Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 04:48:20 Player: PopcornMaze Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (658) 658 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3588 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 496/550 Matter 36/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Advanced Targeting Computer > --- WEAPON (3) ------- Latent Energy Streamer > --- INVENTORY (15) --- Light Deuterium Engine Small Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Targeting Computer Targeting Computer Improved Light Armor Plating Reactive Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Latent Energy Streamer Grenade Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Small Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Targeting Computer Targeting Computer Improved Light Armor Plating Reactive Plating [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Rocket Launcher Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 26 | 6 4 4 . 1 11 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 2 . . 3 Treads 2 | . . 2 . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 9 | 1 1 . . . 7 Device 1 | . . . . . 1 Storage 3 | 1 1 . . . 1 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 7 | 2 3 1 . 1 . Energy Gun . | . . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | 2 2 . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 12 | . . 5 . . 7 Power 2 | . . 1 . . 1 Propulsion 6 | . . 2 . . 4 Utility . | . . . . . . Weapon 4 | . . 2 . . 2 Highest Loss Streak 6 | . . 4 . . 6 To Critical Strikes . | . . . . . . Average Backups 7 | 2 5 7 7 9 7 Power . | . 1 . . . . Propulsion . | 1 2 1 . . . Utility 6 | . . 5 6 8 7 Weapon . | . 1 . . 1 . Tool/Special . | . . . . . . Unused Backups 9 | . 1 . . 2 6 Power . | . . . . . . Propulsion . | . . . . . . Utility 8 | . . . . 2 6 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 87 98 100 100 82 Engine 12 | . 14 14 14 14 9 Treads 19 | . . 14 28 28 9 Wheel 4 | . 28 13 . . . Hover 1 | . . . . . 5 Storage 24 | . 15 28 28 28 14 Processor 2 | . . . . . 10 Protection 1 | . . . . . 7 Energy Cannon 3 | . . . . 12 9 Ballistic Gun 4 | . 23 14 . . . Launcher 19 | . 4 12 28 15 15 Peak Build Rating 34 | 6 8 8 10 19 34 Average Rating 12 | 4 6 7 8 17 25 On Entrance 8 | . 6 7 8 10 18 Avg Prop Armor Cover (%) 3 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 45 | 13 25 27 27 34 45 Greatest Support 40 | 26 26 40 40 40 40 Greatest Overweight (x) 11 | . . 1 . . 11 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 10 | 5 8 10 10 10 12 Most Carried 11 | 5 10 10 10 10 11 Average Carried 7 | 2 5 7 7 9 7 Final Capacity 15 | 8 10 10 10 10 15 Final Carried 10 | 4 8 6 10 9 9 Class Distribution -------------------- 81% | Mutant 13% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 684 | 147 110 277 . 32 118 Remotely . | . . . . . . Salvage Created 615 | . 230 15 . 67 303 Parts 51 | . 11 7 . 6 27 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 5 6 . 2 8 Guns 2 | . 2 . . . . AOE 19 | . 3 6 . 2 8 Classes Destroyed 10 | . 4 1 . . 5 Worker 1 | . . . . . 1 Builder 3 | . . . . . 3 Hauler 2 | . 1 . . . 1 Recycler 2 | . 1 . . . 1 Mechanic 1 | . . . . . 1 Watcher 3 | . . . . . 3 Swarmer 10 | . 3 3 . . 4 Grunt 7 | . 2 . . 2 3 Sentry 1 | . . . . . 1 Assembled 3 | . . 3 . . . Best Kill Streak 7 | . 7 3 . 2 5 Combat Bots Only 5 | . 5 3 . 2 3 Max Kills in Single Turn 4 | . 3 3 . 2 4 Gunslinging . | . . . . . . Exploded 3 | . 3 3 . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 134 | . 13 46 . 3 72 Missed 35 | . 3 12 . 1 19 Hits 99 | . 10 34 . 2 53 Melee 4 | . . 4 . . . Projectile 95 | . 10 30 . 2 53 Critical Strikes 3 | . . 3 . . . Damage Taken 1413 | . 161 598 . 54 600 Core 152 | . . 98 . . 54 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . . . 60 . Volleys Fired 47 | . 12 12 . 2 21 Largest 2 | . 2 2 . 1 2 Hottest 63 | . 50 63 . 33 63 Shots Fired 70 | . 24 17 . 2 27 Gun 31 | . 20 11 . . . Cannon 1 | . . . . . 1 Launcher 38 | . 4 6 . 2 26 Special . | . . . . . . Kinetic 31 | . 20 11 . . . Thermal . | . . . . . . Explosive 38 | . 4 6 . 2 26 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 4 | . 3 4 . 1 4 Robot Miss Streak 4 | . 3 4 . 1 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 33 | . 13 6 . 1 13 Core Hits 63 | . 13 7 . 4 39 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2298 | . 367 412 . 125 1394 Guns 202 | . 139 63 . . . Cannons 4 | . . . . . 4 Explosions 2092 | . 228 349 . 125 1390 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 202 | . 139 63 . . . Thermal . | . . . . . . Explosive 2023 | . 228 349 . 125 1321 Electromagnetic 73 | . . . . . 73 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 50 | . 30 20 . . . Projectiles . | . . . . . . Explosions 50 | . 30 20 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 163 | . 37 84 . 29 13 Shots 6 | . 1 3 . 1 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 50 | . 15 50 . 7 18 Average Temperature 8 | . 6 12 . 4 8 Received Heat Transfer 266 | . 63 80 . 15 108 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Latent Energy Used 60 | . . . . . 60 LE Corruption 1 | . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 186 | . 133 173 . 73 186 Initial 47 | . . 47 . . . Average 69 | . 70 60 . 22 105 Influence Increases 808 | . 172 155 . 73 408 Destroy 0b10 Robot/C 360 | . 100 60 . 40 160 Destroy 0b10 Robot/NC 60 | . 10 . . . 50 Destroy Leader 80 | . 22 10 . 10 38 Disable Machine 135 | . 15 60 . . 60 Destroy Structure 173 | . 25 25 . 23 100 Influence Decreases 700 | . 50 277 . 73 300 Entered New Map 75 | . . 75 . . . Time Decay 505 | . 50 152 . 73 230 Lost Part 120 | . . 50 . . 70 Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 6 24 . 2 15 Peak Tracking Total 17 | . 7 17 . 2 5 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 10 | . 2 4 . . 4 Max in Single Turn 2 | . 1 2 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 3 | . . . 1 . 2 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . 1 . 3 Successful 3 | . . . 1 . 2 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 1 . 1 Hauler Manifests 1 | . . . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 117 | . . . . . 117 Sensors 2 | . . . . . 2 Machine Analysis 115 | . . . . . 115 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2195 | 43 140 449 851 227 485 Spaces Moved 1347 | 35 101 351 530 138 192 Core 8 | 6 . . . . 2 Treads 933 | . . 130 530 138 135 Legs . | . . . . . . Wheels 351 | 29 101 221 . . . Hover 55 | . . . . . 55 Flight . | . . . . . . Fastest Speed 50 | 50 90 90 160 160 112 Average Speed 147 | 85 90 116 160 160 200 Slowest Speed 600 | 100 90 160 160 160 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 23 69 89 42 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 231 | . 24 32 . 24 151 Melee . | . . . . . . Projectile . | . . . . . . AOE 231 | . 24 32 . 24 151 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1481 | 45 127 374 533 143 259 Wait 25 | . . 2 . . 23 Move 1342 | 34 100 350 529 137 192 Hop . | . . . . . . Pick Up 22 | 5 7 3 4 1 2 Fast Attach 10 | 5 1 . . . 4 Attach 11 | 1 . 5 . . 5 Detach 2 | . . . . . 2 Swap 12 | . 4 2 . 1 5 Drop 9 | . 3 . . 2 4 Fire 47 | . 12 12 . 2 21 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 12) 184 | -10/Materials | Entered Mines 217 | -10/Mines | Discovered new exit (range 12) 262 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 308 | -10/Mines | Build established: Mutant 359 | -10/Mines | Assembled infested the area 364 | -10/Mines | Assisted by a Guerilla fighting off Assembled 367 | -10/Mines | Learned location of Zion (-6) 433 | -10/Mines | Lost 4 parts (1p2n1w) 625 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 627 | -10/Mines | Discovered new exit (range 5) 633 | -10/Mines | Entered Exiles 656 | -10/Exiles | Discovered new exit (range 15) 673 | -10/Exiles | Met 8R-AWN 702 | -10/Exiles | Met EX-HEX 753 | -10/Exiles | Met EX-BIN 776 | -10/Exiles | Aligned with FarCom system 777 | -10/Exiles | Given EX-Vault access code 824 | -10/Exiles | Opened EX-Vault 835 | -10/Exiles | Found Latent Energy Streamer 868 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1114 | -10/Exiles | Met EX-DEC 1171 | -10/Exiles | Visited The Gauntlet 1468 | -10/Exiles | Discovered new exit (range 10) 1484 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1484 | -10/Exiles | Entered Mines 1521 | -9/Mines | Met a Derelict bent on vengeance 1672 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1676 | -9/Mines | Found Prototype Device 1692 | -9/Mines | Learned Materials emergency access door positions 1695 | -9/Mines | Discovered new exit (range 5) 1711 | -9/Mines | Entered Materials 1711 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1713 | -8/Materials | Identified Exp. Sensor Array 2122 | -8/Materials | Garrison activated, responded to threat 2196 | -8/Materials | Self-destructed Last Messages --------------- 02177_ U-05 Engineer lays Concrete. 02178_ R-06 Scavenger collects Corrupted Lgt. Assault Rifle. 02178_ U-05 Engineer lays Concrete. 02183_ R-06 Scavenger collects Corrupted Flight Unit. 02184_ U-05 Engineer lays Concrete. 02184_ Slammed into R-06 Scavenger. 02184_ R-06 Scavenger collects Corrupted Lgt. Ion Engine. 02185_ U-05 Engineer lays Concrete. 02186_ R-06 Scavenger destroyed. 02187_ U-05 Engineer lays Concrete. 02188_ R-06 Scavenger collects Com. Wheel. 02188_ U-05 Engineer lays Concrete. 02190_ Acquired 11 matter. 02190_ U-05 Engineer lays Concrete. 02191_ U-05 Engineer builds a Wall. 02192_ Ion Engine destroyed. 02195_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | "?????????????????????# === # | | "?????????????????????### #### === # | | "???????????????????""" # ###??# == # | | ??????????????????? "R" ## #????# # | | ??????????????????? 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[ ??????????# #??????????????????? | | ?+??? ????????# !#??????????????????? | | ????" "% ####### !#??????????????????? | | ????"G" = !##??????????????????? | | ?????" ! ####???????????????????? | | ????????# #??????????????????????? | | ????????# # ######+#######???????????????????? | | ????????#???###?# [ #???????????????????? | | ????????????????# """ |!#???????????????????? | | ???"""??????????# """ *=! #???????????????????? | | ???"""??# ##### """ "Y" #???????????????????? | | ???"""??# + """ #???????????????????? | | ????????# ##################???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FactoryHypertargetingRocket Manual? 0 Play Time 00:26:20 Cumulative 14.9 hours Start 2026.04.20 @ 03:13:39 End 2026.04.20 @ 04:48:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc2a4b34-ae6a-40e5-9f4a-0129661c1a47