Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 09:58:19 Player: Gary8 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1591) 1591 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-500) -500 TOTAL SCORE: 4971 Bonus ------- Friendly Fire -500 Cogmind --------- Core Integrity 0/850 Matter 98/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System Large Storage Unit Visual Processing Unit Improved Sensor Array Core Shielding Hacking Suite > --- WEAPON ----------- Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Gravmag System Advanced ECM Suite System Restoration Module High-powered Shotgun High-powered Shotgun Gauss Rifle Heavy Missile Launcher Heavy Missile Launcher [Rating: 43] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Improved Flight Unit Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Improved Cooling System Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Reactive Plating Weapon High-powered Shotgun Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . 1 Utility 5 | . . 2 . 1 1 . . 1 Weapon . | . . . . . . . . . Parts Attached 79 | 6 2 16 2 22 3 19 3 6 Power 13 | 1 . 3 2 5 . 2 . . Engine 8 | 1 . 3 2 1 . 1 . . Core 5 | . . . . 4 . 1 . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 5 . 5 1 4 . . Treads . | . . . . . . . . . Leg 5 | 2 . . . . . 3 . . Wheel . | . . . . . . . . . Hover 4 | . . . . 2 1 1 . . Flight 8 | . . 5 . 3 . . . . Utility 19 | 1 2 3 . 6 1 4 1 1 Device 10 | 1 . 2 . 3 1 1 1 1 Storage 4 | . 1 1 . 1 . 1 . . Processor 1 | . 1 . . . . . . . Hackware 1 | . . . . 1 . . . . Protection 3 | . . . . 1 . 2 . . Artifact . | . . . . . . . . . Weapon 30 | 2 . 5 . 6 1 9 2 5 Energy Gun 5 | 1 . 2 . . . 2 . . Energy Cannon 2 | . . . . . . . 1 1 Ballistic Gun 13 | 1 . 3 . 4 . 3 1 1 Ballistic Cannon 3 | . . . . . 1 1 . 1 Launcher 6 | . . . . 2 . 2 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . Parts Lost 48 | . 1 2 1 11 . 21 . 12 Power 9 | . 1 1 . 3 . 3 . 1 Propulsion 10 | . . 1 . 2 . 6 . 1 Utility 12 | . . . 1 2 . 6 . 3 Weapon 17 | . . . . 4 . 6 . 7 Highest Loss Streak 12 | . 1 2 1 8 . 9 . 12 To Critical Strikes 2 | . . . . . . 2 . . Average Slot Usage (%) 67 | . 96 92 97 70 97 50 58 37 Engine 4 | . 14 7 11 2 . 1 7 3 Core 1 | . . . . 9 15 . . . Leg 2 | . 28 3 . . . 2 7 3 Hover 1 | . . . . 7 23 . . . Flight 6 | . . 16 22 7 . . . . Device 6 | . 7 11 8 5 12 5 5 5 Storage 12 | . 6 20 22 10 7 9 15 9 Processor 7 | . 10 11 11 9 7 5 . . Hackware 3 | . . . . 2 7 5 . . Protection 3 | . . . . 1 7 6 7 3 Energy Gun 4 | . 14 8 11 . . 1 7 3 Ballistic Gun 9 | . 14 13 11 8 2 9 . . Launcher 1 | . . . . 4 7 . . . Naked Turns . | . . . . . . . . . Heaviest Build 60 | 7 46 56 56 60 52 57 47 47 Greatest Support 35 | 20 20 20 10 18 27 35 15 15 Greatest Overweight (x) 13 | . 2 13 5 13 1 12 3 7 Average Overweight (x) 4 | . . 5 5 3 1 5 2 3 Largest Inventory Capacity 20 | 5 20 20 20 20 15 15 15 15 Average Capacity 16 | 5 11 20 20 18 15 15 15 15 Most Carried 11 | 2 4 8 7 11 8 8 8 6 Average Carried 5 | . 1 4 5 7 6 4 6 4 Final Capacity 20 | 5 20 20 20 15 15 15 15 15 Final Carried 8 | . 3 5 5 6 8 5 6 . Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 1656 | 249 21 165 130 266 . 781 44 . Remotely . | . . . . . . . . . Salvage Created 1636 | 50 24 187 179 609 . 431 . 156 Parts 113 | 2 4 13 19 40 . 22 . 13 Haulers Intercepted 2 | . . . . 2 . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 . . Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 39 | 1 . 4 9 9 . 12 . 4 Guns 21 | 1 . 4 9 2 . 5 . . Cannons 3 | . . . . . . 3 . . AOE 14 | . . . . 6 . 4 . 4 Classes Destroyed 10 | 1 1 1 1 2 . 3 . 1 Worker 2 | . . . . . . . . 2 Hauler 2 | . . . . 2 . . . . Watcher 3 | . 1 . . 2 . . . . Swarmer 13 | . . . 7 . . 4 . 2 Grunt 14 | 1 . 2 2 4 . 3 . 2 Sentry 5 | . . 2 . 2 . 1 . . Hunter 3 | . . . . 3 . . . . Savage 2 | . . . . . . 2 . . Butcher 2 | . . . . . . 2 . . Guerrilla 1 | . . . . . . 1 . . Mutant 1 | . . . . . . 1 . . Best Kill Streak 5 | 1 1 2 5 4 . 4 . 5 Combat Bots Only 5 | 1 . 2 5 3 . 4 . 4 Max Kills in Single Turn 4 | 1 1 1 2 2 . 3 . 4 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . . . 2 . 3 . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 537 | 9 11 36 36 85 . 234 . 126 Missed 146 | 2 1 9 7 30 . 73 . 24 Damage Taken 6009 | 80 109 385 269 1188 . 2126 . 1852 Core 1811 | 12 11 81 42 293 . 504 . 868 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . . . . 4 . 47 . . Ignored by Resistances 3 | . . . . . . 3 . . Core Remaining (%) 65 | 95 90 . 69 46 . . 28 . Volleys Fired 156 | 8 2 17 16 23 . 77 . 13 Largest 2 | 2 2 2 2 2 . 2 . 2 Hottest 150 | 60 60 79 79 79 . 105 . 150 Shots Fired 251 | 16 4 34 32 41 . 105 1 18 Gun 181 | 16 4 34 32 26 . 60 1 8 Cannon 39 | . . . . . . 33 . 6 Launcher 31 | . . . . 15 . 12 . 4 Special . | . . . . . . . . . Kinetic 174 | 8 2 31 16 25 . 90 . 2 Thermal 36 | . . 3 16 1 . 3 1 12 Explosive 18 | . . . . 2 . 12 . 4 Electromagnetic 23 | 8 2 . . 13 . . . . Robot Hit Streak 11 | 3 2 11 5 9 . 8 . 4 Robot Miss Streak 7 | 2 1 3 3 3 . 7 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 140 | 9 2 26 19 23 . 53 . 8 Core Hits 91 | 3 1 8 11 25 . 34 . 9 Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed 4 | . . 1 . . . 3 . . Critical Strikes 9 | . . 1 1 . . 6 . 1 Burn 2 | . . . 1 . . . . 1 Destroy 6 | . . 1 . . . 5 . . Blast 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4036 | 112 35 349 318 901 . 1658 . 663 Guns 1897 | 112 35 349 306 192 . 796 . 107 Cannons 419 | . . . . . . 344 . 75 Explosions 1707 | . . . . 708 . 518 . 481 Melee . | . . . . . . . . . Ramming 13 | . . . 12 1 . . . . Kinetic 1848 | 46 13 306 161 192 . 1107 . 23 Thermal 575 | . . 43 145 17 . 33 . 337 Explosive 962 | . . . . 141 . 518 . 303 Electromagnetic 638 | 66 22 . . 550 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . . . 21 16 . Average Corruption 16 | . . . . . . 16 16 . Corruption Purged 5 | . . . . . . 5 . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . . . . 48 8 . Message Errors 14 | . . . . . . 13 1 . Matter Fused 10 | . . . . . . 8 2 . Heat Flow Errors 11 | . . . . . . 9 2 . Energy Discharges 7 | . . . . . . 5 2 . Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . 7 . . Misfires 4 | . . . . . . 3 1 . Alerts 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 119 | . . . . 24 . 16 . 79 Projectiles 2 | . . . . . . 2 . . Explosions 117 | . . . . 24 . 14 . 79 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 214 | . . . 5 52 . 112 . 45 Shots 6 | . . . . 2 . 3 . 1 Rammed 4 | . . . 3 1 . . . . Targets Rammed 4 | . . . 3 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 396 | 82 . 16 105 102 . 262 264 396 Average Temperature 86 | 44 . 8 37 29 . 95 124 193 Received Heat Transfer 1593 | 42 60 147 51 171 . 549 . 573 Effects 2 | . . . . . . 1 . 1 Energy Bleed 1 | . . . . . . 1 . . Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 1200 | . . 111 444 100 . 62 . 483 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Peak Influence 200 | 20 35 90 200 168 33 . . 186 Initial 33 | . 13 10 . 33 33 . . . Average 30 | 3 19 15 38 38 33 . . 47 Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 96 | 100 100 100 87 100 100 . . 100 Level 1 3 | . . . 12 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 1 1 . 1 1 . . . Investigation 1 | . . . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 1 . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 6 | . 1 3 . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 51 | 1 4 5 9 14 . 12 . 6 Peak Tracking Total 6 | 1 3 3 4 3 . 4 . 6 Tactical Retreats 1 | . . 1 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 2 | . . . . 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 7 | . . . . 2 . 1 . 4 Max in Single Turn 4 | . . . . 2 . 1 . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 3 | . . 1 . . . 2 . . Terminals 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 12 | . . 2 . . . 10 . . Successful 11 | . . 1 . . . 10 . . Failed 1 | . . 1 . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . 1 . . . . . . Terminals 2 | . . 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . . 1 . . . 10 . . Record 9 | . . . . . . 9 . . Open Door 1 | . . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . 1 . . . . . . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 9236 | 122 159 1283 1219 1517 172 4343 244 177 Spaces Moved 2510 | 86 93 259 299 464 147 1051 75 36 Core 492 | 27 . . . 2 . 456 . 7 Treads . | . . . . . . . . . Legs 903 | 59 93 67 . . . 580 75 29 Wheels . | . . . . . . . . . Hover 491 | . . . . 329 147 15 . . Flight 624 | . . 192 299 133 . . . . Fastest Speed 50 | 50 120 260 387 116 112 112 260 330 Average Speed 342 | 98 160 460 387 294 112 393 316 343 Slowest Speed 1075 | 120 260 1075 387 915 112 650 330 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 8 17 13 48 30 3 77 11 2 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 1 1 . Spaces Dug 14 | . . . . . . 14 . . Terrain Destroyed 236 | . . . . 64 . 129 . 43 Melee . | . . . . . . . . . Projectile 13 | . . . . . . 13 . . AOE 223 | . . . . 64 . 116 . 43 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 2916 | 109 101 332 324 576 154 1162 85 73 Wait 40 | 4 . . . 18 . . . 18 Move 2502 | 85 92 258 298 463 146 1050 74 36 Hop . | . . . . . . . . . Pick Up 81 | 6 4 19 2 29 4 12 5 . Fast Attach . | . . . . . . . . . Attach 75 | 6 2 15 1 20 3 19 3 6 Detach 24 | . 1 10 1 6 1 4 1 . Swap 4 | . . 1 1 2 . . . . Drop 30 | . . 12 2 14 . . 2 . Fire 156 | 8 2 17 16 23 . 77 . 13 Melee . | . . . . . . . . . Ram 4 | . . . 3 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / Exi) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 123 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 13) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Utility x2 284 | -9/Materials | Discovered new exit (range 7) 324 | -9/Materials | Build established: Mutant 1049 | -9/Materials | Build established: Scavenger-Mutant 1523 | -9/Materials | Discovered new exit (range 9) 1565 | -9/Materials | Entered Mines 1716 | -9/Mines | Learned location of Storage (-9) 1720 | -9/Mines | Identified exit to Exiles 2630 | -9/Mines | Discovered new exit (range 5) 2784 | -9/Mines | Entered Materials 2784 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2805 | -8/Materials | Build established: Mutant 3161 | -8/Materials | Lost 8 parts (2p2n2u2w) 3828 | -8/Materials | Discovered new exit (range 8) 4036 | -8/Materials | Core integrity fell below 50% 4301 | -8/Materials | Entered Factory 4301 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4325 | -7/Factory | Discovered new exit (range 18) 4473 | -7/Factory | Entered Lower Caves 4508 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4588 | -7/Lower Caves | Lost 9 parts (2p4n1u2w) 4961 | -7/Lower Caves | Lost 3 parts (1u2w) 5859 | -7/Lower Caves | Learned location of 1 exit from Research 5859 | -7/Lower Caves | Learned Factory stockpile data 5859 | -7/Lower Caves | Learned Factory security intel 5859 | -7/Lower Caves | Learned Extension security intel 5859 | -7/Lower Caves | Learned Armory garrison access intel 7616 | -7/Lower Caves | Learned Factory security intel 7631 | -7/Lower Caves | Attacked by a faux Warlord 7647 | -7/Lower Caves | System corruption reached 10% 7660 | -7/Lower Caves | Core integrity fell below 50% 7696 | -7/Lower Caves | Lost 9 parts (1p2n4u2w) 8066 | -7/Lower Caves | Build established: Scavenger-Mutant 8663 | -7/Lower Caves | Discovered new exit (range 13) 8816 | -7/Lower Caves | Entered another Lower Caves area 8915 | -7/Lower Caves | Discovered new exit (range 12) 9060 | -7/Lower Caves | Entered Factory 9060 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9190 | -6/Factory | Core integrity fell below 50% 9216 | -6/Factory | Core integrity fell below 20% 9237 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Fusion Modulator explodes. [Achievement: Remodeling] Hvy. Missile Launcher destroyed. Destroyed Lgt. Nuclear Core. S-27 Virus destroyed. Hvy. Missile Launcher destroyed. Destroyed Hvy. Missile Launcher. Lgt. EM Pulse Cannon destroyed. Slug penetrates G-50 Soldier. Gauss Rifle destroyed. Your per-turn energy upkeep is currently significantly in the negative, which may be okay for now but be prepared to manage it more closely. U-05 Engineer lays Concrete. Bore Cannon destroyed. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????#######???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????????????# #???????????? | | ?????????????? ???# #???????????? | | ?????????????" #??# #???????????? | | ?????????????" #??# #???????????? | | ????????????? #??# #???????????? | | ?????????????" #??# #???????????? | | ????????????"" #??# #???????????? | | ????????????"" #??# #???????????? | | ??????? ?? #??# #???????????? | | ???????? """ #??# #???????????? | | ???????? """ #??# ###+######??? | | ??????? ? 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""" ???????" ???????? | | ??????????? ???????? ???????? | | ???????????? ???????? ????????? | | ????????????[ ????????#""""##????????? | | ????????????[ ????????? ??????????? | | ???????????[= ??????????? ????????????? | | ????????????###????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 23 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Oops Remodeling Tourist Challenges ------------ None Game ------ Seed SurveybotIonicKinecellerator Manual? 0 Play Time 00:30:39 Cumulative 1.9 hours Start 2024.04.05 @ 12:59:55 End 2024.04.06 @ 09:58:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be2e7fe8-66a4-4cd1-a5e4-a9e4241793ac