Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 14:53:11 Player: zoefiri Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (466) 466 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1041 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 283/300 Energy 124/125 System Corruption 0% Temperature Cool (33) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Large Storage Unit > --- WEAPON (2) ------- Particle Gun Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Compact Wheel Hover Unit Heat Sink Small Storage Unit Transport Network Coupler Particle Gun Particle Gun Beam Cannon Shotgun Shotgun Shotgun Mining Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Compact Wheel Hover Unit Heat Sink Small Storage Unit Transport Network Coupler Particle Gun Beam Cannon Shotgun Shotgun Shotgun Grenade Launcher Mining Laser Heavy Hammer [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 12 1 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 3 | . 3 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 3 | 1 2 . Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 95 100 Engine 14 | . 14 14 Treads 20 | . 24 . Leg 7 | . 3 28 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 16 | . 14 23 Energy Cannon 3 | . 4 . Ballistic Gun 4 | . 5 . Naked Turns . | . . . Heaviest Build 30 | 14 30 30 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 13 15 Most Carried 15 | 2 15 15 Average Carried 11 | . 11 15 Final Capacity 15 | 8 15 15 Final Carried 15 | 2 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 608 | 181 394 33 Remotely . | . . . Salvage Created 889 | . 866 23 Parts 68 | . 58 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 16 3 Guns 12 | . 12 . Cannons 4 | . 4 . AOE 3 | . . 3 Classes Destroyed 9 | . 8 1 Worker 5 | . 5 . Builder 3 | . 3 . Tunneler 1 | . . 1 Hauler 2 | . 2 . Recycler 1 | . 1 . Mechanic 1 | . 1 . Watcher 3 | . 3 . Swarmer 12 | . 9 3 Grunt 7 | . 7 . Best Kill Streak 7 | . 7 4 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 101 | . 87 14 Missed 25 | . 19 6 Damage Taken 721 | . 643 78 Core 252 | . 236 16 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 78 | . 72 6 Largest 2 | . 2 2 Hottest 130 | . 130 95 Shots Fired 134 | . 124 10 Gun 106 | . 100 6 Cannon 24 | . 24 . Launcher 4 | . . 4 Special . | . . . Kinetic 34 | . 34 . Thermal 66 | . 60 6 Explosive 4 | . . 4 Electromagnetic 30 | . 30 . Robot Hit Streak 8 | . 8 5 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 79 | . 76 3 Core Hits 39 | . 33 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1532 | . 1201 331 Guns 896 | . 878 18 Cannons 315 | . 315 . Explosions 313 | . . 313 Melee . | . . . Ramming 8 | . 8 . Kinetic 295 | . 295 . Thermal 748 | . 661 87 Explosive 244 | . . 244 Electromagnetic 237 | . 237 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . . 8 Projectiles . | . . . Explosions 8 | . . 8 Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 180 | . 180 24 Average Temperature 44 | . 49 9 Received Heat Transfer 210 | . 186 24 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1654 | . 1517 137 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 370 | . 370 181 Initial 58 | . . 58 Average 132 | . 148 89 Maximum Alert Level 1 | . 1 . Low Security (%) 66 | 100 57 100 Level 1 33 | . 42 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 23 4 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 1 | . 1 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Reprogram Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2183 | 85 1725 373 Spaces Moved 1136 | 49 904 183 Core 3 | 3 . . Treads 846 | 46 800 . Legs 287 | . 104 183 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 190 Average Speed 167 | 153 163 190 Slowest Speed 260 | 160 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 4 88 50 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 47 | . . 47 Melee . | . . . Projectile . | . . . AOE 47 | . . 47 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1281 | 56 1027 198 Wait 13 | . 5 8 Move 1134 | 48 903 183 Hop . | . . . Pick Up 22 | 2 20 . Fast Attach 12 | 6 6 . Attach 2 | . 2 . Detach . | . . . Swap 5 | . 4 1 Drop 13 | . 13 . Fire 78 | . 72 6 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 9) 658 | -10/Materials | Discovered new exit (range 16) 833 | -10/Materials | Discovered new exit (range 10) 848 | -10/Materials | Core integrity fell below 50% 977 | -10/Materials | Discovered new exit (range 8) 1406 | -10/Materials | Core integrity fell below 20% 1569 | -10/Materials | Discovered new exit (range 9) 1811 | -10/Materials | Entered Mines 2020 | -10/Mines | Learned location of Storage (-7) 2184 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. HT-NBM(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." HT-NBM(g) slips back into the shadows. S-10 Pest destroyed. Destroyed Lgt. Ion Engine. S-10 Pest destroyed. Acquired 9 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 24 matter. Plasma Injector explodes. Map ----- +----------------------------------------------------+ | ?## ## #?????????????????????????????? | | ?# [ #?????????????????????????????? | | ?# # *= #?????????????????????????????? | | ?## # # | #?????????????????????????????? | | ??### #### ######??????????????????????????? | | ????## #??# #???????????????#??????????? | | ?????## #??# #?????????????? #??????????? | | ??????## #??##### #??????######## ## ##?????? | | ???????## ##??????# ######## #?????? | | ????????####???????# ???? | | ???????????????????# ####??????????? | | ???????????????????########### #?????????????? | | ?????????????????????????????# ##??######????? | | ?????????????????????????????# #### ###### | | ?????????????????????????????## ## # | | ??????????????????????????????# | | ??????????????????????????????## | | ???????????????????????????????### #### | | ????????????????????????????####?## ##???# # | | ???????????????????????????## ##?## ##?????### | | ??????????????????????????## #??## ##????????? | | ????????????##; ?????????## #???#! #?????????? | | ????????????#; g ??#??## #####t #?????????? | | ?????????????# # ## [#?????????? | | ?????????????# ##### #?????????? | | ?????????????#g @ #???# #?????????? | | ????????????#; ###### ##???# #?????????? | | ??????????????????????????## ##????# #?????????? | | ???????????????????????????####?????# #?????????? | | ????????????????????????????????????# #######???? | | ????????????????????????????????????# | | ????????????????????????????###?????# #######???? | | ???????????????????????????## ##???# #?????????? | | ???????????????????????????# #???# #?????????? | | ???????????????????????????# #???# #?????????? | | ????????????????????????????# ##?## #?????????? | | ????????????????????????????# #?# #?????????? | | ????????????# ?????????????## #?# ###?????????? | | ???????????? ????????????## ### #???###?????? | | ????????????# ????????##### ## #?## ##????? | | ????????????# ???????## ## ### ##???? | | ????????????# #?????## ## #???? | | ????????????# #?????# ### #???? | | ????????????# ###???# ### """ ## ##???? | | ????????##### ##??# """ ##?###????? | | ???????## ##??# """ #?????????? | | ?? ##### #### #?????????? | | ?? ## #### #????????? | | ??? ## ###??## #???????? | | ????????# ### #?????## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetCoolantClaw Manual? 0 Play Time 00:12:21 Cumulative 9.3 hours Start 2024.04.12 @ 14:42:12 End 2024.04.12 @ 14:53:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 12 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7afb7a88-8a5d-4aa6-a2bd-11eb6fe1e450