Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.26 @ 16:57:00 Player: Artem Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2780) 2780 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 6672 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 99 Cogmind --------- Core Integrity 0/850 Matter 16/300 Energy 362/400 System Corruption 13% Temperature Cool (21) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Large Battery Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Long-range Missile Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Long-range Terrain Scanner Microactuators Actuator Array Maneuvering Thrusters Weapon Shielding > --- WEAPON ----------- Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Large Battery Long-range Missile Launcher Remote Datajack Katana Katana Katana Katana Chainsword [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Microactuators Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Weapon Shielding Weapon Katana Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 5 | . . . 1 . 2 2 Weapon 2 | . . . . 2 . . Parts Attached 137 | 6 3 1 26 38 27 36 Power 20 | 1 . . 3 6 6 4 Engine 16 | 1 . . 3 5 3 4 Core 4 | . . . . 1 3 . Reactor . | . . . . . . . Propulsion 25 | 2 . . 5 12 4 2 Treads 5 | . . . 2 3 . . Leg 14 | 2 . . 3 3 4 2 Wheel 4 | . . . . 4 . . Hover . | . . . . . . . Flight 2 | . . . . 2 . . Utility 35 | 1 2 . 8 4 9 11 Device 15 | . 1 . 3 1 5 5 Storage 11 | 1 1 . 3 2 1 3 Processor 5 | . . . 2 . 1 2 Hackware 1 | . . . . 1 . . Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 57 | 2 1 1 10 16 8 19 Energy Gun 8 | 1 1 . 5 1 . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 9 | 1 . . 2 5 1 . Ballistic Cannon 2 | . . . . . . 2 Launcher 13 | . . . 2 1 . 10 Special Weapon 2 | . . 1 . . 1 . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 20 | . . . . 8 5 7 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 6 | . . . 2 3 1 . Parts Lost 33 | . . . 5 11 2 15 Power 11 | . . . 1 6 1 3 Propulsion 6 | . . . 2 2 . 2 Utility 6 | . . . . 1 1 4 Weapon 10 | . . . 2 2 . 6 Highest Loss Streak 7 | . . . 5 2 1 7 Average Slot Usage (%) 93 | . 95 100 93 90 98 91 Engine 11 | . 14 14 19 8 7 11 Core 2 | . . . . 3 6 . Treads 1 | . . . . 6 . . Leg 13 | . 28 28 19 9 15 10 Device 15 | . 5 14 18 2 20 23 Storage 10 | . 18 14 11 9 7 12 Processor 2 | . . . 2 6 . 2 Hackware 2 | . . . . 8 1 . Protection 2 | . . . . . 7 3 Energy Gun 3 | . 16 26 13 1 . . Ballistic Gun 2 | . 11 . 2 7 . . Launcher 2 | . . . 1 . . 6 Slashing Weapon 17 | . . . . 23 28 15 Naked Turns . | . . . . . . . Heaviest Build 81 | 11 12 12 39 45 56 81 Greatest Support 46 | 20 20 20 46 40 40 40 Greatest Overweight (x) 14 | 2 . . 4 7 1 14 Average Overweight (x) 1 | . . . . . 1 1 Largest Inventory Capacity 16 | 6 6 6 10 10 10 16 Average Capacity 9 | 5 6 6 8 9 10 10 Most Carried 10 | . 3 4 9 10 10 10 Average Carried 5 | . . 3 5 5 7 5 Final Capacity 16 | 6 6 6 10 10 10 16 Final Carried 9 | . 3 4 3 5 9 2 Class Distribution -------------------- 81% | Mutant 7% | Tank 5% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 2082 | 228 111 22 353 663 269 436 Remotely . | . . . . . . . Salvage Created 3361 | . 114 22 555 1134 770 766 Parts 174 | . 2 . 33 56 42 41 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 58 | . . . 14 18 11 15 Melee 33 | . . . . 13 10 10 Guns 12 | . . . 8 3 1 . AOE 13 | . . . 6 2 . 5 Classes Destroyed 13 | . 2 1 4 4 1 1 Worker 11 | . . 1 2 5 2 1 Builder 7 | . . . 1 2 . 4 Tunneler 1 | . . . . 1 . . Hauler 1 | . . . . 1 . . Recycler 5 | . 1 . . 3 1 . Watcher 4 | . 1 . . . 2 1 Swarmer 7 | . . . 3 4 . . Grunt 27 | . . . 7 6 6 8 Brawler 4 | . . . . 1 1 2 Duelist 1 | . . . . . . 1 Sentry 13 | . . . 4 6 1 2 Hunter 2 | . . . . 1 1 . Programmer 4 | . . . . . 2 2 Best Kill Streak 5 | . 1 1 4 4 4 5 Combat Bots Only 4 | . . . 4 4 4 4 Max Kills in Single Turn 3 | . 1 1 2 3 1 3 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 1 . 2 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 6056 | . . . 966 1535 531 3024 Core 1707 | . . . 358 352 129 868 Absorbed by Shields 809 | . . . . . . 809 Core Remaining (%) 65 | 100 . 100 10 36 81 . Volleys Fired 68 | . 3 5 30 17 3 10 Largest 4 | . 2 2 2 4 1 4 Hottest 183 | . 60 150 90 116 30 183 Shots Fired 150 | . 6 10 50 56 3 25 Gun 107 | . 6 9 45 46 1 . Cannon 2 | . . . . . . 2 Launcher 38 | . . . 5 10 . 23 Special 3 | . . 1 . . 2 . Kinetic 47 | . 3 . . 41 1 2 Thermal 6 | . . 6 . . . . Explosive 38 | . . . 5 10 . 23 Electromagnetic 57 | . 3 4 45 5 . . Robot Hit Streak 9 | . 4 1 9 9 6 3 Robot Miss Streak 7 | . 1 4 4 3 . 7 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 252 | . 4 1 53 90 48 56 Core Hits 140 | . 3 1 27 43 18 48 Critical Hits 11 | . . . 1 6 1 3 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 9 | . . . 1 5 1 2 Melee Attacks 232 | . . . 19 82 63 68 Impact 19 | . . . 19 . . . Slashing 213 | . . . . 82 63 68 Piercing . | . . . . . . . Sneak Attacks 12 | . . . . 8 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks 74 | . . . . 27 26 21 Damage Inflicted 9134 | . 60 24 1096 2823 1684 3447 Guns 971 | . 60 24 475 392 20 . Cannons 44 | . . . . . . 44 Explosions 2847 | . . . 422 335 . 2090 Melee 5262 | . . . 199 2096 1664 1303 Ramming 10 | . . . . . . 10 Kinetic 433 | . 26 . . 343 20 44 Thermal 333 | . . 12 138 . . 183 Explosive 2526 | . . . 284 335 . 1907 Electromagnetic 570 | . 34 12 475 49 . . Impact 199 | . . . 199 . . . Slashing 5063 | . . . . 2096 1664 1303 Piercing . | . . . . . . . Highest Corruption 13 | . . . . 1 4 13 Average Corruption 5 | . . . . 1 2 10 Corruption Purged . | . . . . . . . Effects 65 | . . . . 4 7 54 Message Errors 14 | . . . . 1 2 11 Matter Fused 13 | . . . . . . 13 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 8 | . . . . 1 2 5 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 8 | . . . . 1 1 6 Data Loss (major) 3 | . . . . . . 3 Misdirections 4 | . . . . . . 4 Targeting Errors 9 | . . . . 1 2 6 Overload Shots . | . . . . . . . Overflow Damage 766 | . . . . 353 210 203 Projectiles . | . . . . . . . Explosions 203 | . . . . . . 203 Melee 563 | . . . . 353 210 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 400 | . . . 45 17 . 338 Shots 8 | . . . 2 1 . 5 Rammed 4 | . . . . . . 4 Targets Rammed 6 | . . . . . . 6 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 336 | . . 90 212 172 6 336 Average Temperature 73 | . . 38 78 58 4 90 Received Heat Transfer 1108 | . . . 288 405 120 295 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 387 | . . 37 200 . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 563 | . 42 21 358 409 563 538 Average Influence 195 | . 30 17 200 131 87 381 Maximum Alert Level 2 | . . . 1 2 2 2 Low Security (%) 57 | 100 100 100 49 76 98 . Level 1 30 | . . . 50 22 . 58 Level 2 12 | . . . . . 1 41 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . 1 . 3 6 Investigation 2 | . 1 . . . . 1 Extermination 4 | . . . . . 3 1 Reinforcement 2 | . . . 1 . . 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 3 | . . . . 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 1 . 21 28 15 30 Peak Tracking Total 6 | . 1 . 6 4 6 5 Tactical Retreats 8 | . . . 1 . . 7 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 7 | . 1 . . 4 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 11 | . 1 . 2 1 . 7 Max in Single Turn 6 | . 1 . 1 1 . 6 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 18 | . 1 . 2 8 4 3 Terminals 9 | . . . 2 5 1 1 Fabricators 3 | . . . . . 2 1 Repair Stations 1 | . . . . 1 . . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 2 | . . . . 1 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 62 | . 1 . 2 40 11 8 Successful 47 | . 1 . . 35 9 2 Failed 15 | . . . 2 5 2 6 Catastrophic 2 | . . . 1 . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 28 | . . . 2 23 1 2 Fabricators 12 | . . . . . 8 4 Repair Stations 9 | . . . . 9 . . Recycling Units 5 | . 1 . . 4 . . Scanalyzers 6 | . . . . 4 2 . Garrison Access 2 | . . . . . . 2 Terminal Hacks 21 | . . . . 20 . 1 Record 11 | . . . . 11 . . Terminal Index 1 | . . . . 1 . . Recycling Unit Index 1 | . . . . 1 . . Scanalyzer Index 1 | . . . . 1 . . Unreport Threat 2 | . . . . 2 . . Recall Extermination 1 | . . . . . . 1 Registered Components 1 | . . . . 1 . . Zone Layout 3 | . . . . 3 . . Fabricator Hacks 8 | . . . . . 7 1 Network Status 1 | . . . . . 1 . Load Schematic 3 | . . . . . 3 . Build 4 | . . . . . 3 1 Repair Station Hacks 8 | . . . . 8 . . Scan Component 4 | . . . . 4 . . Repair 4 | . . . . 4 . . Recycling Unit Hacks 4 | . 1 . . 3 . . Report Inventory 3 | . 1 . . 2 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 6 | . . . . 4 2 . Insert Component 3 | . . . . 2 1 . Analyze 3 | . . . . 2 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . . . 2 6 2 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 2 1 . Parts Built 6 | . . . . . 4 2 Matter 584 | . . . . . 394 190 Time 187 | . . . . . 140 47 Total Part Build Rating 21 | . . . . . 11 10 Parts Repaired 4 | . . . . 4 . . Time 140 | . . . . 140 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . . . . 8 . . Parts Scanalyzed 3 | . . . . 2 1 . Part Schematics Acquired 3 | . . . . 2 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . parse_system 1 | . . . . . 1 . no_distress 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 6 | . . . 6 . . . Total Damage 126 | . . . 126 . . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 4775 | 54 134 127 756 1360 1009 1335 Spaces Moved 2225 | 34 96 90 380 558 443 624 Core 25 | 10 . . 5 4 . 6 Treads 215 | . . . 11 204 . . Legs 1919 | 24 96 90 364 284 443 618 Wheels 57 | . . . . 57 . . Hover . | . . . . . . . Flight 9 | . . . . 9 . . Fastest Speed 50 | 50 120 120 120 90 150 160 Average Speed 158 | 125 120 120 146 160 158 177 Slowest Speed 750 | 150 120 120 250 440 160 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 3 25 32 39 54 11 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 370 | . . 1 42 90 . 237 Melee . | . . . . . . . Projectile 1 | . . 1 . . . . AOE 369 | . . . 42 90 . 237 Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 3131 | 42 108 96 498 904 707 776 Wait 432 | 3 4 . 20 204 169 32 Move 2219 | 33 95 89 379 557 442 624 Hop . | . . . . . . . Pick Up 51 | . 2 1 8 19 14 7 Fast Attach 58 | 6 2 . 10 27 3 10 Attach 23 | . . . 5 8 3 7 Detach 10 | . 1 . 2 5 . 2 Swap 57 | . 1 1 11 4 21 19 Drop 65 | . . . 14 17 16 18 Fire 68 | . 3 5 30 17 3 10 Melee 137 | . . . 19 46 31 41 Ram . | . . . . . . . Kick 6 | . . . . . . 6 Crush . | . . . . . . . Escape Stasis 5 | . . . . . 5 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 7) 189 | -10/Materials | Entered Mines 297 | -10/Mines | Discovered new exit (range 10) 302 | -10/Mines | Received a Mining Laser from a helpful Derelict 316 | -10/Mines | Entered Materials 316 | -9/Materials | Accompanied by 1 ally 316 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 330 | -9/Materials | Build established: Mutant 806 | -9/Materials | Discovered new exit (range 3) 844 | -9/Materials | Discovered new exit (range 16) 899 | -9/Materials | Core integrity fell below 50% 923 | -9/Materials | Lost 5 parts (1p2n2w) 923 | -9/Materials | Core integrity fell below 20% 1072 | -9/Materials | Entered another Materials area 1072 | -8/Materials | Evolved 2 slots: Weapon x2 1782 | -8/Materials | Core integrity fell below 50% 1950 | -8/Materials | Discovered new exit (range 10) 2075 | -8/Materials | Repaired Katana 2115 | -8/Materials | Repaired Katana 2154 | -8/Materials | Repaired Katana 2182 | -8/Materials | Repaired Lrg. Storage Unit 2432 | -8/Materials | Entered Factory 2432 | -7/Factory | Evolved 2 slots: Utility x2 2591 | -7/Factory | Fabricated Lrg. Storage Unit (x1) 2627 | -7/Factory | Fabricated Rocket Launcher (x1) 3187 | -7/Factory | Fabricated Imp. Titanium Leg (x2) 3390 | -7/Factory | Discovered new exit (range 4) 3424 | -7/Factory | Local fabrication network quarantined 3441 | -7/Factory | Entered another Factory area 3441 | -6/Factory | Evolved 2 slots: Utility x2 3856 | -6/Factory | Garrison activated, responded to threat 4298 | -6/Factory | Fabricated Focal Shield? 4299 | -6/Factory | System corruption reached 10% 4340 | -6/Factory | Lost 3 parts (1p2u) 4644 | -6/Factory | Build established: Tank 4756 | -6/Factory | Core integrity fell below 50% 4768 | -6/Factory | Core integrity fell below 20% 4776 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04754_ Slug penetrates Wall. 04755_ Penetrated by Slug. 04755_ U-05 Engineer lays Concrete. 04756_ C-30 ARC bursts open, deploying its payload. 04756_ G-67 Veteran unfolds itself. 04756_ G-50 Soldier unfolds itself. 04756_ U-05 Engineer lays Concrete. 04757_ U-05 Engineer builds a Wall. 04757_ K-01 Serf collects debris. 04760_ The unstable cave ceiling collapses. 04760_ Penetrated by Slug. 04760_ Lrn. Terrain Scanner destroyed. 04761_ U-05 Engineer builds a Wall. 04761_ Penetrated by Slug. 04767_ Slug penetrates Wall. 04767_ U-05 Engineer lays Concrete. 04772_ Penetrated by Slug. 04773_ U-05 Engineer lays Concrete. 04775_ R-10 Processor collects Wheel. 04776_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ??? ??? ???????????????????????? | | ??????????????????? ???????????? | | ??????????????#?????????????#??? | | ??????????#???????? ????????# ?? | | ?????????#?????? ? ????????????? | | ?#??????#??????? ???????????? | | ????#??????#?#?? #???????#?? | | ????#??????????# #???###??#? | | ??????###??????# #????? ???# | | ??????# ????#?# #?"????? ?? | | #?????# ????#^ #?"???????? | | ?????## ?#### # "?""? ?#? | | ?????## #?? # # ?????? #? | | ??##?## ??# +???? ? ??? | | ???#??# ?? ?# #??? ?????? | | #????## ? ??# #??? ? ???? | | ?????# ????# #?? ?? ???# | | ??#?## ????# ########### | | ?####; ######### # # | | #?# @ "" # # | | ### F" # "%# # | | # # k " # "# # | | # # gg; + # | | # # g# # ] | | % # # | | # u # # # | | R # # | | # # # | | # # " | | # # " | | h h # # "" | | ## ####### # " | | ? # # !## | | # # # ## ########### | | # ####### ########?# | | #### !! ! | | #??# # ######### | | ?#?# ## ####?### | | ??## ## ###?###? | | ##?# ########### # ####?#? | | ?#?# ## # ##### ## ##?##?# | | ??## ##?###?## # # ######## | | #?## #?##?#??## # #??# | | ?#?# #?#??#???## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 36 Energy Capacity 800 Matter Stores 350 Matter Capacity 400 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 42 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Rocket Launcher | x1 | -7/Factory Imp. Titanium Leg | x2 | -7/Factory Focal Shield | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Remodeling Challenges ------------ None Game ------ Seed GaussGammaTriangulator Manual? 0 Play Time 01:07:14 Cumulative 8.4 hours Start 2020.07.26 @ 15:36:01 End 2020.07.26 @ 16:57:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c3025a9-ba09-497d-9c07-6b88e18e8cee