Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.02 @ 15:34:29 Player: OccultOnion Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (107) 535 Value Destroyed (4346) 4346 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 9481 Bonus ------- High Alert Combat Kills 200 Cogmind --------- Core Integrity 0/1150 Matter 13/300 Energy 74/100 System Corruption 21% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Flexi-carbon Leg Myomer Leg Myomer Leg Improved Antigrav System > --- UTILITY (7) ------ Advanced Heat Sink Signal Interpreter Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (3) ------- Coil Gun > --- INVENTORY (5) ---- Cooled Field Propulsion Drive Improved Coolant Injector Improved Transmission Jammer Improved Medium Armor Plating High-powered Shotgun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Heavy Treads Compact Wheel Compact Wheel Antigrav System Linear Gravjet Improved Antigrav System > --- UTILITY ---------- Improved Cryofiber Web Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Hacking Suite Improved System Guard Improved Corruption Screen > --- WEAPON ----------- Tesla Rifle Plasma Cannon Great Axe > --- INVENTORY -------- Fission Core Compact Wheel Large Storage Unit Advanced Weight Redist. System Signal Interpreter Improved Signal Interpreter Improved Medium Armor Plating Long-range Proton Cannon Phase Cannon Heavy Flak Cannon Heavy Mass Driver [Rating: 85] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Cryofiber Web Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Great Axe Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . . 1 . Propulsion 5 | . . 1 1 . 1 1 1 Utility 5 | . . 1 1 1 1 . 1 Weapon 1 | . . . . 1 . . . Parts Attached 103 | 1 . 2 15 6 14 16 49 Power 10 | . . . 2 . 1 2 5 Engine 3 | . . . 2 . . . 1 Core 4 | . . . . . 1 2 1 Reactor 3 | . . . . . . . 3 Propulsion 46 | . . 1 8 2 6 7 22 Treads 4 | . . . 1 . 2 1 . Leg 20 | . . . 5 2 4 1 8 Wheel 15 | . . 1 2 . . 3 9 Hover 7 | . . . . . . 2 5 Flight . | . . . . . . . . Utility 19 | 1 . 1 2 2 3 1 9 Device 10 | 1 . . 1 1 1 . 6 Storage 1 | . . 1 . . . . . Processor 4 | . . . 1 . . 1 2 Hackware 3 | . . . . . 2 . 1 Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 28 | . . . 3 2 4 6 13 Energy Gun 6 | . . . 1 . 1 2 2 Energy Cannon 6 | . . . 2 . 1 . 3 Ballistic Gun 6 | . . . . . . 1 5 Ballistic Cannon 3 | . . . . . 1 . 2 Launcher 3 | . . . . . 1 1 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 3 | . . . . 1 . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 4 | . . . . . . . 4 System Corruption 13 | . . . . . . . 13 Parts Lost 81 | . . . 11 2 10 11 47 Power 10 | . . . 2 . 1 2 5 Propulsion 39 | . . . 6 1 4 7 21 Utility 9 | . . . 1 1 1 . 6 Weapon 23 | . . . 2 . 4 2 15 Highest Loss Streak 10 | . . . 5 2 8 4 10 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 84 | . 100 100 93 94 91 81 71 Engine 3 | . 14 11 8 7 1 . . Core 2 | . . . . . 4 6 2 Treads 2 | . . . . . 9 5 1 Leg 16 | . 28 22 26 30 19 9 8 Wheel 5 | . . 11 5 . . 2 9 Hover 1 | . . . . . . 2 2 Device 9 | . 14 11 14 9 8 6 8 Storage 9 | . 14 22 18 15 7 5 4 Processor 6 | . . . 1 7 6 9 8 Hackware 6 | . . . . . 12 11 7 Energy Gun 5 | . 14 11 8 7 1 5 1 Energy Cannon 2 | . . . 6 7 2 . 1 Ballistic Gun 4 | . 14 11 2 . . 3 5 Slashing Weapon 2 | . . . . 6 5 4 1 Naked Turns . | . . . . . . . . Heaviest Build 61 | 14 14 34 45 49 52 46 61 Greatest Support 120 | 20 20 10 54 54 60 80 120 Greatest Overweight (x) 9 | . . 3 3 . 1 5 9 Average Overweight (x) . | . . 3 . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 14 | 8 8 15 15 15 15 15 14 Most Carried 15 | 6 8 11 15 15 15 15 15 Average Carried 11 | 6 7 9 11 14 11 12 12 Final Capacity 15 | 8 8 15 15 15 15 15 5 Final Carried 15 | 6 8 11 14 15 11 15 5 Class Distribution -------------------- 35% | Mutant 33% | Scavenger-Mutant 28% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 2039 | 218 25 95 144 . 181 557 819 Remotely . | . . . . . . . . Salvage Created 3920 | 87 87 183 712 116 295 842 1598 Parts 216 | 3 8 20 48 4 14 31 88 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 4 | . . . . . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 79 | . 3 6 21 2 7 16 24 Guns 36 | . 3 6 8 1 1 8 9 Cannons 29 | . . . 13 1 4 1 10 AOE 14 | . . . . . 2 7 5 Classes Destroyed 15 | 2 2 2 2 1 3 2 1 Worker 8 | . . . 1 . . . 7 Builder 7 | . . . . . . 2 5 Tunneler 3 | 1 . . . . . 1 1 Hauler 1 | . 1 . . . . . . Recycler 4 | 1 . . . . . 1 2 Operator 2 | . . . . . 1 . 1 Watcher 3 | . . 1 1 . . 1 . Swarmer 23 | . 3 4 12 . . . 4 Grunt 24 | . . . 5 . 3 9 7 Brawler 3 | . . . . . . 3 . Duelist 1 | . . . . . . . 1 Sentry 11 | . . 2 4 1 1 1 2 Specialist 2 | . . . . . 2 . . Hunter 6 | . . . . . 1 1 4 Programmer 9 | . . . . 1 . 2 6 Best Kill Streak 9 | 2 3 4 6 1 4 6 9 Combat Bots Only 6 | . 3 4 4 1 4 6 5 Max Kills in Single Turn 9 | 1 2 1 1 1 2 2 9 Gunslinging 1 | . 1 . . . . . . Exploded 5 | . . . . . 2 2 5 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 10278 | . 14 236 1358 159 1478 1401 5632 Core 1934 | . . 30 245 . 271 229 1159 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 100 92 55 100 68 77 . Volleys Fired 313 | 8 10 18 70 4 22 47 134 Largest 3 | 2 2 2 2 2 2 2 3 Hottest 160 | 60 60 60 145 145 149 128 160 Shots Fired 545 | 16 20 33 121 8 43 82 222 Gun 348 | 16 20 33 67 4 8 58 142 Cannon 182 | . . . 54 4 34 10 80 Launcher 15 | . . . . . 1 14 . Special . | . . . . . . . . Kinetic 253 | 8 10 18 8 . 16 36 157 Thermal 253 | 8 10 15 113 8 22 32 45 Explosive 15 | . . . . . 1 14 . Electromagnetic 24 | . . . . . 4 . 20 Robot Hit Streak 16 | 2 3 6 10 3 7 16 12 Robot Miss Streak 8 | 5 2 6 7 1 3 8 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . 1 2 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 351 | 7 11 18 70 5 27 71 142 Core Hits 240 | 3 5 9 33 4 19 85 82 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . . . 3 . 5 . 4 Burn 4 | . . . 3 . 1 . . Blast 8 | . . . . . 4 . 4 Melee Attacks 44 | . . . . . 10 21 13 Impact . | . . . . . . . . Slashing 44 | . . . . . 10 21 13 Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . . 4 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11842 | 82 153 227 1173 107 1136 3000 5964 Guns 4038 | 82 153 227 591 49 87 1060 1789 Cannons 3602 | . . . 575 58 502 193 2274 Explosions 3276 | . . . . . 547 1227 1502 Melee 919 | . . . . . . 520 399 Ramming 7 | . . . 7 . . . . Kinetic 4015 | 47 99 139 35 . 295 626 2774 Thermal 5069 | 35 54 88 1131 107 587 627 2440 Explosive 1453 | . . . . . 226 1227 . Electromagnetic 379 | . . . . . 28 . 351 Impact . | . . . . . . . . Slashing 919 | . . . . . . 520 399 Piercing . | . . . . . . . . Highest Corruption 21 | . 1 1 . . 2 4 21 Average Corruption 7 | . 1 1 . . 1 4 12 Corruption Purged . | . . . . . . . . Corruption Blocked 9 | . . . . . . 2 7 Effects 66 | . . . . . 1 24 41 Message Errors 15 | . . . . . . 5 10 Matter Fused 13 | . . . . . . 7 6 Heat Flow Errors 3 | . . . . . . 1 2 Energy Discharges 9 | . . . . . . 4 5 Parts Rejected 5 | . . . . . . 1 4 Data Loss (minor) 6 | . . . . . . 3 3 Data Loss (major) 5 | . . . . . 1 2 2 Misfires 4 | . . . . . . . 4 Alerts 2 | . . . . . . 1 1 Weapon Failures 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 1097 | . . . . . . 345 752 Projectiles 206 | . . . . . . . 206 Explosions 324 | . . . . . . 47 277 Melee 567 | . . . . . . 298 269 Knockbacks 15 | . . . . . 3 1 11 Impact . | . . . . . . . . Kinetic 14 | . . . . . 3 1 10 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 450 | . . . 3 . 165 186 96 Shots 8 | . . . . . 3 3 2 Rammed 1 | . . . 1 . . . . Targets Rammed 1 | . . . 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 360 | . . 6 360 204 275 124 184 Average Temperature 111 | . . 4 143 89 124 78 33 Received Heat Transfer 1707 | . . 27 495 36 285 423 441 Effects 8 | . . . 8 . . . . Energy Bleed 4 | . . . 4 . . . . Interference 4 | . . . 4 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 16 | . . . 6 1 . 2 7 Heat Transferred 7989 | 75 125 200 2709 211 823 1350 2496 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 743 | 10 112 230 456 120 285 407 743 Initial 96 | . 6 12 96 65 58 42 74 Average 219 | 6 32 111 199 89 122 208 353 Maximum Alert Level 3 | . . 1 2 . 1 2 3 Low Security (%) 56 | 100 100 76 56 100 86 32 44 Level 1 26 | . . 23 38 . 13 67 4 Level 2 15 | . . . 4 . . . 46 Level 3 1 | . . . . . . . 4 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 1 . 1 1 4 1 9 Investigation . | . . . . . . . . Extermination 7 | . . . . 1 1 1 4 Reinforcement 9 | . 1 . 1 . 3 . 4 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 5 | . 1 1 . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 132 | . 10 10 29 3 10 23 47 Peak Tracking Total 12 | . 4 5 7 4 4 7 12 Tactical Retreats 7 | . . 1 3 . 1 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 8 | . 1 1 1 . 1 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 42 | . . . . . 8 9 25 Max in Single Turn 20 | . . . . . 4 6 20 Garrison Access 4 | . . . 1 . . 1 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 27 | . 2 4 6 1 4 5 5 Terminals 21 | . 2 3 5 1 4 2 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access 4 | . . . 1 . . 2 1 Total Hacks 77 | . 6 18 13 1 9 18 12 Successful 35 | . 4 12 3 . 3 9 4 Failed 42 | . 2 6 10 1 6 9 8 Catastrophic 12 | . 1 2 2 . 2 1 4 Database Lockouts . | . . . . . . . . Manual 55 | . 6 10 11 1 8 8 11 Terminals 56 | . 6 10 11 1 9 8 11 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 14 | . . 8 . . . 6 . Garrison Access 7 | . . . 2 . . 4 1 Terminal Hacks 15 | . 4 1 2 . 3 2 3 Open DSF 1 | . . . . . 1 . . Terminal Index 6 | . 1 1 1 . 1 1 1 Alert Level 1 | . . . . . . 1 . Unreport Threat 6 | . 2 . 1 . 1 . 2 Recall Reinforcements 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 13 | . . 7 . . . 6 . Insert Component 6 | . . 3 . . . 3 . Analyze 7 | . . 4 . . . 3 . Garrison Access Hacks 3 | . . . 1 . . 1 1 Seal Access 3 | . . . 1 . . 1 1 Unauthorized Hacks 4 | . . 4 . . . . . Terminals 4 | . . 4 . . . . . Track 2 | . . 2 . . . . . Botnet 2 | . . 2 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 2 4 6 1 3 4 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . 3 . . . 3 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . 3 . . . 3 . Part Schematics Acquired 6 | . . 3 . . . 3 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 5219 | 60 261 251 910 372 508 1217 1640 Spaces Moved 3013 | 29 182 154 365 270 311 718 984 Core 4 | . . . . . . . 4 Treads 288 | . . . . . 8 280 . Legs 1608 | 29 182 . 287 270 303 230 307 Wheels 1105 | . . 154 78 . . 207 666 Hover 8 | . . . . . . 1 7 Flight . | . . . . . . . . Fastest Speed 86 | 120 120 125 105 125 120 105 86 Average Speed 122 | 120 120 125 136 125 123 133 110 Slowest Speed 500 | 120 120 125 196 125 193 410 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 21 | 3 45 24 29 9 12 20 27 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 35 | . . . . . 8 17 10 Terrain Destroyed 197 | . . . 4 . 96 36 61 Melee 35 | . . . . . 8 17 10 Projectile 15 | . . . 4 . 3 . 8 AOE 146 | . . . . . 85 19 42 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 3883 | 37 205 179 661 297 369 850 1285 Wait 326 | . 8 1 187 8 11 34 77 Move 3006 | 28 181 153 364 269 310 717 984 Hop . | . . . . . . . . Pick Up 72 | . 4 5 19 7 2 12 23 Fast Attach 39 | 1 . . 1 . 5 7 25 Attach 55 | . . 2 12 5 7 6 23 Detach 2 | . . . . 1 . . 1 Swap 9 | . . . 2 1 2 3 1 Drop 16 | . 2 . 5 2 . 3 4 Fire 313 | 8 10 18 70 4 22 47 134 Melee 44 | . . . . . 10 21 13 Ram 1 | . . . 1 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 3 exits: *Res / *Upp x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 556 | -9/Materials | Discovered new exit (range 13) 573 | -9/Materials | Entered another Materials area 573 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 849 | -8/Materials | Lost 5 parts (1p3n1w) 903 | -8/Materials | Lost 3 parts (2n1w) 1479 | -8/Materials | Discovered new exit (range 3) 1481 | -8/Materials | Identified exit to Factory 1483 | -8/Materials | Entered Factory 1483 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1534 | -7/Factory | Discovered new exit (range 11) 1546 | -7/Factory | Identified exit to Lower Caves 1818 | -7/Factory | Discovered new exit (range 7) 1820 | -7/Factory | Discovered new exit (range 6) 1826 | -7/Factory | Identified exit to Factory 1840 | -7/Factory | Identified exit to Storage 1855 | -7/Factory | Entered another Factory area 1855 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2047 | -6/Factory | Lost 8 parts (1p4n1u2w) 2165 | -6/Factory | Discovered new exit (range 8) 2169 | -6/Factory | Build established: Hacker-Mutant 2172 | -6/Factory | Identified exit to Extension 2344 | -6/Factory | Discovered new exit (range 8) 2362 | -6/Factory | Identified exit to Factory 2363 | -6/Factory | Entered another Factory area 2363 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2501 | -5/Factory | Discovered new exit (range 6) 2517 | -5/Factory | Identified exit to Upper Caves 2640 | -5/Factory | Lost 3 parts (1p2n) 2656 | -5/Factory | Spotted B-75 Beast 2710 | -5/Factory | Lost 4 parts (2n2w) 3564 | -5/Factory | Discovered new exit (range 16) 3579 | -5/Factory | Identified exit to Factory 3580 | -5/Factory | Entered another Factory area 3580 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3645 | -4/Factory | Build established: Scavenger-Mutant 3983 | -4/Factory | Lost 4 parts (3n1w) 3985 | -4/Factory | Discovered new exit (range 13) 4004 | -4/Factory | Identified exit to Upper Caves 4015 | -4/Factory | Discovered exit to Upper Caves (range 4) 4177 | -4/Factory | Lost 10 parts (1p5n4w) 4224 | -4/Factory | Lost 4 parts (2n1u1w) 4314 | -4/Factory | Garrison activated, responded to threat 4401 | -4/Factory | Core integrity fell below 50% 4425 | -4/Factory | Lost 3 parts (1p1n1w) 4568 | -4/Factory | Lost 7 parts (3n2u2w) 4756 | -4/Factory | Core integrity fell below 20% 4780 | -4/Factory | Lost 9 parts (1p4n1u3w) 4780 | -4/Factory | System corruption reached 10% 5126 | -4/Factory | Discovered new exit (range 4) 5130 | -4/Factory | Identified exit to Research 5220 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 05142_ EVCGAHU%G| E=QZ,JZNTQHOS|WJHP 05143_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 05177_ System corrupted: Matter fused (-5). 05179_ Connecting with Terminal... 05180_ ALERT: Rogue bot located, Programmers report to Factory Zone 9Q. 05180_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05192_ WEIDDR53Z PQHL|NEYLJ,FSF0 05196_ Wheel destroyed. 05199_ Myomer Leg destroyed. 05204_ System corrupted: Coil Gun jammed. 05204_ Lrg. Storage Unit destroyed. 05207_ Slug penetrates Wall. 05208_ Lgt. Nuclear Core destroyed. 05209_ System corrupted: Matter fused (-5). 05213_ Lgt. Antimatter Reactor destroyed. 05214_ W-44 Eye sends out distress signal. 05216_ Coil Gun destroyed. 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"""g"??????????????????????? | | ????????????????? ?? ??????????????????????? | | ??????????????????? ??? ??????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 30 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Corruption Containment 12 Corruption Block 15 Resistance: EX 50 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Hvy. Flak Cannon | -5/Factory | Scanalyzed Hvy. Mass Driver | -5/Factory | Scanalyzed Signal Interpreter | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationMomentumFlakker Manual? 0 Play Time 00:57:09 Cumulative 109.1 hours Start 2022.03.02 @ 14:39:10 End 2022.03.02 @ 15:34:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1577b45-2ac1-4967-8a30-716f2bb76897