remotely . | . . . . . . . . . . . . . . Salvage Created 819 | . 44 47 . 154 134 134 110 14 . . 120 . 62 Parts 60 | . 9 9 . 13 12 1 4 4 . . 3 . 5 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 7 9 . . . . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Fac Res Combat Hostiles Destroyed 29 | . 3 5 . 6 7 . 6 1 . . . . 1 Melee 1 | . . . . . 1 . . . . . . . . Guns 2 | . 2 . . . . . . . . . . . . Cannons 12 | . 1 1 . 4 3 . 3 . . . . . . AOE 14 | . . 4 . 2 3 . 3 1 . . . . 1 Classes Destroyed 10 | . 2 1 . 2 1 3 1 . . . . . . Worker 4 | . 1 . . . 1 1 . . . . . . 1 Builder 1 | . . . . . . 1 . . . . . . . Tunneler 4 | . . . . 3 . 1 . . . . . . . Recycler 2 | . . . . . . 1 . . . . 1 . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 1 | . . . . . . 1 . . . . . . . Swarmer 19 | . 3 3 . 3 3 . 5 1 . . . . 1 Grunt 7 | . . 2 . 2 3 . . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . Sentry 1 | . . . . . . . 1 . . . . . . Best Kill Streak 6 | . 4 3 . 6 4 5 5 1 . . 1 . 2 Combat Bots Only 5 | . 3 3 . 3 3 . 5 1 . . . . 1 Max Kills in Single Turn 3 | . 2 2 . 2 2 1 3 1 . . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 2 . 1 1 . 3 1 . . . . 1 Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Fac Res Damage Taken 6925 | . 80 57 33 280 1513 23 1026 574 . 330 170 222 2617 Core 2681 | . . 10 21 29 430 . 232 379 . 130 48 97 1305 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 54 | . . . . . 4 . 37 . . 13 . . . Core Remaining (%) 73 | 100 . 96 . 87 21 . . 12 . 84 95 91 . Volleys Fired 68 | . 5 6 . 9 24 . 20 3 . . . . 1 Largest 2 | . 2 2 . 2 2 . 1 1 . . . . 1 Hottest 78 | . 55 72 . 78 78 . 40 33 . . . . . Shots Fired 99 | . 10 9 . 15 41 . 20 3 . . . . 1 Gun 6 | . 5 . . . . . 1 . . . . . . Cannon 73 | . 5 4 . 11 37 . 16 . . . . . . Launcher 20 | . . 5 . 4 4 . 3 3 . . . . 1 Special . | . . . . . . . . . . . . . . Kinetic 78 | . 10 4 . 11 37 . 16 . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 20 | . . 5 . 4 4 . 3 3 . . . . 1 Electromagnetic 1 | . . . . . . . 1 . . . . . . Robot Hit Streak 9 | . 2 6 . 3 9 . 3 2 . . . . . Robot Miss Streak 5 | . 1 2 . 5 2 . 3 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 69 | . 5 5 . 7 33 5 9 2 . . 3 . . Core Hits 57 | . 4 8 . 10 12 . 8 7 . . 1 . 7 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 4 | . . 1 . . 2 1 . . . . . . . Blast 3 | . . 1 . . 2 . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . Melee Attacks 15 | . . . . . 7 5 . . . . 3 . . Impact 12 | . . . . . 7 5 . . . . . . . Slashing 3 | . . . . . . . . . . . 3 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 4 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3418 | . 91 340 . 449 1036 414 430 282 . . 154 . 222 Guns 25 | . 25 . . . . . . . . . . . . Cannons 1007 | . 66 63 . 132 531 . 215 . . . . . . Explosions 1599 | . . 277 . 317 300 . 215 282 . . . . 208 Melee 769 | . . . . . 201 414 . . . . 154 . . Ramming 18 | . . . . . 4 . . . . . . . 14 Kinetic 1032 | . 91 63 . 132 531 . 215 . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 1599 | . . 277 . 317 300 . 215 282 . . . . 208 Electromagnetic . | . . . . . . . . . . . . . . Impact 615 | . . . . . 201 414 . . . . . . . Slashing 154 | . . . . . . . . . . . 154 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 . . . . 1 Average Corruption 1 | . . . . . . . . 3 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 367 | . . 8 . 2 45 269 . . . . 43 . . Projectiles 2 | . . . . 2 . . . . . . . . . Explosions 24 | . . 8 . . 16 . . . . . . . . Melee 341 | . . . . . 29 269 . . . . 43 . . Knockbacks 16 | . . . . 1 14 1 . . . . . . . Impact 3 | . . . . . 2 1 . . . . . . . Kinetic 13 | . . . . 1 12 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 212 | . . . . 87 2 . . 95 . . . . 28 Shots 6 | . . . . 3 . . . 2 . . . . 1 Rammed 6 | . . . . . 1 . . . . . . . 5 Targets Rammed 6 | . . . . . 1 . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 117 | . 14 54 . 23 117 . 11 16 . . . . . Average Temperature 28 | . 10 30 . 12 47 . 6 10 . . . . . Received Heat Transfer 1140 | . . 27 18 12 774 . 135 54 . 27 36 30 27 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 1 9 . . . . . . . Impact Corruptions 12 | . . . . . 2 10 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Fac Res Peak Influence 347 | . 90 256 164 322 347 118 . . . 15 144 118 239 Initial 125 | . . 34 99 63 125 76 . . . . . 60 24 Average 103 | . 25 115 120 259 204 81 . . . 1 54 72 88 Maximum Alert Level 1 | . . 1 . 1 1 . . . . . . . 1 Low Security (%) 85 | 100 100 75 100 38 66 100 . . 100 100 100 100 87 Level 1 14 | . . 24 . 61 33 . . . . . . . 12 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . 4 1 . . . 2 1 3 2 Investigation 1 | . . . . . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . . Reinforcement 8 | . . . . . 1 1 . . . 2 1 1 2 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Fac Res Distress Signals 5 | . 1 1 . . 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 133 | . 6 5 6 5 24 1 13 4 . 11 2 6 50 Peak Tracking Total 22 | . 3 2 6 3 9 2 11 4 . 10 2 5 22 Tactical Retreats 14 | . . . 1 . 3 . 2 . . 1 1 . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Fac Res Traps Triggered 7 | . 2 . . . . 1 . . . 4 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . 6 . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Fac Res Machines Disabled 1 | . . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Fac Res Machines Accessed 23 | . 2 . 1 . 2 2 . 2 2 . 4 4 4 Terminals 14 | . 2 . 1 . 2 . . . 2 . 2 3 2 Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 1 1 Total Hacks 76 | . 6 . 3 . 5 3 . 9 3 . 8 26 13 Successful 39 | . 3 . 1 . . 1 . 9 1 . 5 11 8 Failed 37 | . 3 . 2 . 5 2 . . 2 . 3 15 5 Catastrophic 6 | . 2 . . . . 1 . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 46 | . 5 . 3 . 5 . . 2 2 . 2 20 7 Terminals 50 | . 6 . 3 . 5 . . . 3 . 4 22 7 Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 4 | . . . . . . 2 . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . . 2 4 4 Terminal Hacks 22 | . 2 . . . . . . 9 1 . 2 6 2 Record 9 | . 1 . . . . . . 8 . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . . . . . . . . . . 1 1 Terminal Index 2 | . . . . . . . . . . . . 1 1 Alert Level 1 | . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . . . . . . 1 1 . Disarm Traps 1 | . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . . . 1 Retrieve Matter 2 | . . . . . . 1 . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 13 | . 1 . 1 . . . . . . . 2 5 4 Terminals 10 | . 1 . 1 . . . . . . . 1 4 3 Botnet 8 | . 1 . 1 . . . . . . . 1 3 2 Operators 2 | . . . . . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 1 1 Reprogram 1 | . . . . . . . . . . . . 1 . Watchers 2 | . . . . . . . . . . . 1 . 1 Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 1 . 2 2 . . 2 . 4 4 3 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . 64 . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Fac Res Total Allies 3 | . . . . 1 . . . . . . . 2 . Largest Group 2 | . . . . 1 1 . . . . . . 2 . Highest-Rated Group 112 | . . . . 31 31 . . . . . . 112 . Highest-Rated Ally 56 | . . . . 31 31 . . . . . . 56 . Total Orders 6 | . . . . . . . . . . . . . 6 EXPLORE 4 | . . . . . . . . . . . . . 4 RETURN 2 | . . . . . . . . . . . . . 2 Ally Attacks 25 | . . . . . 16 . . . . . . 9 . Total Damage 571 | . . . . . 209 . . . . . . 362 . Kills 1 | . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . 10 Drone Recoveries 4 | . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Fac Res Turns Passed 3462 | 53 353 277 72 118 535 223 902 136 74 149 164 106 300 Spaces Moved 3721 | 41 249 232 79 85 453 606 540 79 193 173 206 263 522 Core 393 | 2 . . . . . . 254 57 . . . . 80 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 1053 | 39 249 232 79 85 369 . . . . . . . . Hover 19 | . . . . . . . . . . . . . 19 Flight 2256 | . . . . . 84 606 286 22 193 173 206 263 423 Fastest Speed 29 | 50 100 105 90 90 32 29 29 35 35 29 31 32 29 Average Speed 70 | 97 100 105 90 90 84 30 143 159 35 33 34 32 39 Slowest Speed 300 | 100 115 105 90 105 192 109 300 300 35 35 37 35 60 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . 3 . 1 . 4 . 1 7 12 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 41 42 21 19 38 14 55 9 7 94 6 7 24 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 3 | . . 1 . . . . 2 . . . . . . Spaces Dug 14 | . . 13 . . 1 . . . . . . . . Terrain Destroyed 162 | . . 56 . 39 30 . 24 10 . . . . 3 Melee 1 | . . . . . 1 . . . . . . . . Projectile 4 | . . . . . 4 . . . . . . . . AOE 157 | . . 56 . 39 25 . 24 10 . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Fac DSF Fac Fac Res Total 4385 | 51 340 257 79 108 550 640 647 85 195 262 293 275 603 Wait 351 | 3 68 13 . 9 35 8 40 . . 25 73 13 64 Move 3657 | 40 248 231 78 84 447 605 537 78 186 172 203 248 500 Hop 23 | . . . . . 2 . 1 . 2 . 1 7 10 Pick Up 54 | 2 10 3 . 1 11 7 1 2 2 4 4 2 5 Fast Attach 33 | 6 3 . . 2 2 3 2 . . 3 2 3 7 Attach 44 | . . . 1 1 12 4 4 2 3 4 4 1 8 Detach 7 | . 1 . . . . 1 2 . 2 . . . 1 Swap 18 | . 4 1 . 2 3 2 4 . . 1 1 . . Drop 19 | . 1 3 . . 6 5 . . . 1 2 1 . Fire 68 | . 5 6 . 9 24 . 20 3 . . . . 1 Melee 15 | . . . . . 7 5 . . . . 3 . . Ram 6 | . . . . . 1 . . . . . . . 5 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . . . 52 . . . Rewire 36 | . . . . . . . 36 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research (discovered 4 exits: [*Res] / Arm / Qua x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 10) 109 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered Mines 408 | -10/Mines | Learned location of Storage (-7) 475 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 632 | -10/Mines | Assembled infested the area 637 | -10/Mines | Assisted by a Guerilla fighting off Assembled 673 | -10/Mines | Discovered new exit (range 9) 684 | -10/Mines | Entered Materials 684 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 738 | -9/Materials | Discovered new exit (range 16) 756 | -9/Materials | Entered Mines 855 | -9/Mines | Discovered new exit (range 13) 859 | -9/Mines | Received a Mining Laser from a helpful Derelict 874 | -9/Mines | Entered Materials 874 | -8/Materials | Accompanied by 1 ally 874 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 958 | -8/Materials | Garrison activated, responded to threat 1322 | -8/Materials | Core integrity fell below 50% 1337 | -8/Materials | Discovered new exit (range 7) 1344 | -8/Materials | Lost 5 parts (1p3n1w) 1398 | -8/Materials | Lost 3 parts (2n1u) 1409 | -8/Materials | Entered Factory 1409 | -7/Factory | Evolved 2 slots: Utility x2 1492 | -7/Factory | Discovered new exit (range 4) 1632 | -7/Factory | Entered Lower Caves 1668 | -7/Lower Caves | Ambushed by wild Derelicts 1751 | -7/Lower Caves | Lost 4 parts (1p2n1w) 1792 | -7/Lower Caves | Spotted B-75 Beast 1816 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1870 | -7/Lower Caves | Lost 5 parts (2n1u2w) 2519 | -7/Lower Caves | Discovered new exit (range 6) 2534 | -7/Lower Caves | Entered another Lower Caves area 2650 | -7/Lower Caves | Core integrity fell below 50% 2658 | -7/Lower Caves | Learned Research stockpile data 2658 | -7/Lower Caves | Learned Armory stockpile data 2658 | -7/Lower Caves | Learned Factory security intel 2658 | -7/Lower Caves | Learned Extension security intel 2658 | -7/Lower Caves | Learned Armory garrison access intel 2658 | -7/Lower Caves | Learned Research garrison access intel 2659 | -7/Lower Caves | Core integrity fell below 20% 2667 | -7/Lower Caves | Discovered new exit (range 12) 2670 | -7/Lower Caves | Entered Factory 2670 | -6/Factory | Evolved 2 slots: Utility x2 2687 | -6/Factory | Lost 4 parts (3u1w) 2744 | -6/Factory | Identified exit to DSF 2744 | -6/Factory | Entered DSF 2802 | -6/DSF | Additional patrols routed to DSF 2823 | -6/DSF | Discovered new exit (range 15) 2893 | -6/DSF | Entered Factory 2893 | -5/Factory | Evolved 2 slots: Utility x2 2911 | -5/Factory | Lost 3 parts (1n2u) 2988 | -5/Factory | Fabricated Impulse Thruster Array (x1) 3011 | -5/Factory | Discovered new exit (range 15) 3017 | -5/Factory | Identified exit to Factory 3057 | -5/Factory | Entered another Factory area 3057 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3127 | -4/Factory | Identified exit to Upper Caves 3127 | -4/Factory | Identified exit to Extension 3131 | -4/Factory | Garrison activated, responded to threat 3160 | -4/Factory | Discovered new exit (range 8) 3163 | -4/Factory | Entered Research 3163 | -3/Research | Evolved 2 slots: Utility x2 3165 | -3/Research | Loaded intel: 3 garrison access locations 3190 | -3/Research | Lost 3 parts (1p1n1u) 3244 | -3/Research | Discovered new exit (range 49) 3323 | -3/Research | Identified exit to Armory 3323 | -3/Research | Identified exit to Quarantine 3363 | -3/Research | Spotted B-86 Titan 3421 | -3/Research | Core integrity fell below 50% 3429 | -3/Research | Spotted B-86 Titan 3439 | -3/Research | Core integrity fell below 20% 3463 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 03430_ S-43 Plague destroyed. 03430_ K-01 Serf destroyed. 03430_ Penetrated by Slug. 03431_ Slug penetrates Wall. 03432_ Fabricator disabled. 03433_ K-01 Serf collects debris. 03435_ Penetrated by Slug. 03435_ Slug penetrates Wall. 03435_ U-05 Engineer builds a Wall. 03437_ Slug penetrates Wall. 03438_ Broken Adv. ECM Suite destroyed. 03438_ U-05 Engineer builds a Wall. 03438_ Acquired Q-thruster. 03440_ U-05 Engineer builds a Wall. 03441_ Penetrated by Slug. 03442_ U-05 Engineer builds a Wall. 03448_ K-01 Serf cleans the Ion Accelerator. 03449_ Q-thruster destroyed. 03458_ System Shield destroyed. 03463_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????#######?????????????# | | ?????????????????????# #?????????????+ | | ?????????????????????# #?????????????# | | ?????????????????????# [ #?????????????# | | ?????????????????????# #?????????????# | | ?????????????????????# #?????????????# | | ?????????????????????# #?????????????# | | ?????????????????????# #?????????????# | | ?????????????????????# #?????????????# | | ???????############### #?????????????# | | ???????#! ## #?????????????# | | ???????# ## #?????????????# | | ???????# #? ???????????#### | | ???????# ]! ####"##############T # | | ???????# ! ]! # ^ | | ??????## ]! ; | | ??????#Y # | | ???????# # | | ???????# @! #### ############# | | ???????# #??# #???????????? | | ???????# #??# +???????????? | | ???????# #??# #####???????????? | | ???????#####+########??# #???????????????? | | ??????????????????????? #???????????????? | | ??????????????????????####???????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 25 Energy Capacity 360 Matter Stores 274 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Power Amplification 30 Armor Coverage 375 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 76 Targeting Accuracy 5 Offensive Hacking 14 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster Array | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Troublemaker Challenges ------------ None Game ------ Seed DisruptorMatterDerivative Manual? 0 Play Time 01:25:04 Cumulative 20.8 hours Start 2022.03.27 @ 19:47:37 End 2022.03.28 @ 01:31:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68c962c0-db56-481c-9f8e-ba93bba20227