Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.08 @ 15:57:30 Player: Lazz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (623) 623 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1978 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 332/400 Matter 165/300 Energy 280/280 System Corruption 10% Temperature Hot (275) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Light Treads Aluminum Leg Small Storage Unit High-capacity Storage Unit Improved Terrain Scanner Seismic Detector Seismic Detector Small Laser Small Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Grenade Launcher Rocket Launcher > --- INVENTORY -------- Aluminum Leg Aluminum Leg Small Storage Unit High-capacity Storage Unit Improved Terrain Scanner Seismic Detector Seismic Detector Small Laser Small Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Rocket Launcher Energy Gun Small Laser Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 21 | 8 4 3 6 Power 5 | 2 1 . 2 Engine 5 | 2 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads 1 | . . . 1 Leg 4 | 2 1 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 1 1 Device 2 | 1 . 1 . Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 2 1 Energy Gun 4 | 2 2 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 3 | . . 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 1 | . 1 . . System Corruption 1 | . 1 . . Parts Lost 8 | . 3 . 5 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 5 | . 2 . 3 Highest Loss Streak 3 | . 3 . 3 To Critical Strikes . | . . . . Average Backups 5 | . 4 6 8 Power . | . . . . Propulsion . | . . 1 1 Utility 3 | . 2 3 4 Weapon 1 | . . 2 2 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 94 100 73 Engine 12 | . 10 14 11 Treads 2 | . . . 6 Leg 22 | . 28 28 13 Device 12 | . 14 14 11 Storage 13 | . 14 14 11 Energy Gun 8 | . 25 5 . Launcher 15 | . . 22 20 Peak Build Rating 21 | 9 9 17 21 Average Rating 12 | 6 8 12 17 On Entrance 8 | . 9 9 17 Avg Prop Armor Cover (%) 9 | . . . 9 Naked Turns . | . . . . Heaviest Build 38 | 15 15 16 38 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 7 8 8 10 Most Carried 11 | 2 5 8 11 Average Carried 6 | . 4 6 8 Final Capacity 15 | 8 8 8 15 Final Carried 11 | 2 5 8 11 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 574 | 280 40 83 171 Remotely . | . . . . Salvage Created 820 | 184 248 85 303 Parts 63 | 15 14 6 28 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 23 | . 6 5 12 Guns 6 | . 6 . . AOE 17 | . . 5 12 Classes Destroyed 10 | 3 3 . 4 Worker 3 | 2 . . 1 Builder 2 | . . . 2 Tunneler 5 | 4 . 1 . Hauler 2 | . . . 2 Recycler 2 | 1 . 1 . Watcher 1 | . 1 . . Swarmer 12 | . 2 3 7 Grunt 9 | . 4 2 3 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 6 | 6 3 4 6 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 5 | 1 1 2 5 Gunslinging . | . . . . Exploded 4 | . . 2 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 71 | . 39 12 20 Missed 14 | . 3 6 5 Hits 57 | . 36 6 15 Melee 1 | . . . 1 Projectile 56 | . 36 6 14 Damage Taken 1056 | . 407 115 534 Core 186 | . 118 . 68 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 52 . Volleys Fired 58 | 13 27 5 13 Largest 2 | 2 2 2 2 Hottest 80 | 80 80 63 63 Shots Fired 93 | 26 40 9 18 Gun 66 | 26 40 . . Cannon . | . . . . Launcher 27 | . . 9 18 Special . | . . . . Kinetic . | . . . . Thermal 14 | . 14 . . Explosive 27 | . . 9 18 Electromagnetic 52 | 26 26 . . Robot Hit Streak 9 | 9 8 3 2 Robot Miss Streak 3 | 2 3 3 3 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 52 | 16 23 4 9 Core Hits 52 | 8 10 12 22 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2037 | 245 302 474 1016 Guns 511 | 209 302 . . Cannons . | . . . . Explosions 1521 | 36 . 474 1011 Melee . | . . . . Ramming 5 | . . . 5 Kinetic . | . . . . Thermal 137 | 36 101 . . Explosive 1485 | . . 474 1011 Electromagnetic 410 | 209 201 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 1 1 5 Average Corruption 2 | . 1 1 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . 4 7 Message Errors 3 | . . 2 1 Matter Fused 3 | . . 1 2 Heat Flow Errors 2 | . . 1 1 Energy Discharges 2 | . . . 2 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 40 | 6 . . 34 Projectiles . | . . . . Explosions 40 | 6 . . 34 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 198 | . . 51 147 Shots 7 | . . 2 5 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 256 | 90 225 256 9 Average Temperature 67 | 35 91 74 4 Received Heat Transfer 306 | . 207 24 75 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | 2 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 275 | 50 225 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 84 Level 1 4 | . . . 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 251 | 10 50 118 251 Initial 13 | . 6 . 13 Average 62 | 3 16 43 137 Influence Increases 858 | 35 137 204 482 Destroy 0b10 Robot/C 480 | . 120 100 260 Destroy 0b10 Robot/NC 75 | 35 5 10 25 Destroy Leader 86 | . 12 20 54 Allied During Kill 26 | . . 6 20 Disable Machine 15 | . . 15 . Destroy Structure 176 | . . 53 123 Influence Decreases 634 | 25 147 170 292 Entered New Map 25 | . 4 . 21 Time Decay 499 | 25 113 170 191 Lost Part 70 | . 30 . 40 Lost Ally 40 | . . . 40 Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 9 5 16 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 6 | . 2 . 4 Successful . | . . . . Failed 6 | . 2 . 4 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 39 | . . 39 39 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 12 | . . . 12 Total Damage 208 | . . . 208 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1237 | 44 313 479 401 Sensors 608 | . . 207 401 Terrain 629 | 44 313 272 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1308 | 115 313 479 401 Spaces Moved 707 | 54 128 345 180 Core 3 | 3 . . . Treads 21 | . . . 21 Legs 683 | 51 128 345 159 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 137 | 116 120 120 188 Slowest Speed 260 | 120 120 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 32 | 4 28 71 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 203 | 6 . 65 132 Melee . | . . . . Projectile . | . . . . AOE 203 | 6 . 65 132 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 944 | 77 245 400 222 Wait 146 | . 85 44 17 Move 704 | 53 127 344 180 Hop . | . . . . Pick Up 9 | 2 2 3 2 Fast Attach 13 | 7 3 1 2 Attach 1 | . . . 1 Detach 1 | . . . 1 Swap 8 | 1 1 2 4 Drop 3 | 1 . 1 1 Fire 58 | 13 27 5 13 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Min x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Lost 3 parts (1p2w) 364 | -10/Materials | Discovered new exit (range 15) 429 | -10/Materials | Entered Mines 436 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 698 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 701 | -10/Mines | Found Prototype Device 701 | -10/Mines | Identified Exp. Sensor Array 803 | -10/Mines | Found a hidden stash of uninstalled traps 817 | -10/Mines | Build established: Mutant 880 | -10/Mines | Discovered new exit (range 7) 908 | -10/Mines | Entered Materials 908 | -9/Materials | Accompanied by 2 allies 908 | -9/Materials | Evolved 2 slots: Utility x2 909 | -9/Materials | Identified exit to Mines 913 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1003 | -9/Materials | Crushed by falling debris 1309 | -9/Materials | Self-destructed Last Messages --------------- 01288_ K-01 Serf collects debris. 01289_ U-05 Engineer lays Concrete. 01291_ U-05 Engineer builds a Door. 01293_ The unstable cave ceiling collapses. 01293_ K-01 Serf collects debris. 01296_ The unstable cave ceiling collapses. 01296_ U-05 Engineer lays Concrete. 01297_ The unstable cave ceiling collapses. 01297_ K-01 Serf collects debris. 01302_ G-34 Mercenary destroyed. 01302_ Grenade Launcher destroyed. 01302_ Destroyed Grenade Launcher. 01305_ B-36 Bruiser destroyed. 01306_ The unstable cave ceiling collapses. 01306_ U-05 Engineer builds a Wall. 01307_ Rocket Launcher destroyed. 01307_ Destroyed Rocket Launcher. 01309_ System corrupted: Heat flow error (+275). 01309_ Exp. Sensor Array destroyed. 01309_ System corrupted by crushing effect (+5). 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