Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 10:43:14 Player: Cess183 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (1798) 1798 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 6544 Bonus ------- Follower Combat Kills 151 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 96/100 System Corruption 24% Temperature Cool (30) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Melee Analysis Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Scrap Suit Advanced Melee Analysis Suite Improved Shield Generator System Shield Relay Coupler [Grunt] (22) Relay Coupler [Hunter] (13) Peak State ------------ > --- POWER ------------ Micro Nuclear Core F-cell Engine > --- PROPULSION ------- Improved Medium Treads Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved System Shield > --- WEAPON ----------- Improved Remote Datajack Chainsword Chainsword > --- INVENTORY -------- Armored Huge Wheel Scrap Suit Advanced Melee Analysis Suite Improved Shield Generator System Shield Relay Coupler [Grunt] [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Hover Unit Gravmag System Utility Experimental Sensor Array Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . . . . 4 2 . . 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 4 | . . . . . 2 1 . . 1 . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 74 | 7 10 4 5 3 12 7 2 . 5 2 17 Power 8 | 1 1 . . 1 2 . . . . 1 2 Engine 6 | 1 1 . . 1 2 . . . . . 1 Core 2 | . . . . . . . . . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 21 | 2 2 2 2 . 3 4 . . 1 1 4 Treads 16 | 2 2 . 2 . 3 4 . . 1 1 1 Leg . | . . . . . . . . . . . . Wheel 3 | . . 2 . . . . . . . . 1 Hover 2 | . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . Utility 30 | 2 4 1 2 . 6 3 2 . 3 . 7 Device 6 | 1 . 1 2 . . 1 . . 1 . . Storage 7 | 1 3 . . . 1 . 1 . . . 1 Processor 5 | . . . . . . . . . . . 5 Hackware 1 | . . . . . . . . . . . 1 Protection 11 | . 1 . . . 5 2 1 . 2 . . Artifact . | . . . . . . . . . . . . Weapon 15 | 2 3 1 1 2 1 . . . 1 . 4 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 8 | 2 2 1 1 . 1 . . . 1 . . Ballistic Cannon 1 | . 1 . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon 3 | . . . . 1 . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . 1 Parts Lost 33 | . 6 1 . . . . . . . 9 17 Power 6 | . 1 . . . . . . . . 2 3 Propulsion 13 | . 2 1 . . . . . . . 4 6 Utility 6 | . . . . . . . . . . 2 4 Weapon 8 | . 3 . . . . . . . . 1 4 Highest Loss Streak 12 | . 3 1 . . . . . . . 9 12 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 13 | 2 9 14 14 13 13 12 14 18 17 12 4 Power 1 | . . . . . . 1 2 2 1 . . Propulsion . | . 1 . 1 2 2 . . 1 1 . . Utility 8 | . 4 10 8 8 6 6 8 11 11 9 3 Weapon 2 | . 2 4 3 3 4 3 2 2 3 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 34 | . 1 1 4 1 7 2 . 1 . 11 6 Power 3 | . 1 . . . 1 . . 1 . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 23 | . . 1 4 . 3 . . . . 9 6 Weapon 6 | . . . . 1 1 2 . . . 2 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 94 100 100 98 90 92 92 99 54 76 Engine 10 | . 13 14 14 14 9 6 7 7 13 7 6 Treads 24 | . 27 4 21 28 27 28 30 30 26 13 4 Wheel 1 | . . 18 6 . . . . . . . . Hover 1 | . . . . . . . . . . . 11 Device 8 | . 9 4 14 14 9 8 7 7 12 7 . Storage 9 | . 14 14 14 14 9 7 7 7 6 3 4 Processor 1 | . . . . . . . . . . . 21 Protection 9 | . 3 9 . . 16 13 15 15 19 10 . Ballistic Gun 15 | . 24 14 24 14 17 15 15 15 12 6 . Ballistic Cannon 1 | . 2 14 3 . . . . . . . . Launcher 4 | . . . . 8 9 6 7 7 6 3 . Peak Build Rating 66 | 7 8 12 18 18 30 41 41 42 52 52 66 Average Rating 30 | 5 7 9 15 18 24 36 40 41 49 27 50 On Entrance 22 | . 7 8 12 18 18 30 41 41 42 52 2 Naked Turns 79 | . . . . . . . . . . 67 12 Heaviest Build 86 | 15 31 31 33 31 51 59 79 79 86 80 68 Greatest Support 96 | 40 40 40 40 40 60 86 86 86 96 96 30 Greatest Overweight (x) 18 | 3 1 10 1 . . . . . . 18 14 Average Overweight (x) . | . . 1 . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 11 15 15 15 15 15 18 20 20 13 15 Most Carried 20 | 3 14 15 15 15 15 15 17 20 20 20 9 Average Carried 14 | 2 9 14 14 14 14 14 15 19 18 13 5 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 5 20 Final Carried 20 | 3 14 15 15 15 15 15 17 20 20 5 7 Class Distribution -------------------- 52% | Tank 28% | Mutant 6% | Commander-Mutant 5% | Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Mutant | -6/Waste Gladiator | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Matter Collected 2556 | 366 463 222 . 131 296 114 431 157 181 . 195 Remotely . | . . . . . . . . . . . . Salvage Created 2316 | 212 653 305 . . 185 114 268 203 181 . 195 Parts 147 | 15 50 24 . . 15 5 8 7 7 . 16 Haulers Intercepted 3 | . 1 . . . 1 . . . 1 . . Recyclers Shooed 2 | . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 7 6 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 50 | . 15 9 . . 3 2 7 8 2 . 4 Melee 4 | . . . . . . . . . . . 4 Guns 33 | . 14 7 . . 2 2 2 4 2 . . Cannons 3 | . 1 2 . . . . . . . . . AOE 10 | . . . . . 1 . 5 4 . . . Classes Destroyed 12 | 3 4 . . . 3 . . 1 1 . . Worker 5 | 2 . 3 . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . Tunneler 6 | 4 1 1 . . . . . . . . . Hauler 3 | . 1 . . . 1 . . . 1 . . Recycler 4 | 1 1 2 . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . Swarmer 23 | . 6 9 . . . . 5 3 . . . Grunt 15 | . 9 . . . . 1 1 3 . . 1 Duelist 1 | . . . . . . . . 1 . . . Sentry 4 | . . . . . 2 1 1 . . . . Hunter 2 | . . . . . 1 . . 1 . . . Programmer 5 | . . . . . . . . . 2 . 3 Best Kill Streak 5 | 3 5 4 . . 3 1 4 4 1 . 1 Combat Bots Only 4 | . 3 3 . . 2 1 4 4 1 . 1 Max Kills in Single Turn 3 | 1 2 1 . . 1 1 2 3 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 2 3 . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Hostile Shots Fired 448 | . 105 41 . . 40 40 39 26 10 11 136 Missed 119 | . 29 10 . . 15 18 9 4 4 1 29 Hits 329 | . 76 31 . . 25 22 30 22 6 10 107 Melee 14 | . . . . . . . . 4 . 10 . Projectile 315 | . 76 31 . . 25 22 30 18 6 . 107 AOE 1 | . . . . . . 1 . . . . . Critical Strikes 17 | . . 1 . . 1 . . 2 . 6 7 Damage Taken 5258 | . 911 257 . 12 454 265 374 445 89 436 2015 Core 1096 | . 108 67 . 6 46 . 5 8 . 250 606 Absorbed by Shields 24 | . . . . . . . . . . . 24 Redirected to Shielding 69 | . 34 12 . . 13 . . . 10 . . Regen/Repaired (Parts) 109 | . . . . . 11 32 . . 66 . . Core Remaining (%) 79 | 100 . . . 27 91 . . 98 . . . Volleys Fired 222 | 16 64 30 . 38 29 5 9 11 19 . 1 Largest 3 | 2 2 2 . 2 3 2 3 3 2 . 1 Hottest 120 | 40 50 50 . 120 70 45 75 75 45 . 7 Shots Fired 423 | 32 124 60 1 41 63 10 23 30 38 . 1 Gun 327 | 32 115 30 1 3 58 10 18 22 38 . . Cannon 39 | . 9 30 . . . . . . . . . Launcher 19 | . . . . 1 5 . 5 8 . . . Special 38 | . . . . 37 . . . . . . 1 Kinetic 366 | 32 124 60 1 3 58 10 18 22 38 . . Thermal 37 | . . . . 37 . . . . . . . Explosive 19 | . . . . 1 5 . 5 8 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | 6 7 4 . . 10 5 7 4 13 . 13 Robot Miss Streak 5 | 2 4 5 1 . 3 1 2 3 3 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . Shots Hit Robots 245 | 19 77 26 . . 40 9 15 16 30 . 13 Core Hits 128 | 8 31 17 . . 16 6 14 18 10 . 8 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . 2 Melee Attacks 16 | . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . 16 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 Damage Inflicted 4529 | 234 997 372 . 10 621 129 481 650 502 . 533 Guns 2770 | 234 910 165 . . 409 129 215 206 502 . . Cannons 289 | . 82 207 . . . . . . . . . Explosions 922 | . . . . . 212 . 266 444 . . . Melee 473 | . . . . . . . . . . . 473 Ramming 75 | . 5 . . 10 . . . . . . 60 Kinetic 3059 | 234 992 372 . . 409 129 215 206 502 . . Thermal 79 | . . . . . 79 . . . . . . Explosive 843 | . . . . . 133 . 266 444 . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 473 | . . . . . . . . . . . 473 Piercing . | . . . . . . . . . . . . Highest Corruption 24 | . 1 1 1 1 . . . . . 15 24 Average Corruption 4 | . 1 1 1 1 . . . . . 8 16 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 92 | . 10 9 14 12 . . . . . 6 41 Message Errors 26 | . 2 1 5 4 . . . . . 1 13 Matter Fused 24 | . 3 . 3 5 . . . . . 1 12 Heat Flow Errors 11 | . . 3 1 1 . . . . . . 6 Energy Discharges 8 | . 1 1 . . . . . . . 1 5 Parts Rejected 2 | . 1 1 . . . . . . . . . Data Loss (minor) 12 | . 3 2 2 . . . . . . 1 4 Data Loss (major) 3 | . . . 2 1 . . . . . . . Misfires 2 | . . . 1 1 . . . . . . . Alerts 3 | . . 1 . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 14 | . . . . . . . . . . . 14 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 14 | . . . . . . . . . . . 14 Knockbacks 5 | . 1 3 . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 4 | . 1 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 89 | . . . . 12 16 . . 34 . . 27 Shots 4 | . . . . 1 1 . . 2 . . . Rammed 20 | . 2 . . 3 . . . . . . 15 Targets Rammed 20 | . 2 . . 3 . . . . . . 15 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 275 | . 25 275 97 259 72 19 88 188 12 . 239 Average Temperature 49 | . 6 67 49 47 16 11 29 79 8 . 115 Received Heat Transfer 1572 | . 396 . . . 90 84 33 126 . . 843 Effects 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 50 | . . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 147 | 5 94 96 . 85 147 30 . . 38 . 31 Initial 14 | . . . . . . 14 . . . . . Average 16 | 1 33 36 . 6 34 3 . . 3 . 3 Influence Increases 1738 | 35 411 285 . 111 257 72 155 190 101 . 121 Destroy 0b10 Robot/C 1100 | . 300 180 . 60 100 40 140 160 40 . 80 Destroy 0b10 Robot/NC 110 | 35 25 30 . . 10 . 5 . 5 . . Destroy Leader 280 | . 76 30 . 10 52 20 10 30 22 . 30 Allied During Kill 20 | . . . . 15 5 . . . . . . Successful Hack 72 | . 9 . . . 7 12 . . 34 . 10 Disable Machine 30 | . . . . . 30 . . . . . . Destroy Structure 66 | . 1 . . 26 38 . . . . . 1 Lose Combat Pursuer 60 | . . 45 . . 15 . . . . . . Influence Decreases 1738 | 35 411 229 56 111 225 82 177 190 101 . 121 Entered New Map 83 | . . . 56 . . 18 9 . . . . Time Decay 1540 | 35 351 219 . 111 205 64 168 190 101 . 96 Lost Part 95 | . 60 10 . . . . . . . . 25 Lost Ally 20 | . . . . . 20 . . . . . . Squads Dispatched 12 | . 3 . . . 1 2 . . 4 . 2 Investigation 6 | . 2 . . . 1 1 . . 2 . . Extermination 5 | . . . . . . 1 . . 2 . 2 Reinforcement 1 | . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Distress Signals 2 | . 1 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 85 | . 27 12 . 3 9 4 7 5 3 6 9 Peak Tracking Total 6 | . 3 3 . 3 4 2 4 4 1 6 4 Tactical Retreats 3 | . . 2 . . 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Traps Triggered 7 | . 3 . . . . 2 . . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Machines Disabled 2 | . . . . . 2 . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Machines Accessed 21 | . 6 . . 1 2 3 1 1 5 . 2 Terminals 13 | . 5 . . 1 1 1 1 1 2 . 1 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 4 | . . . . . 1 1 . . 1 . 1 Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 42 | . 12 . . 2 5 6 2 1 12 . 2 Successful 22 | . 4 . . 1 2 2 2 1 8 . 2 Failed 20 | . 8 . . 1 3 4 . . 4 . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 5 . 1 1 . . 3 1 2 . . Terminals 26 | . 11 . . 2 2 2 2 1 5 . 1 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 10 | . . . . . 3 3 . . 3 . 1 Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . . 3 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 12 | . 3 . . 1 . . 2 1 4 . 1 Record 8 | . . . . . . . 2 1 4 . 1 Alert Level 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 2 2 . . 2 . 1 Scan Component 3 | . . . . . 1 1 . . 1 . . Repair 3 | . . . . . 1 1 . . 1 . . Refit 1 | . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 5 . . . 1 3 . . 5 . . Full Trace Events 6 | . 2 . . . 1 1 . . 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 1 . . 1 . . Time 140 | . . . . . 108 13 . . 19 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Total Allies 5 | . . . 1 4 . . . . . . . Largest Group 5 | . . . 1 5 2 . . . . . . Highest-Rated Group 79 | . . . 8 79 24 . . . . . . Highest-Rated Ally 31 | . . . 8 31 16 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 33 | . . . . 20 13 . . . . . . Total Damage 351 | . . . . 201 150 . . . . . . Kills 5 | . . . . 3 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Active Infowar (turns) 10528 | 48 1002 189 1062 1225 998 467 2285 1857 1304 91 . Sensors 8716 | . . . 708 1225 779 467 2285 1857 1304 91 . IFF 1361 | . . . . . . . . . 1284 77 . Terrain 762 | . . 189 354 . 219 . . . . . . Seismic 1050 | 48 1002 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Turns Passed 12712 | 280 1451 555 1062 1225 1000 467 2285 1857 1304 161 1065 Spaces Moved 7179 | 143 752 358 712 663 436 262 1499 1225 566 174 389 Core 183 | 15 . 10 . . . . . . . 123 35 Treads 6420 | 128 752 33 511 663 436 262 1499 1225 566 51 294 Legs . | . . . . . . . . . . . . Wheels 519 | . . 315 201 . . . . . . . 3 Hover 57 | . . . . . . . . . . . 57 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 105 105 160 160 148 148 148 148 50 50 Average Speed 153 | 153 161 123 144 160 160 155 148 148 148 87 245 Slowest Speed 950 | 200 240 550 240 160 160 160 148 148 148 950 750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 7 | . . . . 7 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 5 84 58 90 91 35 6 94 91 13 83 7 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 5 | . . . . . . . 3 2 . . . Spaces Dug 43 | . . . . 35 7 . . . . . 1 Terrain Destroyed 146 | . . . . 46 43 . 8 48 . . 1 Melee 1 | . . . . . . . . . . . 1 Projectile 36 | . . . . 36 . . . . . . . AOE 109 | . . . . 10 43 . 8 48 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Was Fac Total 8361 | 169 869 413 746 711 693 314 1549 1248 1001 182 466 Wait 694 | . 16 15 . 1 176 22 30 6 401 5 22 Move 7169 | 142 751 357 711 662 435 261 1498 1224 566 173 389 Hop . | . . . . . . . . . . . . Pick Up 75 | 4 19 3 5 1 16 7 4 5 5 . 6 Fast Attach 35 | 6 2 2 1 . 4 5 . . . 1 14 Attach 30 | 1 6 1 1 . 5 3 1 . 6 2 4 Detach 3 | . . . . . 1 . . . 1 . 1 Swap 24 | . 4 1 3 4 6 4 1 . 1 . . Drop 51 | . 5 4 6 2 21 7 2 2 2 . . Fire 222 | 16 64 30 . 38 29 5 9 11 19 . 1 Melee 14 | . . . . . . . . . . . 14 Ram 15 | . . . . . . . . . . 1 14 Kick . | . . . . . . . . . . . . Crush 6 | . 2 . . 3 . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 23 | . . . 19 . . . 4 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 281 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 16) 1121 | -10/Materials | Discovered new exit (range 13) 1244 | -10/Materials | Discovered new exit (range 13) 1361 | -10/Materials | Discovered new exit (range 5) 1476 | -10/Materials | Lost 3 parts (1p2w) 1732 | -10/Materials | Entered Mines 1758 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1764 | -10/Mines | Found Prototype Device 1793 | -10/Mines | Core integrity fell below 50% 1962 | -10/Mines | Discovered new exit (range 15) 1967 | -10/Mines | Learned Materials terminal intel 1983 | -10/Mines | Discovered new exit (range 11) 2097 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2103 | -10/Mines | Found Scrap Suit 2282 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2283 | -10/Mines | Discovered new exit (range 5) 2287 | -10/Mines | Entered Exiles 2287 | -10/Exiles | Found Exiles lab destroyed 2389 | -10/Exiles | Build established: Scavenger-Mutant 2809 | -10/Exiles | Build established: Mutant 2860 | -10/Exiles | Identified Exp. Sensor Array 3039 | -10/Exiles | Discovered new exit (range 12) 3325 | -10/Exiles | Discovered new exit (range 15) 3349 | -10/Exiles | Entered Mines 3349 | -9/Mines | Accompanied by 1 ally 3355 | -9/Mines | Assembled infested the area 3356 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3360 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3415 | -9/Mines | Learned location of 1 exit from Materials 3648 | -9/Mines | Build established: Commander-Mutant 3677 | -9/Mines | Discovered new exit (range 15) 3904 | -9/Mines | Discovered new exit (range 9) 4108 | -9/Mines | Received a Mining Laser from a helpful Derelict 4481 | -9/Mines | Build established: Mutant 4574 | -9/Mines | Entered Materials 4574 | -8/Materials | Accompanied by 2 allies 4574 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4575 | -8/Materials | Identified exit to Factory 4576 | -8/Materials | Loaded intel: 11 terminal locations 4872 | -8/Materials | Build established: Tank 4911 | -8/Materials | Repaired Exp. Sensor Array 5409 | -8/Materials | Discovered exit to Factory (range 16) 5574 | -8/Materials | Entered Factory 5574 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5887 | -7/Factory | Repaired Grenade Launcher 5991 | -7/Factory | Discovered new exit (range 6) 6041 | -7/Factory | Entered Lower Caves 6140 | -7/Lower Caves | Encountered a Warlord checkpoint 6407 | -7/Lower Caves | Entered a destroyed Warlord outpost 6785 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6800 | -7/Lower Caves | Discovered new exit (range 15) 8326 | -7/Lower Caves | Entered another Lower Caves area 8410 | -7/Lower Caves | Discovered new exit (range 5) 9081 | -7/Lower Caves | Learned Factory garrison access intel 9572 | -7/Lower Caves | Discovered new exit (range 15) 9878 | -7/Lower Caves | Learned 8 Factory zone layouts 10183 | -7/Lower Caves | Entered Factory 10183 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10184 | -6/Factory | Identified exit to Factory 10185 | -6/Factory | Loaded intel: 4 garrison access locations 11048 | -6/Factory | Repaired Minigun 11487 | -6/Factory | Sucked down chute 11487 | -6/Factory | Entered Waste 11502 | -6/Waste | EMP discharged 11517 | -6/Waste | Spotted C-40 Crusher 11535 | -6/Waste | Spotted C-40 Crusher 11539 | -6/Waste | Spotted C-40 Crusher 11555 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11556 | -6/Waste | Spotted C-40 Crusher 11558 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11564 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11572 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11575 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11578 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11581 | -6/Waste | Crushed by Compactor (1 part destroyed) 11588 | -6/Waste | Spotted C-40 Crusher 11602 | -6/Waste | EMP discharged 11602 | -6/Waste | System corruption reached 10% 11611 | -6/Waste | Spotted C-40 Crusher 11612 | -6/Waste | Lost 9 parts (2p4n2u1w) 11629 | -6/Waste | Discovered new exit (range 12) 11648 | -6/Waste | Entered Factory 11860 | -6/Factory | Lost 3 parts (1p1n1u) 12093 | -6/Factory | Build established: Gladiator 12671 | -6/Factory | Core integrity fell below 50% 12694 | -6/Factory | Core integrity fell below 20% 12713 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12699_ Critical hit (Burn: +37). 12700_ Slammed into G-50 Soldier. 12700_ Broken Adv. Melee Analysis Suite destroyed. 12700_ System corrupted by crushing effect (+4). 12701_ Slammed into G-50 Soldier. 12701_ Triggered Blade Trap. 12701_ Massive razor-sharp blades shoot up from within the floor. 12702_ K-01 Serf collects debris. 12702_ Slammed into G-50 Soldier. 12704_ Destabilizing: System corrupted (+1). 12705_ Slammed into G-50 Soldier. 12706_ Destabilizing: System corrupted (+1). 12706_ U-05 Engineer lays Concrete. 12707_ Slammed into G-50 Soldier. 12709_ 6ULJ#FUM,:2#MJGR70|HYUOAJ>X% 12709_ Adv. Melee Analysis Suite destroyed. 12709_ Slammed into G-50 Soldier. 12713_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????# ?????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????# ???????????? | | ?????????????????????????????????# ??????????? | | ?????????????????????????????????# #######???? | | ?????????????????????????????????# ????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????# """""" #????# | | ?????????????????????????????????# """""" ###### | | ?????????????????????????????????# """""" + | | ?????????????????????????????????# """""" ###### | | ?????????????????????????????????# #????# | | ?????????????????????????????????# #????# | | ?????????????????????????????????# ###### | | ?????????????????????????????????# + | | ?????????????????????????????????+ ###### | | ?????????????????????????????????# |######????# | | ?????????????????????????????????# ##????????# | | ?????????????##################### ##????????# | | ?????????? #????????? | | ?????????? @% g #????????? | | ?????????? g % g #????????? | | ?????????? % g #????????? | | ??????????? + ""????? | | ??????????? k k # ??? | | ???????????? u # ???????? | | ????????????################+####% #? ??????? | | ?????????????????????????? ?# k #? ??????? | | ???????????????????????? # #?? ?????? | | ?????????????????????? = # #????????? | | ???????????????????? """ # #????????? | | ?????????????????? """ # #????????? | | ???????????????? """ # #????????? | | ??????????????? """"T"""" # #????????? | | ?????????????????""""""""" # #????????? | | ?????????????????????#########??# #????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 50 Melee Accuracy 40 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- Minigun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Exp. Sensor Array | 62% | -8/Materials Grenade Launcher | 46% | -7/Factory Minigun | 47% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher The More The Merrier Challenges ------------ None Game ------ Seed EnergyLongswordSuit Manual? 0 Play Time 01:48:34 Cumulative 15.0 hours Start 2025.05.18 @ 08:13:41 End 2025.05.18 @ 10:43:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63075f52-692c-49ab-bfc6-cb47efcf6742