Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.24 @ 16:03:20 Player: szymekc Result: Destroyed by as-11818 with Assembled Heavy Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (148) 740 Value Destroyed (4737) 4737 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2350) 2350 TOTAL SCORE: 13167 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 245 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -308 Cogmind --------- Core Integrity 0/850 Matter 174/300 Energy 1/100 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON (3) ------- Zionite Laser-M > --- INVENTORY (12) --- Zionite Metafield Generator Storm Laser Chainsword Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Targeting Computer Layered Heavy Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Zionite Laser-M KE Penetrator Bore Cannon > --- INVENTORY -------- Zionite Light DM Reactor Zionite Glidesys I Zionite Biocell High-capacity Matter Pod Zionite Weapon Casing Tesla Rifle Zionite Laser-S Zionite Laser-S Heavy Beamcaster Missile Launcher Chainsword [Rating: 89] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Flak Gun Energy Gun Tesla Rifle Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Missile Launcher Impact Weapon Mace Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . . . Utility 5 | . . 1 . 1 1 . . . . 2 . . . . Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 227 | . 7 19 4 36 17 10 . . 27 13 18 8 8 60 Power 17 | . 1 2 1 3 2 . . . 3 . 1 1 . 3 Engine 8 | . 1 2 1 1 . . . . 1 . 1 1 . . Core 6 | . . . . 2 2 . . . 2 . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 75 | . 3 6 2 14 4 6 . . 6 3 5 2 2 22 Treads 14 | . 1 5 . 6 1 . . . . . . . . 1 Leg 23 | . . . . 1 . 5 . . 4 1 3 1 2 6 Wheel 22 | . 2 1 2 7 3 1 . . 1 2 2 1 . . Hover 15 | . . . . . . . . . . . . . . 15 Flight 1 | . . . . . . . . . 1 . . . . . Utility 48 | . 2 3 1 3 3 . . . 8 3 3 . 3 19 Device 18 | . . . . 1 1 . . . 4 1 2 . . 9 Storage 9 | . 2 2 . . 1 . . . . . . . 1 3 Processor 7 | . . 1 1 1 . . . . 1 1 . . 1 1 Hackware 4 | . . . . 1 1 . . . . 1 . . . 1 Protection 10 | . . . . . . . . . 3 . 1 . 1 5 Artifact . | . . . . . . . . . . . . . . . Weapon 87 | . 1 8 . 16 8 4 . . 10 7 9 5 3 16 Energy Gun 16 | . . 1 . 2 1 . . . 1 . . 3 1 7 Energy Cannon 13 | . . 3 . 2 2 2 . . 1 . 2 . . 1 Ballistic Gun 26 | . 1 3 . 8 3 1 . . 3 3 1 1 . 2 Ballistic Cannon 11 | . . 1 . 2 1 . . . . 2 1 . 2 2 Launcher 12 | . . . . 2 . 1 . . 2 . 4 1 . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . . 1 . . . . 2 Piercing Weapon 4 | . . . . . . . . . 1 2 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 2 . 1 1 . . . 1 . . . . 13 Parts Lost 66 | . 2 2 1 4 5 3 . . 26 . 5 . . 18 Power 7 | . 1 . . . 1 . . . 4 . . . . 1 Propulsion 29 | . 1 1 1 3 3 2 . . 8 . 2 . . 8 Utility 9 | . . . . . . . . . 5 . . . . 4 Weapon 21 | . . 1 . 1 1 1 . . 9 . 3 . . 5 Highest Loss Streak 10 | . 2 1 1 1 3 3 . . 7 . 5 . . 10 Average Slot Usage (%) 93 | . 94 99 99 98 95 98 100 100 77 83 98 100 97 76 Engine 5 | . 9 11 11 7 2 . . . 1 . 5 6 6 1 Core 1 | . . . . 1 3 7 7 7 2 . . . . . Treads 6 | . 13 26 11 10 15 2 . . . . . . . . Leg 8 | . . . . . . 16 23 23 14 15 13 13 14 9 Wheel 10 | . 13 6 21 16 10 9 7 7 3 5 12 13 11 1 Device 2 | . . . . 4 . . . . 3 6 5 6 3 5 Storage 15 | . 27 22 22 18 15 15 15 15 15 13 13 13 13 6 Processor 10 | . . 11 11 9 7 7 7 7 4 13 13 13 15 16 Hackware 7 | . . . . 3 14 15 15 15 8 13 13 13 8 . Protection 1 | . . . . . . . . . 3 . . . 2 5 Energy Gun 2 | . . . . 2 . 1 . . . . . 4 7 2 Energy Cannon 3 | . . 4 11 5 5 5 7 7 2 . 2 2 . . Ballistic Gun 8 | . 28 14 . 10 13 14 15 15 2 4 3 6 6 3 Ballistic Cannon 4 | . . 2 11 9 1 . . . . 6 . . 5 7 Naked Turns 103 | . . . . . . . . . . . . . . 103 Heaviest Build 123 | 10 70 84 84 91 87 87 87 87 89 87 92 95 122 123 Greatest Support 94 | 20 20 60 20 40 44 75 16 16 63 68 40 26 63 94 Greatest Overweight (x) 9 | . 4 8 4 9 5 5 5 5 5 5 3 4 6 5 Average Overweight (x) 3 | . 3 4 4 3 3 4 5 5 2 1 2 3 3 . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 19 20 20 20 20 20 20 20 20 20 20 20 20 12 Most Carried 20 | . 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 14 19 19 19 19 19 20 20 14 16 17 19 19 11 Final Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 12 Final Carried 20 | 6 19 20 20 20 20 20 20 20 12 20 20 20 20 6 Class Distribution -------------------- 23% | Hauler-Mutant 18% | Scavenger-Gunner 13% | Hauler-Gunner 12% | Scavenger-Mutant 11% | Hacker-Gunner 10% | Scavenger-Skirmisher 3% | Hacker-Assassin Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hacker-Assassin | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5155 | 194 237 494 169 1213 527 143 30 . 321 268 210 407 40 902 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6164 | . 283 906 324 1831 844 72 56 . 599 268 171 287 . 523 Parts 324 | . 18 65 25 90 28 2 3 . 31 9 16 7 . 30 Haulers Intercepted 6 | . 1 2 . 3 . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . 1 6 . 31 . 8 2 . . Prevented 3 | . . . . . . . . . 2 . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 136 | . 7 21 8 29 10 3 1 . 14 4 11 2 . 26 Melee 10 | . . . . . . . . . 7 . 3 . . . Guns 58 | . 7 18 . 13 8 1 1 . 2 2 1 1 . 4 Cannons 33 | . . 3 8 12 2 . . . 1 2 1 . . 4 AOE 35 | . . . . 4 . 2 . . 4 . 6 1 . 18 Classes Destroyed 17 | . 4 2 2 4 1 . . . . 1 1 1 . 1 Worker 9 | . 1 2 3 2 . . . . . 1 . . . . Tunneler 3 | . . . 2 . 1 . . . . . . . . . Hauler 6 | . 1 2 . 3 . . . . . . . . . . Recycler 9 | . . . . 4 4 . . . . 1 . . . . Operator 1 | . . . . 1 . . . . . . . . . . Watcher 4 | . . 1 . 3 . . . . . . . . . . Swarmer 25 | . 3 6 . 4 . 2 . . 4 . 6 . . . Grunt 55 | . 4 11 7 14 7 . . . 9 . 2 1 . . Brawler 5 | . . . . 2 . . . . 1 1 . 1 . . Duelist 2 | . . . . . . . . . . 1 1 . . . Sentry 15 | . . 4 . 7 1 1 . . . 2 . . . . Hunter 3 | . . . . 2 . . 1 . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 Z-Light 6 | . . . . . . . . . . . . . . 6 Decomposer 5 | . . . . . . . . . . . . 5 . . Samaritan 2 | . . . . . . . . . . . . 2 . . Thief 2 | . . . . . . . . . . . 2 . . . Assembled 21 | . . . 1 . . . . . . . . . . 20 Best Kill Streak 17 | . 2 5 5 7 4 3 1 . 4 2 5 1 . 17 Combat Bots Only 17 | . 2 5 4 7 3 3 1 . 4 2 5 1 . 17 Max Kills in Single Turn 9 | . 1 1 2 2 2 2 1 . 1 1 2 1 . 9 Gunslinging . | . . . . . . . . . . . . . . . Exploded 9 | . . . . 2 . 2 . . 1 . 2 1 . 9 Melee 1 | . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 11991 | . 414 993 293 1555 846 413 35 . 2869 266 1088 116 . 3103 Core 1990 | . 90 149 50 207 91 58 14 . 480 36 81 . . 734 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 56 | 100 64 . 50 62 . . . . 8 . . . . . Volleys Fired 363 | . 43 74 24 90 34 6 3 . 25 14 14 10 . 26 Largest 3 | . 2 2 2 3 3 3 3 . 3 3 3 3 . 3 Hottest 208 | . 40 104 104 148 137 173 136 . 164 136 142 173 . 208 Shots Fired 879 | . 85 148 48 266 97 18 9 . 38 42 27 26 . 75 Gun 537 | . 85 131 . 153 54 14 6 . 19 14 6 24 . 31 Cannon 320 | . . 17 48 110 43 3 3 . 15 28 11 . . 42 Launcher 22 | . . . . 3 . 1 . . 4 . 10 2 . 2 Special . | . . . . . . . . . . . . . . . Kinetic 664 | . 85 127 24 204 72 9 6 . 10 42 15 8 . 62 Thermal 149 | . . 21 24 38 25 8 3 . 13 . . 8 . 9 Explosive 22 | . . . . 3 . 1 . . 4 . 10 2 . 2 Electromagnetic 44 | . . . . 21 . . . . 11 . 2 8 . 2 Robot Hit Streak 23 | . 21 23 12 14 17 12 7 . 5 8 5 9 . 10 Robot Miss Streak 11 | . 5 3 7 7 6 5 4 . 4 5 4 2 . 11 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . Shots Hit Robots 639 | . 63 119 32 181 77 16 8 . 46 32 15 26 . 24 Core Hits 395 | . 17 45 24 88 55 8 3 . 39 21 23 9 . 63 Critical Hits 24 | . 1 1 . 5 1 . . . 2 . . 1 . 13 Critical Kills 9 | . . . . 3 . . . . 1 . . . . 5 Critical Parts Destroyed 12 | . 1 1 . 2 1 . . . 1 . . 1 . 5 Melee Attacks 90 | . . . . . 1 . . . 39 11 30 8 . 1 Impact 4 | . . . . . 1 . . . 3 . . . . . Slashing 14 | . . . . . . . . . 13 . . . . 1 Piercing 72 | . . . . . . . . . 23 11 30 8 . . Sneak Attacks 10 | . . . . . . . . . 1 1 . 8 . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . Damage Inflicted 15711 | . 624 1537 698 3280 1433 437 94 . 1727 919 1052 1174 . 2736 Guns 6116 | . 610 1235 . 1689 881 238 42 . 248 262 33 404 . 474 Cannons 4011 | . . 302 685 1124 535 28 52 . 160 554 170 . . 401 Explosions 3819 | . . . . 462 . 171 . . 487 . 742 96 . 1861 Melee 1716 | . . . . . . . . . 832 103 107 674 . . Ramming 49 | . 14 . 13 5 17 . . . . . . . . . Kinetic 7316 | . 610 1232 342 1920 923 132 42 . 162 816 203 154 . 780 Thermal 2772 | . . 305 343 649 493 134 52 . 137 . . 106 . 553 Explosive 3262 | . . . . 365 . 171 . . 487 . 742 96 . 1401 Electromagnetic 596 | . . . . 341 . . . . 109 . . 144 . 2 Impact 29 | . . . . . . . . . 29 . . . . . Slashing 448 | . . . . . . . . . 448 . . . . . Piercing 1239 | . . . . . . . . . 355 103 107 674 . . Highest Corruption 3 | . 2 2 2 . . . . . 3 . . . . . Average Corruption 2 | . 1 2 2 . . . . . 3 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 29 | . 2 . 7 . . . . . 20 . . . . . Message Errors 5 | . . . 2 . . . . . 3 . . . . . Matter Fused 8 | . . . . . . . . . 8 . . . . . Heat Flow Errors 3 | . . . . . . . . . 3 . . . . . Energy Discharges 3 | . . . 2 . . . . . 1 . . . . . Data Loss (minor) 6 | . . . 3 . . . . . 3 . . . . . Targeting Errors 3 | . 1 . . . . . . . 2 . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 600 | . . . 20 29 58 . . . 33 . 11 255 . 194 Projectiles 99 | . . . 20 . 58 . . . 19 . 2 . . . Explosions 237 | . . . . 29 . . . . 5 . 9 . . 194 Melee 264 | . . . . . . . . . 9 . . 255 . . Knockbacks 38 | . . 2 7 10 3 . . . . 5 8 . . 3 Impact 1 | . . . . . 1 . . . . . . . . . Kinetic 34 | . . 2 6 10 2 . . . . 4 7 . . 3 Secondary 3 | . . . 1 . . . . . . 1 1 . . . Self-Inflicted Damage 740 | . . . . 41 8 56 . . 203 . 32 . . 400 Shots 8 | . . . . 1 . 1 . . 4 . 1 . . 1 Rammed 5 | . 1 . 1 1 2 . . . . . . . . . Targets Rammed 5 | . 1 . 1 1 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 446 | . 18 203 231 446 320 304 171 . 292 96 83 389 . 414 Average Temperature 95 | . 8 70 88 88 96 156 89 . 110 43 36 204 . 136 Received Heat Transfer 3453 | . 204 411 179 657 366 78 . . 723 48 243 36 . 508 Effects 10 | . . . 1 3 3 1 . . . . . 1 . 1 Shutdowns 2 | . . . . 1 . . . . . . . 1 . . Energy Bleed 2 | . . . 1 . . 1 . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . 1 . . . . . . . . . Heat Transferred 3884 | . . 592 555 1038 731 287 100 . 285 . . 185 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 421 | . 214 380 159 421 181 . . . . 142 . . . . Initial 82 | . . 10 69 . 82 . . . . 34 . . . . Average 122 | . 70 191 44 196 77 . . . . 48 . . . . Maximum Alert Level 2 | . 1 1 . 2 . . . . . . . . . . Low Security (%) 77 | . 85 58 100 49 100 . . . . 100 . . . . Level 1 22 | . 14 41 . 48 . . . . . . . . . . Level 2 . | . . . . 1 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 5 . 6 3 . . . . 5 . . . . Investigation 4 | . . 1 . 2 1 . . . . . . . . . Extermination 2 | . . . . . 1 . . . . 1 . . . . Reinforcement 12 | . 1 4 . 4 1 . . . . 2 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 9 | . . 4 . 5 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 240 | . 13 42 10 59 11 3 1 . 29 7 12 3 . 50 Peak Tracking Total 38 | . 5 8 3 6 4 3 1 . 6 2 6 3 . 38 Tactical Retreats 27 | . 2 1 2 7 1 . . . 9 . . 1 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 9 | . 2 1 . 3 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 3 | . . . . 1 . . . . . . . . . 2 Max in Single Turn 1 | . . . . 1 . . . . . . . . . 1 Garrison Access 3 | . . . . 1 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 36 | . 3 4 . 10 7 1 . 4 . 6 . 1 . . Terminals 20 | . 3 3 . 8 4 . . . . 2 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 . . . . 2 . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . 1 . . . . Total Hacks 111 | . 8 12 . 36 16 1 . 24 . 13 . 1 . . Successful 78 | . 2 6 . 22 13 1 . 24 . 9 . 1 . . Failed 33 | . 6 6 . 14 3 . . . . 4 . . . . Catastrophic 5 | . 1 . . 4 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 55 | . 8 9 . 18 7 . . . . 6 . . 7 . Terminals 55 | . 8 9 . 22 11 . . . . 5 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 4 . . . . 5 . . . . Scanalyzers 15 | . . 3 . 12 . . . . . . . . . . Garrison Access 4 | . . . . 2 1 . . . . 1 . . . . Terminal Hacks 38 | . . 2 . 4 4 1 . 24 . 2 . 1 . . Record 11 | . . . . . . . . 11 . . . . . . Part Schematic 4 | . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . 1 . . . . . 1 . . Branch Access Points 2 | . . 1 . . . . . . . 1 . . . . Unreport Threat 8 | . . 1 . 3 3 . . . . 1 . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . 4 . . . . 4 . . . . Process 1 | . . . . . 1 . . . . . . . . . Report Inventory 4 | . . . . . 2 . . . . 2 . . . . Retrieve Components 3 | . . . . . 1 . . . . 2 . . . . Scanalyzer 15 | . . 3 . 12 . . . . . . . . . . Insert Component 7 | . . 2 . 5 . . . . . . . . . . Analyze 8 | . . 1 . 7 . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . 1 . . . . Seal Access 3 | . . . . 1 1 . . . . 1 . . . . Unauthorized Hacks 13 | . 2 1 . 5 4 . . . . 1 . . . . Terminals 12 | . 2 1 . 5 4 . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . Botnet 11 | . 2 1 . 4 4 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 4 . 9 5 . . . . 4 . . . . Full Trace Events 2 | . . 1 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 1 . 4 . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 185 | . . . . . 185 . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 2 . . . . 4 . . . . Parts Scanalyzed 5 | . . 1 . 4 . . . . . . . . . . Part Schematics Acquired 5 | . . 1 . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 11 | . . . . . . . . . 1 . . . 10 . Largest Group 10 | . . . . . . . . . 1 . . . 10 9 Highest-Rated Group 424 | . . . . . . . . . 94 . . . 424 388 Highest-Rated Ally 94 | . . . . . . . . . 94 . . . 94 94 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 83 | . . . . . . . . . 23 . . . . 60 Total Damage 1856 | . . . . . . . . . 706 . . . . 1150 Kills 16 | . . . . . . . . . 5 . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 . . . 1 . 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 12253 | . 449 1043 835 1640 1168 837 146 114 921 681 724 615 1609 1471 Spaces Moved 7929 | 1 206 428 591 896 738 567 91 77 469 421 477 448 1210 1309 Core 242 | . . . . . . . . . . . . . . 242 Treads 344 | . . 164 21 56 5 . . . . . . . . 98 Legs 1128 | 1 10 . . . . 5 . . 274 199 36 . 228 375 Wheels 5621 | . 196 264 570 840 733 562 91 77 195 222 441 448 982 . Hover 594 | . . . . . . . . . . . . . . 594 Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 120 120 140 120 115 115 120 150 150 120 120 120 120 120 48 Average Speed 127 | 120 139 166 124 131 132 140 150 150 156 135 124 120 129 90 Slowest Speed 290 | 120 180 240 240 240 165 200 150 150 240 180 180 120 240 290 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 38 31 101 83 17 74 20 68 66 11 67 61 93 89 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 . 1 . . 1 . Unknown Exits Taken 5 | 1 1 . . . . . . . 1 . 1 1 . . Scrap Searched 15 | . . . 1 . . 6 1 . 1 . 1 2 3 . Spaces Dug 16 | . . . . . 1 . . . . 6 8 . . 1 Terrain Destroyed 198 | . . . 3 32 3 10 . . 29 11 69 7 . 34 Melee 13 | . . . . . 1 . . . . 6 5 . . 1 Projectile 30 | . . . 3 6 2 . . . . 5 2 . . 12 AOE 155 | . . . . 26 . 10 . . 29 . 62 7 . 21 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 9271 | . 286 642 643 1168 858 597 95 76 575 490 545 500 1259 1537 Wait 349 | . 17 74 16 85 31 2 . . 14 4 2 10 19 75 Move 7915 | . 205 427 590 895 737 566 90 76 468 420 476 447 1209 1309 Hop . | . . . . . . . . . . . . . . . Pick Up 133 | . 13 18 5 24 19 5 1 . 1 15 5 6 7 14 Fast Attach 91 | . 2 6 . 11 5 5 . . 14 5 2 2 1 38 Attach 43 | . 1 2 1 5 4 1 . . 9 2 5 . 1 12 Detach 7 | . . . . . . . . . 1 1 . . . 5 Swap 93 | . 4 11 3 20 8 4 . . 4 6 11 6 6 10 Drop 174 | . . 30 3 37 17 8 1 . 1 7 . 11 13 46 Fire 363 | . 43 74 24 90 34 6 3 . 25 14 14 10 . 26 Melee 89 | . . . . . 1 . . . 38 11 30 8 . 1 Ram 2 | . . . . . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . 1 . 1 1 . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . . Rewire 4 | . . . . . . . . . . . . . 3 1 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Hauler-Mutant 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -9/Materials | Discovered new exit (range 15) 1316 | -9/Materials | Identified exit to Mines 1493 | -9/Materials | Entered Mines 1502 | -9/Mines | Learned Materials terminal intel 1568 | -9/Mines | Discovered new exit (range 14) 1584 | -9/Mines | Identified exit to Materials 2225 | -9/Mines | Excavation squad dispatched 2225 | -9/Mines | A large section of the Mines collapsed 2328 | -9/Mines | Entered Materials 2328 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2329 | -8/Materials | Loaded intel: 12 terminal locations 2597 | -8/Materials | Destroyed 7 combat bots 2613 | -8/Materials | Build established: Scavenger-Gunner 2740 | -8/Materials | Discovered new exit (range 5) 3445 | -8/Materials | Build established: Hauler-Gunner 3698 | -8/Materials | Discovered new exit (range 16) 3745 | -8/Materials | Identified exit to Factory 3947 | -8/Materials | Discovered exit to Factory (range 15) 3968 | -8/Materials | Entered Factory 3968 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4290 | -7/Factory | Build established: Hacker-Gunner 4486 | -7/Factory | Lost 3 parts (1p2n) 4773 | -7/Factory | Build established: Scavenger-Gunner 5103 | -7/Factory | Discovered new exit (range 16) 5135 | -7/Factory | Identified exit to Lower Caves 5136 | -7/Factory | Entered Lower Caves 5276 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5320 | -7/Lower Caves | Lost 3 parts (2n1w) 5696 | -7/Lower Caves | Build established: Hacker-Gunner 5970 | -7/Lower Caves | Discovered new exit (range 2) 5972 | -7/Lower Caves | Identified exit to Lower Caves 5973 | -7/Lower Caves | Entered another Lower Caves area 6048 | -7/Lower Caves | Learned location of 1 exit from Factory 6114 | -7/Lower Caves | Discovered new exit (range 3) 6117 | -7/Lower Caves | Identified exit to Data Miner 6119 | -7/Lower Caves | Entered Data Miner 6119 | -7/Data Miner | Discovered new exit (range 6) 6127 | -7/Data Miner | Identified exit to Proximity Caves 6148 | -7/Data Miner | Met Data Miner 6176 | -7/Data Miner | Learned location of Section 7 (-3) 6176 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6200 | -7/Data Miner | Received God Mode back door access code from Data Miner 6233 | -7/Data Miner | Entered Proximity Caves 6322 | -6/Proximity Caves | Escorted by Enhanced Grunt 6375 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 6419 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 6534 | -6/Proximity Caves | Core integrity fell below 50% 6655 | -6/Proximity Caves | Lost 6 parts (2p2n1u1w) 6674 | -6/Proximity Caves | Build established: Hauler-Mutant 7003 | -6/Proximity Caves | Core integrity fell below 20% 7053 | -6/Proximity Caves | Lost 7 parts (1p3n1u2w) 7124 | -6/Proximity Caves | Discovered new exit (range 21) 7154 | -6/Proximity Caves | Entered Factory 7154 | -6/Factory | Evolved 2 slots: Utility x2 7155 | -6/Factory | Identified exit to Factory 7459 | -6/Factory | Build established: Hacker-Assassin 7472 | -6/Factory | Garrison activated, responded to threat 7770 | -6/Factory | Discovered new exit (range 14) 7796 | -6/Factory | Identified exit to Lower Caves 7835 | -6/Factory | Entered Lower Caves 7911 | -6/Lower Caves | Lost 5 parts (2n3w) 8008 | -6/Lower Caves | Encountered a Warlord checkpoint 8279 | -6/Lower Caves | Build established: Scavenger-Mutant 8404 | -6/Lower Caves | Missile Launcher stolen by Master Thief 8542 | -6/Lower Caves | Discovered new exit (range 14) 8559 | -6/Lower Caves | Entered another Lower Caves area 8788 | -6/Lower Caves | Discovered exit to Factory (range 8) 9158 | -6/Lower Caves | Discovered new exit (range 12) 9174 | -6/Lower Caves | Entered Zion 9226 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9285 | -6/Zion | Discovered new exit (range 8) 9321 | -6/Zion | Gained Derelict followers 9355 | -6/Zion | Build established: Scavenger-Skirmisher 9366 | -6/Zion | Learned Factory emergency access door positions 9456 | -6/Zion | Received a visual enhancement algorithm 9539 | -6/Zion | Identified exit to Deep Caves 9673 | -6/Zion | Given A8's code to call for help 9694 | -6/Zion | Gained Derelict followers 9773 | -6/Zion | Found Prototype Energy Gun 10242 | -6/Zion | Imprinted 10244 | -6/Zion | Declared Zion's savior 10543 | -6/Zion | Build established: Hauler-Gunner 10721 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10723 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10732 | -6/Zion | Opened final containment barrier to the Deep Caves 10757 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10783 | -6/Zion | Entered Deep Caves 10783 | -6/Deep Caves | Accompanied by 10 allies 11143 | -6/Deep Caves | Z-Facility disabled 11149 | -6/Deep Caves | Attacked by Z-Imprinter 11172 | -6/Deep Caves | Allies destroyed Z-Imprinter 11209 | -6/Deep Caves | Found Prototype Device 11209 | -6/Deep Caves | Identified Zio. Metafield Generator 11222 | -6/Deep Caves | Found Prototype Protection 11222 | -6/Deep Caves | Identified Zio. Weapon Casing 11365 | -6/Deep Caves | Build established: Scavenger-Gunner 11678 | -6/Deep Caves | Found Prototype Device 11678 | -6/Deep Caves | Identified Exp. Thermal Shield 11699 | -6/Deep Caves | Found Prototype Protection 11699 | -6/Deep Caves | Identified Zio. Heavy Carapace 11724 | -6/Deep Caves | Found Zio. Weapon Casing 11734 | -6/Deep Caves | Found Zio. Weapon Casing 11792 | -6/Deep Caves | Discovered new exit (range 11) 11844 | -6/Deep Caves | Spotted as-59685 11870 | -6/Deep Caves | Spotted as-26801 11871 | -6/Deep Caves | Triggered Deep Caves wall 11871 | -6/Deep Caves | Spotted AS-52235 11871 | -6/Deep Caves | Spotted AS-49168 11880 | -6/Deep Caves | Core integrity fell below 50% 11883 | -6/Deep Caves | Released all parts (6) 11887 | -6/Deep Caves | Core integrity fell below 20% 11895 | -6/Deep Caves | Destroyed 17 combat bots 11914 | -6/Deep Caves | Lost 10 parts (5n2u3w) 12154 | -6/Deep Caves | Found Zio. Weapon Casing 12254 | -6/Deep Caves | Destroyed by as-11818 with Assembled Heavy Rifle Last Messages --------------- 12018_ Acquired Lgt. Treads. 12091_ Acquired Prototype Energy Gun. 12094_ Acquired Hacking Suite. 12097_ Acquired Imp. Terrain Scanner. 12103_ Acquired Chainsword. 12154_ Acquired Zio. Weapon Casing. 12177_ as-38769 destroyed. 12186_ Acquired Beamcaster. 12233_ Z-Power explodes. 12233_ Destroyed Asb. Hover Unit. 12233_ Destroyed Asb. F-torch. 12233_ as-51187 destroyed. 12233_ Zio. Weapon Casing destroyed. 12233_ Zio. Light DM Reactor destroyed. 12233_ Destroyed Zio. Light DM Reactor. 12233_ Zio. Laser-S destroyed. 12233_ Destroyed Zio. Laser-S. 12233_ Beamcaster destroyed. 12233_ Destroyed Beamcaster. 12252_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | """"" """""" ###? | | """""""""""""" "## | | """""""""""""" | | """""""""""""" [ ! | | """"""""""" / | | """""""""""""" =/* " | | """""""""""""" ] "!" | | """""""""""""" ! "" # | | """""""""""" [ #### | | ! """""""""!" ##?? | | !% """"""""" #?? | | != """""""" #?? | | """"""" #?? | | """"" ###? | | """" ##?# | | """" #?? | | """ #?? | | """ ##?? | | "" ##??? | | "" #???? | | #??# | | #?? | | !! #?? | | * ##?? | | #??? | | a @ #??? | | #?? | | #?? | | #? | | = #? | | !!= ? | | !!!!!! ?? | | %! ==! ??? | | =!* !!* ;;;; ???? | | #![%### ;;;; ### #### ????? | | #!!!"### ;; ####??#####???# ?????? | | "#####?### ##;;; ###????????????????????? | | ##???????#################???????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 27 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 210 Armor Coverage 1200 Resistance: TH 30 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed SigixSignalAirjet Manual? 0 Play Time 02:20:54 Cumulative 44.2 hours Start 2021.07.24 @ 13:35:29 End 2021.07.24 @ 16:03:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 20 Adventurer 2 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98354678-4590-46fd-a3f3-a45d9f12b162