Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 17:14:16 Player: Ben'n'Dan Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (1) 5 Value Destroyed (10) 10 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 215 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Light Ion Engine Medium Laser Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- (None) > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Medium Laser [Rating: 2] Favorites ----------- Power None Propulsion None Utility None Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 2 | 2 . Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion . | . . Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility . | . . Device . | . . Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 2 | 2 . Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 2 | . 2 Power . | . . Propulsion . | . . Utility . | . . Weapon 2 | . 2 Highest Loss Streak 2 | . 2 Average Slot Usage (%) 22 | . 22 Energy Gun 10 | . 10 Ballistic Gun 12 | . 12 Naked Turns 9 | . 9 Heaviest Build 3 | 3 3 Greatest Support 3 | 3 3 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 4 | 4 4 Average Capacity 4 | 4 4 Most Carried 4 | 3 4 Average Carried 3 | 2 3 Final Capacity 4 | 4 4 Final Carried 4 | 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 220 | 220 . Remotely . | . . Salvage Created 12 | . 12 Parts 2 | . 2 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 1 | . 1 Guns 1 | . 1 Classes Destroyed 1 | . 1 Swarmer 1 | . 1 Best Kill Streak 1 | . 1 Combat Bots Only 1 | . 1 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 399 | . 399 Core 256 | . 256 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 3 | . 3 Largest 2 | . 2 Hottest 60 | . 60 Shots Fired 6 | . 6 Gun 6 | . 6 Cannon . | . . Launcher . | . . Special . | . . Kinetic 3 | . 3 Thermal 3 | . 3 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 2 | . 2 Robot Miss Streak 1 | . 1 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 3 | . 3 Core Hits 1 | . 1 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 36 | . 36 Guns 36 | . 36 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 25 | . 25 Thermal 11 | . 11 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature . | . . Average Temperature . | . . Received Heat Transfer 6 | . 6 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 25 | . 25 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 35 | . 35 Initial . | . . Average 10 | . 13 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 9 | . 9 Peak Tracking Total 9 | . 9 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 93 | 26 67 Spaces Moved 120 | 39 81 Core 120 | 39 81 Treads . | . . Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 50 | 50 50 Slowest Speed 50 | 50 50 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 16 | 4 29 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 144 | 43 101 Wait 16 | . 16 Move 119 | 38 81 Hop . | . . Pick Up 4 | 3 1 Fast Attach 2 | 2 . Attach . | . . Detach . | . . Swap . | . . Drop . | . . Fire 3 | . 3 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 11) 84 | -10/Materials | Core integrity fell below 50% 91 | -10/Materials | Core integrity fell below 20% 94 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00006_ Acquired Sml. Laser. 00009_ Acquired Med. Laser. 00012_ Acquired Assault Rifle. 00015_ Acquired 60 matter. 00017_ EXIT=FOUND 00023_ Acquired 41 matter. 00026_ Acquired 40 matter. LOCATION=UNKNOWN GOAL=ESCAPE 00027_ ALERT: A rogue bot has emerged from the scrapyard. Terminate on contact. 00037_ Acquired Grenade Launcher. 00043_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 00058_ T-07 Excavator is excavating. 00062_ K-01 Serf collects debris. 00063_ EXIT=FOUND 00072_ S-10 Pest destroyed. 00079_ Sml. Laser destroyed. 00085_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????###???????????? | | ???????????????????????????????"""#??????????? | | ?????????????????????????????#"!!!"##????????? | | ?????????????????????????????"" 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""""""" ??# #???############ #????? | | ????? ????# #??????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixCoolingCapacitor Manual? 0 Play Time 00:02:14 Cumulative 126.5 hours Start 2020.10.17 @ 17:12:45 End 2020.10.17 @ 17:14:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 307 Adventurer 8 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 75 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35de3c87-03b1-4896-964e-0fcb82134417