Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 10:46:32 Player: Infomantis Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (151) 755 Value Destroyed (6686) 6686 Prototype IDs (53) 1060 Alien Tech Used (3) 600 Bonus (5077) 5077 TOTAL SCORE: 24278 Bonus ------- High Alert Combat Kills 547 Follower Combat Kills 263 Entered Garrisons 800 Used RIF Installer 2000 Met Data Miner 300 Met Zhirov 300 Hacked Protovariant 500 Scanned by Researcher 500 Friendly Fire -133 Cogmind --------- Core Integrity 0/1600 Matter 239/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Advanced Coolant Injector Machine Analyzer Graphene Brace System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Quantum Rifle Enhanced Quantum Rifle Gamma Bomb Array Improved Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Fusion Reactor > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Transmission Jammer Layered Medium Armor Plating Graphene Brace Hacking Suite Advanced Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- High-powered Disruptor Cannon > --- INVENTORY -------- Improved Gravmag System Medium Storage Unit Advanced Sensor Array Relay Coupler [NC] Relay Coupler [NC] Transdimensional Reconstructor Railgun Heavy Shock Bomb Launcher Heavy Rocket Launcher Makeshift Sword [Rating: 127] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Particle Reactor Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Layered Heavy Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 2 . . . 2 . . . 2 . . . . 2 . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Utility 13 | . . . 1 2 . . . 1 . . . 1 . . . . 2 . . 2 . . . . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 253 | 8 3 . 19 4 19 13 9 11 3 6 32 6 7 3 . 2 12 1 . 19 . 3 9 1 4 19 16 24 Power 25 | 1 1 . 4 . 1 1 . 1 . 1 1 2 2 . . . 1 . . 3 . . 1 . 1 1 1 2 Engine 5 | 1 . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 14 | . 1 . 1 . 1 1 . . . 1 1 2 2 . . . 1 . . 2 . . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 2 Propulsion 74 | 2 . . 5 . 7 4 3 3 . 2 11 1 1 1 . 1 5 . . 7 . . 2 . 1 2 8 8 Treads 17 | 2 . . . . 1 . 3 3 . 1 3 . . . . . . . . . . . . . . . . 4 Leg 26 | . . . 5 . 5 4 . . . . 8 . . . . . . . . . . . 1 . . . . 3 Wheel 17 | . . . . . 1 . . . . 1 . 1 1 1 . 1 5 . . . . . . . . . 5 1 Hover 14 | . . . . . . . . . . . . . . . . . . . . 7 . . 1 . 1 2 3 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 82 | 2 1 . 6 2 4 4 1 3 1 2 10 3 3 2 . . 4 1 . 6 . 1 6 1 1 5 5 8 Device 34 | 1 . . 3 1 2 1 . 1 . . 3 1 2 1 . . 2 . . 2 . 1 2 . . 3 4 4 Storage 6 | 1 1 . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . 1 . . Processor 10 | . . . 2 . 1 1 . 1 . 1 . 2 1 . . . 1 . . . . . . . . . . . Hackware 11 | . . . . . . . 1 . . . 3 . . . . . . . . 2 . . . 1 1 . . 3 Protection 21 | . . . 1 1 1 2 . 1 1 1 4 . . 1 . . . 1 . 1 . . 3 . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 3 1 . 4 2 7 4 5 4 2 1 10 . 1 . . 1 2 . . 3 . 2 . . 1 11 2 6 Energy Gun 12 | 1 . . 3 . 1 2 . . . . 2 . . . . . . . . . . . . . . 1 1 1 Energy Cannon 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 14 | 2 . . . . 1 1 2 . 1 . 1 . . . . 1 1 . . . . . . . . 2 1 1 Ballistic Cannon 11 | . . . 1 2 3 . . 1 . 1 2 . . . . . . . . . . . . . . . . 1 Launcher 19 | . . . . . 2 . 2 3 1 . 3 . 1 . . . 1 . . 1 . 1 . . . 3 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . . . . 1 1 . . . 2 . . . . . . . . 1 . . . . . 2 . 1 Unidentified Prototypes 19 | . . . 3 . . 1 . 1 . 1 . . . . . . . . . . . 1 6 . . 6 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Lost 82 | . 1 . 3 . 9 2 1 1 2 1 12 . 3 1 . . . . . . . . . . . 14 6 26 Power 7 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . 2 1 1 Propulsion 32 | . . . . . 4 1 . . 1 1 7 . 3 . . . . . . . . . . . . 1 3 11 Utility 30 | . . . 1 . 3 . . . 1 . 4 . . 1 . . . . . . . . . . . 8 2 10 Weapon 13 | . 1 . 1 . 2 1 1 . . . . . . . . . . . . . . . . . . 3 . 4 Highest Loss Streak 13 | . 1 . 2 . 4 2 1 1 1 1 3 . 3 1 . . . . . . . . . . . 13 4 9 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 98 100 95 99 98 94 93 91 89 86 75 84 86 89 93 94 94 92 94 94 94 94 100 88 59 65 Core 7 | . 4 14 4 . 6 9 9 5 . 5 7 8 12 13 13 13 11 11 11 3 . . . . 4 3 . . Treads 7 | . 28 28 12 . 4 . 19 29 27 22 8 13 6 6 6 6 3 . . . . . . . . . . 4 Leg 5 | . . . 20 27 18 26 7 . . . 15 11 . . . . . . . . . . . . . . . 2 Wheel 5 | . . . . . 3 . . . . 6 . 1 1 11 13 16 18 23 23 1 . . . . . . 9 9 Hover 3 | . . . . . . . . . . . . . . . . . . . . 19 21 21 20 21 23 15 7 2 Device 13 | . 14 14 9 9 8 9 9 7 7 7 11 16 12 12 13 13 16 17 17 20 21 21 21 21 19 17 9 16 Storage 6 | . 14 14 11 9 9 9 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 2 Processor 12 | . . . 11 18 18 19 10 14 15 15 10 8 13 13 13 13 16 17 17 15 15 15 15 11 9 8 4 4 Hackware 3 | . . . . . . . 7 7 7 7 2 . . . . . . . . 9 10 10 10 13 19 18 8 12 Protection 4 | . . . . 9 5 7 9 7 6 6 7 6 6 6 6 6 5 5 5 5 5 5 4 5 4 3 . . Energy Gun 1 | . . . 7 9 9 8 . . . . 2 . . . . . . . . . . . . . . . 4 2 Energy Cannon 1 | . 4 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 23 14 3 . 1 8 8 3 3 . 5 6 . . . . 5 . . . . . . . . . 4 . Ballistic Cannon 3 | . . . . 9 7 . . 3 3 6 3 6 6 6 6 6 5 5 5 . . . . . . . . . Launcher 2 | . . . . . . . 7 3 3 . . . 5 6 6 5 . 5 5 2 5 4 5 5 . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 14 31 31 37 40 38 42 40 44 44 48 70 80 83 83 78 78 103 108 108 108 44 44 44 42 52 62 52 47 Greatest Support 92 | 40 40 40 43 43 43 45 66 92 92 70 50 50 30 26 26 42 48 48 48 48 44 44 44 44 54 84 56 55 Greatest Overweight (x) 8 | . . . 2 . 2 1 . . . 3 4 4 8 8 2 2 2 2 2 2 . . 1 . . . 3 1 Average Overweight (x) 1 | . . . . . 1 . . . . 2 1 2 3 3 2 1 1 2 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 10 10 10 10 10 10 10 10 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 10 10 10 10 10 10 10 10 8 Most Carried 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 10 10 10 10 9 10 10 10 Average Carried 14 | 4 11 14 14 14 14 14 13 14 14 14 14 14 14 14 15 15 18 19 20 10 10 10 10 9 7 9 5 7 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 10 10 10 10 10 10 10 10 5 Final Carried 20 | 8 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 20 20 20 10 10 10 10 10 7 9 10 4 Class Distribution -------------------- 51% | Mutant 22% | Scavenger-Mutant 13% | Hacker-Ninja 3% | Commander-Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 4776 | 288 137 108 203 . 424 247 147 58 135 60 710 144 367 74 . 164 223 156 99 106 159 38 . 149 . 330 175 75 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5899 | 78 169 . 818 . 520 426 220 39 162 60 522 190 174 48 . 899 223 279 . 106 31 . . 22 . 536 377 . Parts 266 | 7 16 . 45 . 26 26 7 . 17 6 23 7 14 3 . 6 6 19 . 2 . . . . . 27 9 . Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . . . . 10 2 . 6 . 10 2 . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 126 | . 5 . 14 . 21 7 7 1 8 1 17 . 12 3 . 3 1 11 . . 2 . . 2 . 9 2 . Guns 36 | . 5 . 4 . 7 7 3 . 1 . 7 . . . . . 1 . . . . . . . . . 1 . Cannons 22 | . . . 10 . 4 . . 1 . 1 5 . 1 . . . . . . . . . . . . . . . AOE 65 | . . . . . 10 . 4 . 7 . 4 . 11 3 . 3 . 11 . . 2 . . 2 . 8 . . Classes Destroyed 16 | 2 4 . 4 . . 2 1 . . . 1 1 . . . . . . . . . . . . . 1 . . Worker 7 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 6 | 1 . . 1 . . . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . Watcher 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Swarmer 44 | . 3 . 4 . 8 . . . 3 . 6 . 8 3 . . . 5 . . . . . . . 4 . . Cutter 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . Grunt 42 | . 2 . 7 . 8 2 4 . . . 3 . 3 . . 2 . 6 . . . . . . . 5 . . Brawler 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 8 | . . . 1 . 1 . . . 2 . 2 . 1 . . 1 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 18 | . . . 2 . 3 3 1 1 . 1 4 . . . . . 1 . . . . . . . . . 2 . Hunter 6 | . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . 2 . . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 3 . 6 . 8 2 6 1 5 1 6 1 4 3 . 3 2 5 . 1 2 . . 2 . 7 5 . Combat Bots Only 8 | . 3 . 6 . 8 2 6 1 5 1 6 . 4 3 . 3 1 5 . . 2 . . 2 . 5 1 . Max Kills in Single Turn 6 | 1 2 . 2 . 4 1 4 1 2 1 2 1 3 3 . 2 1 3 . 1 2 . . 1 . 6 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . 4 . 2 . 2 . 3 3 . 2 . 3 . . 2 . . 1 . 4 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Damage Taken 16579 | . 374 21 568 . 1213 953 425 229 357 314 2374 . 982 71 . 93 106 127 . . 103 . . 157 241 1528 763 5580 Core 2926 | . 35 . 121 . 225 177 8 35 13 13 241 . 98 . . 28 . . . . . . . 15 30 172 104 1611 Absorbed by Shields 1026 | . . . . . . . . . . . 146 . 318 39 . 91 83 124 . . 98 . . . . 127 . . Redirected to Shielding 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 86 69 . . . 25 . . . 56 . . . . 85 . . 100 . . . . 98 . 78 92 . Volleys Fired 415 | 2 31 1 46 5 44 34 17 8 11 8 59 6 30 2 . 29 9 9 . . 6 1 . 8 . 6 35 8 Largest 2 | 2 2 2 2 1 2 2 2 1 2 1 2 2 2 1 . 2 2 1 . . 1 1 . 1 . 1 1 2 Hottest 185 | 40 40 80 116 39 100 68 60 60 53 60 110 85 96 39 . 85 85 39 . . 39 39 . 39 . 46 90 185 Shots Fired 609 | 4 60 2 78 5 82 66 19 8 17 8 86 12 33 2 . 32 18 9 . . 6 1 . 8 . 6 35 12 Gun 347 | 4 60 1 32 . 41 66 15 2 11 . 56 6 . . . 3 9 . . . . . . . . 2 35 4 Cannon 194 | . . 1 46 5 35 . . 5 . 8 27 6 21 . . 23 9 . . . . . . . . . . 8 Launcher 68 | . . . . . 6 . 4 1 6 . 3 . 12 2 . 6 . 9 . . 6 1 . 8 . 4 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 338 | 4 60 1 11 5 38 34 15 7 11 8 53 12 21 . . 26 18 . . . . . . . . 2 6 6 Thermal 166 | . . 1 66 . 34 . . . . . 30 . . . . . . . . . . . . . . . 29 6 Explosive 66 | . . . . . 6 . 4 1 6 . 3 . 12 2 . 6 . 9 . . 6 1 . 8 . 2 . . Electromagnetic 39 | . . . 1 . 4 32 . . . . . . . . . . . . . . . . . . . 2 . . Robot Hit Streak 36 | 3 12 4 21 . 24 19 5 4 3 4 30 2 7 1 . 7 4 7 . . 9 . . 10 . . 27 36 Robot Miss Streak 6 | . 5 1 5 . 3 3 3 1 3 1 3 2 6 3 . 1 2 1 . . . . . 1 . 2 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 445 | 3 37 1 61 . 58 52 12 6 8 4 72 5 14 1 . 24 11 8 . 8 9 . . 6 . 1 32 12 Core Hits 301 | 4 14 . 28 . 39 22 16 2 10 3 44 4 22 3 . 18 6 24 . 1 4 . . 7 . 19 9 2 Critical Kills 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 20 | . . . 1 . 6 . 1 1 . 1 4 2 . . . 1 . . . . . . . . . . 3 . Burn 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 3 . Blast 10 | . . . . . 2 . . 1 . 1 4 1 . . . 1 . . . . . . . . . . . . Melee Attacks 35 | . . . . . . 2 3 . . . 5 . . . . . . . . 12 5 1 . . . 4 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . . . . 7 . 1 . . . 4 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 2 . . . . . . . . . . . . . 6 5 . . . . 1 . 1 Combat Hostiles 7 | . . . . . . 2 . . . . . . . . . . . . . 5 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16079 | 35 372 22 1028 . 1720 859 512 220 571 209 2276 129 1556 215 . 1127 276 1047 . 161 562 . . 485 . 1499 904 294 Guns 4607 | 32 372 . 342 . 531 839 114 31 76 . 1048 40 . . . 38 116 . . . . . . . . . 904 124 Cannons 4119 | . . 18 686 . 528 . . 189 . 209 1016 89 396 . . 668 160 . . . . . . . . . . 160 Explosions 7021 | . . . . . 661 . 398 . 495 . 212 . 1146 215 . 421 . 1047 . . 562 . . 485 . 1379 . . Melee 281 | . . . . . . . . . . . . . . . . . . . . 161 . . . . . 120 . . Ramming 51 | 3 . 4 . . . 20 . . . . . . 14 . . . . . . . . . . . . . . 10 Kinetic 5098 | 32 372 . 107 . 528 317 114 220 76 209 1368 129 396 . . 706 276 . . . . . . . . . 148 100 Thermal 3351 | . . 18 921 . 499 . . . . . 696 . . . . . . . . . . . . . . 277 756 184 Explosive 5803 | . . . . . 600 . 398 . 495 . 212 . 1146 215 . 421 . 1047 . . 562 . . 485 . 222 . . Electromagnetic 1495 | . . . . . 93 522 . . . . . . . . . . . . . . . . . . . 880 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 281 | . . . . . . . . . . . . . . . . . . . . 161 . . . . . 120 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 5 . . . 3 . . . . . . . . . . . . . . . . . . 13 . . Average Corruption 4 | . . . 5 . . . 3 . . . . . . . . . . . . . . . . . . 6 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . Effects 15 | . . . 9 . . . 5 . . . . . . . . . . . . . . . . . . 1 . . Message Errors 7 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . Matter Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 490 | . . . . . 17 . . 2 31 . 5 . 112 5 . 114 . 39 . 53 4 . . . . 108 . . Projectiles 157 | . . . . . . . . 2 . . . . 54 . . 101 . . . . . . . . . . . . Explosions 200 | . . . . . 17 . . . 31 . 5 . 58 5 . 13 . 39 . . 4 . . . . 28 . . Melee 133 | . . . . . . . . . . . . . . . . . . . . 53 . . . . . 80 . . Knockbacks 25 | . . . . . 11 . . . . . . 1 8 . . 2 2 . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 20 | . . . . . 9 . . . . . . 1 7 . . 1 2 . . . . . . . . . . . Secondary 4 | . . . . . 2 . . . . . . . 1 . . 1 . . . . . . . . . . . . Self-Inflicted Damage 935 | . . . . . 100 . 106 19 84 . . . 250 62 . . . 66 . . . . . 46 . 198 . 4 Shots 24 | . . . . . 4 . 3 1 3 . . . 6 1 . . . 2 . . . . . 1 . 3 . . Rammed 13 | 1 . 2 . . . . . . . . . . 4 . . . . . . . . . . . . . . 6 Targets Rammed 15 | 1 . 2 . . . 2 . . . . . . 4 . . . . . . . . . . . . . . 6 Kicked 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 25 24 186 . 248 16 84 17 . 48 154 153 415 32 . 352 . . . . . . . . . 39 66 188 Average Temperature 77 | . 10 14 45 . 72 9 33 11 . 18 43 63 175 18 . 114 . . . . . . . . . 24 18 100 Received Heat Transfer 2932 | . 171 12 198 . 369 432 135 66 . 159 549 . 132 . . 26 16 26 . . . . . . 27 200 126 288 Effects 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 3 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Parts Melted 24 | . . . 11 . 3 . . . . . 5 . . . . . . . . . . . . . . . 5 . Heat Transferred 6809 | . . 37 2146 . 1506 . . . . . 1575 . . . . . . . . . . . . . . 250 1073 222 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 802 | 10 172 65 418 143 802 584 601 400 492 333 645 369 . . . . 173 . . 137 . . . . 45 762 478 295 Initial 390 | . 6 15 25 130 92 390 373 315 280 258 233 338 . . . . 93 . . . . . . . . 24 383 295 Average 320 | 4 75 13 200 133 548 470 484 364 361 297 551 335 . . . . 91 . . 29 . . . . 27 267 432 208 Maximum Alert Level 3 | . . . 2 . 3 2 2 2 2 1 2 1 . . . . . . . . . . . . . 3 2 1 Low Security (%) 36 | 100 100 100 44 100 15 . . . . . . 4 . . . . 100 . . 100 . . . . 100 29 . 41 Level 1 26 | . . . 49 . 10 21 18 76 57 100 14 95 . . . . . . . . . . . . . 56 20 58 Level 2 33 | . . . 5 . 39 78 81 23 42 . 85 . . . . . . . . . . . . . . 8 79 . Level 3 4 | . . . . . 34 . . . . . . . . . . . . . . . . . . . . 4 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 2 . . 3 . . . 2 . . . . . . . . . 2 . . . . . 10 1 5 Investigation 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 Extermination 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Reinforcement 13 | . . . 2 . . 1 . . . 1 . . . . . . . . . 1 . . . . . 7 . 1 Assault 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 15 | . 1 . 3 . . 3 . . . . . . . . . . 1 . . . . . . . 1 3 . 3 Communications Jammed 67 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 55 . . Distress Signals 67 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 55 . . Times Spotted 291 | . 10 2 27 . 22 26 10 2 10 4 26 2 11 3 . 8 3 14 . 6 2 . . 2 8 44 9 40 Peak Tracking Total 17 | . 3 2 8 . 7 8 6 1 5 3 5 1 4 3 . 4 2 5 . 2 2 . . 2 7 16 6 17 Tactical Retreats 28 | . . . 1 . 1 3 . . 1 . 4 . 2 . . . 1 3 . . . . . . . 4 2 6 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 20 | . . . . . 4 . . . . 1 11 . . . . . . . . 1 . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 29 | . . . 2 . 2 . 2 1 . 1 2 1 . . . . . . . 2 . 1 . . . 15 . . Max in Single Turn 10 | . . . 1 . 1 . 1 1 . 1 1 1 . . . . . . . . . 1 . . . 10 . . Garrison Access 8 | . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . 1 2 1 Garrison Relay 6 | . . . . . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 79 | . 6 1 1 4 . 7 . 3 . 6 . 1 1 1 4 . 5 . . 10 . 1 5 . 1 10 5 7 Terminals 38 | . 6 . 1 3 . 5 . . . 3 . 1 . . . . 1 . . 6 . . . . 1 5 3 3 Fabricators 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 Repair Stations 4 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . 1 Recycling Units 4 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 Scanalyzers 4 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . Garrison Access 12 | . . . . 1 . 1 . 1 . 1 . . . . . . 3 . . 1 . . . . . 1 2 1 Total Hacks 235 | . 21 1 3 12 . 21 . 8 . 9 . 5 1 1 29 . 7 . . 23 . 1 18 . 3 37 15 20 Successful 137 | . 13 1 1 5 . 11 . 7 . 4 . 2 1 1 29 . 4 . . 9 . 1 18 . . 19 3 8 Failed 97 | . 7 . 2 7 . 10 . 1 . 5 . 3 . . . . 3 . . 14 . . . . 3 18 12 12 Catastrophic 21 | . . . 1 1 . 3 . . . . . 2 . . . . . . . 1 . . . . 1 2 3 7 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 14 . . 2 . 2 . 3 . 4 . 4 . . . . 4 . . 7 . . . . . 17 3 7 Terminals 133 | . 21 . 3 11 . 18 . . . 6 . 5 . . . . 3 . . 15 . . . . 3 25 13 10 Fabricators 11 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 7 . 3 Repair Stations 6 | . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . 1 Recycling Units 15 | . . . . . . . . 7 . . . . . . . . . . . 3 . . . . . . . 5 Scanalyzers 7 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . 4 . . Garrison Access 12 | . . . . 1 . 1 . 1 . 1 . . . . . . 3 . . 1 . . . . . 1 2 1 Terminal Hacks 89 | . 9 1 1 3 . 7 . . . 1 . 1 1 1 29 . . . . 5 . 1 18 . . 9 1 1 Record 20 | . . . . . . 1 . . . . . . . . 11 . . . . 1 . 1 6 . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . 11 . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 8 | . 3 . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 14 | . 1 . 1 . . 1 . . . 1 . . . . 3 . . . . . . . 4 . . 3 . . Open Door 3 | . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 Network Status 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . 2 Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . 2 Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . 1 . 1 . 1 . 1 . . . . . . 3 . . 1 . . . . . 1 2 1 Unlock Access 4 | . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . 1 2 1 Unauthorized Hacks 23 | . 4 . . 1 . 1 . 2 . 1 . 1 . . . . 1 . . 2 . . . . . 7 . 3 Terminals 14 | . 4 . . 1 . 1 . . . 1 . 1 . . . . . . . 1 . . . . . 4 . 1 Assimilate 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Botnet 7 | . 2 . . 1 . 1 . . . . . 1 . . . . . . . 1 . . . . . 1 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 3 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 2 Monitor 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Recyclers 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 . 1 3 . 6 . 1 . 4 . 1 . . . . 2 . . 6 . . . . 1 6 3 6 Full Trace Events 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . 1 . . . . . . . . 11 . . . . . . . 4 . . 5 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . . . . . . . . . . . . 222 . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 2 . . . . . . . . . . . 8 . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer 4 | . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Coupler Efficiency 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . 2 . . . 3 . . . . . . . . . 1 . . . . . . 1 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Combat 5 | . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . Robot Hacks Applied 11 | . . . . . . . 2 . . . 3 . . . . . . . . . 4 . . . . . . 2 parse_system 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 streamctrl_high 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . formatsys_high 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . 6 . 9 . . . 7 . . . . . . . . . . . . . . . . . Machine Destruction 22 | . . . . . 6 . 9 . . . 7 . . . . . . . . . . . . . . . . . Attached 6 | . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 17 | . 1 5 . . . 1 2 . . . 3 . . . . 1 . . . 3 . . . . . . . 1 Largest Group 6 | . 1 6 6 . . 1 2 . . . 2 . . . . 1 . . . 3 1 . . . . . . 1 Highest-Rated Group 170 | . 10 95 95 . . 10 32 . . . 37 . . . . 96 . . . 170 65 . . . . . . 26 Highest-Rated Ally 96 | . 10 31 31 . . 10 16 . . . 29 . . . . 96 . . . 65 65 . . . . . . 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 103 | . . 10 35 . . 5 5 . . . 22 . . . . 10 . . . 16 . . . . . . . . Total Damage 1746 | . . 169 300 . . 74 46 . . . 290 . . . . 330 . . . 537 . . . . . . . . Kills 11 | . . 2 5 . . . . . . . . . . . . 2 . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 8 | . 3 . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . 2 . . . . . . . . . . 2 1 . 2 . 1 2 . 1 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 18873 | 108 556 790 573 112 1329 752 368 292 237 373 1861 419 2618 974 113 730 582 1131 1029 688 693 345 92 476 86 344 384 818 Spaces Moved 13689 | 52 273 460 274 77 735 452 210 171 127 205 751 159 891 676 95 531 446 922 858 747 872 631 151 906 156 483 394 984 Core 426 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 425 Treads 2033 | 51 273 460 139 . . . 210 171 127 11 12 5 574 . . . . . . . . . . . . . . . Legs 1706 | . . . 135 77 337 403 . . . . 627 120 . . . . . . . . . . . . . . . 7 Wheels 5450 | . . . . . 398 49 . . . 194 112 34 317 676 95 531 446 922 858 29 . . . . . . 237 552 Hover 4074 | . . . . . . . . . . . . . . . . . . . . 718 872 631 151 906 156 483 157 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 160 160 126 126 115 115 145 145 152 135 120 160 160 120 120 108 105 120 120 45 45 45 45 45 42 42 43 50 Average Speed 116 | 157 160 160 145 126 149 119 145 149 152 136 206 237 275 142 120 114 115 120 120 52 45 45 45 45 42 51 70 70 Slowest Speed 320 | 160 160 160 260 126 190 190 145 152 155 155 320 260 320 200 120 120 126 120 120 152 45 45 105 45 42 60 210 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 4 41 99 30 13 72 42 44 6 38 9 88 6 71 78 74 59 16 91 93 25 74 71 60 89 7 79 12 25 Regions Visited 28 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 3 . . . . . Known Exits Taken 20 | . . . 1 1 . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 24 | . . 2 . . . . . . . . . . . 3 . 2 . 3 2 . 4 4 . 4 . . . . Spaces Dug 105 | . . . . 1 . . . . . 2 . . 12 . . 18 . . . 4 . 13 . 19 . 36 . . Terrain Destroyed 753 | . . . . 1 16 . 9 13 27 5 8 3 174 23 . 60 4 102 . 4 71 13 . 74 . 146 . . Melee 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Projectile 37 | . . . . 1 . . . 1 . 5 2 3 13 . . 8 4 . . . . . . . . . . . AOE 712 | . . . . . 16 . 9 12 27 . 6 . 161 23 . 52 . 102 . . 71 13 . 74 . 146 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Acc Total 15947 | 70 340 512 373 86 879 602 255 198 153 290 962 188 1017 686 94 619 503 938 857 1041 1166 687 175 967 175 563 462 1089 Wait 1155 | . 20 45 7 . 45 70 . . 8 59 49 9 83 . . 58 5 4 . 234 284 50 2 47 16 6 3 51 Move 13663 | 52 272 459 273 76 734 452 209 171 126 205 748 158 890 675 94 530 445 921 857 746 871 630 150 905 155 482 393 984 Hop 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Pick Up 137 | 8 10 2 10 1 6 11 10 . 3 5 15 4 1 3 . . 15 1 . 10 . . 2 3 . 4 7 6 Fast Attach 101 | 7 1 . 8 . 7 1 . 4 1 4 11 3 2 2 . 1 3 1 . 4 . 2 10 . . 10 8 11 Attach 69 | . 1 . 3 2 6 2 4 3 2 1 11 1 2 1 . . 1 . . 7 . . . 1 3 2 7 9 Detach 14 | . . . 2 . 1 . . 2 . . 4 . . . . . . . . 3 . . . . . 1 . 1 Swap 87 | 1 1 . 8 2 6 10 5 4 . 1 10 2 3 . . 1 8 . . 8 . 2 . . 1 9 1 4 Drop 162 | . 4 3 16 . 4 17 7 6 2 7 16 5 2 3 . . 17 2 . 17 . 1 11 3 . 13 . 6 Fire 415 | 2 31 1 46 5 44 34 17 8 11 8 59 6 30 2 . 29 9 9 . . 6 1 . 8 . 6 35 8 Melee 35 | . . . . . . 2 3 . . . 5 . . . . . . . . 12 5 1 . . . 4 . 3 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . 2 . . . . . . . . . . 4 . . . . . . . . . . . . . . 4 Escape Stasis 86 | . . . . . 26 . . . . . 33 . . . . . . . . . . . . . . 19 8 . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: Sto / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 7) 540 | -10/Materials | Central database locked down 568 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Entered Mines 665 | -10/Mines | Accompanied by 1 ally 672 | -10/Mines | Learned Materials garrison access intel 688 | -10/Mines | Discovered new exit (range 11) 826 | -10/Mines | Met a Derelict testing a Signal Generator 832 | -10/Mines | Found Signal Generator 894 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1000 | -10/Mines | Found the Drone Emporium 1008 | -10/Mines | Found Prototype Device 1199 | -10/Mines | Build established: Commander-Mutant 1239 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1241 | -10/Mines | Discovered new exit (range 5) 1375 | -10/Mines | Discovered new exit (range 5) 1455 | -10/Mines | Entered Materials 1455 | -9/Materials | Accompanied by 6 allies 1455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1456 | -9/Materials | Identified Decoy Drone Bay 1460 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1896 | -9/Materials | Build established: Mutant 1939 | -9/Materials | Discovered new exit (range 16) 2027 | -9/Materials | Identified exit to Materials 2028 | -9/Materials | Entered another Materials area 2028 | -8/Materials | Evolved 2 slots: Utility x2 2029 | -8/Materials | Loaded intel: 1 garrison access location 2139 | -8/Materials | Identified exit to Garrison 2140 | -8/Materials | Entered Garrison 2178 | -8/Garrison | Triggered checkpoint 2247 | -8/Garrison | Garrison Relay disabled 2324 | -8/Garrison | Triggered checkpoint 2465 | -8/Garrison | Triggered checkpoint 2524 | -8/Garrison | Destroyed 8 combat bots 2630 | -8/Garrison | Discovered new exit (range 10) 2649 | -8/Garrison | Identified exit to Materials 2808 | -8/Garrison | Discovered exit to Materials (range 10) 2817 | -8/Garrison | Build established: Scavenger-Mutant 2912 | -8/Garrison | Triggered checkpoint 2932 | -8/Garrison | Triggered checkpoint 2962 | -8/Garrison | Lost 4 parts (3n1w) 3025 | -8/Garrison | Discovered exit to Materials (range 14) 3049 | -8/Garrison | Installed Relay Interface Framework 3170 | -8/Garrison | Triggered checkpoint 3351 | -8/Garrison | Garrison Relay disabled 3469 | -8/Garrison | Entered Materials 3824 | -8/Materials | Core integrity fell below 50% 3994 | -8/Materials | Discovered new exit (range 5) 4067 | -8/Materials | Build established: Mutant 4186 | -8/Materials | Garrison activated, responded to threat 4221 | -8/Materials | Identified exit to Garrison 4221 | -8/Materials | Entered Garrison 4231 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4268 | -8/Garrison | Triggered checkpoint 4287 | -8/Garrison | Garrison Relay disabled 4364 | -8/Garrison | Triggered checkpoint 4380 | -8/Garrison | Triggered checkpoint 4383 | -8/Garrison | Triggered checkpoint 4464 | -8/Garrison | Discovered new exit (range 9) 4478 | -8/Garrison | Triggered checkpoint 4503 | -8/Garrison | Garrison Relay disabled 4589 | -8/Garrison | Entered Factory 4589 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4590 | -7/Factory | Identified exit to Storage 4881 | -7/Factory | Identified exit to Garrison 4881 | -7/Factory | Entered Garrison 4889 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 5002 | -7/Garrison | Triggered checkpoint 5107 | -7/Garrison | Discovered new exit (range 8) 5118 | -7/Garrison | Entered Factory 5491 | -7/Factory | Identified exit to Garrison 5491 | -7/Factory | Entered Garrison 5534 | -7/Garrison | Triggered checkpoint 5569 | -7/Garrison | Lost 3 parts (1n2u) 5570 | -7/Garrison | Garrison Relay disabled 5735 | -7/Garrison | Triggered checkpoint 5770 | -7/Garrison | Triggered checkpoint 5789 | -7/Garrison | Build established: Bothacker-Mutant 5841 | -7/Garrison | Lost 3 parts (1p1n1u) 5977 | -7/Garrison | Discovered new exit (range 10) 6054 | -7/Garrison | Triggered checkpoint 6115 | -7/Garrison | Garrison Relay disabled 6208 | -7/Garrison | Triggered checkpoint 6324 | -7/Garrison | Spotted B-75 Beast 6377 | -7/Garrison | Lost 3 parts (2n1u) 6393 | -7/Garrison | Discovered new exit (range 8) 6452 | -7/Garrison | Destroyed B-75 Beast 6585 | -7/Garrison | Build established: Scavenger-Mutant 6792 | -7/Garrison | Discovered new exit (range 10) 6837 | -7/Garrison | Expanded RIF knowledge: Structural Interface 7352 | -7/Garrison | Entered Factory 7352 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7763 | -6/Factory | Discovered new exit (range 5) 7770 | -6/Factory | Identified exit to Lower Caves 7771 | -6/Factory | Entered Lower Caves 7963 | -6/Lower Caves | Lost 3 parts (3n) 8177 | -6/Lower Caves | Build established: Mutant 9704 | -6/Lower Caves | Learned 8 Factory zone layouts 9893 | -6/Lower Caves | Discovered new exit (range 5) 9901 | -6/Lower Caves | Identified exit to Lower Caves 10001 | -6/Lower Caves | Learned Factory emergency access door positions 10389 | -6/Lower Caves | Entered another Lower Caves area 10755 | -6/Lower Caves | Encountered a Warlord checkpoint 11130 | -6/Lower Caves | Discovered new exit (range 11) 11143 | -6/Lower Caves | Identified exit to Data Miner 11159 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11363 | -6/Lower Caves | Entered Data Miner 11363 | -6/Data Miner | Discovered new exit (range 6) 11371 | -6/Data Miner | Identified exit to Proximity Caves 11386 | -6/Data Miner | Met Data Miner 11422 | -6/Data Miner | Learned location of Section 7 (-2) 11422 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11444 | -6/Data Miner | Received God Mode back door access code from Data Miner 11476 | -6/Data Miner | Entered Proximity Caves 11477 | -5/Proximity Caves | Identified exit to Factory 12095 | -5/Proximity Caves | Learned 4 Factory zone layouts 12168 | -5/Proximity Caves | Escorted by Enhanced Grunt 12178 | -5/Proximity Caves | Spotted B-75 Beast 12189 | -5/Proximity Caves | Allies destroyed B-75 Beast 12206 | -5/Proximity Caves | Entered Factory 12206 | -5/Factory | Evolved 2 slots: Utility x2 12207 | -5/Factory | Identified exit to Factory 12207 | -5/Factory | Identified exit to Upper Caves 12527 | -5/Factory | Build established: Scavenger-Skirmisher 12788 | -5/Factory | Entered Upper Caves 13078 | -5/Upper Caves | Build established: Mutant 13528 | -5/Upper Caves | Discovered new exit (range 8) 13534 | -5/Upper Caves | Identified exit to Upper Caves 13919 | -5/Upper Caves | Entered another Upper Caves area 13920 | -5/Upper Caves | Identified exit to Warlord 14086 | -5/Upper Caves | Learned Factory security intel 14198 | -5/Upper Caves | Encountered a Warlord checkpoint 14485 | -5/Upper Caves | Spotted B-75 Beast 14948 | -5/Upper Caves | Entered Factory 14948 | -4/Factory | Evolved 2 slots: Utility x2 15061 | -4/Factory | Identified exit to Upper Caves 15074 | -4/Factory | Incoming investigation squad redirected 15218 | -4/Factory | Spotted B-86 Titan 15570 | -4/Factory | Build established: Hacker-Ninja 15636 | -4/Factory | Entered Upper Caves 15636 | -4/Upper Caves | Accompanied by 1 ally 16153 | -4/Upper Caves | Learned location of Quarantine (-2) 16319 | -4/Upper Caves | Discovered new exit (range 9) 16323 | -4/Upper Caves | Identified exit to Upper Caves 16329 | -4/Upper Caves | Entered another Upper Caves area 16340 | -4/Upper Caves | Discovered new exit (range 14) 16350 | -4/Upper Caves | Learned Research interactive machine intel 16381 | -4/Upper Caves | Found Alien Artifact 16381 | -4/Upper Caves | Identified Dimensional Node Initializer 16381 | -4/Upper Caves | Initialized slip node 16508 | -4/Upper Caves | Encountered a Warlord checkpoint 16575 | -4/Upper Caves | Learned 8 Research zone layouts 16616 | -4/Upper Caves | Discovered new exit (range 10) 16656 | -4/Upper Caves | Identified exit to Zhirov 16674 | -4/Upper Caves | Entered Zhirov 16674 | -4/Zhirov | Discovered new exit (range 3) 16683 | -4/Zhirov | Met Zhirov 16693 | -4/Zhirov | Learned location of Testing (-3) 16693 | -4/Zhirov | Learned location of Command (-1) 16695 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16707 | -4/Zhirov | Found Alien Artifact 16707 | -4/Zhirov | Identified Integrated Reactor 16707 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16715 | -4/Zhirov | Found Alien Artifact 16766 | -4/Zhirov | Identified exit to Proximity Caves 16766 | -4/Zhirov | Entered Proximity Caves 17018 | -3/Proximity Caves | Spotted B-86 Titan 17156 | -3/Proximity Caves | Discovered new exit (range 11) 17179 | -3/Proximity Caves | Identified exit to Research 17242 | -3/Proximity Caves | Entered Research 17242 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17244 | -3/Research | Loaded intel: 40 interactive machine locations 17325 | -3/Research | Discovered new exit (range 9) 17328 | -3/Research | Identified exit to Testing 17328 | -3/Research | Entered Testing 17353 | -3/Testing | Protovariant out of control (PP-920B96X3SQ) 17369 | -3/Testing | Incoming assault squad redirected 17371 | -3/Testing | Found Prototype Energy Cannon 17371 | -3/Testing | Identified Hpw. Disruptor Cannon 17385 | -3/Testing | Identified exit to Research 17443 | -3/Testing | Spotted Striker 17584 | -3/Testing | Found Prototype Energy Gun 17584 | -3/Testing | Identified Warp Gun 17619 | -3/Testing | Protovariant out of control (PY-P4J7IAUF6U) 17619 | -3/Testing | Unleashed a protovariant (PY-P4J7IAUF6U) 17625 | -3/Testing | Found Prototype Processor 17625 | -3/Testing | Identified Exp. Target Analyzer 17645 | -3/Testing | Spotted Investigator 17646 | -3/Testing | Scanned by Researcher 17661 | -3/Testing | System corruption reached 10% 17670 | -3/Testing | Identified Transdimensional Reconstructor 17670 | -3/Testing | Warped through subspace 17672 | -3/Testing | Entered Research 17672 | -2/Research | Evolved 2 slots: Utility x2 17697 | -2/Research | Lost 13 parts (2p1n8u2w) 17829 | -2/Research | Lost 4 parts (3n1u) 18016 | -2/Research | Discovered new exit (range 11) 18043 | -2/Research | Incoming investigation squad redirected 18056 | -2/Research | Entered Access 18056 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18144 | -1/Access | Build established: Scavenger-Mutant 18584 | -1/Access | Lost 4 parts (2n1u1w) 18651 | -1/Access | Lost 9 parts (1p3n3u2w) 18764 | -1/Access | Lost 3 parts (1n2u) 18833 | -1/Access | Found Unknown Launcher 18833 | -1/Access | Identified Gamma Bomb Array 18842 | -1/Access | Core integrity fell below 50% 18862 | -1/Access | Spotted B-99 Colossus 18863 | -1/Access | Spotted B-99 Colossus 18865 | -1/Access | Core integrity fell below 20% 18874 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 18863_ Slug penetrates Door. 18863_ Slug penetrates Wall. 18864_ Knocked back. 18864_ Penetrated by Slug. 18867_ Slug penetrates B-99 Colossus. 18867_ Penetrated by Slug. 18867_ Relay Coupler [NC] destroyed. 18867_ Slug penetrates Reinforced Barrier. 18867_ Penetrated by Slug. 18867_ Slug penetrates Reinforced Barrier. 18867_ Penetrated by Slug. 18867_ Slug penetrates Reinforced Barrier. 18870_ Knocked back. 18870_ Penetrated by Slug. 18870_ Slug penetrates Reinforced Barrier. 18870_ S-43 Plague destroyed. 18871_ Acquired 11 matter. 18871_ Penetrated by Slug. 18871_ Slug penetrates Reinforced Barrier. 18874_ Hvy. Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | """" ????????????????????????????????????? | | """ ???????????????? ??????????????????? | | #???????????????????? ? ??????????????? | | #?#####?????????????? ????????????? | | # ??????????????? ??????????? | | # ############## #?????????? | | " # = ! # #?????????? | | +## # # # #?????????? | | # ##+##### # #?????????? | | / / #[[= #?????????? | | # # #[[= #?????????? | | # # #[[= #?????????? | | + / # #?????=???? | | #######+##### # #?????????? | | #????? ???# # #?????????? | | ###????? ???# + #?????????? | | ???????= ??# # % ####?????????????? | | ??????? ! ??# # % #????????????????? | | ??????# ?############## ####?????????????? | | ??????# ???????????# #?????????????? | | ??????########??????????#%s #?????????????? | | ??????????????######????# % #?????????????? | | ??????????????# #????# #?????????????? | | ??????????????# #????#sBB BB #?????????????? | | ??????????????# #????#%BB BB #?????????????? | | ??????????????# #????#@ s #?????????????? | | ??????????????## ##????#""""""""""#?????????????? | | ???????????????# #??????????????????????????????? | | ??############## #??????????????????????????????? | | ??# """"" # #??????????????????????????????? | | ??# ""Y"" # #??????????????????????????????? | | ??# # #??????????????????????????????? | | ??# # #??????????????????############# | | ??# "" #% #??????????????????# # | | ??# "" # #??????????????????# # | | ??# """""" # #??????????????????# # | | ??# """""" / #??????????????????# # | | ??# "" # #??????????????????# # | | ??# "" # #??????????????????# # | | ??# # #?????""""""""""""?# # | | ??# # #?????#"" #?# # | | ??############## #?????#"" #?# "" "" # | | ??# # #?????#"" #?# ""R"" # | | ### # #?????#T #?# """" # | | + RR # #?????#"" #?# # | | ### """""" # #?????#"" #?# # | | ??# """""" # #######" #####/######### | | ??# """""" / R | | #?# """""" # | | #?# """""" # ######################+######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 49 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 20 Armor Coverage 600 Resistance: TH 20 Core Shielding 20 Evasion (%) 56 Targeting Accuracy 8 Launcher Accuracy 30 Recoil Reduction 5 Offensive Hacking 24 Defensive Hacking 34 Relay Coupler Types 1 Relay Coupler Value 52 Item Schematics ----------------- Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Phase Gun | -3/Testing | Archive Imp. Lightning Gun | -3/Testing | Archive Exp. Shield Generator | -3/Testing | Archive Quantum Shading Machine | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free E-15 Imp | -3/Testing | Archive A-02 Transporter | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Achievements -------------- Rampage Challenges ------------ None Game ------ Seed CoordinationBarrageBeam Manual? 0 Play Time 02:58:05 Cumulative 197.4 hours Start 2022.04.26 @ 15:54:22 End 2022.05.02 @ 10:46:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 120 Adventurer 6 Explorer 17 Win Type - Total 15 Types 9/0/2/1/0/1/1/1/0 Lore% 91 Gallery% 90 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6df4c1c-22b0-4ea3-97e7-57238216f549