Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 16:53:18 Player: Oliviana Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (3260) 3260 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 6818 Bonus ------- Follower Combat Kills 45 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 149/300 Energy 83/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Leg > --- UTILITY (7) ------ System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Seismic Detector Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle Heavy Ion Cannon Rocket Launcher > --- INVENTORY -------- Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Shock Rifle Ion Cannon Light Assault Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Grenade Launcher [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Light Cannon Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 5 | . . 2 . 1 2 Weapon 2 | . . . 1 1 . Parts Attached 93 | . 14 26 10 24 19 Power 11 | . 4 4 2 1 . Engine 8 | . 2 4 1 1 . Core 3 | . 2 . 1 . . Reactor . | . . . . . . Propulsion 31 | . 6 7 2 12 4 Treads 4 | . . . . 4 . Leg 22 | . 6 7 2 3 4 Wheel 5 | . . . . 5 . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | . 2 7 1 3 5 Device 5 | . . 2 1 1 1 Storage 3 | . 2 1 . . . Processor 3 | . . 2 . 1 . Hackware 1 | . . . . . 1 Protection 6 | . . 2 . 1 3 Artifact . | . . . . . . Weapon 33 | . 2 8 5 8 10 Energy Gun 7 | . 1 2 . 3 1 Energy Cannon 6 | . . . 2 3 1 Ballistic Gun 10 | . 1 2 1 1 5 Ballistic Cannon 6 | . . 4 2 . . Launcher 4 | . . . . 1 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 55 | . 2 15 6 13 19 Power 6 | . 1 2 1 1 1 Propulsion 15 | . . 5 3 5 2 Utility 12 | . . 4 . 2 6 Weapon 22 | . 1 4 2 5 10 Highest Loss Streak 17 | . 1 4 3 7 17 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 92 92 86 88 65 Engine 7 | . 5 10 6 6 3 Core 1 | . 8 . 2 . . Treads 1 | . . . . 4 4 Leg 16 | . 28 21 14 5 6 Wheel 1 | . . . . 4 . Device 5 | . . 5 9 4 7 Storage 12 | . 21 16 9 7 3 Processor 14 | . . 11 18 23 15 Protection 2 | . . 4 . 2 4 Energy Gun 4 | . 8 4 . 6 6 Energy Cannon 3 | . . . 6 9 4 Ballistic Gun 6 | . 19 3 6 3 4 Ballistic Cannon 8 | . . 13 14 6 . Peak Build Rating 44 | 6 11 14 23 36 44 Average Rating 17 | 6 8 11 19 26 28 On Entrance 14 | 6 6 9 14 18 36 Naked Turns 39 | . . . . . 39 Heaviest Build 48 | 13 22 30 31 48 44 Greatest Support 56 | 20 20 20 33 56 56 Greatest Overweight (x) 15 | . 1 2 8 15 9 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 8 Most Carried 10 | 5 10 10 10 10 10 Average Carried 8 | 2 8 8 9 8 6 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 3 10 10 10 9 1 Class Distribution -------------------- 37% | Gunner 31% | Mutant 26% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2281 | 220 372 646 485 357 201 Remotely . | . . . . . . Salvage Created 4002 | 82 573 824 795 1152 576 Parts 202 | 2 31 54 29 62 24 Haulers Intercepted . | . . . . . . Recyclers Shooed 10 | . 3 2 4 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 74 | . 9 25 12 19 9 Guns 31 | . 9 12 1 5 4 Cannons 34 | . . 13 9 9 3 AOE 8 | . . . 1 5 2 Classes Destroyed 12 | 2 3 5 1 1 . Worker 10 | . 1 1 2 3 3 Builder 4 | . . . 1 3 . Tunneler 2 | 1 . . 1 . . Recycler 14 | 1 2 2 4 5 . Operator 1 | . 1 . . . . Watcher 2 | . . 1 . 1 . Swarmer 13 | . . 10 . 3 . Grunt 41 | . 9 6 6 11 9 Brawler 1 | . . 1 . . . Duelist 3 | . . 1 2 . . Sentry 12 | . . 7 4 1 . Programmer 4 | . . . . 4 . Best Kill Streak 8 | 2 3 4 4 8 7 Combat Bots Only 7 | . 3 4 3 7 4 Max Kills in Single Turn 3 | 1 1 1 1 2 3 Gunslinging . | . . . . . . Exploded 2 | . . . 1 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 573 | . 58 180 65 100 170 Missed 143 | . 11 42 19 25 46 Damage Taken 7046 | . 642 1708 810 1429 2457 Core 1510 | . 134 234 112 166 864 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 61 | . . 61 . . . Core Remaining (%) 68 | 100 46 41 79 76 . Volleys Fired 284 | 5 60 95 46 49 29 Largest 4 | 2 2 2 3 4 4 Hottest 198 | 40 85 105 122 198 198 Shots Fired 661 | 10 120 176 136 137 82 Gun 375 | 10 120 92 44 53 56 Cannon 277 | . . 84 92 80 21 Launcher 9 | . . . . 4 5 Special . | . . . . . . Kinetic 445 | 10 107 131 105 57 35 Thermal 163 | . 13 45 31 53 21 Explosive 9 | . . . . 4 5 Electromagnetic 44 | . . . . 23 21 Robot Hit Streak 20 | 2 14 10 20 17 6 Robot Miss Streak 6 | 1 3 6 5 2 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . 2 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 437 | 6 79 119 95 96 42 Core Hits 182 | 3 31 40 30 51 27 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 11 | . 1 6 1 3 . Meltdown 1 | . . . 1 . . Destroy 1 | . 1 . . . . Blast 9 | . . 6 . 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8748 | 67 895 1824 1880 2730 1352 Guns 3315 | 67 895 772 371 541 669 Cannons 4007 | . . 1052 1507 1155 293 Explosions 1422 | . . . . 1034 388 Melee . | . . . . . . Ramming 4 | . . . 2 . 2 Kinetic 4698 | 67 784 1458 1334 609 446 Thermal 2554 | . 111 366 544 1240 293 Explosive 917 | . . . . 529 388 Electromagnetic 575 | . . . . 352 223 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 3 2 . 7 5 Average Corruption 2 | . 2 2 . 5 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 54 | . 14 18 . 18 4 Message Errors 13 | . 5 4 . 4 . Matter Fused 10 | . 2 4 . 2 2 Heat Flow Errors 9 | . 3 3 . 3 . Energy Discharges 11 | . 2 4 . 3 2 Parts Fused 1 | . 1 . . . . Data Loss (minor) 4 | . . 2 . 2 . Data Loss (major) 3 | . 1 1 . 1 . Misfires 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 224 | . . 16 25 162 21 Projectiles 60 | . . 16 25 19 . Explosions 164 | . . . . 143 21 Melee . | . . . . . . Knockbacks 28 | . . 8 14 6 . Impact . | . . . . . . Kinetic 27 | . . 8 13 6 . Secondary 1 | . . . 1 . . Self-Inflicted Damage 406 | . . . . 359 47 Shots 8 | . . . . 6 2 Rammed . | . . . . . . Targets Rammed 2 | . . . 1 . 1 Kicked 2 | . . . 1 . 1 Crushed . | . . . . . . Highest Temperature 717 | . 211 232 91 364 717 Average Temperature 89 | . 50 57 25 94 259 Received Heat Transfer 2298 | . 372 540 378 312 696 Effects 26 | . . . . 2 24 Shutdowns 2 | . . . . 1 1 Energy Bleed 1 | . . . . 1 . Interference 4 | . . . . . 4 Short Circuit 4 | . . . . . 4 Damage (minor) 1 | . . . . . 1 Damage (major) 13 | . . . . . 13 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 1 | . . 1 . . . Heat Transferred 3932 | . 259 881 888 1497 407 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 338 | 10 186 322 338 307 216 Initial 114 | . 6 . 94 85 114 Average 170 | 4 70 217 209 143 152 Maximum Alert Level 1 | . . 1 1 1 1 Low Security (%) 61 | 100 100 32 53 76 90 Level 1 38 | . . 67 46 23 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 2 . 4 1 Investigation . | . . . . . . Extermination 3 | . . . . 3 . Reinforcement 5 | . 1 2 . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 9 | . 2 3 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 15 43 25 25 12 Peak Tracking Total 6 | . 6 6 4 6 5 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 5 | . 2 . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . 1 1 4 . Max in Single Turn 4 | . . 1 1 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 9 | . 2 4 3 . . Terminals 6 | . 2 3 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 5 5 7 . . Successful 9 | . 1 5 3 . . Failed 8 | . 4 . 4 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 3 1 2 . . Terminals 10 | . 5 3 2 . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 5 | . . . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 3 1 . . Record 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 3 | . 1 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 2 | . . . 2 . . Retrieve Components 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 1 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . . . 12 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 93 | . . . . 93 87 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 12 | . . . . 5 7 Total Damage 166 | . . . . 81 85 Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5455 | 38 813 1879 1026 1337 362 Spaces Moved 2383 | 16 378 808 361 619 201 Core 106 | . . . 1 18 87 Treads 284 | . . . . 227 57 Legs 1726 | 16 378 808 360 107 57 Wheels 267 | . . . . 267 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 120 120 95 50 Average Speed 178 | 120 154 188 215 179 114 Slowest Speed 800 | 120 190 260 450 800 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 76 69 44 22 7 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 92 | . . . 4 47 41 Melee . | . . . . . . Projectile 5 | . . . 4 . 1 AOE 87 | . . . . 47 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3028 | 27 494 980 507 743 277 Wait 205 | 2 33 35 78 36 21 Move 2378 | 15 377 807 360 618 201 Hop . | . . . . . . Pick Up 39 | 1 5 11 7 12 3 Fast Attach 27 | . 3 9 3 8 4 Attach 34 | . 2 10 3 9 10 Detach 2 | . 1 1 . . . Swap 32 | . 9 7 4 7 5 Drop 25 | 4 4 5 5 4 3 Fire 284 | 5 60 95 46 49 29 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 1 . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 5) 645 | -10/Materials | Discovered new exit (range 9) 648 | -10/Materials | Build established: Scavenger-Mutant 715 | -10/Materials | Core integrity fell below 50% 816 | -10/Materials | Discovered new exit (range 14) 852 | -10/Materials | Entered another Materials area 852 | -9/Materials | Evolved 2 slots: Utility x2 1023 | -9/Materials | Build established: Mutant 1239 | -9/Materials | Lost 4 parts (1p1n1u1w) 1606 | -9/Materials | Build established: Scavenger-Mutant 1772 | -9/Materials | Core integrity fell below 50% 1819 | -9/Materials | Lost 4 parts (2n2u) 2030 | -9/Materials | Discovered new exit (range 10) 2221 | -9/Materials | Build established: Mutant 2592 | -9/Materials | Repaired Imp. Ion Engine 2698 | -9/Materials | Discovered new exit (range 16) 2731 | -9/Materials | Entered another Materials area 2731 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3036 | -8/Materials | Build established: Gunner 3234 | -8/Materials | Lost 3 parts (2n1w) 3405 | -8/Materials | Discovered new exit (range 16) 3757 | -8/Materials | Entered Factory 3757 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4366 | -7/Factory | Lost 7 parts (1p3n1u2w) 4367 | -7/Factory | Destroyed 7 combat bots 4582 | -7/Factory | Noticed a derelict Sapper rigging charges 4780 | -7/Factory | Lost 4 parts (2n1u1w) 4788 | -7/Factory | Allied Derelicts emerged from ambush trap array 5071 | -7/Factory | Discovered new exit (range 20) 5094 | -7/Factory | Entered another Factory area 5094 | -6/Factory | Accompanied by 3 allies 5094 | -6/Factory | Evolved 2 slots: Utility x2 5216 | -6/Factory | Lost 3 allies 5326 | -6/Factory | Core integrity fell below 50% 5362 | -6/Factory | Core integrity fell below 20% 5363 | -6/Factory | Released all parts (4) 5388 | -6/Factory | Lost 17 parts (1p2n6u8w) 5456 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05363_ Released Carbon-fiber Leg. 05365_ K-01 Serf collects debris. 05385_ System corrupted: Energy discharge (-18). 05402_ Acquired System Shield. 05406_ Acquired Arm. Leg. 05415_ System corrupted: Matter fused (-6). 05434_ Neutrino Reactor explodes. 05434_ Door malfunctions. 05436_ K-01 Serf collects debris. 05439_ Ion Cannon destroyed. 05440_ K-01 Serf collects debris. 05441_ Kicked K-01 Serf. 05443_ K-01 Serf collects debris. 05450_ Neutrino Reactor explodes. 05450_ K-01 Serf collects debris. 05450_ Grenade Launcher destroyed. 05450_ Destroyed Grenade Launcher. 05453_ K-01 Serf collects debris. 05454_ System corrupted: Energy discharge (-23). 05454_ The unstable cave ceiling collapses. 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