Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.09 @ 18:34:50 Player: AshCrow Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1530) 1530 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 5736 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 78 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 156/300 Energy 29/100 System Corruption 7% Temperature Warning (342) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Armor Integrity Analyzer > --- WEAPON (4) ------- High-powered Field Laser > --- INVENTORY (5) ---- Large Storage Unit Medium Matter Pod (86) Makeshift Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Makeshift Transmission Jammer > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Deuterium Engine Light Deuterium Engine Light Nuclear Core Armor Integrity Analyzer Improved Power Shielding Hardlight Generator Hardlight Generator Improved EM Shotgun Gatling Laser High-powered Field Laser Flak Gun Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Small Storage Unit Device Makeshift Transmission Jammer Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun High-powered Field Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 1 | . . . . . . 1 . . . Weapon 2 | . . . . . 1 1 . . . Parts Attached 55 | 5 3 . 1 4 21 3 . . 18 Power 11 | 1 . . 1 . 5 1 . . 3 Engine 10 | 1 . . 1 . 5 1 . . 2 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 10 | 1 1 . . 2 6 . . . . Treads . | . . . . . . . . . . Leg 10 | 1 1 . . 2 6 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 8 | 1 1 . . . 2 1 . . 3 Device 3 | . . . . . 1 1 . . 1 Storage 3 | 1 1 . . . 1 . . . . Processor 1 | . . . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 26 | 2 1 . . 2 8 1 . . 12 Energy Gun 5 | 1 . . . . 1 . . . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 15 | 1 . . . 1 6 1 . . 6 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . 1 . . . . . . . 3 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . 1 Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 2 | . . . . . 2 . . . . Parts Lost 23 | . . . . 1 4 . . . 18 Power 6 | . . . . . 1 . . . 5 Propulsion 5 | . . . . 1 . . . . 4 Utility 2 | . . . . . . . . . 2 Weapon 10 | . . . . . 3 . . . 7 Highest Loss Streak 8 | . . . . 1 1 . . . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 96 100 100 99 92 100 100 100 82 Engine 13 | . 14 14 14 14 15 15 15 15 12 Leg 23 | . 27 28 28 27 31 30 30 30 14 Device 9 | . . . . . 7 15 15 15 12 Storage 11 | . 25 28 28 28 10 7 7 7 3 Processor 1 | . . . . . . . . . 3 Energy Gun 2 | . 2 . . . 1 . . . 5 Ballistic Gun 23 | . 14 14 14 18 24 30 30 30 24 Launcher 3 | . 11 14 14 6 . . . . . Peak Build Rating 37 | 5 7 7 11 13 31 37 37 37 37 Average Rating 26 | 3 6 7 10 12 22 36 37 37 34 On Entrance 18 | . 5 7 7 11 12 31 37 37 37 Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 11 17 17 18 18 44 52 52 52 54 Greatest Support 55 | 10 20 20 20 25 55 55 55 55 55 Greatest Overweight (x) 6 | 1 1 . . 1 1 . . . 6 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Average Capacity 10 | 7 8 8 8 8 11 15 15 15 10 Most Carried 15 | 5 6 6 8 8 14 15 15 15 15 Average Carried 9 | 3 5 6 7 7 8 12 15 15 9 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 5 Final Carried 15 | 5 6 6 8 8 14 15 15 15 3 Class Distribution -------------------- 38% | Scavenger-Skirmisher 30% | Mutant 15% | Gunner 11% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Matter Collected 1704 | 224 10 . . 240 484 . 141 . 605 Remotely . | . . . . . . . . . . Salvage Created 1547 | . 44 . . 205 758 44 . . 496 Parts 79 | . 11 . . 10 38 4 . . 16 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 19 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Combat Hostiles Destroyed 42 | . 6 . . 5 17 1 . . 13 Guns 31 | . . . . 3 17 1 . . 10 AOE 11 | . 6 . . 2 . . . . 3 Classes Destroyed 11 | . 3 . . 2 3 1 . . 2 Worker 2 | . 1 . . 1 . . . . . Builder 2 | . 2 . . . . . . . . Recycler 1 | . . . . 1 . . . . . Swarmer 18 | . 6 . . 3 4 . . . 5 Grunt 11 | . . . . 2 6 . . . 3 Brawler 2 | . . . . . . . . . 2 Duelist 2 | . . . . . 1 . . . 1 Sentry 5 | . . . . . 5 . . . . Hunter 2 | . . . . . 1 . . . 1 Programmer 1 | . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . 1 Best Kill Streak 6 | . 6 . . 2 4 1 . . 4 Combat Bots Only 4 | . 4 . . 2 4 1 . . 4 Max Kills in Single Turn 3 | . 3 . . 2 2 1 . . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . 2 . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Hostile Shots Fired 255 | . 21 . . 31 80 . . . 123 Missed 65 | . 10 . . 8 22 . . . 25 Damage Taken 3407 | . 145 . . 289 891 . . . 2082 Core 971 | . 39 . . 72 159 . . . 701 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 36 | . . . . . . . . . 36 Core Remaining (%) 75 | 100 . . . 55 71 . . . . Volleys Fired 119 | . 9 . 3 19 49 1 . . 38 Largest 4 | . 2 . 1 2 3 4 . . 4 Hottest 208 | . 50 . 20 50 85 94 . . 208 Shots Fired 340 | . 18 . 3 38 134 4 . . 143 Gun 323 | . 9 . 3 37 134 4 . . 136 Cannon . | . . . . . . . . . . Launcher 17 | . 9 . . 1 . . . . 7 Special . | . . . . . . . . . . Kinetic 282 | . 9 . 3 37 121 4 . . 108 Thermal 27 | . . . . . . . . . 27 Explosive 17 | . 9 . . 1 . . . . 7 Electromagnetic 14 | . . . . . 13 . . . 1 Robot Hit Streak 15 | . 7 . 2 7 15 15 . . 9 Robot Miss Streak 8 | . 2 . 2 6 7 1 . . 8 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 4 | . . . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 201 | . 13 . 1 21 90 3 . . 73 Core Hits 117 | . 13 . 1 10 45 2 . . 46 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 2 | . . . . . 1 . . . 1 Burn 1 | . . . . . . . . . 1 Destroy 1 | . . . . . 1 . . . . Melee Attacks 2 | . . . . 2 . . . . . Impact 2 | . . . . 2 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3968 | . 761 . 6 432 1181 49 . . 1539 Guns 2534 | . 53 . 6 155 1181 49 . . 1090 Cannons . | . . . . . . . . . . Explosions 1275 | . 708 . . 121 . . . . 446 Melee 156 | . . . . 156 . . . . . Ramming 3 | . . . . . . . . . 3 Kinetic 1924 | . 53 . 6 155 948 49 . . 713 Thermal 366 | . . . . . . . . . 366 Explosive 1275 | . 708 . . 121 . . . . 446 Electromagnetic 244 | . . . . . 233 . . . 11 Impact 156 | . . . . 156 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 2 . . . 7 Average Corruption 2 | . . . . . 2 . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . . . . . 5 . . . 1 Message Errors 3 | . . . . . 2 . . . 1 Matter Fused 1 | . . . . . 1 . . . . Misfires 1 | . . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 171 | . 85 . . 86 . . . . . Projectiles . | . . . . . . . . . . Explosions 85 | . 85 . . . . . . . . Melee 86 | . . . . 86 . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 82 | . 49 . . . . . . . 33 Shots 3 | . 2 . . . . . . . 1 Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 922 | . 20 . 5 124 271 27 . . 922 Average Temperature 150 | . 8 . 5 46 64 15 . . 264 Received Heat Transfer 931 | . . . . 108 252 . . . 571 Effects 45 | . . . . . 1 . . . 44 Shutdowns 8 | . . . . . . . . . 8 Energy Bleed 6 | . . . . . 1 . . . 5 Interference 4 | . . . . . . . . . 4 Matter Decay 7 | . . . . . . . . . 7 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 14 | . . . . . . . . . 14 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . 2 2 . . . . Impact Corruptions 2 | . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 757 | . . . . . . . . . 757 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Peak Influence 508 | . 284 110 . 273 508 246 . . . Initial 231 | . . 110 . . 105 231 . . . Average 183 | . 132 110 . 201 253 151 . . . Maximum Alert Level 2 | . 1 . . 1 2 1 . . . Low Security (%) 45 | 100 76 100 . 44 23 44 . . . Level 1 51 | . 23 . . 55 69 55 . . . Level 2 2 | . . . . . 7 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . . . . 2 2 . . 1 Investigation 1 | . . . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . . . 1 2 . . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Distress Signals . | . . . . . . . . . . Communications Jammed 21 | . . . . . 21 . . . . Distress Signals 21 | . . . . . 21 . . . . Times Spotted 69 | . 11 . . 9 27 2 . . 20 Peak Tracking Total 7 | . 6 . . 4 4 1 . . 7 Tactical Retreats 2 | . 1 . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Machines Disabled 6 | . . . . 4 2 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Machines Accessed 13 | . 1 . 4 . 4 . . 4 . Terminals 3 | . 1 . . . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 86 | . 2 . 49 . 7 . . 28 . Successful 82 | . 1 . 49 . 4 . . 28 . Failed 4 | . 1 . . . 3 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 7 | . 2 . . . 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 80 | . 1 . 49 . 2 . . 28 . Record 61 | . . . 49 . 1 . . 11 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 4 | . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . 3 . Dispatch Records 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Total Allies 3 | . . . 2 . . . . . 1 Largest Group 2 | . . . 2 . . . . . 1 Highest-Rated Group 96 | . . . 29 . . . . . 96 Highest-Rated Ally 96 | . . . 21 . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . 1 . . . . 11 Total Damage 693 | . . . . 325 . . . . 368 Kills 6 | . . . . 4 . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Turns Passed 6195 | 81 197 124 1019 313 721 723 517 107 2393 Spaces Moved 3506 | 45 81 98 799 196 353 347 234 90 1263 Core 372 | 5 . . . . . . . . 367 Treads . | . . . . . . . . . . Legs 3134 | 40 81 98 799 196 353 347 234 90 896 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 50 Average Speed 134 | 154 125 120 120 121 120 120 120 120 159 Slowest Speed 350 | 190 190 120 120 190 190 120 120 120 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 20 30 92 46 41 8 27 75 89 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 1 . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . 2 . . 1 . 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 101 | . 46 . . 9 . . . . 46 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 AOE 100 | . 46 . . 9 . . . . 45 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Total 4737 | 56 160 104 858 237 554 651 470 89 1558 Wait 939 | . 65 7 11 10 101 296 237 . 212 Move 3497 | 44 80 97 798 195 352 346 233 89 1263 Hop . | . . . . . . . . . . Pick Up 54 | 7 3 . 4 3 20 4 . . 13 Fast Attach 5 | 3 . . . 1 1 . . . . Attach 27 | 2 2 . . . 10 2 . . 11 Detach 3 | . . . . . 2 . . . 1 Swap 23 | . 1 . 1 3 10 1 . . 7 Drop 28 | . . . 3 4 9 1 . . 11 Fire 119 | . 9 . 3 19 49 1 . . 38 Melee 2 | . . . . 2 . . . . . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 38 | . . . 38 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 82 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 309 | -10/Mines | Met a Derelict bent on vengeance 363 | -10/Mines | Discovered new exit (range 8) 397 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 398 | -10/Mines | Discovered new exit (range 5) 403 | -10/Mines | Entered Exiles 403 | -10/Exiles | Found Exiles lab destroyed 419 | -10/Exiles | Discovered new exit (range 15) 802 | -10/Exiles | Learned location of Zion (-6) 843 | -10/Exiles | Discovered new exit (range 14) 1422 | -10/Exiles | Entered Mines 1422 | -9/Mines | Accompanied by 2 allies 1462 | -9/Mines | Learned location of Storage (-9) 1673 | -9/Mines | Assembled infested the area 1678 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1727 | -9/Mines | Discovered new exit (range 5) 1735 | -9/Mines | Entered Materials 1735 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 2266 | -8/Materials | Build established: Scavenger-Gunner 2360 | -8/Materials | Discovered new exit (range 12) 2456 | -8/Materials | Entered Factory 2456 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2761 | -7/Factory | Build established: Scavenger-Skirmisher 3146 | -7/Factory | Discovered new exit (range 11) 3179 | -7/Factory | Entered Lower Caves 3685 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3696 | -7/Lower Caves | Entered Data Miner 3696 | -7/Data Miner | Discovered new exit (range 6) 3719 | -7/Data Miner | Met Data Miner 3758 | -7/Data Miner | Learned location of Section 7 (-2) 3758 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3774 | -7/Data Miner | Received God Mode back door access code from Data Miner 3803 | -7/Data Miner | Entered Proximity Caves 4910 | -6/Proximity Caves | Spotted B-75 Beast 5097 | -6/Proximity Caves | Build established: Skirmisher 5437 | -6/Proximity Caves | Build established: Scavenger-Gunner 5527 | -6/Proximity Caves | Destroyed B-75 Beast 5537 | -6/Proximity Caves | Core integrity fell below 50% 5547 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 5823 | -6/Proximity Caves | Build established: Gunner 6156 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6157 | -6/Proximity Caves | Escorted by Enhanced Grunt 6193 | -6/Proximity Caves | Core integrity fell below 20% 6196 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- (-13). Overheating: Imp. EM Shotgun damaged (-24). Overheating: Armor Integrity Analyzer damaged (-4). Enhanced Grunt heat short circuits Prototype Leg. Enhanced Grunt critical meltdown. Slug penetrates Wall. Power failure, Lgt. Deuterium Engine shutdown. V9WFRHTTYCG3LY0HJJIVYNAB|IU6 Imp. EM Shotgun destroyed. Overheating: Flak Gun damaged (-13). Slammed into G-50 Soldier. Penetrated by Slug. Broken Gatling Laser destroyed. Flak Gun destroyed. Lgt. Deuterium Engine destroyed. Slammed into L-41 Fighter. Destabilizing: System corrupted (+2). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ???????###??????###?????????## ##?????? ##?????? | | ####?## #??????# ########### ### #????? | | ### ##?????# # ????? | | #?????# ????? | | #?????## ######### ????? | | #?????## #???????# ### ????? | | ##???### ##???????# #?????????????? | | ## ###### # ###???????? #?????????????? | | ## #????????? #????????????? | | ## # ###########?# #???????????? | | ########## ##?## # ? #???????????? | | ###?????# #?## #%#? ## #??????????? | | #???### ### # #? ? #??????????? | | ##???# ## # #? ?? #??????????? | | ##????# ## Y!#l###++###? ??????????? | | ###?????# #### g %+ #?? #??????????? | | #???????# #?## @#! #???????????????? | | ##??????# ### ;;gg#""""""#???????????????? | | ##?????# ## ! #;i ########???????????????? | | #?????# !%! #?????????????? | | #?????# ]! ##?????????????????? | | #?????## ### ####??????????????????? | | ##?????#####?## ## ##?????????????????????? | | #????????????# ### #??????????????????????? | | #??????????? #?# ?????????????????????? | | # ##?????????? # ????????????????????? | | # ##?????????# ## ???????????????????? | | # #####?????## ##? """"?????????????????? | | ## ##?????# ##?? """"?????????????????? | | ?## ##????## ##??? ""???????????????????? | | ??#### ##????###????? "????????????????????? | | ????## ##??????????? ????????????????????? | | ????# #??????????? "????????????????????? | | ????# #??????????? ??????????????????????? | | ????## #?????????????????????????????????? | | ?????## ### #?????????????????????????????????? | | ??????## ##??###?????????????????????????????????? | | ???????###???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Power Shielding 66 Evasion (%) 55 Armor Integrity Analysis 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Heavy Armor Plating | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Please Form A Line The Oracle Total Silence Challenges ------------ None Game ------ Seed NuclearCombatShovel Manual? 0 Play Time 01:08:38 Cumulative 10.6 hours Start 2024.12.09 @ 16:53:01 End 2024.12.09 @ 18:34:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3f7b839b-b569-4cc7-9a39-c4821b93fd75