Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 20:47:11 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (173) 865 Value Destroyed (6360) 6360 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (257) 257 TOTAL SCORE: 12442 Bonus ------- High Alert Combat Kills 257 Cogmind --------- Core Integrity 711/1000 Matter 208/300 Energy 17/100 System Corruption 6% Temperature Hot (289) Movement Immobile (Siege) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter System Shield > --- WEAPON (3) ------- Heavy Plasma Cannon Heavy Plasma Cannon Advanced Plasma Cannon > --- INVENTORY (20) --- Advanced Treads Advanced Treads Advanced Heavy Treads Medium Matter Pod (100) Improved Terrain Scanner Advanced Terrain Scanner Long-range Tractor Beam Heavy Laser Proton Missile Launcher Heavy Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Neutrino Core > --- PROPULSION ------- Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Improved Reaction Control System Heavy Insulated Plating Advanced Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Advanced Plasma Cannon Neutron Cannon > --- INVENTORY -------- Advanced Treads Advanced Treads Heavy Treads Advanced Heavy Treads Advanced Heat Sink Medium Matter Pod Improved Terrain Scanner Heavy Insulated Plating Heavy Insulated Plating Long-range Tractor Beam Heavy Laser Heavy Plasma Cannon Proton Missile Launcher Great Maul [Rating: 91] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 . . . 4 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . 1 . . . . . . 1 . . Utility 6 | . . 1 . 1 2 . . . 2 . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 111 | 3 8 16 . 26 14 4 1 . 13 5 21 Power 11 | . . 2 . 4 . 1 . . 2 . 2 Engine 3 | . . 1 . 1 . 1 . . . . . Core 7 | . . 1 . 3 . . . . 2 . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 24 | 2 2 6 . 3 2 . . . 7 1 1 Treads 22 | 2 2 5 . 3 1 . . . 7 1 1 Leg . | . . . . . . . . . . . . Wheel 2 | . . 1 . . 1 . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 36 | . 2 3 . 4 9 . 1 . 3 2 12 Device 18 | . . 1 . 3 5 . . . 2 2 5 Storage 2 | . 1 . . . . . . . . . 1 Processor 4 | . 1 . . . 3 . . . . . . Hackware 2 | . . . . . . . . . . . 2 Protection 10 | . . 2 . 1 1 . 1 . 1 . 4 Artifact . | . . . . . . . . . . . . Weapon 40 | 1 4 5 . 15 3 3 . . 1 2 6 Energy Gun 14 | . 3 4 . 4 1 1 . . . 1 . Energy Cannon 13 | . . . . 7 . 1 . . 1 . 4 Ballistic Gun 4 | 1 . 1 . 1 . 1 . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . Launcher 5 | . . . . 2 . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . 1 . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . 3 . 1 . 3 . . 2 3 1 Parts Lost 27 | . . 4 . 5 . 1 1 . 2 2 12 Power 5 | . . 1 . . . . . . 1 . 3 Propulsion 5 | . . 2 . 1 . . . . . . 2 Utility 11 | . . 1 . 2 . . 1 . 1 . 6 Weapon 6 | . . . . 2 . 1 . . . 2 1 Highest Loss Streak 6 | . . 2 . 2 . 1 1 . 2 1 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | 6 7 12 15 13 12 13 12 12 10 11 12 Power . | 1 1 . 2 1 1 1 1 1 . . . Propulsion 3 | 4 2 3 5 3 3 3 3 3 2 3 3 Utility 2 | . 1 1 1 1 3 5 4 4 3 3 4 Weapon 5 | 1 2 7 7 6 5 4 4 4 5 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 21 | . 7 3 . 4 3 . . . . 1 3 Power 1 | . . . . 1 . . . . . . . Propulsion 5 | . 2 . . . 1 . . . . 1 1 Utility 6 | . 2 1 . 1 . . . . . . 2 Weapon 9 | . 3 2 . 2 2 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 96 100 91 82 83 83 84 90 67 78 Engine 3 | . 14 2 11 4 . 2 7 7 3 . . Core 5 | . . 8 . 4 7 4 . . 5 5 9 Treads 16 | . 28 29 33 20 7 7 7 7 22 6 4 Wheel 4 | . . 2 . 6 7 7 7 7 . 4 4 Device 14 | . . 10 11 14 21 15 15 15 21 20 16 Storage 8 | . 14 11 11 9 7 7 7 7 5 5 5 Processor 4 | . 13 2 . . . 7 7 7 5 5 5 Protection 4 | . . 6 11 4 6 7 6 7 5 . 3 Energy Gun 10 | . 13 21 22 8 16 6 7 7 5 5 1 Energy Cannon 5 | . . . . 13 . 2 7 7 5 6 12 Ballistic Gun 1 | . 13 . . . . . . . . . . Ballistic Cannon 2 | . . . . . 3 12 7 7 5 1 . Peak Build Rating 91 | 6 12 21 21 39 50 53 53 52 70 77 91 Average Rating 44 | 6 9 18 21 31 47 50 52 52 66 64 81 On Entrance 38 | 6 6 12 21 21 38 50 53 52 52 69 77 Naked Turns . | . . . . . . . . . . . . Heaviest Build 122 | 14 31 38 38 67 67 71 71 71 85 68 122 Greatest Support 117 | 40 46 69 69 69 28 28 28 28 117 117 28 Greatest Overweight (x) 4 | . . 2 . 4 3 2 2 2 1 2 4 Average Overweight (x) 1 | . . . . 2 2 2 2 2 . 1 3 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 14 | 8 9 15 15 15 15 15 15 15 15 15 19 Most Carried 19 | 6 10 15 15 15 15 15 15 13 15 15 19 Average Carried 13 | 6 7 12 15 14 14 15 13 13 12 14 15 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 20 Final Carried 15 | 6 10 15 15 15 15 15 13 13 14 15 12 Class Distribution -------------------- 37% | Mutant 27% | Skirmisher 21% | Tank 7% | Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -7/Recycling Skirmisher | -7/Scraptown Skirmisher | -5/Factory Tank | -5/Waste Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Was Fac Matter Collected 3448 | 200 322 628 . 496 139 374 75 94 381 446 293 Remotely . | . . . . . . . . . . . . Salvage Created 7289 | . 526 1104 . 1695 321 398 70 . 537 1028 1610 Parts 277 | . 29 63 . 78 11 10 4 . 29 4 49 Haulers Intercepted 10 | . 2 4 . 2 1 . . . . . 1 Recyclers Shooed 8 | . 1 1 . 4 . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 124 | . 11 21 . 35 6 8 2 . 11 4 26 Melee 1 | . . . . 1 . . . . . . . Guns 50 | . 11 19 . 6 6 2 . . 5 1 . Cannons 46 | . . . . 17 . 6 2 . 5 3 13 AOE 15 | . . . . 9 . . . . . . 6 Classes Destroyed 16 | . 6 1 . 3 1 . . . 4 1 . Worker 8 | . . . . 3 1 . . . . . 4 Builder 6 | . . . . 2 . . . . 2 . 2 Tunneler 3 | . 1 1 . 1 . . . . . . . Hauler 10 | . 2 4 . 2 1 . . . . . 1 Recycler 5 | . 1 3 . . . 1 . . . . . Operator 2 | . . . . . . . . . 2 . . Watcher 15 | . 2 4 . 5 2 . . . 2 . . Swarmer 19 | . 5 8 . 4 2 . . . . . . Grunt 65 | . 6 8 . 25 2 2 . . 4 . 18 Brawler 1 | . . . . 1 . . . . . . . Duelist 2 | . . . . . . . . . 1 . 1 Sentry 19 | . . 5 . 5 1 5 2 . . . 1 Hunter 2 | . . . . . . . . . 1 . 1 Programmer 10 | . . . . . 1 1 . . 4 . 4 Behemoth 2 | . . . . . . . . . 1 . 1 Compactor 4 | . . . . . . . . . . 4 . Best Kill Streak 12 | . 5 6 . 12 7 4 2 . 3 1 8 Combat Bots Only 9 | . 5 4 . 9 5 4 2 . 3 1 4 Max Kills in Single Turn 4 | . 1 2 . 4 1 1 1 . 2 1 4 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . 1 Melee 1 | . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Was Fac Hostile Shots Fired 906 | . 50 99 . 140 40 179 87 . 82 1 228 Missed 263 | . 12 22 . 43 11 58 33 . 31 . 53 Hits 643 | . 38 77 . 97 29 121 54 . 51 1 175 Melee 6 | . . . . 1 . . . . . 1 4 Projectile 637 | . 38 77 . 96 29 121 54 . 51 . 171 AOE 1 | . . . . . . . . . 1 . . Critical Strikes 23 | . . . . 4 1 2 . . 3 1 12 Damage Taken 9163 | . 384 875 . 1702 379 960 413 . 1172 94 3184 Core 822 | . 45 108 . 251 . 80 49 . 72 . 217 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 153 | . . . . . . . . . . . 153 Ignored by Resistances 187 | . . . . . . . . . . . 187 Regen/Repaired (Parts) 755 | . . . . 287 468 . . . . . . Core Remaining (%) 78 | 100 82 . 73 54 . . . 81 . . . Volleys Fired 418 | . 34 69 . 81 21 28 7 . 46 48 84 Largest 3 | . 2 2 . 3 3 3 3 . 3 3 3 Hottest 278 | . 130 130 . 207 218 160 150 . 210 239 278 Shots Fired 972 | . 68 134 . 206 56 69 22 . 119 121 177 Gun 442 | . 68 134 . 72 49 20 8 . 33 46 12 Cannon 504 | . . . . 126 7 49 14 . 86 73 149 Launcher 26 | . . . . 8 . . . . . 2 16 Special . | . . . . . . . . . . . . Kinetic 157 | . 38 . . 1 7 41 7 . 40 23 . Thermal 789 | . 30 134 . 197 49 28 15 . 79 96 161 Explosive 14 | . . . . 8 . . . . . 2 4 Electromagnetic 12 | . . . . . . . . . . . 12 Robot Hit Streak 25 | . 9 15 . 13 11 25 16 . 17 18 19 Robot Miss Streak 5 | . 5 4 . 2 4 5 2 . 5 5 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 9 | . 2 4 . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . Shots Hit Robots 655 | . 43 87 . 138 38 51 19 . 64 90 125 Core Hits 301 | . 24 39 . 72 19 21 6 . 33 23 64 Critical Kills 3 | . . . . 1 . . . . 1 . 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 17 | . 2 6 . 5 1 1 . . 1 . 1 Burn 12 | . 2 5 . 4 1 . . . . . . Meltdown 3 | . . . . 1 . . . . 1 . 1 Blast 1 | . . . . . . 1 . . . . . Smash 1 | . . 1 . . . . . . . . . Melee Attacks 29 | . 2 5 . 8 14 . . . . . . Impact 29 | . 2 5 . 8 14 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21035 | . 684 1579 . 4583 790 1525 520 . 2417 2944 5993 Guns 6592 | . 672 1543 . 928 734 505 187 . 656 1054 313 Cannons 9938 | . . . . 2272 56 1020 333 . 1317 1606 3334 Explosions 4405 | . . . . 1331 . . . . 444 284 2346 Melee 77 | . . 31 . 46 . . . . . . . Ramming 23 | . 12 5 . 6 . . . . . . . Kinetic 2437 | . 289 . . 15 56 860 172 . 547 498 . Thermal 15073 | . 383 1543 . 3185 734 665 348 . 1648 2162 4405 Explosive 2640 | . . . . 1331 . . . . 222 284 803 Electromagnetic 785 | . . . . . . . . . . . 785 Impact 77 | . . 31 . 46 . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . 2 1 2 3 . 3 3 6 Average Corruption 2 | . . . . 2 1 1 2 . 2 3 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 60 | . . . . 6 5 1 2 . 7 14 25 Message Errors 15 | . . . . 2 . . . . 3 3 7 Matter Fused 11 | . . . . 1 2 . . . 1 1 6 Heat Flow Errors 4 | . . . . 1 . . . . 1 1 1 Energy Discharges 5 | . . . . . . . . . 1 2 2 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . 1 2 1 1 . 1 3 2 Data Loss (major) 4 | . . . . . 1 . . . . 2 1 Misfires 5 | . . . . 1 . . 1 . . 1 2 Weapon Failures 4 | . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 615 | . . 31 . 121 . . . . 254 7 202 Projectiles 53 | . . . . 24 . . . . 1 6 22 Explosions 531 | . . . . 97 . . . . 253 1 180 Melee 31 | . . 31 . . . . . . . . . Knockbacks 4 | . . . . . . 1 . . 3 . . Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . . 1 . . 3 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 200 | . . . . 131 . . . . . 49 20 Shots 7 | . . . . 5 . . . . . 1 1 Rammed 7 | . 4 1 . 2 . . . . . . . Targets Rammed 7 | . 4 1 . 2 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 680 | . 365 396 . 680 438 128 100 . 149 61 612 Average Temperature 135 | . 130 112 . 187 122 54 41 . 18 61 157 Received Heat Transfer 2778 | . 114 246 . 882 165 276 126 . 90 . 879 Effects 41 | . 2 9 . 14 . . . . . . 16 Shutdowns 7 | . 1 . . 2 . . . . . . 4 Energy Bleed 10 | . . 2 . 3 . . . . . . 5 Interference 14 | . . 6 . 3 . . . . . . 5 Matter Decay 4 | . 1 1 . 2 . . . . . . . Short Circuit 2 | . . . . 1 . . . . . . 1 Damage (minor) 3 | . . . . 2 . . . . . . 1 Damage (core) 1 | . . . . 1 . . . . . . . Siege Activations 6 | . . . . . . . . . . . 6 Total Turns 154 | . . . . . . . . . . . 154 Longest Duration 38 | . . . . . . . . . . . 38 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions 1 | . . 1 . . . . . . . . . Robots Melted 10 | . . 2 . 2 . . . . 1 . 5 Combat Hostiles 10 | . . 2 . 2 . . . . 1 . 5 Parts Melted 57 | . 4 10 . 16 2 2 . . 5 . 18 Heat Transferred 26502 | . 1036 3737 . 5513 1538 1347 647 . 2625 4123 5936 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Was Fac Maximum Alert Level 2 | . . 1 . 2 1 . . . 2 1 2 Low Security (%) 74 | 100 100 61 100 22 80 100 100 . 83 93 80 Level 1 12 | . . 38 . 19 19 . . . 3 6 7 Level 2 12 | . . . . 57 . . . . 12 . 12 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 651 | . 165 251 91 651 295 132 45 . 607 210 469 Initial 290 | . . 25 91 19 290 . 43 . . 210 46 Average 151 | . 53 146 75 382 110 79 12 . 105 120 139 Influence Increases 4819 | . 368 679 . 1143 248 282 63 . 895 182 959 Destroy 0b10 Robot/C 2400 | . 220 420 . 700 120 160 40 . 220 . 520 Destroy 0b10 Robot/NC 245 | . 30 60 . 65 20 5 . . 30 . 35 Destroy Leader 570 | . 38 106 . 164 46 60 . . 54 . 102 Successful Hack 123 | . 19 27 . 31 17 . 21 . . . 8 Select Force Hacks 60 | . . 30 . 30 . . . . . . . Disable Machine 630 | . 15 15 . 15 15 15 . . 390 . 165 Destroy Structure 581 | . 1 6 . 63 15 12 2 . 186 182 114 Partial Spotted 15 | . . . . . . . . . 15 . . Lose Combat Pursuer 195 | . 45 15 . 75 15 30 . . . . 15 Influence Decreases 4368 | . 308 503 185 555 887 170 175 . 294 717 574 Entered New Map 1041 | . . 35 145 32 349 . 69 . . 391 20 Time Decay 2906 | . 308 428 40 473 388 160 96 . 283 286 444 Lost Part 251 | . . 40 . 50 . 10 10 . 11 20 110 Lost Ally 20 | . . . . . . . . . . 20 . Purge Threat 150 | . . . . . 150 . . . . . . Squads Dispatched 28 | . 2 2 . 5 6 3 . . 4 . 6 Investigation 7 | . . 1 . 3 1 . . . . . 2 Extermination 6 | . . . . . 2 . . . 2 . 2 Reinforcement 12 | . 2 1 . 2 . 3 . . 2 . 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . 1 . . . . 2 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Was Fac Distress Signals 13 | . . 4 . 5 1 2 . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 172 | . 16 30 . 51 9 14 2 . 14 6 30 Peak Tracking Total 9 | . 3 5 . 9 6 4 2 . 3 2 4 Tactical Retreats 11 | . 1 1 . 4 1 2 . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Was Fac Traps Triggered 6 | . . 1 . 2 . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Was Fac Machines Disabled 42 | . 1 1 . 1 1 1 . . 26 . 11 Max in Single Turn 17 | . 1 1 . 1 1 1 . . 17 . 8 Garrison Access 2 | . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Was Fac Machines Accessed 45 | . 6 8 . 9 6 2 5 . 5 . 4 Terminals 35 | . 6 7 . 7 4 2 5 . 2 . 2 Fabricators 4 | . . . . . 1 . . . 2 . 1 Repair Stations 2 | . . . . 1 1 . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 Total Hacks 132 | . 22 27 . 31 20 2 11 . 8 . 11 Successful 67 | . 10 18 . 18 10 1 4 . 3 . 3 Failed 63 | . 11 8 . 13 10 1 7 . 5 . 8 Catastrophic 12 | . . . . 3 2 1 1 . 1 . 4 Database Lockouts 2 | . 1 1 . . . . . . . . . Manual 108 | . 22 23 . 27 14 3 9 . 5 . 5 Terminals 109 | . 22 26 . 26 14 2 11 . 3 . 5 Fabricators 7 | . . . . . 1 . . . 3 . 3 Repair Stations 9 | . . . . 4 5 . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 2 . 3 Terminal Hacks 16 | . 1 7 . 4 1 1 1 . . . 1 Record 2 | . . 2 . . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . Robot Analysis 5 | . 1 2 . 2 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . 1 Terminal Index 2 | . . 1 . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . Zone Layout 3 | . . 2 . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Repair Station Hacks 8 | . . . . 4 4 . . . . . . Scan Component 4 | . . . . 2 2 . . . . . . Repair 4 | . . . . 2 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . 1 . 1 Unauthorized Hacks 40 | . 9 11 . 10 5 . 3 . 2 . . Terminals 36 | . 9 10 . 9 5 . 3 . . . . Assimilate 2 | . 2 . . . . . . . . . . Botnet 8 | . 1 4 . 2 1 . . . . . . Operators 4 | . 1 1 . 1 1 . . . . . . Skim 22 | . 5 5 . 6 3 . 3 . . . . Fabricators 2 | . . . . . . . . . 2 . . Liberate 2 | . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . Tunnel 2 | . . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 36 | . 4 6 . 8 5 1 5 . 3 . 4 Full Trace Events 6 | . . . . 1 1 . 3 . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 2 . . . . . . Time 169 | . . . . 64 105 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Was Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . . 9 . Total Damage 147 | . . . . . . . . . . 147 . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Was Fac Active Infowar (turns) 4376 | . . . . . 987 356 348 221 998 632 834 Sensors 2616 | . . . . . 987 356 348 221 704 . . Terrain 3260 | . . . . . 802 . . . 992 632 834 Robot Analysis Total 5 | . 1 2 . 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Was Fac Turns Passed 8186 | 7 1013 1052 80 1309 1064 356 348 221 998 632 1106 Spaces Moved 4076 | 3 512 449 51 538 593 174 244 171 493 351 497 Core . | . . . . . . . . . . . . Treads 1559 | 1 512 335 51 137 . . . . 493 30 . Legs 2 | 2 . . . . . . . . . . . Wheels 2515 | . . 114 . 401 593 174 244 171 . 321 497 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 115 | 120 160 115 160 130 130 130 130 130 151 115 130 Average Speed 144 | 133 160 153 160 149 130 130 130 130 162 124 146 Slowest Speed 240 | 160 160 240 160 240 145 130 130 130 225 162 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 2 85 47 21 50 23 43 53 25 24 78 18 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 3 . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . . . . . 2 . . . Spaces Dug 32 | . 1 4 . 6 14 2 . . 2 2 1 Terrain Destroyed 434 | . 1 4 . 75 16 11 2 . 111 142 72 Melee 25 | . 1 4 . 6 14 . . . . . . Projectile 84 | . . . . 3 2 11 2 . 22 13 31 AOE 325 | . . . . 66 . . . . 89 129 41 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Was Fac Total 5422 | 5 635 664 50 858 807 242 257 170 588 438 708 Wait 605 | . 51 95 . 161 130 35 6 . 20 24 83 Move 4066 | 2 511 448 50 537 592 173 243 170 493 350 497 Hop . | . . . . . . . . . . . . Pick Up 58 | . 11 12 . 16 7 . . . 6 2 4 Fast Attach 40 | . 3 6 . 8 7 2 . . 2 3 9 Attach 27 | . . 5 . 5 1 . 1 . 7 3 5 Detach 6 | . . 1 . 1 1 . . . . 2 1 Swap 84 | 3 7 13 . 18 20 3 . . 7 1 12 Drop 74 | . 12 9 . 21 14 1 . . 7 5 5 Fire 418 | . 34 69 . 81 21 28 7 . 46 48 84 Melee 29 | . 2 5 . 8 14 . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 7 | . 4 1 . 2 . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac / *Sto / Low) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown -5/Factory -5/Waste -5/Factory (discovered 5 exits: Fac x4 / *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 8 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 5) 649 | -10/Materials | Discovered new exit (range 3) 821 | -10/Materials | Central database locked down 904 | -10/Materials | Loaded intel: 2 recycling unit locations 975 | -10/Materials | Learned 2 Storage zone layouts 1021 | -10/Materials | Entered another Materials area 1021 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1381 | -9/Materials | Discovered new exit (range 8) 1686 | -9/Materials | Central database locked down 1824 | -9/Materials | Learned 4 Recycling zone layouts 1903 | -9/Materials | Learned 2 Storage zone layouts 1909 | -9/Materials | Learned Materials emergency access door positions 1911 | -9/Materials | Learned Storage trap positions 1912 | -9/Materials | Identified exit to Materials 1921 | -9/Materials | Learned 4 Recycling zone layouts 1965 | -9/Materials | Learned location of 1 exit from Recycling 2073 | -9/Materials | Entered Mines 2133 | -9/Mines | Discovered exit to Materials (range 13) 2153 | -9/Mines | Entered Materials 2153 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2502 | -8/Materials | Destroyed 9 combat bots 2553 | -8/Materials | Build established: Gunner 2694 | -8/Materials | Repaired Imp. Treads 2728 | -8/Materials | Repaired Imp. Treads 2799 | -8/Materials | Discovered new exit (range 10) 3208 | -8/Materials | Discovered new exit (range 3) 3256 | -8/Materials | Learned Factory trap positions 3343 | -8/Materials | Learned Storage trap positions 3370 | -8/Materials | Identified exit to Factory 3387 | -8/Materials | Learned location of Lower Caves (-7) 3462 | -8/Materials | Entered Factory 3462 | -7/Factory | Evolved 2 slots: Utility x2 3463 | -7/Factory | Identified exit to Factory 3463 | -7/Factory | Identified exit to Storage 3463 | -7/Factory | Identified exit to Lower Caves 3464 | -7/Factory | Loaded intel: 74 trap records 3465 | -7/Factory | Build established: Mutant 3766 | -7/Factory | Repaired Hrd. Heavy Armor Plating 3828 | -7/Factory | Repaired Broken Hvy. Laser 4080 | -7/Factory | Garrison activated, responded to threat 4526 | -7/Factory | Entered Storage 4527 | -7/Storage | Identified exit to Recycling 4529 | -7/Storage | Loaded intel: 25 trap records 4541 | -7/Storage | Build established: Skirmisher 4877 | -7/Storage | Used back door to open Recycling access 4882 | -7/Storage | Entered Recycling 4883 | -7/Recycling | Identified exit to Scraptown 4884 | -7/Recycling | Identified exit to Factory 5200 | -7/Recycling | Scanned before Scraplab entrance 5218 | -7/Recycling | Entered Scraplab 5230 | -7/Recycling | Entered Scraptown 5230 | -7/Scraptown | System corruption cleaned by C-Scrubber 5444 | -7/Scraptown | Discovered exit to Factory (range 5) 5451 | -7/Scraptown | Entered Factory 5451 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5642 | -5/Factory | Spotted B-75 Beast 5665 | -5/Factory | Destroyed B-75 Beast 6322 | -5/Factory | Found Hvy. Reflective Plating 6449 | -5/Factory | Sucked down chute 6449 | -5/Factory | Entered Waste 6450 | -5/Waste | Met a frightened Derelict 6455 | -5/Waste | Build established: Tank 6487 | -5/Waste | Spotted C-40 Crusher 6522 | -5/Waste | Destroyed C-40 Crusher 6537 | -5/Waste | Spotted C-40 Crusher 6547 | -5/Waste | Spotted C-40 Crusher 6567 | -5/Waste | Destroyed C-40 Crusher 6637 | -5/Waste | Destroyed C-40 Crusher 6644 | -5/Waste | Spotted C-40 Crusher 6659 | -5/Waste | Crushed by Compactor (1 part destroyed) 6684 | -5/Waste | Destroyed C-40 Crusher 6738 | -5/Waste | Found Prototype Launcher 6738 | -5/Waste | Identified Tactical Quantum Warhead 6743 | -5/Waste | Found Prototype Device 6743 | -5/Waste | Identified Exp. Actuator Array 6765 | -5/Waste | Spotted C-40 Crusher 6849 | -5/Waste | Spotted C-40 Crusher 7049 | -5/Waste | Discovered new exit (range 10) 7059 | -5/Waste | Identified exit to Factory 7081 | -5/Waste | Entered Factory 7175 | -5/Factory | Discovered new exit (range 16) 7199 | -5/Factory | Identified exit to Upper Caves 7347 | -5/Factory | Identified exit to Factory 7654 | -5/Factory | Found Hvy. Insulated Plating 7659 | -5/Factory | Found Hvy. Insulated Plating 7661 | -5/Factory | Found Hvy. Insulated Plating 7991 | -5/Factory | Spotted B-75 Beast 8015 | -5/Factory | Build established: Hacker-Tank 8035 | -5/Factory | Destroyed B-75 Beast 8083 | -5/Factory | Lost 6 parts (1p1n3u1w) 8187 | -5/Factory | Self-destructed Last Messages --------------- 08169_ K-01 Serf collects debris. 08169_ Penetrated by Slug. 08170_ H-66 Slayer critical meltdown. 08170_ U-05 Engineer lays Concrete. 08171_ Slug penetrates Fabricator. 08171_ U-05 Engineer lays Concrete. 08173_ K-01 Serf collects debris. 08173_ System corrupted: Adv. Plasma Cannon failed to cycle. 08173_ U-05 Engineer lays Concrete. 08174_ Slug penetrates Fabricator. 08175_ U-05 Engineer lays Concrete. 08177_ Overheating: Energy bleed (-9). 08179_ Penetrated by Slug. 08179_ R-10 Processor collects Gauss Rifle. 08181_ Lgt. Antimatter Reactor destroyed. 08182_ Penetrated by Slug. 08183_ R-10 Processor collects Lgt. Fission Core. 08185_ Penetrated by Slug. 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