Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 23:36:31 Player: Essnato Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (2512) 2512 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (973) 973 TOTAL SCORE: 8330 Bonus ------- Follower Combat Kills 173 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 234/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Huge Storage Unit Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Compact Battery Enhanced Optical Array Advanced Signal Interpreter 0b10 Alert Chip System Shield > --- WEAPON ----------- Force Rifle Plasma Cannon Phase Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Treads Medium Treads Medium Treads Medium Treads Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Terrain Scanner Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Laser Missile Launcher [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Slots Evolved 8 | . . . . . 4 . 2 . 2 Power 1 | . . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . . . 2 . 2 . 1 Weapon 1 | . . . . . 1 . . . . Parts Attached 111 | 8 7 1 1 . 17 20 2 14 41 Power 14 | 1 2 . . . 2 2 . 3 4 Engine 6 | 1 1 . . . 1 . . 1 2 Core 8 | . 1 . . . 1 2 . 2 2 Reactor . | . . . . . . . . . . Propulsion 24 | 2 1 . . . 3 3 . 7 8 Treads 16 | 2 1 . . . 3 3 . . 7 Leg 8 | . . . . . . . . 7 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 2 2 . 1 . 6 6 2 2 8 Device 15 | 1 1 . . . 5 2 1 2 3 Storage 3 | 1 1 . . . . . . . 1 Processor 5 | . . . 1 . . 1 1 . 2 Hackware 1 | . . . . . . . . . 1 Protection 5 | . . . . . 1 3 . . 1 Artifact . | . . . . . . . . . . Weapon 44 | 3 2 1 . . 6 9 . 2 21 Energy Gun 23 | 2 2 1 . . 4 2 . . 12 Energy Cannon 12 | . . . . . . 5 . . 7 Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . . . . . 2 . 2 1 Special Weapon 3 | . . . . . 2 . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 . . 1 Parts Lost 50 | . 2 . . . 2 6 . 13 27 Power 10 | . . . . . . 2 . 3 5 Propulsion 16 | . 1 . . . 2 2 . 3 8 Utility 10 | . . . . . . 1 . 4 5 Weapon 14 | . 1 . . . . 1 . 3 9 Highest Loss Streak 16 | . 1 . . . 1 3 . 8 16 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 100 100 96 97 . 72 87 Core 10 | . 9 14 14 14 9 8 . 1 11 Treads 23 | . 28 28 28 28 24 25 . 11 9 Leg 1 | . . . . . . . . 4 8 Device 8 | . 14 14 8 . 9 9 . 10 4 Storage 12 | . 14 14 14 14 9 9 . 7 11 Processor 8 | . . . 5 14 9 9 . 15 18 Protection 2 | . . . . . 9 8 . 3 . Energy Gun 20 | . 27 28 28 28 24 8 . . 10 Energy Cannon 4 | . . . . . . 18 . 12 7 Naked Turns 27 | . . . . . . . . . 27 Heaviest Build 55 | 12 32 32 32 31 41 46 47 47 55 Greatest Support 84 | 40 40 40 40 40 63 63 63 63 84 Greatest Overweight (x) 12 | 1 . . . . 1 . . 8 12 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 14 Most Carried 15 | 4 15 14 15 15 15 15 14 15 15 Average Carried 12 | 2 10 13 14 14 14 14 13 12 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 14 15 15 15 15 13 15 3 Class Distribution -------------------- 58% | Mutant 23% | Scavenger-Skirmisher 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Matter Collected 1554 | 280 70 . . 20 235 406 . 74 469 Remotely . | . . . . . . . . . . Salvage Created 3012 | 118 434 . . . 419 1141 . 202 698 Parts 150 | 8 24 . . . 23 41 . 13 41 Haulers Intercepted 5 | . 1 . . . 1 3 . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Combat Hostiles Destroyed 57 | . 10 . . . 8 18 . 9 12 Guns 27 | . 8 . . . 8 5 . . 6 Cannons 15 | . . . . . . 10 . 1 4 AOE 12 | . 1 . . . . 3 . 8 . Classes Destroyed 16 | 2 5 . . . 2 4 . 2 1 Worker 2 | . . . . . . . . . 2 Builder 2 | . . . . . . 1 . . 1 Tunneler 2 | 2 . . . . . . . . . Hauler 5 | . 1 . . . 1 3 . . . Recycler 4 | 1 . . . . . 3 . . . Mechanic 1 | . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . Watcher 3 | . 2 . . . . . . . 1 Swarmer 14 | . 3 . . . . 3 . 5 3 Grunt 26 | . 7 . . . 5 7 . 2 5 Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . . . . 1 1 . . . Sentry 8 | . . . . . 2 5 . . 1 Specialist 1 | . . . . . . . . 1 . Hunter 4 | . . . . . . 1 . . 3 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 9 | 1 3 . . . 3 9 . 6 5 Combat Bots Only 6 | . 3 . . . 3 4 . 6 5 Max Kills in Single Turn 4 | 1 1 . . . 1 4 . 3 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . . . . 2 . 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Hostile Shots Fired 607 | . 63 . . . 48 101 . 64 331 Missed 151 | . 13 . . . 13 22 . 20 83 Damage Taken 7412 | . 603 . . . 565 1130 . 1163 3951 Core 1294 | . 38 . . . 86 115 . 156 899 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 84 . 63 . 77 . Volleys Fired 217 | 13 44 . . . 21 52 . 20 67 Largest 3 | 2 2 . . . 3 3 . 3 3 Hottest 233 | 90 90 . . . 222 204 . 204 233 Shots Fired 477 | 26 88 . . . 51 145 . 27 140 Gun 312 | 26 88 . . . 44 64 . . 90 Cannon 135 | . . . . . . 73 . 14 48 Launcher 21 | . . . . . . 8 . 13 . Special 9 | . . . . . 7 . . . 2 Kinetic . | . . . . . . . . . . Thermal 428 | 26 64 . . . 47 137 . 14 140 Explosive 21 | . . . . . . 8 . 13 . Electromagnetic 28 | . 24 . . . 4 . . . . Robot Hit Streak 15 | 3 11 . . . 11 15 . 8 11 Robot Miss Streak 6 | 2 3 . . . 3 6 . 2 5 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . . . . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 Shots Hit Robots 278 | 12 54 . . . 31 94 . 17 70 Core Hits 146 | 4 23 . . . 15 45 . 26 33 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 10 | . 2 . . . 3 3 . . 2 Burn 10 | . 2 . . . 3 3 . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7390 | 163 748 . . . 668 2647 . 1402 1762 Guns 3227 | 163 706 . . . 592 801 . . 965 Cannons 1974 | . . . . . . 1006 . 185 783 Explosions 2083 | . 42 . . . . 824 . 1217 . Melee . | . . . . . . . . . . Ramming 34 | . . . . . 4 16 . . 14 Kinetic . | . . . . . . . . . . Thermal 5060 | 163 558 . . . 599 1807 . 185 1748 Explosive 2041 | . . . . . . 824 . 1217 . Electromagnetic 255 | . 190 . . . 65 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 5 6 Average Corruption 3 | . . . . . . . . 5 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . . 1 4 Message Errors 2 | . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 88 | . . . . . . 40 . 16 32 Projectiles 32 | . . . . . . . . . 32 Explosions 56 | . . . . . . 40 . 16 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 37 | . 37 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed 3 | . . . . . 1 2 . . . Targets Rammed 6 | . . . . . 1 2 . . 3 Kicked 3 | . . . . . . . . . 3 Crushed . | . . . . . . . . . . Highest Temperature 571 | 150 294 . . . 571 536 . 57 458 Average Temperature 169 | 62 121 . . . 221 183 . 18 195 Received Heat Transfer 1641 | . 261 . . . 306 450 . 108 516 Effects 41 | . . . . . 14 14 . . 13 Shutdowns 13 | . . . . . 2 2 . . 9 Energy Bleed 6 | . . . . . 1 4 . . 1 Interference 14 | . . . . . 7 5 . . 2 Matter Decay 6 | . . . . . 2 3 . . 1 Damage (major) 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Fried 2 | . 1 . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 19 | . 3 . . . . 6 . . 10 Heat Transferred 10135 | 410 1525 . . . 1371 3515 . 333 2981 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Peak Influence 374 | 15 259 36 . . 157 374 62 149 123 Initial 72 | . 9 36 . . . 29 62 46 72 Average 79 | 6 90 30 . . 67 188 62 77 42 Maximum Alert Level 1 | . 1 . . . . 1 . . . Low Security (%) 87 | 100 91 100 . 100 100 44 100 100 100 Level 1 12 | . 8 . . . . 55 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Squads Dispatched 15 | . 3 . . . . 6 . 1 5 Investigation 6 | . 3 . . . . 3 . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 4 | . . . . . . 1 . 1 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 2 . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Distress Signals 3 | . . . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 18 . . . 10 34 . 13 34 Peak Tracking Total 13 | . 3 . . . 3 4 . 4 13 Tactical Retreats 5 | . 1 . . . 1 1 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Traps Triggered 6 | . 3 . . . . 2 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Machines Disabled 2 | . 1 . . . . 1 . . . Max in Single Turn 1 | . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Machines Accessed 20 | . 5 . 5 1 . 7 1 . 1 Terminals 13 | . 4 . . . . 7 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 96 | . 19 . 50 1 . 18 1 . 7 Successful 70 | . 11 . 50 1 . 5 1 . 2 Failed 26 | . 8 . . . . 13 . . 5 Catastrophic 1 | . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 4 . 1 . . 7 . . . Terminals 42 | . 16 . . . . 18 1 . 7 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 68 | . 9 . 50 1 . 5 1 . 2 Record 51 | . . . 49 . . 1 . . 1 Part Schematic 1 | . 1 . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . . . 1 Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 4 . . . . 7 . . 1 Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Total Allies 13 | . . 3 . . . 10 . . . Largest Group 10 | . . 3 3 3 3 10 . . . Highest-Rated Group 173 | . . 40 40 40 40 173 . . . Highest-Rated Ally 29 | . . 16 16 16 16 29 . . . Total Orders 1 | . . . . . . 1 . . . GUARD 1 | . . . . . . 1 . . . Ally Attacks 66 | . . . . . 7 59 . . . Total Damage 916 | . . . . . 86 830 . . . Kills 11 | . . . . . 1 10 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Turns Passed 6223 | 181 1177 466 1123 483 515 966 6 275 1031 Spaces Moved 3143 | 88 613 258 687 264 205 436 3 99 490 Core 82 | 17 . . . . . . . 8 57 Treads 2764 | 71 613 258 687 264 205 436 3 58 169 Legs 297 | . . . . . . . . 33 264 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 120 50 Average Speed 155 | 145 160 160 160 160 161 160 160 187 130 Slowest Speed 650 | 160 160 160 160 160 240 160 160 450 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 56 | 4 89 58 94 55 16 84 . 90 18 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 3 | . . . . . . . . . 3 Terrain Destroyed 94 | . 2 . . . 1 34 . 51 6 Melee . | . . . . . . . . . . Projectile 9 | . . . . . 1 2 . . 6 AOE 85 | . 2 . . . . 32 . 51 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Fac Total 4022 | 112 724 312 710 326 332 592 4 156 754 Wait 443 | . 38 52 22 59 70 55 . 20 127 Move 3135 | 87 612 257 686 263 204 436 2 98 490 Hop . | . . . . . . . . . . Pick Up 55 | 3 14 1 1 2 6 11 . 2 15 Fast Attach 44 | 8 4 . . . 9 7 . 7 9 Attach 39 | . 1 1 . . 4 5 2 3 23 Detach 8 | 1 1 . . . 3 3 . . . Swap 28 | . 2 . 1 . 4 8 . 4 9 Drop 47 | . 8 1 . 2 10 13 . 2 11 Fire 217 | 13 44 . . . 21 52 . 20 67 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 3 | . . . . . . . . . 3 Crush 2 | . . . . . 1 1 . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 1187 | -10/Materials | Discovered new exit (range 8) 1236 | -10/Materials | Discovered new exit (range 15) 1359 | -10/Materials | Entered Mines 1360 | -10/Mines | Learned location of Storage (-8) 1428 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1443 | -10/Mines | Discovered new exit (range 10) 1595 | -10/Mines | Found a hidden stash of uninstalled traps 1735 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1812 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1813 | -10/Mines | Discovered new exit (range 5) 1825 | -10/Mines | Entered Exiles 1825 | -10/Exiles | Accompanied by 3 allies 1849 | -10/Exiles | Discovered new exit (range 15) 1899 | -10/Exiles | Met 8R-AWN 1928 | -10/Exiles | Met EX-HEX 2011 | -10/Exiles | Met EX-DEC 2071 | -10/Exiles | Learned location of Zion (-6) 2158 | -10/Exiles | Visited The Gauntlet 2450 | -10/Exiles | Discovered new exit (range 12) 2539 | -10/Exiles | Identified exit to Mines 2639 | -10/Exiles | Met EX-BIN 2679 | -10/Exiles | Aligned with FarCom system 2680 | -10/Exiles | Given EX-Vault access code 2751 | -10/Exiles | Opened EX-Vault 2768 | -10/Exiles | Found 0b10 Alert Chip 2804 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2948 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2948 | -10/Exiles | Entered Mines 2948 | -9/Mines | Accompanied by 3 allies 2980 | -9/Mines | Learned location of 1 exit from Lower Caves 2992 | -9/Mines | Found the Drone Emporium 3154 | -9/Mines | Learned Materials emergency access door positions 3386 | -9/Mines | Discovered new exit (range 15) 3409 | -9/Mines | Identified exit to Materials 3431 | -9/Mines | Entered Materials 3431 | -8/Materials | Accompanied by 3 allies 3431 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3535 | -8/Materials | Lost 3 allies 3574 | -8/Materials | Discovered new exit (range 15) 3727 | -8/Materials | Build established: Scavenger-Skirmisher 3944 | -8/Materials | Identified exit to Storage 3946 | -8/Materials | Entered Storage 4198 | -8/Storage | Lost 3 parts (1p1n1w) 4559 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4679 | -8/Storage | Assembled infested ambush trap array 4725 | -8/Storage | Garrison activated, responded to threat 4737 | -8/Storage | Lost 10 allies 4886 | -8/Storage | Discovered new exit (range 16) 4908 | -8/Storage | Identified exit to Factory 4912 | -8/Storage | Entered Factory 4912 | -7/Factory | Evolved 2 slots: Utility x2 4918 | -7/Factory | Identified exit to DSF 4918 | -7/Factory | Entered DSF 4983 | -7/DSF | Additional patrols routed to DSF 5078 | -7/DSF | Crushed by falling debris 5109 | -7/DSF | Lost 8 parts (2n3u3w) 5161 | -7/DSF | Sterilization system engaged 5172 | -7/DSF | Discovered new exit (range 14) 5181 | -7/DSF | Ambient heat levels rising (+10) 5191 | -7/DSF | Identified exit to Factory 5193 | -7/DSF | Entered Factory 5193 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5483 | -6/Factory | Build established: Skirmisher 5916 | -6/Factory | Garrison activated, responded to threat 6092 | -6/Factory | Core integrity fell below 50% 6150 | -6/Factory | Lost 16 parts (3p6n2u5w) 6164 | -6/Factory | Cargo convoy interrupted 6197 | -6/Factory | Released all parts (6) 6205 | -6/Factory | Core integrity fell below 20% 6224 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06192_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 06192_ Lgt. Fission Core destroyed. 06193_ ALERT: Rogue bot located, Programmers report to Factory Zone 1W. 06193_ Assembly Bed disabled. 06193_ Slug penetrates Wall. 06193_ Phase Shifter destroyed. 06194_ Lrg. Storage Unit destroyed. 06196_ Slug penetrates Wall. 06197_ Released Phase Cannon. 06197_ Released Adv. Heat Sink. 06197_ Released Adv. Signal Interpreter. 06197_ Released 0b10 Alert Chip. 06197_ Released Enh. Optical Array. 06197_ Released System Shield. 06197_ Emergency Access malfunctions. 06199_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06201_ %C/KG ZQAMUPI:LH0 06215_ Penetrated by Slug. 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"""???????????? | | #?????????####T ####p #? ??????????? | | #?????????# pp H#??#########?????????? | | +########??# % ?????????????? | | #### ?????????????? | | " ?????????????? | | ! #### ?????????????? | | #??# ?????????????? | | """ """ #??# #### ###?????????????? | | """ """ #??# ##########??? #???????????????? | | """ """ #??# #?????????????#???????????????? | | #?? #????????????????????????????? | | +########?# #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: EX 25 Resistance: EM 15 Phase Shifting 5 Evasion (%) 55 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingTractorFilter Manual? 0 Play Time 01:05:16 Cumulative 11.6 hours Start 2024.04.09 @ 22:33:17 End 2024.04.09 @ 23:36:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 38x25 Zoom Use 88% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9f62756-77fe-41f1-a66c-468a7d405536