Cogmind - Beta 10.1 --- EXPLORER MODE // 2020.10.06 @ 18:17:04 Player: Darlorth Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (162) 810 Value Destroyed (5441) 5441 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2098) 2098 TOTAL SCORE: 11889 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 642 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -37 Cogmind --------- Core Integrity 523/700 Matter 237/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Medium Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Heavy EM Shotgun Flak Cannon Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Thermal Converter Improved Heat Sink Improved Heat Sink Improved Heat Sink Medium Matter Pod Advanced Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Specialist] Relay Coupler [Specialist] Heavy Ion Cannon Advanced EMP Blaster Mini Grenade Launcher Remote Datajack Katana [Rating: 45] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Katana Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Slots Evolved 7 | . 1 2 . 2 . . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . 1 . . 1 . . . . . Utility 3 | . . . . 1 . . . 2 . Weapon 2 | . . 2 . . . . . . . Parts Attached 114 | 7 1 31 2 4 7 38 6 12 6 Power 7 | 1 . 1 2 . . 3 . . . Engine 1 | 1 . . . . . . . . . Core 6 | . . 1 2 . . 3 . . . Reactor . | . . . . . . . . . . Propulsion 35 | 2 1 12 . 2 . 14 3 1 . Treads 12 | . . . . . . 8 3 1 . Leg 12 | 2 1 9 . . . . . . . Wheel 5 | . . 3 . 2 . . . . . Hover 6 | . . . . . . 6 . . . Flight . | . . . . . . . . . . Utility 26 | 2 . 7 . . 2 5 . 7 3 Device 1 | . . . . . . . . . 1 Storage 9 | 1 . 2 . . . 2 . 3 1 Processor 6 | . . 2 . . 1 2 . . 1 Hackware 3 | . . . . . . . . 3 . Protection 7 | 1 . 3 . . 1 1 . 1 . Artifact . | . . . . . . . . . . Weapon 46 | 2 . 11 . 2 5 16 3 4 3 Energy Gun 10 | . . . . 2 . 6 1 1 . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 11 | 2 . 8 . . 1 . . . . Ballistic Cannon 5 | . . 1 . . . 1 . 2 1 Launcher 6 | . . . . . . 4 . . 2 Special Weapon 3 | . . . . . 1 . 1 1 . Impact Weapon 2 | . . . . . . 2 . . . Slashing Weapon 7 | . . 2 . . 2 2 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 3 | . . . . 1 . 2 . . . Parts Lost 17 | . . 2 . . 2 4 2 . 7 Power . | . . . . . . . . . . Propulsion 7 | . . 1 . . . 1 2 . 3 Utility 6 | . . 1 . . 1 1 . . 3 Weapon 4 | . . . . . 1 2 . . 1 Highest Loss Streak 5 | . . 1 . . 1 2 2 . 5 Average Slot Usage (%) 94 | . 98 94 99 74 79 95 98 97 65 Core 8 | . . 9 10 8 8 7 8 7 6 Treads 12 | . . . . . . 15 31 28 16 Leg 5 | . 36 17 . . . . . . . Wheel 7 | . . 10 29 16 16 1 . . . Hover 3 | . . . . . . 13 . . . Storage 17 | . 12 11 20 16 16 18 25 21 13 Processor 1 | . . 2 . . . 2 . . 1 Protection 3 | . 12 4 . . 5 2 . 7 4 Energy Gun 4 | . . . . . 3 8 7 4 3 Ballistic Gun 10 | . 25 29 20 15 1 . . . . Ballistic Cannon 3 | . . . . . . 3 8 8 7 Launcher 1 | . . . . . . 4 3 . 2 Special Weapon 1 | . . . . . . . 5 6 2 Slashing Weapon 9 | . . 6 20 16 20 9 6 6 . Naked Turns 10 | . . . . . . . . . 10 Heaviest Build 98 | 18 18 41 41 40 42 54 53 98 97 Greatest Support 88 | 20 30 36 36 56 56 60 80 88 88 Greatest Overweight (x) 17 | . . 7 1 . . 17 2 1 4 Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 24 | 8 8 14 14 14 14 18 18 24 24 Average Capacity 14 | 5 8 9 14 14 14 15 18 21 16 Most Carried 22 | 4 2 11 14 14 14 18 18 22 21 Average Carried 12 | 1 1 7 12 12 12 15 16 19 13 Final Capacity 24 | 8 8 14 14 14 14 18 18 24 4 Final Carried 21 | 1 1 11 14 13 14 18 18 21 . Class Distribution -------------------- 44% | Hacker-Mutant 16% | Scavenger-Mutant 14% | Bothacker-Mutant 10% | Hacker-Tank 5% | Scavenger-Gunner 3% | Hacker-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Matter Collected 3017 | 219 121 1206 68 40 79 605 327 301 51 Remotely . | . . . . . . . . . . Salvage Created 6853 | . 109 2185 376 80 930 2051 502 87 533 Parts 344 | . 3 146 20 1 23 99 42 9 1 Haulers Intercepted 8 | . . 4 . 1 . 3 . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Combat Hostiles Destroyed 116 | . 4 43 9 . 10 26 19 3 2 Melee 46 | . . 14 7 . 10 11 3 1 . Guns 43 | . 4 28 2 . . 7 2 . . Cannons 7 | . . 1 . . . 1 2 2 1 AOE 20 | . . . . . . 7 12 . 1 Classes Destroyed 15 | . 2 9 1 . . 1 . 1 1 Worker 14 | . . 5 2 . . 7 . . . Builder 2 | . . 1 . . . 1 . . . Tunneler 1 | . . . 1 . . . . . . Hauler 8 | . . 4 . 1 . 3 . . . Recycler 6 | . . 2 . . . 4 . . . Operator 5 | . . 2 . . . 3 . . . Watcher 10 | . . 4 . 1 . 5 . . . Swarmer 25 | . 2 9 3 . 1 2 8 . . Grunt 62 | . 2 21 6 . 9 16 7 1 . Brawler 2 | . . 1 . . . . 1 . . Duelist 3 | . . 2 . . . . 1 . . Sentry 16 | . . 10 . . . 5 1 . . Hunter 4 | . . . . . . 3 1 . . Programmer 2 | . . . . . . . . 2 . Compactor 2 | . . . . . . . . . 2 Best Kill Streak 15 | . 3 15 3 1 5 7 12 1 2 Combat Bots Only 12 | . 3 7 3 . 5 6 12 1 2 Max Kills in Single Turn 3 | . 1 2 1 1 1 3 3 1 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 3 | . . . . . . 2 3 . 1 Melee 1 | . . 1 1 . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Damage Taken 4101 | . 73 943 164 . 543 1476 391 141 370 Core 730 | . . 146 31 . 96 209 71 . 177 Absorbed by Shields 24 | . . . . . 24 . . . . Core Remaining (%) 71 | 100 100 . 55 . . . 31 . . Volleys Fired 213 | . 10 62 6 . 6 58 27 36 8 Largest 4 | . 2 4 2 . 1 3 3 4 4 Hottest 190 | . 40 114 50 . 55 177 124 190 190 Shots Fired 475 | . 20 199 12 . 6 129 47 39 23 Gun 318 | . 20 194 12 . 4 78 4 1 5 Cannon 70 | . . 5 . . . 35 12 6 12 Launcher 38 | . . . . . . 16 16 . 6 Special 49 | . . . . . 2 . 15 32 . Kinetic 282 | . 20 199 12 . 1 20 12 6 12 Thermal 40 | . . . . . 3 37 . . . Explosive 23 | . . . . . . 7 10 . 6 Electromagnetic 81 | . . . . . . 65 10 1 5 Robot Hit Streak 48 | . 17 31 9 . 15 30 20 23 48 Robot Miss Streak 4 | . 1 3 2 . . 4 3 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . . 5 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 552 | . 18 172 32 4 83 143 46 40 14 Core Hits 274 | . 7 72 13 2 25 96 34 9 16 Critical Hits 6 | . 1 3 1 . 1 . . . . Critical Kills 3 | . 1 1 1 . . . . . . Critical Parts Destroyed 3 | . . 2 . . 1 . . . . Melee Attacks 222 | . . 40 24 5 89 52 10 2 . Impact 9 | . . . . . . 9 . . . Slashing 188 | . . 40 24 5 64 43 10 2 . Piercing . | . . . . . . . . . . Sneak Attacks 24 | . . 5 5 2 10 2 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 20 | . . 1 3 1 8 7 . . . Damage Inflicted 15257 | . 237 3745 1207 265 2680 4325 1292 245 1261 Guns 3852 | . 237 2168 159 . 80 1147 51 . 10 Cannons 1394 | . . 69 . . . 536 205 180 404 Explosions 2761 | . . . . . . 1029 885 . 847 Melee 7250 | . . 1508 1048 265 2600 1613 151 65 . Ramming . | . . . . . . . . . . Kinetic 3763 | . 237 2237 159 . 19 322 205 180 404 Thermal 1002 | . . . . . 61 796 145 . . Explosive 1640 | . . . . . . 234 559 . 847 Electromagnetic 1602 | . . . . . . 1360 232 . 10 Impact 309 | . . . . . . 309 . . . Slashing 6941 | . . 1508 1048 265 2600 1304 151 65 . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 10 Average Corruption 6 | . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . Effects 10 | . . . . . . . . . 10 Message Errors 1 | . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . 2 Targeting Errors 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 646 | . . 29 153 48 209 196 11 . . Projectiles 11 | . . . . . . 11 . . . Explosions 59 | . . . . . . 48 11 . . Melee 576 | . . 29 153 48 209 137 . . . Knockbacks 21 | . . . . . . 10 3 8 . Impact 2 | . . . . . . 2 . . . Kinetic 19 | . . . . . . 8 3 8 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 276 | . . . . . 44 91 56 . 85 Shots 14 | . . . . . 1 5 3 . 5 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 639 | . 6 354 17 316 39 639 186 123 329 Average Temperature 120 | . 3 82 6 208 19 177 44 17 191 Received Heat Transfer 2283 | . 30 558 81 . 459 918 180 27 30 Effects 32 | . . 5 . 2 . 24 . . 1 Shutdowns 5 | . . 1 . . . 4 . . . Energy Bleed 5 | . . . . 1 . 4 . . . Interference 8 | . . 3 . 1 . 3 . . 1 Matter Decay 3 | . . . . . . 3 . . . Short Circuit 4 | . . 1 . . . 3 . . . Damage (major) 7 | . . . . . . 7 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 11 | . . . . . . 11 . . . Impact Corruptions 2 | . . . . . . 2 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1438 | . . . . . 111 1177 150 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 13 | . . . . . . 11 2 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Peak Influence 919 | . 135 571 175 50 501 285 919 422 25 Initial 358 | . . 40 . 2 24 178 92 358 19 Average 176 | . 78 128 45 28 191 108 576 105 9 Maximum Alert Level 3 | . . 2 . . 2 1 3 2 . Low Security (%) 69 | 100 100 72 100 100 59 80 6 83 100 Level 1 16 | . . 25 . . 31 19 8 13 . Level 2 8 | . . 2 . . 9 . 48 3 . Level 3 5 | . . . . . . . 37 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . . 9 1 . . 10 . 4 . Investigation 17 | . . 7 1 . . 6 . 3 . Extermination 1 | . . . . . . . . 1 . Reinforcement 6 | . . 2 . . . 4 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Distress Signals 9 | . . 5 . . . 4 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 204 | . 6 66 11 2 17 57 29 10 6 Peak Tracking Total 8 | . 4 8 3 1 3 8 7 3 4 Tactical Retreats 14 | . . 3 2 . 4 5 . . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Traps Triggered 11 | . . 3 2 . 2 2 . 2 . Indirectly 1 | . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Machines Disabled 11 | . . 2 . . 2 4 3 . . Max in Single Turn 2 | . . 1 . . 2 1 1 . . Garrison Relay 3 | . . . . . . . 3 . . Phase Generator 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Machines Accessed 27 | . 1 9 2 2 . 10 . 3 . Terminals 16 | . 1 8 . 1 . 5 . 1 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 2 | . . . . . . 1 . 1 . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers 2 | . . 1 . . . 1 . . . Garrison Access 2 | . . . . 1 . 1 . . . Total Hacks 85 | . 4 28 2 7 . 33 . 11 . Successful 58 | . 4 19 2 3 . 21 . 9 . Failed 27 | . . 9 . 4 . 12 . 2 . Catastrophic 6 | . . 2 . 1 . 3 . . . Database Lockouts . | . . . . . . . . . . Manual 44 | . 2 18 . 4 . 18 . 2 . Terminals 60 | . 4 25 . 6 . 20 . 5 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 6 | . . . . . . 3 . 3 . Recycling Units 4 | . . . . . . 4 . . . Scanalyzers 6 | . . 3 . . . 3 . . . Garrison Access 4 | . . . . 1 . 3 . . . Terminal Hacks 36 | . 4 16 2 2 . 9 . 3 . Record 1 | . 1 . . . . . . . . Part Schematic 3 | . 2 1 . . . . . . . Prototype ID Bank 4 | . 1 3 . . . . . . . Open Door 2 | . . . 2 . . . . . . Machine Index 1 | . . 1 . . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . Fabricator Index 1 | . . . . . . 1 . . . Scanalyzer Index 2 | . . 1 . . . 1 . . . Alert Level 4 | . . 2 . . . 1 . 1 . Unreport Threat 6 | . . 2 . . . 2 . 2 . Locate Traps 3 | . . 1 . 1 . 1 . . . Dispatch Records 1 | . . . . . . 1 . . . Recall Investigation 1 | . . 1 . . . . . . . Recall Reinforcements 2 | . . . . . . 2 . . . Hauler Manifests 2 | . . 2 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 5 | . . . . . . 3 . 2 . Scan Component 3 | . . . . . . 2 . 1 . Repair 2 | . . . . . . 1 . 1 . Recycling Unit Hacks 2 | . . . . . . 2 . . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer 6 | . . 3 . . . 3 . . . Insert Component 4 | . . 2 . . . 2 . . . Analyze 2 | . . 1 . . . 1 . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . Unlock Access 2 | . . . . 1 . 1 . . . Unauthorized Hacks 5 | . . . . . . 3 . 2 . Terminals 2 | . . . . . . 1 . 1 . Operators 2 | . . . . . . 1 . 1 . Fabricators 1 | . . . . . . . . 1 . Haulers 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Recyclers 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Reprogram 1 | . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 1 8 . 1 . 10 . 3 . Full Trace Events 20 | . 1 8 . 1 . 8 . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . 2 2 . . . 1 . . . Parts Built 1 | . . . . . . . . 1 . Matter 102 | . . . . . . . . 102 . Time 51 | . . . . . . . . 51 . Total Part Build Rating 1 | . . . . . . . . 1 . Parts Repaired 2 | . . . . . . 1 . 1 . Time 68 | . . . . . . 38 . 30 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . Parts Scanalyzed 2 | . . 1 . . . 1 . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Used RIF Installer 2 | . . . . . 1 . 1 . . Threat Obfuscator 1 | . . . . . . . 1 . . Robots Hacked 12 | . . . . . . . . 12 . Non-combat 10 | . . . . . . . . 10 . Combat 2 | . . . . . . . . 2 . Robot Hacks Applied 18 | . . . . . . . . 18 . no_distress 1 | . . . . . . . . 1 . find_chute 1 | . . . . . . . . 1 . deconstruct_machine 1 | . . . . . . . . 1 . map_walls 4 | . . . . . . . . 4 . map_earth 1 | . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . 1 . drop_inventory 2 | . . . . . . . . 2 . locate_stockpiles 1 | . . . . . . . . 1 . find_recycling 1 | . . . . . . . . 1 . find_garrison 2 | . . . . . . . . 2 . link_fov 1 | . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . 2 . Relay Couplers Released 14 | . . . . . . . 14 . . Machine Destruction 14 | . . . . . . . 14 . . Attached 3 | . . . . . . . . 3 . Robots Rewired 15 | . . . . . 6 . 9 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Total Allies 18 | . . . . . 6 . 9 2 1 Largest Group 6 | . . . . . 3 . 6 4 2 Highest-Rated Group 150 | . . . . . 54 . 150 132 63 Highest-Rated Ally 38 | . . . . . 18 . 38 38 32 Total Orders . | . . . . . . . . . . Ally Attacks 127 | . . . . . 30 . 52 24 21 Total Damage 3325 | . . . . . 469 . 1212 785 859 Kills 32 | . . . . . 7 . 15 10 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Turns Passed 9212 | 96 246 2135 951 118 762 2239 1335 1161 169 Spaces Moved 5594 | 74 171 1582 756 98 474 1100 601 628 110 Core 86 | 10 . 10 . . . 3 . . 63 Treads 2006 | . . . . . . 730 601 628 47 Legs 1063 | 64 171 828 . . . . . . . Wheels 2231 | . . 744 756 98 474 159 . . . Hover 208 | . . . . . . 208 . . . Flight . | . . . . . . . . . . Fastest Speed 48 | 50 120 90 90 100 100 48 160 160 50 Average Speed 131 | 110 120 111 99 100 100 165 163 161 124 Slowest Speed 900 | 120 120 400 100 100 100 900 200 180 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 4 34 88 93 11 69 57 70 16 60 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 . 1 . . . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 4 | . . 1 . . . 3 . . . Terrain Destroyed 227 | . . 1 . . 75 102 13 . 36 Melee 4 | . . 1 . . . 3 . . . Projectile . | . . . . . . . . . . AOE 223 | . . . . . 75 99 13 . 36 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Gar Fac Was Total 6878 | 88 192 1790 913 113 654 1344 909 750 125 Wait 588 | . 10 29 117 . 78 53 244 57 . Move 5587 | 73 170 1581 755 98 473 1099 600 628 110 Hop . | . . . . . . . . . . Pick Up 100 | 8 1 31 7 4 4 22 12 11 . Fast Attach 26 | . . 6 . . 1 17 2 . . Attach 44 | 7 1 16 2 2 3 3 2 4 4 Detach . | . . . . . . . . . . Swap 44 | . . 9 . 2 3 18 2 8 2 Drop 76 | . . 17 6 4 3 32 10 4 . Fire 213 | . 10 62 6 . 6 58 27 36 8 Melee 191 | . . 39 20 3 75 42 10 2 . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison -7/Factory -7/Waste History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Evolved 1 slot: Propulsion x1 271 | -10/Materials | Identified exit to Materials 271 | -10/Materials | Discovered exit to Materials (range 12) 304 | -10/Materials | Build established: Hacker-Mutant 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Weapon x2 498 | -9/Materials | Identified exit to Mines 498 | -9/Materials | Discovered exit to Mines (range 12) 718 | -9/Materials | Destroyed 7 combat bots 759 | -9/Materials | Build established: Hacker-Tank 1164 | -9/Materials | Identified exit to Materials 1164 | -9/Materials | Discovered exit to Materials (range 16) 1268 | -9/Materials | Discovered exit to Mines (range 14) 1718 | -9/Materials | Build established: Hacker-Mutant 2026 | -9/Materials | Discovered exit to Materials (range 4) 2402 | -9/Materials | Discovered exit to Materials (range 8) 2478 | -9/Materials | Entered Mines 2682 | -9/Mines | Discovered exit to Materials (range 9) 2818 | -9/Mines | Met a Derelict shopkeep closing up shop 3080 | -9/Mines | Found a hidden stash of uninstalled traps 3355 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3429 | -9/Mines | Entered Materials 3429 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3547 | -8/Materials | Identified exit to Garrison 3547 | -8/Materials | Entered Garrison 3562 | -8/Garrison | Triggered checkpoint 3796 | -8/Garrison | Triggered checkpoint 3920 | -8/Garrison | Triggered checkpoint 3932 | -8/Garrison | Triggered checkpoint 3984 | -8/Garrison | Triggered checkpoint 4010 | -8/Garrison | Triggered checkpoint 4079 | -8/Garrison | Identified exit to Materials 4079 | -8/Garrison | Discovered exit to Materials (range 14) 4116 | -8/Garrison | Triggered checkpoint 4258 | -8/Garrison | Phase Generator disabled 4258 | -8/Garrison | Discovered exit to Materials (range 8) 4271 | -8/Garrison | Installed Relay Interface Framework 4288 | -8/Garrison | Triggered checkpoint 4309 | -8/Garrison | Entered Materials 4437 | -8/Materials | Repaired Katana 5119 | -8/Materials | Identified exit to Factory 5119 | -8/Materials | Discovered exit to Factory (range 8) 5303 | -8/Materials | Identified exit to Storage 5303 | -8/Materials | Discovered exit to Storage (range 3) 5628 | -8/Materials | Build established: Scavenger-Tank 5633 | -8/Materials | Core integrity fell below 50% 6035 | -8/Materials | Discovered exit to Factory (range 15) 6303 | -8/Materials | Build established: Scavenger-Mutant 6546 | -8/Materials | Identified exit to Garrison 6548 | -8/Materials | Entered Garrison 6623 | -8/Garrison | Build established: Scavenger-Gunner 6624 | -8/Garrison | Triggered checkpoint 6632 | -8/Garrison | Triggered checkpoint 6689 | -8/Garrison | Destroyed 12 combat bots 6746 | -8/Garrison | Triggered checkpoint 6801 | -8/Garrison | Garrison Relay disabled 6892 | -8/Garrison | Triggered checkpoint 7298 | -8/Garrison | Triggered checkpoint 7304 | -8/Garrison | Triggered checkpoint 7389 | -8/Garrison | Garrison Relay disabled 7435 | -8/Garrison | Build established: Scavenger-Mutant 7646 | -8/Garrison | Triggered checkpoint 7725 | -8/Garrison | Garrison Relay disabled 7818 | -8/Garrison | Triggered checkpoint 7840 | -8/Garrison | Discovered exit to Factory (range 14) 7877 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 7883 | -8/Garrison | Entered Factory 7883 | -7/Factory | Accompanied by 4 allies 7883 | -7/Factory | Evolved 2 slots: Utility x2 8024 | -7/Factory | Fabricated Lrg. Storage Unit? 8028 | -7/Factory | Build established: Bothacker-Mutant 8410 | -7/Factory | P-60 Hacker assimilated allied Marksman 3c 8618 | -7/Factory | Repaired Hvy. EM Shotgun 9044 | -7/Factory | Sucked down chute 9044 | -7/Factory | Entered Waste 9045 | -7/Waste | Met a frightened Derelict 9059 | -7/Waste | EMP discharged 9080 | -7/Waste | Spotted C-40 Crusher 9086 | -7/Waste | Spotted C-40 Crusher 9086 | -7/Waste | Spotted C-40 Crusher 9088 | -7/Waste | Spotted C-40 Crusher 9090 | -7/Waste | 1 allies followed down the chute 9103 | -7/Waste | Destroyed C-40 Crusher 9119 | -7/Waste | Destroyed C-40 Crusher 9127 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9128 | -7/Waste | Spotted C-40 Crusher 9144 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9148 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9151 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9159 | -7/Waste | EMP discharged 9159 | -7/Waste | System corruption reached 10% 9182 | -7/Waste | Lost 5 parts (3n1u1w) 9192 | -7/Waste | Spotted C-40 Crusher 9194 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9203 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9213 | -7/Waste | Self-destructed Last Messages --------------- 09157_ Hvy. Ion Cannon crushed. 09157_ Adv. Assault Cannon crushed. 09157_ Adv. EMP Blaster crushed. 09157_ Imp. Medium Armor Plating crushed. 09158_ Adv. Terrain Scanner crushed. 09159_ Lgt. Treads fried beyond repair. 09159_ System corrupted (+5). 09159_ Imp. Melee Analysis Suite crushed. 09173_ System corrupted: Matter fused (-6). 09177_ Acquired 36 matter. 09180_ Imp. Heat Sink crushed. 09188_ System corrupted: Mni. Grenade Launcher targeting data glitched. 09194_ Med. Matter Pod crushed. 09194_ Mic. Nuclear Core crushed. 09194_ Mni. Grenade Launcher crushed. 09199_ Mic. Nuclear Core crushed. 09201_ Mni. Grenade Launcher crushed. 09203_ Imp. Heat Sink crushed. 09203_ Relay Coupler [Sentry] crushed. 09203_ Adv. Targeting Computer crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####??????######??????######?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??#??## ##?????# #?????????????????????? | | #### ## #####?# #????????? ??????????? | | # ## ### ######## ??????????? | | ?????????? | | CC ?????????? | | " CC ?????????? | | " CC ?????????? | | # ####CC ######????????????????? | | # #####??# CC #?????????????????????? | | ### ### #??????# CC #?????????????????????? | | #?####?# #??????# #????????? #?????????? | | ######## #??????# ######## #?????????? | | #??????# ????????? | | #??????# ????????? | | #??????# ????????? | | #??????# ????????? | | ######## #??????# ######## #?????????? | | #??????# #??????# @ #????????? #?????????? | | #??????# #??????# #?????????????????????? | | #??????# #??????# #?????????????????????? | | #??????? #??????# #?????????????????????? | | #??????? #??????# #?????????????????????? | | ! ???????? #??????# #?????????????????????? | | ???????? #??????# #?????????????????????? | | ???????? #??????# #?????????????????????? | | ???????? #??????# #?????????????????????? | | ???????? #??????# #?????????????????????? | | ????????? ???????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 240 Matter Stores 300 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Relay Coupler Types 36 Relay Coupler Value 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Melee Analysis Suite | -9/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lrg. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserOpticalCompressor Manual? 0 Play Time 01:56:06 Cumulative 94.9 hours Start 2020.10.05 @ 18:24:52 End 2020.10.06 @ 18:17:04 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 131 Rogue 102 Adventurer 0 Explorer 29 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/CogTall Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e0fab3b-427f-42f6-9e0c-2d6a9ef707c3