Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 17:13:06 Player: Lazz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (765) 765 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3700 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 37/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Ion Engine Deuterium Engine Gatling Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array ECM Suite Hacking Suite System Shield > --- WEAPON ----------- Gatling Laser Mini Grenade Launcher > --- INVENTORY -------- Deuterium Engine Improved Airjet Cesium-ion Thruster Powered Hammer [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . 2 . . . Utility 3 | . . . . . 1 2 Weapon . | . . . . . . . Parts Attached 39 | 3 8 . 10 . 11 7 Power 4 | . 2 . 1 . 1 . Engine 4 | . 2 . 1 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 2 . 4 . 6 3 Treads 2 | 2 . . . . . . Leg 2 | . . . 2 . . . Wheel . | . . . . . . . Hover 7 | . 2 . 2 . 2 1 Flight 6 | . . . . . 4 2 Utility 9 | 1 2 . . . 3 3 Device 3 | . 2 . . . 1 . Storage 1 | 1 . . . . . . Processor 2 | . . . . . 1 1 Hackware 2 | . . . . . . 2 Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 9 | . 2 . 5 . 1 1 Energy Gun 3 | . . . 2 . . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 2 | . 2 . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 2 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 4 . 1 . Parts Lost 12 | . . . 1 . 1 10 Power . | . . . . . . . Propulsion 9 | . . . 1 . 1 7 Utility 2 | . . . . . . 2 Weapon 1 | . . . . . . 1 Highest Loss Streak 5 | . . . 1 . 1 5 To Critical Strikes . | . . . . . . . Average Backups 5 | 4 6 7 7 7 6 4 Power 1 | 1 1 1 1 1 1 1 Propulsion 1 | 1 2 2 1 . . 1 Utility 1 | . 1 2 2 2 2 . Weapon 2 | 1 1 2 2 4 2 1 Tool/Special . | . . . . . . . Unused Backups 8 | . . . 1 . 2 5 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 3 | . . . . . 1 2 Weapon 3 | . . . 1 . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 85 85 93 100 98 87 Engine 13 | . 11 14 10 11 17 13 Treads 2 | . 22 . . . . . Leg 5 | . . . 7 22 5 . Hover 15 | . 4 28 32 22 13 4 Flight 9 | . . . . . 15 23 Device 12 | . 12 14 10 11 12 14 Storage 7 | . 14 14 11 11 5 . Processor 4 | . . . . . 6 12 Hackware 2 | . . . . . . 6 Ballistic Gun 5 | . 18 14 9 . . . Launcher 10 | . . . 12 20 18 9 Peak Build Rating 35 | 3 7 6 14 14 28 35 Average Rating 16 | 2 6 6 10 13 20 29 On Entrance 9 | . 3 6 6 13 13 28 Avg Prop Armor Cover (%) 9 | . . . 10 15 6 7 Naked Turns . | . . . . . . . Heaviest Build 20 | 5 15 11 14 16 20 18 Greatest Support 40 | 40 40 12 25 15 24 24 Greatest Overweight (x) 3 | . 1 . 2 1 3 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 Average Capacity 6 | 7 8 8 8 8 6 5 Most Carried 8 | 7 8 8 8 8 8 5 Average Carried 5 | 4 6 7 7 7 6 4 Final Capacity 8 | 8 8 8 8 8 5 5 Final Carried 8 | 7 7 8 7 8 5 4 Class Distribution -------------------- 57% | Mutant 12% | Scientist-Sprinter 11% | Sprinter 10% | Hacker-Sprinter 7% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scientist-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 893 | 220 . 42 262 230 99 40 Remotely . | . . . . . . . Salvage Created 606 | . 25 23 231 272 15 40 Parts 37 | . 5 2 15 13 1 1 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 22 | . . 2 8 9 2 1 Guns 3 | . . 2 . . . 1 AOE 19 | . . . 8 9 2 . Classes Destroyed 10 | . 1 1 5 3 . . Worker 1 | . . . 1 . . . Tunneler 1 | . . . . 1 . . Hauler 2 | . . . 2 . . . Recycler 1 | . . . 1 . . . Watcher 2 | . 2 . . . . . Swarmer 5 | . . 2 . 3 . . Grunt 12 | . . . 7 3 2 . Brawler 1 | . . . . 1 . . Sentry 2 | . . . 1 . . 1 Assembled 2 | . . . . 2 . . Best Kill Streak 10 | . 1 2 10 5 2 1 Combat Bots Only 6 | . . 2 6 4 2 1 Max Kills in Single Turn 4 | . 1 1 2 4 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 3 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 188 | . 7 22 20 7 9 123 Missed 82 | . 2 9 6 3 4 58 Hits 106 | . 5 13 14 4 5 65 Projectile 106 | . 5 13 14 4 5 65 Damage Taken 1680 | . 46 107 196 88 104 1139 Core 819 | . 26 28 50 7 . 708 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 49 | . . . 49 . . . Core Remaining (%) 90 | 100 . 78 . 85 100 . Volleys Fired 67 | . 5 22 12 11 7 10 Largest 2 | . 2 1 2 2 2 1 Hottest 80 | . 40 20 60 60 60 80 Shots Fired 93 | . 8 22 24 16 13 10 Gun 43 | . 8 22 . 6 . 7 Cannon . | . . . . . . . Launcher 50 | . . . 24 10 13 3 Special . | . . . . . . . Kinetic 30 | . 8 22 . . . . Thermal 13 | . . . . 6 . 7 Explosive 50 | . . . 24 10 13 3 Electromagnetic . | . . . . . . . Robot Hit Streak 10 | . 2 3 6 7 9 10 Robot Miss Streak 5 | . 2 5 1 1 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 41 | . 4 5 11 9 6 6 Core Hits 56 | . 3 4 21 15 7 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2256 | . 41 51 1010 623 342 189 Guns 309 | . 41 51 . 87 . 130 Cannons . | . . . . . . . Explosions 1947 | . . . 1010 536 342 59 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 92 | . 41 51 . . . . Thermal 217 | . . . . 87 . 130 Explosive 1947 | . . . 1010 536 342 59 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 1 2 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . 1 6 Message Errors 2 | . . . . . . 2 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 13 | . . . 1 12 . . Projectiles . | . . . . . . . Explosions 13 | . . . 1 12 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 208 | . . . 20 62 31 95 Shots 8 | . . . 1 3 1 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 199 | . 4 4 15 84 119 199 Average Temperature 45 | . 2 2 6 43 39 106 Received Heat Transfer 291 | . . 6 81 . 27 177 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 485 | . . . . 185 . 300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 92 | 100 100 100 89 65 100 100 Level 1 7 | . . . 10 34 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 251 | . 7 30 250 251 118 63 Initial 93 | . . 2 7 93 74 53 Average 50 | . . 5 48 180 46 23 Influence Increases 1104 | . 14 40 311 258 267 214 Destroy 0b10 Robot/C 400 | . . 40 160 140 40 20 Destroy 0b10 Robot/NC 50 | . 10 . 20 20 . . Destroy Leader 78 | . 4 . 24 30 10 10 Successful Hack 65 | . . . 13 . 7 45 Disable Machine 105 | . . . 30 . 60 15 Destroy Structure 241 | . . . 64 68 90 19 Partial Spotted 165 | . . . . . 60 105 Influence Decreases 1104 | . 7 27 91 307 340 332 Entered New Map 347 | . . 5 13 147 117 65 Time Decay 604 | . 7 22 68 160 130 217 Lost Part 70 | . . . 10 . 10 50 Purge Threat 83 | . . . . . 83 . Squads Dispatched 13 | . 1 . 2 . 3 7 Investigation 9 | . 1 . 1 . 2 5 Extermination 2 | . . . . . . 2 Reinforcement 2 | . . . 1 . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 6 | . 1 . 1 . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 9 7 13 8 9 44 Peak Tracking Total 16 | . 7 3 7 5 6 16 Tactical Retreats 16 | . 1 2 3 . 3 7 ECM-based Alert Blocks 43 | . 2 4 6 . 6 25 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 10 | . . . 5 . 4 1 Max in Single Turn 2 | . . . 2 . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 17 | . 2 . 3 . 6 6 Terminals 11 | . 1 . 1 . 5 4 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers 2 | . . . 1 . 1 . Garrison Access . | . . . . . . . Total Hacks 74 | . 6 . 19 . 26 23 Successful 39 | . 1 . 14 . 14 10 Failed 35 | . 5 . 5 . 12 13 Catastrophic 8 | . . . . . 5 3 Database Lockouts . | . . . . . . . Manual 16 | . 3 . 3 . 4 6 Terminals 40 | . 4 . 3 . 17 16 Fabricators 3 | . . . . . . 3 Repair Stations 9 | . . . 9 . . . Recycling Units 6 | . 2 . . . . 4 Scanalyzers 16 | . . . 7 . 9 . Garrison Access . | . . . . . . . Terminal Hacks 11 | . . . 1 . 5 5 Record 2 | . . . . . . 2 Emergency Access Points 2 | . . . . . 1 1 Terminal Index 1 | . . . . . . 1 Scanalyzer Index 1 | . . . 1 . . . Unreport Threat 2 | . . . . . 2 . Recall Investigation 1 | . . . . . 1 . Recall Extermination 1 | . . . . . . 1 Zone Layout 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 7 | . . . 7 . . . Scan Component 4 | . . . 4 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks 4 | . 1 . . . . 3 Recycle Component 1 | . . . . . . 1 Process 1 | . . . . . . 1 Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . . . . . . 1 Scanalyzer 15 | . . . 6 . 9 . Insert Component 4 | . . . 1 . 3 . Analyze 5 | . . . 1 . 4 . Retrieve Study 6 | . . . 4 . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 1 . 2 . 6 6 Full Trace Events 10 | . 1 . 1 . 3 5 Feedback Events 2 | . . . . . 1 1 Corruption 2 | . . . . . 1 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 1 . 3 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 24 | . . . . . . 24 Total Part Build Rating 6 | . . . . . . 6 Part Studies Acquired 6 | . . . 4 . 2 . Parts Repaired 3 | . . . 3 . . . Time 78 | . . . 78 . . . Parts Recycled 1 | . . . . . . 1 Recycled Matter 94 | . . . . . . 94 Retrieved Matter 94 | . . . . . . 94 Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 1 . 3 . Part Schematics Acquired 4 | . . . 1 . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 1810 | . 201 195 240 326 269 579 Optics 784 | . . . . . 205 579 Sensors 696 | . . . . . 119 577 ECM 1800 | . 201 195 240 326 269 569 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 1959 | 81 232 195 277 326 269 579 Spaces Moved 2627 | 50 156 273 186 339 479 1144 Core 11 | 10 . . 1 . . . Treads 139 | 40 99 . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover 1029 | . 57 273 185 339 167 8 Flight 1448 | . . . . . 312 1136 Fastest Speed 26 | 50 56 56 48 76 26 26 Average Speed 50 | 138 123 56 60 79 43 28 Slowest Speed 275 | 160 160 56 150 136 275 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 11 | . . . . . 2 9 Potential Cave-ins 6 | . . . 6 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 32 66 17 77 43 17 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 110 | . . . 44 . 44 22 Terrain Destroyed 361 | . . . 132 88 119 22 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 361 | . . . 132 88 119 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3154 | 62 188 297 324 377 529 1377 Wait 316 | . 12 . 92 . 4 208 Move 2599 | 49 155 272 185 338 474 1126 Hop 11 | . . . . . 2 9 Pick Up 47 | 10 5 2 10 1 11 8 Fast Attach 7 | . . . 3 . 4 . Attach 29 | 3 6 . 7 . 7 6 Detach 7 | . 1 . 1 . 2 3 Swap 16 | . 2 . 7 2 3 2 Drop 30 | . 2 1 7 . 15 5 Fire 67 | . 5 22 12 11 7 10 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 25 | . . . . 25 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered Mines 436 | -10/Mines | Learned location of Zion (-6) 483 | -10/Mines | Discovered new exit (range 8) 498 | -10/Mines | Discovered new exit (range 10) 509 | -10/Mines | Entered Materials 509 | -9/Materials | Evolved 2 slots: Propulsion x2 568 | -9/Materials | Repaired Hover Unit 596 | -9/Materials | Repaired ECM Suite 622 | -9/Materials | Repaired Hover Unit 713 | -9/Materials | Discovered new exit (range 12) 786 | -9/Materials | Entered Mines 800 | -9/Mines | Learned Materials stockpile data 804 | -9/Mines | Assembled infested the area 871 | -9/Mines | Met a Derelict bent on vengeance 1016 | -9/Mines | Discovered new exit (range 7) 1112 | -9/Mines | Entered Materials 1112 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1363 | -8/Materials | Discovered new exit (range 9) 1381 | -8/Materials | Entered Factory 1381 | -7/Factory | Evolved 2 slots: Utility x2 1711 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 1941 | -7/Factory | Lost 5 parts (4n1w) 1954 | -7/Factory | Core integrity fell below 50% 1958 | -7/Factory | Core integrity fell below 20% 1960 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer builds a Wall. Acquired 40 matter. Triggered Heavy Explosive Trap. An explosion rips through the floor. Cesium-ion Thruster+ destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9U. Dropped Powered Hammer. Acquired Gravmag System. System corrupted: Matter fused (-9). S-27 Virus destroyed. K-01 Serf collects debris. Gravmag System destroyed. K-01 Serf collects debris. Imp. Airjet destroyed. Cesium-ion Thruster+ destroyed. ECM Suite destroyed. Imp. Sensor Array destroyed. 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" | | ??????????????????????????????# # ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 290 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Repaired ---------- Hover Unit | 6% | -9/Materials ECM Suite | 45% | -9/Materials Hover Unit | 66% | -9/Materials Studied --------- Imp. Hover Unit | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- GoHome() Party Time Challenges ------------ None Game ------ Seed TransmissionLargeBlaster Manual? 0 Play Time 01:03:10 Cumulative 16.4 hours Start 2025.10.22 @ 15:00:02 End 2025.10.22 @ 17:13:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 18ef471d-7264-4172-8356-75c130081630