Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.28 @ 17:07:22 Player: RomanTheEvil Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (764) 764 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2099 Bonus ------- None Cogmind --------- Core Integrity 283/400 Matter 300/300 Energy 45/100 System Corruption 0% Temperature Cool (0) Movement Hovering (72) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Maneuvering Thrusters Hardened Light Armor Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Small Storage Unit Medium Matter Pod [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 5 9 3 15 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 2 4 Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover 6 | . . 2 4 Flight . | . . . . Utility 7 | . 2 . 5 Device 2 | . 1 . 1 Storage 3 | . 1 . 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 11 | 2 5 . 4 Energy Gun 4 | 2 1 . 1 Energy Cannon 3 | . 2 . 1 Ballistic Gun 1 | . 1 . . Ballistic Cannon 2 | . . . 2 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 16 | . 4 5 7 Power 3 | . . 1 2 Propulsion 4 | . 2 1 1 Utility 2 | . . 1 1 Weapon 7 | . 2 2 3 Highest Loss Streak 5 | . 2 5 4 Average Slot Usage (%) 90 | . 94 75 92 Engine 11 | . 14 12 10 Leg 11 | . 25 15 . Hover 22 | . . 12 40 Device 5 | . 13 7 . Storage 11 | . 13 14 9 Protection 6 | . . . 11 Energy Gun 7 | . 12 5 4 Energy Cannon 5 | . 7 . 5 Ballistic Gun 2 | . 4 7 . Ballistic Cannon 4 | . . . 9 Naked Turns . | . . . . Heaviest Build 24 | 6 14 10 24 Greatest Support 72 | 20 20 44 72 Greatest Overweight (x) 4 | . 4 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 4 6 6 6 Average Capacity 5 | 4 5 6 5 Most Carried 6 | 2 5 5 6 Average Carried 2 | . 2 3 2 Final Capacity 6 | 4 6 6 6 Final Carried 5 | 1 3 5 1 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 805 | 250 107 195 253 Remotely . | . . . . Salvage Created 949 | 39 321 2 587 Parts 49 | 1 18 . 30 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 29 | 1 12 3 13 Guns 9 | 1 1 3 4 Cannons 15 | . 6 . 9 AOE 5 | . 5 . . Classes Destroyed 8 | 1 4 1 2 Worker 1 | . 1 . . Hauler 1 | . . . 1 Recycler 2 | . 1 . 1 Watcher 1 | . 1 . . Swarmer 10 | . 6 . 4 Grunt 10 | 1 6 . 3 Sentry 6 | . . . 6 Assembled 3 | . . 3 . Best Kill Streak 6 | 1 6 3 4 Combat Bots Only 6 | 1 6 3 4 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1804 | 34 513 432 825 Core 293 | 8 88 80 117 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 96 . 29 . Volleys Fired 83 | 3 36 9 35 Largest 2 | 2 2 2 2 Hottest 120 | 80 120 60 113 Shots Fired 137 | 6 57 11 63 Gun 51 | 6 17 11 17 Cannon 77 | . 31 . 46 Launcher 9 | . 9 . . Special . | . . . . Kinetic 35 | . 4 9 22 Thermal 77 | 3 39 2 33 Explosive 9 | . 9 . . Electromagnetic 16 | 3 5 . 8 Robot Hit Streak 21 | 6 7 4 21 Robot Miss Streak 4 | . 3 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 98 | 6 35 8 49 Core Hits 48 | 2 23 4 19 Critical Hits 2 | . 1 . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1958 | 75 952 54 877 Guns 429 | 75 126 54 174 Cannons 1055 | . 352 . 703 Explosions 474 | . 474 . . Melee . | . . . . Ramming . | . . . . Kinetic 387 | . 9 43 335 Thermal 898 | 32 407 11 448 Explosive 474 | . 474 . . Electromagnetic 199 | 43 62 . 94 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . 2 11 . Average Corruption 3 | . 1 6 . Corruption Purged . | . . . . Effects 13 | . 5 8 . Message Errors 4 | . 1 3 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Misdirections 3 | . . 3 . Targeting Errors 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 37 | . 21 . 16 Projectiles 27 | . 11 . 16 Explosions 10 | . 10 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 439 | 78 439 93 390 Average Temperature 123 | 43 141 32 122 Received Heat Transfer 489 | 24 219 . 246 Effects 3 | . 3 . . Shutdowns 2 | . 2 . . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 2 . 5 Heat Transferred 1964 | 75 865 25 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 347 | 20 347 64 288 Initial 64 | . 11 64 4 Average 113 | 2 174 37 103 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 81 | 100 63 100 87 Level 1 18 | . 36 . 12 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 . 7 Investigation 5 | . 3 . 2 Extermination . | . . . . Reinforcement 5 | . . . 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | 1 19 11 34 Peak Tracking Total 7 | 1 5 6 7 Tactical Retreats 10 | . 3 2 5 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 9 | . 4 . 5 Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 37 | . 17 . 20 Successful 26 | . 13 . 13 Failed 11 | . 4 . 7 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 14 | . 4 . 10 Terminals 22 | . 9 . 13 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 8 | . 8 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 14 | . 6 . 8 Record 1 | . 1 . . Part Schematic 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Level Access Points 2 | . 1 . 1 Branch Access Points 1 | . 1 . . Fabricator Index 1 | . . . 1 Repair Station Index 1 | . . . 1 Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Maintenance Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 7 | . 7 . . Recycle Component 3 | . 3 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 . 3 Full Trace Events 5 | . 3 . 2 Feedback Events 2 | . 2 . . Corruption 2 | . 2 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 50 | . . . 50 Parts Recycled 3 | . 3 . . Recycled Matter 9 | . 9 . . Retrieved Matter 32 | . 32 . . Retrieved Components 10 | . 10 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1532 | 77 510 196 749 Spaces Moved 1382 | 59 317 182 824 Core 21 | 19 2 . . Treads . | . . . . Legs 429 | 40 315 74 . Wheels . | . . . . Hover 932 | . . 108 824 Flight . | . . . . Fastest Speed 50 | 50 120 76 63 Average Speed 87 | 97 123 93 71 Slowest Speed 250 | 120 250 120 76 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 5 55 39 60 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 5 | . 5 . . Terrain Destroyed 55 | . 54 . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 54 | . 54 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1568 | 72 378 197 921 Wait 30 | . 4 . 26 Move 1379 | 58 316 181 824 Hop . | . . . . Pick Up 33 | 6 12 4 11 Fast Attach . | . . . . Attach 20 | 5 6 2 7 Detach 1 | . . . 1 Swap 12 | . 3 1 8 Drop 10 | . 1 . 9 Fire 83 | 3 36 9 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 56 | -11/Scrapyard | Discovered new exit (range 8) 78 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Identified exit to Mines 268 | -10/Materials | Identified exit to Materials 326 | -10/Materials | Build established: Mutant 588 | -10/Materials | Entered Mines 622 | -10/Mines | Discovered exit to Materials (range 7) 624 | -10/Mines | Met a Derelict bent on vengeance 633 | -10/Mines | Assembled infested the area 670 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 680 | -10/Mines | Core integrity fell below 50% 685 | -10/Mines | System corruption reached 10% 726 | -10/Mines | Lost 5 parts (1p1n1u2w) 766 | -10/Mines | Discovered exit to Materials (range 8) 784 | -10/Mines | Entered Materials 784 | -9/Materials | Evolved 2 slots: Propulsion x2 877 | -9/Materials | Discovered new exit (range 8) 1090 | -9/Materials | Build established: Scavenger-Mutant 1431 | -9/Materials | Repaired Cmb. Airjet 1525 | -9/Materials | Identified exit to Materials 1533 | -9/Materials | Self-destructed Last Messages --------------- Found 22 active squads: 4x Security 5x Surveillance 4x Patrol 5x Transport 1x Investigation 3x Reinforcement >>Access(Main) Found 3 level access points to Materials: (45,9) (46,87) (93,48) Map updated. 01527_ Hrd. Light Armor Plating destroyed. 01527_ S-10 Pest destroyed. 01530_ O-16 Technician uses terminal to summon reinforcements. 01530_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01530_ O-16 Technician locks terminal. 01533_ Backup Laser I destroyed. 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Airjet | -9/Materials | Scanalyzed Datajack | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation System Compromised Challenges ------------ None Game ------ Seed LongswordSmallSabre Manual? 0 Play Time 00:42:29 Cumulative 5.6 hours Start 2021.03.28 @ 16:23:47 End 2021.03.28 @ 17:07:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a7a864b-7c0b-45bc-9c00-dd72f9631b87