Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 03:56:27 Player: Iris Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1790) 1790 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (559) 559 TOTAL SCORE: 5439 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 276 Entered DSFs 500 Friendly Fire -338 Cogmind --------- Core Integrity 0/700 Matter 84/300 Energy 288/325 System Corruption 1% Temperature Critical (3448) Movement Core (650) Ox12 Location -7/DSF Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Armored Treads > --- UTILITY (4) ------ Power Amplifier Weight Redist. System Improved Terrain Scan Processor Transmission Jammer > --- WEAPON (4) ------- Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Cannon > --- INVENTORY (5) ---- Light Ion Engine Light Treads Cooling System Seismic Detector Light Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- Power Amplifier Weight Redist. System Improved Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Cooling System Seismic Detector Light Assault Rifle [Rating: 34] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Large Matter Pod Device High-powered Tractor Beam Storage Large Matter Pod Processor Improved Terrain Scan Processor Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Slots Evolved 6 | . . 2 . . 4 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 2 | . . 1 . . 1 . Weapon 2 | . . 1 . . 1 . Parts Attached 49 | 6 2 13 12 . 4 12 Power 6 | 1 . 2 1 . . 2 Engine 5 | 1 . 2 1 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 6 | 2 . 2 1 . . 1 Treads 3 | 2 . . . . . 1 Leg 3 | . . 2 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | . . 4 2 . . 7 Device 11 | . . 3 2 . . 6 Storage 1 | . . 1 . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 24 | 3 2 5 8 . 4 2 Energy Gun 2 | . . . 1 . 1 . Energy Cannon 4 | . . . 2 . 2 . Ballistic Gun 8 | 3 1 3 . . . 1 Ballistic Cannon 5 | . . . 4 . . 1 Launcher 5 | . 1 2 1 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 2 . 1 . Parts Lost 11 | . . 2 4 . . 5 Power 1 | . . 1 . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 2 . . 2 Weapon 5 | . . 1 1 . . 3 Highest Loss Streak 3 | . . 1 3 . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 71 82 92 100 76 71 Engine 9 | . 14 7 11 11 7 7 Treads 8 | . 28 12 . . . 5 Leg 11 | . . 9 20 22 15 3 Device 15 | . . 14 16 22 15 20 Storage 7 | . . 10 11 11 7 2 Energy Cannon 8 | . . . 10 22 15 15 Ballistic Gun 7 | . 14 22 . . . . Ballistic Cannon 3 | . . . 11 . . . Launcher 9 | . 14 5 10 11 14 9 Naked Turns . | . . . . . . . Heaviest Build 37 | 7 9 21 27 27 33 37 Greatest Support 40 | 40 40 40 26 23 23 20 Greatest Overweight (x) 12 | . . . 1 1 3 12 Average Overweight (x) . | . . . . 1 1 2 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 5 Average Carried 3 | . 2 3 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 4 5 Class Distribution -------------------- 40% | Gunner 30% | Mutant 23% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -7/Factory Gunner | -7/DSF Resources | -11 -10 -9 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac DSF Matter Collected 1649 | 169 224 262 630 17 . 347 Remotely 907 | . . 188 495 17 . 207 Salvage Created 1926 | . 362 329 531 . . 704 Parts 103 | . 25 30 25 . . 23 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed 3 | . 2 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Combat Hostiles Destroyed 51 | . 11 15 14 . . 11 Guns 8 | . 1 5 . . . 2 Cannons 11 | . . . 7 . . 4 AOE 31 | . 10 10 7 . . 4 Classes Destroyed 12 | . 5 2 2 . . 3 Worker 3 | . 1 2 . . . . Builder 1 | . 1 . . . . . Hauler 3 | . . . 3 . . . Recycler 2 | . 2 . . . . . Watcher 1 | . . . 1 . . . Swarmer 15 | . 6 7 2 . . . Grunt 27 | . 5 6 8 . . 8 Brawler 2 | . . 1 1 . . . Duelist 1 | . . . . . . 1 Sentry 5 | . . 1 4 . . . Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Best Kill Streak 11 | . 11 6 3 . . 4 Combat Bots Only 9 | . 9 6 3 . . 4 Max Kills in Single Turn 3 | . 3 2 3 . . 1 Gunslinging . | . . . . . . . Exploded 3 | . 3 2 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Hostile Shots Fired 201 | . 46 46 42 . . 67 Missed 63 | . 18 16 15 . . 14 Damage Taken 2858 | . 284 355 608 . . 1611 Core 998 | . 59 52 71 . . 816 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 43 | . . 43 . . . . Core Remaining (%) 81 | 100 76 . . 69 . . Volleys Fired 111 | . 16 41 27 . . 27 Largest 3 | . 1 3 3 . . 3 Hottest 172 | . 30 63 169 . . 172 Shots Fired 208 | . 16 72 48 . . 72 Gun 79 | . 4 58 . . . 17 Cannon 78 | . . . 38 . . 40 Launcher 51 | . 12 14 10 . . 15 Special . | . . . . . . . Kinetic 115 | . 4 58 36 . . 17 Thermal 42 | . . . 2 . . 40 Explosive 43 | . 12 14 10 . . 7 Electromagnetic 8 | . . . . . . 8 Robot Hit Streak 11 | . 6 6 10 . . 11 Robot Miss Streak 5 | . 1 3 4 . . 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 103 | . 6 35 23 . . 39 Core Hits 103 | . 24 28 23 . . 28 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 6 | . . 1 5 . . . Destroy 1 | . . 1 . . . . Blast 5 | . . . 5 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4380 | . 844 977 1333 . . 1226 Guns 478 | . 23 332 . . . 123 Cannons 975 | . . . 467 . . 508 Explosions 2922 | . 821 640 866 . . 595 Melee . | . . . . . . . Ramming 5 | . . 5 . . . . Kinetic 945 | . 23 332 467 . . 123 Thermal 758 | . . 122 . . . 636 Explosive 2488 | . 821 518 866 . . 283 Electromagnetic 184 | . . . . . . 184 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . 11 11 . 1 Average Corruption 8 | . . . 10 11 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 29 | . . . 20 9 . . Message Errors 6 | . . . 5 1 . . Matter Fused 7 | . . . 5 2 . . Heat Flow Errors 2 | . . . . 2 . . Energy Discharges 5 | . . . 3 2 . . Data Loss (minor) 5 | . . . 4 1 . . Misfires 1 | . . . 1 . . . Alerts 1 | . . . . 1 . . Misdirections 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 159 | . 77 16 45 . . 21 Projectiles 4 | . . . . . . 4 Explosions 155 | . 77 16 45 . . 17 Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact . | . . . . . . . Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 259 | . 14 38 90 . . 117 Shots 10 | . 1 2 3 . . 4 Rammed . | . . . . . . . Targets Rammed 2 | . . 1 1 . . . Kicked 2 | . . 1 1 . . . Crushed . | . . . . . . . Highest Temperature 3448 | . 5 3 111 267 . 3448 Average Temperature 930 | . 2 3 35 140 . 1263 Received Heat Transfer 699 | . 81 63 123 . . 432 Effects 80 | . . . . . . 80 Shutdowns 22 | . . . . . . 22 Energy Bleed 10 | . . . . . . 10 Interference 6 | . . . . . . 6 Matter Decay 11 | . . . . . . 11 Short Circuit 3 | . . . . . . 3 Damage (minor) 6 | . . . . . . 6 Damage (major) 16 | . . . . . . 16 Damage (core) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 4 | . . . 1 . . 3 Heat Transferred 1225 | . . 150 . . . 1075 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Peak Influence 637 | . 510 637 585 254 48 249 Initial 250 | . . 215 250 228 43 33 Average 305 | . 269 460 434 216 43 127 Maximum Alert Level 2 | . 2 2 2 1 . 1 Low Security (%) 30 | 100 40 . . 12 100 78 Level 1 27 | . 11 21 33 87 . 21 Level 2 42 | . 48 78 66 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Squads Dispatched 9 | . 1 3 3 . . 2 Investigation 4 | . 1 1 2 . . . Extermination . | . . . . . . . Reinforcement 5 | . . 2 1 . . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Distress Signals 3 | . 1 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 16 21 17 . . 14 Peak Tracking Total 9 | . 9 3 4 . . 4 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Traps Triggered 2 | . . 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac DSF Machines Disabled 13 | . 7 3 3 . . . Max in Single Turn 2 | . 2 2 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Machines Accessed 10 | . 2 2 4 1 1 . Terminals 9 | . 2 1 4 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 7 4 11 3 1 . Successful 11 | . 2 2 4 2 1 . Failed 15 | . 5 2 7 1 . . Catastrophic 3 | . 2 . . 1 . . Database Lockouts . | . . . . . . . Manual 5 | . 2 . 1 2 . . Terminals 24 | . 7 2 11 3 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 2 . 4 2 1 . Record 2 | . 1 . 1 . . . Open Door 2 | . . . 2 . . . Open DSF 1 | . . . . . 1 . Alert Level 1 | . . . . 1 . . Unreport Threat 2 | . . . 1 1 . . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 2 3 1 1 . Full Trace Events 5 | . 2 1 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Total Allies 11 | . . . 11 . . . Largest Group 11 | . . . 11 7 6 6 Highest-Rated Group 188 | . . . 188 156 56 56 Highest-Rated Ally 100 | . . . 100 100 16 16 Total Orders . | . . . . . . . Ally Attacks 67 | . . . 34 5 . 28 Total Damage 801 | . . . 524 63 . 214 Kills 12 | . . . 8 1 . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac DSF Turns Passed 2803 | 129 364 670 742 247 125 526 Spaces Moved 1388 | 80 205 371 420 131 47 134 Core 26 | 9 . . . . . 17 Treads 533 | 71 205 171 . . . 86 Legs 829 | . . 200 420 131 47 31 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 120 190 190 170 Average Speed 170 | 147 160 138 154 190 255 290 Slowest Speed 650 | 160 160 160 190 190 330 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 5 48 32 72 34 2 76 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 270 | . 57 98 83 . . 32 Melee . | . . . . . . . Projectile 1 | . . . 1 . . . AOE 269 | . 57 98 82 . . 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Total 1649 | 91 226 468 467 130 54 213 Wait 57 | . . 27 1 . . 29 Move 1382 | 79 204 370 419 130 46 134 Hop . | . . . . . . . Pick Up 29 | 6 3 12 1 . 2 5 Fast Attach 13 | . . . 8 . . 5 Attach 25 | 5 1 11 1 . 3 4 Detach 1 | . 1 . . . . . Swap 11 | 1 1 2 3 . 1 3 Drop 16 | . . 4 6 . 2 4 Fire 111 | . 16 41 27 . . 27 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . 1 1 . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Min x2] / *Sto x2) -9/Storage -9/Recycling -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 13) 287 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 312 | -10/Materials | Destroyed 9 combat bots 354 | -10/Materials | Discovered new exit (range 13) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 570 | -9/Materials | Repaired Grenade Launcher 626 | -9/Materials | Discovered new exit (range 12) 1011 | -9/Materials | Discovered new exit (range 16) 1119 | -9/Materials | Discovered new exit (range 12) 1162 | -9/Materials | Discovered new exit (range 2) 1164 | -9/Materials | Entered Storage 1314 | -9/Storage | Build established: Gunner 1482 | -9/Storage | System corruption reached 10% 1515 | -9/Storage | Lost 3 parts (1n1u1w) 1517 | -9/Storage | Met 01-MTF 1704 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1811 | -9/Storage | Lost 3 allies 1897 | -9/Storage | Discovered new exit (range 6) 1906 | -9/Storage | Entered Recycling 1906 | -9/Recycling | Accompanied by 7 allies (01-MTF) 1911 | -9/Recycling | 01-MTF left 1996 | -9/Recycling | Build established: Commander-Gunner 2134 | -9/Recycling | Discovered new exit (range 5) 2153 | -9/Recycling | Entered Factory 2153 | -7/Factory | Accompanied by 6 allies 2153 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2268 | -7/Factory | Identified exit to DSF 2278 | -7/Factory | Entered DSF 2278 | -7/DSF | Accompanied by 6 allies 2326 | -7/DSF | Additional patrols routed to DSF 2376 | -7/DSF | Lost 3 allies 2425 | -7/DSF | Lost 3 allies 2494 | -7/DSF | Discovered new exit (range 16) 2651 | -7/DSF | Sterilization system engaged 2671 | -7/DSF | Ambient heat levels rising (+10) 2686 | -7/DSF | Ambient heat levels rising (+10) 2701 | -7/DSF | Ambient heat levels rising (+10) 2716 | -7/DSF | Ambient heat levels rising (+10) 2731 | -7/DSF | Ambient heat levels rising (+10) 2746 | -7/DSF | Ambient heat levels rising (+10) 2754 | -7/DSF | Core integrity fell below 50% 2761 | -7/DSF | Ambient heat levels rising (+10) 2776 | -7/DSF | Ambient heat levels rising (+10) 2791 | -7/DSF | Ambient heat levels rising (+10) 2794 | -7/DSF | Core integrity fell below 20% 2805 | -7/DSF | Core destroyed Last Messages --------------- 02793_ Overheating: Rnf. Ion Engine damaged (-1). 02794_ Overheating: Core damaged (-84). 02795_ Overheating: Adv. Beam Cannon damaged (-4). 02795_ Overheating: Weight Redist. System damaged (-13). 02795_ Overheating: Broken Arm. Treads damaged (-2). 02795_ Overheating: Broken Imp. Terrain Scan Processor damaged (-13). 02797_ Power failure, Lgt. Nuclear Core shutdown. 02798_ Overheating: Energy bleed (-49). 02802_ Power failure, Lgt. Nuclear Core shutdown. 02802_ Overheating: Core damaged (-98). 02803_ Power failure, Rnf. Ion Engine shutdown. 02805_ Overheating: Core damaged (-133). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????""#?????????????????????????????????????? | | ?????????#"#?????????????????????????????????????? | | ??????####"##???????#########????????????????????? | | ??????#"""""######### !!! #?###????????????????? | | ??????#"""""## # # !!! #!!!#!!#?????????????? | | ???#"##"" = ??????????? | | ???#""""" = ??????????? | | ????###"" ##==# ### "##!!!#!!#?????????????? | | ??????### ###==# ##"%[ #"#???#????????????????? | | ??????#?# #?######## % //#????????????????????? | | ??????##= ?#??????# %//#????????????????????? | | ??#??#?#= ???????# //#????????????????????? | | ??#????## ##???????### "##????????????????????? | | ?????### = #??##??#! !!#????????????????????? | | #?##???# =??#?#?###!! !!#????????????????????? | | ?#???### = ?#####?#!! = !!#??????#?????????????? | | ??????### ############!![#######? ##????????????? | | ???##?# ## #!!!##= %*##?!!!# ! ## ?? ???????? | | ??#???# %## #!!!#=! 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""???????? | | ?##?"##"% ^^ <""???????? | | ??#??##""%" #!!!# !#!!!# ##"""?????????? | | ?????##"""""######### !!#?###????????????????? | | ??##??####"##?#????##########????????????????????? | | ???#?????#"##?#?????#?#??????????????????????????? | | ????#??#?""#???????#?????????????????????????????? | | ????###??##???#??????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?#???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 24 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Power Amplification 20 Additional Mass Support 6 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Let's See Who's Tougher Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Omniscient Cartographer Use The Force \\IAMDERELICT Challenges ------------ None Game ------ Seed ScatterComponentPropulsion Manual? 0 Play Time 00:37:54 Cumulative 3.6 hours Start 2024.04.01 @ 03:15:21 End 2024.04.01 @ 03:56:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08ff35d0-3228-43fc-850d-be84181e2a21