Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.20 @ 10:49:47 Player: TurnLeft25 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (107) 535 Value Destroyed (4077) 4077 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1950) 1950 TOTAL SCORE: 11002 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 107 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -162 Cogmind --------- Core Integrity 0/850 Matter 20/300 Energy 90/100 System Corruption 0% Temperature Cool (18) Movement Core (400) Ox7 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Large Storage Unit > --- WEAPON (3) ------- Spear > --- INVENTORY (15) --- Improved Ion Engine Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Targeting Computer Hacking Suite Relay Coupler [NC] (37) Relay Coupler [Sentry] (24) Mini Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] > --- WEAPON ----------- Cooled Particle Cannon Mini Assault Cannon Remote Datajack > --- INVENTORY -------- Improved Ion Engine Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Targeting Computer Hacking Suite Relay Coupler [Sentry] Gatling Laser Advanced Assault Cannon Mini Assault Cannon Heavy Missile Launcher Remote Datajack Powered Hammer Spear [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Gar Slots Evolved 8 | . . 2 . . . 2 . . 2 2 . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 6 | . . 2 . . . 1 . . 1 2 . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 114 | 1 12 17 . . 3 24 19 7 22 3 6 Power 9 | . 2 2 . . . 1 3 1 . . . Engine 8 | . 2 2 . . . 1 2 1 . . . Core 1 | . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 33 | . 5 7 . . 1 9 5 1 5 . . Treads 1 | . . . . . . 1 . . . . . Leg 32 | . 5 7 . . 1 8 5 1 5 . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 39 | . 2 4 . . 2 7 7 4 9 3 1 Device 9 | . . . . . 1 3 3 1 1 . . Storage 5 | . 1 1 . . . 2 . 1 . . . Processor 3 | . 1 . . . . 2 . . . . . Hackware 7 | . . 1 . . . . 1 . 2 2 1 Protection 15 | . . 2 . . 1 . 3 2 6 1 . Artifact . | . . . . . . . . . . . . Weapon 33 | 1 3 4 . . . 7 4 1 8 . 5 Energy Gun 13 | 1 1 2 . . . 4 2 1 1 . 1 Energy Cannon 2 | . . . . . . . . . 2 . . Ballistic Gun 7 | . 2 2 . . . 3 . . . . . Ballistic Cannon 3 | . . . . . . . 1 . 1 . 1 Launcher 1 | . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . 2 . . Impact Weapon 3 | . . . . . . . . . 2 . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 1 3 . . Parts Lost 51 | . 4 4 . . 1 9 10 2 2 1 18 Power 8 | . 2 1 . . . 1 2 1 . . 1 Propulsion 15 | . 1 1 . . . 4 3 1 2 . 3 Utility 16 | . . 1 . . 1 2 4 . . 1 7 Weapon 12 | . 1 1 . . . 2 1 . . . 7 Highest Loss Streak 14 | . 2 2 . . 1 6 4 2 1 1 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 98 100 100 99 95 96 99 98 95 87 Engine 8 | . 11 9 11 11 11 8 6 8 7 6 5 Leg 22 | . 27 21 22 22 22 22 25 26 21 20 17 Device 4 | . . . . . 3 7 12 9 6 . . Storage 9 | . 14 11 11 11 11 9 9 9 7 6 6 Processor 8 | . 13 11 11 11 11 14 13 2 . . . Hackware 9 | . . 10 11 11 11 9 4 9 10 24 22 Protection 10 | . . 11 11 11 7 2 3 15 20 17 16 Energy Gun 8 | . 12 10 11 11 11 9 9 9 6 . . Ballistic Gun 6 | . 15 11 11 11 11 9 3 . . . . Ballistic Cannon 2 | . . . . . . . 1 9 7 6 6 Peak Build Rating 51 | 6 10 16 16 16 20 29 39 41 46 49 51 Average Rating 27 | 5 9 15 16 16 17 25 34 38 43 46 43 On Entrance 23 | 6 6 10 16 16 16 19 29 36 37 43 46 Naked Turns . | . . . . . . . . . . . . Heaviest Build 59 | 12 20 24 24 24 24 32 42 43 59 56 56 Greatest Support 54 | 20 23 23 23 23 28 43 54 54 53 38 38 Greatest Overweight (x) 8 | . 1 1 1 1 1 1 2 . 1 1 8 Average Overweight (x) . | . . . 1 1 . . . . . 1 1 Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 8 8 10 10 10 10 10 15 15 15 15 15 Most Carried 15 | 6 10 10 10 10 10 14 15 15 15 15 15 Average Carried 11 | 4 7 9 10 10 9 9 14 14 14 13 13 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 Final Carried 15 | 3 9 10 10 10 10 14 14 15 15 13 10 Class Distribution -------------------- 65% | Scavenger-Mutant 18% | Mutant 12% | Scavenger-Tank 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Gar Matter Collected 2218 | 210 286 259 28 . 78 363 203 219 448 114 10 Remotely . | . . . . . . . . . . . . Salvage Created 4070 | . 561 703 124 . 286 936 498 373 412 111 66 Parts 241 | . 35 48 5 . 17 57 34 15 26 1 3 Haulers Intercepted 2 | . 1 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Gar Combat Hostiles Destroyed 92 | . 14 13 3 . 6 19 12 8 11 2 4 Melee 6 | . . . . . . . 4 . 2 . . Guns 71 | . 14 13 3 . 6 19 6 5 5 . . Cannons 13 | . . . . . . . 2 3 4 2 2 AOE 2 | . . . . . . . . . . . 2 Classes Destroyed 15 | . 5 2 . . 2 1 1 2 1 . 1 Worker 2 | . . 2 . . . . . . . . . Builder 3 | . . . . . . 1 . . 2 . . Hauler 2 | . 1 1 . . . . . . . . . Recycler 2 | . . . . . 1 1 . . . . . Operator 2 | . 1 1 . . . . . . . . . Watcher 3 | . 2 . . . . 1 . . . . . Swarmer 19 | . 6 . . . 3 6 3 . . . 1 Grunt 46 | . 8 9 3 . 2 7 3 3 8 3 . Brawler 2 | . . . . . . . . 2 . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 12 | . . 4 . . . 3 3 2 . . . Specialist 2 | . . . . . . . 2 . . . . Hunter 9 | . . . . . 1 3 1 . 2 . 2 Programmer 1 | . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | . 4 6 3 . 3 7 6 3 6 1 3 Combat Bots Only 7 | . 3 5 3 . 3 7 6 3 3 1 3 Max Kills in Single Turn 2 | . 2 2 2 . 1 2 1 1 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee 1 | . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Gar Hostile Shots Fired 849 | . 101 54 12 . 25 134 163 37 94 61 168 Missed 249 | . 27 10 4 . 8 48 48 17 27 14 46 Damage Taken 8881 | . 746 688 107 . 264 1168 1682 294 920 658 2354 Core 1741 | . 153 80 16 . 56 162 330 15 73 60 796 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 53 | . . 53 . . . . . . . . . Ignored by Resistances 88 | . . . . . . . . . 88 . . Core Remaining (%) 59 | 100 38 . . . 62 . . 7 89 . . Volleys Fired 344 | . 67 41 7 . 13 60 33 24 50 18 31 Largest 2 | . 2 2 2 . 2 2 2 2 2 2 2 Hottest 128 | . 85 85 79 . 79 79 107 105 109 78 128 Shots Fired 612 | . 119 77 14 . 26 119 58 46 81 28 44 Gun 450 | . 119 77 14 . 26 119 45 22 24 . 4 Cannon 140 | . . . . . . . 13 24 46 23 34 Launcher 4 | . . . . . . . . . . . 4 Special 18 | . . . . . . . . . 11 5 2 Kinetic 312 | . 67 36 7 . 13 59 27 24 39 13 27 Thermal 278 | . 52 41 7 . 13 60 31 22 31 10 11 Explosive 4 | . . . . . . . . . . . 4 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | . 7 13 6 . 12 13 12 6 10 6 4 Robot Miss Streak 5 | . 3 4 3 . 3 3 3 5 4 1 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 10 | . 2 2 1 . 1 3 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 . . . . Shots Hit Robots 404 | . 73 50 9 . 17 83 51 22 54 20 25 Core Hits 186 | . 28 28 6 . 14 40 20 12 20 6 12 Critical Kills 3 | . . 1 . . . 2 . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . 1 . . Critical Strikes 29 | . 5 2 . . 1 9 3 3 4 . 2 Burn 17 | . 4 1 . . 1 7 2 . 2 . . Destroy 4 | . 1 1 . . . 2 . . . . . Blast 6 | . . . . . . . 1 3 1 . 1 Smash 1 | . . . . . . . . . 1 . . Impale 1 | . . . . . . . . . . . 1 Melee Attacks 34 | . . . . . . . 21 . 6 . 7 Impact 12 | . . . . . . . . . 6 . 6 Slashing . | . . . . . . . . . . . . Piercing 22 | . . . . . . . 21 . . . 1 Sneak Attacks 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8254 | . 1099 986 155 . 249 1309 1000 494 1341 492 1129 Guns 4754 | . 1071 749 155 . 240 1309 584 244 320 . 82 Cannons 2056 | . . . . . . . 108 245 817 492 394 Explosions 681 | . . 212 . . . . . . . . 469 Melee 696 | . . . . . . . 308 . 204 . 184 Ramming 67 | . 28 25 . . 9 . . 5 . . . Kinetic 3511 | . 510 334 97 . 120 701 270 245 710 246 278 Thermal 3511 | . 561 627 58 . 120 608 422 244 427 246 198 Explosive 469 | . . . . . . . . . . . 469 Electromagnetic . | . . . . . . . . . . . . Impact 355 | . . . . . . . . . 204 . 151 Slashing . | . . . . . . . . . . . . Piercing 341 | . . . . . . . 308 . . . 33 Highest Corruption 3 | . 3 . . . . . . . . . . Average Corruption 1 | . 1 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . 6 . . . . . . . . . . Message Errors 1 | . 1 . . . . . . . . . . Matter Fused 2 | . 2 . . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . Energy Discharges 2 | . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 216 | . . 61 . . . . 12 . 101 24 18 Projectiles 45 | . . . . . . . . . 21 24 . Explosions 76 | . . 61 . . . . . . . . 15 Melee 95 | . . . . . . . 12 . 80 . 3 Knockbacks 17 | . . . . . . . 2 2 8 3 2 Impact 1 | . . . . . . . . . . . 1 Kinetic 16 | . . . . . . . 2 2 8 3 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 79 | . . 79 . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 20 | . 11 6 . . 2 . . 1 . . . Kicked 20 | . 11 6 . . 2 . . 1 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 378 | . 378 126 125 . 107 195 19 102 315 93 189 Average Temperature 65 | . 85 37 64 . 34 67 7 41 105 30 57 Received Heat Transfer 2733 | . 276 240 75 . 99 324 450 180 324 57 708 Effects 2 | . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . 1 1 . . . 3 1 . . 1 . Heat Transferred 8434 | . 1580 1223 148 . 370 2035 1090 444 888 333 323 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Gar Peak Influence 585 | . 212 476 216 . 75 399 585 508 303 198 263 Initial 273 | . . 44 156 . . 27 229 273 231 133 138 Average 206 | . 108 306 208 . 19 257 350 342 208 157 182 Maximum Alert Level 2 | . 1 2 1 . . 1 2 2 1 . 1 Low Security (%) 52 | 100 96 26 20 . 100 40 . . 48 100 56 Level 1 37 | . 3 26 80 . . 59 66 75 51 . 43 Level 2 9 | . . 47 . . . . 33 24 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 2 6 . . 1 5 . 3 7 2 . Investigation 14 | . 1 4 . . . 2 . 2 4 1 . Extermination 1 | . . . . . . . . . 1 . . Reinforcement 9 | . 1 2 . . 1 3 . . 2 . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . 1 . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Gar Distress Signals 6 | . . 1 . . . 1 . 1 3 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 153 | . 30 24 3 . 6 23 16 13 22 7 9 Peak Tracking Total 9 | . 4 5 3 . 3 5 9 4 4 4 7 Tactical Retreats 10 | . 3 2 . . . . 2 . 2 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Gar Traps Triggered 8 | . 1 . . . . 2 2 1 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Gar Machines Disabled 4 | . 1 1 . . . . 1 . . . 1 Max in Single Turn 1 | . 1 1 . . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . Garrison Relay 2 | . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Gar Machines Accessed 39 | . 9 6 1 2 . 6 2 4 6 2 1 Terminals 23 | . 7 2 1 . . 4 2 3 3 . 1 Fabricators 2 | . . . . . . . . . 1 1 . Repair Stations 3 | . 1 1 . . . . . . 1 . . Recycling Units 3 | . 1 1 . . . . . . 1 . . Scanalyzers 3 | . . 2 . . . 1 . . . . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . Total Hacks 105 | . 33 15 2 2 . 15 3 9 19 5 2 Successful 51 | . 15 9 2 2 . 8 1 3 8 2 1 Failed 53 | . 17 6 . . . 7 2 6 11 3 1 Catastrophic 10 | . 2 1 . . . 2 1 2 2 . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 68 | . 25 10 4 . . 9 1 3 14 1 1 Terminals 77 | . 29 10 2 . . 12 3 8 11 . 2 Fabricators 8 | . . . . . . . . . 4 4 . Repair Stations 3 | . 1 1 . . . . . . 1 . . Recycling Units 8 | . 3 2 . . . . . . 3 . . Scanalyzers 4 | . . 2 . . . 2 . . . . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . Terminal Hacks 21 | . 5 2 2 2 . 3 1 2 3 . 1 Record 3 | . 1 . . 2 . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . Prototype ID Bank 4 | . 1 1 2 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . . . 1 1 . 1 Terminal Index 1 | . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . 1 1 . Network Status 2 | . . . . . . . . . 1 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 1 . . . . . . . . . Report Inventory 2 | . 1 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . 1 . Unlock Access 2 | . . . . . . 1 . . . 1 . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 22 | . 8 6 . . . 4 . . 4 . . Terminals 13 | . 6 2 . . . 3 . . 2 . . Assimilate 2 | . 2 . . . . . . . . . . Botnet 7 | . 3 1 . . . 2 . . 1 . . Operators 4 | . 1 1 . . . 1 . . 1 . . Fabricators 1 | . . . . . . . . . 1 . . Report 1 | . . . . . . . . . 1 . . Repair Stations 3 | . 1 1 . . . . . . 1 . . Mechanics 3 | . 1 1 . . . . . . 1 . . Recycling Units 2 | . 1 1 . . . . . . . . . Recyclers 2 | . 1 1 . . . . . . . . . Scanalyzers 3 | . . 2 . . . 1 . . . . . Extract 3 | . . 2 . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 28 | . 8 3 1 . . 4 1 3 5 2 1 Full Trace Events 11 | . 1 2 . . . 1 1 2 3 1 . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . 2 . . . 5 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Gar Used RIF Installer 3 | . . . . . . . 1 . . . 2 Coupler Efficiency 1 | . . . . . . . . . . . 1 Autooverride 1 | . . . . . . . . . . . 1 Robots Hacked 11 | . . . . . . . . . 8 2 1 Non-combat 4 | . . . . . . . . . 4 . . Combat 7 | . . . . . . . . . 4 2 1 Robot Hacks Applied 13 | . . . . . . . . . 9 3 1 parse_system 1 | . . . . . . . . . . 1 . generate_echo 1 | . . . . . . . . . 1 . . locate_stockpiles 1 | . . . . . . . . . 1 . . ignore_parts 1 | . . . . . . . . . 1 . . mark_security 1 | . . . . . . . . . 1 . . scatter_targeting 4 | . . . . . . . . . 2 2 . overwrite_iff 1 | . . . . . . . . . 1 . . streamctrl_high 1 | . . . . . . . . . 1 . . formatsys_high 2 | . . . . . . . . . 1 . 1 Relay Couplers Released 8 | . . . . . . . 5 . . . 3 Machine Destruction 8 | . . . . . . . 5 . . . 3 Attached 4 | . . . . . . . . . 2 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Gar Total Allies 8 | . 2 . . . . . 2 . 3 . 1 Largest Group 2 | . 1 1 1 . . . 2 . 1 1 1 Highest-Rated Group 40 | . 10 10 9 . . . 40 . 19 16 32 Highest-Rated Ally 32 | . 10 10 9 . . . 20 . 19 16 32 Total Orders 1 | . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . 1 . . Ally Attacks 28 | . . . . . . . 3 . 9 13 3 Total Damage 501 | . . . . . . . 85 . 111 121 184 Kills 3 | . . . . . . . . . 2 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Gar Robot Analysis Total 3 | . 2 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Gar Turns Passed 6366 | 10 919 635 120 481 639 765 597 306 1179 147 568 Spaces Moved 3283 | 7 556 288 53 254 382 421 309 179 554 52 228 Core 6 | . . . . . . . . . . . 6 Treads . | . . . . . . . . . . . . Legs 3277 | 7 556 288 53 254 382 421 309 179 554 52 222 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 190 190 120 120 120 120 120 190 190 Average Speed 150 | 120 122 159 190 190 154 122 122 120 175 190 195 Slowest Speed 450 | 120 190 190 190 190 190 190 260 120 195 190 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 2 72 33 16 63 90 38 42 20 16 2 19 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . . Scrap Searched 2 | . . . . . 2 . . . . . . Spaces Dug 5 | . . . . . . . 1 1 1 2 . Terrain Destroyed 71 | . . 26 . . . . 1 4 6 3 31 Melee 2 | . . . . . . . 1 . 1 . . Projectile 12 | . . . . . . . . 4 5 3 . AOE 57 | . . 26 . . . . . . . . 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Fac Gar Total 4069 | 10 679 388 59 253 404 554 443 227 685 74 293 Wait 124 | . 13 11 . . . 19 38 3 22 . 18 Move 3274 | 6 555 287 52 253 381 421 307 179 553 52 228 Hop . | . . . . . . . . . . . . Pick Up 80 | . 12 12 . . 2 20 14 6 10 1 3 Fast Attach 20 | . 2 1 . . 1 2 3 2 9 . . Attach 51 | 1 3 5 . . 1 14 11 2 5 3 6 Detach . | . . . . . . . . . . . . Swap 43 | . 7 11 . . 1 8 5 3 8 . . Drop 80 | 3 9 14 . . 3 10 11 8 22 . . Fire 344 | . 67 41 7 . 13 60 33 24 50 18 31 Melee 34 | . . . . . . . 21 . 6 . 7 Ram . | . . . . . . . . . . . . Kick 19 | . 11 6 . . 2 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 16) 588 | -10/Materials | Central database locked down 590 | -10/Materials | Discovered new exit (range 15) 715 | -10/Materials | Core integrity fell below 50% 930 | -10/Materials | Entered another Materials area 930 | -9/Materials | Accompanied by 1 ally 930 | -9/Materials | Evolved 2 slots: Utility x2 1305 | -9/Materials | Discovered new exit (range 13) 1429 | -9/Materials | Build established: Scavenger-Mutant 1451 | -9/Materials | Discovered new exit (range 10) 1565 | -9/Materials | Entered Mines 1565 | -9/Mines | Accompanied by 1 ally 1678 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1678 | -9/Mines | Discovered new exit (range 5) 1685 | -9/Mines | Entered Exiles 1685 | -9/Exiles | Found Exiles lab abandoned 2151 | -9/Exiles | Discovered new exit (range 10) 2166 | -9/Exiles | Entered Mines 2793 | -8/Mines | Discovered new exit (range 11) 2805 | -8/Mines | Entered Materials 2805 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3095 | -8/Materials | Destroyed 7 combat bots 3134 | -8/Materials | Lost 6 parts (1p2n2u1w) 3570 | -8/Materials | Identified exit to Garrison 3570 | -8/Materials | Entered Garrison 3581 | -8/Garrison | Installed Relay Interface Framework 3679 | -8/Garrison | Core integrity fell below 50% 3702 | -8/Garrison | Triggered checkpoint 3759 | -8/Garrison | Lost 4 parts (3n1u) 3900 | -8/Garrison | Garrison Relay disabled 4014 | -8/Garrison | Triggered checkpoint 4037 | -8/Garrison | Core integrity fell below 20% 4052 | -8/Garrison | Triggered checkpoint 4128 | -8/Garrison | Discovered new exit (range 9) 4142 | -8/Garrison | Rescued a captive Derelict 4144 | -8/Garrison | Rescued a captive Derelict 4167 | -8/Garrison | Entered Materials 4329 | -8/Materials | Garrison activated, responded to threat 4450 | -8/Materials | Identified exit to Factory 4473 | -8/Materials | Entered Factory 4473 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5577 | -7/Factory | Build established: Scavenger-Tank 5616 | -7/Factory | Discovered new exit (range 12) 5652 | -7/Factory | Entered another Factory area 5652 | -6/Factory | Accompanied by 1 ally 5652 | -6/Factory | Evolved 2 slots: Utility x2 5733 | -6/Factory | Garrison activated, responded to threat 5768 | -6/Factory | Spotted B-75 Beast 5799 | -6/Factory | Identified exit to Garrison 5799 | -6/Factory | Entered Garrison 5840 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 5914 | -6/Garrison | Expanded RIF knowledge: Autooverride 6025 | -6/Garrison | Triggered checkpoint 6049 | -6/Garrison | Garrison Relay disabled 6125 | -6/Garrison | Spotted B-75 Beast 6247 | -6/Garrison | Triggered checkpoint 6297 | -6/Garrison | Destroyed B-75 Beast 6297 | -6/Garrison | Triggered checkpoint 6321 | -6/Garrison | Core integrity fell below 50% 6347 | -6/Garrison | Lost 14 parts (1p3n5u5w) 6357 | -6/Garrison | Core integrity fell below 20% 6367 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06307_ The unstable cave ceiling collapses. 06311_ Adv. Assault Cannon destroyed. 06312_ G-50 Soldier knocked back. 06312_ Relay Coupler [Brawler] destroyed. 06314_ Acquired 6 matter. 06316_ Relay Coupler [Sentry] destroyed. 06317_ The unstable cave ceiling collapses. 06318_ Acquired 4 matter. 06336_ Critical hit (Burn: +37). 06343_ The unstable cave ceiling collapses. 06348_ Mni. Assault Cannon destroyed. 06352_ G-50 Soldier knocked back. 06358_ Critical hit (Burn: +37). 06360_ Powered Hammer destroyed. 06360_ Hacking Suite destroyed. 06362_ Critical hit (Burn: +37). 06365_ G-50 Soldier suffers critical hit (Impale). 06365_ Destroyed Carbon-fiber Leg. 06367_ Relay Coupler [NC] destroyed. Map ----- +----------------------------------------------------+ | ????????????????????#"""#????# #"#???????????//??? | | ????????????????????#" "#????# ###???????????+/??? | | ????????????????????#" "#????# #?????????????????? | | ????????????????????#" "#????# #?????????????????? | | ????????????????????# #????# #?????????????????? | | ????????????????????## ##??### #?????????????????? | | ?????????#####???????# ##### #????????????????+? | | ?????????# #???????# + #?????????????????? | | ?????????# #########"##### #?????????????????? | | ?????????# #???### #?????????????????? | | ?????????# #?????# #?????????????????? | | ?????????######"##### ####### #?????????????????? | | ??????????????# #???# #?????????????????? | | ??????????????# #???# ####"####?????????????????? | | ???????????#### #??## #??# #????????????????????? | | ???????????# ## #??#T #??# #????????????+???????? | | ???????#####+## #??## #??# #??????????????????+?? | | ???????#"""" ## ##### #### ######???????????????? | | ???????#" " + #???????????????? | | ???????#"""" ######## #### #### #??????????+????? | | ???????#####"#??????# #??# # ?# #?#??+??????????? | | ???????????# #??????# #??# ??# #?????????????? | | ???????????###??????# #??# #?? # ## #????? | | ????????????????????# ####;# # %!% #?+?? | | ????????????????????# g gg !!% ???? | | ????????????????????# @g = % ???? | | ????????????????????######## # ## #???? | | ??????????????????????????????# # ????????? | | ??????????????????????????????" ???????? | | ??????????????????????????????" ? ????+?? | | ????????????????????????????+?" ? ????? | | ??????????????????????????????" ? ????? | | ??????????????????????????????# ## ^ ?# ?????? | | ??????????????????????+???????# #? ^ #?? ?????? | | ?????????????????????????????? ?? ????????? | | ?????????????????????????????? ??? ???????? | | ????????????????????????????+?# ?? ?????????+ | | ???????????????????????????????# ##???????+?????? | | ??????????????????????????????????#??????????????? | | ???????????????????????+?????????????+?+?????????? | | ???????????????????????????????+?????????????????? | | ?????????????????????????????????????????????????? | | ??????????+???+??????????????????????????????????? | | ?????????+??????????????????+????????????????????? | | ????????+?????????????????????????+??????????????? | | ????????+????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 63 Salvage Targeting 2 Offensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 66 Item Schematics ----------------- VTOL Module | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Huge Storage Unit | -8/Materials | Extracted Cooling System | -8/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Extracted Med. Storage Unit | -8/Materials | Extracted Imp. Light Cannon | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonTargetingPropulsion Manual? 0 Play Time 00:55:12 Cumulative 51.3 hours Start 2025.02.19 @ 16:42:27 End 2025.02.20 @ 10:49:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c53566c-51ce-4800-baf1-70523205df1c