Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 12:10:02

Player: Fazzonamite

Result: Destroyed by V3-4OS(R) with Subdweller Beam Cannon

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (15)      75
Value Destroyed (324)      324
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 799

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     125/125
System Corruption          0%
Temperature                Cool (9)
Movement                   Rolling (105) Ox1
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
          Light Ion Engine
>               --- PROPULSION (2) ---
                Wheel
        Compact Wheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
                Signal Interpreter
>               --- WEAPON (2) -------
                Beam Cannon
     Subdweller Machine Gun
>               --- INVENTORY (20) ---
     Subdweller Power Source
                Wheel
                Wheel
                Heat Sink
       Improved Heat Sink
  High-capacity Matter Pod (200)
                Structural Scanner
     Subdweller Optics
                Terrain Scanner
                Seismic Detector
                Hacking Suite
                Particle Gun
                Beam Cannon
                Assault Rifle
                Assault Rifle
          Light Cannon
                Grenade Launcher
                Grenade Launcher
                Ripper

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
        Compact Wheel
     Subdweller Monowheel
>               --- UTILITY ----------
  High-capacity Storage Unit
                Signal Interpreter
>               --- WEAPON -----------
                Beam Cannon
                Assault Rifle
>               --- INVENTORY --------
          Light Ion Engine
                Wheel
                Wheel
                Heat Sink
  High-capacity Matter Pod
                Structural Scanner
                Visual Processing Unit
                Terrain Scanner
                Seismic Detector
                Scrap Shield
                Hacking Suite
                Particle Gun
                Beam Cannon
                Assault Rifle
                Assault Rifle
          Light Cannon
                Grenade Launcher
                Grenade Launcher
                Hammer
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Wheel                    Compact Wheel
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
  Processor                Signal Interpreter
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             31   | 9   9   13  
  Power                    6    | 1   1   4   
    Engine                 6    | 1   1   4   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               10   | 3   4   3   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  10   | 3   4   3   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 3   3   .   
    Device                 1    | 1   .   .   
    Storage                4    | 2   2   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   1   6   
    Energy Gun             1    | 1   .   .   
    Energy Cannon          2    | .   1   1   
    Ballistic Gun          3    | 1   .   2   
    Ballistic Cannon       1    | .   .   1   
    Launcher               1    | .   .   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          1    | .   .   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 2    | .   1   1   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   1   .   
  Highest Loss Streak      1    | .   1   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  100 
  Engine                   14   | .   14  14  
  Wheel                    28   | .   28  28  
  Device                   5    | .   7   .   
  Storage                  14   | .   14  14  
  Processor                8    | .   6   14  
  Energy Cannon            12   | .   12  13  
  Ballistic Gun            13   | .   14  13  
Naked Turns                .    | .   .   .   
Heaviest Build             50   | 19  49  50  
  Greatest Support         36   | 32  32  36  
  Greatest Overweight (x)  2    | 1   1   2   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         17   | 7   16  20  
  Most Carried             20   | 8   20  20  
  Average Carried          14   | 4   13  18  
  Final Capacity           20   | 8   20  20  
  Final Carried            19   | 8   19  19  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           874  | 286 330 258 
  Remotely                 .    | .   .   .   
Salvage Created            490  | 105 313 72  
  Parts                    37   | 9   23  5   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  8    | .   7   1   
  Guns                     6    | .   5   1   
  Cannons                  2    | .   2   .   
Classes Destroyed          9    | 2   5   2   
  Builder                  1    | .   1   .   
  Tunneler                 1    | 1   .   .   
  Recycler                 1    | 1   .   .   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  3    | .   3   .   
  Grunt                    4    | .   4   .   
  Artisan                  1    | .   .   1   
  Subdweller               1    | .   .   1   
Best Kill Streak           4    | 2   4   1   
  Combat Bots Only         3    | .   3   1   
Max Kills in Single Turn   2    | 2   2   1   
  Gunslinging              1    | .   1   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Hostile Shots Fired        41   | .   27  14  
  Missed                   10   | .   7   3   
Damage Taken               789  | .   245 544 
  Core                     275  | .   50  225 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              55   | 2   32  21  
  Largest                  2    | 2   2   2   
  Hottest                  90   | 60  80  90  
Shots Fired                95   | 4   56  35  
  Gun                      63   | 4   45  14  
  Cannon                   31   | .   11  20  
  Launcher                 1    | .   .   1   
  Special                  .    | .   .   .   
  Kinetic                  54   | 2   32  20  
  Thermal                  25   | .   11  14  
  Explosive                1    | .   .   1   
  Electromagnetic          15   | 2   13  .   
  Robot Hit Streak         10   | 2   10  3   
  Robot Miss Streak        3    | 1   3   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        1    | .   1   .   
    Max Gunslinging Chain  1    | .   1   .   
Shots Hit Robots           52   | 2   36  14  
  Core Hits                22   | 2   18  2   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              3    | .   .   3   
  Impact                   3    | .   .   3   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           775  | 53  524 198 
  Guns                     532  | 53  385 94  
  Cannons                  241  | .   137 104 
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
  Ramming                  2    | .   2   .   
  Kinetic                  369  | 26  249 94  
  Thermal                  241  | .   137 104 
  Explosive                .    | .   .   .   
  Electromagnetic          163  | 27  136 .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      1    | .   1   .   
  Shots                    .    | .   .   .   
  Rammed                   1    | .   1   .   
Targets Rammed             1    | .   1   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        108  | 20  108 .   
  Average Temperature      29   | 20  30  .   
  Received Heat Transfer   213  | .   120 93  
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             2    | .   1   1   
  Heat Transferred         518  | .   296 222 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             202  | 10  202 .   
  Initial                  6    | .   6   .   
  Average                  51   | 3   55  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         97   | 100 96  .   
  Level 1                  2    | .   3   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              27   | .   16  11  
  Peak Tracking Total      4    | .   4   3   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            5    | .   .   5   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          5    | .   5   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                5    | .   5   .   
  Successful               3    | .   3   .   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Unreport Threat          1    | .   1   .   
  Locate Traps             1    | .   1   .   
  Dispatch Records         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     1    | .   1   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               1804 | 85   1136 583  
Spaces Moved               1385 | 56   896  433  
  Core                     8    | 8    .    .    
  Treads                   .    | .    .    .    
  Legs                     .    | .    .    .    
  Wheels                   1377 | 48   896  433  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   90   105  
  Average Speed            108  | 95   110  107  
  Slowest Speed            130  | 100  115  130  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       41   | 4    98   22   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          3    | .    .    3    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      3    | .    .    3    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1579 | 84  991 504 
  Wait                     39   | 1   24  14  
  Move                     1383 | 55  895 433 
  Hop                      .    | .   .   .   
  Pick Up                  45   | 15  20  10  
  Fast Attach              1    | 1   .   .   
  Attach                   11   | 7   1   3   
  Detach                   .    | .   .   .   
  Swap                     19   | 1   8   10  
  Drop                     22   | 2   10  10  
  Fire                     55   | 2   32  21  
  Melee                    3    | .   .   3   
  Ram                      1    | .   1   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub)
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   31 | -11/Scrapyard | Discovered new exit (range 16)
   86 | -11/Scrapyard | Entered Materials
  319 | -10/Materials | Build established: Mutant
  493 | -10/Materials | Discovered new exit (range 8)
  562 | -10/Materials | Discovered new exit (range 13)
  818 | -10/Materials | Identified exit to Materials
  954 | -10/Materials | Discovered exit to Materials (range 16)
 1014 | -10/Materials | Discovered new exit (range 8)
 1021 | -10/Materials | Identified exit to Mines
 1217 | -10/Materials | Discovered new exit (range 6)
 1221 | -10/Materials | Identified exit to Subcaves
 1222 | -10/Materials | Entered Subcaves
 1270 | -10/Subcaves  | Shifting Twisted Machinery released Ripper
 1353 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Power Source
 1384 | -10/Subcaves  | Ambushed by swarm of Subdwellers
 1547 | -10/Subcaves  | Ambushed by angry Subdweller bent on revenge
 1698 | -10/Subcaves  | Core integrity fell below 50%
 1750 | -10/Subcaves  | Learned location of 1 exit from Materials
 1768 | -10/Subcaves  | Core integrity fell below 20%
 1794 | -10/Subcaves  | Lost 3 allies
 1805 | -10/Subcaves  | Destroyed by V3-4OS(R) with Subdweller Beam Cannon

 Last Messages 
---------------
01727_ 6K-HO4(h) suffers critical hit (Impale).
  <x3>
01727_ 6K-HO4(h) destroyed.
01729_ LX-3HL(g) triggered Piercing Trap.
01729_ Spikes shoot up from the floor.
01729_ LX-3HL(g) suffers critical hit (Impale).
  <x3>
01730_ Triggered Shrapnel Trap.
01730_ An expanding cloud of shrapnel blasts out
  in all directions.
01730_ Wheel destroyed.
01739_ Acquired 14 matter.
01750_ Acquired derelict log, extracted data.
Data stored: Materials exits (x1).
01757_ Acquired 5 matter.
01763_ RK-ZWR(g) destroyed.
01770_ Sub. Power Source melted.
01770_ Y2-J57(R) destroyed.
01799_ Acquired 14 matter.
01801_ Acquired Imp. Heat Sink.

 Map 
-----
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| ????????????###   # ##    #########??????????????? |
| ???????????##         !%! ###     ##?????????????? |
| ???????????#        [* *      ^    #??????????##?# |
| ???????????#      ###              #???#####?? ##  |
| ???????????##     #?#              #??##   ###     |
| ????????????#     #?##    ^####  ###?##          ? |
| ????????????#     #??#   ###?##   #???         #?? |
| ???###?###??##    #??##   #??#   #######       #?? |
| #### ###  ######  ##??#  ##??#    #   ##      #??? |
|       ##    ####   #?##  #???##   #          #???? |
|       #?#     ###  ###=! #??##               ##??? |
|       #?#      ##   ###&&####           ##    ###? |
| ####  ##?#          [#&*=]##          #####     ## |
| ???#   #?##      ]!![  &&=! ##       ##???#!     # |
| ???##  #??#    ##!!!&  & """###     ####?##        |
| ????# ##??#   #####"""" ##"##?##  #### ###   =     |
| #######???#  ##???# ##""####???####?##             |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                42

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ControlCannonAxe
  Manual?         0
Play Time         00:40:13
  Cumulative      29.7 hours
  Start           2024.04.21 @ 11:18:27
  End             2024.04.21 @ 12:10:02
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          34
  Rogue           34
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             19
Gallery%          28
Achievement%      21
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              48/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 7bc4a4b6-0a86-446b-8a3d-4d72d9e312f1